diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 5a19061d0..8655d9bc3 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -5347,7 +5347,7 @@ Move_ICE_BEAM: loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish - createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 + createsoundtask sub_8158C58, SE_W062B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 delay 1 @@ -5403,7 +5403,7 @@ Move_AURORA_BEAM: call AuroraBeam1 call AuroraBeam1 setarg 7, -1 - createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 + createsoundtask sub_8158C58, SE_W062B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1 call AuroraBeam1 call AuroraBeam1 @@ -7123,7 +7123,7 @@ Move_PSYBEAM: loadspritegfx ANIM_TAG_GOLD_RING playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground - createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 + createsoundtask sub_8158C58, SE_W060B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 call Psybeam1 call Psybeam1 createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET @@ -7169,7 +7169,7 @@ Move_PSYWAVE: playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground createvisualtask sub_81076C8, 5, 100 - createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10 + createsoundtask sub_8158C58, SE_W100, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10 call Psywave1 call Psywave1 createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31) @@ -7346,8 +7346,8 @@ Move_SHADOW_BALL: fadetobg BG_GHOST waitbgfadein delay 15 - createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 - createsprite gUnknown_08596D58, ANIM_TARGET, 2, 16, 16, 8 + createsoundtask sub_8158C58, SE_W054, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 + createsprite gShadowBallSpriteTemplate, ANIM_TARGET, 2, 16, 16, 8 waitforvisualfinish playsewithpan SE_W028, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1 @@ -8019,7 +8019,7 @@ Move_TRI_ATTACK: delay 20 playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 - createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 + createsoundtask sub_8158C58, SE_W161, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 @@ -8356,7 +8356,7 @@ Move_HYPER_BEAM: createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1 waitforvisualfinish delay 30 - createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 + createsoundtask sub_8158C58, SE_W063B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0 call HyperBeam1 diff --git a/include/menu.h b/include/menu.h index 4f3c4a3cc..2392de703 100644 --- a/include/menu.h +++ b/include/menu.h @@ -91,7 +91,7 @@ void sub_8199C30(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette); void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP); void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram); void sub_8197AE8(bool8 copyToVram); -void sub_81997AC(u8 windowId, u8 a4, u8 a6, u8 a7, const struct MenuAction *strs); +void PrintMenuGridTable(u8 windowId, u8 optionWidth, u8 horizontalCount, u8 verticalCount, const struct MenuAction *strs); s8 Menu_ProcessInputGridLayout(void); u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, bool8 APressMuted); s8 Menu_ProcessInputNoWrapAround_other(void); diff --git a/include/script_menu.h b/include/script_menu.h index 1f4e549fe..efb51870b 100644 --- a/include/script_menu.h +++ b/include/script_menu.h @@ -11,7 +11,7 @@ bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3); bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void); int convert_pixel_width_to_tile_width(int); u8 CreateWindowFromRect(u8, u8, u8, u8); -void sub_80E2A78(u8); +void ClearToTransparentAndRemoveWindow(u8); int display_text_and_get_width(const u8*, int); int sub_80E2D5C(int arg0, int tileWidth); bool16 ScrSpecial_CreatePCMenu(void); diff --git a/src/ghost.c b/src/ghost.c index 998be0caa..97b86aa76 100644 --- a/src/ghost.c +++ b/src/ghost.c @@ -87,7 +87,7 @@ const union AffineAnimCmd *const gUnknown_08596D54[] = gUnknown_08596D44, }; -const struct SpriteTemplate gUnknown_08596D58 = +const struct SpriteTemplate gShadowBallSpriteTemplate = { .tileTag = ANIM_TAG_SHADOW_BALL, .paletteTag = ANIM_TAG_SHADOW_BALL, @@ -261,20 +261,20 @@ static void sub_81116E8(struct Sprite *sprite) AnimTranslateLinear(sprite); sprite->pos2.x += Sin(sprite->data[5], 10); sprite->pos2.y += Cos(sprite->data[5], 15); - + r2 = sprite->data[5]; sprite->data[5] = (sprite->data[5] + 5) & 0xFF; r0 = sprite->data[5]; - + if (r2 == 0 || r2 > 196) { if (r0 > 0) PlaySE(SE_W109); } - + if (sprite->data[6] == 0) { - sprite->invisible = TRUE; + sprite->invisible = TRUE; sprite->callback = DestroyAnimSpriteAndDisableBlend; } else @@ -283,18 +283,18 @@ static void sub_81116E8(struct Sprite *sprite) static void sub_8111764(struct Sprite *sprite) { - - s16 r0; + + s16 r0; if (sprite->data[6] > 0xFF) { if (++sprite->data[6] == 0x10d) sprite->data[6] = 0; return; } - + r0 = sprite->data[7]; sprite->data[7]++; - + if ((r0 & 0xFF) == 0) { sprite->data[7] &= 0xff00; @@ -392,16 +392,16 @@ static void sub_811196C(u8 taskId) } } -// Spins a sprite towards the target, pausing in the middle. -// Used in Shadow Ball. +// Spins a sprite towards the target, pausing in the middle. +// Used in Shadow Ball. // arg 0: duration step 1 (attacker -> center) // arg 1: duration step 2 (spin center) // arg 2: duration step 3 (center -> target) static void InitAnimShadowBall(struct Sprite *sprite) { - u16 r5, r6; - r5 = sprite->pos1.x; - r6 = sprite->pos1.y; + s16 oldPosX = sprite->pos1.x; + s16 oldPosY = sprite->pos1.y; + sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3); sprite->data[0] = 0; @@ -410,8 +410,8 @@ static void InitAnimShadowBall(struct Sprite *sprite) sprite->data[3] = gBattleAnimArgs[2]; sprite->data[4] = sprite->pos1.x << 4; sprite->data[5] = sprite->pos1.y << 4; - sprite->data[6] = (((s16)r5 - sprite->pos1.x) << 4) / (gBattleAnimArgs[0] << 1); - sprite->data[7] = (((s16)r6 - sprite->pos1.y) << 4) / (gBattleAnimArgs[0] << 1); + sprite->data[6] = ((oldPosX - sprite->pos1.x) << 4) / (gBattleAnimArgs[0] << 1); + sprite->data[7] = ((oldPosY - sprite->pos1.y) << 4) / (gBattleAnimArgs[0] << 1); sprite->callback = AnimShadowBallStep; } @@ -465,50 +465,57 @@ static void sub_8111B9C(struct Sprite *sprite) sprite->callback = sub_8111BB4; } -static void sub_8111BB4(struct Sprite *sprite) { - - s8 r5 = FALSE; +static void sub_8111BB4(struct Sprite *sprite) +{ + bool8 r5 = FALSE; bool8 r6 = FALSE; - if(sprite->animEnded) + + if (sprite->animEnded) { - if(!(sprite->invisible)) - sprite->invisible=TRUE; - switch(sprite->data[0]) + if (!sprite->invisible) + sprite->invisible = TRUE; + + switch (sprite->data[0]) { - case 0: - if((sprite->data[1]) != 2) - break; - goto loc_08111C06; - case 1: - if((sprite->data[1]) == 4) - r5 = TRUE; - break; - default: - r6 = TRUE; + default: + r6 = TRUE; + break; + case 0: + if (sprite->data[1] == 2) + r5 = TRUE; + break; + case 1: + if (sprite->data[1] == 4) + r5 = TRUE; + break; } - if(r5) + + if (r5) { - loc_08111C06: sprite->invisible ^= 1; sprite->data[2]++; sprite->data[1] = 0; - if(sprite->data[2] == 5) + if (sprite->data[2] == 5) { sprite->data[2] = 0; sprite->data[0]++; } } - else if(r6) + else if (r6) + { DestroyAnimSprite(sprite); + } else + { sprite->data[1]++; + } } } void sub_8111C50(u8 taskId) { struct Task *task; - + task = &gTasks[taskId]; task->data[0] = CloneBattlerSpriteWithBlend(1); if (task->data[0] < 0) @@ -523,7 +530,7 @@ void sub_8111C50(u8 taskId) SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL)); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(task->data[2], task->data[3])); gSprites[task->data[0]].data[0] = 80; - if (GetBattlerSide(gBattleAnimTarget) == 0) + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) { gSprites[task->data[0]].data[1] = -144; gSprites[task->data[0]].data[2] = 112; @@ -573,6 +580,7 @@ static void sub_8111D78(u8 taskId) break; case 2: DestroyAnimVisualTask(taskId); + break; } } @@ -595,7 +603,7 @@ static void sub_8111E78(u8 taskId) switch (task->data[15]) { case 0: - task->data[14] = AllocSpritePalette(0x2771); + task->data[14] = AllocSpritePalette(ANIM_TAG_BENT_SPOON); if (task->data[14] == 0xFF || task->data[14] == 0xF) { DestroyAnimVisualTask(taskId); @@ -605,7 +613,7 @@ static void sub_8111E78(u8 taskId) task->data[0] = CloneBattlerSpriteWithBlend(1); if (task->data[0] < 0) { - FreeSpritePaletteByTag(0x2771); + FreeSpritePaletteByTag(ANIM_TAG_BENT_SPOON); DestroyAnimVisualTask(taskId); } else @@ -698,14 +706,14 @@ static void sub_81120DC(u8 taskId) static void sub_8112170(u8 taskId) { struct Task *task = &gTasks[taskId]; - u8 position = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); + u8 rank = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); switch (task->data[15]) { case 0: gScanlineEffect.state = 3; task->data[14] = GetAnimBattlerSpriteId(1); - if (position == 1) + if (rank == 1) ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG1_ON); else ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); @@ -714,12 +722,12 @@ static void sub_8112170(u8 taskId) BlendPalette(task->data[4], 16, 0, RGB(13, 0, 15)); break; case 2: - gSprites[task->data[14]].invisible = 1; + gSprites[task->data[14]].invisible = TRUE; obj_delete_but_dont_free_vram(&gSprites[task->data[0]]); - FreeSpritePaletteByTag(0x2771); + FreeSpritePaletteByTag(ANIM_TAG_BENT_SPOON); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); - if (position == 1) + if (rank == 1) SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG1_ON); else SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON); @@ -886,7 +894,7 @@ static void sub_81125E0(u8 taskId) } } } - + if (task->data[10]) task->data[10]--; else if (task->data[6]) @@ -1081,7 +1089,7 @@ static void sub_8112ACC(struct Sprite *sprite) if (sprite->data[0] == 0) { SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL)); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0x10, 0)); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); sprite->data[0]++; sprite->data[1] = 0; sprite->data[2] = 0; @@ -1120,7 +1128,7 @@ static void sub_8112B78(struct Sprite *sprite) sprite->pos2.x = Sin(sprite->data[0], 12); if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) sprite->pos2.x = -sprite->pos2.x; - + sprite->data[0] = (sprite->data[0] + 6) & 0xFF; sprite->data[1] += 0x100; sprite->pos2.y = -(sprite->data[1] >> 8); diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c index ddd3f931e..8bb9cb6e4 100644 --- a/src/mauville_old_man.c +++ b/src/mauville_old_man.c @@ -1193,7 +1193,7 @@ static void Task_StoryListMenu(u8 taskId) // Task_StoryListMenu gSpecialVar_Result = 1; sSelectedStory = selection; } - sub_80E2A78(sStorytellerWindowId); + ClearToTransparentAndRemoveWindow(sStorytellerWindowId); DestroyTask(taskId); EnableBothScriptContexts(); break; diff --git a/src/menu.c b/src/menu.c index 958788b25..80d440771 100644 --- a/src/menu.c +++ b/src/menu.c @@ -1661,16 +1661,14 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sYesNoWindowId, 2, initialCursorPos); } -void sub_81997AC(u8 windowId, u8 a4, u8 a6, u8 a7, const struct MenuAction *strs) +void PrintMenuGridTable(u8 windowId, u8 optionWidth, u8 horizontalCount, u8 verticalCount, const struct MenuAction *strs) { - u32 i; - u32 j; - for (i = 0; i < a7; i++) + u32 i, j; + + for (i = 0; i < verticalCount; i++) { - for (j = 0; j < a6; j++) - { - AddTextPrinterParameterized(windowId, 1, strs[(i * a6) + j].text, (a4 * j) + 8, (i * 16) + 1, 0xFF, NULL); - } + for (j = 0; j < horizontalCount; j++) + AddTextPrinterParameterized(windowId, 1, strs[(i * horizontalCount) + j].text, (optionWidth * j) + 8, (i * 16) + 1, 0xFF, NULL); } CopyWindowToVram(windowId, 2); } diff --git a/src/script_menu.c b/src/script_menu.c index c7523a370..082253e35 100644 --- a/src/script_menu.c +++ b/src/script_menu.c @@ -1183,7 +1183,7 @@ static void Task_HandleMultichoiceInput(u8 taskId) { gSpecialVar_Result = selection; } - sub_80E2A78(tWindowId); + ClearToTransparentAndRemoveWindow(tWindowId); DestroyTask(taskId); EnableBothScriptContexts(); } @@ -1219,8 +1219,6 @@ bool8 IsScriptActive(void) static void Task_HandleYesNoInput(u8 taskId) { - u8 left, top; - if (gTasks[taskId].tRight < 5) { gTasks[taskId].tRight++; @@ -1229,9 +1227,9 @@ static void Task_HandleYesNoInput(u8 taskId) switch (Menu_ProcessInputNoWrapClearOnChoose()) { - case -2: + case MENU_NOTHING_CHOSEN: return; - case -1: + case MENU_B_PRESSED: case 1: PlaySE(SE_SELECT); gSpecialVar_Result = 0; @@ -1247,8 +1245,6 @@ static void Task_HandleYesNoInput(u8 taskId) bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPress, u8 columnCount) { - u8 bottom = 0; - if (FuncIsActiveTask(Task_HandleMultichoiceGridInput) == TRUE) { return FALSE; @@ -1256,10 +1252,8 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPr else { u8 taskId; - u8 unk2; - int width; - int i; - u8 newWidth; + u8 rowCount, newWidth; + int i, width; gSpecialVar_Result = 0xFF; width = 0; @@ -1272,15 +1266,15 @@ bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 ignoreBPr newWidth = convert_pixel_width_to_tile_width(width); left = sub_80E2D5C(left, columnCount * newWidth); - unk2 = gMultichoiceLists[multichoiceId].count / columnCount; + rowCount = gMultichoiceLists[multichoiceId].count / columnCount; taskId = CreateTask(Task_HandleMultichoiceGridInput, 80); gTasks[taskId].tIgnoreBPress = ignoreBPress; - gTasks[taskId].tWindowId = CreateWindowFromRect(left, top, columnCount * newWidth, unk2 * 2); + gTasks[taskId].tWindowId = CreateWindowFromRect(left, top, columnCount * newWidth, rowCount * 2); SetStandardWindowBorderStyle(gTasks[taskId].tWindowId, 0); - sub_81997AC(gTasks[taskId].tWindowId, newWidth * 8, columnCount, unk2, gMultichoiceLists[multichoiceId].list); - sub_8199944(gTasks[taskId].tWindowId, newWidth * 8, columnCount, unk2, 0); + PrintMenuGridTable(gTasks[taskId].tWindowId, newWidth * 8, columnCount, rowCount, gMultichoiceLists[multichoiceId].list); + sub_8199944(gTasks[taskId].tWindowId, newWidth * 8, columnCount, rowCount, 0); CopyWindowToVram(gTasks[taskId].tWindowId, 3); return TRUE; } @@ -1291,23 +1285,24 @@ static void Task_HandleMultichoiceGridInput(u8 taskId) s16 *data = gTasks[taskId].data; s8 selection = Menu_ProcessInputGridLayout(); - if (selection != -2) + switch (selection) { - if (selection == -1) - { - if (tIgnoreBPress) - return; - PlaySE(SE_SELECT); - gSpecialVar_Result = 0x7F; - } - else - { - gSpecialVar_Result = selection; - } - sub_80E2A78(tWindowId); - DestroyTask(taskId); - EnableBothScriptContexts(); + case MENU_NOTHING_CHOSEN: + return; + case MENU_B_PRESSED: + if (tIgnoreBPress) + return; + PlaySE(SE_SELECT); + gSpecialVar_Result = 0x7F; + break; + default: + gSpecialVar_Result = selection; + break; } + + ClearToTransparentAndRemoveWindow(tWindowId); + DestroyTask(taskId); + EnableBothScriptContexts(); } #undef tWindowId @@ -1564,7 +1559,7 @@ static void Task_PokemonPicWindow(u8 taskId) task->tState++; break; case 3: - sub_80E2A78(task->tWindowId); + ClearToTransparentAndRemoveWindow(task->tWindowId); DestroyTask(taskId); break; } @@ -1628,7 +1623,7 @@ u8 CreateWindowFromRect(u8 x, u8 y, u8 width, u8 height) return windowId; } -void sub_80E2A78(u8 windowId) +void ClearToTransparentAndRemoveWindow(u8 windowId) { ClearStdWindowAndFrameToTransparent(windowId, TRUE); RemoveWindow(windowId); @@ -1638,30 +1633,30 @@ static void sub_80E2A94(u8 multichoiceId) { switch (multichoiceId) { - case 77: - FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_0858BBAC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); - break; - case 76: - FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_0858BB9C[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); - break; - case 78: - FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_0858BBBC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); - break; - case 79: - FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_0858BBCC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); - break; - case 75: - FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_0858BBEC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); - break; - case 74: - FillWindowPixelBuffer(0, PIXEL_FILL(1)); - AddTextPrinterParameterized2(0, 1, gUnknown_0858BBE0[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); - break; + case 77: + FillWindowPixelBuffer(0, PIXEL_FILL(1)); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBAC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + break; + case 76: + FillWindowPixelBuffer(0, PIXEL_FILL(1)); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BB9C[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + break; + case 78: + FillWindowPixelBuffer(0, PIXEL_FILL(1)); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBBC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + break; + case 79: + FillWindowPixelBuffer(0, PIXEL_FILL(1)); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBCC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + break; + case 75: + FillWindowPixelBuffer(0, PIXEL_FILL(1)); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBEC[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + break; + case 74: + FillWindowPixelBuffer(0, PIXEL_FILL(1)); + AddTextPrinterParameterized2(0, 1, gUnknown_0858BBE0[Menu_GetCursorPos()], 0, NULL, 2, 1, 3); + break; } } diff --git a/src/script_pokemon_util_80F87D8.c b/src/script_pokemon_util_80F87D8.c index 7e4c14531..ece030395 100755 --- a/src/script_pokemon_util_80F87D8.c +++ b/src/script_pokemon_util_80F87D8.c @@ -395,7 +395,7 @@ static void sub_80F8EE8(u8 taskId) task->data[0]++; break; case 4: - sub_80E2A78(gTasks[taskId].data[5]); + ClearToTransparentAndRemoveWindow(gTasks[taskId].data[5]); DestroyTask(taskId); break; }