mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
added include/constants/pokemon_debug,h for defines, restructured code order
This commit is contained in:
parent
8c23ad34ee
commit
bbe918941e
@ -1,6 +1,17 @@
|
||||
#ifndef GUARD_BATTLE_BG_H
|
||||
#define GUARD_BATTLE_BG_H
|
||||
|
||||
#if P_ENABLE_DEBUG
|
||||
struct BattleBackground
|
||||
{
|
||||
const void *tileset;
|
||||
const void *tilemap;
|
||||
const void *entryTileset;
|
||||
const void *entryTilemap;
|
||||
const void *palette;
|
||||
};
|
||||
#endif
|
||||
|
||||
void BattleInitBgsAndWindows(void);
|
||||
void InitBattleBgsVideo(void);
|
||||
void LoadBattleMenuWindowGfx(void);
|
||||
|
47
include/constants/pokemon_debug.h
Normal file
47
include/constants/pokemon_debug.h
Normal file
@ -0,0 +1,47 @@
|
||||
#ifndef GUARD_CONSTANTS_POKEMON_DEBUG_H
|
||||
#define GUARD_CONSTANTS_POKEMON_DEBUG_H
|
||||
|
||||
//Defines
|
||||
#define DEBUG_MON_X 144 + 32
|
||||
#define DEBUG_MON_Y 11 + 40
|
||||
#define DEBUG_MON_BACK_X 62
|
||||
#define DEBUG_MON_BACK_Y 80
|
||||
#define DEBUG_ICON_X 19
|
||||
#define DEBUG_ICON_Y 19
|
||||
#define DEBUG_MON_SHINY 0
|
||||
#define DEBUG_MON_NORMAL 9
|
||||
|
||||
#define MODIFY_DIGITS_MAX 4
|
||||
#define MODIFY_DIGITS_ARROW_X 41
|
||||
#define MODIFY_DIGITS_ARROW1_Y 12
|
||||
#define MODIFY_DIGITS_ARROW2_Y 36
|
||||
|
||||
#define GENDER_MALE 0
|
||||
#define GENDER_FEMALE 1
|
||||
#define MON_PIC_BACK 0
|
||||
#define MON_PIC_FRONT 1
|
||||
|
||||
//Windows
|
||||
#define WIN_NAME_NUMBERS 0
|
||||
#define WIN_INSTRUCTIONS 1
|
||||
#define WIN_ANIM_INFORMATION_FRONT 2
|
||||
#define WIN_ANIM_INFORMATION_BACK 3
|
||||
#define WIN_END 4
|
||||
|
||||
//Battle backgrounds
|
||||
#define MAP_BATTLE_SCENE_NORMAL 0
|
||||
#define MAP_BATTLE_SCENE_GYM 1
|
||||
#define MAP_BATTLE_SCENE_MAGMA 2
|
||||
#define MAP_BATTLE_SCENE_AQUA 3
|
||||
#define MAP_BATTLE_SCENE_SIDNEY 4
|
||||
#define MAP_BATTLE_SCENE_PHOEBE 5
|
||||
#define MAP_BATTLE_SCENE_GLACIA 6
|
||||
#define MAP_BATTLE_SCENE_DRAKE 7
|
||||
#define MAP_BATTLE_SCENE_FRONTIER 8
|
||||
#define MAP_BATTLE_SCENE_LEADER 9
|
||||
#define MAP_BATTLE_SCENE_WALLACE 10
|
||||
#define MAP_BATTLE_SCENE_GROUDON 11
|
||||
#define MAP_BATTLE_SCENE_KYOGRE 12
|
||||
#define MAP_BATTLE_SCENE_RAYQUAZA 13
|
||||
|
||||
#endif // GUARD_CONSTANTS_POKEMON_DEBUG_H
|
@ -1,6 +1,39 @@
|
||||
#ifndef GUARD_POKEMON_DEBUG_H
|
||||
#define GUARD_POKEMON_DEBUG_H
|
||||
|
||||
#include "constants/pokemon_debug.h"
|
||||
|
||||
//Structs
|
||||
struct PokemonDebugModifyArrows
|
||||
{
|
||||
u8 arrowSpriteId[2];
|
||||
u16 minValue;
|
||||
u16 maxValue;
|
||||
int currValue;
|
||||
u8 currentDigit;
|
||||
u8 maxDigits;
|
||||
u8 charDigits[MODIFY_DIGITS_MAX];
|
||||
void *modifiedValPtr;
|
||||
u8 typeOfVal;
|
||||
};
|
||||
|
||||
struct PokemonDebugMenu
|
||||
{
|
||||
u16 currentmonId;
|
||||
u8 currentmonWindowId;
|
||||
u8 InstructionsWindowId;
|
||||
u8 frontspriteId;
|
||||
u8 backspriteId;
|
||||
u8 iconspriteId;
|
||||
bool8 isShiny;
|
||||
bool8 isFemale;
|
||||
struct PokemonDebugModifyArrows modifyArrows;
|
||||
u8 animIdBack;
|
||||
u8 animIdFront;
|
||||
u8 battleBgType;
|
||||
u8 battleTerrain;
|
||||
};
|
||||
|
||||
void CB2_Debug_Pokemon(void);
|
||||
|
||||
|
||||
|
@ -24,6 +24,7 @@
|
||||
#include "constants/songs.h"
|
||||
#include "constants/trainers.h"
|
||||
|
||||
#if !P_ENABLE_DEBUG
|
||||
struct BattleBackground
|
||||
{
|
||||
const void *tileset;
|
||||
@ -32,6 +33,7 @@ struct BattleBackground
|
||||
const void *entryTilemap;
|
||||
const void *palette;
|
||||
};
|
||||
#endif
|
||||
|
||||
// .rodata
|
||||
static const u16 sUnrefArray[] = {0x0300, 0x0000}; //OamData?
|
||||
|
@ -32,63 +32,24 @@
|
||||
#include "string_util.h"
|
||||
#include "strings.h"
|
||||
#include "task.h"
|
||||
#include "text_window.h"
|
||||
#include "trainer_pokemon_sprites.h"
|
||||
|
||||
#include "constants/items.h"
|
||||
|
||||
//Defines
|
||||
#define DEBUG_MON_X 144 + 32
|
||||
#define DEBUG_MON_Y 11 + 40
|
||||
#define DEBUG_MON_BACK_X 62
|
||||
#define DEBUG_MON_BACK_Y 80
|
||||
#define DEBUG_ICON_X 19
|
||||
#define DEBUG_ICON_Y 19
|
||||
#define DEBUG_MON_SHINY 0
|
||||
#define DEBUG_MON_NORMAL 9
|
||||
|
||||
#define MODIFY_DIGITS_MAX 4
|
||||
#define MODIFY_DIGITS_ARROW_X 41
|
||||
#define MODIFY_DIGITS_ARROW1_Y 12
|
||||
#define MODIFY_DIGITS_ARROW2_Y 36
|
||||
|
||||
#define GENDER_MALE 0
|
||||
#define GENDER_FEMALE 1
|
||||
#define MON_PIC_BACK 0
|
||||
#define MON_PIC_FRONT 1
|
||||
|
||||
#if P_ENABLE_DEBUG
|
||||
extern const struct BattleBackground sBattleTerrainTable[];
|
||||
extern const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1];
|
||||
static const u16 sBgColor[] = {RGB_WHITE};
|
||||
|
||||
//Structs
|
||||
struct PokemonDebugModifyArrows
|
||||
static struct PokemonDebugMenu *GetStructPtr(u8 taskId)
|
||||
{
|
||||
u8 arrowSpriteId[2];
|
||||
u16 minValue;
|
||||
u16 maxValue;
|
||||
int currValue;
|
||||
u8 currentDigit;
|
||||
u8 maxDigits;
|
||||
u8 charDigits[MODIFY_DIGITS_MAX];
|
||||
void *modifiedValPtr;
|
||||
u8 typeOfVal;
|
||||
};
|
||||
u8 *taskDataPtr = (u8*)(&gTasks[taskId].data[0]);
|
||||
|
||||
struct PokemonDebugMenu
|
||||
{
|
||||
u16 currentmonId;
|
||||
u8 currentmonWindowId;
|
||||
u8 InstructionsWindowId;
|
||||
u8 frontspriteId;
|
||||
u8 backspriteId;
|
||||
u8 iconspriteId;
|
||||
bool8 isShiny;
|
||||
bool8 isFemale;
|
||||
struct PokemonDebugModifyArrows modifyArrows;
|
||||
u8 animIdBack;
|
||||
u8 animIdFront;
|
||||
u8 battleBgType;
|
||||
u8 battleTerrain;
|
||||
};
|
||||
return (struct PokemonDebugMenu*)(T1_READ_PTR(taskDataPtr));
|
||||
}
|
||||
|
||||
//BgTemplates
|
||||
static const struct BgTemplate sBgTemplates[] =
|
||||
{
|
||||
{
|
||||
@ -130,11 +91,6 @@ static const struct BgTemplate sBgTemplates[] =
|
||||
};
|
||||
|
||||
//WindowTemplates
|
||||
#define WIN_NAME_NUMBERS 0
|
||||
#define WIN_INSTRUCTIONS 1
|
||||
#define WIN_ANIM_INFORMATION_FRONT 2
|
||||
#define WIN_ANIM_INFORMATION_BACK 3
|
||||
#define WIN_END 4
|
||||
static const struct WindowTemplate sPokemonDebugWindowTemplate[] =
|
||||
{
|
||||
[WIN_NAME_NUMBERS] = {
|
||||
@ -176,8 +132,7 @@ static const struct WindowTemplate sPokemonDebugWindowTemplate[] =
|
||||
DUMMY_WIN_TEMPLATE,
|
||||
};
|
||||
|
||||
#if P_ENABLE_DEBUG
|
||||
extern const u8 sMonFrontAnimIdsTable[NUM_SPECIES - 1];
|
||||
//Lookup tables
|
||||
const u8 gBackAnimNames[][23 + 1] =
|
||||
{
|
||||
[BACK_ANIM_NONE] = _("NONE"),
|
||||
@ -377,13 +332,6 @@ static void Handle_Input_Debug_Pokemon(u8);
|
||||
static void ReloadPokemonSprites(struct PokemonDebugMenu *data);
|
||||
static void Exit_Debug_Pokemon(u8);
|
||||
|
||||
static struct PokemonDebugMenu *GetStructPtr(u8 taskId)
|
||||
{
|
||||
u8 *taskDataPtr = (u8*)(&gTasks[taskId].data[0]);
|
||||
|
||||
return (struct PokemonDebugMenu*)(T1_READ_PTR(taskDataPtr));
|
||||
}
|
||||
|
||||
//Text handling functions
|
||||
static void PadString(const u8 *src, u8 *dst)
|
||||
{
|
||||
@ -657,29 +605,6 @@ void BattleLoadOpponentMonSpriteGfxCustom(u16 species, bool8 isFemale, bool8 isS
|
||||
}
|
||||
|
||||
//Battle background functions
|
||||
struct BattleBackground
|
||||
{
|
||||
const void *tileset;
|
||||
const void *tilemap;
|
||||
const void *entryTileset;
|
||||
const void *entryTilemap;
|
||||
const void *palette;
|
||||
};
|
||||
extern const struct BattleBackground sBattleTerrainTable[];
|
||||
#define MAP_BATTLE_SCENE_NORMAL 0
|
||||
#define MAP_BATTLE_SCENE_GYM 1
|
||||
#define MAP_BATTLE_SCENE_MAGMA 2
|
||||
#define MAP_BATTLE_SCENE_AQUA 3
|
||||
#define MAP_BATTLE_SCENE_SIDNEY 4
|
||||
#define MAP_BATTLE_SCENE_PHOEBE 5
|
||||
#define MAP_BATTLE_SCENE_GLACIA 6
|
||||
#define MAP_BATTLE_SCENE_DRAKE 7
|
||||
#define MAP_BATTLE_SCENE_FRONTIER 8
|
||||
#define MAP_BATTLE_SCENE_LEADER 9
|
||||
#define MAP_BATTLE_SCENE_WALLACE 10
|
||||
#define MAP_BATTLE_SCENE_GROUDON 11
|
||||
#define MAP_BATTLE_SCENE_KYOGRE 12
|
||||
#define MAP_BATTLE_SCENE_RAYQUAZA 13
|
||||
static void LoadBattleBg(u8 battleBgType, u8 battleTerrain)
|
||||
{
|
||||
switch (battleBgType)
|
||||
@ -796,6 +721,7 @@ static void ResetPokemonDebugWindows(void)
|
||||
CopyWindowToVram(i, 3);
|
||||
}
|
||||
}
|
||||
|
||||
void CB2_Debug_Pokemon(void)
|
||||
{
|
||||
u8 taskId;
|
||||
@ -824,7 +750,8 @@ void CB2_Debug_Pokemon(void)
|
||||
FreeAllSpritePalettes();
|
||||
gReservedSpritePaletteCount = 8;
|
||||
ResetAllPicSprites();
|
||||
//BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
|
||||
BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
|
||||
LoadPalette(GetTextWindowPalette(0), 15*16, 0x40);
|
||||
|
||||
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 20, 15);
|
||||
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
|
||||
|
Loading…
Reference in New Issue
Block a user