From b7c78571a6d3ebe071860eb86ba019b169d9a36d Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Tue, 26 Jul 2022 15:39:29 +0200 Subject: [PATCH] Update src/international_string_util.c Co-authored-by: LOuroboros --- src/international_string_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/international_string_util.c b/src/international_string_util.c index df509b7f1..6a1423e5e 100644 --- a/src/international_string_util.c +++ b/src/international_string_util.c @@ -206,7 +206,7 @@ void TVShowConvertInternationalString(u8 *dest, const u8 *src, int language) ConvertInternationalString(dest, language); } -// It's impossible to distinguish between Latin languages just from a string alone, so the function defaults to LANGUAGE_ENGLISH. This is the case in all of the versions the game. +// It's impossible to distinguish between Latin languages just from a string alone, so the function defaults to LANGUAGE_ENGLISH. This is the case in all of the versions of the game. int GetNicknameLanguage(u8 *str) { if (str[0] == EXT_CTRL_CODE_BEGIN && str[1] == EXT_CTRL_CODE_JPN)