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fix jumptocalledmove for assist + attackcanceler
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@ -6505,6 +6505,7 @@ static void Cmd_jumptocalledmove(void)
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else
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else
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gChosenMove = gCurrentMove = gCalledMove;
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gChosenMove = gCurrentMove = gCalledMove;
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gBattleStruct->atkCancellerTracker = 0;
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gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
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gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
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}
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}
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