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Drop static function argument names
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@ -123,24 +123,24 @@ extern const u16 gUnknown_0860F074[];
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static void HandleInitBackgrounds(void);
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static void HandleInitWindows(void);
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static void LaunchPokeblockFeedTask(void);
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static void SetPokeblockSpritePal(u8 pokeblockCaseId);
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static void SetPokeblockSpritePal(u8);
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static void CalculateMonAnimLength(void);
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static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1);
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static void StartMonJumpForPokeblock(u8 spriteId);
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static void Task_PrintAtePokeblockMessage(u8 taskId);
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static void Task_FadeOutPokeblockFeed(u8 taskId);
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static void DoPokeblockCaseThrowEffect(u8, bool8);
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static void StartMonJumpForPokeblock(u8);
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static void Task_PrintAtePokeblockMessage(u8);
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static void Task_FadeOutPokeblockFeed(u8);
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static void UpdateMonAnim(void);
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static void SpriteCB_MonJumpForPokeblock(struct Sprite *sprite);
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static void SpriteCB_MonJumpForPokeblock(struct Sprite *);
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static void CalculateMonAnimMovement(void);
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static void CalculateMonAnimMovementEnd(void);
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static bool8 InitMonAnimStage(void);
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static bool8 FreeMonSpriteOamMatrix(void);
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static bool8 DoMonAnimStep(void);
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static bool8 LoadMonAndSceneGfx(struct Pokemon *mon);
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static bool8 LoadMonAndSceneGfx(struct Pokemon *);
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static u8 CreatePokeblockSprite(void);
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static u8 CreatePokeblockCaseSpriteForFeeding(void);
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static u8 CreateMonSprite(struct Pokemon *mon);
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static void SpriteCB_ThrownPokeblock(struct Sprite* sprite);
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static u8 CreateMonSprite(struct Pokemon *);
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static void SpriteCB_ThrownPokeblock(struct Sprite *);
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EWRAM_DATA static struct PokeblockFeed *sPokeblockFeed = NULL;
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EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0};
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