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Update src/pokemon.c Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
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@ -6533,9 +6533,6 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 mode, u16 evolutionItem, u
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if (gEvolutionTable[species][i].param <= level)
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{
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u8 nature = GetNature(mon);
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#ifdef GBA_PRINTF
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mgba_printf(MGBA_LOG_DEBUG, "nat = %d", nature);
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#endif
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switch (nature)
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{
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case NATURE_HARDY:
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