Using TAG_NONE in battle debug

This commit is contained in:
Eduardo Quezada D'Ottone 2021-12-18 10:55:04 -03:00
parent 84ce9745d5
commit bd75ee9688

View File

@ -792,13 +792,13 @@ static void Task_ShowAiPoints(u8 taskId)
gBattleMons[data->aiBattlerId].otId, gBattleMons[data->aiBattlerId].otId,
gBattleMons[data->aiBattlerId].personality, gBattleMons[data->aiBattlerId].personality,
TRUE, TRUE,
39, 130, 15, 0xFFFF); 39, 130, 15, TAG_NONE);
#else #else
data->aiMonSpriteId = CreateMonPicSprite(gBattleMons[data->aiBattlerId].species, data->aiMonSpriteId = CreateMonPicSprite(gBattleMons[data->aiBattlerId].species,
gBattleMons[data->aiBattlerId].otId, gBattleMons[data->aiBattlerId].otId,
gBattleMons[data->aiBattlerId].personality, gBattleMons[data->aiBattlerId].personality,
TRUE, TRUE,
39, 130, 15, 0xFFFF); 39, 130, 15, TAG_NONE);
#endif #endif
data->aiViewState++; data->aiViewState++;
break; break;
@ -915,13 +915,13 @@ static void Task_ShowAiKnowledge(u8 taskId)
gBattleMons[data->aiBattlerId].otId, gBattleMons[data->aiBattlerId].otId,
gBattleMons[data->aiBattlerId].personality, gBattleMons[data->aiBattlerId].personality,
TRUE, TRUE,
39, 130, 15, 0xFFFF); 39, 130, 15, TAG_NONE);
#else #else
data->aiMonSpriteId = CreateMonPicSprite(gBattleMons[data->aiBattlerId].species, data->aiMonSpriteId = CreateMonPicSprite(gBattleMons[data->aiBattlerId].species,
gBattleMons[data->aiBattlerId].otId, gBattleMons[data->aiBattlerId].otId,
gBattleMons[data->aiBattlerId].personality, gBattleMons[data->aiBattlerId].personality,
TRUE, TRUE,
39, 130, 15, 0xFFFF); 39, 130, 15, TAG_NONE);
#endif #endif
data->aiViewState++; data->aiViewState++;
break; break;