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remove atkCancelerTracker reset
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@ -5159,7 +5159,6 @@ static void Cmd_moveend(void)
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MoveValuesCleanUp();
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gBattleScripting.moveEffect = gBattleScripting.savedMoveEffect;
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BattleScriptPush(gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]);
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gBattleStruct->atkCancellerTracker = 0; // Run all cancellers on next target
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gBattlescriptCurrInstr = BattleScript_FlushMessageBox;
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return;
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}
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