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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 03:04:15 +01:00
Remove all trailing whitespace (master) (#3472)
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@ -11,7 +11,7 @@ body:
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attributes:
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label: Description
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description: |
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Describe the issue you are experiencing.
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Describe the issue you are experiencing.
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Attach images/videos if possible.
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placeholder: |
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Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video
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@ -11,7 +11,7 @@ body:
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attributes:
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label: Description
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description: |
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Describe the issue you are experiencing.
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Describe the issue you are experiencing.
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Attach images/videos if possible.
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placeholder: |
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Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video
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|
@ -11,7 +11,7 @@ body:
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attributes:
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label: Description
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description: |
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Describe the issue you are experiencing.
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Describe the issue you are experiencing.
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Attach images/videos if possible.
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placeholder: |
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Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video
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|
2
.github/ISSUE_TEMPLATE/04_other_errors.yaml
vendored
2
.github/ISSUE_TEMPLATE/04_other_errors.yaml
vendored
@ -11,7 +11,7 @@ body:
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attributes:
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label: Description
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description: |
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Describe the issue you are experiencing.
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Describe the issue you are experiencing.
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Attach images/videos if possible.
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placeholder: |
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Please enter a description of the issue. Here you can also attach log screenshots, gifs or a video
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|
2
.github/ISSUE_TEMPLATE/config.yml
vendored
2
.github/ISSUE_TEMPLATE/config.yml
vendored
@ -1,5 +1,5 @@
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blank_issues_enabled: false
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contact_links:
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contact_links:
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- name: Rom-Hacking Hideout's Discord server!
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url: https://discord.gg/6CzjAG6GZk
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about: You can follow the development of pokeemerald-expansion and be notified of new releases :)
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@ -150,9 +150,9 @@ Note that in msys2, Copy is Ctrl+Insert and Paste is Shift+Insert.
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<details>
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<summary><i>Notes...</i></summary>
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> Note 1: While not shown, msys uses forward slashes `/` instead of backwards slashes `\` as the directory separator.
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> Note 2: If the path has spaces, then the path must be wrapped with quotations, e.g. `cd "Downloads/My Downloads"`.
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> Note 3: Windows path names are case-insensitive so adhering to capitalization isn’t needed.
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> Note 1: While not shown, msys uses forward slashes `/` instead of backwards slashes `\` as the directory separator.
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> Note 2: If the path has spaces, then the path must be wrapped with quotations, e.g. `cd "Downloads/My Downloads"`.
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> Note 3: Windows path names are case-insensitive so adhering to capitalization isn’t needed.
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> Note 4: If libpng was saved elsewhere, you will need to specify the full path to where libpng was downloaded, e.g. `cd c:/devkitpro/msys2` if it was saved there.
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</details>
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@ -244,7 +244,7 @@ BattleScript_TrainerASlideMsgRet::
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BattleScript_TrainerASlideMsgEnd2::
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call BattleScript_TrainerASlideMsgRet
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end2
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BattleScript_TrainerBSlideMsgRet::
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handletrainerslidemsg BS_SCRIPTING, 0
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trainerslidein B_POSITION_OPPONENT_RIGHT
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@ -1665,13 +1665,13 @@ static const u8 sTourneyTreePokeballCoords[DOME_TOURNAMENT_TRAINERS_COUNT + DOME
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{.tile = LINE_V_L, .y = 9, .x = 17}, \
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{.tile = LINE_V_L, .y = 10, .x = 17}, \
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{.tile = LINE_V_L_HALF_LOGO, .y = 11, .x = 17},
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#define LINESECTION_SEMIFINAL_BOTTOM_RIGHT \
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{.tile = LINE_V_L_LOGO4, .y = 14, .x = 17}, \
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{.tile = LINE_V_L_LOGO3, .y = 13, .x = 17}, \
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{.tile = LINE_V_L_LOGO2, .y = 12, .x = 17}, \
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{.tile = LINE_V_L_LOGO1, .y = 11, .x = 17},
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#define LINESECTION_FINAL_LEFT \
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{.tile = LINE_H_LOGO1, .y = 11, .x = 13}, \
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{.tile = LINE_H_LOGO2, .y = 11, .x = 14},
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@ -3672,13 +3672,13 @@ static void Task_BounceBall(u8 taskId)
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sprite->callback = SpriteCB_LastUsedBallBounce; //Show and bounce down
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task->sState++;
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}
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break;
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break;
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case 4: // Destroy Task
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if(!sprite->sMoving)
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{
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sprite->callback = SpriteCB_LastUsedBall;
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DestroyTask(taskId);
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}
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}
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}
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if (!gLastUsedBallMenuPresent)
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{
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@ -15,7 +15,7 @@
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#endif
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#if I_TYPE_BOOST_POWER >= GEN_4 // For non Pokémon-specific type-boosting held items.
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#define TYPE_BOOST_PARAM 20
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#define TYPE_BOOST_PARAM 20
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#else
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#define TYPE_BOOST_PARAM 10
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#endif
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@ -681,7 +681,7 @@ bool8 CameraMove(int x, int y)
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{
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DebugPrintfLevel(MGBA_LOG_WARN, "GetIncomingConnection returned an invalid connection inside CameraMove!");
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}
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}
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return gCamera.active;
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}
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@ -604,7 +604,7 @@ static const u8 sSpeciesToBackAnimSet[NUM_SPECIES] =
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[SPECIES_JIRACHI] = BACK_ANIM_CONVEX_DOUBLE_ARC,
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[SPECIES_DEOXYS] = BACK_ANIM_SHRINK_GROW_VIBRATE,
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[SPECIES_CHIMECHO] = BACK_ANIM_CONVEX_DOUBLE_ARC,
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// Gen 4
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[SPECIES_TURTWIG] = BACK_ANIM_H_SLIDE,
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[SPECIES_GROTLE] = BACK_ANIM_H_SLIDE,
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@ -713,7 +713,7 @@ static const u8 sSpeciesToBackAnimSet[NUM_SPECIES] =
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[SPECIES_DARKRAI] = BACK_ANIM_SHRINK_GROW_VIBRATE,
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[SPECIES_SHAYMIN] = BACK_ANIM_CONCAVE_ARC_SMALL,
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[SPECIES_ARCEUS] = BACK_ANIM_GROW,
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//Gen 4 Forms
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[SPECIES_DEOXYS_ATTACK] = BACK_ANIM_GROW_STUTTER,
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[SPECIES_DEOXYS_DEFENSE] = BACK_ANIM_DIP_RIGHT_SIDE,
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@ -749,7 +749,7 @@ static const u8 sSpeciesToBackAnimSet[NUM_SPECIES] =
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[SPECIES_ARCEUS_DRAGON] = BACK_ANIM_GROW_STUTTER,
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[SPECIES_ARCEUS_DARK] = BACK_ANIM_GROW_STUTTER,
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[SPECIES_ARCEUS_FAIRY] = BACK_ANIM_GROW_STUTTER,
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// Gen 5
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[SPECIES_VICTINI] = BACK_ANIM_H_SHAKE,
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[SPECIES_SNIVY] = BACK_ANIM_H_SLIDE,
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@ -812,7 +812,7 @@ static const u8 sSpeciesToBackAnimSet[NUM_SPECIES] =
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[SPECIES_KROKOROK] = BACK_ANIM_V_STRETCH,
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[SPECIES_KROOKODILE] = BACK_ANIM_V_SHAKE_LOW,
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[SPECIES_DARUMAKA] = BACK_ANIM_CONCAVE_ARC_LARGE,
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[SPECIES_DARMANITAN] = BACK_ANIM_V_SHAKE_H_SLIDE,
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[SPECIES_DARMANITAN] = BACK_ANIM_V_SHAKE_H_SLIDE,
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[SPECIES_MARACTUS] = BACK_ANIM_CONCAVE_ARC_LARGE,
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[SPECIES_DWEBBLE] = BACK_ANIM_H_SLIDE,
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[SPECIES_CRUSTLE] = BACK_ANIM_V_SHAKE_LOW,
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@ -928,7 +928,7 @@ static const u8 sSpeciesToBackAnimSet[NUM_SPECIES] =
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[SPECIES_GENESECT_SHOCK_DRIVE] = BACK_ANIM_CIRCLE_COUNTERCLOCKWISE,
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[SPECIES_GENESECT_BURN_DRIVE] = BACK_ANIM_CIRCLE_COUNTERCLOCKWISE,
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[SPECIES_GENESECT_CHILL_DRIVE] = BACK_ANIM_CIRCLE_COUNTERCLOCKWISE,
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//Gen 6
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[SPECIES_CHESPIN] = BACK_ANIM_H_SLIDE,
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[SPECIES_QUILLADIN] = BACK_ANIM_GROW,
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@ -1002,7 +1002,7 @@ static const u8 sSpeciesToBackAnimSet[NUM_SPECIES] =
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[SPECIES_DIANCIE] = BACK_ANIM_CIRCLE_COUNTERCLOCKWISE,
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[SPECIES_HOOPA] = BACK_ANIM_CONVEX_DOUBLE_ARC,
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[SPECIES_VOLCANION] = BACK_ANIM_SHAKE_GLOW_RED,
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//Gen 6 Forms
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[SPECIES_GRENINJA_ASH] = BACK_ANIM_SHAKE_GLOW_BLUE,
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[SPECIES_GRENINJA_BATTLE_BOND] = BACK_ANIM_V_STRETCH,
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@ -1061,7 +1061,7 @@ static const u8 sSpeciesToBackAnimSet[NUM_SPECIES] =
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[SPECIES_ZYGARDE_50_POWER_CONSTRUCT] = BACK_ANIM_SHAKE_GLOW_GREEN,
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[SPECIES_ZYGARDE_COMPLETE] = BACK_ANIM_SHAKE_GLOW_GREEN,
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[SPECIES_HOOPA_UNBOUND] = BACK_ANIM_V_SHAKE_LOW,
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//Gen 6 Megas (Thanks Furret/CyanSMP64!)
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[SPECIES_VENUSAUR_MEGA] = BACK_ANIM_SHAKE_GLOW_GREEN,
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[SPECIES_CHARIZARD_MEGA_X] = BACK_ANIM_SHAKE_GLOW_BLUE,
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@ -1111,7 +1111,7 @@ static const u8 sSpeciesToBackAnimSet[NUM_SPECIES] =
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[SPECIES_RAYQUAZA_MEGA] = BACK_ANIM_SHAKE_GLOW_GREEN,
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[SPECIES_KYOGRE_PRIMAL] = BACK_ANIM_SHAKE_GLOW_BLUE,
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[SPECIES_GROUDON_PRIMAL] = BACK_ANIM_SHAKE_GLOW_RED,
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};
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// Equivalent to struct YellowFlashData, but doesn't match as a struct
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@ -1262,7 +1262,7 @@ static void ApplyOffsetSpriteValues(struct PokemonDebugMenu *data)
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gSprites[data->backspriteId].y = DEBUG_MON_BACK_Y + gMonBackPicCoords[species].y_offset + data->offsetsSpriteValues.offset_back_picCoords;
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//Front
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gSprites[data->frontspriteId].y = GetBattlerSpriteFinal_YCustom(species, data->offsetsSpriteValues.offset_front_picCoords, data->offsetsSpriteValues.offset_front_elevation);
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if (data->currentSubmenu == 2)
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UpdateShadowSpriteInvisible(data);
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}
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@ -55,7 +55,7 @@ SINGLE_BATTLE_TEST("Eject Button will not activate under Substitute")
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OPPONENT(SPECIES_RAICHU) { Item(ITEM_EJECT_BUTTON); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN {
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TURN {
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MOVE(opponent, MOVE_SUBSTITUTE);
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MOVE(player, MOVE_TACKLE);
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}
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@ -1,11 +1,11 @@
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#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_HYDRO_STEAM].effect == EFFECT_HYDRO_STEAM);
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}
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SINGLE_BATTLE_TEST("Hydro Steam deals 1.5x damage under both Sunlight and Rain", s16 damage)
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{
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u16 setupMove;
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@ -26,7 +26,7 @@ SINGLE_BATTLE_TEST("Hydro Steam deals 1.5x damage under both Sunlight and Rain",
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Hydro Steam is affected by Utility Umbrella", s16 damage)
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{
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u32 itemPlayer;
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@ -103,7 +103,7 @@ TO_DO_BATTLE_TEST("Revived battlers still lose their turn");
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// OPPONENT(SPECIES_WYNAUT) { HP(1); }
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// } WHEN {
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// TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentRight);
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// MOVE(opponentLeft, MOVE_REVIVAL_BLESSING);
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// MOVE(opponentLeft, MOVE_REVIVAL_BLESSING);
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// SEND_OUT(opponentLeft, 1); }
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// } SCENE {
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// MESSAGE("Wobbuffet used Tackle!");
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@ -62,7 +62,7 @@ SINGLE_BATTLE_TEST("Roost fails if the user is under the effects of Heal Block")
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}
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SINGLE_BATTLE_TEST("Roost recovers 50% of the user's Max HP")
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{
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{
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s16 hp;
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KNOWN_FAILING; // All healing is currently rounded down
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@ -222,7 +222,7 @@ SINGLE_BATTLE_TEST("Roost, if used by a Mystery/Flying type, treats the user as
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MESSAGE("It's not very effective…");
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MESSAGE("It doesn't affect Moltres…");
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}
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}
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}
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}
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// Tested in ORAS
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@ -234,9 +234,9 @@ DOUBLE_BATTLE_TEST("Roost suppresses the user's not-yet-aquired Flying-type this
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PLAYER(SPECIES_KECLEON) { Speed(40); HP(150); Ability(ABILITY_COLOR_CHANGE); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(10); }
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OPPONENT(SPECIES_PIDGEY) { Speed(30); }
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OPPONENT(SPECIES_SANDSHREW) { Speed(20); }
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OPPONENT(SPECIES_SANDSHREW) { Speed(20); }
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_ROOST);
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TURN { MOVE(playerLeft, MOVE_ROOST);
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MOVE(opponentLeft, MOVE_GUST, target: playerLeft);
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MOVE(opponentRight, MOVE_EARTHQUAKE, target: playerLeft); }
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} SCENE {
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@ -441,6 +441,6 @@ SINGLE_BATTLE_TEST("Roost does not suppress the ungrounded effect of Telekinesis
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}
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// Tested in ORAS
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// Transform does not copy the Roost "status" either.
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// Transform does not copy the Roost "status" either.
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// Probably better as a Transform test.
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TO_DO_BATTLE_TEST("Roost's suppression does not prevent others who are Transforming into the user from copying its Flying-type");
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@ -143,7 +143,7 @@ SINGLE_BATTLE_TEST("Teatime does not affect Pokémon in the semi-invulnerable tu
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_NONE); }
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_LIECHI_BERRY); }
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} WHEN {
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TURN {
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TURN {
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MOVE(opponent, MOVE_FLY);
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MOVE(player, MOVE_TEATIME);
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}
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@ -172,7 +172,7 @@ SINGLE_BATTLE_TEST("Teatime triggers Volt Absorb if it has been affected by Elec
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PLAYER(SPECIES_JOLTEON) { Ability(ABILITY_VOLT_ABSORB); Item(item); HP(55); MaxHP(100); }
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_LIECHI_BERRY); }
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} WHEN {
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TURN {
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TURN {
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MOVE(player, move);
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MOVE(opponent, MOVE_TEATIME);
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}
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@ -248,7 +248,7 @@ SINGLE_BATTLE_TEST("Teatime triggers Motor Drive if it has been affected by Elec
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PLAYER(SPECIES_ELECTIVIRE) { Ability(ABILITY_MOTOR_DRIVE); Item(item); }
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_LIECHI_BERRY); }
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} WHEN {
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TURN {
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TURN {
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MOVE(player, move);
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MOVE(opponent, MOVE_TEATIME);
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}
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@ -7,7 +7,7 @@ ASSUMPTIONS
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ASSUME(gBattleMoves[MOVE_EMBER].type == TYPE_FIRE);
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ASSUME(gBattleMoves[MOVE_WATER_GUN].type == TYPE_WATER);
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}
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SINGLE_BATTLE_TEST("Rain multiplies the power of Fire-type moves by 0.5x", s16 damage)
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{
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u32 setupMove;
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@ -26,7 +26,7 @@ SINGLE_BATTLE_TEST("Rain multiplies the power of Fire-type moves by 0.5x", s16 d
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(0.5), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Rain multiplies the power of Water-type moves by 1.5x", s16 damage)
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{
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u32 setupMove;
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@ -7,7 +7,7 @@ ASSUMPTIONS
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ASSUME(gBattleMoves[MOVE_EMBER].type == TYPE_FIRE);
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ASSUME(gBattleMoves[MOVE_WATER_GUN].type == TYPE_WATER);
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}
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SINGLE_BATTLE_TEST("Sunlight multiplies the power of Fire-type moves by 1.5x", s16 damage)
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{
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u32 setupMove;
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@ -26,7 +26,7 @@ SINGLE_BATTLE_TEST("Sunlight multiplies the power of Fire-type moves by 1.5x", s
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Sunlight multiplies the power of Water-type moves by 0.5x", s16 damage)
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{
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u32 setupMove;
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