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add mirror herb tests
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51
test/hold_effect_mirror_herb.c
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51
test/hold_effect_mirror_herb.c
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#include "global.h"
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#include "test_battle.h"
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ASSUMPTIONS
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{
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gItems[ITEM_MIRROR_HERB].holdEffect == HOLD_EFFECT_MIRROR_HERB;
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};
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SINGLE_BATTLE_TEST("Mirror Herb copies all of foe's stat changes in a turn", s16 damage)
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{
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u32 item;
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PARAMETRIZE{ item = ITEM_NONE; }
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PARAMETRIZE{ item = ITEM_MIRROR_HERB; }
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GIVEN {
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ASSUME(gItems[ITEM_MIRROR_HERB].holdEffect == HOLD_EFFECT_MIRROR_HERB);
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PLAYER(SPECIES_WOBBUFFET) { Speed(4); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); Item(item); }
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} WHEN {
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TURN { MOVE(player, MOVE_DRAGON_DANCE); }
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TURN { MOVE(player, MOVE_TACKLE); MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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if (item == ITEM_NONE) {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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HP_BAR(player, captureDamage: &results[i].damage);
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} else {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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HP_BAR(player, captureDamage: &results[i].damage);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
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}
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
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EXPECT_EQ(player->statStages[STAT_ATK], opponent->statStages[STAT_ATK]);
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EXPECT_EQ(player->statStages[STAT_SPEED], opponent->statStages[STAT_SPEED]);
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}
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}
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SINGLE_BATTLE_TEST("Mirror Herb copies all of of Stuff Cheeks", s16 damage)
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{
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GIVEN {
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ASSUME(gItems[ITEM_MIRROR_HERB].holdEffect == HOLD_EFFECT_MIRROR_HERB);
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ASSUME(gItems[ITEM_LIECHI_BERRY].holdEffect == HOLD_EFFECT_ATTACK_UP);
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PLAYER(SPECIES_SKWOVET) { Item(ITEM_LIECHI_BERRY); }
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_MIRROR_HERB); }
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} WHEN {
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TURN { MOVE(player, MOVE_STUFF_CHEEKS); }
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} THEN {
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EXPECT_EQ(player->statStages[STAT_ATK], opponent->statStages[STAT_ATK]);
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EXPECT_EQ(player->statStages[STAT_DEF], opponent->statStages[STAT_DEF]);
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}
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}
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