Minor fixes in trainer_battle.inc

This commit is contained in:
GriffinR 2020-03-03 14:47:14 -05:00
parent 07da4225c3
commit b6c9ad505d
3 changed files with 6 additions and 7 deletions

View File

@ -44,7 +44,7 @@ EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
EventScript_NoDoubleTrainerBattle:: @ 82713C1
gotopostbattlescript
EventScript_DoTainerBattle:: @ 82713C2
EventScript_DoNoIntroTrainerBattle:: @ 82713C2
applymovement VAR_LAST_TALKED, Movement_RevealTrainer
waitmovement 0
special SetUpTrainerEncounterMusic
@ -54,7 +54,7 @@ EventScript_DoTainerBattle:: @ 82713C2
EventScript_TryDoRematchBattle:: @ 82713D1
call EventScript_RevealTrainer
specialvar VAR_RESULT, IsTrainerReadyForRematch
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq EventScript_NoRematchTrainerBattle
special SetUpTrainerEncounterMusic
special SetUpTrainerMovement
@ -70,7 +70,7 @@ EventScript_NoRematchTrainerBattle:: @ 82713F7
EventScript_TryDoDoubleRematchBattle:: @ 82713F8
specialvar VAR_RESULT, IsTrainerReadyForRematch
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq EventScript_NoDoubleRematchTrainerBattle
special HasEnoughMonsForDoubleBattle
compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS
@ -113,7 +113,7 @@ EventScript_ShowTrainerIntroMsg:: @ 827143C
EventScript_DoTrainerBattle:: @ 8271454
trainerbattlebegin
@ Pointless check, possibly used for debugging?
@ Below battle mode check only needed in FRLG
specialvar VAR_RESULT, GetTrainerBattleMode
compare VAR_RESULT, TRAINER_BATTLE_SINGLE
goto_if_eq EventScript_EndTrainerBattle
@ -125,7 +125,6 @@ EventScript_DoTrainerBattle:: @ 8271454
goto_if_eq EventScript_EndTrainerBattle
compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
goto_if_eq EventScript_EndTrainerBattle
EventScript_EndTrainerBattle:: @ 8271491
gotobeatenscript
releaseall

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@ -4,7 +4,7 @@
extern const u8 EventScript_TestSignpostMsg[];
extern const u8 EventScript_TryGetTrainerScript[];
extern const u8 EventScript_271354[];
extern const u8 EventScript_DoTainerBattle[];
extern const u8 EventScript_DoNoIntroTrainerBattle[];
extern const u8 EventScript_TryDoDoubleTrainerBattle[];
extern const u8 EventScript_TryDoNormalTrainerBattle[];
extern const u8 EventScript_TryDoDoubleRematchBattle[];

View File

@ -1087,7 +1087,7 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
{
case TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT:
TrainerBattleLoadArgs(sOrdinaryNoIntroBattleParams, data);
return EventScript_DoTainerBattle;
return EventScript_DoNoIntroTrainerBattle;
case TRAINER_BATTLE_DOUBLE:
TrainerBattleLoadArgs(sDoubleBattleParams, data);
SetMapVarsToTrainer();