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@ -651,7 +651,7 @@ static const struct LevelUpMove sVulpixLevelUpLearnset[] = {
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LEVEL_UP_MOVE(15, MOVE_FIRE_SPIN),
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//LEVEL_UP_MOVE(18, MOVE_PAYBACK),
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LEVEL_UP_MOVE(20, MOVE_WILL_O_WISP),
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LEVEL_UP_MOVE(23, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(23, MOVE_FEINT_ATTACK),
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//LEVEL_UP_MOVE(26, MOVE_HEX),
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//LEVEL_UP_MOVE(28, MOVE_FLAME_BURST),
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LEVEL_UP_MOVE(31, MOVE_EXTRASENSORY),
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@ -932,7 +932,7 @@ static const struct LevelUpMove sMeowthLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 9, MOVE_FAKE_OUT),
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LEVEL_UP_MOVE(14, MOVE_FURY_SWIPES),
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LEVEL_UP_MOVE(17, MOVE_SCREECH),
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LEVEL_UP_MOVE(22, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(22, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(25, MOVE_TAUNT),
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LEVEL_UP_MOVE(30, MOVE_PAY_DAY),
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LEVEL_UP_MOVE(33, MOVE_SLASH),
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@ -957,7 +957,7 @@ static const struct LevelUpMove sPersianLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 9, MOVE_FAKE_OUT),
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LEVEL_UP_MOVE(14, MOVE_FURY_SWIPES),
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LEVEL_UP_MOVE(17, MOVE_SCREECH),
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LEVEL_UP_MOVE(22, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(22, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(25, MOVE_TAUNT),
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//LEVEL_UP_MOVE(32, MOVE_POWER_GEM),
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LEVEL_UP_MOVE(37, MOVE_SLASH),
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@ -1895,7 +1895,7 @@ static const struct LevelUpMove sHypnoLevelUpLearnset[] = {
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static const struct LevelUpMove sKrabbyLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_MUD_SPORT),
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LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
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LEVEL_UP_MOVE( 5, MOVE_VICE_GRIP),
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LEVEL_UP_MOVE( 5, MOVE_VISE_GRIP),
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LEVEL_UP_MOVE( 9, MOVE_LEER),
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LEVEL_UP_MOVE(11, MOVE_HARDEN),
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LEVEL_UP_MOVE(15, MOVE_BUBBLE_BEAM),
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@ -1915,9 +1915,9 @@ static const struct LevelUpMove sKinglerLevelUpLearnset[] = {
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//LEVEL_UP_MOVE( 1, MOVE_WIDE_GUARD),
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LEVEL_UP_MOVE( 1, MOVE_MUD_SPORT),
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LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
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LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
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LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
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LEVEL_UP_MOVE( 1, MOVE_LEER),
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LEVEL_UP_MOVE( 5, MOVE_VICE_GRIP),
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LEVEL_UP_MOVE( 5, MOVE_VISE_GRIP),
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LEVEL_UP_MOVE( 9, MOVE_LEER),
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LEVEL_UP_MOVE(11, MOVE_HARDEN),
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LEVEL_UP_MOVE(15, MOVE_BUBBLE_BEAM),
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@ -2070,7 +2070,7 @@ static const struct LevelUpMove sHitmonleeLevelUpLearnset[] = {
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LEVEL_UP_MOVE(17, MOVE_BRICK_BREAK),
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LEVEL_UP_MOVE(21, MOVE_FOCUS_ENERGY),
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//LEVEL_UP_MOVE(25, MOVE_FEINT),
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LEVEL_UP_MOVE(29, MOVE_HI_JUMP_KICK),
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LEVEL_UP_MOVE(29, MOVE_HIGH_JUMP_KICK),
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LEVEL_UP_MOVE(33, MOVE_MIND_READER),
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LEVEL_UP_MOVE(37, MOVE_FORESIGHT),
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//LEVEL_UP_MOVE(41, MOVE_WIDE_GUARD),
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@ -2488,7 +2488,7 @@ static const struct LevelUpMove sMagmarLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_EMBER),
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LEVEL_UP_MOVE( 5, MOVE_EMBER),
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LEVEL_UP_MOVE( 8, MOVE_SMOKESCREEN),
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LEVEL_UP_MOVE(12, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(12, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(15, MOVE_FIRE_SPIN),
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//LEVEL_UP_MOVE(19, MOVE_CLEAR_SMOG),
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//LEVEL_UP_MOVE(22, MOVE_FLAME_BURST),
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@ -2502,7 +2502,7 @@ static const struct LevelUpMove sMagmarLevelUpLearnset[] = {
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};
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static const struct LevelUpMove sPinsirLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
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LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
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LEVEL_UP_MOVE( 1, MOVE_FOCUS_ENERGY),
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LEVEL_UP_MOVE( 4, MOVE_BIND),
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LEVEL_UP_MOVE( 8, MOVE_SEISMIC_TOSS),
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@ -3679,7 +3679,7 @@ static const struct LevelUpMove sSudowoodoLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 8, MOVE_LOW_KICK),
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LEVEL_UP_MOVE(12, MOVE_ROCK_THROW),
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LEVEL_UP_MOVE(15, MOVE_MIMIC),
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LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
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//LEVEL_UP_MOVE(22, MOVE_TEARFUL_LOOK),
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LEVEL_UP_MOVE(26, MOVE_ROCK_TOMB),
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LEVEL_UP_MOVE(29, MOVE_BLOCK),
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@ -3926,7 +3926,7 @@ static const struct LevelUpMove sUmbreonLevelUpLearnset[] = {
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//LEVEL_UP_MOVE( 9, MOVE_BABY_DOLL_EYES),
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LEVEL_UP_MOVE(13, MOVE_QUICK_ATTACK),
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LEVEL_UP_MOVE(17, MOVE_CONFUSE_RAY),
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LEVEL_UP_MOVE(20, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(20, MOVE_FEINT_ATTACK),
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//LEVEL_UP_MOVE(25, MOVE_ASSURANCE),
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LEVEL_UP_MOVE(29, MOVE_SCREECH),
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LEVEL_UP_MOVE(33, MOVE_MOONLIGHT),
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@ -3945,7 +3945,7 @@ static const struct LevelUpMove sMurkrowLevelUpLearnset[] = {
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LEVEL_UP_MOVE(21, MOVE_NIGHT_SHADE),
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//LEVEL_UP_MOVE(25, MOVE_ASSURANCE),
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LEVEL_UP_MOVE(31, MOVE_TAUNT),
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LEVEL_UP_MOVE(35, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(35, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(41, MOVE_MEAN_LOOK),
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//LEVEL_UP_MOVE(45, MOVE_FOUL_PLAY),
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//LEVEL_UP_MOVE(50, MOVE_TAILWIND),
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@ -4112,7 +4112,7 @@ static const struct LevelUpMove sGligarLevelUpLearnset[] = {
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LEVEL_UP_MOVE(10, MOVE_KNOCK_OFF),
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LEVEL_UP_MOVE(13, MOVE_QUICK_ATTACK),
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LEVEL_UP_MOVE(16, MOVE_FURY_CUTTER),
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LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
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//LEVEL_UP_MOVE(22, MOVE_ACROBATICS),
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LEVEL_UP_MOVE(27, MOVE_SLASH),
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//LEVEL_UP_MOVE(30, MOVE_U_TURN),
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@ -4294,7 +4294,7 @@ static const struct LevelUpMove sSneaselLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_LEER),
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LEVEL_UP_MOVE( 1, MOVE_TAUNT),
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LEVEL_UP_MOVE( 8, MOVE_QUICK_ATTACK),
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LEVEL_UP_MOVE(10, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(10, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(14, MOVE_ICY_WIND),
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LEVEL_UP_MOVE(16, MOVE_FURY_SWIPES),
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LEVEL_UP_MOVE(20, MOVE_AGILITY),
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@ -4317,7 +4317,7 @@ static const struct LevelUpMove sTeddiursaLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_LICK),
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LEVEL_UP_MOVE( 1, MOVE_FAKE_TEARS),
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LEVEL_UP_MOVE( 8, MOVE_FURY_SWIPES),
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LEVEL_UP_MOVE(15, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(15, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(22, MOVE_SWEET_SCENT),
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//LEVEL_UP_MOVE(25, MOVE_PLAY_NICE),
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LEVEL_UP_MOVE(29, MOVE_SLASH),
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@ -4337,7 +4337,7 @@ static const struct LevelUpMove sUrsaringLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_LICK),
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LEVEL_UP_MOVE( 1, MOVE_FAKE_TEARS),
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LEVEL_UP_MOVE( 8, MOVE_FURY_SWIPES),
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LEVEL_UP_MOVE(15, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(15, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(22, MOVE_SWEET_SCENT),
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//LEVEL_UP_MOVE(25, MOVE_PLAY_NICE),
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LEVEL_UP_MOVE(29, MOVE_SLASH),
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@ -4561,7 +4561,7 @@ static const struct LevelUpMove sHoundourLevelUpLearnset[] = {
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LEVEL_UP_MOVE(20, MOVE_ODOR_SLEUTH),
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LEVEL_UP_MOVE(25, MOVE_BEAT_UP),
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//LEVEL_UP_MOVE(28, MOVE_FIRE_FANG),
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LEVEL_UP_MOVE(32, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(32, MOVE_FEINT_ATTACK),
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//LEVEL_UP_MOVE(37, MOVE_EMBARGO),
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//LEVEL_UP_MOVE(40, MOVE_FOUL_PLAY),
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LEVEL_UP_MOVE(44, MOVE_FLAMETHROWER),
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@ -4586,7 +4586,7 @@ static const struct LevelUpMove sHoundoomLevelUpLearnset[] = {
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LEVEL_UP_MOVE(20, MOVE_ODOR_SLEUTH),
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LEVEL_UP_MOVE(26, MOVE_BEAT_UP),
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//LEVEL_UP_MOVE(30, MOVE_FIRE_FANG),
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LEVEL_UP_MOVE(35, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(35, MOVE_FEINT_ATTACK),
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//LEVEL_UP_MOVE(41, MOVE_EMBARGO),
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//LEVEL_UP_MOVE(45, MOVE_FOUL_PLAY),
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LEVEL_UP_MOVE(50, MOVE_FLAMETHROWER),
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@ -4788,7 +4788,7 @@ static const struct LevelUpMove sMagbyLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_LEER),
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LEVEL_UP_MOVE( 5, MOVE_EMBER),
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LEVEL_UP_MOVE( 8, MOVE_SMOKESCREEN),
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LEVEL_UP_MOVE(12, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(12, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(15, MOVE_FIRE_SPIN),
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//LEVEL_UP_MOVE(19, MOVE_CLEAR_SMOG),
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//LEVEL_UP_MOVE(22, MOVE_FLAME_BURST),
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@ -5258,7 +5258,7 @@ static const struct LevelUpMove sBlazikenLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_DOUBLE_KICK),
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//LEVEL_UP_MOVE( 1, MOVE_FLARE_BLITZ),
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LEVEL_UP_MOVE( 1, MOVE_FIRE_PUNCH),
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LEVEL_UP_MOVE( 1, MOVE_HI_JUMP_KICK),
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LEVEL_UP_MOVE( 1, MOVE_HIGH_JUMP_KICK),
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LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
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LEVEL_UP_MOVE( 1, MOVE_GROWL),
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LEVEL_UP_MOVE( 1, MOVE_EMBER),
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@ -5550,7 +5550,7 @@ static const struct LevelUpMove sNuzleafLevelUpLearnset[] = {
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LEVEL_UP_MOVE(12, MOVE_FAKE_OUT),
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LEVEL_UP_MOVE(16, MOVE_NATURE_POWER),
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LEVEL_UP_MOVE(20, MOVE_RAZOR_WIND),
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LEVEL_UP_MOVE(24, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(24, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(28, MOVE_LEAF_BLADE),
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LEVEL_UP_MOVE(32, MOVE_SWAGGER),
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LEVEL_UP_MOVE(36, MOVE_EXTRASENSORY),
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@ -5559,7 +5559,7 @@ static const struct LevelUpMove sNuzleafLevelUpLearnset[] = {
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static const struct LevelUpMove sShiftryLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_RAZOR_LEAF),
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LEVEL_UP_MOVE( 1, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND),
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//LEVEL_UP_MOVE( 1, MOVE_NASTY_PLOT),
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//LEVEL_UP_MOVE(20, MOVE_LEAF_TORNADO),
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@ -5706,7 +5706,7 @@ static const struct LevelUpMove sBreloomLevelUpLearnset[] = {
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static const struct LevelUpMove sSpindaLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_TACKLE),
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//LEVEL_UP_MOVE( 5, MOVE_COPYCAT),
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LEVEL_UP_MOVE(10, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(10, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(14, MOVE_PSYBEAM),
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LEVEL_UP_MOVE(19, MOVE_HYPNOSIS),
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LEVEL_UP_MOVE(23, MOVE_DIZZY_PUNCH),
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@ -5862,7 +5862,7 @@ static const struct LevelUpMove sSkittyLevelUpLearnset[] = {
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//LEVEL_UP_MOVE(13, MOVE_DISARMING_VOICE),
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LEVEL_UP_MOVE(16, MOVE_DOUBLE_SLAP),
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//LEVEL_UP_MOVE(19, MOVE_COPYCAT),
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LEVEL_UP_MOVE(22, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(22, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(25, MOVE_CHARM),
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//LEVEL_UP_MOVE(28, MOVE_WAKE_UP_SLAP),
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LEVEL_UP_MOVE(31, MOVE_ASSIST),
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@ -5892,7 +5892,7 @@ static const struct LevelUpMove sKecleonLevelUpLearnset[] = {
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//LEVEL_UP_MOVE( 7, MOVE_SHADOW_SNEAK),
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//LEVEL_UP_MOVE(10, MOVE_FEINT),
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LEVEL_UP_MOVE(13, MOVE_FURY_SWIPES),
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LEVEL_UP_MOVE(16, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(16, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(18, MOVE_PSYBEAM),
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LEVEL_UP_MOVE(21, MOVE_ANCIENT_POWER),
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LEVEL_UP_MOVE(25, MOVE_SLASH),
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@ -6004,7 +6004,7 @@ static const struct LevelUpMove sSableyeLevelUpLearnset[] = {
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LEVEL_UP_MOVE(11, MOVE_FURY_SWIPES),
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LEVEL_UP_MOVE(14, MOVE_DETECT),
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//LEVEL_UP_MOVE(16, MOVE_SHADOW_SNEAK),
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LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE(21, MOVE_FAKE_OUT),
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//LEVEL_UP_MOVE(24, MOVE_PUNISHMENT),
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LEVEL_UP_MOVE(26, MOVE_KNOCK_OFF),
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@ -6089,7 +6089,7 @@ static const struct LevelUpMove sLuvdiscLevelUpLearnset[] = {
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static const struct LevelUpMove sCorphishLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
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LEVEL_UP_MOVE( 5, MOVE_HARDEN),
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LEVEL_UP_MOVE( 7, MOVE_VICE_GRIP),
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LEVEL_UP_MOVE( 7, MOVE_VISE_GRIP),
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LEVEL_UP_MOVE(10, MOVE_LEER),
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LEVEL_UP_MOVE(14, MOVE_BUBBLE_BEAM),
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LEVEL_UP_MOVE(17, MOVE_PROTECT),
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@ -6110,10 +6110,10 @@ static const struct LevelUpMove sCrawdauntLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_SWIFT),
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LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
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LEVEL_UP_MOVE( 1, MOVE_HARDEN),
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LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
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LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
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LEVEL_UP_MOVE( 1, MOVE_LEER),
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LEVEL_UP_MOVE( 5, MOVE_HARDEN),
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LEVEL_UP_MOVE( 7, MOVE_VICE_GRIP),
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LEVEL_UP_MOVE( 7, MOVE_VISE_GRIP),
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LEVEL_UP_MOVE(10, MOVE_LEER),
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LEVEL_UP_MOVE(14, MOVE_BUBBLE_BEAM),
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LEVEL_UP_MOVE(17, MOVE_PROTECT),
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@ -6207,7 +6207,7 @@ static const struct LevelUpMove sSharpedoLevelUpLearnset[] = {
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static const struct LevelUpMove sTrapinchLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_BITE),
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LEVEL_UP_MOVE( 1, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_BIDE),
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LEVEL_UP_MOVE( 5, MOVE_MUD_SLAP),
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//LEVEL_UP_MOVE( 8, MOVE_BULLDOZE),
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@ -6230,7 +6230,7 @@ static const struct LevelUpMove sVibravaLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_DRAGON_BREATH),
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LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_SONIC_BOOM),
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LEVEL_UP_MOVE( 1, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_BIDE),
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LEVEL_UP_MOVE( 5, MOVE_MUD_SLAP),
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//LEVEL_UP_MOVE( 8, MOVE_BULLDOZE),
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@ -6255,7 +6255,7 @@ static const struct LevelUpMove sFlygonLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_DRAGON_DANCE),
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LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_SONIC_BOOM),
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LEVEL_UP_MOVE( 1, MOVE_FAINT_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_FEINT_ATTACK),
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LEVEL_UP_MOVE( 1, MOVE_BIDE),
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LEVEL_UP_MOVE( 5, MOVE_MUD_SLAP),
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//LEVEL_UP_MOVE( 8, MOVE_BULLDOZE),
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@ -6284,7 +6284,7 @@ static const struct LevelUpMove sMakuhitaLevelUpLearnset[] = {
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LEVEL_UP_MOVE(19, MOVE_KNOCK_OFF),
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LEVEL_UP_MOVE(22, MOVE_VITAL_THROW),
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LEVEL_UP_MOVE(25, MOVE_BELLY_DRUM),
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LEVEL_UP_MOVE(28, MOVE_SMELLING_SALT),
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LEVEL_UP_MOVE(28, MOVE_SMELLING_SALTS),
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LEVEL_UP_MOVE(31, MOVE_SEISMIC_TOSS),
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//LEVEL_UP_MOVE(34, MOVE_WAKE_UP_SLAP),
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LEVEL_UP_MOVE(37, MOVE_ENDURE),
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@ -6308,7 +6308,7 @@ static const struct LevelUpMove sHariyamaLevelUpLearnset[] = {
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LEVEL_UP_MOVE(19, MOVE_KNOCK_OFF),
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LEVEL_UP_MOVE(22, MOVE_VITAL_THROW),
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LEVEL_UP_MOVE(26, MOVE_BELLY_DRUM),
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LEVEL_UP_MOVE(30, MOVE_SMELLING_SALT),
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LEVEL_UP_MOVE(30, MOVE_SMELLING_SALTS),
|
||||
LEVEL_UP_MOVE(34, MOVE_SEISMIC_TOSS),
|
||||
//LEVEL_UP_MOVE(38, MOVE_WAKE_UP_SLAP),
|
||||
LEVEL_UP_MOVE(42, MOVE_ENDURE),
|
||||
@ -6474,7 +6474,7 @@ static const struct LevelUpMove sCacneaLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(10, MOVE_LEECH_SEED),
|
||||
LEVEL_UP_MOVE(13, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE(16, MOVE_NEEDLE_ARM),
|
||||
LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_INGRAIN),
|
||||
//LEVEL_UP_MOVE(26, MOVE_PAYBACK),
|
||||
LEVEL_UP_MOVE(30, MOVE_SPIKES),
|
||||
@ -6501,7 +6501,7 @@ static const struct LevelUpMove sCacturneLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(10, MOVE_LEECH_SEED),
|
||||
LEVEL_UP_MOVE(13, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE(16, MOVE_NEEDLE_ARM),
|
||||
LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_INGRAIN),
|
||||
//LEVEL_UP_MOVE(26, MOVE_PAYBACK),
|
||||
LEVEL_UP_MOVE(30, MOVE_SPIKES),
|
||||
@ -6716,8 +6716,8 @@ static const struct LevelUpMove sMawileLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_FAKE_TEARS),
|
||||
LEVEL_UP_MOVE( 9, MOVE_BITE),
|
||||
LEVEL_UP_MOVE(13, MOVE_SWEET_SCENT),
|
||||
LEVEL_UP_MOVE(17, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE(21, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE(21, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(25, MOVE_BATON_PASS),
|
||||
LEVEL_UP_MOVE(29, MOVE_CRUNCH),
|
||||
LEVEL_UP_MOVE(33, MOVE_IRON_DEFENSE),
|
||||
@ -6741,7 +6741,7 @@ static const struct LevelUpMove sMedititeLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(20, MOVE_HIDDEN_POWER),
|
||||
LEVEL_UP_MOVE(23, MOVE_CALM_MIND),
|
||||
LEVEL_UP_MOVE(25, MOVE_MIND_READER),
|
||||
LEVEL_UP_MOVE(28, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(28, MOVE_HIGH_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(31, MOVE_PSYCH_UP),
|
||||
//LEVEL_UP_MOVE(33, MOVE_ACUPRESSURE),
|
||||
//LEVEL_UP_MOVE(36, MOVE_POWER_TRICK),
|
||||
@ -6769,7 +6769,7 @@ static const struct LevelUpMove sMedichamLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(20, MOVE_HIDDEN_POWER),
|
||||
LEVEL_UP_MOVE(23, MOVE_CALM_MIND),
|
||||
LEVEL_UP_MOVE(25, MOVE_MIND_READER),
|
||||
LEVEL_UP_MOVE(28, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(28, MOVE_HIGH_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(31, MOVE_PSYCH_UP),
|
||||
//LEVEL_UP_MOVE(33, MOVE_ACUPRESSURE),
|
||||
//LEVEL_UP_MOVE(36, MOVE_POWER_TRICK),
|
||||
@ -6913,7 +6913,7 @@ static const struct LevelUpMove sSlakothLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_YAWN),
|
||||
LEVEL_UP_MOVE( 6, MOVE_ENCORE),
|
||||
LEVEL_UP_MOVE( 9, MOVE_SLACK_OFF),
|
||||
LEVEL_UP_MOVE(14, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(14, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_AMNESIA),
|
||||
LEVEL_UP_MOVE(22, MOVE_COVET),
|
||||
//LEVEL_UP_MOVE(25, MOVE_CHIP_AWAY),
|
||||
@ -6953,7 +6953,7 @@ static const struct LevelUpMove sSlakingLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_SLACK_OFF),
|
||||
LEVEL_UP_MOVE( 6, MOVE_ENCORE),
|
||||
LEVEL_UP_MOVE( 9, MOVE_SLACK_OFF),
|
||||
LEVEL_UP_MOVE(14, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(14, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_AMNESIA),
|
||||
LEVEL_UP_MOVE(23, MOVE_COVET),
|
||||
//LEVEL_UP_MOVE(27, MOVE_CHIP_AWAY),
|
||||
@ -7116,7 +7116,7 @@ static const struct LevelUpMove sHuntailLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_BITE),
|
||||
LEVEL_UP_MOVE( 5, MOVE_SCREECH),
|
||||
LEVEL_UP_MOVE( 9, MOVE_SCARY_FACE),
|
||||
LEVEL_UP_MOVE(11, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(11, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(14, MOVE_WATER_PULSE),
|
||||
//LEVEL_UP_MOVE(16, MOVE_ICE_FANG),
|
||||
//LEVEL_UP_MOVE(19, MOVE_BRINE),
|
||||
@ -7182,7 +7182,7 @@ static const struct LevelUpMove sShuppetLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(10, MOVE_SPITE),
|
||||
//LEVEL_UP_MOVE(13, MOVE_SHADOW_SNEAK),
|
||||
LEVEL_UP_MOVE(16, MOVE_WILL_O_WISP),
|
||||
LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(22, MOVE_HEX),
|
||||
LEVEL_UP_MOVE(26, MOVE_CURSE),
|
||||
LEVEL_UP_MOVE(30, MOVE_SHADOW_BALL),
|
||||
@ -7206,7 +7206,7 @@ static const struct LevelUpMove sBanetteLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(10, MOVE_SPITE),
|
||||
//LEVEL_UP_MOVE(13, MOVE_SHADOW_SNEAK),
|
||||
LEVEL_UP_MOVE(16, MOVE_WILL_O_WISP),
|
||||
LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(22, MOVE_HEX),
|
||||
LEVEL_UP_MOVE(26, MOVE_CURSE),
|
||||
LEVEL_UP_MOVE(30, MOVE_SHADOW_BALL),
|
||||
@ -8668,7 +8668,7 @@ static const struct LevelUpMove sLopunnyLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(53, MOVE_ENTRAINMENT),
|
||||
LEVEL_UP_MOVE(56, MOVE_BOUNCE),
|
||||
//LEVEL_UP_MOVE(63, MOVE_HEALING_WISH),
|
||||
LEVEL_UP_MOVE(66, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(66, MOVE_HIGH_JUMP_KICK),
|
||||
LEVEL_UP_END
|
||||
};
|
||||
|
||||
@ -8706,7 +8706,7 @@ static const struct LevelUpMove sGlameowLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_SCRATCH),
|
||||
LEVEL_UP_MOVE( 8, MOVE_GROWL),
|
||||
LEVEL_UP_MOVE(13, MOVE_HYPNOSIS),
|
||||
LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(20, MOVE_FURY_SWIPES),
|
||||
LEVEL_UP_MOVE(25, MOVE_CHARM),
|
||||
LEVEL_UP_MOVE(29, MOVE_ASSIST),
|
||||
@ -8728,7 +8728,7 @@ static const struct LevelUpMove sPuruglyLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_SCRATCH),
|
||||
LEVEL_UP_MOVE( 8, MOVE_GROWL),
|
||||
LEVEL_UP_MOVE(13, MOVE_HYPNOSIS),
|
||||
LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(20, MOVE_FURY_SWIPES),
|
||||
LEVEL_UP_MOVE(25, MOVE_CHARM),
|
||||
LEVEL_UP_MOVE(29, MOVE_ASSIST),
|
||||
@ -8806,7 +8806,7 @@ static const struct LevelUpMove sBronzorLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(11, MOVE_CONFUSE_RAY),
|
||||
LEVEL_UP_MOVE(15, MOVE_PSYWAVE),
|
||||
LEVEL_UP_MOVE(19, MOVE_IRON_DEFENSE),
|
||||
LEVEL_UP_MOVE(21, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(21, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(25, MOVE_SAFEGUARD),
|
||||
LEVEL_UP_MOVE(29, MOVE_FUTURE_SIGHT),
|
||||
LEVEL_UP_MOVE(31, MOVE_METAL_SOUND),
|
||||
@ -8832,7 +8832,7 @@ static const struct LevelUpMove sBronzongLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(11, MOVE_CONFUSE_RAY),
|
||||
LEVEL_UP_MOVE(15, MOVE_PSYWAVE),
|
||||
LEVEL_UP_MOVE(19, MOVE_IRON_DEFENSE),
|
||||
LEVEL_UP_MOVE(21, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(21, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(25, MOVE_SAFEGUARD),
|
||||
LEVEL_UP_MOVE(29, MOVE_FUTURE_SIGHT),
|
||||
LEVEL_UP_MOVE(31, MOVE_METAL_SOUND),
|
||||
@ -8851,7 +8851,7 @@ static const struct LevelUpMove sBonslyLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 8, MOVE_LOW_KICK),
|
||||
LEVEL_UP_MOVE(12, MOVE_ROCK_THROW),
|
||||
LEVEL_UP_MOVE(15, MOVE_MIMIC),
|
||||
LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(22, MOVE_TEARFUL_LOOK),
|
||||
LEVEL_UP_MOVE(26, MOVE_ROCK_TOMB),
|
||||
LEVEL_UP_MOVE(29, MOVE_BLOCK),
|
||||
@ -8923,7 +8923,7 @@ static const struct LevelUpMove sSpiritombLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_CONFUSE_RAY),
|
||||
LEVEL_UP_MOVE( 1, MOVE_SPITE),
|
||||
//LEVEL_UP_MOVE( 1, MOVE_SHADOW_SNEAK),
|
||||
LEVEL_UP_MOVE( 7, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 7, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(13, MOVE_HYPNOSIS),
|
||||
LEVEL_UP_MOVE(19, MOVE_DREAM_EATER),
|
||||
//LEVEL_UP_MOVE(25, MOVE_OMINOUS_WIND),
|
||||
@ -9138,7 +9138,7 @@ static const struct LevelUpMove sCroagunkLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 8, MOVE_POISON_STING),
|
||||
LEVEL_UP_MOVE(10, MOVE_TAUNT),
|
||||
LEVEL_UP_MOVE(15, MOVE_PURSUIT),
|
||||
LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_REVENGE),
|
||||
LEVEL_UP_MOVE(24, MOVE_SWAGGER),
|
||||
//LEVEL_UP_MOVE(29, MOVE_MUD_BOMB),
|
||||
@ -9160,7 +9160,7 @@ static const struct LevelUpMove sToxicroakLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 8, MOVE_POISON_STING),
|
||||
LEVEL_UP_MOVE(10, MOVE_TAUNT),
|
||||
LEVEL_UP_MOVE(15, MOVE_PURSUIT),
|
||||
LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_REVENGE),
|
||||
LEVEL_UP_MOVE(24, MOVE_SWAGGER),
|
||||
//LEVEL_UP_MOVE(29, MOVE_MUD_BOMB),
|
||||
@ -9181,7 +9181,7 @@ static const struct LevelUpMove sCarnivineLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(11, MOVE_VINE_WHIP),
|
||||
LEVEL_UP_MOVE(17, MOVE_SWEET_SCENT),
|
||||
LEVEL_UP_MOVE(21, MOVE_INGRAIN),
|
||||
LEVEL_UP_MOVE(27, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(27, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(31, MOVE_LEAF_TORNADO),
|
||||
LEVEL_UP_MOVE(37, MOVE_STOCKPILE),
|
||||
LEVEL_UP_MOVE(37, MOVE_SPIT_UP),
|
||||
@ -9295,7 +9295,7 @@ static const struct LevelUpMove sWeavileLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_TAUNT),
|
||||
LEVEL_UP_MOVE( 1, MOVE_QUICK_ATTACK),
|
||||
LEVEL_UP_MOVE( 8, MOVE_QUICK_ATTACK),
|
||||
LEVEL_UP_MOVE(10, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(10, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(14, MOVE_ICY_WIND),
|
||||
LEVEL_UP_MOVE(16, MOVE_FURY_SWIPES),
|
||||
//LEVEL_UP_MOVE(20, MOVE_NASTY_PLOT),
|
||||
@ -9446,7 +9446,7 @@ static const struct LevelUpMove sMagmortarLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN),
|
||||
LEVEL_UP_MOVE( 5, MOVE_EMBER),
|
||||
LEVEL_UP_MOVE( 8, MOVE_SMOKESCREEN),
|
||||
LEVEL_UP_MOVE(12, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(12, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(15, MOVE_FIRE_SPIN),
|
||||
//LEVEL_UP_MOVE(19, MOVE_CLEAR_SMOG),
|
||||
//LEVEL_UP_MOVE(22, MOVE_FLAME_BURST),
|
||||
@ -9549,7 +9549,7 @@ static const struct LevelUpMove sGliscorLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(10, MOVE_KNOCK_OFF),
|
||||
LEVEL_UP_MOVE(13, MOVE_QUICK_ATTACK),
|
||||
LEVEL_UP_MOVE(16, MOVE_FURY_CUTTER),
|
||||
LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(22, MOVE_ACROBATICS),
|
||||
//LEVEL_UP_MOVE(27, MOVE_NIGHT_SLASH),
|
||||
//LEVEL_UP_MOVE(30, MOVE_U_TURN),
|
||||
@ -9947,7 +9947,7 @@ static const struct LevelUpMove sDarkraiLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_DISABLE),
|
||||
LEVEL_UP_MOVE(11, MOVE_QUICK_ATTACK),
|
||||
LEVEL_UP_MOVE(20, MOVE_HYPNOSIS),
|
||||
LEVEL_UP_MOVE(29, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(29, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(38, MOVE_NIGHTMARE),
|
||||
LEVEL_UP_MOVE(47, MOVE_DOUBLE_TEAM),
|
||||
LEVEL_UP_MOVE(57, MOVE_HAZE),
|
||||
@ -11255,7 +11255,7 @@ static const struct LevelUpMove sDwebbleLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_ROCK_BLAST),
|
||||
LEVEL_UP_MOVE( 7, MOVE_WITHDRAW),
|
||||
LEVEL_UP_MOVE(11, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE(13, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(13, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(17, MOVE_SMACK_DOWN),
|
||||
//LEVEL_UP_MOVE(19, MOVE_ROCK_POLISH),
|
||||
//LEVEL_UP_MOVE(23, MOVE_BUG_BITE),
|
||||
@ -11277,7 +11277,7 @@ static const struct LevelUpMove sCrustleLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_ROCK_BLAST),
|
||||
LEVEL_UP_MOVE( 7, MOVE_WITHDRAW),
|
||||
LEVEL_UP_MOVE(11, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE(13, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(13, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(17, MOVE_SMACK_DOWN),
|
||||
//LEVEL_UP_MOVE(19, MOVE_ROCK_POLISH),
|
||||
//LEVEL_UP_MOVE(23, MOVE_BUG_BITE),
|
||||
@ -11295,13 +11295,13 @@ static const struct LevelUpMove sScraggyLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_LEER),
|
||||
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
|
||||
LEVEL_UP_MOVE( 5, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(12, MOVE_SWAGGER),
|
||||
LEVEL_UP_MOVE(16, MOVE_LOW_KICK),
|
||||
//LEVEL_UP_MOVE(20, MOVE_PAYBACK),
|
||||
LEVEL_UP_MOVE(23, MOVE_BRICK_BREAK),
|
||||
//LEVEL_UP_MOVE(27, MOVE_CHIP_AWAY),
|
||||
LEVEL_UP_MOVE(31, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(31, MOVE_HIGH_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(34, MOVE_SCARY_FACE),
|
||||
LEVEL_UP_MOVE(38, MOVE_CRUNCH),
|
||||
LEVEL_UP_MOVE(42, MOVE_FACADE),
|
||||
@ -11315,15 +11315,15 @@ static const struct LevelUpMove sScraftyLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_LEER),
|
||||
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
|
||||
LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE( 1, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 1, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 5, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(12, MOVE_SWAGGER),
|
||||
LEVEL_UP_MOVE(16, MOVE_LOW_KICK),
|
||||
//LEVEL_UP_MOVE(20, MOVE_PAYBACK),
|
||||
LEVEL_UP_MOVE(23, MOVE_BRICK_BREAK),
|
||||
//LEVEL_UP_MOVE(27, MOVE_CHIP_AWAY),
|
||||
LEVEL_UP_MOVE(31, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(31, MOVE_HIGH_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(34, MOVE_SCARY_FACE),
|
||||
LEVEL_UP_MOVE(38, MOVE_CRUNCH),
|
||||
LEVEL_UP_MOVE(45, MOVE_FACADE),
|
||||
@ -11536,7 +11536,7 @@ static const struct LevelUpMove sZoruaLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_PURSUIT),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FAKE_TEARS),
|
||||
LEVEL_UP_MOVE(13, MOVE_FURY_SWIPES),
|
||||
LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(21, MOVE_SCARY_FACE),
|
||||
LEVEL_UP_MOVE(25, MOVE_TAUNT),
|
||||
//LEVEL_UP_MOVE(29, MOVE_FOUL_PLAY),
|
||||
@ -11563,7 +11563,7 @@ static const struct LevelUpMove sZoroarkLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_PURSUIT),
|
||||
//LEVEL_UP_MOVE( 9, MOVE_HONE_CLAWS),
|
||||
LEVEL_UP_MOVE(13, MOVE_FURY_SWIPES),
|
||||
LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(21, MOVE_SCARY_FACE),
|
||||
LEVEL_UP_MOVE(25, MOVE_TAUNT),
|
||||
//LEVEL_UP_MOVE(29, MOVE_FOUL_PLAY),
|
||||
@ -11617,7 +11617,7 @@ static const struct LevelUpMove sGothitaLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(14, MOVE_DOUBLE_SLAP),
|
||||
LEVEL_UP_MOVE(16, MOVE_PSYBEAM),
|
||||
//LEVEL_UP_MOVE(19, MOVE_EMBARGO),
|
||||
LEVEL_UP_MOVE(24, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(24, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(25, MOVE_PSYSHOCK),
|
||||
LEVEL_UP_MOVE(28, MOVE_FLATTER),
|
||||
LEVEL_UP_MOVE(31, MOVE_FUTURE_SIGHT),
|
||||
@ -11640,7 +11640,7 @@ static const struct LevelUpMove sGothoritaLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(14, MOVE_DOUBLE_SLAP),
|
||||
LEVEL_UP_MOVE(16, MOVE_PSYBEAM),
|
||||
//LEVEL_UP_MOVE(19, MOVE_EMBARGO),
|
||||
LEVEL_UP_MOVE(24, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(24, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(25, MOVE_PSYSHOCK),
|
||||
LEVEL_UP_MOVE(28, MOVE_FLATTER),
|
||||
LEVEL_UP_MOVE(31, MOVE_FUTURE_SIGHT),
|
||||
@ -11663,7 +11663,7 @@ static const struct LevelUpMove sGothitelleLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(14, MOVE_DOUBLE_SLAP),
|
||||
LEVEL_UP_MOVE(16, MOVE_PSYBEAM),
|
||||
//LEVEL_UP_MOVE(19, MOVE_EMBARGO),
|
||||
LEVEL_UP_MOVE(24, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(24, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(25, MOVE_PSYSHOCK),
|
||||
LEVEL_UP_MOVE(28, MOVE_FLATTER),
|
||||
LEVEL_UP_MOVE(31, MOVE_FUTURE_SIGHT),
|
||||
@ -11857,7 +11857,7 @@ static const struct LevelUpMove sDeerlingLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 7, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE(10, MOVE_DOUBLE_KICK),
|
||||
LEVEL_UP_MOVE(13, MOVE_LEECH_SEED),
|
||||
LEVEL_UP_MOVE(16, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(16, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(20, MOVE_TAKE_DOWN),
|
||||
LEVEL_UP_MOVE(24, MOVE_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(28, MOVE_AROMATHERAPY),
|
||||
@ -11881,7 +11881,7 @@ static const struct LevelUpMove sSawsbuckLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 7, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE(10, MOVE_DOUBLE_KICK),
|
||||
LEVEL_UP_MOVE(13, MOVE_LEECH_SEED),
|
||||
LEVEL_UP_MOVE(16, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(16, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(20, MOVE_TAKE_DOWN),
|
||||
LEVEL_UP_MOVE(24, MOVE_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(28, MOVE_AROMATHERAPY),
|
||||
@ -11964,7 +11964,7 @@ static const struct LevelUpMove sFoongusLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(12, MOVE_BIDE),
|
||||
LEVEL_UP_MOVE(15, MOVE_MEGA_DRAIN),
|
||||
LEVEL_UP_MOVE(18, MOVE_INGRAIN),
|
||||
LEVEL_UP_MOVE(20, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(20, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(24, MOVE_SWEET_SCENT),
|
||||
LEVEL_UP_MOVE(28, MOVE_GIGA_DRAIN),
|
||||
LEVEL_UP_MOVE(32, MOVE_TOXIC),
|
||||
@ -11986,7 +11986,7 @@ static const struct LevelUpMove sAmoongussLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(12, MOVE_BIDE),
|
||||
LEVEL_UP_MOVE(15, MOVE_MEGA_DRAIN),
|
||||
LEVEL_UP_MOVE(18, MOVE_INGRAIN),
|
||||
LEVEL_UP_MOVE(20, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(20, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(24, MOVE_SWEET_SCENT),
|
||||
LEVEL_UP_MOVE(28, MOVE_GIGA_DRAIN),
|
||||
LEVEL_UP_MOVE(32, MOVE_TOXIC),
|
||||
@ -12152,7 +12152,7 @@ static const struct LevelUpMove sFerrothornLevelUpLearnset[] = {
|
||||
};
|
||||
|
||||
static const struct LevelUpMove sKlinkLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 6, MOVE_CHARGE),
|
||||
LEVEL_UP_MOVE(11, MOVE_THUNDER_SHOCK),
|
||||
//LEVEL_UP_MOVE(16, MOVE_GEAR_GRIND),
|
||||
@ -12171,7 +12171,7 @@ static const struct LevelUpMove sKlinkLevelUpLearnset[] = {
|
||||
};
|
||||
|
||||
static const struct LevelUpMove sKlangLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_CHARGE),
|
||||
LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK),
|
||||
//LEVEL_UP_MOVE( 1, MOVE_GEAR_GRIND),
|
||||
@ -12196,7 +12196,7 @@ static const struct LevelUpMove sKlinklangLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE( 0, MOVE_MAGNETIC_FLUX),
|
||||
//LEVEL_UP_MOVE( 1, MOVE_MAGNETIC_FLUX),
|
||||
//LEVEL_UP_MOVE( 1, MOVE_GEAR_UP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_CHARGE),
|
||||
LEVEL_UP_MOVE( 1, MOVE_THUNDER_SHOCK),
|
||||
//LEVEL_UP_MOVE( 1, MOVE_GEAR_GRIND),
|
||||
@ -12585,7 +12585,7 @@ static const struct LevelUpMove sMienfooLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(41, MOVE_U_TURN),
|
||||
//LEVEL_UP_MOVE(45, MOVE_QUICK_GUARD),
|
||||
LEVEL_UP_MOVE(49, MOVE_BOUNCE),
|
||||
LEVEL_UP_MOVE(50, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(50, MOVE_HIGH_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(57, MOVE_REVERSAL),
|
||||
//LEVEL_UP_MOVE(61, MOVE_AURA_SPHERE),
|
||||
LEVEL_UP_END
|
||||
@ -12610,7 +12610,7 @@ static const struct LevelUpMove sMienshaoLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(41, MOVE_U_TURN),
|
||||
//LEVEL_UP_MOVE(45, MOVE_WIDE_GUARD),
|
||||
LEVEL_UP_MOVE(49, MOVE_BOUNCE),
|
||||
LEVEL_UP_MOVE(56, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(56, MOVE_HIGH_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(63, MOVE_REVERSAL),
|
||||
//LEVEL_UP_MOVE(70, MOVE_AURA_SPHERE),
|
||||
LEVEL_UP_END
|
||||
@ -12686,7 +12686,7 @@ static const struct LevelUpMove sPawniardLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 6, MOVE_LEER),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FURY_CUTTER),
|
||||
LEVEL_UP_MOVE(14, MOVE_TORMENT),
|
||||
LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_SCARY_FACE),
|
||||
LEVEL_UP_MOVE(25, MOVE_METAL_CLAW),
|
||||
LEVEL_UP_MOVE(30, MOVE_SLASH),
|
||||
@ -12712,7 +12712,7 @@ static const struct LevelUpMove sBisharpLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 6, MOVE_LEER),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FURY_CUTTER),
|
||||
LEVEL_UP_MOVE(14, MOVE_TORMENT),
|
||||
LEVEL_UP_MOVE(17, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(17, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_SCARY_FACE),
|
||||
LEVEL_UP_MOVE(25, MOVE_METAL_CLAW),
|
||||
LEVEL_UP_MOVE(30, MOVE_SLASH),
|
||||
@ -12799,7 +12799,7 @@ static const struct LevelUpMove sVullabyLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(10, MOVE_PLUCK),
|
||||
//LEVEL_UP_MOVE(14, MOVE_NASTY_PLOT),
|
||||
LEVEL_UP_MOVE(19, MOVE_FLATTER),
|
||||
LEVEL_UP_MOVE(23, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(23, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(28, MOVE_PUNISHMENT),
|
||||
//LEVEL_UP_MOVE(32, MOVE_DEFOG),
|
||||
//LEVEL_UP_MOVE(37, MOVE_TAILWIND),
|
||||
@ -12826,7 +12826,7 @@ static const struct LevelUpMove sMandibuzzLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(10, MOVE_PLUCK),
|
||||
//LEVEL_UP_MOVE(14, MOVE_NASTY_PLOT),
|
||||
LEVEL_UP_MOVE(19, MOVE_FLATTER),
|
||||
LEVEL_UP_MOVE(23, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(23, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(28, MOVE_PUNISHMENT),
|
||||
//LEVEL_UP_MOVE(32, MOVE_DEFOG),
|
||||
//LEVEL_UP_MOVE(37, MOVE_TAILWIND),
|
||||
@ -12866,7 +12866,7 @@ static const struct LevelUpMove sHeatmorLevelUpLearnset[] = {
|
||||
static const struct LevelUpMove sDurantLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_METAL_SOUND),
|
||||
LEVEL_UP_MOVE( 1, MOVE_GUILLOTINE),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_SAND_ATTACK),
|
||||
LEVEL_UP_MOVE( 1, MOVE_FURY_CUTTER),
|
||||
LEVEL_UP_MOVE( 1, MOVE_BITE),
|
||||
@ -13442,7 +13442,7 @@ static const struct LevelUpMove sGreninjaLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(19, MOVE_SMOKESCREEN),
|
||||
//LEVEL_UP_MOVE(23, MOVE_SHADOW_SNEAK),
|
||||
LEVEL_UP_MOVE(28, MOVE_SPIKES),
|
||||
LEVEL_UP_MOVE(33, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(33, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(42, MOVE_SUBSTITUTE),
|
||||
LEVEL_UP_MOVE(49, MOVE_EXTRASENSORY),
|
||||
LEVEL_UP_MOVE(56, MOVE_DOUBLE_TEAM),
|
||||
@ -14078,7 +14078,7 @@ static const struct LevelUpMove sSkrelpLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
|
||||
LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN),
|
||||
LEVEL_UP_MOVE( 1, MOVE_WATER_GUN),
|
||||
LEVEL_UP_MOVE( 5, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 5, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 9, MOVE_TAIL_WHIP),
|
||||
LEVEL_UP_MOVE(12, MOVE_BUBBLE),
|
||||
LEVEL_UP_MOVE(15, MOVE_ACID),
|
||||
@ -14101,8 +14101,8 @@ static const struct LevelUpMove sDragalgeLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
|
||||
LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN),
|
||||
LEVEL_UP_MOVE( 1, MOVE_WATER_GUN),
|
||||
LEVEL_UP_MOVE( 1, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 5, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 1, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 5, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 9, MOVE_TAIL_WHIP),
|
||||
LEVEL_UP_MOVE(12, MOVE_BUBBLE),
|
||||
LEVEL_UP_MOVE(15, MOVE_ACID),
|
||||
@ -14123,7 +14123,7 @@ static const struct LevelUpMove sClauncherLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
|
||||
LEVEL_UP_MOVE( 1, MOVE_WATER_GUN),
|
||||
LEVEL_UP_MOVE( 7, MOVE_WATER_SPORT),
|
||||
LEVEL_UP_MOVE( 9, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 9, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE(12, MOVE_BUBBLE),
|
||||
LEVEL_UP_MOVE(16, MOVE_FLAIL),
|
||||
LEVEL_UP_MOVE(20, MOVE_BUBBLE_BEAM),
|
||||
@ -14145,9 +14145,9 @@ static const struct LevelUpMove sClawitzerLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
|
||||
LEVEL_UP_MOVE( 1, MOVE_WATER_GUN),
|
||||
LEVEL_UP_MOVE( 1, MOVE_WATER_SPORT),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 7, MOVE_WATER_SPORT),
|
||||
LEVEL_UP_MOVE( 9, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 9, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE(12, MOVE_BUBBLE),
|
||||
LEVEL_UP_MOVE(16, MOVE_FLAIL),
|
||||
LEVEL_UP_MOVE(20, MOVE_BUBBLE_BEAM),
|
||||
@ -14316,7 +14316,7 @@ static const struct LevelUpMove sHawluchaLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(32, MOVE_BOUNCE),
|
||||
LEVEL_UP_MOVE(36, MOVE_ENDEAVOR),
|
||||
LEVEL_UP_MOVE(40, MOVE_FEATHER_DANCE),
|
||||
LEVEL_UP_MOVE(44, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(44, MOVE_HIGH_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(48, MOVE_SKY_ATTACK),
|
||||
//LEVEL_UP_MOVE(55, MOVE_SKY_DROP),
|
||||
LEVEL_UP_MOVE(60, MOVE_SWORDS_DANCE),
|
||||
@ -14443,7 +14443,7 @@ static const struct LevelUpMove sPhantumpLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_ASTONISH),
|
||||
LEVEL_UP_MOVE( 8, MOVE_GROWTH),
|
||||
LEVEL_UP_MOVE(13, MOVE_INGRAIN),
|
||||
LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(23, MOVE_LEECH_SEED),
|
||||
LEVEL_UP_MOVE(28, MOVE_CURSE),
|
||||
LEVEL_UP_MOVE(31, MOVE_WILL_O_WISP),
|
||||
@ -14466,7 +14466,7 @@ static const struct LevelUpMove sTrevenantLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 5, MOVE_ASTONISH),
|
||||
LEVEL_UP_MOVE( 8, MOVE_GROWTH),
|
||||
LEVEL_UP_MOVE(13, MOVE_INGRAIN),
|
||||
LEVEL_UP_MOVE(19, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(19, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(23, MOVE_LEECH_SEED),
|
||||
LEVEL_UP_MOVE(28, MOVE_CURSE),
|
||||
LEVEL_UP_MOVE(31, MOVE_WILL_O_WISP),
|
||||
@ -15056,7 +15056,7 @@ static const struct LevelUpMove sGumshoosLevelUpLearnset[] = {
|
||||
};
|
||||
|
||||
static const struct LevelUpMove sGrubbinLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 4, MOVE_STRING_SHOT),
|
||||
LEVEL_UP_MOVE( 7, MOVE_MUD_SLAP),
|
||||
LEVEL_UP_MOVE(10, MOVE_BITE),
|
||||
@ -15072,7 +15072,7 @@ static const struct LevelUpMove sGrubbinLevelUpLearnset[] = {
|
||||
static const struct LevelUpMove sCharjabugLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 0, MOVE_CHARGE),
|
||||
LEVEL_UP_MOVE( 1, MOVE_CHARGE),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT),
|
||||
LEVEL_UP_MOVE( 1, MOVE_MUD_SLAP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_BITE),
|
||||
@ -15095,7 +15095,7 @@ static const struct LevelUpMove sVikavoltLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_THUNDERBOLT),
|
||||
//LEVEL_UP_MOVE( 1, MOVE_AIR_SLASH),
|
||||
LEVEL_UP_MOVE( 1, MOVE_CHARGE),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_STRING_SHOT),
|
||||
LEVEL_UP_MOVE( 1, MOVE_MUD_SLAP),
|
||||
LEVEL_UP_MOVE( 1, MOVE_BITE),
|
||||
@ -15255,7 +15255,7 @@ static const struct LevelUpMove sWishiwashiLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_WATER_GUN),
|
||||
LEVEL_UP_MOVE( 1, MOVE_GROWL),
|
||||
LEVEL_UP_MOVE( 6, MOVE_HELPING_HAND),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE( 9, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(14, MOVE_BRINE),
|
||||
//LEVEL_UP_MOVE(17, MOVE_AQUA_RING),
|
||||
//LEVEL_UP_MOVE(22, MOVE_TEARFUL_LOOK),
|
||||
@ -15598,7 +15598,7 @@ static const struct LevelUpMove sTsareenaLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(37, MOVE_CAPTIVATE),
|
||||
LEVEL_UP_MOVE(41, MOVE_AROMATHERAPY),
|
||||
//LEVEL_UP_MOVE(45, MOVE_LEAF_STORM),
|
||||
LEVEL_UP_MOVE(49, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(49, MOVE_HIGH_JUMP_KICK),
|
||||
//LEVEL_UP_MOVE(53, MOVE_POWER_WHIP),
|
||||
LEVEL_UP_END
|
||||
};
|
||||
@ -15633,7 +15633,7 @@ static const struct LevelUpMove sOranguruLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(11, MOVE_QUASH),
|
||||
//LEVEL_UP_MOVE(15, MOVE_STORED_POWER),
|
||||
LEVEL_UP_MOVE(18, MOVE_PSYCH_UP),
|
||||
LEVEL_UP_MOVE(22, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(25, MOVE_NASTY_PLOT),
|
||||
//LEVEL_UP_MOVE(29, MOVE_ZEN_HEADBUTT),
|
||||
//LEVEL_UP_MOVE(32, MOVE_INSTRUCT),
|
||||
@ -15887,7 +15887,7 @@ static const struct LevelUpMove sMimikyuLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(10, MOVE_BABY_DOLL_EYES),
|
||||
//LEVEL_UP_MOVE(14, MOVE_SHADOW_SNEAK),
|
||||
LEVEL_UP_MOVE(19, MOVE_MIMIC),
|
||||
LEVEL_UP_MOVE(23, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(23, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(28, MOVE_CHARM),
|
||||
LEVEL_UP_MOVE(32, MOVE_SLASH),
|
||||
//LEVEL_UP_MOVE(37, MOVE_SHADOW_CLAW),
|
||||
@ -16234,7 +16234,7 @@ static const struct LevelUpMove sPheromosaLevelUpLearnset[] = {
|
||||
//LEVEL_UP_MOVE(47, MOVE_LUNGE),
|
||||
//LEVEL_UP_MOVE(53, MOVE_BUG_BUZZ),
|
||||
//LEVEL_UP_MOVE(59, MOVE_ME_FIRST),
|
||||
LEVEL_UP_MOVE(67, MOVE_HI_JUMP_KICK),
|
||||
LEVEL_UP_MOVE(67, MOVE_HIGH_JUMP_KICK),
|
||||
//LEVEL_UP_MOVE(73, MOVE_SPEED_SWAP),
|
||||
LEVEL_UP_END
|
||||
};
|
||||
@ -18016,7 +18016,7 @@ static const struct LevelUpMove sRegielekiLevelUpLearnset[] = {
|
||||
|
||||
static const struct LevelUpMove sRegidragoLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 1, MOVE_TWISTER),
|
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LEVEL_UP_MOVE( 1, MOVE_VICE_GRIP),
|
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LEVEL_UP_MOVE( 1, MOVE_VISE_GRIP),
|
||||
LEVEL_UP_MOVE( 6, MOVE_BITE),
|
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LEVEL_UP_MOVE(12, MOVE_ANCIENT_POWER),
|
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LEVEL_UP_MOVE(18, MOVE_DRAGON_BREATH),
|
||||
@ -18181,7 +18181,7 @@ static const struct LevelUpMove sVulpixAlolanLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE(15, MOVE_ICY_WIND),
|
||||
//LEVEL_UP_MOVE(18, MOVE_PAYBACK),
|
||||
LEVEL_UP_MOVE(20, MOVE_MIST),
|
||||
LEVEL_UP_MOVE(23, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(23, MOVE_FEINT_ATTACK),
|
||||
//LEVEL_UP_MOVE(26, MOVE_HEX),
|
||||
LEVEL_UP_MOVE(28, MOVE_AURORA_BEAM),
|
||||
LEVEL_UP_MOVE(31, MOVE_EXTRASENSORY),
|
||||
@ -18256,7 +18256,7 @@ static const struct LevelUpMove sMeowthAlolanLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 9, MOVE_FAKE_OUT),
|
||||
LEVEL_UP_MOVE(14, MOVE_FURY_SWIPES),
|
||||
LEVEL_UP_MOVE(17, MOVE_SCREECH),
|
||||
LEVEL_UP_MOVE(22, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(25, MOVE_TAUNT),
|
||||
LEVEL_UP_MOVE(30, MOVE_PAY_DAY),
|
||||
LEVEL_UP_MOVE(33, MOVE_SLASH),
|
||||
@ -18283,7 +18283,7 @@ static const struct LevelUpMove sPersianAlolanLevelUpLearnset[] = {
|
||||
LEVEL_UP_MOVE( 9, MOVE_FAKE_OUT),
|
||||
LEVEL_UP_MOVE(14, MOVE_FURY_SWIPES),
|
||||
LEVEL_UP_MOVE(17, MOVE_SCREECH),
|
||||
LEVEL_UP_MOVE(22, MOVE_FAINT_ATTACK),
|
||||
LEVEL_UP_MOVE(22, MOVE_FEINT_ATTACK),
|
||||
LEVEL_UP_MOVE(25, MOVE_TAUNT),
|
||||
//LEVEL_UP_MOVE(32, MOVE_POWER_GEM),
|
||||
LEVEL_UP_MOVE(37, MOVE_SLASH),
|
||||
|
Loading…
Reference in New Issue
Block a user