diff --git a/include/constants/items.h b/include/constants/items.h index fafcac8b1..ba4d3c49e 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -17,6 +17,8 @@ #define ITEM_LUXURY_BALL 11 #define ITEM_PREMIER_BALL 12 +#define LAST_BALL ITEM_PREMIER_BALL + // Pokemon Items #define ITEM_POTION 13 #define ITEM_ANTIDOTE 14 diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 6dd9cd2f4..b933b4a60 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -316,7 +316,7 @@ static void HandleInputChooseAction(void) if (gBattleBufferA[gActiveBattler][1] == B_ACTION_USE_ITEM) { // Add item to bag if it is a ball - if (itemId <= ITEM_PREMIER_BALL) + if (itemId <= LAST_BALL) AddBagItem(itemId, 1); else return; diff --git a/src/battle_main.c b/src/battle_main.c index dd31e12d5..3a78da695 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -5547,7 +5547,7 @@ static void HandleAction_UseItem(void) ClearFuryCutterDestinyBondGrudge(gBattlerAttacker); gLastUsedItem = gBattleBufferB[gBattlerAttacker][1] | (gBattleBufferB[gBattlerAttacker][2] << 8); - if (gLastUsedItem <= ITEM_PREMIER_BALL) // is ball + if (gLastUsedItem <= LAST_BALL) // is ball { gBattlescriptCurrInstr = gBattlescriptsForBallThrow[gLastUsedItem]; }