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@ -252,7 +252,7 @@
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// Other settings
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#define B_DOUBLE_WILD_CHANCE 0 // % chance of encountering two Pokémon in a Wild Encounter.
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#define B_MULTI_BATTLE_WHITEOUT GEN_8 // In Gen4+, multi battles end when the Player and also their Partner don't have any more Pokémon to fight.
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#define B_EVOLUTION_AFTER_WHITEOUT TRUE // If set to TRUE, Pokemon that qualify for evolution after battle will evolve even if the player loses.
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#define B_EVOLUTION_AFTER_WHITEOUT GEN_6 // In Gen6+, Pokemon that qualify for evolution after battle will evolve even if the player loses.
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#define B_WILD_NATURAL_ENEMIES TRUE // If set to TRUE, certain wild mon species will attack other species when partnered in double wild battles (eg. Zangoose vs Seviper)
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// Animation Settings
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@ -5174,11 +5174,7 @@ static void FreeResetData_ReturnToOvOrDoEvolutions(void)
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| BATTLE_TYPE_FRONTIER
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| BATTLE_TYPE_EREADER_TRAINER
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| BATTLE_TYPE_WALLY_TUTORIAL))
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#if !B_EVOLUTION_AFTER_WHITEOUT
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&& (gBattleOutcome == B_OUTCOME_WON || gBattleOutcome == B_OUTCOME_CAUGHT))
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#else
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)
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#endif
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&& (B_EVOLUTION_AFTER_WHITEOUT >= GEN_6 || gBattleOutcome == B_OUTCOME_WON || gBattleOutcome == B_OUTCOME_CAUGHT))
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{
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gBattleMainFunc = TrySpecialEvolution;
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}
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