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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
Remove ball catch rate modifier effects.
This commit is contained in:
parent
0ad01bce50
commit
b7706f1b99
@ -16,16 +16,4 @@
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#define I_KEY_ESCAPE_ROPE GEN_7 // In Gen8, Escape Rope became a Key Item. Keep in mind, this will make it free to buy in marts.
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#define I_LEGACY_HEALING_ITEMS GEN_7 // In Gen7+, certain healing items recover less HP than they used to.
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// Ball config
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#define I_LURE_BALL_MODIFIER GEN_7 // In Gen7+, Lure Ball's catch multiplier is x5 instead of x3.
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#define I_NET_BALL_MODIFIER GEN_7 // In Gen7+, Net Ball's catch multiplier is x5 instead of x3.
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#define I_REPEAT_BALL_MODIFIER GEN_7 // In Gen7+, Repeat Ball's catch multiplier is x3.5 instead of x3.
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#define I_DUSK_BALL_MODIFIER GEN_7 // In Gen7+, Dusk Ball's catch multiplier is x3 instead of x3.5.
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#define I_QUICK_BALL_MODIFIER GEN_7 // In Gen5+, Quick Ball's catch multiplier is x5 instead of x4.
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#define I_DREAM_BALL_MODIFIER GEN_8 // In Gen8+, Dream Ball's catch multiplier is x4 when the target is asleep.
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#define I_TIMER_BALL_MODIFIER GEN_7 // In Gen5+, Timer Ball's effectiveness increases by x0.3 per turn instead of x0.1
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#define I_DIVE_BALL_MODIFIER GEN_7 // In Gen4+, Dive Ball's effectiveness increases by when Surfing or Fishing.
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#define I_HEAVY_BALL_MODIFIER GEN_7 // In Gen7+, Heavy Ball's ranges change. See Cmd_handleballthrow.
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#define I_NEST_BALL_MODIFIER GEN_7 // Nest Ball's formula varies depending on the Gen. See Cmd_handleballthrow.
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#endif // GUARD_CONSTANTS_ITEM_CONFIG_H
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@ -29,9 +29,6 @@ struct WildPokemonHeader
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const struct WildPokemonInfo *fishingMonsInfo;
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};
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extern bool8 gIsFishingEncounter;
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extern bool8 gIsSurfingEncounter;
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extern const struct WildPokemonHeader gWildMonHeaders[];
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void DisableWildEncounters(bool8 disabled);
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@ -48,7 +48,6 @@
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#include "trig.h"
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#include "tv.h"
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#include "util.h"
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#include "wild_encounter.h"
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#include "window.h"
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#include "constants/abilities.h"
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#include "constants/battle_move_effects.h"
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@ -5073,8 +5072,6 @@ static void FreeResetData_ReturnToOvOrDoEvolutions(void)
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{
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if (!gPaletteFade.active)
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{
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gIsFishingEncounter = FALSE;
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gIsSurfingEncounter = FALSE;
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ResetSpriteData();
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if (gLeveledUpInBattle == 0 || gBattleOutcome != B_OUTCOME_WON)
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{
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@ -41,8 +41,6 @@
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#include "constants/battle_string_ids.h"
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#include "battle_setup.h"
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#include "overworld.h"
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#include "wild_encounter.h"
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#include "rtc.h"
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#include "party_menu.h"
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#include "battle_arena.h"
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#include "battle_pike.h"
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@ -55,7 +53,6 @@
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#include "data.h"
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#include "constants/party_menu.h"
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extern struct Evolution gEvolutionTable[][EVOS_PER_MON];
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern const u8* const gBattleScriptsForMoveEffects[];
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@ -9757,8 +9754,7 @@ static void Cmd_removelightscreenreflect(void) // brick break
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static void Cmd_handleballthrow(void)
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{
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u8 ballMultiplier = 10;
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s8 ballAddition = 0;
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u8 ballMultiplier = 0;
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if (gBattleControllerExecFlags)
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return;
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@ -9780,7 +9776,7 @@ static void Cmd_handleballthrow(void)
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}
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else
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{
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u32 odds, i;
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u32 odds;
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u8 catchRate;
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if (gLastUsedItem == ITEM_SAFARI_BALL)
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@ -9788,201 +9784,55 @@ static void Cmd_handleballthrow(void)
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else
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catchRate = gBaseStats[gBattleMons[gBattlerTarget].species].catchRate;
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#ifdef POKEMON_EXPANSION
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if (gBaseStats[gBattleMons[gBattlerTarget].species].flags & F_ULTRA_BEAST)
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{
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if (gLastUsedItem == ITEM_BEAST_BALL)
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ballMultiplier = 50;
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else
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ballMultiplier = 1;
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}
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else
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{
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#endif
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if (gLastUsedItem > ITEM_SAFARI_BALL)
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{
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switch (gLastUsedItem)
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{
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case ITEM_NET_BALL:
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if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_WATER) || IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_BUG))
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#if I_NET_BALL_MODIFIER >= GEN_7
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ballMultiplier = 50;
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#else
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ballMultiplier = 30;
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#endif
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ballMultiplier = 30;
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else
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ballMultiplier = 10;
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break;
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case ITEM_DIVE_BALL:
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#if I_DIVE_BALL_MODIFIER >= GEN_4
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if (GetCurrentMapType() == MAP_TYPE_UNDERWATER || gIsFishingEncounter || gIsSurfingEncounter)
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ballMultiplier = 35;
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#else
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if (GetCurrentMapType() == MAP_TYPE_UNDERWATER)
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ballMultiplier = 35;
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#endif
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if (GetCurrentMapType() == MAP_TYPE_UNDERWATER)
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ballMultiplier = 35;
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else
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ballMultiplier = 10;
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break;
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case ITEM_NEST_BALL:
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#if I_NEST_BALL_MODIFIER >= GEN_6
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//((41 - Pokémon's level) ÷ 10)× if Pokémon's level is between 1 and 29, 1× otherwise.
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if (gBattleMons[gBattlerTarget].level < 30)
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ballMultiplier = 41 - gBattleMons[gBattlerTarget].level;
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#elif I_NEST_BALL_MODIFIER == GEN_5
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//((41 - Pokémon's level) ÷ 10)×, minimum 1×
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if (gBattleMons[gBattlerTarget].level < 31)
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ballMultiplier = 41 - gBattleMons[gBattlerTarget].level;
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#else
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//((40 - Pokémon's level) ÷ 10)×, minimum 1×
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if (gBattleMons[gBattlerTarget].level < 40)
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{
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ballMultiplier = 40 - gBattleMons[gBattlerTarget].level;
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if (ballMultiplier <= 9)
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ballMultiplier = 10;
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}
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#endif
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if (gBattleMons[gBattlerTarget].level < 40)
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{
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ballMultiplier = 40 - gBattleMons[gBattlerTarget].level;
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if (ballMultiplier <= 9)
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ballMultiplier = 10;
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}
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else
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{
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ballMultiplier = 10;
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}
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break;
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case ITEM_REPEAT_BALL:
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if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), FLAG_GET_CAUGHT))
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#if I_REPEAT_BALL_MODIFIER >= GEN_7
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ballMultiplier = 35;
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#else
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ballMultiplier = 30;
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#endif
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ballMultiplier = 30;
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else
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ballMultiplier = 10;
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break;
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case ITEM_TIMER_BALL:
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#if I_TIMER_BALL_MODIFIER >= GEN_5
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ballMultiplier = (gBattleResults.battleTurnCounter * 3) + 10;
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#else
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ballMultiplier = gBattleResults.battleTurnCounter + 10;
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#endif
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ballMultiplier = gBattleResults.battleTurnCounter + 10;
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if (ballMultiplier > 40)
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ballMultiplier = 40;
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break;
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case ITEM_LUXURY_BALL:
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case ITEM_PREMIER_BALL:
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case ITEM_FRIEND_BALL:
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case ITEM_HEAL_BALL:
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case ITEM_CHERISH_BALL:
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ballMultiplier = 10;
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break;
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case ITEM_SPORT_BALL:
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ballMultiplier = 15;
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break;
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case ITEM_LEVEL_BALL:
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if (gBattleMons[gBattlerAttacker].level >= 4 * gBattleMons[gBattlerTarget].level)
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ballMultiplier = 80;
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else if (gBattleMons[gBattlerAttacker].level > 2 * gBattleMons[gBattlerTarget].level)
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ballMultiplier = 40;
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else if (gBattleMons[gBattlerAttacker].level > gBattleMons[gBattlerTarget].level)
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ballMultiplier = 20;
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break;
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case ITEM_LURE_BALL:
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if (gIsFishingEncounter)
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#if I_LURE_BALL_MODIFIER >= GEN_7
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ballMultiplier = 50;
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#else
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ballMultiplier = 30;
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#endif
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break;
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case ITEM_MOON_BALL:
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for (i = 0; i < EVOS_PER_MON; i++)
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{
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if (gEvolutionTable[gBattleMons[gBattlerTarget].species][i].method == EVO_ITEM
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&& gEvolutionTable[gBattleMons[gBattlerTarget].species][i].param == ITEM_MOON_STONE)
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ballMultiplier = 40;
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}
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break;
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case ITEM_LOVE_BALL:
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if (gBattleMons[gBattlerTarget].species == gBattleMons[gBattlerAttacker].species)
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{
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u8 gender1 = GetMonGender(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]);
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u8 gender2 = GetMonGender(&gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]]);
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if (gender1 != gender2 && gender1 != MON_GENDERLESS && gender2 != MON_GENDERLESS)
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ballMultiplier = 80;
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}
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break;
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case ITEM_HEAVY_BALL:
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i = GetPokedexHeightWeight(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), 1);
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#if I_HEAVY_BALL_MODIFIER >= GEN_7
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if (i < 1000)
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ballAddition = -20;
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else if (i < 2000)
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ballAddition = 0;
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else if (i < 3000)
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ballAddition = 20;
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else
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ballAddition = 30;
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#elif I_HEAVY_BALL_MODIFIER >= GEN_4
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if (i < 2048)
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ballAddition = -20;
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else if (i < 3072)
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ballAddition = 20;
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else if (i < 4096)
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ballAddition = 30;
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else
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ballAddition = 40;
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#else
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if (i < 1024)
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ballAddition = -20;
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else if (i < 2048)
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ballAddition = 0;
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else if (i < 3072)
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ballAddition = 20;
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else if (i < 4096)
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ballAddition = 30;
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else
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ballAddition = 40;
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#endif
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break;
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case ITEM_FAST_BALL:
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if (gBaseStats[gBattleMons[gBattlerTarget].species].baseSpeed >= 100)
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ballMultiplier = 40;
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break;
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case ITEM_QUICK_BALL:
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if (gBattleResults.battleTurnCounter == 0)
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#if I_QUICK_BALL_MODIFIER >= GEN_5
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ballMultiplier = 50;
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#else
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ballMultiplier = 40;
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#endif
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break;
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case ITEM_DUSK_BALL:
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RtcCalcLocalTime();
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if ((gLocalTime.hours >= 20 && gLocalTime.hours <= 3) || gMapHeader.cave || gMapHeader.mapType == MAP_TYPE_UNDERGROUND)
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#if I_DUSK_BALL_MODIFIER >= GEN_7
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ballMultiplier = 30;
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#else
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ballMultiplier = 35;
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#endif
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break;
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case ITEM_DREAM_BALL:
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#if I_DREAM_BALL_MODIFIER >= GEN_8
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if (gBattleMons[gBattlerTarget].status1 & STATUS1_SLEEP)
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ballMultiplier = 40;
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#else
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ballMultiplier = 10;
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#endif
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break;
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case ITEM_BEAST_BALL:
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ballMultiplier = 1;
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break;
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}
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}
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else
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ballMultiplier = sBallCatchBonuses[gLastUsedItem - ITEM_ULTRA_BALL];
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#ifdef POKEMON_EXPANSION
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}
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#endif
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// catchRate is unsigned, which means that it may potentially overflow if sum is applied directly.
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if (catchRate < 21 && ballAddition == -20)
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catchRate = 1;
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else
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catchRate = catchRate + ballAddition;
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odds = ((catchRate) * ballMultiplier / 10)
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odds = (catchRate * ballMultiplier / 10)
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* (gBattleMons[gBattlerTarget].maxHP * 3 - gBattleMons[gBattlerTarget].hp * 2)
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/ (3 * gBattleMons[gBattlerTarget].maxHP);
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@ -10040,14 +9890,6 @@ static void Cmd_handleballthrow(void)
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gBattleCommunication[MULTISTRING_CHOOSER] = 0;
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else
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gBattleCommunication[MULTISTRING_CHOOSER] = 1;
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if (gLastUsedItem == ITEM_HEAL_BALL)
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{
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MonRestorePP(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]);
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HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], gBattlerPartyIndexes[gBattlerTarget], STATUS1_ANY, gBattlerTarget);
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gBattleMons[gBattlerTarget].hp = gBattleMons[gBattlerTarget].maxHP;
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SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_HP, &gBattleMons[gBattlerTarget].hp);
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}
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}
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else // not caught
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{
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@ -38,8 +38,6 @@ static bool8 IsAbilityAllowingEncounter(u8 level);
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// EWRAM vars
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EWRAM_DATA static u8 sWildEncountersDisabled = 0;
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EWRAM_DATA bool8 gIsFishingEncounter = 0;
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EWRAM_DATA bool8 gIsSurfingEncounter = 0;
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EWRAM_DATA static u32 sFeebasRngValue = 0;
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#include "data/wild_encounters.h"
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@ -616,7 +614,6 @@ bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavi
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{
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if (TryGenerateWildMon(gWildMonHeaders[headerId].waterMonsInfo, WILD_AREA_WATER, WILD_CHECK_REPEL | WILD_CHECK_KEEN_EYE) == TRUE)
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{
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gIsSurfingEncounter = TRUE;
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BattleSetup_StartWildBattle();
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return TRUE;
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}
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@ -758,7 +755,6 @@ void FishingWildEncounter(u8 rod)
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}
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IncrementGameStat(GAME_STAT_FISHING_CAPTURES);
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SetPokemonAnglerSpecies(species);
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gIsFishingEncounter = TRUE;
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BattleSetup_StartWildBattle();
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}
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