Colorize pokemon storage tiles
@ -1,19 +0,0 @@
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JASC-PAL
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0100
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16
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106 205 106
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
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0 0 0
|
Before Width: | Height: | Size: 107 B After Width: | Height: | Size: 164 B |
Before Width: | Height: | Size: 125 B After Width: | Height: | Size: 185 B |
Before Width: | Height: | Size: 170 B After Width: | Height: | Size: 170 B |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.3 KiB |
19
graphics/pokemon_storage/party_menu.pal
Normal file
@ -0,0 +1,19 @@
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JASC-PAL
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0100
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16
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0 0 0
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131 172 180
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41 106 98
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82 98 115
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74 172 164
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57 139 139
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164 213 246
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115 189 98
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255 255 255
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123 189 255
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0 123 255
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41 90 164
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123 205 180
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8 74 65
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164 238 148
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65 82 90
|
Before Width: | Height: | Size: 168 B After Width: | Height: | Size: 228 B |
@ -1391,7 +1391,7 @@ const u32 gKantoTrainerCardFrontLink_Tilemap[] = INCBIN_U32("graphics/trainer_ca
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// pokemon storage system
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const u32 gStorageSystemMenu_Gfx[] = INCBIN_U32("graphics/pokemon_storage/menu.4bpp.lz");
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const u16 gStorageSystemPartyMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/menu.gbapal"); // Only used by party menu, but generated from all menu gfx
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const u16 gStorageSystemPartyMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/party_menu.gbapal");
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const u32 gStorageSystemPartyMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/party_menu.bin.lz");
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// naming screen
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@ -945,26 +945,26 @@ static const union AffineAnimCmd *const sAffineAnims_ChooseBoxMenu[] =
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static const u8 sChooseBoxMenu_TextColors[] = {TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5};
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static const u8 sText_OutOf30[] = _("/30");
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static const u16 sChooseBoxMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal");
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static const u8 sChooseBoxMenuCenter_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp");
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static const u8 sChooseBoxMenuSides_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp");
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static const u32 sScrollingBg_Gfx[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.4bpp.lz");
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static const u32 sScrollingBg_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.bin.lz");
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static const u16 sDisplayMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/display_menu.gbapal"); // Unused
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static const u32 sDisplayMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/display_menu.bin.lz");
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static const u16 sPkmnData_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data.bin");
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static const u16 sChooseBoxMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal");
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static const u8 sChooseBoxMenuCenter_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp");
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static const u8 sChooseBoxMenuSides_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp");
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static const u32 sScrollingBg_Gfx[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.4bpp.lz");
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static const u32 sScrollingBg_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.bin.lz");
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static const u16 sDisplayMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/display_menu.gbapal"); // Unused
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static const u32 sDisplayMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/display_menu.bin.lz");
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static const u16 sPkmnData_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data.bin");
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// sInterface_Pal - parts of the display frame, "PkmnData"'s normal color, Close Box
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static const u16 sInterface_Pal[] = INCBIN_U16("graphics/pokemon_storage/interface.gbapal");
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static const u16 sPkmnDataGray_Pal[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data_gray.gbapal");
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static const u16 sBg_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg.gbapal");
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static const u16 sBgMoveItems_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg_move_items.gbapal");
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static const u16 sCloseBoxButton_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/close_box_button.bin");
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static const u16 sPartySlotFilled_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/party_slot_filled.bin");
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static const u16 sPartySlotEmpty_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/party_slot_empty.bin");
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static const u16 sWaveform_Pal[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal");
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static const u32 sWaveform_Gfx[] = INCBIN_U32("graphics/pokemon_storage/waveform.4bpp");
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static const u16 sUnused_Pal[] = INCBIN_U16("graphics/pokemon_storage/unused.gbapal");
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static const u16 sTextWindows_Pal[] = INCBIN_U16("graphics/pokemon_storage/text_windows.gbapal");
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static const u16 sInterface_Pal[] = INCBIN_U16("graphics/pokemon_storage/interface.gbapal");
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static const u16 sPkmnDataGray_Pal[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data_gray.gbapal");
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static const u16 sScrollingBg_Pal[] = INCBIN_U16("graphics/pokemon_storage/scrolling_bg.gbapal");
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static const u16 sScrollingBgMoveItems_Pal[] = INCBIN_U16("graphics/pokemon_storage/scrolling_bg_move_items.gbapal");
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static const u16 sCloseBoxButton_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/close_box_button.bin");
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static const u16 sPartySlotFilled_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/party_slot_filled.bin");
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static const u16 sPartySlotEmpty_Tilemap[] = INCBIN_U16("graphics/pokemon_storage/party_slot_empty.bin");
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static const u16 sWaveform_Pal[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal");
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static const u32 sWaveform_Gfx[] = INCBIN_U32("graphics/pokemon_storage/waveform.4bpp");
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static const u16 sUnused_Pal[] = INCBIN_U16("graphics/pokemon_storage/unused.gbapal");
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static const u16 sTextWindows_Pal[] = INCBIN_U16("graphics/pokemon_storage/text_windows.gbapal");
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static const struct WindowTemplate sWindowTemplates[] =
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{
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@ -1763,6 +1763,8 @@ void ResetPokemonStorageSystem(void)
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static void LoadChooseBoxMenuGfx(struct ChooseBoxMenu *menu, u16 tileTag, u16 palTag, u8 subpriority, bool32 loadPal)
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{
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// Because loadPal is always false, the below palette is never used.
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// The Choose Box menu instead uses the palette indicated by palTag, which is always PALTAG_MISC_1 (sHandCursor_Pal)
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struct SpritePalette palette =
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{
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sChooseBoxMenu_Pal, palTag
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@ -3852,9 +3854,9 @@ static void InitPalettesAndSprites(void)
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LoadPalette(sPkmnDataGray_Pal, 0x20, sizeof(sPkmnDataGray_Pal));
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LoadPalette(sTextWindows_Pal, 0xF0, sizeof(sTextWindows_Pal));
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if (sStorage->boxOption != OPTION_MOVE_ITEMS)
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LoadPalette(sBg_Pal, 0x30, sizeof(sBg_Pal));
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LoadPalette(sScrollingBg_Pal, 0x30, sizeof(sScrollingBg_Pal));
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else
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LoadPalette(sBgMoveItems_Pal, 0x30, sizeof(sBgMoveItems_Pal));
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LoadPalette(sScrollingBgMoveItems_Pal, 0x30, sizeof(sScrollingBgMoveItems_Pal));
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SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_16COLOR | BGCNT_SCREENBASE(30));
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CreateDisplayMonSprite();
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