Included hold_effects.h in battle_anim_new.c

Otherwise the file won't recognize HOLD_EFFECT_PLATE and will refuse to build a ROM.
This commit is contained in:
LOuroboros 2020-12-05 20:50:33 -03:00
parent 49ca76f880
commit b6d0681779

View File

@ -14,6 +14,7 @@
#include "battle_scripts.h"
#include "battle_controllers.h"
#include "constants/moves.h"
#include "constants/hold_effects.h"
//// function declarations
static void SpriteCB_SpriteToCentreOfSide(struct Sprite* sprite);