mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-03-08 08:27:52 +01:00
Reverted comment after the previous commit
This commit is contained in:
parent
dc451167d1
commit
b93c746a49
@ -8275,7 +8275,7 @@ static u32 CalcFinalDmg(u32 dmg, u16 move, u8 battlerAtk, u8 battlerDef, u8 move
|
|||||||
&& gBattleMoves[move].effect != EFFECT_FACADE && abilityAtk != ABILITY_GUTS)
|
&& gBattleMoves[move].effect != EFFECT_FACADE && abilityAtk != ABILITY_GUTS)
|
||||||
dmg = ApplyModifier(UQ_4_12(0.5), dmg);
|
dmg = ApplyModifier(UQ_4_12(0.5), dmg);
|
||||||
|
|
||||||
// check weather
|
// check sunny/rain weather
|
||||||
if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_RAIN_ANY)
|
if (WEATHER_HAS_EFFECT && gBattleWeather & WEATHER_RAIN_ANY)
|
||||||
{
|
{
|
||||||
if (moveType == TYPE_FIRE)
|
if (moveType == TYPE_FIRE)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user