Added Legends: Arceus' move data

This commit is contained in:
LOuroboros 2022-08-30 18:42:31 -03:00
parent 2cd01bd95d
commit c167e2c6cc
6 changed files with 535 additions and 33 deletions

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@ -779,6 +779,31 @@ gBattleAnims_Moves::
.4byte Move_GLACIAL_LANCE
.4byte Move_ASTRAL_BARRAGE
.4byte Move_EERIE_SPELL
@@@@LA MOVES
.4byte Move_DIRE_CLAW
.4byte Move_PSYSHIELD_BASH
.4byte Move_POWER_SHIFT
.4byte Move_STONE_AXE
.4byte Move_SPRINGTIDE_STORM
.4byte Move_MYSTICAL_POWER
.4byte Move_RAGING_FURY
.4byte Move_WAVE_CRASH
.4byte Move_CHLOROBLAST
.4byte Move_MOUNTAIN_GALE
.4byte Move_VICTORY_DANCE
.4byte Move_HEADLONG_RUSH
.4byte Move_BARB_BARRAGE
.4byte Move_ESPER_WING
.4byte Move_BITTER_MALICE
.4byte Move_SHELTER
.4byte Move_TRIPLE_ARROWS
.4byte Move_INFERNAL_PARADE
.4byte Move_CEASELESS_EDGE
.4byte Move_BLEAKWIND_STORM
.4byte Move_WILDBOLT_STORM
.4byte Move_SANDSEAR_STORM
.4byte Move_LUNAR_BLESSING
.4byte Move_TAKE_HEART
@@@@ Z MOVES
.4byte Move_BREAKNECK_BLITZ
.4byte Move_ALL_OUT_PUMMELING
@ -14270,55 +14295,51 @@ Move_POLTERGEIST::
end
Move_CORROSIVE_GAS::
end @to do:
Move_COACHING::
end @to do:
Move_FLIP_TURN::
end @to do:
Move_TRIPLE_AXEL::
end @to do:
Move_DUAL_WINGBEAT::
end @to do:
Move_SCORCHING_SANDS::
end @to do:
end @to do
Move_JUNGLE_HEALING::
goto Move_AROMATHERAPY
Move_WICKED_BLOW::
end @to do:
Move_SURGING_STRIKES::
end @to do:
Move_THUNDER_CAGE::
end @to do:
Move_DRAGON_ENERGY::
end @to do:
Move_FREEZING_GLARE::
end @to do:
Move_FIERY_WRATH::
end @to do:
Move_THUNDEROUS_KICK::
end @to do:
Move_GLACIAL_LANCE::
end @to do:
Move_ASTRAL_BARRAGE::
end @to do:
Move_EERIE_SPELL::
end @to do:
Move_DIRE_CLAW::
Move_PSYSHIELD_BASH::
Move_POWER_SHIFT::
Move_STONE_AXE::
Move_SPRINGTIDE_STORM::
Move_MYSTICAL_POWER::
Move_RAGING_FURY::
Move_WAVE_CRASH::
Move_CHLOROBLAST::
Move_MOUNTAIN_GALE::
Move_VICTORY_DANCE::
Move_HEADLONG_RUSH::
Move_BARB_BARRAGE::
Move_ESPER_WING::
Move_BITTER_MALICE::
Move_SHELTER::
Move_TRIPLE_ARROWS::
Move_INFERNAL_PARADE::
Move_CEASELESS_EDGE::
Move_BLEAKWIND_STORM::
Move_WILDBOLT_STORM::
Move_SANDSEAR_STORM::
Move_LUNAR_BLESSING::
Move_TAKE_HEART::
end @to do
@@@@@@@@@@@@@@@@@@@@@@@ GEN 1-3 @@@@@@@@@@@@@@@@@@@@@@@
Move_NONE:

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@ -781,8 +781,33 @@
#define MOVE_GLACIAL_LANCE 752
#define MOVE_ASTRAL_BARRAGE 753
#define MOVE_EERIE_SPELL 754
// Legends: Arceus Moves
#define MOVE_DIRE_CLAW 755
#define MOVE_PSYSHIELD_BASH 756
#define MOVE_POWER_SHIFT 757
#define MOVE_STONE_AXE 758
#define MOVE_SPRINGTIDE_STORM 759
#define MOVE_MYSTICAL_POWER 760
#define MOVE_RAGING_FURY 761
#define MOVE_WAVE_CRASH 762
#define MOVE_CHLOROBLAST 763
#define MOVE_MOUNTAIN_GALE 764
#define MOVE_VICTORY_DANCE 765
#define MOVE_HEADLONG_RUSH 766
#define MOVE_BARB_BARRAGE 767
#define MOVE_ESPER_WING 768
#define MOVE_BITTER_MALICE 769
#define MOVE_SHELTER 770
#define MOVE_TRIPLE_ARROWS 771
#define MOVE_INFERNAL_PARADE 772
#define MOVE_CEASELESS_EDGE 773
#define MOVE_BLEAKWIND_STORM 774
#define MOVE_WILDBOLT_STORM 775
#define MOVE_SANDSEAR_STORM 776
#define MOVE_LUNAR_BLESSING 777
#define MOVE_TAKE_HEART 778
#define MOVES_COUNT_GEN8 755
#define MOVES_COUNT_GEN8 779
#define MOVES_COUNT MOVES_COUNT_GEN8

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@ -13233,8 +13233,344 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.zMovePower = 160,
.zMoveEffect = Z_EFFECT_NONE,
},
// Z MOVES
[MOVE_DIRE_CLAW] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_DIRE_CLAW,
.power = 60,
.type = TYPE_POISON,
.accuracy = 100,
.pp = 15,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_PSYSHIELD_BASH] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_PSYSHIELD_BASH,
.power = 70,
.type = TYPE_PSYCHIC,
.accuracy = 90,
.pp = 10,
.secondaryEffectChance = 50, // TODO: Adjust this value. Currently it's set to Fiery Dance's.
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_POWER_SHIFT] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_POWER_SHIFT,
.power = 0,
.type = TYPE_NORMAL,
.accuracy = 0,
.pp = 10,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_MIRROR_MOVE_AFFECTED,
.split = SPLIT_STATUS,
},
[MOVE_STONE_AXE] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_STONE_AXE,
.power = 65,
.type = TYPE_ROCK,
.accuracy = 90,
.pp = 15,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_SPRINGTIDE_STORM] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_SPRINGTIDE_STORM,
.power = 95,
.type = TYPE_FAIRY,
.accuracy = 80,
.pp = 5,
.secondaryEffectChance = 30,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_MYSTICAL_POWER] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_MYSTICAL_POWER,
.power = 70,
.type = TYPE_PSYCHIC,
.accuracy = 90,
.pp = 10,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_RAGING_FURY] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_RAGING_FURY,
.power = 90,
.type = TYPE_FIRE,
.accuracy = 85,
.pp = 10,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_WAVE_CRASH] =
{
.effect = EFFECT_RECOIL_33, // TODO: Legends: Arceus mechanics.
.power = 75,
.type = TYPE_WATER,
.accuracy = 100,
.pp = 10,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_CHLOROBLAST] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_CHLOROBLAST,
.power = 120,
.type = TYPE_GRASS,
.accuracy = 95,
.pp = 5,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_MOUNTAIN_GALE] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_ACTION_SPEED_DOWN_HIT,
.power = 100,
.type = TYPE_ICE,
.accuracy = 85,
.pp = 5,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_VICTORY_DANCE] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_VICTORY_DANCE,
.power = 0,
.type = TYPE_FIGHTING,
.accuracy = 0,
.pp = 20,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE,
.split = SPLIT_STATUS,
},
[MOVE_HEADLONG_RUSH] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_HEADLONG_RUSH,
.power = 100,
.type = TYPE_GROUND,
.accuracy = 100,
.pp = 5,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_BARB_BARRAGE] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_BARB_BARRAGE,
.power = 60,
.type = TYPE_POISON,
.accuracy = 100,
.pp = 15,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_ESPER_WING] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_ESPER_WING,
.power = 75,
.type = TYPE_PSYCHIC,
.accuracy = 90,
.pp = 10,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_BITTER_MALICE] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_ESPER_WING,
.power = 60,
.type = TYPE_GHOST,
.accuracy = 100,
.pp = 15,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_SHELTER] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_SHELTER,
.power = 0,
.type = TYPE_STEEL,
.accuracy = 0,
.pp = 10,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = 0,
.split = SPLIT_STATUS,
},
[MOVE_TRIPLE_ARROWS] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_TRIPLE_ARROWS,
.power = 50,
.type = TYPE_FIGHTING,
.accuracy = 100,
.pp = 15,
.secondaryEffectChance = 100,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_INFERNAL_PARADE] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_INFERNAL_PARADE,
.power = 60,
.type = TYPE_GHOST,
.accuracy = 100,
.pp = 15,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_CEASELESS_EDGE] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_CEASELESS_EDGE,
.power = 65,
.type = TYPE_DARK,
.accuracy = 90,
.pp = 15,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_PHYSICAL,
},
[MOVE_BLEAKWIND_STORM] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_BLEAKWIND_STORM,
.power = 95,
.type = TYPE_FLYING,
.accuracy = 80,
.pp = 5,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_WILDBOLT_STORM] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_WILDBOLT_STORM,
.power = 95,
.type = TYPE_ELECTRIC,
.accuracy = 80,
.pp = 5,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_SANDSEAR_STORM] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_SANDSEAR_STORM,
.power = 95,
.type = TYPE_GROUND,
.accuracy = 80,
.pp = 5,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.split = SPLIT_SPECIAL,
},
[MOVE_LUNAR_BLESSING] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_LUNAR_BLESSING,
.power = 0,
.type = TYPE_PSYCHIC,
.accuracy = 0,
.pp = 10,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED,
.split = SPLIT_STATUS,
},
[MOVE_TAKE_HEART] =
{
.effect = EFFECT_PLACEHOLDER, // EFFECT_TAKE_HEART,
.power = 0,
.type = TYPE_PSYCHIC,
.accuracy = 0,
.pp = 10,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_USER,
.priority = 0,
.flags = FLAG_SNATCH_AFFECTED,
.split = SPLIT_STATUS,
},
// Z-Moves
[MOVE_BREAKNECK_BLITZ] =
{
.effect = EFFECT_HIT,

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@ -5918,6 +5918,54 @@ const struct ContestMove gContestMoves[MOVES_COUNT] =
.comboStarterId = 0,
.comboMoves = {0}
},
[MOVE_DIRE_CLAW] = {0}, // TODO
[MOVE_PSYSHIELD_BASH] = {0}, // TODO
[MOVE_POWER_SHIFT] = {0}, // TODO
[MOVE_STONE_AXE] = {0}, // TODO
[MOVE_SPRINGTIDE_STORM] = {0}, // TODO
[MOVE_MYSTICAL_POWER] = {0}, // TODO
[MOVE_RAGING_FURY] = {0}, // TODO
[MOVE_WAVE_CRASH] = {0}, // TODO
[MOVE_CHLOROBLAST] = {0}, // TODO
[MOVE_MOUNTAIN_GALE] = {0}, // TODO
[MOVE_VICTORY_DANCE] = {0}, // TODO
[MOVE_HEADLONG_RUSH] = {0}, // TODO
[MOVE_BARB_BARRAGE] = {0}, // TODO
[MOVE_ESPER_WING] = {0}, // TODO
[MOVE_BITTER_MALICE] = {0}, // TODO
[MOVE_SHELTER] = {0}, // TODO
[MOVE_TRIPLE_ARROWS] = {0}, // TODO
[MOVE_INFERNAL_PARADE] = {0}, // TODO
[MOVE_CEASELESS_EDGE] = {0}, // TODO
[MOVE_BLEAKWIND_STORM] = {0}, // TODO
[MOVE_WILDBOLT_STORM] = {0}, // TODO
[MOVE_SANDSEAR_STORM] = {0}, // TODO
[MOVE_LUNAR_BLESSING] = {0}, // TODO
[MOVE_TAKE_HEART] = {0}, // TODO
};
const struct ContestEffect gContestEffects[] =

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@ -3741,4 +3741,28 @@ const u8 *const gMoveDescriptionPointers[MOVES_COUNT - 1] =
[MOVE_GLACIAL_LANCE - 1] = sGlacialLanceDescription,
[MOVE_ASTRAL_BARRAGE - 1] = sAstralBarrageDescription,
[MOVE_EERIE_SPELL - 1] = sEerieSpellDescription,
[MOVE_DIRE_CLAW - 1] = gNotDoneYetDescription,
[MOVE_PSYSHIELD_BASH - 1] = gNotDoneYetDescription,
[MOVE_POWER_SHIFT - 1] = gNotDoneYetDescription,
[MOVE_STONE_AXE - 1] = gNotDoneYetDescription,
[MOVE_SPRINGTIDE_STORM - 1] = gNotDoneYetDescription,
[MOVE_MYSTICAL_POWER - 1] = gNotDoneYetDescription,
[MOVE_RAGING_FURY - 1] = gNotDoneYetDescription,
[MOVE_WAVE_CRASH - 1] = gNotDoneYetDescription,
[MOVE_CHLOROBLAST - 1] = gNotDoneYetDescription,
[MOVE_MOUNTAIN_GALE - 1] = gNotDoneYetDescription,
[MOVE_VICTORY_DANCE - 1] = gNotDoneYetDescription,
[MOVE_HEADLONG_RUSH - 1] = gNotDoneYetDescription,
[MOVE_BARB_BARRAGE - 1] = gNotDoneYetDescription,
[MOVE_ESPER_WING - 1] = gNotDoneYetDescription,
[MOVE_BITTER_MALICE - 1] = gNotDoneYetDescription,
[MOVE_SHELTER - 1] = gNotDoneYetDescription,
[MOVE_TRIPLE_ARROWS - 1] = gNotDoneYetDescription,
[MOVE_INFERNAL_PARADE - 1] = gNotDoneYetDescription,
[MOVE_CEASELESS_EDGE - 1] = gNotDoneYetDescription,
[MOVE_BLEAKWIND_STORM - 1] = gNotDoneYetDescription,
[MOVE_WILDBOLT_STORM - 1] = gNotDoneYetDescription,
[MOVE_SANDSEAR_STORM - 1] = gNotDoneYetDescription,
[MOVE_LUNAR_BLESSING - 1] = gNotDoneYetDescription,
[MOVE_TAKE_HEART - 1] = gNotDoneYetDescription,
};

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@ -757,6 +757,30 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
[MOVE_GLACIAL_LANCE] = _("Glacial Lance"),
[MOVE_ASTRAL_BARRAGE] = _("Astral Barrage"),
[MOVE_EERIE_SPELL] = _("Eerie Spell"),
[MOVE_DIRE_CLAW] = _("Dire Claw"),
[MOVE_PSYSHIELD_BASH] = _("Psyshield Bash"),
[MOVE_POWER_SHIFT] = _("Power Shift"),
[MOVE_STONE_AXE] = _("Stone Axe"),
[MOVE_SPRINGTIDE_STORM] = _("Springtide Storm"),
[MOVE_MYSTICAL_POWER] = _("Mystical Power"),
[MOVE_RAGING_FURY] = _("Raging Fury"),
[MOVE_WAVE_CRASH] = _("Wave Crash"),
[MOVE_CHLOROBLAST] = _("Chloroblast"),
[MOVE_MOUNTAIN_GALE] = _("Mountain Gale"),
[MOVE_VICTORY_DANCE] = _("Victory Dance"),
[MOVE_HEADLONG_RUSH] = _("Headlong Rush"),
[MOVE_BARB_BARRAGE] = _("Barb Barrage"),
[MOVE_ESPER_WING] = _("Esper Wing"),
[MOVE_BITTER_MALICE] = _("Bitter Malice"),
[MOVE_SHELTER] = _("Shelter"),
[MOVE_TRIPLE_ARROWS] = _("Triple Arrows"),
[MOVE_INFERNAL_PARADE] = _("Infernal Parade"),
[MOVE_CEASELESS_EDGE] = _("Ceaseless Edge"),
[MOVE_BLEAKWIND_STORM] = _("Bleakwind Storm"),
[MOVE_WILDBOLT_STORM] = _("Wildbolt Storm"),
[MOVE_SANDSEAR_STORM] = _("Sandsear Storm"),
[MOVE_LUNAR_BLESSING] = _("Lunar Blessing"),
[MOVE_TAKE_HEART] = _("Take Heart"),
};
#else
// 12 letters
@ -1517,6 +1541,30 @@ const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
[MOVE_GLACIAL_LANCE] = _("GlacialLance"),
[MOVE_ASTRAL_BARRAGE] = _("AstrlBarrage"),
[MOVE_EERIE_SPELL] = _("Eerie Spell"),
[MOVE_DIRE_CLAW] = _("Dire Claw"),
[MOVE_PSYSHIELD_BASH] = _("PsyshieldBsh"),
[MOVE_POWER_SHIFT] = _("Power Shift"),
[MOVE_STONE_AXE] = _("Stone Axe"),
[MOVE_SPRINGTIDE_STORM] = _("SprngtdeStrm"),
[MOVE_MYSTICAL_POWER] = _("MystcalPower"),
[MOVE_RAGING_FURY] = _("Raging Fury"),
[MOVE_WAVE_CRASH] = _("Wave Crash"),
[MOVE_CHLOROBLAST] = _("Chloroblast"),
[MOVE_MOUNTAIN_GALE] = _("MountainGale"),
[MOVE_VICTORY_DANCE] = _("VictoryDance"),
[MOVE_HEADLONG_RUSH] = _("HeadlongRush"),
[MOVE_BARB_BARRAGE] = _("Barb Barrage"),
[MOVE_ESPER_WING] = _("Esper Wing"),
[MOVE_BITTER_MALICE] = _("BitterMalice"),
[MOVE_SHELTER] = _("Shelter"),
[MOVE_TRIPLE_ARROWS] = _("TripleArrows"),
[MOVE_INFERNAL_PARADE] = _("InfrnlParade"),
[MOVE_CEASELESS_EDGE] = _("CeaslessEdge"),
[MOVE_BLEAKWIND_STORM] = _("BlekwndStorm"),
[MOVE_WILDBOLT_STORM] = _("WildbltStorm"),
[MOVE_SANDSEAR_STORM] = _("SndsearStorm"),
[MOVE_LUNAR_BLESSING] = _("LunarBlessng"),
[MOVE_TAKE_HEART] = _("Take Heart"),
};
#endif