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https://github.com/Ninjdai1/pokeemerald.git
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Move field_special_scene data to C
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@ -1,15 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2, 0
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gTruckCamera_HorizontalTable:: @ 858E898
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.byte 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, -1, -1, -1, 0
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gUnknown_0858E8AB:: @ 858E8AB
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.byte 0x18, 0xFE
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gUnknown_0858E8AD:: @ 858E8AD
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.byte 0x17, 0xFE
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@ -454,7 +454,7 @@ SECTIONS {
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data/script_pokemon_util_80F87D8.o(.rodata);
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src/pokemon_size_record.o(.rodata)
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data/field_effect_misc.o(.rodata);
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data/field_special_scene.o(.rodata);
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src/field_special_scene.o(.rodata);
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src/rotating_gate.o(.rodata);
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data/item_use.o(.rodata);
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data/battle_anim_80FE840.o(.rodata);
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@ -1,22 +1,21 @@
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#include "global.h"
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#include "task.h"
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#include "sprite.h"
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#include "event_data.h"
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#include "event_object_movement.h"
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#include "constants/songs.h"
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#include "sound.h"
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#include "main.h"
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#include "palette.h"
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#include "script.h"
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#include "script_movement.h"
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#include "sound.h"
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#include "sprite.h"
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#include "task.h"
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#include "constants/songs.h"
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#include "constants/vars.h"
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#include "event_data.h"
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#include "main.h"
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#define SECONDS(value) ((signed) (60.0 * value + 0.5))
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extern u8 GetSSTidalLocation(s8 *, s8 *, s16 *, s16 *); // should be in field_specials.h
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extern void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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extern bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8);
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extern bool32 CountSSTidalStep(u16);
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extern bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, u8 *);
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extern void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
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extern void sp13E_warp_to_last_warp(void);
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extern void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
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@ -38,11 +37,12 @@ extern void pal_fill_black(void);
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extern void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatileId);
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extern void DrawWholeMapView();
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extern s8 gTruckCamera_HorizontalTable[];
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extern u8 gUnknown_0858E8AB[];
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extern u8 gUnknown_0858E8AD[];
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//. rodata
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static const s8 gTruckCamera_HorizontalTable[] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, -1, -1, -1, 0};
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const u8 gUnknown_0858E8AB[] = {0x18, 0xFE};
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const u8 gUnknown_0858E8AD[] = {0x17, 0xFE};
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// .text
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void Task_Truck3(u8);
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s16 GetTruckCameraBobbingY(int a1)
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