Merge pull request #531 from DizzyEggg/lol

CgbSound
This commit is contained in:
Diegoisawesome 2019-02-01 10:00:55 -06:00 committed by GitHub
commit b4f83b4f0f
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 1816 additions and 2070 deletions

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@ -130,8 +130,7 @@ $(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/m4a_2.o: CC1 := tools/agbcc/bin/old_agbcc
$(C_BUILDDIR)/m4a_4.o: CC1 := tools/agbcc/bin/old_agbcc
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc
$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding

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@ -1,574 +0,0 @@
.include "asm/macros.inc"
.include "constants/gba_constants.inc"
.include "constants/m4a_constants.inc"
.syntax unified
.text
thumb_func_start CgbSound
CgbSound: @ 81DEA70
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x1C
ldr r0, =SOUND_INFO_PTR
ldr r0, [r0]
str r0, [sp, 0x4]
ldrb r0, [r0, 0xA]
cmp r0, 0
beq _081DEA94
subs r0, 0x1
ldr r1, [sp, 0x4]
strb r0, [r1, 0xA]
b _081DEA9A
.pool
_081DEA94:
movs r0, 0xE
ldr r2, [sp, 0x4]
strb r0, [r2, 0xA]
_081DEA9A:
movs r6, 0x1
ldr r0, [sp, 0x4]
ldr r4, [r0, 0x1C]
_081DEAA0:
ldrb r1, [r4]
movs r0, 0xC7
ands r0, r1
adds r2, r6, 0x1
mov r10, r2
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
bne _081DEAB6
b _081DEEA0
_081DEAB6:
cmp r6, 0x2
beq _081DEAE8
cmp r6, 0x2
bgt _081DEAC4
cmp r6, 0x1
beq _081DEACA
b _081DEB20
_081DEAC4:
cmp r6, 0x3
beq _081DEB00
b _081DEB20
_081DEACA:
ldr r0, =REG_NR10
str r0, [sp, 0x8]
ldr r7, =REG_NR11
ldr r2, =REG_NR12
str r2, [sp, 0xC]
adds r0, 0x4
str r0, [sp, 0x10]
adds r2, 0x2
b _081DEB30
.pool
_081DEAE8:
ldr r0, =REG_NR10 + 1
str r0, [sp, 0x8]
ldr r7, =REG_NR21
ldr r2, =REG_NR22
b _081DEB28
.pool
_081DEB00:
ldr r0, =REG_NR30
str r0, [sp, 0x8]
ldr r7, =REG_NR31
ldr r2, =REG_NR32
str r2, [sp, 0xC]
adds r0, 0x4
str r0, [sp, 0x10]
adds r2, 0x2
b _081DEB30
.pool
_081DEB20:
ldr r0, =REG_NR30 + 1
str r0, [sp, 0x8]
ldr r7, =REG_NR41
ldr r2, =REG_NR42
_081DEB28:
str r2, [sp, 0xC]
adds r0, 0xB
str r0, [sp, 0x10]
adds r2, 0x4
_081DEB30:
str r2, [sp, 0x14]
ldr r0, [sp, 0x4]
ldrb r0, [r0, 0xA]
str r0, [sp]
ldr r2, [sp, 0xC]
ldrb r0, [r2]
mov r8, r0
adds r2, r1, 0
movs r0, 0x80
ands r0, r2
cmp r0, 0
beq _081DEC26
movs r3, 0x40
adds r0, r3, 0
ands r0, r2
lsls r0, 24
lsrs r5, r0, 24
adds r0, r6, 0x1
mov r10, r0
movs r1, 0x40
adds r1, r4
mov r9, r1
cmp r5, 0
bne _081DEC4A
movs r0, 0x3
strb r0, [r4]
strb r0, [r4, 0x1D]
adds r0, r4, 0
str r3, [sp, 0x18]
bl CgbModVol
ldr r3, [sp, 0x18]
cmp r6, 0x2
beq _081DEB98
cmp r6, 0x2
bgt _081DEB8C
cmp r6, 0x1
beq _081DEB92
b _081DEBEC
.pool
_081DEB8C:
cmp r6, 0x3
beq _081DEBA4
b _081DEBEC
_081DEB92:
ldrb r0, [r4, 0x1F]
ldr r2, [sp, 0x8]
strb r0, [r2]
_081DEB98:
ldr r0, [r4, 0x24]
lsls r0, 6
ldrb r1, [r4, 0x1E]
adds r0, r1, r0
strb r0, [r7]
b _081DEBF8
_081DEBA4:
ldr r1, [r4, 0x24]
ldr r0, [r4, 0x28]
cmp r1, r0
beq _081DEBCC
ldr r2, [sp, 0x8]
strb r3, [r2]
ldr r1, =REG_WAVE_RAM
ldr r2, [r4, 0x24]
ldr r0, [r2]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0x4]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0x8]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0xC]
str r0, [r1]
str r2, [r4, 0x28]
_081DEBCC:
ldr r0, [sp, 0x8]
strb r5, [r0]
ldrb r0, [r4, 0x1E]
strb r0, [r7]
ldrb r0, [r4, 0x1E]
cmp r0, 0
beq _081DEBE4
movs r0, 0xC0
b _081DEC06
.pool
_081DEBE4:
movs r1, 0x80
negs r1, r1
strb r1, [r4, 0x1A]
b _081DEC08
_081DEBEC:
ldrb r0, [r4, 0x1E]
strb r0, [r7]
ldr r0, [r4, 0x24]
lsls r0, 3
ldr r2, [sp, 0x10]
strb r0, [r2]
_081DEBF8:
ldrb r0, [r4, 0x4]
adds r0, 0x8
mov r8, r0
ldrb r0, [r4, 0x1E]
cmp r0, 0
beq _081DEC06
movs r0, 0x40
_081DEC06:
strb r0, [r4, 0x1A]
_081DEC08:
ldrb r1, [r4, 0x4]
movs r2, 0
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
adds r1, r6, 0x1
mov r10, r1
movs r1, 0x40
adds r1, r4
mov r9, r1
cmp r0, 0
bne _081DEC22
b _081DED5E
_081DEC22:
strb r2, [r4, 0x9]
b _081DED8C
_081DEC26:
movs r0, 0x4
ands r0, r2
cmp r0, 0
beq _081DEC58
ldrb r0, [r4, 0xD]
subs r0, 0x1
strb r0, [r4, 0xD]
movs r2, 0xFF
ands r0, r2
lsls r0, 24
adds r1, r6, 0x1
mov r10, r1
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
ble _081DEC4A
b _081DED9E
_081DEC4A:
lsls r0, r6, 24
lsrs r0, 24
bl CgbOscOff
movs r0, 0
strb r0, [r4]
b _081DEE9C
_081DEC58:
movs r0, 0x40
ands r0, r1
adds r2, r6, 0x1
mov r10, r2
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
beq _081DEC98
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _081DEC98
movs r0, 0xFC
ands r0, r1
movs r2, 0
strb r0, [r4]
ldrb r1, [r4, 0x7]
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
cmp r0, 0
beq _081DECCA
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _081DED8C
ldrb r2, [r4, 0x7]
mov r8, r2
b _081DED8C
_081DEC98:
ldrb r0, [r4, 0xB]
cmp r0, 0
bne _081DED8C
cmp r6, 0x3
bne _081DECAA
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
_081DECAA:
adds r0, r4, 0
bl CgbModVol
movs r0, 0x3
ldrb r2, [r4]
ands r0, r2
cmp r0, 0
bne _081DECFE
ldrb r0, [r4, 0x9]
subs r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
lsls r0, 24
cmp r0, 0
bgt _081DECFA
_081DECCA:
ldrb r2, [r4, 0xC]
ldrb r1, [r4, 0xA]
adds r0, r2, 0
muls r0, r1
adds r0, 0xFF
asrs r0, 8
movs r1, 0
strb r0, [r4, 0x9]
lsls r0, 24
cmp r0, 0
beq _081DEC4A
movs r0, 0x4
ldrb r2, [r4]
orrs r0, r2
strb r0, [r4]
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _081DED9E
movs r2, 0x8
mov r8, r2
b _081DED9E
_081DECFA:
ldrb r0, [r4, 0x7]
b _081DED8A
_081DECFE:
cmp r0, 0x1
bne _081DED0A
_081DED02:
ldrb r0, [r4, 0x19]
strb r0, [r4, 0x9]
movs r0, 0x7
b _081DED8A
_081DED0A:
cmp r0, 0x2
bne _081DED4E
ldrb r0, [r4, 0x9]
subs r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
lsls r0, 24
ldrb r2, [r4, 0x19]
lsls r1, r2, 24
cmp r0, r1
bgt _081DED4A
_081DED22:
ldrb r0, [r4, 0x6]
cmp r0, 0
bne _081DED32
movs r0, 0xFC
ldrb r1, [r4]
ands r0, r1
strb r0, [r4]
b _081DECCA
_081DED32:
ldrb r0, [r4]
subs r0, 0x1
strb r0, [r4]
movs r0, 0x1
ldrb r2, [r4, 0x1D]
orrs r0, r2
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _081DED02
movs r0, 0x8
mov r8, r0
b _081DED02
_081DED4A:
ldrb r0, [r4, 0x5]
b _081DED8A
_081DED4E:
ldrb r0, [r4, 0x9]
adds r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
ldrb r2, [r4, 0xA]
cmp r0, r2
bcc _081DED88
_081DED5E:
ldrb r0, [r4]
subs r0, 0x1
movs r2, 0
strb r0, [r4]
ldrb r1, [r4, 0x5]
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
cmp r0, 0
beq _081DED22
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
ldrb r0, [r4, 0xA]
strb r0, [r4, 0x9]
cmp r6, 0x3
beq _081DED8C
ldrb r2, [r4, 0x5]
mov r8, r2
b _081DED8C
_081DED88:
ldrb r0, [r4, 0x4]
_081DED8A:
strb r0, [r4, 0xB]
_081DED8C:
ldrb r0, [r4, 0xB]
subs r0, 0x1
strb r0, [r4, 0xB]
ldr r0, [sp]
cmp r0, 0
bne _081DED9E
subs r0, 0x1
str r0, [sp]
b _081DEC98
_081DED9E:
movs r0, 0x2
ldrb r1, [r4, 0x1D]
ands r0, r1
cmp r0, 0
beq _081DEE16
cmp r6, 0x3
bgt _081DEDDE
movs r0, 0x8
ldrb r2, [r4, 0x1]
ands r0, r2
cmp r0, 0
beq _081DEDDE
ldr r0, =REG_SOUNDBIAS + 1
ldrb r0, [r0]
cmp r0, 0x3F
bgt _081DEDD0
ldr r0, [r4, 0x20]
adds r0, 0x2
ldr r1, =0x000007fc
b _081DEDDA
.pool
_081DEDD0:
cmp r0, 0x7F
bgt _081DEDDE
ldr r0, [r4, 0x20]
adds r0, 0x1
ldr r1, =0x000007fe
_081DEDDA:
ands r0, r1
str r0, [r4, 0x20]
_081DEDDE:
cmp r6, 0x4
beq _081DEDF0
ldr r0, [r4, 0x20]
ldr r1, [sp, 0x10]
strb r0, [r1]
b _081DEDFE
.pool
_081DEDF0:
ldr r2, [sp, 0x10]
ldrb r0, [r2]
movs r1, 0x8
ands r1, r0
ldr r0, [r4, 0x20]
orrs r0, r1
strb r0, [r2]
_081DEDFE:
movs r0, 0xC0
ldrb r1, [r4, 0x1A]
ands r0, r1
adds r1, r4, 0
adds r1, 0x21
ldrb r1, [r1]
adds r0, r1, r0
strb r0, [r4, 0x1A]
movs r2, 0xFF
ands r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
_081DEE16:
movs r0, 0x1
ldrb r2, [r4, 0x1D]
ands r0, r2
cmp r0, 0
beq _081DEE9C
ldr r1, =REG_NR51
ldrb r0, [r1]
ldrb r2, [r4, 0x1C]
bics r0, r2
ldrb r2, [r4, 0x1B]
orrs r0, r2
strb r0, [r1]
cmp r6, 0x3
bne _081DEE68
ldr r0, =gCgb3Vol
ldrb r1, [r4, 0x9]
adds r0, r1, r0
ldrb r0, [r0]
ldr r2, [sp, 0xC]
strb r0, [r2]
movs r1, 0x80
adds r0, r1, 0
ldrb r2, [r4, 0x1A]
ands r0, r2
cmp r0, 0
beq _081DEE9C
ldr r0, [sp, 0x8]
strb r1, [r0]
ldrb r0, [r4, 0x1A]
ldr r1, [sp, 0x14]
strb r0, [r1]
movs r0, 0x7F
ldrb r2, [r4, 0x1A]
ands r0, r2
strb r0, [r4, 0x1A]
b _081DEE9C
.pool
_081DEE68:
movs r0, 0xF
mov r1, r8
ands r1, r0
mov r8, r1
ldrb r2, [r4, 0x9]
lsls r0, r2, 4
add r0, r8
ldr r1, [sp, 0xC]
strb r0, [r1]
movs r2, 0x80
ldrb r0, [r4, 0x1A]
orrs r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
cmp r6, 0x1
bne _081DEE9C
ldr r0, [sp, 0x8]
ldrb r1, [r0]
movs r0, 0x8
ands r0, r1
cmp r0, 0
bne _081DEE9C
ldrb r0, [r4, 0x1A]
orrs r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
_081DEE9C:
movs r0, 0
strb r0, [r4, 0x1D]
_081DEEA0:
mov r6, r10
mov r4, r9
cmp r6, 0x4
bgt _081DEEAA
b _081DEAA0
_081DEEAA:
add sp, 0x1C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end CgbSound
.align 2, 0 @ Don't pad with nop.

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@ -69,38 +69,38 @@ struct ToneData
struct CgbChannel
{
u8 sf;
u8 ty;
u8 rightVolume;
u8 leftVolume;
u8 at;
u8 de;
u8 su;
u8 re;
u8 ky;
u8 ev;
u8 eg;
u8 ec;
u8 echoVolume;
u8 echoLength;
u8 d1;
u8 d2;
u8 gt;
u8 mk;
u8 ve;
u8 pr;
u8 rp;
u8 d3[3];
u8 d5;
u8 sg;
u8 n4;
u8 pan;
u8 panMask;
u8 mo;
u8 le;
u8 sw;
u32 fr;
u32 wp;
u8 sf; // 0x0
u8 ty; // 0x1
u8 rightVolume; // 0x2
u8 leftVolume; // 0x3
u8 at; // 0x4
u8 de; // 0x5
u8 su; // 0x6
u8 re; // 0x7
u8 ky; // 0x8
u8 ev; // 0x9
u8 eg; // 0xA
u8 ec; // 0xB
u8 echoVolume; // 0xC
u8 echoLength; // 0xD
u8 d1; // 0xE
u8 d2; // 0xF
u8 gt; // 0x10
u8 mk; // 0x11
u8 ve; // 0x12
u8 pr; // 0x13
u8 rp; // 0x14
u8 d3[3]; // 0x15, 0x16, 0x17
u8 d5; // 0x18
u8 sg; // 0x19
u8 n4; // 0x1A
u8 pan; // 0x1B
u8 panMask; // 0x1C
u8 mo; // 0x1D
u8 le; // 0x1E
u8 sw; // 0x1F
u32 fr; // 0x20
u32 *wp;
u32 cp;
u32 tp;
u32 pp;
@ -397,6 +397,7 @@ void m4aSoundMode(u32 mode);
void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3);
void CgbSound(void);
void CgbOscOff(u8);
void CgbModVol(struct CgbChannel *chan);
u32 MidiKeyToCgbFreq(u8, u8, u8);
void DummyFunc(void);
void MPlayJumpTableCopy(void **mplayJumpTable);

View File

@ -27,7 +27,7 @@ SECTIONS {
INCLUDE "sym_bss.ld"
/* .bss.code starts at 0x3001AA8 */
src/m4a_2.o(.bss.code);
src/m4a.o(.bss.code);
/* COMMON starts at 0x30022A8 */
INCLUDE "sym_common.ld"
@ -319,9 +319,7 @@ SECTIONS {
{
asm/libgcnmultiboot.o(.text);
asm/m4a_1.o(.text);
src/m4a_2.o(.text);
asm/m4a_3.o(.text);
src/m4a_4.o(.text);
src/m4a.o(.text);
src/agb_flash.o(.text);
src/agb_flash_1m.o(.text);
src/agb_flash_mx.o(.text);

1779
src/m4a.c Normal file

File diff suppressed because it is too large Load Diff

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@ -1,912 +0,0 @@
#include "gba/m4a_internal.h"
#define BSS_CODE __attribute__((section(".bss.code")))
BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0};
struct SoundInfo gSoundInfo;
struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES];
struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES];
void *gMPlayJumpTable[36];
struct CgbChannel gCgbChans[4];
struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
struct PokemonCrySong gPokemonCrySong;
struct MusicPlayerInfo gMPlayInfo_BGM;
struct MusicPlayerInfo gMPlayInfo_SE1;
struct MusicPlayerInfo gMPlayInfo_SE2;
struct MusicPlayerInfo gMPlayInfo_SE3;
u8 gMPlayMemAccArea[0x10];
u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
{
u32 val1;
u32 val2;
u32 fineAdjustShifted = fineAdjust << 24;
if (key > 178)
{
key = 178;
fineAdjustShifted = 255 << 24;
}
val1 = gScaleTable[key];
val1 = gFreqTable[val1 & 0xF] >> (val1 >> 4);
val2 = gScaleTable[key + 1];
val2 = gFreqTable[val2 & 0xF] >> (val2 >> 4);
return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted));
}
void UnusedDummyFunc()
{
}
void MPlayContinue(struct MusicPlayerInfo *mplayInfo)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
mplayInfo->ident = ID_NUMBER;
}
}
void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->fadeOC = speed;
mplayInfo->fadeOI = speed;
mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
mplayInfo->ident = ID_NUMBER;
}
}
void m4aSoundInit(void)
{
s32 i;
CpuCopy32((void *)((s32)SoundMainRAM & ~1), SoundMainRAM_Buffer, sizeof(SoundMainRAM_Buffer));
SoundInit(&gSoundInfo);
MPlayExtender(gCgbChans);
m4aSoundMode(SOUND_MODE_DA_BIT_8
| SOUND_MODE_FREQ_13379
| (12 << SOUND_MODE_MASVOL_SHIFT)
| (5 << SOUND_MODE_MAXCHN_SHIFT));
for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
{
struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info;
MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8);
mplayInfo->unk_B = gMPlayTable[i].unk_A;
mplayInfo->memAccArea = gMPlayMemAccArea;
}
memcpy(&gPokemonCrySong, &gPokemonCrySongTemplate, sizeof(struct PokemonCrySong));
for (i = 0; i < MAX_POKEMON_CRIES; i++)
{
struct MusicPlayerInfo *mplayInfo = &gPokemonCryMusicPlayers[i];
struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
MPlayOpen(mplayInfo, track, 2);
track->chan = 0;
}
}
void m4aSoundMain(void)
{
SoundMain();
}
void m4aSongNumStart(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
MPlayStart(mplay->info, song->header);
}
void m4aSongNumStartOrChange(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
if (mplay->info->songHeader != song->header)
{
MPlayStart(mplay->info, song->header);
}
else
{
if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0
|| (mplay->info->status & MUSICPLAYER_STATUS_PAUSE))
{
MPlayStart(mplay->info, song->header);
}
}
}
void m4aSongNumStartOrContinue(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
if (mplay->info->songHeader != song->header)
MPlayStart(mplay->info, song->header);
else if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0)
MPlayStart(mplay->info, song->header);
else if (mplay->info->status & MUSICPLAYER_STATUS_PAUSE)
MPlayContinue(mplay->info);
}
void m4aSongNumStop(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
if (mplay->info->songHeader == song->header)
m4aMPlayStop(mplay->info);
}
void m4aSongNumContinue(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
if (mplay->info->songHeader == song->header)
MPlayContinue(mplay->info);
}
void m4aMPlayAllStop(void)
{
s32 i;
for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
m4aMPlayStop(gMPlayTable[i].info);
for (i = 0; i < MAX_POKEMON_CRIES; i++)
m4aMPlayStop(&gPokemonCryMusicPlayers[i]);
}
void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo)
{
MPlayContinue(mplayInfo);
}
void m4aMPlayAllContinue(void)
{
s32 i;
for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
MPlayContinue(gMPlayTable[i].info);
for (i = 0; i < MAX_POKEMON_CRIES; i++)
MPlayContinue(&gPokemonCryMusicPlayers[i]);
}
void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
{
MPlayFadeOut(mplayInfo, speed);
}
void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->fadeOC = speed;
mplayInfo->fadeOI = speed;
mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT) | TEMPORARY_FADE;
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->fadeOC = speed;
mplayInfo->fadeOI = speed;
mplayInfo->fadeOV = (0 << FADE_VOL_SHIFT) | FADE_IN;
mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo)
{
s32 trackCount = mplayInfo->trackCount;
struct MusicPlayerTrack *track = mplayInfo->tracks;
while (trackCount > 0)
{
if (track->flags & MPT_FLG_EXIST)
{
if (track->flags & MPT_FLG_START)
{
Clear64byte(track);
track->flags = MPT_FLG_EXIST;
track->bendRange = 2;
track->volX = 64;
track->lfoSpeed = 22;
track->tone.type = 1;
}
}
trackCount--;
track++;
}
}
void MPlayExtender(struct CgbChannel *cgbChans)
{
struct SoundInfo *soundInfo;
u32 ident;
REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
| SOUND_4_ON
| SOUND_3_ON
| SOUND_2_ON
| SOUND_1_ON;
REG_SOUNDCNT_L = 0; // set master volume to zero
REG_NR12 = 0x8;
REG_NR22 = 0x8;
REG_NR42 = 0x8;
REG_NR14 = 0x80;
REG_NR24 = 0x80;
REG_NR44 = 0x80;
REG_NR30 = 0;
REG_NR50 = 0x77;
soundInfo = SOUND_INFO_PTR;
ident = soundInfo->ident;
if (ident != ID_NUMBER)
return;
soundInfo->ident++;
gMPlayJumpTable[8] = ply_memacc;
gMPlayJumpTable[17] = ply_lfos;
gMPlayJumpTable[19] = ply_mod;
gMPlayJumpTable[28] = ply_xcmd;
gMPlayJumpTable[29] = ply_endtie;
gMPlayJumpTable[30] = SampleFreqSet;
gMPlayJumpTable[31] = TrackStop;
gMPlayJumpTable[32] = FadeOutBody;
gMPlayJumpTable[33] = TrkVolPitSet;
soundInfo->cgbChans = (struct CgbChannel *)cgbChans;
soundInfo->CgbSound = CgbSound;
soundInfo->CgbOscOff = CgbOscOff;
soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq;
soundInfo->maxLines = MAX_LINES;
CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4);
cgbChans[0].ty = 1;
cgbChans[0].panMask = 0x11;
cgbChans[1].ty = 2;
cgbChans[1].panMask = 0x22;
cgbChans[2].ty = 3;
cgbChans[2].panMask = 0x44;
cgbChans[3].ty = 4;
cgbChans[3].panMask = 0x88;
soundInfo->ident = ident;
}
void MusicPlayerJumpTableCopy(void)
{
asm("swi 0x2A");
}
void ClearChain(void *x)
{
void (*func)(void *) = *(&gMPlayJumpTable[34]);
func(x);
}
void Clear64byte(void *x)
{
void (*func)(void *) = *(&gMPlayJumpTable[35]);
func(x);
}
void SoundInit(struct SoundInfo *soundInfo)
{
soundInfo->ident = 0;
if (REG_DMA1CNT & (DMA_REPEAT << 16))
REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
if (REG_DMA2CNT & (DMA_REPEAT << 16))
REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
REG_DMA1CNT_H = DMA_32BIT;
REG_DMA2CNT_H = DMA_32BIT;
REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
| SOUND_4_ON
| SOUND_3_ON
| SOUND_2_ON
| SOUND_1_ON;
REG_SOUNDCNT_H = SOUND_B_FIFO_RESET | SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
| SOUND_A_FIFO_RESET | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
| SOUND_ALL_MIX_FULL;
REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
REG_DMA1DAD = (s32)&REG_FIFO_A;
REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
REG_DMA2DAD = (s32)&REG_FIFO_B;
SOUND_INFO_PTR = soundInfo;
CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
soundInfo->maxChans = 8;
soundInfo->masterVolume = 15;
soundInfo->plynote = (u32)ply_note;
soundInfo->CgbSound = DummyFunc;
soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
soundInfo->ExtVolPit = (u32)DummyFunc;
MPlayJumpTableCopy(gMPlayJumpTable);
soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
SampleFreqSet(SOUND_MODE_FREQ_13379);
soundInfo->ident = ID_NUMBER;
}
void SampleFreqSet(u32 freq)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
freq = (freq & 0xF0000) >> 16;
soundInfo->freq = freq;
soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
// LCD refresh rate 59.7275Hz
soundInfo->pcmFreq = (597275 * soundInfo->pcmSamplesPerVBlank + 5000) / 10000;
// CPU frequency 16.78Mhz
soundInfo->divFreq = (16777216 / soundInfo->pcmFreq + 1) >> 1;
// Turn off timer 0.
REG_TM0CNT_H = 0;
// cycles per LCD fresh 280896
REG_TM0CNT_L = -(280896 / soundInfo->pcmSamplesPerVBlank);
m4aSoundVSyncOn();
while (*(vu8 *)REG_ADDR_VCOUNT == 159)
;
while (*(vu8 *)REG_ADDR_VCOUNT != 159)
;
REG_TM0CNT_H = TIMER_ENABLE | TIMER_1CLK;
}
void m4aSoundMode(u32 mode)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
u32 temp;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
temp = mode & (SOUND_MODE_REVERB_SET | SOUND_MODE_REVERB_VAL);
if (temp)
soundInfo->reverb = temp & SOUND_MODE_REVERB_VAL;
temp = mode & SOUND_MODE_MAXCHN;
if (temp)
{
struct SoundChannel *chan;
soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
temp = MAX_DIRECTSOUND_CHANNELS;
chan = &soundInfo->chans[0];
while (temp != 0)
{
chan->status = 0;
temp--;
chan++;
}
}
temp = mode & SOUND_MODE_MASVOL;
if (temp)
soundInfo->masterVolume = temp >> SOUND_MODE_MASVOL_SHIFT;
temp = mode & SOUND_MODE_DA_BIT;
if (temp)
{
temp = (temp & 0x300000) >> 14;
REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | temp;
}
temp = mode & SOUND_MODE_FREQ;
if (temp)
{
m4aSoundVSyncOff();
SampleFreqSet(temp);
}
soundInfo->ident = ID_NUMBER;
}
void SoundClear(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
s32 i;
void *chan;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
i = MAX_DIRECTSOUND_CHANNELS;
chan = &soundInfo->chans[0];
while (i > 0)
{
((struct SoundChannel *)chan)->status = 0;
i--;
chan = (void *)((s32)chan + sizeof(struct SoundChannel));
}
chan = soundInfo->cgbChans;
if (chan)
{
i = 1;
while (i <= 4)
{
soundInfo->CgbOscOff(i);
((struct CgbChannel *)chan)->sf = 0;
i++;
chan = (void *)((s32)chan + sizeof(struct CgbChannel));
}
}
soundInfo->ident = ID_NUMBER;
}
void m4aSoundVSyncOff(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
{
soundInfo->ident += 10;
if (REG_DMA1CNT & (DMA_REPEAT << 16))
REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
if (REG_DMA2CNT & (DMA_REPEAT << 16))
REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
REG_DMA1CNT_H = DMA_32BIT;
REG_DMA2CNT_H = DMA_32BIT;
CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
}
}
void m4aSoundVSyncOn(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
u32 ident = soundInfo->ident;
if (ident == ID_NUMBER)
return;
REG_DMA1CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
REG_DMA2CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
soundInfo->pcmDmaCounter = 0;
soundInfo->ident = ident - 10;
}
void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount)
{
struct SoundInfo *soundInfo;
if (trackCount == 0)
return;
if (trackCount > MAX_MUSICPLAYER_TRACKS)
trackCount = MAX_MUSICPLAYER_TRACKS;
soundInfo = SOUND_INFO_PTR;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
Clear64byte(mplayInfo);
mplayInfo->tracks = tracks;
mplayInfo->trackCount = trackCount;
mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
while (trackCount != 0)
{
tracks->flags = 0;
trackCount--;
tracks++;
}
if (soundInfo->func != 0)
{
mplayInfo->func = soundInfo->func;
mplayInfo->intp = soundInfo->intp;
soundInfo->func = 0;
}
soundInfo->intp = (u32)mplayInfo;
soundInfo->func = (u32)MPlayMain;
soundInfo->ident = ID_NUMBER;
mplayInfo->ident = ID_NUMBER;
}
void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader)
{
s32 i;
u8 unk_B;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
unk_B = mplayInfo->unk_B;
if (!unk_B
|| ((!mplayInfo->songHeader || !(mplayInfo->tracks[0].flags & MPT_FLG_START))
&& ((mplayInfo->status & MUSICPLAYER_STATUS_TRACK) == 0
|| (mplayInfo->status & MUSICPLAYER_STATUS_PAUSE)))
|| (mplayInfo->priority <= songHeader->priority))
{
mplayInfo->ident++;
mplayInfo->status = 0;
mplayInfo->songHeader = songHeader;
mplayInfo->tone = songHeader->tone;
mplayInfo->priority = songHeader->priority;
mplayInfo->clock = 0;
mplayInfo->tempoD = 150;
mplayInfo->tempoI = 150;
mplayInfo->tempoU = 0x100;
mplayInfo->tempoC = 0;
mplayInfo->fadeOI = 0;
i = 0;
track = mplayInfo->tracks;
while (i < songHeader->trackCount && i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = MPT_FLG_EXIST | MPT_FLG_START;
track->chan = 0;
track->cmdPtr = songHeader->part[i];
i++;
track++;
}
while (i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = 0;
i++;
track++;
}
if (songHeader->reverb & 0x80)
m4aSoundMode(songHeader->reverb);
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
{
s32 i;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
while (i > 0)
{
TrackStop(mplayInfo, track);
i--;
track++;
}
mplayInfo->ident = ID_NUMBER;
}
void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
{
s32 i;
struct MusicPlayerTrack *track;
u16 fadeOI = mplayInfo->fadeOI;
register u32 temp asm("r3");
register u16 mask asm("r2");
if (fadeOI == 0)
return;
mplayInfo->fadeOC--;
temp = 0xFFFF;
mask = temp;
if (mplayInfo->fadeOC != 0)
return;
mplayInfo->fadeOC = fadeOI;
if (mplayInfo->fadeOV & FADE_IN)
{
mplayInfo->fadeOV += (4 << FADE_VOL_SHIFT);
if ((u16)(mplayInfo->fadeOV & mask) >= (64 << FADE_VOL_SHIFT))
{
mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
mplayInfo->fadeOI = 0;
}
}
else
{
mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT);
if ((s16)(mplayInfo->fadeOV & mask) <= 0)
{
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
while (i > 0)
{
register u32 fadeOV asm("r7");
u32 val;
TrackStop(mplayInfo, track);
val = TEMPORARY_FADE;
fadeOV = mplayInfo->fadeOV;
val &= fadeOV;
if (!val)
track->flags = 0;
i--;
track++;
}
if (mplayInfo->fadeOV & TEMPORARY_FADE)
mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
else
mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
mplayInfo->fadeOI = 0;
return;
}
}
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
while (i > 0)
{
if (track->flags & MPT_FLG_EXIST)
{
track->volX = (mplayInfo->fadeOV >> FADE_VOL_SHIFT);
track->flags |= MPT_FLG_VOLCHG;
}
i--;
track++;
}
}
void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
if (track->flags & MPT_FLG_VOLSET)
{
s32 x;
s32 y;
x = (u32)(track->vol * track->volX) >> 5;
if (track->modT == 1)
x = (u32)(x * (track->modM + 128)) >> 7;
y = 2 * track->pan + track->panX;
if (track->modT == 2)
y += track->modM;
if (y < -128)
y = -128;
else if (y > 127)
y = 127;
track->volMR = (u32)((y + 128) * x) >> 8;
track->volML = (u32)((127 - y) * x) >> 8;
}
if (track->flags & MPT_FLG_PITSET)
{
s32 bend = track->bend * track->bendRange;
register s32 x asm("r1") = track->tune;
x += bend;
x *= 4;
x += (track->keyShift << 8);
x += (track->keyShiftX << 8);
x += track->pitX;
if (track->modT == 0)
x += 16 * track->modM;
track->keyM = x >> 8;
track->pitM = x;
}
track->flags &= ~(MPT_FLG_PITSET | MPT_FLG_VOLSET);
}
u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust)
{
if (chanNum == 4)
{
if (key <= 20)
{
key = 0;
}
else
{
key -= 21;
if (key > 59)
key = 59;
}
return gNoiseTable[key];
}
else
{
s32 val1;
s32 val2;
if (key <= 35)
{
fineAdjust = 0;
key = 0;
}
else
{
key -= 36;
if (key > 130)
{
key = 130;
fineAdjust = 255;
}
}
val1 = gCgbScaleTable[key];
val1 = gCgbFreqTable[val1 & 0xF] >> (val1 >> 4);
val2 = gCgbScaleTable[key + 1];
val2 = gCgbFreqTable[val2 & 0xF] >> (val2 >> 4);
return val1 + ((fineAdjust * (val2 - val1)) >> 8) + 2048;
}
}
void CgbOscOff(u8 chanNum)
{
switch (chanNum)
{
case 1:
REG_NR12 = 8;
REG_NR14 = 0x80;
break;
case 2:
REG_NR22 = 8;
REG_NR24 = 0x80;
break;
case 3:
REG_NR30 = 0;
break;
default:
REG_NR42 = 8;
REG_NR44 = 0x80;
}
}
static inline int CgbPan(struct CgbChannel *chan)
{
u32 rightVolume = chan->rightVolume;
u32 leftVolume = chan->leftVolume;
if ((rightVolume = (u8)rightVolume) >= (leftVolume = (u8)leftVolume))
{
if (rightVolume / 2 >= leftVolume)
{
chan->pan = 0x0F;
return 1;
}
}
else
{
if (leftVolume / 2 >= rightVolume)
{
chan->pan = 0xF0;
return 1;
}
}
return 0;
}
void CgbModVol(struct CgbChannel *chan)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
if ((soundInfo->mode & 1) || !CgbPan(chan))
{
chan->pan = 0xFF;
chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
}
else
{
// Force chan->rightVolume and chan->leftVolume to be read from memory again,
// even though there is no reason to do so.
// The command line option "-fno-gcse" achieves the same result as this.
asm("" : : : "memory");
chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
if (chan->eg > 15)
chan->eg = 15;
}
chan->sg = (chan->eg * chan->su + 15) >> 4;
chan->pan &= chan->panMask;
}

View File

@ -1,545 +0,0 @@
#include "gba/m4a_internal.h"
void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->tempoU = tempo;
mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8;
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->volX = volume / 4;
track->flags |= MPT_FLG_VOLCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->keyShiftX = pitch >> 8;
track->pitX = pitch;
track->flags |= MPT_FLG_PITCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->panX = pan;
track->flags |= MPT_FLG_VOLCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void ClearModM(struct MusicPlayerTrack *track)
{
track->lfoSpeedC = 0;
track->modM = 0;
if (track->modT == 0)
track->flags |= MPT_FLG_PITCHG;
else
track->flags |= MPT_FLG_VOLCHG;
}
void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->mod = modDepth;
if (!track->mod)
ClearModM(track);
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->lfoSpeed = lfoSpeed;
if (!track->lfoSpeed)
ClearModM(track);
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
#define MEMACC_COND_JUMP(cond) \
if (cond) \
goto cond_true; \
else \
goto cond_false; \
void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 op;
u8 *addr;
u8 data;
op = *track->cmdPtr;
track->cmdPtr++;
addr = mplayInfo->memAccArea + *track->cmdPtr;
track->cmdPtr++;
data = *track->cmdPtr;
track->cmdPtr++;
switch (op)
{
case 0:
*addr = data;
return;
case 1:
*addr += data;
return;
case 2:
*addr -= data;
return;
case 3:
*addr = mplayInfo->memAccArea[data];
return;
case 4:
*addr += mplayInfo->memAccArea[data];
return;
case 5:
*addr -= mplayInfo->memAccArea[data];
return;
case 6:
MEMACC_COND_JUMP(*addr == data)
return;
case 7:
MEMACC_COND_JUMP(*addr != data)
return;
case 8:
MEMACC_COND_JUMP(*addr > data)
return;
case 9:
MEMACC_COND_JUMP(*addr >= data)
return;
case 10:
MEMACC_COND_JUMP(*addr <= data)
return;
case 11:
MEMACC_COND_JUMP(*addr < data)
return;
case 12:
MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data])
return;
case 13:
MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data])
return;
case 14:
MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data])
return;
case 15:
MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data])
return;
case 16:
MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data])
return;
case 17:
MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data])
return;
default:
return;
}
cond_true:
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
func(mplayInfo, track);
return;
}
cond_false:
track->cmdPtr += 4;
}
void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 n = *track->cmdPtr;
track->cmdPtr++;
gXcmdTable[n](mplayInfo, track);
}
void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
func(mplayInfo, track);
}
#define READ_XCMD_BYTE(var, n) \
{ \
u32 byte = track->cmdPtr[(n)]; \
byte <<= n * 8; \
(var) &= ~(0xFF << (n * 8)); \
(var) |= byte; \
}
void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 wav;
READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable
READ_XCMD_BYTE(wav, 1)
READ_XCMD_BYTE(wav, 2)
READ_XCMD_BYTE(wav, 3)
track->tone.wav = (struct WaveData *)wav;
track->cmdPtr += 4;
}
void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.type = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.attack = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.decay = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.sustain = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.release = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoVolume = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoLength = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.length = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.pan_sweep = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 unk;
READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
READ_XCMD_BYTE(unk, 1)
if (track->unk_3A < (u16)unk)
{
track->unk_3A++;
track->cmdPtr -= 2;
track->wait = 1;
}
else
{
track->unk_3A = 0;
track->cmdPtr += 2;
}
}
void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 unk;
READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
READ_XCMD_BYTE(unk, 1)
READ_XCMD_BYTE(unk, 2)
READ_XCMD_BYTE(unk, 3)
track->unk_3C = unk;
track->cmdPtr += 4;
}
void DummyFunc(void)
{
}
struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone)
{
u32 maxClock = 0;
s32 maxClockIndex = 0;
s32 i;
struct MusicPlayerInfo *mplayInfo;
for (i = 0; i < MAX_POKEMON_CRIES; i++)
{
struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
if (!track->flags && (!track->chan || track->chan->track != track))
goto start_song;
if (maxClock < gPokemonCryMusicPlayers[i].clock)
{
maxClock = gPokemonCryMusicPlayers[i].clock;
maxClockIndex = i;
}
}
i = maxClockIndex;
start_song:
mplayInfo = &gPokemonCryMusicPlayers[i];
mplayInfo->ident++;
#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong))
#define CRY_OFS(field) offsetof(struct PokemonCrySong, field)
memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong));
*(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone;
*(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0);
*(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1);
*(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont);
#undef CRY_OFS
#undef CRY
mplayInfo->ident = ID_NUMBER;
MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i]));
return mplayInfo;
}
void SetPokemonCryVolume(u8 val)
{
gPokemonCrySong.volumeValue = val & 0x7F;
}
void SetPokemonCryPanpot(s8 val)
{
gPokemonCrySong.panValue = (val + C_V) & 0x7F;
}
void SetPokemonCryPitch(s16 val)
{
s16 b = val + 0x80;
u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue;
gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F;
gPokemonCrySong.tuneValue = (b >> 1) & 0x7F;
gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F;
}
void SetPokemonCryLength(u16 val)
{
gPokemonCrySong.unkCmd0CParam = val;
}
void SetPokemonCryRelease(u8 val)
{
gPokemonCrySong.releaseValue = val;
}
void SetPokemonCryProgress(u32 val)
{
gPokemonCrySong.unkCmd0DParam = val;
}
int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo)
{
struct MusicPlayerTrack *track = mplayInfo->tracks;
if (track->chan && track->chan->track == track)
return 1;
else
return 0;
}
void SetPokemonCryChorus(s8 val)
{
if (val)
{
gPokemonCrySong.trackCount = 2;
gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F;
}
else
{
gPokemonCrySong.trackCount = 1;
}
}
void SetPokemonCryStereo(u32 val)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
if (val)
{
REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
| SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
| SOUND_ALL_MIX_FULL;
soundInfo->mode &= ~1;
}
else
{
REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT
| SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT
| SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL;
soundInfo->mode |= 1;
}
}
void SetPokemonCryPriority(u8 val)
{
gPokemonCrySong.priority = val;
}

View File

@ -91,7 +91,7 @@ gUnknown_03006328: @ 3006328
gUnknown_03006370: @ 3006370
.space 0x10
.include "m4a_2.o"
.include "m4a.o"
.include "agb_flash.o"
gRfuState: @ 3007868