Split naming screen palettes/graphics, use correct image palettes, clean up

This commit is contained in:
GriffinR 2022-08-08 13:14:07 -04:00
parent 5101811407
commit bfdbbad468
29 changed files with 184 additions and 142 deletions

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@ -20,6 +20,7 @@ MISCGFXDIR := graphics/misc
JPCONTESTGFXDIR := graphics/contest/japanese
POKEDEXGFXDIR := graphics/pokedex
STARTERGFXDIR := graphics/starter_choose
NAMINGGFXDIR := graphics/naming_screen
types := normal fight flying poison ground rock bug ghost steel mystery fire water grass electric psychic ice dragon dark
contest_types := cool beauty cute smart tough
@ -710,3 +711,12 @@ $(POKEDEXGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png
$(STARTERGFXDIR)/birch_help.4bpp: $(STARTERGFXDIR)/birch_bag.4bpp $(STARTERGFXDIR)/birch_grass.4bpp
@cat $^ >$@
$(NAMINGGFXDIR)/cursor.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5
$(NAMINGGFXDIR)/cursor_squished.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5
$(NAMINGGFXDIR)/cursor_filled.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5

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@ -4063,18 +4063,24 @@ extern const u16 gBattleInterface_BallStatusBarPal[];
extern const u16 gBattleInterface_BallDisplayPal[];
extern const u8 gHealthboxElementsGfxTable[][32];
extern const u16 gNamingScreenMenu_Pal[];
extern const u16 gNamingScreenMenu_Pal[6][16];
extern const u32 gNamingScreenMenu_Gfx[];
extern const u32 gNamingScreenBackground_Tilemap[];
extern const u8 gNamingScreenKeyboardUpper_Tilemap[];
extern const u8 gNamingScreenKeyboardLower_Tilemap[];
extern const u8 gNamingScreenKeyboardSymbols_Tilemap[];
extern const u8 gNamingScreenRWindow_Gfx[];
extern const u8 gNamingScreenPageButton_Gfx[];
extern const u8 gNamingScreenROptions_Gfx[];
extern const u8 gNamingScreenCursor_Gfx[];
extern const u8 gNamingScreenInputArrow_Gfx[];
extern const u8 gNamingScreenUnderscore_Gfx[];
extern const u32 gNamingScreenPageSwapFrame_Gfx[];
extern const u32 gNamingScreenBackButton_Gfx[];
extern const u32 gNamingScreenOKButton_Gfx[];
extern const u32 gNamingScreenPageSwapButton_Gfx[];
extern const u32 gNamingScreenPageSwapUpper_Gfx[];
extern const u32 gNamingScreenPageSwapLower_Gfx[];
extern const u32 gNamingScreenPageSwapOthers_Gfx[];
extern const u32 gNamingScreenCursor_Gfx[];
extern const u32 gNamingScreenCursorSquished_Gfx[];
extern const u32 gNamingScreenCursorFilled_Gfx[];
extern const u32 gNamingScreenInputArrow_Gfx[];
extern const u32 gNamingScreenUnderscore_Gfx[];
extern const u32 gPokeblockFeedBg_Tilemap[];

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@ -3021,4 +3021,11 @@ extern const u8 gText_PkmnForSwap[];
extern const u8 gText_SamePkmnInPartyAlready[];
extern const u8 gText_Cancel3[];
// Naming Screen
extern const u8 gText_MoveOkBack[];
extern const u8 gText_YourName[];
extern const u8 gText_BoxName[];
extern const u8 gText_PkmnsNickname[];
extern const u8 gText_TellHimTheWords[];
#endif // GUARD_STRINGS_H

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@ -1400,17 +1400,31 @@ const u32 gStorageSystemPartyMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_stora
// naming screen
const u16 gNamingScreenMenu_Pal[] = INCBIN_U16("graphics/naming_screen/menu.gbapal");
const u32 gNamingScreenMenu_Gfx[] = INCBIN_U32("graphics/naming_screen/menu.4bpp.lz");
const u8 gNamingScreenRWindow_Gfx[] = INCBIN_U8("graphics/naming_screen/rwindow.4bpp");
const u8 gNamingScreenROptions_Gfx[] = INCBIN_U8("graphics/naming_screen/roptions.4bpp");
const u8 gNamingScreenCursor_Gfx[] = INCBIN_U8("graphics/naming_screen/cursor.4bpp");
const u8 gNamingScreenPageButton_Gfx[] = INCBIN_U8("graphics/naming_screen/page_button.4bpp");
const u8 gNamingScreenInputArrow_Gfx[] = INCBIN_U8("graphics/naming_screen/input_arrow.4bpp");
const u8 gNamingScreenUnderscore_Gfx[] = INCBIN_U8("graphics/naming_screen/underscore.4bpp");
const u32 gNamingScreenBackground_Tilemap[] = INCBIN_U32("graphics/naming_screen/background.bin.lz");
const u32 gNamingScreenKeyboardUpper_Tilemap[] = INCBIN_U32("graphics/naming_screen/keyboard_upper.bin.lz");
const u32 gNamingScreenKeyboardLower_Tilemap[] = INCBIN_U32("graphics/naming_screen/keyboard_lower.bin.lz");
const u16 gNamingScreenMenu_Pal[6][16] =
{
INCBIN_U16("graphics/naming_screen/menu.gbapal"),
INCBIN_U16("graphics/naming_screen/page_swap_upper.gbapal"),
INCBIN_U16("graphics/naming_screen/page_swap_lower.gbapal"),
INCBIN_U16("graphics/naming_screen/page_swap_others.gbapal"),
INCBIN_U16("graphics/naming_screen/buttons.gbapal"),
INCBIN_U16("graphics/naming_screen/cursor.gbapal"),
};
const u32 gNamingScreenMenu_Gfx[] = INCBIN_U32("graphics/naming_screen/menu.4bpp.lz");
const u32 gNamingScreenPageSwapFrame_Gfx[] = INCBIN_U32("graphics/naming_screen/page_swap_frame.4bpp");
const u32 gNamingScreenBackButton_Gfx[] = INCBIN_U32("graphics/naming_screen/back_button.4bpp");
const u32 gNamingScreenOKButton_Gfx[] = INCBIN_U32("graphics/naming_screen/ok_button.4bpp");
const u32 gNamingScreenPageSwapUpper_Gfx[] = INCBIN_U32("graphics/naming_screen/page_swap_upper.4bpp");
const u32 gNamingScreenPageSwapLower_Gfx[] = INCBIN_U32("graphics/naming_screen/page_swap_lower.4bpp");
const u32 gNamingScreenPageSwapOthers_Gfx[] = INCBIN_U32("graphics/naming_screen/page_swap_others.4bpp");
const u32 gNamingScreenCursor_Gfx[] = INCBIN_U32("graphics/naming_screen/cursor.4bpp");
const u32 gNamingScreenCursorSquished_Gfx[] = INCBIN_U32("graphics/naming_screen/cursor_squished.4bpp");
const u32 gNamingScreenCursorFilled_Gfx[] = INCBIN_U32("graphics/naming_screen/cursor_filled.4bpp");
const u32 gNamingScreenPageSwapButton_Gfx[] = INCBIN_U32("graphics/naming_screen/page_swap_button.4bpp");
const u32 gNamingScreenInputArrow_Gfx[] = INCBIN_U32("graphics/naming_screen/input_arrow.4bpp");
const u32 gNamingScreenUnderscore_Gfx[] = INCBIN_U32("graphics/naming_screen/underscore.4bpp");
const u32 gNamingScreenBackground_Tilemap[] = INCBIN_U32("graphics/naming_screen/background.bin.lz");
const u32 gNamingScreenKeyboardUpper_Tilemap[] = INCBIN_U32("graphics/naming_screen/keyboard_upper.bin.lz");
const u32 gNamingScreenKeyboardLower_Tilemap[] = INCBIN_U32("graphics/naming_screen/keyboard_lower.bin.lz");
const u32 gNamingScreenKeyboardSymbols_Tilemap[] = INCBIN_U32("graphics/naming_screen/keyboard_symbols.bin.lz");
// union room chat

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@ -26,6 +26,7 @@
#include "text_window.h"
#include "overworld.h"
#include "walda_phrase.h"
#include "main.h"
#include "constants/event_objects.h"
#include "constants/rgb.h"
@ -61,10 +62,10 @@ enum {
};
enum {
PALTAG_PC_ICON,
PALTAG_MENU, // Also the PC icon
PALTAG_PAGE_SWAP_UPPER,
PALTAG_PAGE_SWAP_LOWER,
PALTAG_PAGE_SWAP_OTHERS,
PALTAG_PAGE_SWAP_OTHERS, // Also the input arrow/underscore
PALTAG_PAGE_SWAP,
PALTAG_CURSOR,
PALTAG_BACK_BUTTON,
@ -180,21 +181,11 @@ struct NamingScreenData
};
EWRAM_DATA static struct NamingScreenData *sNamingScreen = NULL;
extern u16 gKeyRepeatStartDelay;
// extern text
extern const u8 gText_MoveOkBack[];
extern const u8 gText_YourName[];
extern const u8 gText_BoxName[];
extern const u8 gText_PkmnsNickname[];
extern const u8 gText_TellHimTheWords[];
// start of .rodata
static const u8 sPCIconOff_Gfx[] = INCBIN_U8("graphics/naming_screen/pc_icon/off.4bpp");
static const u8 sPCIconOn_Gfx[] = INCBIN_U8("graphics/naming_screen/pc_icon/on.4bpp");
static const u8 sPCIconOff_Gfx[] = INCBIN_U8("graphics/naming_screen/pc_icon_off.4bpp");
static const u8 sPCIconOn_Gfx[] = INCBIN_U8("graphics/naming_screen/pc_icon_on.4bpp");
static const u16 sKeyboard_Pal[] = INCBIN_U16("graphics/naming_screen/keyboard.gbapal");
static const u16 sUnused_Pal[] = INCBIN_U16("graphics/naming_screen/unused.gbapal");
static const u16 sRival_Pal[] = INCBIN_U16("graphics/naming_screen/rival.gbapal"); // Unused, leftover from FRLG rival
static const u8 *const sTransferredToPCMessages[] =
{
@ -312,13 +303,12 @@ static const u8 sPageColumnCounts[KBPAGE_COUNT] = {
[KEYBOARD_LETTERS_UPPER] = KBCOL_COUNT,
[KEYBOARD_SYMBOLS] = 6
};
static const u8 sPageColumnXPos[KBPAGE_COUNT * KBCOL_COUNT] = {
0, 12, 24, 56, 68, 80, 92, 123, // KEYBOARD_LETTERS_LOWER
0, 12, 24, 56, 68, 80, 92, 123, // KEYBOARD_LETTERS_UPPER
0, 22, 44, 66, 88, 110 // KEYBOARD_SYMBOLS
static const u8 sPageColumnXPos[KBPAGE_COUNT][KBCOL_COUNT] = {
[KEYBOARD_LETTERS_LOWER] = {0, 12, 24, 56, 68, 80, 92, 123},
[KEYBOARD_LETTERS_UPPER] = {0, 12, 24, 56, 68, 80, 92, 123},
[KEYBOARD_SYMBOLS] = {0, 22, 44, 66, 88, 110}
};
// forward declarations
static const struct NamingScreenTemplate *const sNamingScreenTemplates[];
static const struct SubspriteTable sSubspriteTable_PageSwapFrame[];
static const struct SubspriteTable sSubspriteTable_PageSwapText[];
@ -1142,7 +1132,7 @@ static void SetCursorPos(s16 x, s16 y)
struct Sprite *cursorSprite = &gSprites[sNamingScreen->cursorSpriteId];
if (x < sPageColumnCounts[CurrentPageToKeyboardId()])
cursorSprite->x = sPageColumnXPos[x + CurrentPageToKeyboardId() * KBCOL_COUNT] + 38;
cursorSprite->x = sPageColumnXPos[CurrentPageToKeyboardId()][x] + 38;
else
cursorSprite->x = 0;
@ -1890,7 +1880,7 @@ static void CreateHelperTasks(void)
static void LoadPalettes(void)
{
LoadPalette(gNamingScreenMenu_Pal, 0, 0xC0);
LoadPalette(gNamingScreenMenu_Pal, 0, sizeof(gNamingScreenMenu_Pal));
LoadPalette(sKeyboard_Pal, 0xA0, sizeof(sKeyboard_Pal));
LoadPalette(GetTextWindowPalette(2), 0xB0, 0x20);
}
@ -2512,7 +2502,7 @@ static const struct SpriteTemplate sSpriteTemplate_Underscore =
static const struct SpriteTemplate sSpriteTemplate_PCIcon =
{
.tileTag = TAG_NONE,
.paletteTag = PALTAG_PC_ICON,
.paletteTag = PALTAG_MENU,
.oam = &sOam_8x8,
.anims = sAnims_PCIcon,
.images = sImageTable_PCIcon,
@ -2547,31 +2537,31 @@ static const u8 *const sNamingScreenKeyboardText[KBPAGE_COUNT][KBROW_COUNT] =
static const struct SpriteSheet sSpriteSheets[] =
{
{gNamingScreenRWindow_Gfx + 0x280, 0x1E0, GFXTAG_BACK_BUTTON},
{gNamingScreenRWindow_Gfx + 0x460, 0x1E0, GFXTAG_OK_BUTTON},
{gNamingScreenRWindow_Gfx, 0x280, GFXTAG_PAGE_SWAP_FRAME},
{gNamingScreenPageButton_Gfx + 0x20, 0x100, GFXTAG_PAGE_SWAP_BUTTON},
{gNamingScreenROptions_Gfx, 0x060, GFXTAG_PAGE_SWAP_UPPER},
{gNamingScreenROptions_Gfx + 0xA0, 0x060, GFXTAG_PAGE_SWAP_LOWER},
{gNamingScreenROptions_Gfx + 0x140, 0x060, GFXTAG_PAGE_SWAP_OTHERS},
{gNamingScreenCursor_Gfx, 0x080, GFXTAG_CURSOR},
{gNamingScreenCursor_Gfx + 0xA0, 0x080, GFXTAG_CURSOR_SQUISHED},
{gNamingScreenCursor_Gfx + 0x140, 0x080, GFXTAG_CURSOR_FILLED},
{gNamingScreenInputArrow_Gfx, 0x020, GFXTAG_INPUT_ARROW},
{gNamingScreenUnderscore_Gfx, 0x020, GFXTAG_UNDERSCORE},
{gNamingScreenBackButton_Gfx, 0x1E0, GFXTAG_BACK_BUTTON},
{gNamingScreenOKButton_Gfx, 0x1E0, GFXTAG_OK_BUTTON},
{gNamingScreenPageSwapFrame_Gfx, 0x280, GFXTAG_PAGE_SWAP_FRAME},
{gNamingScreenPageSwapButton_Gfx, 0x100, GFXTAG_PAGE_SWAP_BUTTON},
{gNamingScreenPageSwapUpper_Gfx, 0x060, GFXTAG_PAGE_SWAP_UPPER},
{gNamingScreenPageSwapLower_Gfx, 0x060, GFXTAG_PAGE_SWAP_LOWER},
{gNamingScreenPageSwapOthers_Gfx, 0x060, GFXTAG_PAGE_SWAP_OTHERS},
{gNamingScreenCursor_Gfx, 0x080, GFXTAG_CURSOR},
{gNamingScreenCursorSquished_Gfx, 0x080, GFXTAG_CURSOR_SQUISHED},
{gNamingScreenCursorFilled_Gfx, 0x080, GFXTAG_CURSOR_FILLED},
{gNamingScreenInputArrow_Gfx, 0x020, GFXTAG_INPUT_ARROW},
{gNamingScreenUnderscore_Gfx, 0x020, GFXTAG_UNDERSCORE},
{}
};
static const struct SpritePalette sSpritePalettes[] =
{
{gNamingScreenMenu_Pal, PALTAG_PC_ICON},
{gNamingScreenMenu_Pal + 0x10, PALTAG_PAGE_SWAP_UPPER},
{gNamingScreenMenu_Pal + 0x20, PALTAG_PAGE_SWAP_LOWER},
{gNamingScreenMenu_Pal + 0x30, PALTAG_PAGE_SWAP_OTHERS},
{gNamingScreenMenu_Pal + 0x40, PALTAG_PAGE_SWAP},
{gNamingScreenMenu_Pal + 0x50, PALTAG_CURSOR},
{gNamingScreenMenu_Pal + 0x40, PALTAG_BACK_BUTTON},
{gNamingScreenMenu_Pal + 0x40, PALTAG_OK_BUTTON},
{gNamingScreenMenu_Pal[0], PALTAG_MENU},
{gNamingScreenMenu_Pal[1], PALTAG_PAGE_SWAP_UPPER},
{gNamingScreenMenu_Pal[2], PALTAG_PAGE_SWAP_LOWER},
{gNamingScreenMenu_Pal[3], PALTAG_PAGE_SWAP_OTHERS},
{gNamingScreenMenu_Pal[4], PALTAG_PAGE_SWAP},
{gNamingScreenMenu_Pal[5], PALTAG_CURSOR},
{gNamingScreenMenu_Pal[4], PALTAG_BACK_BUTTON},
{gNamingScreenMenu_Pal[4], PALTAG_OK_BUTTON},
{}
};