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Another four functions
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c9699169ad
commit
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@ -5,93 +5,6 @@
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.text
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thumb_func_start sub_8095AF0
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sub_8095AF0: @ 8095AF0
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push {r4,lr}
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adds r4, r1, 0
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adds r0, r4, 0
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bl sub_8097750
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adds r4, 0x2C
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ldrb r1, [r4]
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movs r0, 0x41
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negs r0, r0
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ands r0, r1
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strb r0, [r4]
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_8095AF0
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thumb_func_start sub_8095B0C
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sub_8095B0C: @ 8095B0C
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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adds r0, r5, 0
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bl sub_8097758
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lsls r0, 24
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cmp r0, 0
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bne _08095B22
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movs r0, 0
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b _08095B3E
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_08095B22:
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adds r0, r4, 0
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bl npc_coords_shift_still
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ldrb r0, [r4]
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movs r1, 0x8
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orrs r0, r1
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strb r0, [r4]
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adds r2, r5, 0
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adds r2, 0x2C
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ldrb r0, [r2]
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movs r1, 0x40
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orrs r0, r1
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strb r0, [r2]
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movs r0, 0x1
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_08095B3E:
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_8095B0C
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thumb_func_start sub_8095B44
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sub_8095B44: @ 8095B44
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push {r4,r5,lr}
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adds r5, r0, 0
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adds r4, r1, 0
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bl sub_8095AF0
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movs r0, 0x1
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strh r0, [r4, 0x32]
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adds r0, r5, 0
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adds r1, r4, 0
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bl sub_8095B64
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lsls r0, 24
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lsrs r0, 24
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_8095B44
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thumb_func_start sub_8095B64
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sub_8095B64: @ 8095B64
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push {r4,lr}
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adds r4, r1, 0
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bl sub_8095B0C
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lsls r0, 24
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cmp r0, 0
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bne _08095B76
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movs r0, 0
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b _08095B7C
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_08095B76:
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movs r0, 0x2
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strh r0, [r4, 0x32]
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movs r0, 0x1
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_08095B7C:
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end sub_8095B64
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thumb_func_start sub_8095B84
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sub_8095B84: @ 8095B84
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push {r4-r6,lr}
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@ -24,5 +24,7 @@ u8 sub_809785C(struct Sprite *);
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u8 sub_80978E4(struct Sprite *);
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void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
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bool8 sub_80979BC(struct Sprite *);
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void sub_8097750(struct Sprite *);
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bool8 sub_8097758(struct Sprite *);
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#endif //GUARD_MAP_OBJ_8097404_H
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@ -4876,3 +4876,40 @@ set_dirn_and_anim__an_proceed(sub_8095A60, DIR_SOUTH, sub_80929EC)
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set_dirn_and_anim__an_proceed(sub_8095A84, DIR_NORTH, sub_80929EC)
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set_dirn_and_anim__an_proceed(sub_8095AA8, DIR_WEST, sub_80929EC)
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set_dirn_and_anim__an_proceed(sub_8095ACC, DIR_EAST, sub_80929EC)
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void sub_8095AF0(struct MapObject *mapObject, struct Sprite *sprite)
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{
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sub_8097750(sprite);
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sprite->animPaused = FALSE;
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}
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bool8 sub_8095B0C(struct MapObject *mapObject, struct Sprite *sprite)
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{
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if (sub_8097758(sprite))
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{
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npc_coords_shift_still(mapObject);
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mapObject->mapobj_bit_3 = TRUE;
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sprite->animPaused = TRUE;
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return TRUE;
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}
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return FALSE;
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}
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static bool8 sub_8095B64(struct MapObject *, struct Sprite *);
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bool8 sub_8095B44(struct MapObject *mapObject, struct Sprite *sprite)
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{
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sub_8095AF0(mapObject, sprite);
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sprite->data2 = 1;
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return sub_8095B64(mapObject, sprite);
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}
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static bool8 sub_8095B64(struct MapObject *mapObject, struct Sprite *sprite)
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{
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if (sub_8095B0C(mapObject, sprite))
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{
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sprite->data2 = 2;
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return TRUE;
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}
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return FALSE;
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}
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