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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
More synchronisation
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@ -1,6 +1,13 @@
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#ifndef GUARD_BERRY_H
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#define GUARD_BERRY_H
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#define BERRY_NONE 0
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#define FIRST_BERRY ITEM_CHERI_BERRY
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#define LAST_BERRY ITEM_ENIGMA_BERRY
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#define GETBERRYID(berry) ((berry - FIRST_BERRY) + 1)
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#define GETITEMID(berry) ((berry + FIRST_BERRY) - 1)
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enum
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{
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BERRY_FIRMNESS_UNKNOWN,
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@ -21,6 +28,17 @@ enum
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FLAVOR_COUNT
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};
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enum
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{
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BERRY_STAGE_NO_BERRY, // there is no tree planted and the soil is completely flat.
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BERRY_STAGE_PLANTED,
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BERRY_STAGE_SPROUTED,
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BERRY_STAGE_TALLER,
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BERRY_STAGE_FLOWERING,
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BERRY_STAGE_BERRIES,
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BERRY_STAGE_SPARKLING = 0xFF,
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};
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#define NUM_BERRIES 44
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extern const u8 *const gBerryTreeEventObjectGraphicsIdTablePointers[];
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@ -29,7 +47,6 @@ extern const u8 *const gBerryTreePaletteSlotTablePointers[];
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void ClearEnigmaBerries(void);
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void SetEnigmaBerry(u8 *src);
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u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry);
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bool32 IsEnigmaBerryValid(void);
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const struct Berry *GetBerryInfo(u8 berry);
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struct BerryTree *GetBerryTreeInfo(u8 id);
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@ -37,28 +54,20 @@ bool32 EventObjectInteractionWaterBerryTree(void);
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bool8 IsPlayerFacingPlantedBerryTree(void);
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bool8 TryToWaterBerryTree(void);
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void ClearBerryTrees(void);
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bool32 BerryTreeGrow(struct BerryTree *tree);
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void BerryTreeTimeUpdate(s32 minutes);
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void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle);
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void RemoveBerryTree(u8 id);
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u8 GetBerryTypeByBerryTreeId(u8 id);
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u8 GetStageByBerryTreeId(u8);
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u8 ItemIdToBerryType(u16 item);
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u16 BerryTypeToItemId(u16 berry);
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void GetBerryNameByBerryType(u8 berry, u8 *string);
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void ResetBerryTreeSparkleFlag(u8 id);
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u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree);
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u8 GetNumStagesWateredByBerryTreeId(u8 id);
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u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water);
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u8 CalcBerryYield(struct BerryTree *tree);
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u8 GetBerryCountByBerryTreeId(u8 id);
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u16 GetStageDurationByBerryType(u8);
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void Bag_ChooseBerry(void);
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void EventObjectInteractionGetBerryTreeData(void);
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void EventObjectInteractionPlantBerryTree(void);
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void EventObjectInteractionPickBerryTree(void);
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void EventObjectInteractionRemoveBerryTree(void);
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u8 PlayerHasBerries(void);
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bool8 PlayerHasBerries(void);
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void ResetBerryTreeSparkleFlags(void);
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extern const struct Berry gBerries[];
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@ -75,7 +75,7 @@ struct PairedPalettes
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struct LockedAnimEventObjects
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{
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u8 eventObjectIds[NUM_EVENT_OBJECTS];
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u8 eventObjectIds[EVENT_OBJECTS_COUNT];
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u8 count;
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};
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@ -1,7 +0,0 @@
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#ifndef GUARD_FLDEFF_TELEPORT_H
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#define GUARD_FLDEFF_TELEPORT_H
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void hm_teleport_run_dp02scr(void);
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void sub_817C94C(void);
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#endif // GUARD_FLDEFF_TELEPORT_H
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@ -1,8 +1,6 @@
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#ifndef GUARD_GLOBAL_FIELDMAP_H
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#define GUARD_GLOBAL_FIELDMAP_H
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#define NUM_EVENT_OBJECTS 16
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enum
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{
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CONNECTION_SOUTH = 1,
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@ -313,7 +311,7 @@ struct Camera
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s32 y;
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};
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extern struct EventObject gEventObjects[NUM_EVENT_OBJECTS];
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extern struct EventObject gEventObjects[EVENT_OBJECTS_COUNT];
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extern u8 gSelectedEventObject;
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extern struct MapHeader gMapHeader;
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extern struct PlayerAvatar gPlayerAvatar;
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@ -119,22 +119,22 @@ enum LanguageId
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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// capacities of various saveblock objects
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#define DAYCARE_MON_COUNT 2
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#define POKEBLOCKS_COUNT 40
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#define EVENT_OBJECTS_COUNT 16
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#define DAYCARE_MON_COUNT 2
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#define POKEBLOCKS_COUNT 40
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#define EVENT_OBJECTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 300
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#define VARS_COUNT 256
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#define MAIL_COUNT 16
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#define SECRET_BASES_COUNT 20
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#define TV_SHOWS_COUNT 25
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#define POKE_NEWS_COUNT 16
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#define PC_ITEMS_COUNT 50
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#define BAG_ITEMS_COUNT 30
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#define BAG_KEYITEMS_COUNT 30
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#define BAG_POKEBALLS_COUNT 16
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#define BAG_TMHM_COUNT 64
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#define BAG_BERRIES_COUNT 46
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#define MAIL_COUNT 16
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#define SECRET_BASES_COUNT 20
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#define TV_SHOWS_COUNT 25
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#define POKE_NEWS_COUNT 16
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#define PC_ITEMS_COUNT 50
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#define BAG_ITEMS_COUNT 30
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#define BAG_KEYITEMS_COUNT 30
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#define BAG_POKEBALLS_COUNT 16
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#define BAG_TMHM_COUNT 64
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#define BAG_BERRIES_COUNT 46
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#define PYRAMID_BAG_ITEMS_COUNT 10
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87
src/berry.c
87
src/berry.c
@ -1,12 +1,13 @@
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#include "global.h"
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#include "berry.h"
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#include "main.h"
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#include "item.h"
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#include "constants/items.h"
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#include "text.h"
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#include "random.h"
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#include "event_data.h"
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#include "fieldmap.h"
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#include "item.h"
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#include "main.h"
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#include "random.h"
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#include "text.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/items.h"
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extern u8 EventObjectGetBerryTreeId(u8 eventObjectId);
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extern void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup);
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@ -18,6 +19,17 @@ extern u16 gSpecialVar_ItemId;
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extern const u8 BerryTreeScript[];
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static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry);
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static bool32 BerryTreeGrow(struct BerryTree *tree);
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static u16 BerryTypeToItemId(u16 berry);
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static u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree);
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static u8 GetNumStagesWateredByBerryTreeId(u8 id);
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static u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water);
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static u8 CalcBerryYield(struct BerryTree *tree);
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static u8 GetBerryCountByBerryTreeId(u8 id);
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static u16 GetStageDurationByBerryType(u8);
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//.rodata
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static const u8 sBerryDescriptionPart1_Cheri[] = _("Blooms with delicate pretty flowers.");
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static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red BERRY is very spicy.");
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static const u8 sBerryDescriptionPart1_Chesto[] = _("The BERRY’s thick skin and fruit are");
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@ -845,6 +857,7 @@ const struct UnkStruct_0858AB24 gUnknown_0858AB24[] = {
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const struct BerryTree gBlankBerryTree = {};
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//.text
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// unused
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void ClearEnigmaBerries(void)
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{
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@ -860,7 +873,7 @@ void SetEnigmaBerry(u8 *src)
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dest[i] = src[i];
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}
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u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
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static u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry)
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{
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u32 i;
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u32 checksum;
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@ -889,12 +902,12 @@ bool32 IsEnigmaBerryValid(void)
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const struct Berry *GetBerryInfo(u8 berry)
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{
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if (berry == 0x2B && IsEnigmaBerryValid())
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if (berry == GETBERRYID(ITEM_ENIGMA_BERRY) && IsEnigmaBerryValid())
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return (struct Berry*)(&gSaveBlock1Ptr->enigmaBerry.berry);
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else
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{
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if (berry == 0 || berry > 0x2B)
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berry = 1;
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if (berry == BERRY_NONE || berry > GETBERRYID(LAST_BERRY))
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berry = GETBERRYID(FIRST_BERRY);
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return &gBerries[berry - 1];
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}
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}
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@ -910,16 +923,16 @@ bool32 EventObjectInteractionWaterBerryTree(void)
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switch (tree->stage)
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{
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case 1:
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case BERRY_STAGE_PLANTED:
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tree->watered1 = TRUE;
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break;
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case 2:
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case BERRY_STAGE_SPROUTED:
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tree->watered2 = TRUE;
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break;
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case 3:
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case BERRY_STAGE_TALLER:
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tree->watered3 = TRUE;
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break;
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case 4:
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case BERRY_STAGE_FLOWERING:
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tree->watered4 = TRUE;
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break;
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default:
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@ -953,28 +966,28 @@ void ClearBerryTrees(void)
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gSaveBlock1Ptr->berryTrees[i] = gBlankBerryTree;
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}
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bool32 BerryTreeGrow(struct BerryTree *tree)
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static bool32 BerryTreeGrow(struct BerryTree *tree)
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{
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if (tree->growthSparkle)
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return FALSE;
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switch (tree->stage)
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{
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case 0:
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case BERRY_STAGE_NO_BERRY:
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return FALSE;
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case 4:
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case BERRY_STAGE_FLOWERING:
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tree->berryYield = CalcBerryYield(tree);
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case 1:
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case 2:
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case 3:
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case BERRY_STAGE_PLANTED:
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case BERRY_STAGE_SPROUTED:
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case BERRY_STAGE_TALLER:
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tree->stage++;
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break;
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case 5:
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case BERRY_STAGE_BERRIES:
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tree->watered1 = 0;
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tree->watered2 = 0;
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tree->watered3 = 0;
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tree->watered4 = 0;
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tree->berryYield = 0;
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tree->stage = 2;
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tree->stage = BERRY_STAGE_SPROUTED;
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if (++tree->regrowthCount == 10)
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*tree = gBlankBerryTree;
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break;
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@ -1012,7 +1025,7 @@ void BerryTreeTimeUpdate(s32 minutes)
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tree->minutesUntilNextStage = GetStageDurationByBerryType(tree->berry);
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if (!BerryTreeGrow(tree))
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break;
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if (tree->stage == 5)
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if (tree->stage == BERRY_STAGE_BERRIES)
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tree->minutesUntilNextStage *= 4;
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}
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}
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@ -1028,7 +1041,7 @@ void PlantBerryTree(u8 id, u8 berry, u8 stage, bool8 sparkle)
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tree->berry = berry;
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tree->minutesUntilNextStage = GetStageDurationByBerryType(berry);
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tree->stage = stage;
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if (stage == 5)
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if (stage == BERRY_STAGE_BERRIES)
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{
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tree->berryYield = CalcBerryYield(tree);
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tree->minutesUntilNextStage *= 4;
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@ -1064,7 +1077,7 @@ u8 ItemIdToBerryType(u16 item)
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return ITEM_TO_BERRY(item);
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}
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u16 BerryTypeToItemId(u16 berry)
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static u16 BerryTypeToItemId(u16 berry)
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{
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u16 item = berry - 1;
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@ -1087,10 +1100,10 @@ void GetBerryCountStringByBerryType(u8 berry, u8* dest, u32 berryCount)
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void ResetBerryTreeSparkleFlag(u8 id)
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{
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GetBerryTreeInfo(id)->growthSparkle = 0;
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GetBerryTreeInfo(id)->growthSparkle = FALSE;
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}
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u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree)
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static u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree)
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{
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u8 count = 0;
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@ -1105,12 +1118,12 @@ u8 BerryTreeGetNumStagesWatered(struct BerryTree *tree)
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return count;
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}
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u8 GetNumStagesWateredByBerryTreeId(u8 id)
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static u8 GetNumStagesWateredByBerryTreeId(u8 id)
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{
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return BerryTreeGetNumStagesWatered(GetBerryTreeInfo(id));
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}
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u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water)
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static u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water)
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{
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u32 randMin;
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u32 randMax;
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@ -1133,7 +1146,7 @@ u8 CalcBerryYieldInternal(u16 max, u16 min, u8 water)
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}
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}
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u8 CalcBerryYield(struct BerryTree *tree)
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static u8 CalcBerryYield(struct BerryTree *tree)
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{
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const struct Berry *berry = GetBerryInfo(tree->berry);
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u8 min = berry->minYield;
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@ -1142,12 +1155,12 @@ u8 CalcBerryYield(struct BerryTree *tree)
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return CalcBerryYieldInternal(max, min, BerryTreeGetNumStagesWatered(tree));
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}
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u8 GetBerryCountByBerryTreeId(u8 id)
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static u8 GetBerryCountByBerryTreeId(u8 id)
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{
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return gSaveBlock1Ptr->berryTrees[id].berryYield;
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}
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u16 GetStageDurationByBerryType(u8 berry)
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static u16 GetStageDurationByBerryType(u8 berry)
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{
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return GetBerryInfo(berry)->stageDuration * 60;
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}
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@ -1156,18 +1169,18 @@ void EventObjectInteractionGetBerryTreeData(void)
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{
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u8 id;
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u8 berry;
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u8 unk;
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u8 localId;
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u8 group;
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u8 num;
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id = EventObjectGetBerryTreeId(gSelectedEventObject);
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berry = GetBerryTypeByBerryTreeId(id);
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ResetBerryTreeSparkleFlag(id);
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unk = gSpecialVar_LastTalked;
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localId = gSpecialVar_LastTalked;
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num = gSaveBlock1Ptr->location.mapNum;
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group = gSaveBlock1Ptr->location.mapGroup;
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if (IsBerryTreeSparkling(unk, num, group))
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gSpecialVar_0x8004 = 0xFF;
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if (IsBerryTreeSparkling(localId, num, group))
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gSpecialVar_0x8004 = BERRY_STAGE_SPARKLING;
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else
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gSpecialVar_0x8004 = GetStageByBerryTreeId(id);
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gSpecialVar_0x8005 = GetNumStagesWateredByBerryTreeId(id);
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@ -1216,7 +1229,7 @@ void EventObjectInteractionRemoveBerryTree(void)
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sub_8092EF0(gSpecialVar_LastTalked, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
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}
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u8 PlayerHasBerries(void)
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bool8 PlayerHasBerries(void)
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{
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return IsBagPocketNonEmpty(POCKET_BERRIES);
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}
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@ -1238,7 +1251,7 @@ void ResetBerryTreeSparkleFlags(void)
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bottom = top + 8;
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for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
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{
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if (gEventObjects[i].active && gEventObjects[i].movementType == 12)
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if (gEventObjects[i].active && gEventObjects[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH)
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{
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cam_left = gEventObjects[i].currentCoords.x;
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cam_top = gEventObjects[i].currentCoords.y;
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|
@ -3,13 +3,13 @@
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#include "event_object_movement.h"
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#include "field_player_avatar.h"
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#include "fieldmap.h"
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#include "constants/flags.h"
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#include "global.fieldmap.h"
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#include "metatile_behavior.h"
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#include "overworld.h"
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#include "constants/songs.h"
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#include "sound.h"
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#include "constants/flags.h"
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#include "constants/map_types.h"
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#include "constants/songs.h"
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extern bool8 gBikeCyclingChallenge;
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extern u8 gBikeCollisions;
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|
@ -1079,7 +1079,7 @@ static void ClearAllEventObjects(void)
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{
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u8 i;
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for (i = 0; i < NUM_EVENT_OBJECTS; i++)
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for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
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ClearEventObject(&gEventObjects[i]);
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}
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@ -1109,7 +1109,7 @@ static void CreateReflectionEffectSprites(void)
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u8 GetFirstInactiveEventObjectId(void)
|
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{
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u8 i;
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for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
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for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
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{
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if (!gEventObjects[i].active)
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break;
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@ -1130,7 +1130,7 @@ u8 GetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId)
|
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bool8 TryGetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId, u8 *eventObjectId)
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{
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*eventObjectId = GetEventObjectIdByLocalIdAndMap(localId, mapNum, mapGroupId);
|
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if (*eventObjectId == NUM_EVENT_OBJECTS)
|
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if (*eventObjectId == EVENT_OBJECTS_COUNT)
|
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return TRUE;
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else
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return FALSE;
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@ -1139,7 +1139,7 @@ bool8 TryGetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId, u
|
||||
u8 GetEventObjectIdByXY(s16 x, s16 y)
|
||||
{
|
||||
u8 i;
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
if (gEventObjects[i].active && gEventObjects[i].currentCoords.x == x && gEventObjects[i].currentCoords.y == y)
|
||||
break;
|
||||
@ -1151,25 +1151,25 @@ u8 GetEventObjectIdByXY(s16 x, s16 y)
|
||||
static u8 GetEventObjectIdByLocalIdAndMapInternal(u8 localId, u8 mapNum, u8 mapGroupId)
|
||||
{
|
||||
u8 i;
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
if (gEventObjects[i].active && gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroupId)
|
||||
return i;
|
||||
}
|
||||
|
||||
return NUM_EVENT_OBJECTS;
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
}
|
||||
|
||||
static u8 GetEventObjectIdByLocalId(u8 localId)
|
||||
{
|
||||
u8 i;
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
if (gEventObjects[i].active && gEventObjects[i].localId == localId)
|
||||
return i;
|
||||
}
|
||||
|
||||
return NUM_EVENT_OBJECTS;
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
}
|
||||
|
||||
// This function has the same nonmatching quirk as in Ruby/Sapphire.
|
||||
@ -1184,7 +1184,7 @@ static u8 InitEventObjectStateFromTemplate(struct EventObjectTemplate *template,
|
||||
// mapNum and mapGroup are in the wrong registers (r7/r6 instead of r6/r7)
|
||||
if (GetAvailableEventObjectId(template->localId, mapNum, mapGroup, &eventObjectId))
|
||||
{
|
||||
return NUM_EVENT_OBJECTS;
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
}
|
||||
eventObject = &gEventObjects[eventObjectId];
|
||||
ClearEventObject(eventObject);
|
||||
@ -1414,7 +1414,7 @@ u8 Unref_TryInitLocalEventObject(u8 localId)
|
||||
}
|
||||
}
|
||||
}
|
||||
return NUM_EVENT_OBJECTS;
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
}
|
||||
|
||||
static bool8 GetAvailableEventObjectId(u16 localId, u8 mapNum, u8 mapGroup, u8 *eventObjectId)
|
||||
@ -1426,14 +1426,14 @@ static bool8 GetAvailableEventObjectId(u16 localId, u8 mapNum, u8 mapGroup, u8 *
|
||||
{
|
||||
u8 i = 0;
|
||||
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
if (!gEventObjects[i].active)
|
||||
break;
|
||||
if (gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroup)
|
||||
return TRUE;
|
||||
}
|
||||
if (i >= NUM_EVENT_OBJECTS)
|
||||
if (i >= EVENT_OBJECTS_COUNT)
|
||||
return TRUE;
|
||||
*eventObjectId = i;
|
||||
do
|
||||
@ -1441,7 +1441,7 @@ static bool8 GetAvailableEventObjectId(u16 localId, u8 mapNum, u8 mapGroup, u8 *
|
||||
if (gEventObjects[i].active && gEventObjects[i].localId == localId && gEventObjects[i].mapNum == mapNum && gEventObjects[i].mapGroup == mapGroup)
|
||||
return TRUE;
|
||||
i++;
|
||||
} while (i < NUM_EVENT_OBJECTS);
|
||||
} while (i < EVENT_OBJECTS_COUNT);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -1473,7 +1473,7 @@ void RemoveAllEventObjectsExceptPlayer(void)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
if (i != gPlayerAvatar.eventObjectId)
|
||||
RemoveEventObject(&gEventObjects[i]);
|
||||
@ -1490,8 +1490,8 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl
|
||||
u8 spriteId;
|
||||
|
||||
eventObjectId = InitEventObjectStateFromTemplate(eventObjectTemplate, mapNum, mapGroup);
|
||||
if (eventObjectId == NUM_EVENT_OBJECTS)
|
||||
return NUM_EVENT_OBJECTS;
|
||||
if (eventObjectId == EVENT_OBJECTS_COUNT)
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
|
||||
eventObject = &gEventObjects[eventObjectId];
|
||||
graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
|
||||
@ -1509,7 +1509,7 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl
|
||||
paletteSlot -= 16;
|
||||
sub_808EAB0(graphicsInfo->paletteTag1, paletteSlot);
|
||||
}
|
||||
if (eventObject->movementType == 0x4c)
|
||||
if (eventObject->movementType == MOVEMENT_TYPE_INVISIBLE)
|
||||
{
|
||||
eventObject->invisible = TRUE;
|
||||
}
|
||||
@ -1518,7 +1518,7 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl
|
||||
if (spriteId == MAX_SPRITES)
|
||||
{
|
||||
gEventObjects[eventObjectId].active = FALSE;
|
||||
return NUM_EVENT_OBJECTS;
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
}
|
||||
sprite = &gSprites[spriteId];
|
||||
sub_8092FF0(eventObject->currentCoords.x + cameraX, eventObject->currentCoords.y + cameraY, &sprite->pos1.x, &sprite->pos1.y);
|
||||
@ -1554,9 +1554,9 @@ static u8 TrySpawnEventObject(struct EventObjectTemplate *eventObjectTemplate, u
|
||||
spriteFrameImage.size = graphicsInfo->size;
|
||||
spriteTemplate.images = &spriteFrameImage;
|
||||
eventObjectId = TrySetupEventObjectSprite(eventObjectTemplate, &spriteTemplate, mapNum, mapGroup, cameraX, cameraY);
|
||||
if (eventObjectId == NUM_EVENT_OBJECTS)
|
||||
if (eventObjectId == EVENT_OBJECTS_COUNT)
|
||||
{
|
||||
return NUM_EVENT_OBJECTS;
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
}
|
||||
gSprites[gEventObjects[eventObjectId].spriteId].images = graphicsInfo->images;
|
||||
if (subspriteTables != NULL)
|
||||
@ -1604,7 +1604,7 @@ u8 show_sprite(u8 localId, u8 mapNum, u8 mapGroup)
|
||||
eventObjectTemplate = GetEventObjectTemplateByLocalIdAndMap(localId, mapNum, mapGroup);
|
||||
if (eventObjectTemplate == NULL)
|
||||
{
|
||||
return NUM_EVENT_OBJECTS;
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
}
|
||||
GetEventObjectMovingCameraOffset(&cameraX, &cameraY);
|
||||
return TrySpawnEventObject(eventObjectTemplate, mapNum, mapGroup, cameraX, cameraY);
|
||||
@ -1759,7 +1759,7 @@ void RemoveEventObjectsOutsideView(void)
|
||||
bool8 isActiveLinkPlayer;
|
||||
struct EventObject *eventObject;
|
||||
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
for (j = 0, isActiveLinkPlayer = FALSE; j < ARRAY_COUNT(gLinkPlayerEventObjects); j++)
|
||||
{
|
||||
@ -1778,21 +1778,16 @@ void RemoveEventObjectsOutsideView(void)
|
||||
|
||||
static void RemoveEventObjectIfOutsideView(struct EventObject *eventObject)
|
||||
{
|
||||
s16 left;
|
||||
s16 right;
|
||||
s16 top;
|
||||
s16 bottom;
|
||||
|
||||
left = gSaveBlock1Ptr->pos.x - 2;
|
||||
right = gSaveBlock1Ptr->pos.x + 17;
|
||||
top = gSaveBlock1Ptr->pos.y;
|
||||
bottom = gSaveBlock1Ptr->pos.y + 16;
|
||||
s16 left = gSaveBlock1Ptr->pos.x - 2;
|
||||
s16 right = gSaveBlock1Ptr->pos.x + 17;
|
||||
s16 top = gSaveBlock1Ptr->pos.y;
|
||||
s16 bottom = gSaveBlock1Ptr->pos.y + 16;
|
||||
|
||||
if (eventObject->currentCoords.x >= left && eventObject->currentCoords.x <= right
|
||||
&& eventObject->currentCoords.y >= top && eventObject->currentCoords.y <= bottom)
|
||||
&& eventObject->currentCoords.y >= top && eventObject->currentCoords.y <= bottom)
|
||||
return;
|
||||
if (eventObject->initialCoords.x >= left && eventObject->initialCoords.x <= right
|
||||
&& eventObject->initialCoords.y >= top && eventObject->initialCoords.y <= bottom)
|
||||
&& eventObject->initialCoords.y >= top && eventObject->initialCoords.y <= bottom)
|
||||
return;
|
||||
RemoveEventObject(eventObject);
|
||||
}
|
||||
@ -1802,7 +1797,7 @@ void sub_808E16C(s16 x, s16 y)
|
||||
u8 i;
|
||||
|
||||
ClearPlayerAvatarInfo();
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
if (gEventObjects[i].active)
|
||||
{
|
||||
@ -2060,7 +2055,7 @@ void sub_808E75C(s16 x, s16 y)
|
||||
struct EventObject *eventObject;
|
||||
|
||||
eventObjectId = GetEventObjectIdByXY(x, y);
|
||||
if (eventObjectId != NUM_EVENT_OBJECTS)
|
||||
if (eventObjectId != EVENT_OBJECTS_COUNT)
|
||||
{
|
||||
eventObject = &gEventObjects[eventObjectId];
|
||||
eventObject->triggerGroundEffectsOnMove = TRUE;
|
||||
@ -2283,7 +2278,7 @@ void UpdateEventObjectCoordsForCameraUpdate(void)
|
||||
{
|
||||
dx = gCamera.x;
|
||||
dy = gCamera.y;
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
if (gEventObjects[i].active)
|
||||
{
|
||||
@ -2301,7 +2296,7 @@ void UpdateEventObjectCoordsForCameraUpdate(void)
|
||||
u8 GetEventObjectIdByXYZ(u16 x, u16 y, u8 z)
|
||||
{
|
||||
u8 i;
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
if (gEventObjects[i].active)
|
||||
{
|
||||
@ -2311,7 +2306,7 @@ u8 GetEventObjectIdByXYZ(u16 x, u16 y, u8 z)
|
||||
}
|
||||
}
|
||||
}
|
||||
return NUM_EVENT_OBJECTS;
|
||||
return EVENT_OBJECTS_COUNT;
|
||||
}
|
||||
|
||||
static bool8 EventObjectDoesZCoordMatch(struct EventObject *eventObject, u8 z)
|
||||
@ -4952,7 +4947,7 @@ static bool8 DoesObjectCollideWithObjectAt(struct EventObject *eventObject, s16
|
||||
u8 i;
|
||||
struct EventObject *curObject;
|
||||
|
||||
for (i = 0; i < NUM_EVENT_OBJECTS; i++)
|
||||
for (i = 0; i < EVENT_OBJECTS_COUNT; i++)
|
||||
{
|
||||
curObject = &gEventObjects[i];
|
||||
if (curObject->active && curObject != eventObject)
|
||||
@ -5333,7 +5328,7 @@ void npc_apply_direction(struct EventObject *eventObject, struct Sprite *sprite,
|
||||
ShiftEventObjectCoords(eventObject, x, y);
|
||||
oamt_npc_ministep_reset(sprite, direction, speed);
|
||||
sprite->animPaused = FALSE;
|
||||
if (gLockedAnimEventObjects != NULL && FindLockedEventObjectIndex(eventObject) != NUM_EVENT_OBJECTS)
|
||||
if (gLockedAnimEventObjects != NULL && FindLockedEventObjectIndex(eventObject) != EVENT_OBJECTS_COUNT)
|
||||
{
|
||||
sprite->animPaused = TRUE;
|
||||
}
|
||||
|
@ -595,7 +595,7 @@ static void LoadLinkPartnerEventObjectSpritePalette(u8 graphicsId, u8 localEvent
|
||||
graphicsId == EVENT_OBJ_GFX_RIVAL_MAY_NORMAL)
|
||||
{
|
||||
u8 obj = GetEventObjectIdByLocalIdAndMap(localEventId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
|
||||
if (obj != NUM_EVENT_OBJECTS)
|
||||
if (obj != EVENT_OBJECTS_COUNT)
|
||||
{
|
||||
u8 spriteId = gEventObjects[obj].spriteId;
|
||||
struct Sprite *sprite = &gSprites[spriteId];
|
||||
|
@ -1,6 +1,4 @@
|
||||
#include "global.h"
|
||||
#include "constants/rgb.h"
|
||||
#include "constants/songs.h"
|
||||
#include "event_data.h"
|
||||
#include "event_scripts.h"
|
||||
#include "field_effect.h"
|
||||
@ -14,22 +12,24 @@
|
||||
#include "sprite.h"
|
||||
#include "task.h"
|
||||
#include "wild_encounter.h"
|
||||
#include "constants/rgb.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
void hm2_sweet_scent(void);
|
||||
void sub_8159F5C(void);
|
||||
void sub_8159FEC(u8 taskId);
|
||||
void sub_815A090(u8 taskId);
|
||||
static void FieldCallback_SweetScent(void);
|
||||
static void StartSweetScentFieldEffect(void);
|
||||
static void TrySweetScentEncounter(u8 taskId);
|
||||
static void FailSweetScentEncounter(u8 taskId);
|
||||
void sub_81BE6B8(void);
|
||||
void sub_81BE72C(void);
|
||||
|
||||
bool8 SetUpFieldMove_SweetScent(void)
|
||||
{
|
||||
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
|
||||
gPostMenuFieldCallback = hm2_sweet_scent;
|
||||
gPostMenuFieldCallback = FieldCallback_SweetScent;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void hm2_sweet_scent(void)
|
||||
static void FieldCallback_SweetScent(void)
|
||||
{
|
||||
FieldEffectStart(FLDEFF_SWEET_SCENT);
|
||||
gFieldEffectArguments[0] = GetCursorSelectionMonId();
|
||||
@ -41,12 +41,12 @@ bool8 FldEff_SweetScent(void)
|
||||
|
||||
sub_80AC3D0();
|
||||
taskId = oei_task_add();
|
||||
gTasks[taskId].data[8] = (u32)sub_8159F5C >> 16;
|
||||
gTasks[taskId].data[9] = (u32)sub_8159F5C;
|
||||
gTasks[taskId].data[8] = (u32)StartSweetScentFieldEffect >> 16;
|
||||
gTasks[taskId].data[9] = (u32)StartSweetScentFieldEffect;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_8159F5C(void)
|
||||
static void StartSweetScentFieldEffect(void)
|
||||
{
|
||||
u8 taskId;
|
||||
|
||||
@ -54,12 +54,12 @@ void sub_8159F5C(void)
|
||||
CpuFastSet(gPlttBufferUnfaded, gPaletteDecompressionBuffer, 0x100);
|
||||
CpuFastSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x100);
|
||||
BeginNormalPaletteFade(~(1 << (gSprites[GetPlayerAvatarObjectId()].oam.paletteNum + 16)), 4, 0, 8, RGB_RED);
|
||||
taskId = CreateTask(sub_8159FEC, 0);
|
||||
taskId = CreateTask(TrySweetScentEncounter, 0);
|
||||
gTasks[taskId].data[0] = 0;
|
||||
FieldEffectActiveListRemove(FLDEFF_SWEET_SCENT);
|
||||
}
|
||||
|
||||
void sub_8159FEC(u8 taskId)
|
||||
static void TrySweetScentEncounter(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
@ -74,7 +74,7 @@ void sub_8159FEC(u8 taskId)
|
||||
}
|
||||
else
|
||||
{
|
||||
gTasks[taskId].func = sub_815A090;
|
||||
gTasks[taskId].func = FailSweetScentEncounter;
|
||||
BeginNormalPaletteFade(~(1 << (gSprites[GetPlayerAvatarObjectId()].oam.paletteNum + 16)), 4, 8, 0, RGB_RED);
|
||||
sub_81BE6B8();
|
||||
}
|
||||
@ -86,7 +86,7 @@ void sub_8159FEC(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_815A090(u8 taskId)
|
||||
static void FailSweetScentEncounter(u8 taskId)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
|
@ -1,5 +1,4 @@
|
||||
#include "global.h"
|
||||
#include "fldeff_teleport.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "party_menu.h"
|
||||
@ -7,18 +6,21 @@
|
||||
#include "rom6.h"
|
||||
#include "task.h"
|
||||
|
||||
static void FieldCallback_Teleport(void);
|
||||
static void StartTeleportFieldEffect(void);
|
||||
|
||||
bool8 SetUpFieldMove_Teleport(void)
|
||||
{
|
||||
if (Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) == TRUE)
|
||||
{
|
||||
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
|
||||
gPostMenuFieldCallback = hm_teleport_run_dp02scr;
|
||||
gPostMenuFieldCallback = FieldCallback_Teleport;
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void hm_teleport_run_dp02scr(void)
|
||||
static void FieldCallback_Teleport(void)
|
||||
{
|
||||
Overworld_ResetStateAfterTeleport();
|
||||
FieldEffectStart(FLDEFF_USE_TELEPORT);
|
||||
@ -28,16 +30,14 @@ void hm_teleport_run_dp02scr(void)
|
||||
bool8 FldEff_UseTeleport(void)
|
||||
{
|
||||
u8 taskId = oei_task_add();
|
||||
gTasks[taskId].data[8] = (u32)sub_817C94C >> 16;
|
||||
gTasks[taskId].data[9] = (u32)sub_817C94C;
|
||||
SetPlayerAvatarTransitionFlags(1);
|
||||
gTasks[taskId].data[8] = (u32)StartTeleportFieldEffect >> 16;
|
||||
gTasks[taskId].data[9] = (u32)StartTeleportFieldEffect;
|
||||
SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_817C94C(void)
|
||||
static void StartTeleportFieldEffect(void)
|
||||
{
|
||||
FieldEffectActiveListRemove(FLDEFF_USE_TELEPORT);
|
||||
CreateTeleportFieldEffectTask();
|
||||
}
|
||||
|
||||
|
||||
|
@ -7,8 +7,6 @@
|
||||
#include "script_menu.h"
|
||||
#include "task.h"
|
||||
|
||||
extern void (*gUnknown_0300485C)(void);
|
||||
|
||||
extern void Overworld_PlaySpecialMapMusic(void);
|
||||
extern bool16 ScrSpecial_CreatePCMenu(void);
|
||||
extern void ScriptMenu_DisplayPCStartupPrompt(void);
|
||||
|
Loading…
Reference in New Issue
Block a user