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Scaninc: Don't insert missing headers into dependencies
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parent
6638ebe7fd
commit
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@ -1,6 +1,6 @@
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#include <string.h>
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#include "global.h"
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#include "menu.h"
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#include "string.h"
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#include "string_util.h"
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#include "task.h"
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#include "text.h"
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@ -1,4 +1,3 @@
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#include <string.h>
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#include "global.h"
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#include "item_menu.h"
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#include "battle.h"
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@ -41,6 +40,7 @@
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#include "shop.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string.h"
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#include "strings.h"
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#include "string_util.h"
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#include "task.h"
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@ -1,4 +1,3 @@
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#include <string.h>
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#include "global.h"
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#include "trainer_pokemon_sprites.h"
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#include "bg.h"
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@ -31,6 +30,7 @@
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#include "scanline_effect.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string.h"
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#include "strings.h"
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#include "string_util.h"
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#include "task.h"
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@ -97,7 +97,6 @@ int main(int argc, char **argv)
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}
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for (auto include : file.GetIncludes())
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{
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bool found = false;
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for (auto includeDir : includeDirs)
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{
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std::string path(includeDir + include);
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@ -108,22 +107,9 @@ int main(int argc, char **argv)
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{
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filesToProcess.push(path);
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}
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found = true;
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break;
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}
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}
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if (!found)
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{
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if (GetFileType(include) == SourceFileType::Header)
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// We don't have any generated .h files... yet.
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// Better to give a warning; debugging the makefile when a
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// header is missing is very difficult.
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fprintf(stderr, "scaninc: warning: C header file \"%s\" not found. (included from \"%s\")\n",
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include.c_str(), filePath.c_str());
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// It's probably a generated file.
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dependencies.insert(include);
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}
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}
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includeDirs.pop_back();
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}
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