Merge pull request #311 from Slawter666/pss-label

Bring some labels over from pokeruby + template formatting
This commit is contained in:
Diegoisawesome 2018-09-05 01:36:05 -05:00 committed by GitHub
commit c0687c7832
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GPG Key ID: 4AEE18F83AFDEB23
37 changed files with 1655 additions and 568 deletions

View File

@ -774,7 +774,7 @@ _08150340:
orrs r3, r0
str r3, [r2, 0x8]
ldr r0, [r2, 0x8]
bl warp_in
bl WarpIntoMap
ldr r0, =gFieldCallback
str r4, [r0]
ldr r0, =CB2_LoadMap

View File

@ -530,7 +530,7 @@ sub_809C2C8: @ 809C2C8
ldrh r1, [r4, 0x2]
b _0809C30E
_0809C2F0:
ldr r1, =gUnknown_08339D64
ldr r1, =gDirectionToVectors
lsls r2, r6, 3
adds r0, r2, r1
ldr r3, [r0]
@ -631,7 +631,7 @@ _0809C3B4:
lsrs r0, 24
cmp r0, 0x1
bne _0809C400
ldr r1, =gUnknown_08339D64
ldr r1, =gDirectionToVectors
lsls r2, r7, 3
adds r0, r2, r1
ldr r3, [r0]
@ -1658,7 +1658,7 @@ mapheader_run_first_tag2_script_list_match_conditionally: @ 809CC38
negs r0, r0
cmp r4, r0
beq _0809CC90
bl walkrun_find_lowest_active_bit_in_bitfield
bl StoreInitialPlayerAvatarState
mov r0, r8
adds r1, r4, 0
adds r2, r7, 0
@ -1699,7 +1699,7 @@ sub_809CC9C: @ 809CC9C
lsrs r0, 24
cmp r0, 0x1
bne _0809CD8A
bl walkrun_find_lowest_active_bit_in_bitfield
bl StoreInitialPlayerAvatarState
adds r0, r7, 0
adds r1, r4, 0
adds r2, r6, 0
@ -2083,7 +2083,7 @@ _0809CFB0:
lsrs r0, 24
cmp r0, 0x1
bne _0809CFFC
bl walkrun_find_lowest_active_bit_in_bitfield
bl StoreInitialPlayerAvatarState
adds r0, r6, 0
adds r1, r4, 0
adds r2, r5, 0
@ -2334,7 +2334,7 @@ dive_warp: @ 809D16C
subs r1, 0x7
lsls r1, 16
lsrs r1, 16
bl sub_8085058
bl SetDiveWarpEmerge
b _0809D1C8
.pool
_0809D1A4:
@ -2353,12 +2353,12 @@ _0809D1A4:
subs r1, 0x7
lsls r1, 16
lsrs r1, 16
bl sub_8085078
bl SetDiveWarpDive
_0809D1C8:
lsls r0, 24
cmp r0, 0
beq _0809D1E0
bl walkrun_find_lowest_active_bit_in_bitfield
bl StoreInitialPlayerAvatarState
bl sp13E_warp_to_last_warp
movs r0, 0xE9
bl PlaySE
@ -2407,7 +2407,7 @@ sub_809D1E8: @ 809D1E8
subs r1, 0x7
lsls r1, 16
lsrs r1, 16
bl sub_8085058
bl SetDiveWarpEmerge
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@ -2431,7 +2431,7 @@ _0809D244:
subs r1, 0x7
lsls r1, 16
lsrs r1, 16
bl sub_8085078
bl SetDiveWarpDive
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1

View File

@ -20,7 +20,7 @@ SetUpReflection: @ 8153ED4
ldrsh r2, [r4, r0]
adds r0, r4, 0
movs r3, 0x98
bl obj_unfreeze
bl CreateCopySpriteAt
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 4
@ -34,7 +34,7 @@ SetUpReflection: @ 8153ED4
movs r0, 0xC
orrs r1, r0
strb r1, [r7, 0x5]
ldr r2, =gUnknown_084975C4
ldr r2, =gReflectionEffectPaletteMap
lsrs r0, r1, 4
adds r0, r2
ldrb r0, [r0]
@ -185,7 +185,7 @@ npc_pal_op_B: @ 815401C
bne _0815404C
ldrh r0, [r2, 0x2]
adds r1, r4, 0
bl npc_load_two_palettes__no_record
bl LoadPlayerObjectReflectionPalette
b _0815406A
.pool
_0815404C:
@ -193,15 +193,15 @@ _0815404C:
bne _0815405A
ldrh r0, [r2, 0x2]
adds r1, r4, 0
bl npc_load_two_palettes__and_record
bl LoadSpecialObjectReflectionPalette
b _0815406A
_0815405A:
adds r0, r4, 0
bl npc_paltag_by_palslot
bl GetObjectPaletteTag
lsls r0, 16
lsrs r0, 16
adds r1, r4, 0
bl pal_patch_for_npc
bl PatchObjectPalette
_0815406A:
adds r0, r4, 0
bl UpdateSpritePaletteWithWeather
@ -225,7 +225,7 @@ npc_pal_op_A: @ 8154078
beq _0815409C
adds r0, r1, 0
adds r1, r4, 0
bl pal_patch_for_npc
bl PatchObjectPalette
adds r0, r4, 0
bl UpdateSpritePaletteWithWeather
_0815409C:
@ -277,7 +277,7 @@ _081540E0:
b _08154214
.pool
_081540FC:
ldr r1, =gUnknown_084975C4
ldr r1, =gReflectionEffectPaletteMap
ldrb r0, [r5, 0x5]
lsrs r0, 4
adds r0, r1

View File

@ -7914,7 +7914,7 @@ sub_80AF0B4: @ 80AF0B4
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl warp1_get_mapheader
bl GetDestinationWarpMapHeader
ldrb r1, [r0, 0x17]
adds r0, r4, 0
bl sub_8137360
@ -8924,7 +8924,7 @@ _080AF914:
bl sub_80AF710
cmp r0, 0
bne _080AF93E
bl sub_80859A0
bl BGMusicStopped
lsls r0, 24
cmp r0, 0
beq _080AF93E
@ -8934,7 +8934,7 @@ _080AF926:
strh r0, [r4, 0x8]
b _080AF93E
_080AF92E:
bl warp_in
bl WarpIntoMap
ldr r0, =sub_8086074
bl SetMainCallback2
adds r0, r5, 0
@ -8999,7 +8999,7 @@ _080AF9B2:
bl sub_80AF710
cmp r0, 0
bne _080AF9E8
bl sub_80859A0
bl BGMusicStopped
lsls r0, 24
cmp r0, 0
beq _080AF9E8
@ -9014,7 +9014,7 @@ _080AF9D0:
ldrb r0, [r0]
cmp r0, 0
bne _080AF9E8
bl warp_in
bl WarpIntoMap
ldr r0, =CB2_LoadMap
bl SetMainCallback2
adds r0, r5, 0
@ -9076,7 +9076,7 @@ _080AFA44:
bl sub_81BE72C
strh r5, [r4, 0xA]
_080AFA5A:
bl sub_80859A0
bl BGMusicStopped
lsls r0, 24
cmp r0, 0
beq _080AFA7C
@ -9086,7 +9086,7 @@ _080AFA64:
strh r0, [r4, 0x8]
b _080AFA7C
_080AFA6C:
bl warp_in
bl WarpIntoMap
ldr r0, =CB2_LoadMap
bl SetMainCallback2
adds r0, r6, 0
@ -9297,7 +9297,7 @@ _080AFC2C:
bl sub_80AF710
cmp r0, 0
bne _080AFC56
bl sub_80859A0
bl BGMusicStopped
lsls r0, 24
cmp r0, 0
beq _080AFC56
@ -9307,7 +9307,7 @@ _080AFC3E:
strh r0, [r4, 0x8]
b _080AFC56
_080AFC46:
bl warp_in
bl WarpIntoMap
ldr r0, =sub_8086024
bl SetMainCallback2
adds r0, r5, 0
@ -10049,7 +10049,7 @@ _080B0210:
bl sub_80AF710
cmp r0, 0
bne _080B023A
bl sub_80859A0
bl BGMusicStopped
lsls r0, 24
cmp r0, 0
beq _080B023A
@ -10059,7 +10059,7 @@ _080B0222:
strh r0, [r4, 0x8]
b _080B023A
_080B022A:
bl warp_in
bl WarpIntoMap
ldr r0, =CB2_LoadMap
bl SetMainCallback2
adds r0, r5, 0
@ -10492,7 +10492,7 @@ task50_0807F0C8: @ 80B05CC
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
bl sub_80859A0
bl BGMusicStopped
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1

View File

@ -89,10 +89,10 @@ u8 GetEventObjectIdByXY(s16, s16);
void SetEventObjectDirection(struct EventObject *, u8);
u8 GetFirstInactiveEventObjectId(void);
void RemoveEventObjectByLocalIdAndMap(u8, u8, u8);
void npc_load_two_palettes__no_record(u16, u8);
void npc_load_two_palettes__and_record(u16, u8);
void LoadPlayerObjectReflectionPalette(u16, u8);
void LoadSpecialObjectReflectionPalette(u16, u8);
void sub_808EBA8(u8, u8, u8, s16, s16);
void pal_patch_for_npc(u16, u8);
void PatchObjectPalette(u16, u8);
void sub_808E16C(s16, s16);
void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
void sub_8092FF0(s16, s16, s16 *, s16 *);
@ -113,7 +113,7 @@ void EventObjectTurn(struct EventObject *, u8);
void EventObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8);
void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
void gpu_pal_allocator_reset__manage_upper_four(void);
void FreeAndReserveObjectSpritePalettes(void);
void sub_808E82C(u8, u8, u8, s16, s16);
void sub_808E7E4(u8, u8, u8);
void sub_808E78C(u8, u8, u8, u8);
@ -122,6 +122,7 @@ void EventObjectGetLocalIdAndMap(struct EventObject *eventObject, void *localId,
void ShiftEventObjectCoords(struct EventObject *, s16, s16);
void sub_808EB08(struct EventObject *, s16, s16);
void sub_808F254(u8, u8, u8);
void InitEventObjectPalettes(u8 palSlot);
void UpdateEventObjectCurrentMovement(struct EventObject *, struct Sprite *, bool8(struct EventObject *, struct Sprite *));
u8 EventObjectFaceOppositeDirection(struct EventObject *, u8);
u8 GetOppositeDirection(u8);

View File

@ -1,10 +1,10 @@
#ifndef GUARD_OVERWORLD_H
#define GUARD_OVERWORLD_H
struct UnkPlayerStruct
struct InitialPlayerAvatarState
{
u8 player_field_0;
u8 player_field_1;
u8 transitionFlags;
u8 direction;
};
struct LinkPlayerEventObject
@ -16,7 +16,7 @@ struct LinkPlayerEventObject
};
// Exported RAM declarations
extern struct WarpData gUnknown_020322DC;
extern struct WarpData gLastUsedWarp;
extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4];
extern u16 *gBGTilemapBuffers1;
@ -26,7 +26,7 @@ extern u16 *gBGTilemapBuffers3;
extern void (*gFieldCallback)(void);
// Exported ROM declarations
extern const struct UCoords32 gUnknown_08339D64[];
extern const struct UCoords32 gDirectionToVectors[];
void DoWhiteOut(void);
void Overworld_ResetStateAfterFly(void);
@ -45,13 +45,13 @@ const struct MapLayout *GetMapLayout(void);
void ApplyCurrentWarp(void);
void set_warp2_warp3_to_neg_1(void);
void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
bool32 warp_data_is_not_neg_1(struct WarpData *warp);
bool32 IsDummyWarp(struct WarpData *warp);
struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
struct MapHeader const *const warp1_get_mapheader(void);
void set_current_map_header_from_sav1_save_old_name(void);
struct MapHeader const *const GetDestinationWarpMapHeader(void);
void LoadCurrentMapData(void);
void LoadSaveblockMapHeader(void);
void update_camera_pos_from_warpid(void);
void warp_in(void);
void SetPlayerCoordsFromWarp(void);
void WarpIntoMap(void);
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId);
void saved_warp2_set(s32 unused, s8 mapGroup, s8 mapNum, s8 warpId);
@ -63,21 +63,21 @@ void Overworld_SetHealLocationWarp(u8 healLocationId);
void sub_8084D5C(s16 a1, s16 a2);
void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084E14(void);
void sub_8084E2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void warp1_set_to_warp2(void);
void sub_8084E80(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084EBC(s16 x, s16 y);
void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedDiveWarpAsDestination(void);
void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedHoleWarpAsDestination(s16 x, s16 y);
void warp1_set_to_sav1w(void);
void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084F6C(u8 a1);
void sub_8084FAC(void);
const struct MapConnection *GetMapConnection(u8 dir);
bool8 sub_8084FF8(u8 dir, u16 x, u16 y);
bool8 sub_8085058(u16 x, u16 y);
bool8 sub_8085078(u16 x, u16 y);
bool8 SetDiveWarp(u8 dir, u16 x, u16 y);
bool8 SetDiveWarpEmerge(u16 x, u16 y);
bool8 SetDiveWarpDive(u16 x, u16 y);
void mliX_load_map(u8 mapGroup, u8 mapNum);
void player_avatar_init_params_reset(void);
void walkrun_find_lowest_active_bit_in_bitfield(void);
void ResetInitialPlayerAvatarState(void);
void StoreInitialPlayerAvatarState(void);
bool32 Overworld_IsBikingAllowed(void);
void SetDefaultFlashLevel(void);
void Overworld_SetFlashLevel(s32 flashLevel);
@ -96,7 +96,7 @@ void Overworld_ChangeMusicToDefault(void);
void Overworld_ChangeMusicTo(u16 newMusic);
u8 GetMapMusicFadeoutSpeed(void);
void music_something(void);
bool8 sub_80859A0(void);
bool8 BGMusicStopped(void);
void Overworld_FadeOutMapMusic(void);
void UpdateAmbientCry(s16 *state, u16 *delayCounter);
u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);

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@ -193,20 +193,92 @@ static const u8 sColorTable[][3] =
static const struct WindowTemplate gUnknown_0861F328[] =
{
{0x00, 0x0e, 0x02, 0x0f, 0x10, 0x0f, 0x001e},
{0x00, 0x00, 0x0d, 0x0e, 0x06, 0x0f, 0x010e},
{0x01, 0x02, 0x0f, 0x1b, 0x04, 0x0f, 0x0162},
{0x01, 0x18, 0x11, 0x05, 0x02, 0x0f, 0x01ce},
{
.priority = 0,
.tilemapLeft = 14,
.tilemapTop = 2,
.width = 15,
.height = 16,
.paletteNum = 15,
.baseBlock = 30
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 13,
.width = 14,
.height = 6,
.paletteNum = 15,
.baseBlock = 270
},
{
.priority = 1,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 354
},
{
.priority = 1,
.tilemapLeft = 24,
.tilemapTop = 17,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 462
},
DUMMY_WIN_TEMPLATE,
};
static const struct WindowTemplate gUnknown_0861F350[] =
{
{0x01, 0x16, 0x11, 0x07, 0x02, 0x0f, 0x01d8},
{0x01, 0x16, 0x0f, 0x07, 0x04, 0x0f, 0x01d8},
{0x01, 0x0f, 0x0f, 0x0e, 0x04, 0x0f, 0x01d8},
{0x01, 0x0f, 0x0d, 0x0e, 0x06, 0x0f, 0x01d8},
{0x01, 0x18, 0x0f, 0x05, 0x04, 0x0f, 0x01d8},
{
.priority = 1,
.tilemapLeft = 22,
.tilemapTop = 17,
.width = 7,
.height = 2,
.paletteNum = 15,
.baseBlock = 472
},
{
.priority = 1,
.tilemapLeft = 22,
.tilemapTop = 15,
.width = 7,
.height = 4,
.paletteNum = 15,
.baseBlock = 472
},
{
.priority = 1,
.tilemapLeft = 15,
.tilemapTop = 15,
.width = 14,
.height = 4,
.paletteNum = 15,
.baseBlock = 472
},
{
.priority = 1,
.tilemapLeft = 15,
.tilemapTop = 13,
.width = 14,
.height = 6,
.paletteNum = 15,
.baseBlock = 472
},
{
.priority = 1,
.tilemapLeft = 24,
.tilemapTop = 15,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 472
},
};
extern const struct CompressedSpriteSheet gUnknown_0861F3CC;

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@ -64,11 +64,28 @@ static const struct BgTemplate sTrainerHillRecordsBgTemplates[] =
static const struct WindowTemplate sTrainerHillRecordsWindowTemplates[] =
{
{0x0, 0x2, 0x1, 0x1A, 0x12, 0xF, 0x14},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 26,
.height = 18,
.paletteNum = 15,
.baseBlock = 20
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sLinkBattleRecordsWindow = {0x0, 0x2, 0x1, 0x1A, 0x11, 0xF, 0x1};
static const struct WindowTemplate sLinkBattleRecordsWindow =
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 26,
.height = 17,
.paletteNum = 15,
.baseBlock = 1
};
static const u8 sText_DashesNoPlayer[] = _("-------");
static const u8 sText_DashesNoScore[] = _("----");

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@ -322,18 +322,72 @@ static const struct BgTemplate sBerryBlenderBgTemplates[3] =
static const struct WindowTemplate sBerryBlender_WindowTemplates[] =
{
{0, 1, 6, 7, 2, 0xE, 0x28},
{0, 0x16, 6, 7, 2, 0xE, 0x36},
{0, 1, 0xC, 7, 2, 0xE, 0x44},
{0, 0x16, 0xC, 7, 2, 0xE, 0x52},
{0, 2, 0xF, 0x1B, 4, 0xE, 0x60},
{0, 5, 3, 0x15, 0xE, 0xE, 0x60},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 6,
.width = 7,
.height = 2,
.paletteNum = 14,
.baseBlock = 0x28,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 6,
.width = 7,
.height = 2,
.paletteNum = 14,
.baseBlock = 0x36,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 12,
.width = 7,
.height = 2,
.paletteNum = 14,
.baseBlock = 0x44,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 12,
.width = 7,
.height = 2,
.paletteNum = 14,
.baseBlock = 0x52,
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 14,
.baseBlock = 0x60,
},
{
.priority = 0,
.tilemapLeft = 5,
.tilemapTop = 3,
.width = 21,
.height = 14,
.paletteNum = 14,
.baseBlock = 0x60,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sBlender_YesNoWindowTemplate =
{
0, 0x15, 9, 5, 4, 0xE, 0xCC
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 14,
.baseBlock = 0xCC
};
static const s8 sUnknown_083399C0[][2] =
@ -790,7 +844,16 @@ static const u8 sUnknown_08339CD2[] =
0x05, 0x03, 0x03, 0x03, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x02
};
static const struct WindowTemplate sBlenderRecordWindowTemplate = {0, 6, 4, 0x12, 0xB, 0xF, 8};
static const struct WindowTemplate sBlenderRecordWindowTemplate =
{
.priority = 0,
.tilemapLeft = 6,
.tilemapTop = 4,
.width = 18,
.height = 11,
.paletteNum = 15,
.baseBlock = 8
};
// code

View File

@ -101,10 +101,42 @@ static const u8 sTextColors[2][3] =
static const struct WindowTemplate sWindowTemplates[] =
{
{0x01, 0x0b, 0x04, 0x08, 0x02, 0x0f, 0x0045}, // WIN_BERRY_NAME
{0x01, 0x0b, 0x07, 0x12, 0x04, 0x0f, 0x0055}, // WIN_SIZE_FIRM
{0x01, 0x04, 0x0e, 0x19, 0x04, 0x0f, 0x009d}, // WIN_DESC
{0x00, 0x02, 0x00, 0x08, 0x02, 0x0f, 0x0101}, // WIN_BERRY_TAG
{ // WIN_BERRY_NAME
.priority = 1,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 8,
.height = 2,
.paletteNum = 15,
.baseBlock = 69,
},
{ // WIN_SIZE_FIRM
.priority = 1,
.tilemapLeft = 11,
.tilemapTop = 7,
.width = 18,
.height = 4,
.paletteNum = 15,
.baseBlock = 85,
},
{ // WIN_DESC
.priority = 1,
.tilemapLeft = 4,
.tilemapTop = 14,
.width = 25,
.height = 4,
.paletteNum = 15,
.baseBlock = 157,
},
{ // WIN_BERRY_TAG
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 15,
.baseBlock = 257,
},
DUMMY_WIN_TEMPLATE
};

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@ -948,7 +948,15 @@ static const struct BgTemplate gUnknown_085E6F68[] =
};
static const struct WindowTemplate gUnknown_085E6F6C[] =
{
{ 0x00, 0x00, 0x09, 0x1E, 0x0C, 0x08, 0x0001 },
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 9,
.width = 30,
.height = 12,
.paletteNum = 8,
.baseBlock = 1
},
DUMMY_WIN_TEMPLATE,
};
static const u8 gUnknown_085E6F7C[][2] =

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@ -61,7 +61,16 @@ EWRAM_DATA static u16 sHatchedEggMotherMoves[4] = {0};
#include "data/pokemon/egg_moves.h"
static const struct WindowTemplate sDaycareLevelMenuWindowTemplate = {0, 0xF, 1, 0xE, 6, 0xF, 8};
static const struct WindowTemplate sDaycareLevelMenuWindowTemplate =
{
.priority = 0,
.tilemapLeft = 15,
.tilemapTop = 1,
.width = 14,
.height = 6,
.paletteNum = 15,
.baseBlock = 8
};
static const struct ListMenuItem sLevelMenuItems[] =
{

View File

@ -214,22 +214,67 @@ void (*const SecretBasePC_SelectedDecorActions[][2])(u8 taskId) = {
}
};
const struct WindowTemplate gUnknown_085A6B90[4] = {
{ 0, 1, 1, 18, 8, 15, 0x0001 },
{ 0, 1, 1, 13, 18, 13, 0x0091 },
{ 0, 17, 1, 12, 2, 15, 0x017b },
{ 0, 16, 13, 13, 6, 15, 0x0193 }
const struct WindowTemplate gUnknown_085A6B90[4] =
{
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 18,
.height = 8,
.paletteNum = 15,
.baseBlock = 0x0001
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 13,
.height = 18,
.paletteNum = 13,
.baseBlock = 0x0091
},
{
.priority = 0,
.tilemapLeft = 17,
.tilemapTop = 1,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x017b
},
{
.priority = 0,
.tilemapLeft = 16,
.tilemapTop = 13,
.width = 13,
.height = 6,
.paletteNum = 15,
.baseBlock = 0x0193
}
};
const u16 gUnknown_085A6BB0[] = INCBIN_U16("graphics/decorations/unk_85a6bb0.gbapal");
const struct ListMenuTemplate gUnknown_085A6BD0 = {
NULL,
sub_8127480,
sub_81274A0,
0, 0,
0, 0, 8, 0,
9, 2, 1, 3, FALSE, 0, FALSE, 7
const struct ListMenuTemplate gUnknown_085A6BD0 =
{
.items = NULL,
.moveCursorFunc = sub_8127480,
.itemPrintFunc = sub_81274A0,
.totalItems = 0,
.maxShowed = 0,
.windowId = 0,
.header_X = 0,
.item_X = 8,
.cursor_X = 0,
.upText_Y = 9,
.cursorPal = 2,
.fillValue = 1,
.cursorShadowPal = 3,
.lettersSpacing = FALSE,
.itemVerticalPadding = 0,
.scrollMultiple = FALSE,
.fontId = 7
};
#include "data/decoration/icon.h"
@ -1087,7 +1132,7 @@ void sub_8127B04(u8 taskId)
{
DrawWholeMapView();
Overworld_SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, gTasks[taskId].data[3], gTasks[taskId].data[4]);
warp_in();
WarpIntoMap();
}
u16 sub_8127B54(u8 decor, u8 a1)

View File

@ -253,13 +253,27 @@ static const struct BgTemplate sBgTemplates_EggHatch[2] =
static const struct WindowTemplate sWinTemplates_EggHatch[2] =
{
{0, 2, 0xF, 0x1A, 4, 0, 0x40},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 0,
.baseBlock = 64
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sYesNoWinTemplate =
{
0, 0x15, 9, 5, 4, 0xF, 0x1A8
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 424
};
static const s16 sEggShardVelocities[][2] =

View File

@ -26,9 +26,9 @@
// this file was known as evobjmv.c in Game Freak's original source
extern u8 gUnknown_020375B4;
extern u16 gUnknown_020375B6;
extern struct LockedAnimEventObjects *gLockedAnimEventObjects;
EWRAM_DATA u8 sCurrentReflectionType = 0;
EWRAM_DATA u16 sCurrentSpecialObjectPaletteTag = 0;
EWRAM_DATA struct LockedAnimEventObjects *gLockedAnimEventObjects = {0};
static void MoveCoordsInDirection(u32, s16 *, s16 *, s16, s16);
static bool8 EventObjectExecSingleMovementAction(struct EventObject *, struct Sprite *);
@ -102,7 +102,7 @@ static struct EventObjectTemplate *FindEventObjectTemplateByLocalId(u8 localId,
static void ClearEventObjectMovement(struct EventObject *, struct Sprite *);
static void EventObjectSetSingleMovement(struct EventObject *, struct Sprite *, u8);
const u8 gUnknown_084975C4[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0};
const u8 gReflectionEffectPaletteMap[] = {1, 1, 6, 7, 8, 9, 6, 7, 8, 9, 11, 11, 0, 0, 0, 0};
const struct SpriteTemplate gCameraSpriteTemplate = {0, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, ObjectCB_CameraObject};
@ -376,7 +376,7 @@ const u8 gInitialMovementTypeFacingDirections[] = {
#include "data/field_event_obj/event_object_subsprites.h"
#include "data/field_event_obj/event_object_graphics_info.h"
const struct SpritePalette gUnknown_0850BBC8[] = {
const struct SpritePalette sEventObjectSpritePalettes[] = {
{gEventObjectPalette0, 0x1103},
{gEventObjectPalette1, 0x1104},
{gEventObjectPalette2, 0x1105},
@ -415,7 +415,7 @@ const struct SpritePalette gUnknown_0850BBC8[] = {
{NULL, 0x0000},
};
const u16 Unknown_0850BCE8[] = {
const u16 gPlayerReflectionPaletteTags[] = {
0x1101,
0x1101,
0x1101,
@ -429,115 +429,115 @@ const u16 Unknown_0850BCF0[] = {
0x1111,
};
const u16 Unknown_0850BCF8[] = {
const u16 gPlayerUnderwaterReflectionPaletteTags[] = {
0x1115,
0x1115,
0x1115,
0x1115,
};
const struct PairedPalettes gUnknown_0850BD00[] = {
{0x1100, Unknown_0850BCE8},
const struct PairedPalettes gPlayerReflectionPaletteSets[] = {
{0x1100, gPlayerReflectionPaletteTags},
{0x1110, Unknown_0850BCF0},
{0x1115, Unknown_0850BCF8},
{0x1115, gPlayerUnderwaterReflectionPaletteTags},
{0x11FF, NULL},
};
const u16 Unknown_0850BD20[] = {
const u16 gQuintyPlumpReflectionPaletteTags[] = {
0x110C,
0x110C,
0x110C,
0x110C,
};
const u16 Unknown_0850BD28[] = {
const u16 gTruckReflectionPaletteTags[] = {
0x110D,
0x110D,
0x110D,
0x110D,
};
const u16 Unknown_0850BD30[] = {
const u16 gVigorothMoverReflectionPaletteTags[] = {
0x110E,
0x110E,
0x110E,
0x110E,
};
const u16 Unknown_0850BD38[] = {
const u16 gMovingBoxReflectionPaletteTags[] = {
0x1112,
0x1112,
0x1112,
0x1112,
};
const u16 Unknown_0850BD40[] = {
const u16 gCableCarReflectionPaletteTags[] = {
0x1113,
0x1113,
0x1113,
0x1113,
};
const u16 Unknown_0850BD48[] = {
const u16 gSSTidalReflectionPaletteTags[] = {
0x1114,
0x1114,
0x1114,
0x1114,
};
const u16 Unknown_0850BD50[] = {
const u16 gSubmarineShadowReflectionPaletteTags[] = {
0x111B,
0x111B,
0x111B,
0x111B,
};
const u16 Unknown_0850BD58[] = {
const u16 Unknown_0850BD58[] = { // Kyogre2?
0x1117,
0x1117,
0x1117,
0x1117,
};
const u16 Unknown_0850BD60[] = {
const u16 Unknown_0850BD60[] = { // Groudon2?
0x1119,
0x1119,
0x1119,
0x1119,
};
const u16 Unknown_0850BD68[] = {
const u16 Unknown_0850BD68[] = { // Invisible Keckleon?
0x1109,
0x1109,
0x1109,
0x1109,
};
const u16 Unknown_0850BD70[] = {
const u16 gRedLeafReflectionPaletteTags[] = {
0x111D,
0x111D,
0x111D,
0x111D,
};
const struct PairedPalettes gUnknown_0850BD78[] = {
{4352, Unknown_0850BCE8},
const struct PairedPalettes gSpecialObjectReflectionPaletteSets[] = {
{4352, gPlayerReflectionPaletteTags},
{4368, Unknown_0850BCF0},
{4363, Unknown_0850BD20},
{4365, Unknown_0850BD28},
{4366, Unknown_0850BD30},
{4370, Unknown_0850BD38},
{4371, Unknown_0850BD40},
{4372, Unknown_0850BD48},
{4363, gQuintyPlumpReflectionPaletteTags},
{4365, gTruckReflectionPaletteTags},
{4366, gVigorothMoverReflectionPaletteTags},
{4370, gMovingBoxReflectionPaletteTags},
{4371, gCableCarReflectionPaletteTags},
{4372, gSSTidalReflectionPaletteTags},
{4374, Unknown_0850BD58},
{4376, Unknown_0850BD60},
{4357, Unknown_0850BD68},
{4379, Unknown_0850BD50},
{4381, Unknown_0850BD70},
{4379, gSubmarineShadowReflectionPaletteTags},
{4381, gRedLeafReflectionPaletteTags},
{4607, NULL},
};
const u16 gUnknown_0850BDE8[] = {
const u16 gObjectPaletteTags0[] = {
0x1100,
0x1101,
0x1103,
@ -550,7 +550,7 @@ const u16 gUnknown_0850BDE8[] = {
0x110A,
};
const u16 gUnknown_0850BDFC[] = {
const u16 gObjectPaletteTags1[] = {
0x1100,
0x1101,
0x1103,
@ -563,7 +563,7 @@ const u16 gUnknown_0850BDFC[] = {
0x110A,
};
const u16 gUnknown_0850BE10[] = {
const u16 gObjectPaletteTags2[] = {
0x1100,
0x1101,
0x1103,
@ -576,7 +576,7 @@ const u16 gUnknown_0850BE10[] = {
0x110A,
};
const u16 gUnknown_0850BE24[] = {
const u16 gObjectPaletteTags3[] = {
0x1100,
0x1101,
0x1103,
@ -590,11 +590,11 @@ const u16 gUnknown_0850BE24[] = {
};
const u16 *const gUnknown_0850BE38[] = {
gUnknown_0850BDE8,
gUnknown_0850BDFC,
gUnknown_0850BE10,
gUnknown_0850BE24,
const u16 *const gObjectPaletteTagSets[] = {
gObjectPaletteTags0,
gObjectPaletteTags1,
gObjectPaletteTags2,
gObjectPaletteTags3,
};
#include "data/field_event_obj/berry_tree_graphics_tables.h"
@ -798,7 +798,7 @@ bool8 (*const gDirectionBlockedMetatileFuncs[])(u8) = {
MetatileBehavior_IsWestBlocked
};
const struct Coords16 gDirectionToVectors[] = {
static const struct Coords16 sDirectionToVectors[] = {
{ 0, 0},
{ 0, 1},
{ 0, -1},
@ -1461,11 +1461,11 @@ static u8 TrySetupEventObjectSprite(struct EventObjectTemplate *eventObjectTempl
paletteSlot = graphicsInfo->paletteSlot;
if (paletteSlot == 0)
{
npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, 0);
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, 0);
}
else if (paletteSlot == 10)
{
npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, 10);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, 10);
}
else if (paletteSlot >= 16)
{
@ -1653,7 +1653,7 @@ u8 sprite_new(u8 graphicsId, u8 a1, s16 x, s16 y, u8 z, u8 direction)
sprite->data[1] = z;
if (graphicsInfo->paletteSlot == 10)
{
npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
}
else if (graphicsInfo->paletteSlot >= 16)
{
@ -1806,11 +1806,11 @@ static void sub_808E1B8(u8 eventObjectId, s16 x, s16 y)
paletteSlot = graphicsInfo->paletteSlot;
if (paletteSlot == 0)
{
npc_load_two_palettes__no_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
LoadPlayerObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
}
else if (paletteSlot == 10)
{
npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
}
else if (paletteSlot >= 16)
{
@ -1882,11 +1882,11 @@ void EventObjectSetGraphicsId(struct EventObject *eventObject, u8 graphicsId)
paletteSlot = graphicsInfo->paletteSlot;
if (paletteSlot == 0)
{
pal_patch_for_npc(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
PatchObjectPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
}
else if (paletteSlot == 10)
{
npc_load_two_palettes__and_record(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
LoadSpecialObjectReflectionPalette(graphicsInfo->paletteTag1, graphicsInfo->paletteSlot);
}
else if (paletteSlot >= 16)
{
@ -1980,14 +1980,14 @@ const struct EventObjectGraphicsInfo *GetEventObjectGraphicsInfo(u8 graphicsId)
{
graphicsId = VarGetEventObjectGraphicsId(graphicsId - SPRITE_VAR);
}
if (graphicsId == 0x45)
if (graphicsId == EVENT_OBJ_GFX_BARD)
{
bard = GetCurrentMauvilleOldMan();
return gMauvilleOldManGraphicsInfoPointers[bard];
}
if (graphicsId >= NUM_OBJECT_GRAPHICS_INFO)
{
graphicsId = 0x05; // LittleBoy1
graphicsId = EVENT_OBJ_GFX_LITTLE_BOY_1;
}
return gEventObjectGraphicsInfoPointers[graphicsId];
}
@ -2071,7 +2071,7 @@ void sub_808E82C(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
}
}
void gpu_pal_allocator_reset__manage_upper_four(void)
void FreeAndReserveObjectSpritePalettes(void)
{
FreeAllSpritePalettes();
gReservedSpritePaletteCount = 12;
@ -2084,7 +2084,7 @@ static void sub_808E894(u16 paletteTag)
paletteSlot = FindEventObjectPaletteIndexByTag(paletteTag);
if (paletteSlot != 0x11ff) // always true
{
sub_808E8F4(&gUnknown_0850BBC8[paletteSlot]);
sub_808E8F4(&sEventObjectSpritePalettes[paletteSlot]);
}
}
@ -2107,19 +2107,19 @@ static u8 sub_808E8F4(const struct SpritePalette *spritePalette)
return LoadSpritePalette(spritePalette);
}
void pal_patch_for_npc(u16 paletteTag, u8 paletteSlot)
void PatchObjectPalette(u16 paletteTag, u8 paletteSlot)
{
u16 paletteIdx;
paletteIdx = FindEventObjectPaletteIndexByTag(paletteTag);
LoadPalette(gUnknown_0850BBC8[paletteIdx].data, 16 * paletteSlot + 256, 0x20);
LoadPalette(sEventObjectSpritePalettes[paletteIdx].data, 16 * paletteSlot + 256, 0x20);
}
void pal_patch_for_npc_range(const u16 *paletteTags, u8 minSlot, u8 maxSlot)
void PatchObjectPaletteRange(const u16 *paletteTags, u8 minSlot, u8 maxSlot)
{
while (minSlot < maxSlot)
{
pal_patch_for_npc(*paletteTags, minSlot);
PatchObjectPalette(*paletteTags, minSlot);
paletteTags++;
minSlot++;
}
@ -2129,9 +2129,9 @@ static u8 FindEventObjectPaletteIndexByTag(u16 tag)
{
u8 i;
for (i = 0; gUnknown_0850BBC8[i].tag != 0x11ff; i++)
for (i = 0; sEventObjectSpritePalettes[i].tag != 0x11ff; i++)
{
if (gUnknown_0850BBC8[i].tag == tag)
if (sEventObjectSpritePalettes[i].tag == tag)
{
return i;
}
@ -2139,32 +2139,32 @@ static u8 FindEventObjectPaletteIndexByTag(u16 tag)
return 0xff;
}
void npc_load_two_palettes__no_record(u16 tag, u8 slot)
void LoadPlayerObjectReflectionPalette(u16 tag, u8 slot)
{
u8 i;
pal_patch_for_npc(tag, slot);
for (i = 0; gUnknown_0850BD00[i].tag != 0x11ff; i++)
PatchObjectPalette(tag, slot);
for (i = 0; gPlayerReflectionPaletteSets[i].tag != 0x11ff; i++)
{
if (gUnknown_0850BD00[i].tag == tag)
if (gPlayerReflectionPaletteSets[i].tag == tag)
{
pal_patch_for_npc(gUnknown_0850BD00[i].data[gUnknown_020375B4], gUnknown_084975C4[slot]);
PatchObjectPalette(gPlayerReflectionPaletteSets[i].data[sCurrentReflectionType], gReflectionEffectPaletteMap[slot]);
return;
}
}
}
void npc_load_two_palettes__and_record(u16 tag, u8 slot)
void LoadSpecialObjectReflectionPalette(u16 tag, u8 slot)
{
u8 i;
gUnknown_020375B6 = tag;
pal_patch_for_npc(tag, slot);
for (i = 0; gUnknown_0850BD78[i].tag != 0x11ff; i++)
sCurrentSpecialObjectPaletteTag = tag;
PatchObjectPalette(tag, slot);
for (i = 0; gSpecialObjectReflectionPaletteSets[i].tag != 0x11ff; i++)
{
if (gUnknown_0850BD78[i].tag == tag)
if (gSpecialObjectReflectionPaletteSets[i].tag == tag)
{
pal_patch_for_npc(gUnknown_0850BD78[i].data[gUnknown_020375B4], gUnknown_084975C4[slot]);
PatchObjectPalette(gSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType], gReflectionEffectPaletteMap[slot]);
return;
}
}
@ -2172,7 +2172,7 @@ void npc_load_two_palettes__and_record(u16 tag, u8 slot)
static void sub_808EAB0(u16 tag, u8 slot)
{
pal_patch_for_npc(tag, slot);
PatchObjectPalette(tag, slot);
}
void unref_sub_808EAC4(struct EventObject *eventObject, s16 x, s16 y)
@ -2191,7 +2191,7 @@ void ShiftEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y)
eventObject->currentCoords.y = y;
}
/*static*/ void npc_coords_set(struct EventObject *eventObject, s16 x, s16 y)
/*static*/ void SetEventObjectCoords(struct EventObject *eventObject, s16 x, s16 y)
{
eventObject->previousCoords.x = x;
eventObject->previousCoords.y = y;
@ -2206,7 +2206,7 @@ void sub_808EB08(struct EventObject *eventObject, s16 x, s16 y)
sprite = &gSprites[eventObject->spriteId];
graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
npc_coords_set(eventObject, x, y);
SetEventObjectCoords(eventObject, x, y);
sub_8093038(eventObject->currentCoords.x, eventObject->currentCoords.y, &sprite->pos1.x, &sprite->pos1.y);
sprite->centerToCornerVecX = -(graphicsInfo->width >> 1);
sprite->centerToCornerVecY = -(graphicsInfo->height >> 1);
@ -2414,7 +2414,7 @@ u8 CopySprite(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
return i;
}
u8 obj_unfreeze(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
u8 CreateCopySpriteAt(struct Sprite *sprite, s16 x, s16 y, u8 subpriority)
{
s16 i;
@ -2610,35 +2610,35 @@ void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat)
}
}
void npc_paltag_set_load(u8 palSlot)
void InitEventObjectPalettes(u8 palSlot)
{
gpu_pal_allocator_reset__manage_upper_four();
gUnknown_020375B6 = 0x11ff;
gUnknown_020375B4 = palSlot;
FreeAndReserveObjectSpritePalettes();
sCurrentSpecialObjectPaletteTag = 0x11ff;
sCurrentReflectionType = palSlot;
if (palSlot == 1)
{
pal_patch_for_npc_range(gUnknown_0850BE38[gUnknown_020375B4], 0, 6);
PatchObjectPaletteRange(gObjectPaletteTagSets[sCurrentReflectionType], 0, 6);
gReservedSpritePaletteCount = 8;
}
else
{
pal_patch_for_npc_range(gUnknown_0850BE38[gUnknown_020375B4], 0, 10);
PatchObjectPaletteRange(gObjectPaletteTagSets[sCurrentReflectionType], 0, 10);
}
}
u16 npc_paltag_by_palslot(u8 palSlot)
u16 GetObjectPaletteTag(u8 palSlot)
{
u8 i;
if (palSlot < 10)
{
return gUnknown_0850BE38[gUnknown_020375B4][palSlot];
return gObjectPaletteTagSets[sCurrentReflectionType][palSlot];
}
for (i = 0; gUnknown_0850BD78[i].tag != 0x11ff; i++)
for (i = 0; gSpecialObjectReflectionPaletteSets[i].tag != 0x11ff; i++)
{
if (gUnknown_0850BD78[i].tag == gUnknown_020375B6)
if (gSpecialObjectReflectionPaletteSets[i].tag == sCurrentSpecialObjectPaletteTag)
{
return gUnknown_0850BD78[i].data[gUnknown_020375B4];
return gSpecialObjectReflectionPaletteSets[i].data[sCurrentReflectionType];
}
}
return 0x11ff;
@ -4957,14 +4957,14 @@ void sub_8092EF0(u8 localId, u8 mapNum, u8 mapGroup)
void MoveCoords(u8 direction, s16 *x, s16 *y)
{
*x += gDirectionToVectors[direction].x;
*y += gDirectionToVectors[direction].y;
*x += sDirectionToVectors[direction].x;
*y += sDirectionToVectors[direction].y;
}
void sub_8092F60(u8 direction, s16 *x, s16 *y)
{
*x += gDirectionToVectors[direction].x << 4;
*y += gDirectionToVectors[direction].y << 4;
*x += sDirectionToVectors[direction].x << 4;
*y += sDirectionToVectors[direction].y << 4;
}
static void MoveCoordsInDirection(u32 dir, s16 *x, s16 *y, s16 deltaX, s16 deltaY)
@ -4972,13 +4972,13 @@ static void MoveCoordsInDirection(u32 dir, s16 *x, s16 *y, s16 deltaX, s16 delta
u8 direction = dir;
s16 dx2 = (u16)deltaX;
s16 dy2 = (u16)deltaY;
if (gDirectionToVectors[direction].x > 0)
if (sDirectionToVectors[direction].x > 0)
*x += dx2;
if (gDirectionToVectors[direction].x < 0)
if (sDirectionToVectors[direction].x < 0)
*x -= dx2;
if (gDirectionToVectors[direction].y > 0)
if (sDirectionToVectors[direction].y > 0)
*y += dy2;
if (gDirectionToVectors[direction].y < 0)
if (sDirectionToVectors[direction].y < 0)
*y -= dy2;
}
@ -8389,32 +8389,32 @@ void UnfreezeEventObjects(void)
void Step1(struct Sprite *sprite, u8 dir)
{
sprite->pos1.x += gDirectionToVectors[dir].x;
sprite->pos1.y += gDirectionToVectors[dir].y;
sprite->pos1.x += sDirectionToVectors[dir].x;
sprite->pos1.y += sDirectionToVectors[dir].y;
}
void Step2(struct Sprite *sprite, u8 dir)
{
sprite->pos1.x += 2 * (u16) gDirectionToVectors[dir].x;
sprite->pos1.y += 2 * (u16) gDirectionToVectors[dir].y;
sprite->pos1.x += 2 * (u16) sDirectionToVectors[dir].x;
sprite->pos1.y += 2 * (u16) sDirectionToVectors[dir].y;
}
void Step3(struct Sprite *sprite, u8 dir)
{
sprite->pos1.x += 2 * (u16) gDirectionToVectors[dir].x + (u16) gDirectionToVectors[dir].x;
sprite->pos1.y += 2 * (u16) gDirectionToVectors[dir].y + (u16) gDirectionToVectors[dir].y;
sprite->pos1.x += 2 * (u16) sDirectionToVectors[dir].x + (u16) sDirectionToVectors[dir].x;
sprite->pos1.y += 2 * (u16) sDirectionToVectors[dir].y + (u16) sDirectionToVectors[dir].y;
}
void Step4(struct Sprite *sprite, u8 dir)
{
sprite->pos1.x += 4 * (u16) gDirectionToVectors[dir].x;
sprite->pos1.y += 4 * (u16) gDirectionToVectors[dir].y;
sprite->pos1.x += 4 * (u16) sDirectionToVectors[dir].x;
sprite->pos1.y += 4 * (u16) sDirectionToVectors[dir].y;
}
void Step8(struct Sprite *sprite, u8 dir)
{
sprite->pos1.x += 8 * (u16) gDirectionToVectors[dir].x;
sprite->pos1.y += 8 * (u16) gDirectionToVectors[dir].y;
sprite->pos1.x += 8 * (u16) sDirectionToVectors[dir].x;
sprite->pos1.y += 8 * (u16) sDirectionToVectors[dir].y;
}
void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3)

View File

@ -1170,7 +1170,7 @@ void task00_8084310(u8 taskId)
if (!FieldEffectActiveListContains(FLDEFF_USE_FLY))
{
Overworld_ResetStateAfterFly();
warp_in();
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
gFieldCallback = mapldr_08084390;
DestroyTask(taskId);
@ -1355,7 +1355,7 @@ void sub_80B6FB8(struct Task *);
void sub_80B7004(struct Task *);
void sub_80B7050(void);
void sub_80B7060(void);
bool8 sub_80859A0(void);
bool8 BGMusicStopped(void);
void sub_80B70B4(void);
void sub_80E1570(void);
void sub_80B70DC(u8);
@ -1476,10 +1476,10 @@ void sub_80B7050(void)
void sub_80B7060(void)
{
if (!gPaletteFade.active && sub_80859A0() == TRUE)
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
{
sub_80E1570();
warp_in();
WarpIntoMap();
gFieldCallback = sub_80B70B4;
SetMainCallback2(CB2_LoadMap);
DestroyTask(FindTaskIdByFunc(sub_80B6E88));
@ -1838,9 +1838,9 @@ bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Spr
bool8 sub_80B7814(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (!gPaletteFade.active && sub_80859A0() == TRUE)
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
{
warp_in();
WarpIntoMap();
gFieldCallback = mapldr_080851BC;
SetMainCallback2(CB2_LoadMap);
DestroyTask(FindTaskIdByFunc(sub_80B75F0));
@ -2004,9 +2004,9 @@ void mapldr_080859D4(void);
bool8 sub_80B7BF4(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
if (!gPaletteFade.active && sub_80859A0() == TRUE)
if (!gPaletteFade.active && BGMusicStopped() == TRUE)
{
warp_in();
WarpIntoMap();
gFieldCallback = sub_80B6B68;
SetMainCallback2(CB2_LoadMap);
DestroyTask(FindTaskIdByFunc(sub_80B7A8C));
@ -2063,11 +2063,11 @@ void sub_80B7D34(struct Task *task)
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
{
if (task->data[14] == 0 && !gPaletteFade.active && sub_80859A0() == TRUE)
if (task->data[14] == 0 && !gPaletteFade.active && BGMusicStopped() == TRUE)
{
SetEventObjectDirection(eventObject, task->data[15]);
sub_8084E14();
warp_in();
WarpIntoMap();
gFieldCallback = mapldr_080859D4;
SetMainCallback2(CB2_LoadMap);
DestroyTask(FindTaskIdByFunc(sub_80B7CE4));
@ -2234,10 +2234,10 @@ static void TeleportFieldEffectTask4(struct Task *task)
task->data[5] = TRUE;
}
if (sub_80859A0() == TRUE)
if (BGMusicStopped() == TRUE)
{
Overworld_SetWarpDestToLastHealLoc();
warp_in();
WarpIntoMap();
SetMainCallback2(CB2_LoadMap);
gFieldCallback = mapldr_08085D88;
DestroyTask(FindTaskIdByFunc(ExecuteTeleportFieldEffectTask));

View File

@ -55,9 +55,26 @@ static const struct BgTemplate gUnknown_085E5068[] = {
}
};
static const struct WindowTemplate gUnknown_085E5070[] = {
{ 0, 17, 17, 12, 2, 15, 0x0001 },
{ 0, 22, 1, 7, 2, 15, 0x0019 },
static const struct WindowTemplate gUnknown_085E5070[] =
{
{
.priority = 0,
.tilemapLeft = 17,
.tilemapTop = 17,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 1
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 1,
.width = 7,
.height = 2,
.paletteNum = 15,
.baseBlock = 25
},
DUMMY_WIN_TEMPLATE
};

View File

@ -269,7 +269,7 @@ u16 GetRecordedCyclingRoadResults(void) {
}
void UpdateCyclingRoadState(void) {
if (gUnknown_020322DC.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gUnknown_020322DC.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE))
if (gLastUsedWarp.mapNum == MAP_NUM(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gLastUsedWarp.mapGroup == MAP_GROUP(ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE))
{
return;
}
@ -2094,7 +2094,7 @@ bool32 warp0_in_pokecenter(void)
static const u16 gUnknown_085B2C2A[] = { 0x0202, 0x0301, 0x0405, 0x0504, 0x0604, 0x0700, 0x0804, 0x090b, 0x0a05, 0x0b05, 0x0c02, 0x0d06, 0x0e03, 0x0f02, 0x100c, 0x100a, 0x1a35, 0x193c, 0xffff };
int i;
u16 map = (gUnknown_020322DC.mapGroup << 8) + gUnknown_020322DC.mapNum;
u16 map = (gLastUsedWarp.mapGroup << 8) + gLastUsedWarp.mapNum;
for (i = 0; gUnknown_085B2C2A[i] != 0xFFFF; i++)
{

View File

@ -712,8 +712,8 @@ int GetPostCameraMoveMapBorderId(int x, int y)
int CanCameraMoveInDirection(int direction)
{
int x, y;
x = gSaveBlock1Ptr->pos.x + 7 + gUnknown_08339D64[direction].x;
y = gSaveBlock1Ptr->pos.y + 7 + gUnknown_08339D64[direction].y;
x = gSaveBlock1Ptr->pos.x + 7 + gDirectionToVectors[direction].x;
y = gSaveBlock1Ptr->pos.y + 7 + gDirectionToVectors[direction].y;
if (GetMapBorderIdAt(x, y) == -1)
{
return 0;

View File

@ -149,14 +149,57 @@ void sub_81AD6FC(u8 taskId);
// .rodata
const struct BgTemplate gUnknown_08613F90[3] = {
{0, 0, 31, 0, 0, 1, 0},
{1, 0, 30, 0, 0, 0, 0},
{2, 3, 29, 0, 0, 2, 0}
const struct BgTemplate gUnknown_08613F90[3] =
{
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0,
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0,
},
{
.bg = 2,
.charBaseIndex = 3,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0,
},
};
const struct ListMenuTemplate gUnknown_08613F9C = {
NULL, bag_menu_change_item_callback, sub_81AB520, 0, 0, 0, 0, 8, 0, 1, 1, 0, 3, 0, 0, 0, 7, 0
const struct ListMenuTemplate gUnknown_08613F9C =
{
.items = NULL,
.moveCursorFunc = bag_menu_change_item_callback,
.itemPrintFunc = sub_81AB520,
.totalItems = 0,
.maxShowed = 0,
.windowId = 0,
.header_X = 0,
.item_X = 8,
.cursor_X = 0,
.upText_Y = 1,
.cursorPal = 1,
.fillValue = 0,
.cursorShadowPal = 3,
.lettersSpacing = 0,
.itemVerticalPadding = 0,
.scrollMultiple = 0,
.fontId = 7,
.cursorKind = 0
};
const struct MenuAction gUnknown_08613FB4[] = {
@ -221,27 +264,157 @@ const u8 gUnknown_08614164[][3] = {
{0, 14, 10}
};
const struct WindowTemplate gUnknown_08614174[] = {
{0, 14, 2, 15, 16, 1, 0x27},
{0, 0, 13, 14, 6, 1, 0x117},
{0, 4, 1, 8, 2, 1, 0x1A1},
{0, 1, 13, 5, 6, 12, 0x16B},
{0, 7, 13, 4, 6, 12, 0x189},
{1, 2, 15, 27, 4, 15, 0x1B1},
{0xFF, 0, 0, 0, 0, 0, 0}
const struct WindowTemplate gUnknown_08614174[] =
{
{
.priority = 0,
.tilemapLeft = 14,
.tilemapTop = 2,
.width = 15,
.height = 16,
.paletteNum = 1,
.baseBlock = 0x27,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 13,
.width = 14,
.height = 6,
.paletteNum = 1,
.baseBlock = 0x117,
},
{
.priority = 0,
.tilemapLeft = 4,
.tilemapTop = 1,
.width = 8,
.height = 2,
.paletteNum = 1,
.baseBlock = 0x1A1,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 13,
.width = 5,
.height = 6,
.paletteNum = 12,
.baseBlock = 0x16B,
},
{
.priority = 0,
.tilemapLeft = 7,
.tilemapTop = 13,
.width = 4,
.height = 6,
.paletteNum = 12,
.baseBlock = 0x189,
},
{
.priority = 1,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x1B1,
},
DUMMY_WIN_TEMPLATE,
};
const struct WindowTemplate gUnknown_086141AC[] = {
{1, 22, 17, 7, 2, 15, 0x21D},
{1, 22, 15, 7, 4, 15, 0x21D},
{1, 15, 15, 14, 4, 15, 0x21D},
{1, 15, 13, 14, 6, 15, 0x21D},
{1, 2, 15, 27, 4, 15, 0x1B1},
{1, 24, 15, 5, 4, 15, 0x21D},
{1, 21, 9, 5, 4, 15, 0x21D},
{1, 24, 17, 5, 2, 15, 0x21D},
{1, 18, 11, 10, 2, 15, 0x245},
{1, 1, 1, 10, 2, 15, 0x231}
const struct WindowTemplate gUnknown_086141AC[] =
{
{
.priority = 1,
.tilemapLeft = 22,
.tilemapTop = 17,
.width = 7,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x21D,
},
{
.priority = 1,
.tilemapLeft = 22,
.tilemapTop = 15,
.width = 7,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x21D,
},
{
.priority = 1,
.tilemapLeft = 15,
.tilemapTop = 15,
.width = 14,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x21D,
},
{
.priority = 1,
.tilemapLeft = 15,
.tilemapTop = 13,
.width = 14,
.height = 6,
.paletteNum = 15,
.baseBlock = 0x21D,
},
{
.priority = 1,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x1B1,
},
{
.priority = 1,
.tilemapLeft = 24,
.tilemapTop = 15,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x21D,
},
{
.priority = 1,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x21D,
},
{
.priority = 1,
.tilemapLeft = 24,
.tilemapTop = 17,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x21D,
},
{
.priority = 1,
.tilemapLeft = 18,
.tilemapTop = 11,
.width = 10,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x245,
},
{
.priority = 1,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 10,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x231,
},
};
// .text

View File

@ -878,7 +878,7 @@ void ItemUseOutOfBattle_BlackWhiteFlute(u8 taskId)
void task08_080A1C44(u8 taskId)
{
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
sub_80B7CC8();
DestroyTask(taskId);
}

View File

@ -131,29 +131,121 @@ const u8 gUnknown_082FEEF0[] = INCBIN_U8("graphics/birch_speech/map.bin.lz");
const u16 gUnknown_082FF018[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal");
const u16 gUnknown_082FF028[] = {0, 0, 0, 0, 0, 0, 0, 0};
const struct WindowTemplate sWindowTemplates_NoSavedGame[] = {
{0, 2, 1, 26, 2, 15, 1},
{0, 2, 5, 26, 2, 15, 0x35}
const struct WindowTemplate sWindowTemplates_NoSavedGame[] =
{
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 26,
.height = 2,
.paletteNum = 15,
.baseBlock = 1
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 5,
.width = 26,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x35
}
};
const struct WindowTemplate sWindowTemplates_HasSavedGame[] = {
{0, 2, 1, 26, 6, 15, 1},
{0, 2, 9, 26, 2, 15, 0x9D},
{0, 2, 13, 26, 2, 15, 0xD1},
{0, 2, 17, 26, 2, 15, 0x105},
{0, 2, 21, 26, 2, 15, 0x139}
const struct WindowTemplate sWindowTemplates_HasSavedGame[] =
{
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 26,
.height = 6,
.paletteNum = 15,
.baseBlock = 1
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 9,
.width = 26,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x9D
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 13,
.width = 26,
.height = 2,
.paletteNum = 15,
.baseBlock = 0xD1
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 17,
.width = 26,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x105
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 21,
.width = 26,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x139
}
};
const struct WindowTemplate sWindowTemplate_ErrorWindow[] = {
{0, 2, 15, 26, 4, 15, 0x16D},
{0xFF, 0, 0, 0, 0, 0, 0}
const struct WindowTemplate sWindowTemplate_ErrorWindow[] =
{
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x16D
},
DUMMY_WIN_TEMPLATE
};
const struct WindowTemplate gUnknown_082FF080[] = {
{0, 2, 15, 27, 4, 15, 1},
{0, 3, 5, 6, 4, 15, 0x6D},
{0, 3, 2, 9, 10, 15, 0x85},
{0xFF, 0, 0, 0, 0, 0, 0}
const struct WindowTemplate gUnknown_082FF080[] =
{
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 1
},
{
.priority = 0,
.tilemapLeft = 3,
.tilemapTop = 5,
.width = 6,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x6D
},
{
.priority = 0,
.tilemapLeft = 3,
.tilemapTop = 2,
.width = 9,
.height = 10,
.paletteNum = 15,
.baseBlock = 0x85
},
DUMMY_WIN_TEMPLATE
};
const u16 gMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal");

View File

@ -65,13 +65,27 @@ static const u8 gUnknown_0860F094[] = { 8, 4, 1 };
static const struct WindowTemplate gUnknown_0860F098[] =
{
{ 0x00, 0x02, 0x0F, 0x1B, 0x04, 0x0F, 0x194 },
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x194
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate gUnknown_0860F0A8 =
{
0x00, 0x15, 0x09, 0x05, 0x04, 0x0F, 0x125
.priority = 0,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x125
};
const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");

View File

@ -42,8 +42,24 @@ static const struct BgTemplate sBgTemplates[] =
static const struct WindowTemplate sWindowTemplates[] =
{
{0, 4, 15, 22, 4, 14, 20},
{0, 7, 6, 16, 4, 14, 0x6C},
{
.priority = 0,
.tilemapLeft = 4,
.tilemapTop = 15,
.width = 22,
.height = 4,
.paletteNum = 14,
.baseBlock = 20
},
{
.priority = 0,
.tilemapLeft = 7,
.tilemapTop = 6,
.width = 16,
.height = 4,
.paletteNum = 14,
.baseBlock = 0x6C
},
DUMMY_WIN_TEMPLATE
};

View File

@ -113,12 +113,53 @@ static const struct BgTemplate gUnknown_0858BE00[] =
}
};
static const struct WindowTemplate gUnknown_0858BE10[] = {
{ 0x01, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x030 },
{ 0x02, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x0C8 },
{ 0x03, 0x08, 0x06, 0x11, 0x02, 0x0A, 0x030 },
{ 0x03, 0x08, 0x04, 0x11, 0x02, 0x0A, 0x052 },
{ 0x00, 0x00, 0x00, 0x1E, 0x02, 0x0B, 0x074 },
static const struct WindowTemplate gUnknown_0858BE10[] =
{
{
.priority = 1,
.tilemapLeft = 3,
.tilemapTop = 10,
.width = 19,
.height = 8,
.paletteNum = 10,
.baseBlock = 0x030
},
{
.priority = 2,
.tilemapLeft = 3,
.tilemapTop = 10,
.width = 19,
.height = 8,
.paletteNum = 10,
.baseBlock = 0x0C8
},
{
.priority = 3,
.tilemapLeft = 8,
.tilemapTop = 6,
.width = 17,
.height = 2,
.paletteNum = 10,
.baseBlock = 0x030
},
{
.priority = 3,
.tilemapLeft = 8,
.tilemapTop = 4,
.width = 17,
.height = 2,
.paletteNum = 10,
.baseBlock = 0x052
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 30,
.height = 2,
.paletteNum = 11,
.baseBlock = 0x074
},
DUMMY_WIN_TEMPLATE
};

View File

@ -133,7 +133,7 @@ static void ClearFrontierRecord(void)
static void WarpToTruck(void)
{
Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck
warp_in();
WarpIntoMap();
}
void Sav2_ClearSetDefault(void)

View File

@ -91,8 +91,24 @@ static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] =
static const struct WindowTemplate sOptionMenuWinTemplates[] =
{
{1, 2, 1, 0x1A, 2, 1, 2},
{0, 2, 5, 0x1A, 0xE, 1, 0x36},
{
.priority = 1,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 26,
.height = 2,
.paletteNum = 1,
.baseBlock = 2
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 5,
.width = 26,
.height = 14,
.paletteNum = 1,
.baseBlock = 0x36
},
DUMMY_WIN_TEMPLATE
};

View File

@ -1,8 +1,8 @@
#include "global.h"
#include "overworld.h"
#include "main.h"
#include "battle_setup.h"
#include "berry.h"
#include "bg.h"
// #include "cable_club.h"
#include "clock.h"
#include "event_data.h"
@ -20,15 +20,18 @@
#include "field_weather.h"
#include "fieldmap.h"
// #include "fldeff_flash.h"
#include "gpu_regs.h"
#include "heal_location.h"
#include "link.h"
#include "link_rfu.h"
#include "load_save.h"
#include "main.h"
#include "malloc.h"
#include "m4a.h"
#include "constants/maps.h"
#include "map_name_popup.h"
#include "menu.h"
#include "metatile_behavior.h"
#include "money.h"
#include "new_game.h"
#include "palette.h"
#include "play_time.h"
@ -37,12 +40,11 @@
// #include "rotating_gate.h"
#include "safari_zone.h"
#include "save.h"
#include "save_location.h"
#include "script.h"
// #include "script_pokemon_80C4.h"
#include "secret_base.h"
#include "constants/songs.h"
#include "sound.h"
#include "constants/species.h"
#include "start_menu.h"
#include "task.h"
// #include "tileset_anim.h"
@ -50,14 +52,11 @@
#include "tv.h"
#include "scanline_effect.h"
#include "wild_encounter.h"
#include "bg.h"
#include "money.h"
#include "save_location.h"
#include "constants/abilities.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "link_rfu.h"
#include "constants/map_types.h"
#include "constants/maps.h"
#include "constants/songs.h"
#include "constants/species.h"
// event scripts
extern const u8 EventScript_WhiteOut[];
@ -159,7 +158,6 @@ extern void sub_80AAFA4(void);
extern void ShowStartMenu(void);
extern void sub_80AEE84(void);
extern void mapldr_default(void);
extern void npc_paltag_set_load(u8);
extern void sub_8088B3C(u16, u16);
extern bool32 sub_800F0B8(void);
extern bool32 sub_8009F3C(void);
@ -185,7 +183,7 @@ static bool32 sub_8086638(u8 *state);
static bool32 load_map_stuff(u8 *state, u32);
static bool32 map_loading_iteration_2_link(u8 *state);
static void mli4_mapscripts_and_other(void);
static void map_loading_lcd_reset(void);
static void InitOverworldGraphicsRegisters(void);
static u8 sub_8087858(u8);
static u16 sub_80871C0(u32 a1);
static void sub_80867C8(void);
@ -246,9 +244,9 @@ static void c1_link_related_func_set(u16 (*func)(u32));
static void SetFieldVBlankCallback(void);
static void FieldClearVBlankHBlankCallbacks(void);
static void sub_8085810(void);
static u8 sub_808532C(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3);
static u8 sub_808538C(struct UnkPlayerStruct *playerStruct, u8 a2, u16 a3, u8 a4);
static u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void);
static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 a2, u8 a3);
static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 a2, u16 a3, u8 a4);
static u16 GetCenterScreenMetatileBehavior(void);
// IWRAM bss vars
IWRAM_DATA static void *sUnknown_03000E0C;
@ -260,12 +258,12 @@ IWRAM_DATA static u32 sUnusedVar;
// EWRAM vars
EWRAM_DATA static u8 sUnknown_020322D8 = 0;
EWRAM_DATA struct WarpData gUnknown_020322DC = {0};
EWRAM_DATA struct WarpData gLastUsedWarp = {0};
EWRAM_DATA static struct WarpData sWarpDestination = {0}; // new warp position
EWRAM_DATA static struct WarpData sUnknown_020322EC = {0};
EWRAM_DATA static struct WarpData sUnknown_020322F4 = {0};
EWRAM_DATA static struct WarpData gFixedDiveWarp = {0};
EWRAM_DATA static struct WarpData gFixedHoleWarp = {0};
EWRAM_DATA static u16 sLastMapSectionId = 0;
EWRAM_DATA static struct UnkPlayerStruct sUnknown_02032300 = {0};
EWRAM_DATA static struct InitialPlayerAvatarState gInitialPlayerAvatarState = {0};
EWRAM_DATA static u16 sAmbientCrySpecies = 0;
EWRAM_DATA static bool8 sIsAmbientCryWaterMon = FALSE;
EWRAM_DATA struct LinkPlayerEventObject gLinkPlayerEventObjects[4] = {0};
@ -292,17 +290,17 @@ static const u8 sUnusedData[] =
0x2C, 0x00, 0x00, 0x00,
};
const struct UCoords32 gUnknown_08339D64[] =
const struct UCoords32 gDirectionToVectors[] =
{
{ 0, 0},
{ 0, 1},
{ 0, -1},
{-1, 0},
{ 1, 0},
{-1, 1},
{ 1, 1},
{-1, -1},
{ 1, -1},
{ 0, 0}, // DIR_NONE
{ 0, 1}, // DIR_SOUTH
{ 0, -1}, // DIR_NORTH
{-1, 0}, // DIR_WEST
{ 1, 0}, // DIR_EAST
{-1, 1}, // DIR_SOUTHWEST
{ 1, 1}, // DIR_SOUTHEAST
{-1, -1}, // DIR_NORTHWEST
{ 1, -1}, // DIR_NORTHEAST
};
static const struct BgTemplate gUnknown_08339DAC[] =
@ -345,7 +343,7 @@ static const struct BgTemplate gUnknown_08339DAC[] =
}
};
static const struct ScanlineEffectParams gUnknown_08339DBC =
static const struct ScanlineEffectParams sFlashEffectParams =
{
(void *)REG_ADDR_WIN0H,
((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
@ -400,12 +398,12 @@ void DoWhiteOut(void)
HealPlayerParty();
Overworld_ResetStateAfterWhiteOut();
Overworld_SetWarpDestToLastHealLoc();
warp_in();
WarpIntoMap();
}
void Overworld_ResetStateAfterFly(void)
{
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
FlagClear(FLAG_SYS_CYCLING_ROAD);
FlagClear(FLAG_SYS_CRUISE_MODE);
FlagClear(FLAG_SYS_SAFARI_MODE);
@ -415,7 +413,7 @@ void Overworld_ResetStateAfterFly(void)
void Overworld_ResetStateAfterTeleport(void)
{
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
FlagClear(FLAG_SYS_CYCLING_ROAD);
FlagClear(FLAG_SYS_CRUISE_MODE);
FlagClear(FLAG_SYS_SAFARI_MODE);
@ -426,7 +424,7 @@ void Overworld_ResetStateAfterTeleport(void)
void Overworld_ResetStateAfterDigEscRope(void)
{
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
FlagClear(FLAG_SYS_CYCLING_ROAD);
FlagClear(FLAG_SYS_CRUISE_MODE);
FlagClear(FLAG_SYS_SAFARI_MODE);
@ -436,7 +434,7 @@ void Overworld_ResetStateAfterDigEscRope(void)
static void Overworld_ResetStateAfterWhiteOut(void)
{
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
FlagClear(FLAG_SYS_CYCLING_ROAD);
FlagClear(FLAG_SYS_CRUISE_MODE);
FlagClear(FLAG_SYS_SAFARI_MODE);
@ -575,16 +573,16 @@ const struct MapLayout *GetMapLayout(void)
void ApplyCurrentWarp(void)
{
gUnknown_020322DC = gSaveBlock1Ptr->location;
gLastUsedWarp = gSaveBlock1Ptr->location;
gSaveBlock1Ptr->location = sWarpDestination;
sUnknown_020322EC = sDummyWarpData;
sUnknown_020322F4 = sDummyWarpData;
gFixedDiveWarp = sDummyWarpData;
gFixedHoleWarp = sDummyWarpData;
}
void set_warp2_warp3_to_neg_1(void)
{
sUnknown_020322EC = sDummyWarpData;
sUnknown_020322F4 = sDummyWarpData;
gFixedDiveWarp = sDummyWarpData;
gFixedHoleWarp = sDummyWarpData;
}
void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
@ -596,7 +594,7 @@ void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x,
warp->y = y;
}
bool32 warp_data_is_not_neg_1(struct WarpData *warp)
bool32 IsDummyWarp(struct WarpData *warp)
{
if (warp->mapGroup != -1)
return FALSE;
@ -617,12 +615,12 @@ struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u
return gMapGroups[mapGroup][mapNum];
}
struct MapHeader const *const warp1_get_mapheader(void)
struct MapHeader const *const GetDestinationWarpMapHeader(void)
{
return Overworld_GetMapHeaderByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
}
void set_current_map_header_from_sav1_save_old_name(void)
void LoadCurrentMapData(void)
{
sLastMapSectionId = gMapHeader.regionMapSectionId;
gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
@ -636,7 +634,7 @@ void LoadSaveblockMapHeader(void)
gMapHeader.mapLayout = GetMapLayout();
}
void update_camera_pos_from_warpid(void)
void SetPlayerCoordsFromWarp(void)
{
if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount)
{
@ -655,11 +653,11 @@ void update_camera_pos_from_warpid(void)
}
}
void warp_in(void)
void WarpIntoMap(void)
{
ApplyCurrentWarp();
set_current_map_header_from_sav1_save_old_name();
update_camera_pos_from_warpid();
LoadCurrentMapData();
SetPlayerCoordsFromWarp();
}
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
@ -726,27 +724,27 @@ void sub_8084E14(void)
sWarpDestination = gSaveBlock1Ptr->warp4;
}
void sub_8084E2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
SetWarpData(&sUnknown_020322EC, mapGroup, mapNum, warpId, x, y);
SetWarpData(&gFixedDiveWarp, mapGroup, mapNum, warpId, x, y);
}
void warp1_set_to_warp2(void)
void SetFixedDiveWarpAsDestination(void)
{
sWarpDestination = sUnknown_020322EC;
sWarpDestination = gFixedDiveWarp;
}
void sub_8084E80(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
{
SetWarpData(&sUnknown_020322F4, mapGroup, mapNum, warpId, x, y);
SetWarpData(&gFixedHoleWarp, mapGroup, mapNum, warpId, x, y);
}
void sub_8084EBC(s16 x, s16 y)
void SetFixedHoleWarpAsDestination(s16 x, s16 y)
{
if (warp_data_is_not_neg_1(&sUnknown_020322F4) == TRUE)
sWarpDestination = gUnknown_020322DC;
if (IsDummyWarp(&gFixedHoleWarp) == TRUE)
sWarpDestination = gLastUsedWarp;
else
Overworld_SetWarpDestination(sUnknown_020322F4.mapGroup, sUnknown_020322F4.mapNum, -1, x, y);
Overworld_SetWarpDestination(gFixedHoleWarp.mapGroup, gFixedHoleWarp.mapNum, -1, x, y);
}
void warp1_set_to_sav1w(void)
@ -787,7 +785,7 @@ const struct MapConnection *GetMapConnection(u8 dir)
return NULL;
}
bool8 sub_8084FF8(u8 dir, u16 x, u16 y)
bool8 SetDiveWarp(u8 dir, u16 x, u16 y)
{
const struct MapConnection *connection = GetMapConnection(dir);
@ -798,21 +796,21 @@ bool8 sub_8084FF8(u8 dir, u16 x, u16 y)
else
{
mapheader_run_script_with_tag_x6();
if (warp_data_is_not_neg_1(&sUnknown_020322EC))
if (IsDummyWarp(&gFixedDiveWarp))
return FALSE;
warp1_set_to_warp2();
SetFixedDiveWarpAsDestination();
}
return TRUE;
}
bool8 sub_8085058(u16 x, u16 y)
bool8 SetDiveWarpEmerge(u16 x, u16 y)
{
return sub_8084FF8(CONNECTION_EMERGE, x, y);
return SetDiveWarp(CONNECTION_EMERGE, x, y);
}
bool8 sub_8085078(u16 x, u16 y)
bool8 SetDiveWarpDive(u16 x, u16 y)
{
return sub_8084FF8(CONNECTION_DIVE, x, y);
return SetDiveWarp(CONNECTION_DIVE, x, y);
}
void mliX_load_map(u8 mapGroup, u8 mapNum)
@ -824,7 +822,7 @@ void mliX_load_map(u8 mapGroup, u8 mapNum)
sub_8085810();
ApplyCurrentWarp();
set_current_map_header_from_sav1_save_old_name();
LoadCurrentMapData();
LoadEventObjTemplatesFromHeader();
TrySetMapSaveWarpStatus();
ClearTempFieldEventData();
@ -860,7 +858,7 @@ static void mli0_load_map(u32 a1)
bool8 v2;
bool8 indoors;
set_current_map_header_from_sav1_save_old_name();
LoadCurrentMapData();
if (!(sUnknown_020322D8 & 1))
{
if (gMapHeader.mapLayoutId == 0x169)
@ -905,84 +903,84 @@ static void mli0_load_map(u32 a1)
}
}
void player_avatar_init_params_reset(void)
void ResetInitialPlayerAvatarState(void)
{
sUnknown_02032300.player_field_1 = 1;
sUnknown_02032300.player_field_0 = 1;
gInitialPlayerAvatarState.direction = 1;
gInitialPlayerAvatarState.transitionFlags = 1;
}
void walkrun_find_lowest_active_bit_in_bitfield(void)
void StoreInitialPlayerAvatarState(void)
{
sUnknown_02032300.player_field_1 = GetPlayerFacingDirection();
gInitialPlayerAvatarState.direction = GetPlayerFacingDirection();
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE))
sUnknown_02032300.player_field_0 = 2;
gInitialPlayerAvatarState.transitionFlags = 2;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_ACRO_BIKE))
sUnknown_02032300.player_field_0 = 4;
gInitialPlayerAvatarState.transitionFlags = 4;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
sUnknown_02032300.player_field_0 = 8;
gInitialPlayerAvatarState.transitionFlags = 8;
else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4))
sUnknown_02032300.player_field_0 = 16;
gInitialPlayerAvatarState.transitionFlags = 16;
else
sUnknown_02032300.player_field_0 = 1;
gInitialPlayerAvatarState.transitionFlags = 1;
}
static struct UnkPlayerStruct *sub_80852D4(void)
static struct InitialPlayerAvatarState *GetInitialPlayerAvatarState(void)
{
struct UnkPlayerStruct playerStruct;
struct InitialPlayerAvatarState playerStruct;
u8 mapType = Overworld_GetMapTypeOfSaveblockLocation();
u16 v2 = cur_mapdata_block_role_at_screen_center_acc_to_sav1();
u8 v4 = sub_808532C(&sUnknown_02032300, v2, mapType);
playerStruct.player_field_0 = v4;
playerStruct.player_field_1 = sub_808538C(&sUnknown_02032300, v4, v2, mapType);
sUnknown_02032300 = playerStruct;
return &sUnknown_02032300;
u16 metatileBehavior = GetCenterScreenMetatileBehavior();
u8 transitionFlags = GetAdjustedInitialTransitionFlags(&gInitialPlayerAvatarState, metatileBehavior, mapType);
playerStruct.transitionFlags = transitionFlags;
playerStruct.direction = GetAdjustedInitialDirection(&gInitialPlayerAvatarState, transitionFlags, metatileBehavior, mapType);
gInitialPlayerAvatarState = playerStruct;
return &gInitialPlayerAvatarState;
}
static u8 sub_808532C(struct UnkPlayerStruct *playerStruct, u16 a2, u8 a3)
static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *playerStruct, u16 metatileBehavior, u8 mapType)
{
if (a3 != 8 && FlagGet(FLAG_SYS_CRUISE_MODE))
if (mapType != MAP_TYPE_INDOOR && FlagGet(FLAG_SYS_CRUISE_MODE))
return 1;
else if (a3 == 5)
else if (mapType == MAP_TYPE_UNDERWATER)
return 16;
else if (MetatileBehavior_IsSurfableWaterOrUnderwater(a2) == 1)
else if (MetatileBehavior_IsSurfableWaterOrUnderwater(metatileBehavior) == TRUE)
return 8;
else if (Overworld_IsBikingAllowed() != TRUE)
return 1;
else if (playerStruct->player_field_0 == 2)
else if (playerStruct->transitionFlags == 2)
return 2;
else if (playerStruct->player_field_0 != 4)
else if (playerStruct->transitionFlags != 4)
return 1;
else
return 4;
}
static u8 sub_808538C(struct UnkPlayerStruct *playerStruct, u8 a2, u16 a3, u8 a4)
static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 transitionFlags, u16 metatileBehavior, u8 mapType)
{
if (FlagGet(FLAG_SYS_CRUISE_MODE) && a4 == 6)
if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_6)
return 4;
else if (MetatileBehavior_IsDeepSouthWarp(a3) == TRUE)
else if (MetatileBehavior_IsDeepSouthWarp(metatileBehavior) == TRUE)
return 2;
else if (MetatileBehavior_IsNonAnimDoor(a3) == TRUE || MetatileBehavior_IsDoor(a3) == TRUE)
else if (MetatileBehavior_IsNonAnimDoor(metatileBehavior) == TRUE || MetatileBehavior_IsDoor(metatileBehavior) == TRUE)
return 1;
else if (MetatileBehavior_IsSouthArrowWarp(a3) == TRUE)
else if (MetatileBehavior_IsSouthArrowWarp(metatileBehavior) == TRUE)
return 2;
else if (MetatileBehavior_IsNorthArrowWarp(a3) == TRUE)
else if (MetatileBehavior_IsNorthArrowWarp(metatileBehavior) == TRUE)
return 1;
else if (MetatileBehavior_IsWestArrowWarp(a3) == TRUE)
else if (MetatileBehavior_IsWestArrowWarp(metatileBehavior) == TRUE)
return 4;
else if (MetatileBehavior_IsEastArrowWarp(a3) == TRUE)
else if (MetatileBehavior_IsEastArrowWarp(metatileBehavior) == TRUE)
return 3;
else if ((playerStruct->player_field_0 == 16 && a2 == 8)
|| (playerStruct->player_field_0 == 8 && a2 == 16))
return playerStruct->player_field_1;
else if (MetatileBehavior_IsLadder(a3) == TRUE)
return playerStruct->player_field_1;
else if ((playerStruct->transitionFlags == 16 && transitionFlags == 8)
|| (playerStruct->transitionFlags == 8 && transitionFlags == 16))
return playerStruct->direction;
else if (MetatileBehavior_IsLadder(metatileBehavior) == TRUE)
return playerStruct->direction;
else
return 1;
}
static u16 cur_mapdata_block_role_at_screen_center_acc_to_sav1(void)
static u16 GetCenterScreenMetatileBehavior(void)
{
return MapGridGetMetatileBehaviorAt(gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7);
}
@ -1232,7 +1230,7 @@ void Overworld_ChangeMusicTo(u16 newMusic)
u8 GetMapMusicFadeoutSpeed(void)
{
const struct MapHeader *mapHeader = warp1_get_mapheader();
const struct MapHeader *mapHeader = GetDestinationWarpMapHeader();
if (Overworld_MapTypeIsIndoors(mapHeader->mapType) == TRUE)
return 2;
else
@ -1258,7 +1256,7 @@ void music_something(void)
}
}
bool8 sub_80859A0(void)
bool8 BGMusicStopped(void)
{
return IsNotWaitingForBGMStop();
}
@ -1361,7 +1359,7 @@ u8 Overworld_GetMapTypeOfSaveblockLocation(void)
u8 get_map_light_from_warp0(void)
{
return GetMapTypeByWarpData(&gUnknown_020322DC);
return GetMapTypeByWarpData(&gLastUsedWarp);
}
bool8 is_map_type_1_2_3_5_or_6(u8 mapType)
@ -1550,7 +1548,7 @@ void CB2_NewGame(void)
StopMapMusic();
ResetSafariZoneFlag_();
NewGameInitData();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
PlayTimeCounter_Start();
ScriptContext1_Init();
ScriptContext2_Disable();
@ -1572,7 +1570,7 @@ void CB2_WhiteOut(void)
StopMapMusic();
ResetSafariZoneFlag_();
DoWhiteOut();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
ScriptContext1_Init();
ScriptContext2_Disable();
gFieldCallback = sub_80AF3C8;
@ -1755,7 +1753,7 @@ void CB2_ContinueSavedGame(void)
{
ClearSecretBase2Field_9();
warp1_set_to_sav1w();
warp_in();
WarpIntoMap();
sub_80EDB44();
SetMainCallback2(CB2_LoadMap);
}
@ -1806,19 +1804,19 @@ static void VBlankCB_Field(void)
TransferTilesetAnimsBuffer();
}
static void sub_80863B0(void)
static void InitCurrentFlashLevelScanlineEffect(void)
{
u8 val;
u8 flashLevel;
if (sub_81A9E6C())
{
door_upload_tiles();
ScanlineEffect_SetParams(gUnknown_08339DBC);
ScanlineEffect_SetParams(sFlashEffectParams);
}
else if ((val = Overworld_GetFlashLevel()))
else if ((flashLevel = Overworld_GetFlashLevel()))
{
sub_80B00E8(val);
ScanlineEffect_SetParams(gUnknown_08339DBC);
sub_80B00E8(flashLevel);
ScanlineEffect_SetParams(sFlashEffectParams);
}
}
@ -1850,8 +1848,8 @@ static bool32 map_loading_iteration_3(u8 *state)
(*state)++;
break;
case 4:
sub_80863B0();
map_loading_lcd_reset();
InitCurrentFlashLevelScanlineEffect();
InitOverworldGraphicsRegisters();
sub_8197200();
(*state)++;
break;
@ -1925,8 +1923,8 @@ static bool32 load_map_stuff(u8 *state, u32 a2)
(*state)++;
break;
case 4:
sub_80863B0();
map_loading_lcd_reset();
InitCurrentFlashLevelScanlineEffect();
InitOverworldGraphicsRegisters();
sub_8197200();
(*state)++;
break;
@ -2022,8 +2020,8 @@ static bool32 map_loading_iteration_2_link(u8 *state)
(*state)++;
break;
case 3:
sub_80863B0();
map_loading_lcd_reset();
InitCurrentFlashLevelScanlineEffect();
InitOverworldGraphicsRegisters();
sub_8197200();
(*state)++;
break;
@ -2102,13 +2100,13 @@ static void sub_80867D8(void)
static void sub_8086860(void)
{
sub_80863B0();
map_loading_lcd_reset();
InitCurrentFlashLevelScanlineEffect();
InitOverworldGraphicsRegisters();
sub_8197200();
mapdata_load_assets_to_gpu_and_full_redraw();
}
static void map_loading_lcd_reset(void)
static void InitOverworldGraphicsRegisters(void)
{
clear_scheduled_bg_copies_to_vram();
reset_temp_tile_data_buffers();
@ -2153,9 +2151,9 @@ static void sub_8086988(u32 a1)
ResetCameraUpdateInfo();
InstallCameraPanAheadCallback();
if (!a1)
npc_paltag_set_load(0);
InitEventObjectPalettes(0);
else
npc_paltag_set_load(1);
InitEventObjectPalettes(1);
FieldEffectActiveListClear();
sub_80AAFA4();
@ -2178,16 +2176,16 @@ static void sub_80869DC(void)
static void mli4_mapscripts_and_other(void)
{
s16 x, y;
struct UnkPlayerStruct *player;
struct InitialPlayerAvatarState *player;
gUnknown_03005DEC = 0;
gUnknown_03005DE8 = 0;
sub_808D438();
sav1_camera_get_focus_coords(&x, &y);
player = sub_80852D4();
InitPlayerAvatar(x, y, player->player_field_1, gSaveBlock2Ptr->playerGender);
SetPlayerAvatarTransitionFlags(player->player_field_0);
player_avatar_init_params_reset();
player = GetInitialPlayerAvatarState();
InitPlayerAvatar(x, y, player->direction, gSaveBlock2Ptr->playerGender);
SetPlayerAvatarTransitionFlags(player->transitionFlags);
ResetInitialPlayerAvatarState();
TrySpawnEventObjects(0, 0);
mapheader_run_first_tag4_script_list_match();
}
@ -2732,8 +2730,8 @@ static const u8 *sub_80873B4(struct UnkStruct_8054FF8 *a1)
return 0;
unkStruct = a1->sub;
unkStruct.x += gUnknown_08339D64[a1->d].x;
unkStruct.y += gUnknown_08339D64[a1->d].y;
unkStruct.x += gDirectionToVectors[a1->d].x;
unkStruct.y += gDirectionToVectors[a1->d].y;
unkStruct.height = 0;
linkPlayerId = GetLinkPlayerIdAt(unkStruct.x, unkStruct.y);
@ -3166,12 +3164,12 @@ static void SpriteCB_LinkPlayer(struct Sprite *sprite)
SetObjectSubpriorityByZCoord(eventObj->previousElevation, sprite, 1);
sprite->oam.priority = ZCoordToPriority(eventObj->previousElevation);
if (!linkPlayerEventObj->mode)
if (!linkPlayerEventObj->mode)
StartSpriteAnim(sprite, GetFaceDirectionAnimNum(eventObj->range.as_byte));
else
StartSpriteAnimIfDifferent(sprite, GetMoveDirectionAnimNum(eventObj->range.as_byte));
UpdateEventObjectSpriteVisibility(sprite, 0);
UpdateEventObjectSpriteVisibility(sprite, 0);
if (eventObj->triggerGroundEffectsOnMove)
{
sprite->invisible = ((sprite->data[7] & 4) >> 2);

View File

@ -184,9 +184,33 @@ const struct MenuAction gMailboxMailOptions[] =
static const struct WindowTemplate gUnknown_085DFF24[3] =
{
{0x00, 0x01, 0x01, 0x09, 0x06, 0x0F, 0x0001},
{0x00, 0x01, 0x01, 0x09, 0x08, 0x0F, 0x0001},
{0x00, 0x01, 0x01, 0x0A, 0x08, 0x0F, 0x0001}
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 9,
.height = 6,
.paletteNum = 15,
.baseBlock = 1
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 9,
.height = 8,
.paletteNum = 15,
.baseBlock = 1
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 10,
.height = 8,
.paletteNum = 15,
.baseBlock = 1
}
};
static const struct YesNoFuncTable ResumeFromWithdrawYesNoFuncList = // ResumeFromWithdrawYesNoFuncList
@ -195,27 +219,85 @@ static const struct YesNoFuncTable ResumeFromWithdrawYesNoFuncList = // ResumeFr
ItemStorage_ResumeInputFromNoToss
};
static const struct ListMenuTemplate gUnknown_085DFF44 = {
NULL,
ItemStorage_MoveCursor,
fish4_goto_x5_or_x6,
0, 0,
0, 0, 8, 0,
9, 2, 1, 3, FALSE, 0, FALSE, 7
static const struct ListMenuTemplate gUnknown_085DFF44 =
{
.items = NULL,
.moveCursorFunc = ItemStorage_MoveCursor,
.itemPrintFunc = fish4_goto_x5_or_x6,
.totalItems = 0,
.maxShowed = 0,
.windowId = 0,
.header_X = 0,
.item_X = 8,
.cursor_X = 0,
.upText_Y = 9,
.cursorPal = 2,
.fillValue = 1,
.cursorShadowPal = 3,
.lettersSpacing = FALSE,
.itemVerticalPadding = 0,
.scrollMultiple = FALSE,
.fontId = 7
};
static const struct WindowTemplate gUnknown_085DFF5C[5] =
{
{0x00, 0x10, 0x01, 0x0D, 0x12, 0x0F, 0x0001},
{0x00, 0x01, 0x0D, 0x0D, 0x06, 0x0F, 0x00EB},
{0x00, 0x01, 0x08, 0x03, 0x03, 0x0F, 0x0153},
{0x00, 0x01, 0x01, 0x0D, 0x02, 0x0F, 0x0139},
{0x00, 0x08, 0x09, 0x06, 0x02, 0x0F, 0x015C}
{
.priority = 0,
.tilemapLeft = 16,
.tilemapTop = 1,
.width = 13,
.height = 18,
.paletteNum = 15,
.baseBlock = 0x0001
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 13,
.width = 13,
.height = 6,
.paletteNum = 15,
.baseBlock = 0x00EB
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 8,
.width = 3,
.height = 3,
.paletteNum = 15,
.baseBlock = 0x0153
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 13,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x0139
},
{
.priority = 0,
.tilemapLeft = 8,
.tilemapTop = 9,
.width = 6,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x015C
}
};
static const struct WindowTemplate gUnknown_085DFF84 =
{
0x00, 0x09, 0x07, 0x05, 0x04, 0x0F, 0x0168
.priority = 0,
.tilemapLeft = 9,
.tilemapTop = 7,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x0168
};
static const u8 gUnknown_085DFF8C[] = {0x01, 0x03, 0x02, 0x00};
@ -476,7 +558,7 @@ static void ItemStorage_WithdrawToss_Helper(u8 taskId, bool8 toss)
playerPCItemPageInfo.scrollIndicatorId = 0xFF;
ItemStorage_SetItemAndMailCount(taskId);
sub_816BC14();
gpu_pal_allocator_reset__manage_upper_four();
FreeAndReserveObjectSpritePalettes();
LoadListMenuArrowsGfx();
sub_8122344(gUnknown_0203BCC4->spriteIds, 7);
sub_8197434(0,0);

View File

@ -294,21 +294,118 @@ static const struct Pokeblock sFavoritePokeblocksTable[] =
static const struct WindowTemplate sWindowTemplatesForPokeblockMenu[] =
{
{0, 2, 1, 9, 2, 0xF, 0x1E},
{0, 0xF, 1, 0xE, 0x12, 0xF, 0x30},
{0, 2, 0xD, 5, 2, 0xF, 0x12C},
{0, 2, 0xF, 5, 2, 0xF, 0x136},
{0, 2, 0x11, 5, 2, 0xF, 0x140},
{0, 8, 0xD, 5, 2, 0xF, 0x14A},
{0, 8, 0xF, 5, 2, 0xF, 0x154},
{0, 0xB, 0x11, 2, 2, 0xF, 0x15E},
{1, 7, 5, 6, 6, 0xF, 0x162},
{1, 7, 7, 6, 4, 0xF, 0x186},
{1, 2, 0xF, 0x1B, 4, 0xF, 0x19E},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 9,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x1E
},
{
.priority = 0,
.tilemapLeft = 15,
.tilemapTop = 1,
.width = 14,
.height = 18,
.paletteNum = 15,
.baseBlock = 0x30
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 13,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x12C
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x136
},
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 17,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x140
},
{
.priority = 0,
.tilemapLeft = 8,
.tilemapTop = 13,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x14A
},
{
.priority = 0,
.tilemapLeft = 8,
.tilemapTop = 15,
.width = 5,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x154
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 17,
.width = 2,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x15E
},
{
.priority = 1,
.tilemapLeft = 7,
.tilemapTop = 5,
.width = 6,
.height = 6,
.paletteNum = 15,
.baseBlock = 0x162
},
{
.priority = 1,
.tilemapLeft = 7,
.tilemapTop = 7,
.width = 6,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x186
},
{
.priority = 1,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x19E
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sTossPkblockWindowTemplate = {1, 0x15, 9, 5, 4, 0xF, 0x20A};
static const struct WindowTemplate sTossPkblockWindowTemplate =
{
.priority = 1,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x20A
};
static const struct ListMenuTemplate sPokeblockListMenuTemplate =
{

View File

@ -172,7 +172,7 @@ static void sub_81C2074(u16 a, s16 b);
static void sub_81C20F0(u8 taskId);
static void sub_81C2194(u16 *a, u16 b, u8 c);
static void sub_81C2228(struct Pokemon* mon);
static void sub_81C22CC(struct Pokemon* mon);
static void DrawExperienceProgressBar(struct Pokemon* mon);
static void sub_81C240C(u16 a);
static void sub_81C2524(void);
static void sub_81C2554(void);
@ -313,48 +313,304 @@ static const struct UnkStruct_61CC04 gUnknown_0861CC10 =
static const s8 gUnknown_0861CC1C[] = {0, 2, 3, 1, 4, 5};
static const struct WindowTemplate gUnknown_0861CC24[] =
{
{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0001 },
{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0017 },
{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x002d },
{ 0x00, 0x00, 0x00, 0x0b, 0x02, 0x06, 0x0043 },
{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0059 },
{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0069 },
{ 0x00, 0x16, 0x00, 0x08, 0x02, 0x07, 0x0079 },
{ 0x00, 0x0b, 0x04, 0x00, 0x02, 0x06, 0x0089 },
{ 0x00, 0x0b, 0x04, 0x12, 0x02, 0x06, 0x0089 },
{ 0x00, 0x0b, 0x06, 0x12, 0x02, 0x06, 0x00ad },
{ 0x00, 0x0a, 0x07, 0x06, 0x06, 0x06, 0x00d1 },
{ 0x00, 0x16, 0x07, 0x05, 0x06, 0x06, 0x00f5 },
{ 0x00, 0x0a, 0x0e, 0x0b, 0x04, 0x06, 0x0113 },
{ 0x00, 0x00, 0x12, 0x06, 0x02, 0x06, 0x013f },
{ 0x00, 0x01, 0x0f, 0x09, 0x04, 0x06, 0x014b },
{ 0x00, 0x01, 0x0f, 0x05, 0x04, 0x06, 0x016f },
{ 0x00, 0x16, 0x04, 0x00, 0x02, 0x06, 0x0183 },
{ 0x00, 0x01, 0x02, 0x04, 0x02, 0x07, 0x0183 },
{ 0x00, 0x01, 0x0c, 0x09, 0x02, 0x06, 0x018b },
{ 0x00, 0x01, 0x0e, 0x09, 0x04, 0x06, 0x019d },
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 1,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 23,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 45,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 67,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 89,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 105,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 0,
.width = 8,
.height = 2,
.paletteNum = 7,
.baseBlock = 121,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 0,
.height = 2,
.paletteNum = 6,
.baseBlock = 137,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 18,
.height = 2,
.paletteNum = 6,
.baseBlock = 137,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 6,
.width = 18,
.height = 2,
.paletteNum = 6,
.baseBlock = 173,
},
{
.priority = 0,
.tilemapLeft = 10,
.tilemapTop = 7,
.width = 6,
.height = 6,
.paletteNum = 6,
.baseBlock = 209,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 7,
.width = 5,
.height = 6,
.paletteNum = 6,
.baseBlock = 245,
},
{
.priority = 0,
.tilemapLeft = 10,
.tilemapTop = 14,
.width = 11,
.height = 4,
.paletteNum = 6,
.baseBlock = 275,
},
{
.priority = 0,
.tilemapLeft = 0,
.tilemapTop = 18,
.width = 6,
.height = 2,
.paletteNum = 6,
.baseBlock = 319,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 9,
.height = 4,
.paletteNum = 6,
.baseBlock = 331,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 15,
.width = 5,
.height = 4,
.paletteNum = 6,
.baseBlock = 367,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 4,
.width = 0,
.height = 2,
.paletteNum = 6,
.baseBlock = 387,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 2,
.width = 4,
.height = 2,
.paletteNum = 7,
.baseBlock = 387,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 12,
.width = 9,
.height = 2,
.paletteNum = 6,
.baseBlock = 395,
},
{
.priority = 0,
.tilemapLeft = 1,
.tilemapTop = 14,
.width = 9,
.height = 4,
.paletteNum = 6,
.baseBlock = 413,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate gUnknown_0861CCCC[] =
{
{ 0x00, 0x0b, 0x04, 0x0b, 0x02, 0x06, 0x01c1 },
{ 0x00, 0x16, 0x04, 0x07, 0x02, 0x06, 0x01d7 },
{ 0x00, 0x0b, 0x09, 0x12, 0x04, 0x06, 0x01e5 },
{ 0x00, 0x0b, 0x0e, 0x12, 0x06, 0x06, 0x022d },
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 4,
.width = 11,
.height = 2,
.paletteNum = 6,
.baseBlock = 449,
},
{
.priority = 0,
.tilemapLeft = 22,
.tilemapTop = 4,
.width = 7,
.height = 2,
.paletteNum = 6,
.baseBlock = 471,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 9,
.width = 18,
.height = 4,
.paletteNum = 6,
.baseBlock = 485,
},
{
.priority = 0,
.tilemapLeft = 11,
.tilemapTop = 14,
.width = 18,
.height = 6,
.paletteNum = 6,
.baseBlock = 557,
},
};
static const struct WindowTemplate gUnknown_0861CCEC[] =
{
{ 0x00, 0x0a, 0x04, 0x0a, 0x02, 0x06, 0x01c1 },
{ 0x00, 0x14, 0x04, 0x0a, 0x02, 0x06, 0x01d5 },
{ 0x00, 0x10, 0x07, 0x06, 0x06, 0x06, 0x01e9 },
{ 0x00, 0x1b, 0x07, 0x03, 0x06, 0x06, 0x020d },
{ 0x00, 0x18, 0x0e, 0x06, 0x04, 0x06, 0x021f },
{
.priority = 0,
.tilemapLeft = 10,
.tilemapTop = 4,
.width = 10,
.height = 2,
.paletteNum = 6,
.baseBlock = 449,
},
{
.priority = 0,
.tilemapLeft = 20,
.tilemapTop = 4,
.width = 10,
.height = 2,
.paletteNum = 6,
.baseBlock = 469,
},
{
.priority = 0,
.tilemapLeft = 16,
.tilemapTop = 7,
.width = 6,
.height = 6,
.paletteNum = 6,
.baseBlock = 489,
},
{
.priority = 0,
.tilemapLeft = 27,
.tilemapTop = 7,
.width = 3,
.height = 6,
.paletteNum = 6,
.baseBlock = 525,
},
{
.priority = 0,
.tilemapLeft = 24,
.tilemapTop = 14,
.width = 6,
.height = 4,
.paletteNum = 6,
.baseBlock = 543,
},
};
static const struct WindowTemplate gUnknown_0861CD14[] =
{
{ 0x00, 0x0f, 0x04, 0x09, 0x0a, 0x06, 0x01c1 },
{ 0x00, 0x18, 0x04, 0x06, 0x0a, 0x08, 0x021b },
{ 0x00, 0x0a, 0x0f, 0x14, 0x04, 0x06, 0x0257 },
{
.priority = 0,
.tilemapLeft = 15,
.tilemapTop = 4,
.width = 9,
.height = 10,
.paletteNum = 6,
.baseBlock = 449,
},
{
.priority = 0,
.tilemapLeft = 24,
.tilemapTop = 4,
.width = 6,
.height = 10,
.paletteNum = 8,
.baseBlock = 539,
},
{
.priority = 0,
.tilemapLeft = 10,
.tilemapTop = 15,
.width = 20,
.height = 4,
.paletteNum = 6,
.baseBlock = 599,
},
};
static const u8 sTextColors_861CD2C[][3] =
{
@ -661,7 +917,7 @@ static const struct SpriteTemplate gUnknown_0861D084 =
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct OamData gOamData_861D09C =
static const struct OamData sOamData_StatusCondition =
{
.y = 0,
.affineMode = 0,
@ -677,42 +933,42 @@ static const struct OamData gOamData_861D09C =
.paletteNum = 0,
.affineParam = 0,
};
static const union AnimCmd gSpriteAnim_861D0A4[] = {
static const union AnimCmd sSpriteAnim_StatusPoison[] = {
ANIMCMD_FRAME(0, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0AC[] = {
static const union AnimCmd sSpriteAnim_StatusParalyzed[] = {
ANIMCMD_FRAME(4, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0B4[] = {
static const union AnimCmd sSpriteAnim_StatusSleep[] = {
ANIMCMD_FRAME(8, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0BC[] = {
static const union AnimCmd sSpriteAnim_StatusFrozen[] = {
ANIMCMD_FRAME(12, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0C4[] = {
static const union AnimCmd sSpriteAnim_StatusBurn[] = {
ANIMCMD_FRAME(16, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0CC[] = {
static const union AnimCmd sSpriteAnim_StatusPokerus[] = {
ANIMCMD_FRAME(20, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_861D0D4[] = {
static const union AnimCmd sSpriteAnim_StatusFaint[] = {
ANIMCMD_FRAME(24, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_861D0DC[] = {
gSpriteAnim_861D0A4,
gSpriteAnim_861D0AC,
gSpriteAnim_861D0B4,
gSpriteAnim_861D0BC,
gSpriteAnim_861D0C4,
gSpriteAnim_861D0CC,
gSpriteAnim_861D0D4,
static const union AnimCmd *const sSpriteAnimTable_StatusCondition[] = {
sSpriteAnim_StatusPoison,
sSpriteAnim_StatusParalyzed,
sSpriteAnim_StatusSleep,
sSpriteAnim_StatusFrozen,
sSpriteAnim_StatusBurn,
sSpriteAnim_StatusPokerus,
sSpriteAnim_StatusFaint,
};
static const struct CompressedSpriteSheet gUnknown_0861D0F8 =
{
@ -725,12 +981,12 @@ static const struct CompressedSpritePalette gUnknown_0861D100 =
.data = gStatusPal_Icons,
.tag = 30001
};
static const struct SpriteTemplate gUnknown_0861D108 =
static const struct SpriteTemplate sSpriteTemplate_StatusCondition =
{
.tileTag = 30001,
.paletteTag = 30001,
.oam = &gOamData_861D09C,
.anims = gSpriteAnimTable_861D0DC,
.oam = &sOamData_StatusCondition,
.anims = sSpriteAnimTable_StatusCondition,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
@ -1521,7 +1777,7 @@ static void sub_81C0D44(u8 taskId)
static void sub_81C0E24(void)
{
if (pssData->currPageIndex == 1)
sub_81C22CC(&pssData->currentMon);
DrawExperienceProgressBar(&pssData->currentMon);
}
static void sub_81C0E48(u8 taskId)
@ -2270,37 +2526,40 @@ static void sub_81C228C(bool8 isMonShiny)
schedule_bg_copy_tilemap_to_vram(3);
}
static void sub_81C22CC(struct Pokemon *unused)
static void DrawExperienceProgressBar(struct Pokemon *unused)
{
s64 r6r7;
s64 numExpProgressBarTicks;
struct PokeSummary *summary = &pssData->summary;
u16 *r9;
u8 i;
if (summary->level < MAX_MON_LEVEL)
{
u32 r1 = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
u32 r4 = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
u32 expBetweenLevels = gExperienceTables[gBaseStats[summary->species].growthRate][summary->level + 1] - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
u32 expSinceLastLevel = summary->exp - gExperienceTables[gBaseStats[summary->species].growthRate][summary->level];
r6r7 = r4 * 64 / r1;
if (r6r7 == 0 && r4 != 0)
r6r7 = 1;
// Calculate the number of 1-pixel "ticks" to illuminate in the experience progress bar.
// There are 8 tiles that make up the bar, and each tile has 8 "ticks". Hence, the numerator
// is multiplied by 64.
numExpProgressBarTicks = expSinceLastLevel * 64 / expBetweenLevels;
if (numExpProgressBarTicks == 0 && expSinceLastLevel != 0)
numExpProgressBarTicks = 1;
}
else
{
r6r7 = 0;
numExpProgressBarTicks = 0;
}
r9 = &pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][1][0x255];
for (i = 0; i < 8; i++)
{
if (r6r7 > 7)
if (numExpProgressBarTicks > 7)
r9[i] = 0x206A;
else
r9[i] = 0x2062 + (r6r7 % 8);
r6r7 -= 8;
if (r6r7 < 0)
r6r7 = 0;
r9[i] = 0x2062 + (numExpProgressBarTicks % 8);
numExpProgressBarTicks -= 8;
if (numExpProgressBarTicks < 0)
numExpProgressBarTicks = 0;
}
if (GetBgTilemapBuffer(1) == pssData->bgTilemapBuffers[PSS_PAGE_SKILLS][0])
@ -3735,7 +3994,7 @@ static void CreateSetStatusSprite(void)
if (*spriteId == 0xFF)
{
*spriteId = CreateSprite(&gUnknown_0861D108, 64, 152, 0);
*spriteId = CreateSprite(&sSpriteTemplate_StatusCondition, 64, 152, 0);
}
anim = sub_81B205C(&pssData->currentMon);

View File

@ -1637,7 +1637,7 @@ void sub_8014290(u16 arg0, u16 x, u16 y)
VarSet(VAR_0x4087, arg0);
Overworld_SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x, y);
saved_warp2_set_2(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x, y);
warp_in();
WarpIntoMap();
}
void sub_8014304(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 arg4)
@ -1648,7 +1648,7 @@ void sub_8014304(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 arg4)
gUnknown_03005DB4 = GetMultiplayerId();
sub_809D2BC();
Overworld_SetWarpDestination(mapGroup, mapNum, -1, x, y);
warp_in();
WarpIntoMap();
}
void sub_8014384(void)

View File

@ -35,7 +35,7 @@ extern void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
extern void CB2_LoadMap(void);
extern void sub_80AF6F0(void);
extern void ScriptContext1_Stop(void);
extern void warp_in(void);
extern void WarpIntoMap(void);
extern void GetXYCoordsOneStepInFrontOfPlayer(s16* x, s16* y);
extern void PlayerGetDestCoords(s16* x, s16* y);
@ -117,7 +117,7 @@ void CB2_EndSafariBattle(void)
else if (gBattleOutcome == B_OUTCOME_NO_SAFARI_BALLS)
{
ScriptContext2_RunNewScript(EventScript_2A4B4C);
warp_in();
WarpIntoMap();
gFieldCallback = sub_80AF6F0;
SetMainCallback2(CB2_LoadMap);
}

View File

@ -750,7 +750,7 @@ bool8 ScrCmd_warp(struct ScriptContext *ctx)
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF734();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
return TRUE;
}
@ -764,7 +764,7 @@ bool8 ScrCmd_warpsilent(struct ScriptContext *ctx)
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sp13E_warp_to_last_warp();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
return TRUE;
}
@ -778,7 +778,7 @@ bool8 ScrCmd_warpdoor(struct ScriptContext *ctx)
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF7D0();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
return TRUE;
}
@ -791,11 +791,11 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
PlayerGetDestCoords(&x, &y);
if (mapGroup == 0xFF && mapNum == 0xFF)
sub_8084EBC(x - 7, y - 7);
SetFixedHoleWarpAsDestination(x - 7, y - 7);
else
Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
sp13F_fall_to_last_warp();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
return TRUE;
}
@ -809,7 +809,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx)
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF848();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
return TRUE;
}
@ -823,7 +823,7 @@ bool8 ScrCmd_warpD7(struct ScriptContext *ctx)
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF87C();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
return TRUE;
}
@ -859,7 +859,7 @@ bool8 ScrCmd_setdivewarp(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
sub_8084E2C(mapGroup, mapNum, warpId, x, y);
SetFixedDiveWarp(mapGroup, mapNum, warpId, x, y);
return FALSE;
}
@ -871,7 +871,7 @@ bool8 ScrCmd_setholewarp(struct ScriptContext *ctx)
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
sub_8084E80(mapGroup, mapNum, warpId, x, y);
SetFixedHoleWarp(mapGroup, mapNum, warpId, x, y);
return FALSE;
}
@ -2240,7 +2240,7 @@ bool8 ScrCmd_warpD1(struct ScriptContext *ctx)
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_808D074(GetPlayerFacingDirection());
sub_80B0244();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
return TRUE;
}
@ -2293,6 +2293,6 @@ bool8 ScrCmd_warpE0(struct ScriptContext *ctx)
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF79C();
player_avatar_init_params_reset();
ResetInitialPlayerAvatarState();
return TRUE;
}

View File

@ -388,7 +388,7 @@ void sub_80E8FD0(u8 taskId)
gSaveBlock1Ptr->secretBases[secretBaseRecordId].sbr_field_10 ++;
}
sub_80E8F9C();
warp_in();
WarpIntoMap();
gFieldCallback = sub_80AF168;
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
@ -446,7 +446,7 @@ void sub_80E916C(u8 taskId)
{
idx = sCurSecretBaseId / 10 * 4;
Overworld_SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, gUnknown_0858CFE8[idx + 2], gUnknown_0858CFE8[idx + 3]);
warp_in();
WarpIntoMap();
gFieldCallback = sub_80E9108;
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
@ -644,7 +644,7 @@ void sub_80E96A4(u8 taskId)
break;
case 2:
copy_saved_warp2_bank_and_enter_x_to_warp1(0x7e);
warp_in();
WarpIntoMap();
gFieldCallback = mapldr_default;
SetMainCallback2(CB2_LoadMap);
ScriptContext2_Disable();

View File

@ -59,13 +59,38 @@ static void SpriteCB_PMIndicator(struct Sprite *sprite);
static const u8 sUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz");
static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal");
static const struct WindowTemplate gUnknown_085B21DC[] = {
{ 0x00, 0x03, 0x11, 0x18, 0x02, 0x0e, 0x200 },
{ 0x02, 0x18, 0x10, 0x06, 0x02, 0x0c, 0x230 },
static const struct WindowTemplate gUnknown_085B21DC[] =
{
{
.priority = 0,
.tilemapLeft = 3,
.tilemapTop = 17,
.width = 24,
.height = 2,
.paletteNum = 14,
.baseBlock = 512
},
{
.priority = 2,
.tilemapLeft = 24,
.tilemapTop = 16,
.width = 6,
.height = 2,
.paletteNum = 12,
.baseBlock = 560
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate gUnknown_085B21F4 = {
0x00, 0x18, 0x09, 0x05, 0x04, 0x0e, 0x23c
static const struct WindowTemplate gUnknown_085B21F4 =
{
.priority = 0,
.tilemapLeft = 24,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 14,
.baseBlock = 572
};
static const struct BgTemplate gUnknown_085B21FC[] = {
{
@ -115,23 +140,25 @@ static const union AnimCmd *const gUnknown_085B2248[] = {
static const union AnimCmd *const gUnknown_085B224C[] = {
Unknown_085B2240
};
static const struct SpriteTemplate gUnknown_085B2250 = {
TAG_GFX_WALL_CLOCK_HAND,
TAG_PAL_WALL_CLOCK_HAND,
&Unknown_085B2230,
gUnknown_085B2248,
NULL,
gDummySpriteAffineAnimTable,
SpriteCB_MinuteHand
static const struct SpriteTemplate gUnknown_085B2250 =
{
.tileTag = TAG_GFX_WALL_CLOCK_HAND,
.paletteTag = TAG_PAL_WALL_CLOCK_HAND,
.oam = &Unknown_085B2230,
.anims = gUnknown_085B2248,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_MinuteHand
};
static const struct SpriteTemplate gUnknown_085B2268 = {
TAG_GFX_WALL_CLOCK_HAND,
TAG_PAL_WALL_CLOCK_HAND,
&Unknown_085B2230,
gUnknown_085B224C,
NULL,
gDummySpriteAffineAnimTable,
SpriteCB_HourHand
static const struct SpriteTemplate gUnknown_085B2268 =
{
.tileTag = TAG_GFX_WALL_CLOCK_HAND,
.paletteTag = TAG_PAL_WALL_CLOCK_HAND,
.oam = &Unknown_085B2230,
.anims = gUnknown_085B224C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_HourHand
};
static const struct OamData Unknown_085B2280 = {
.y = 0xa0,
@ -152,23 +179,25 @@ static const union AnimCmd *const gUnknown_085B2298[] = {
static const union AnimCmd *const gUnknown_085B229C[] = {
Unknown_085B2290
};
static const struct SpriteTemplate gUnknown_085B22A0 = {
TAG_GFX_WALL_CLOCK_HAND,
TAG_PAL_WALL_CLOCK_HAND,
&Unknown_085B2280,
gUnknown_085B2298,
NULL,
gDummySpriteAffineAnimTable,
SpriteCB_AMIndicator
static const struct SpriteTemplate gUnknown_085B22A0 =
{
.tileTag = TAG_GFX_WALL_CLOCK_HAND,
.paletteTag = TAG_PAL_WALL_CLOCK_HAND,
.oam = &Unknown_085B2280,
.anims = gUnknown_085B2298,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_AMIndicator
};
static const struct SpriteTemplate gUnknown_085B22B8 = {
TAG_GFX_WALL_CLOCK_HAND,
TAG_PAL_WALL_CLOCK_HAND,
&Unknown_085B2280,
gUnknown_085B229C,
NULL,
gDummySpriteAffineAnimTable,
SpriteCB_PMIndicator
static const struct SpriteTemplate gUnknown_085B22B8 =
{
.tileTag = TAG_GFX_WALL_CLOCK_HAND,
.paletteTag = TAG_PAL_WALL_CLOCK_HAND,
.oam = &Unknown_085B2280,
.anims = gUnknown_085B229C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_PMIndicator
};
static const s8 sClockHandCoords[][2] = {
{ 0x00, -0x18},

View File

@ -226,15 +226,7 @@ gUnknown_020375A4: @ 20375A4
gUnknown_020375AC: @ 20375AC
.space 0x8
gUnknown_020375B4: @ 20375B4
.space 0x2
gUnknown_020375B6: @ 20375B6
.space 0x2
gLockedAnimEventObjects: @ 20375B8
.space 0x4
.include "src/event_object_movement.o"
.include "src/field_message_box.o"
.align 2