mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Drop some overworld prefixes
This commit is contained in:
parent
65d3b58374
commit
c1130592fa
@ -67,8 +67,8 @@ void SetGameStat(u8 index, u32 value);
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void ApplyNewEncryptionKeyToGameStats(u32 newKey);
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void LoadObjEventTemplatesFromHeader(void);
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void LoadSaveblockObjEventScripts(void);
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void Overworld_SetObjEventTemplateCoords(u8 localId, s16 x, s16 y);
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void Overworld_SetObjEventTemplateMovementType(u8 localId, u8 movementType);
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void SetObjEventTemplateCoords(u8 localId, s16 x, s16 y);
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void SetObjEventTemplateMovementType(u8 localId, u8 movementType);
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const struct MapLayout *GetMapLayout(void);
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void ApplyCurrentWarp(void);
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struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
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@ -98,8 +98,8 @@ void ResetInitialPlayerAvatarState(void);
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void StoreInitialPlayerAvatarState(void);
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bool32 Overworld_IsBikingAllowed(void);
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void SetDefaultFlashLevel(void);
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void Overworld_SetFlashLevel(s32 flashLevel);
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u8 Overworld_GetFlashLevel(void);
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void SetFlashLevel(s32 flashLevel);
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u8 GetFlashLevel(void);
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void SetCurrentMapLayout(u16 mapLayoutId);
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void SetObjectEventLoadFlag(u8 var);
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u16 GetLocationMusic(struct WarpData *warp);
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@ -700,7 +700,7 @@ static u8 GetBattleTransitionTypeByMap(void)
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PlayerGetDestCoords(&x, &y);
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tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
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if (Overworld_GetFlashLevel())
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if (GetFlashLevel())
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return TRANSITION_TYPE_FLASH;
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if (!MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior))
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{
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@ -1141,7 +1141,7 @@ static const u8 sPlayerDirectionToCopyDirection[][4] = {
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static void ClearObjectEvent(struct ObjectEvent *objectEvent)
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{
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*objectEvent = (struct ObjectEvent){};
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objectEvent->localId = 0xFF;
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objectEvent->localId = OBJ_EVENT_ID_PLAYER;
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objectEvent->mapNum = MAP_NUM(UNDEFINED);
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objectEvent->mapGroup = MAP_GROUP(UNDEFINED);
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objectEvent->movementActionId = MOVEMENT_ACTION_NONE;
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@ -974,7 +974,7 @@ static u8 StartUpdateOrbFlashEffect(s32 centerX, s32 centerY, s32 initialFlashRa
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// A higher flashLevel value is a smaller flash radius (more darkness). 0 is full brightness
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void AnimateFlash(u8 flashLevel)
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{
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u8 curFlashLevel = Overworld_GetFlashLevel();
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u8 curFlashLevel = GetFlashLevel();
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bool8 fullBrightness = FALSE;
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if (!flashLevel)
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fullBrightness = TRUE;
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@ -3029,6 +3029,8 @@ void CloseFrontierExchangeCornerItemIconWindow(void)
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RemoveWindow(sFrontierExchangeCorner_ItemIconWindowId);
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}
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#define TAG_ITEM_ICON 5500
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static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection)
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{
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#include "data/battle_frontier/battle_frontier_exchange_corner.h"
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@ -3046,9 +3048,9 @@ static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection)
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}
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else
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{
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FreeSpriteTilesByTag(5500);
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FreeSpritePaletteByTag(5500);
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sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor1[selection], 33, 88, 0, 5500, 5500);
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FreeSpriteTilesByTag(TAG_ITEM_ICON);
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FreeSpritePaletteByTag(TAG_ITEM_ICON);
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sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor1[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON);
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}
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break;
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case SCROLL_MULTI_BF_EXCHANGE_CORNER_DECOR_VENDOR_2:
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@ -3059,9 +3061,9 @@ static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection)
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}
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else
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{
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FreeSpriteTilesByTag(5500);
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FreeSpritePaletteByTag(5500);
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sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor2[selection], 33, 88, 0, 5500, 5500);
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FreeSpriteTilesByTag(TAG_ITEM_ICON);
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FreeSpritePaletteByTag(TAG_ITEM_ICON);
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sScrollableMultichoice_ItemSpriteId = AddDecorationIconObject(sFrontierExchangeCorner_Decor2[selection], 33, 88, 0, TAG_ITEM_ICON, TAG_ITEM_ICON);
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}
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break;
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case SCROLL_MULTI_BF_EXCHANGE_CORNER_VITAMIN_VENDOR:
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@ -3078,9 +3080,9 @@ static void FillFrontierExchangeCornerWindowAndItemIcon(u16 menu, u16 selection)
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static void ShowFrontierExchangeCornerItemIcon(u16 item)
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{
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FreeSpriteTilesByTag(5500);
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FreeSpritePaletteByTag(5500);
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sScrollableMultichoice_ItemSpriteId = AddItemIconSprite(5500, 5500, item);
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FreeSpriteTilesByTag(TAG_ITEM_ICON);
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FreeSpritePaletteByTag(TAG_ITEM_ICON);
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sScrollableMultichoice_ItemSpriteId = AddItemIconSprite(TAG_ITEM_ICON, TAG_ITEM_ICON, item);
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if (sScrollableMultichoice_ItemSpriteId != MAX_SPRITES)
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{
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@ -3416,7 +3418,7 @@ static void ChangeDeoxysRockLevel(u8 rockLevel)
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gFieldEffectArguments[5] = 5;
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FieldEffectStart(FLDEFF_MOVE_DEOXYS_ROCK);
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Overworld_SetObjEventTemplateCoords(1, sDeoxysRockCoords[rockLevel][0], sDeoxysRockCoords[rockLevel][1]);
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SetObjEventTemplateCoords(LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK, sDeoxysRockCoords[rockLevel][0], sDeoxysRockCoords[rockLevel][1]);
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}
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static void WaitForDeoxysRockMovement(u8 taskId)
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@ -175,7 +175,6 @@ static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *, u
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static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *, u8, u16, u8);
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static u16 GetCenterScreenMetatileBehavior(void);
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// IWRAM bss vars
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static void *sUnusedOverworldCallback;
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static u8 sPlayerLinkStates[MAX_LINK_PLAYERS];
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// This callback is called with a player's key code. It then returns an
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@ -185,7 +184,6 @@ static u16 (*sPlayerKeyInterceptCallback)(u32);
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static bool8 sReceivingFromLink;
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static u8 sRfuKeepAliveTimer;
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// IWRAM common
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u16 *gBGTilemapBuffers1;
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u16 *gBGTilemapBuffers2;
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u16 *gBGTilemapBuffers3;
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@ -195,7 +193,6 @@ bool8 (*gFieldCallback2)(void);
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u8 gLocalLinkPlayerId; // This is our player id in a multiplayer mode.
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u8 gFieldLinkPlayerCount;
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// EWRAM vars
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EWRAM_DATA static u8 sObjectEventLoadFlag = 0;
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EWRAM_DATA struct WarpData gLastUsedWarp = {0};
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EWRAM_DATA static struct WarpData sWarpDestination = {0}; // new warp position
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@ -207,11 +204,10 @@ EWRAM_DATA static u16 sAmbientCrySpecies = 0;
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EWRAM_DATA static bool8 sIsAmbientCryWaterMon = FALSE;
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EWRAM_DATA struct LinkPlayerObjectEvent gLinkPlayerObjectEvents[4] = {0};
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// const rom data
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static const struct WarpData sDummyWarpData =
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{
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.mapGroup = -1,
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.mapNum = -1,
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.mapGroup = MAP_GROUP(UNDEFINED),
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.mapNum = MAP_NUM(UNDEFINED),
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.warpId = -1,
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.x = -1,
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.y = -1,
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@ -495,7 +491,7 @@ void LoadSaveblockObjEventScripts(void)
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savObjTemplates[i].script = mapHeaderObjTemplates[i].script;
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}
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void Overworld_SetObjEventTemplateCoords(u8 localId, s16 x, s16 y)
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void SetObjEventTemplateCoords(u8 localId, s16 x, s16 y)
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{
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s32 i;
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struct ObjectEventTemplate *savObjTemplates = gSaveBlock1Ptr->objectEventTemplates;
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@ -512,7 +508,7 @@ void Overworld_SetObjEventTemplateCoords(u8 localId, s16 x, s16 y)
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}
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}
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void Overworld_SetObjEventTemplateMovementType(u8 localId, u8 movementType)
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void SetObjEventTemplateMovementType(u8 localId, u8 movementType)
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{
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s32 i;
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@ -570,9 +566,9 @@ static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId
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static bool32 IsDummyWarp(struct WarpData *warp)
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{
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if (warp->mapGroup != -1)
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if (warp->mapGroup != (s8)MAP_GROUP(UNDEFINED))
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return FALSE;
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else if (warp->mapNum != -1)
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else if (warp->mapNum != (s8)MAP_NUM(UNDEFINED))
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return FALSE;
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else if (warp->warpId != -1)
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return FALSE;
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@ -978,14 +974,14 @@ void SetDefaultFlashLevel(void)
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gSaveBlock1Ptr->flashLevel = gMaxFlashLevel - 1;
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}
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void Overworld_SetFlashLevel(s32 flashLevel)
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void SetFlashLevel(s32 flashLevel)
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{
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if (flashLevel < 0 || flashLevel > gMaxFlashLevel)
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flashLevel = 0;
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gSaveBlock1Ptr->flashLevel = flashLevel;
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}
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u8 Overworld_GetFlashLevel(void)
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u8 GetFlashLevel(void)
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{
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return gSaveBlock1Ptr->flashLevel;
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}
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@ -1790,7 +1786,7 @@ static void InitCurrentFlashLevelScanlineEffect(void)
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WriteBattlePyramidViewScanlineEffectBuffer();
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ScanlineEffect_SetParams(sFlashEffectParams);
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}
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else if ((flashLevel = Overworld_GetFlashLevel()))
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else if ((flashLevel = GetFlashLevel()))
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{
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WriteFlashScanlineEffectBuffer(flashLevel);
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ScanlineEffect_SetParams(sFlashEffectParams);
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67
src/scrcmd.c
67
src/scrcmd.c
@ -58,11 +58,11 @@ EWRAM_DATA const u8 *gRamScriptRetAddr = NULL;
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static EWRAM_DATA u32 sAddressOffset = 0; // For relative addressing in vgoto etc., used by saved scripts (e.g. Mystery Event)
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static EWRAM_DATA u16 sPauseCounter = 0;
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static EWRAM_DATA u16 sMovingNpcId = 0;
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static EWRAM_DATA u16 sMovingNpcMapBank = 0;
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static EWRAM_DATA u16 sMovingNpcMapId = 0;
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static EWRAM_DATA u16 sMovingNpcMapGroup = 0;
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static EWRAM_DATA u16 sMovingNpcMapNum = 0;
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static EWRAM_DATA u16 sFieldEffectScriptId = 0;
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static u8 gBrailleWindowId;
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static u8 sBrailleWindowId;
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extern const SpecialFunc gSpecials[];
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extern const u8 *gStdScripts[];
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@ -612,9 +612,7 @@ bool8 ScrCmd_animateflash(struct ScriptContext *ctx)
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bool8 ScrCmd_setflashradius(struct ScriptContext *ctx)
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{
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u16 flashLevel = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetFlashLevel(flashLevel);
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SetFlashLevel(VarGet(ScriptReadHalfword(ctx)));
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return FALSE;
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}
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@ -668,9 +666,7 @@ bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx)
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static bool8 RunPauseTimer(void)
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{
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sPauseCounter--;
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if (sPauseCounter == 0)
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if (--sPauseCounter == 0)
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return TRUE;
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else
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return FALSE;
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@ -945,9 +941,9 @@ bool8 ScrCmd_waitfanfare(struct ScriptContext *ctx)
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bool8 ScrCmd_playbgm(struct ScriptContext *ctx)
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{
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u16 songId = ScriptReadHalfword(ctx);
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bool8 val = ScriptReadByte(ctx);
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bool8 save = ScriptReadByte(ctx);
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if (val == TRUE)
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if (save == TRUE)
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Overworld_SetSavedMusic(songId);
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PlayNewMapMusic(songId);
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return FALSE;
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@ -1018,7 +1014,7 @@ bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx)
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static bool8 WaitForMovementFinish(void)
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{
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return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank);
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return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapNum, sMovingNpcMapGroup);
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}
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bool8 ScrCmd_waitmovement(struct ScriptContext *ctx)
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@ -1027,8 +1023,8 @@ bool8 ScrCmd_waitmovement(struct ScriptContext *ctx)
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if (localId != 0)
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sMovingNpcId = localId;
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sMovingNpcMapBank = gSaveBlock1Ptr->location.mapGroup;
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sMovingNpcMapId = gSaveBlock1Ptr->location.mapNum;
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sMovingNpcMapGroup = gSaveBlock1Ptr->location.mapGroup;
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sMovingNpcMapNum = gSaveBlock1Ptr->location.mapNum;
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SetupNativeScript(ctx, WaitForMovementFinish);
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return TRUE;
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}
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@ -1036,15 +1032,15 @@ bool8 ScrCmd_waitmovement(struct ScriptContext *ctx)
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bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx)
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{
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u16 localId = VarGet(ScriptReadHalfword(ctx));
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u8 mapBank;
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u8 mapId;
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u8 mapGroup;
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u8 mapNum;
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if (localId != 0)
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sMovingNpcId = localId;
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mapBank = ScriptReadByte(ctx);
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mapId = ScriptReadByte(ctx);
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sMovingNpcMapBank = mapBank;
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sMovingNpcMapId = mapId;
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mapGroup = ScriptReadByte(ctx);
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mapNum = ScriptReadByte(ctx);
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sMovingNpcMapGroup = mapGroup;
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sMovingNpcMapNum = mapNum;
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SetupNativeScript(ctx, WaitForMovementFinish);
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return TRUE;
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}
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@ -1101,7 +1097,7 @@ bool8 ScrCmd_setobjectxyperm(struct ScriptContext *ctx)
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u16 x = VarGet(ScriptReadHalfword(ctx));
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u16 y = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetObjEventTemplateCoords(localId, x, y);
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SetObjEventTemplateCoords(localId, x, y);
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return FALSE;
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}
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@ -1178,7 +1174,7 @@ bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx)
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u16 localId = VarGet(ScriptReadHalfword(ctx));
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u8 movementType = ScriptReadByte(ctx);
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Overworld_SetObjEventTemplateMovementType(localId, movementType);
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SetObjEventTemplateMovementType(localId, movementType);
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return FALSE;
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}
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@ -1311,7 +1307,7 @@ bool8 ScrCmd_messageinstant(struct ScriptContext *ctx)
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msg = (const u8 *)ctx->data[0];
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LoadMessageBoxAndBorderGfx();
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DrawDialogueFrame(0, 1);
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AddTextPrinterParameterized(0, FONT_NORMAL, msg, 0, 1, 0, 0);
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AddTextPrinterParameterized(0, FONT_NORMAL, msg, 0, 1, 0, NULL);
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return FALSE;
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}
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@ -1528,13 +1524,13 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
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yText = (yText - yWindow - 1) * 8;
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winTemplate = CreateWindowTemplate(0, xWindow, yWindow + 1, width, height, 0xF, 0x1);
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gBrailleWindowId = AddWindow(&winTemplate);
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LoadUserWindowBorderGfx(gBrailleWindowId, 0x214, 0xE0);
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DrawStdWindowFrame(gBrailleWindowId, 0);
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PutWindowTilemap(gBrailleWindowId);
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FillWindowPixelBuffer(gBrailleWindowId, PIXEL_FILL(1));
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AddTextPrinterParameterized(gBrailleWindowId, FONT_BRAILLE, gStringVar4, xText, yText, TEXT_SKIP_DRAW, NULL);
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CopyWindowToVram(gBrailleWindowId, COPYWIN_FULL);
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sBrailleWindowId = AddWindow(&winTemplate);
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LoadUserWindowBorderGfx(sBrailleWindowId, 0x214, 0xE0);
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DrawStdWindowFrame(sBrailleWindowId, 0);
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PutWindowTilemap(sBrailleWindowId);
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FillWindowPixelBuffer(sBrailleWindowId, PIXEL_FILL(1));
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AddTextPrinterParameterized(sBrailleWindowId, FONT_BRAILLE, gStringVar4, xText, yText, TEXT_SKIP_DRAW, NULL);
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CopyWindowToVram(sBrailleWindowId, COPYWIN_FULL);
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return FALSE;
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}
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@ -1933,7 +1929,7 @@ bool8 ScrCmd_setberrytree(struct ScriptContext *ctx)
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u8 growthStage = ScriptReadByte(ctx);
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if (berry == 0)
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PlantBerryTree(treeId, 0, growthStage, FALSE);
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PlantBerryTree(treeId, berry, growthStage, FALSE);
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else
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PlantBerryTree(treeId, berry, growthStage, FALSE);
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return FALSE;
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@ -2230,9 +2226,7 @@ bool8 ScrCmd_checkmoneventlegal(struct ScriptContext *ctx)
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return FALSE;
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}
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// TODO: Should be renamed. Name implies general usage, but its specifically for Wonder Card
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// See GetSavedRamScriptIfValid, which is NULL if ValidateSavedWonderCard returns FALSE
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bool8 ScrCmd_gotoram(struct ScriptContext *ctx)
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bool8 ScrCmd_gotowondercardscript(struct ScriptContext *ctx)
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{
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const u8* script = GetSavedRamScriptIfValid();
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@ -2244,7 +2238,6 @@ bool8 ScrCmd_gotoram(struct ScriptContext *ctx)
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return FALSE;
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}
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// Unused
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// For the warp used by the Aqua Hideout, see DoTeleportTileWarp
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bool8 ScrCmd_warpspinenter(struct ScriptContext *ctx)
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{
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@ -2273,8 +2266,8 @@ bool8 ScrCmd_setmonmetlocation(struct ScriptContext *ctx)
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static void CloseBrailleWindow(void)
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{
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ClearStdWindowAndFrame(gBrailleWindowId, 1);
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RemoveWindow(gBrailleWindowId);
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ClearStdWindowAndFrame(sBrailleWindowId, 1);
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RemoveWindow(sBrailleWindowId);
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}
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bool8 ScrCmd_buffertrainerclassname(struct ScriptContext *ctx)
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@ -3,6 +3,7 @@
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#include "event_data.h"
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#include "mystery_gift.h"
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#include "util.h"
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#include "constants/event_objects.h"
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#include "constants/maps.h"
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#include "constants/map_scripts.h"
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@ -399,6 +400,8 @@ const u8 *GetRamScript(u8 objectId, const u8 *script)
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}
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}
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#define NO_OBJECT OBJ_EVENT_ID_PLAYER
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bool32 ValidateSavedRamScript(void)
|
||||
{
|
||||
struct RamScriptData *scriptData = &gSaveBlock1Ptr->ramScript.data;
|
||||
@ -408,7 +411,7 @@ bool32 ValidateSavedRamScript(void)
|
||||
return FALSE;
|
||||
if (scriptData->mapNum != MAP_NUM(UNDEFINED))
|
||||
return FALSE;
|
||||
if (scriptData->objectId != 0xFF)
|
||||
if (scriptData->objectId != NO_OBJECT)
|
||||
return FALSE;
|
||||
if (CalculateRamScriptChecksum() != gSaveBlock1Ptr->ramScript.checksum)
|
||||
return FALSE;
|
||||
@ -426,7 +429,7 @@ u8 *GetSavedRamScriptIfValid(void)
|
||||
return NULL;
|
||||
if (scriptData->mapNum != MAP_NUM(UNDEFINED))
|
||||
return NULL;
|
||||
if (scriptData->objectId != 0xFF)
|
||||
if (scriptData->objectId != NO_OBJECT)
|
||||
return NULL;
|
||||
if (CalculateRamScriptChecksum() != gSaveBlock1Ptr->ramScript.checksum)
|
||||
{
|
||||
@ -443,5 +446,5 @@ void InitRamScript_NoObjectEvent(u8 *script, u16 scriptSize)
|
||||
{
|
||||
if (scriptSize > sizeof(gSaveBlock1Ptr->ramScript.data.script))
|
||||
scriptSize = sizeof(gSaveBlock1Ptr->ramScript.data.script);
|
||||
InitRamScript(script, scriptSize, MAP_GROUP(UNDEFINED), MAP_NUM(UNDEFINED), 0xFF);
|
||||
InitRamScript(script, scriptSize, MAP_GROUP(UNDEFINED), MAP_NUM(UNDEFINED), NO_OBJECT);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user