Merge pull request #1289 from LOuroboros/final_gambit

Corrected Final Gambit's move data and tweaked its effect
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ExpoSeed 2020-12-31 18:39:00 -06:00 committed by GitHub
commit b7b1b26b57
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2 changed files with 6 additions and 7 deletions

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@ -1082,16 +1082,15 @@ BattleScript_EffectFinalGambit:
waitstate waitstate
healthbarupdate BS_TARGET healthbarupdate BS_TARGET
datahpupdate BS_TARGET datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage resultmessage
waitmessage 0x40 waitmessage 0x40
seteffectwithchance dmgtocurrattackerhp
tryfaintmon BS_TARGET, FALSE, NULL
jumpifmovehadnoeffect BattleScript_MoveEnd
healthbarupdate BS_ATTACKER healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER datahpupdate BS_ATTACKER
seteffectwithchance
tryfaintmon BS_ATTACKER, FALSE, NULL tryfaintmon BS_ATTACKER, FALSE, NULL
tryfaintmon BS_TARGET, FALSE, NULL
jumpifmovehadnoeffect BattleScript_MoveEnd
goto BattleScript_MoveEnd goto BattleScript_MoveEnd
BattleScript_EffectHitSwitchTarget: BattleScript_EffectHitSwitchTarget:

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@ -7986,7 +7986,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_FINAL_GAMBIT] = [MOVE_FINAL_GAMBIT] =
{ {
.effect = EFFECT_HIT_SWITCH_TARGET, .effect = EFFECT_FINAL_GAMBIT,
.power = 1, .power = 1,
.type = TYPE_FIGHTING, .type = TYPE_FIGHTING,
.accuracy = 100, .accuracy = 100,
@ -7994,7 +7994,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.secondaryEffectChance = 0, .secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED, .target = MOVE_TARGET_SELECTED,
.priority = 0, .priority = 0,
.flags = FLAG_PROTECT_AFFECTED, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
.split = SPLIT_SPECIAL, .split = SPLIT_SPECIAL,
}, },