mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-27 05:43:51 +01:00
fix some merge conflicts
This commit is contained in:
parent
9d8672e3df
commit
c2e0990aab
@ -18,483 +18,6 @@
|
|||||||
.section script_data, "aw", %progbits
|
.section script_data, "aw", %progbits
|
||||||
|
|
||||||
.align 2
|
.align 2
|
||||||
<<<<<<< HEAD
|
|
||||||
gBattleScriptsForMoveEffects:: @ 82D86A8
|
|
||||||
.4byte BattleScript_EffectHit
|
|
||||||
.4byte BattleScript_EffectSleep
|
|
||||||
.4byte BattleScript_EffectPoisonHit
|
|
||||||
.4byte BattleScript_EffectAbsorb
|
|
||||||
.4byte BattleScript_EffectBurnHit
|
|
||||||
.4byte BattleScript_EffectFreezeHit
|
|
||||||
.4byte BattleScript_EffectParalyzeHit
|
|
||||||
.4byte BattleScript_EffectExplosion
|
|
||||||
.4byte BattleScript_EffectDreamEater
|
|
||||||
.4byte BattleScript_EffectMirrorMove
|
|
||||||
.4byte BattleScript_EffectAttackUp
|
|
||||||
.4byte BattleScript_EffectDefenseUp
|
|
||||||
.4byte BattleScript_EffectSpeedUp
|
|
||||||
.4byte BattleScript_EffectSpecialAttackUp
|
|
||||||
.4byte BattleScript_EffectSpecialDefenseUp
|
|
||||||
.4byte BattleScript_EffectAccuracyUp
|
|
||||||
.4byte BattleScript_EffectEvasionUp
|
|
||||||
.4byte BattleScript_EffectSpecialAttackUp3
|
|
||||||
.4byte BattleScript_EffectAttackDown
|
|
||||||
.4byte BattleScript_EffectDefenseDown
|
|
||||||
.4byte BattleScript_EffectSpeedDown
|
|
||||||
.4byte BattleScript_EffectSpecialAttackDown
|
|
||||||
.4byte BattleScript_EffectSpecialDefenseDown
|
|
||||||
.4byte BattleScript_EffectAccuracyDown
|
|
||||||
.4byte BattleScript_EffectEvasionDown
|
|
||||||
.4byte BattleScript_EffectHaze
|
|
||||||
.4byte BattleScript_EffectBide
|
|
||||||
.4byte BattleScript_EffectRampage
|
|
||||||
.4byte BattleScript_EffectRoar
|
|
||||||
.4byte BattleScript_EffectMultiHit
|
|
||||||
.4byte BattleScript_EffectConversion
|
|
||||||
.4byte BattleScript_EffectFlinchHit
|
|
||||||
.4byte BattleScript_EffectRestoreHp
|
|
||||||
.4byte BattleScript_EffectToxic
|
|
||||||
.4byte BattleScript_EffectPayDay
|
|
||||||
.4byte BattleScript_EffectLightScreen
|
|
||||||
.4byte BattleScript_EffectTriAttack
|
|
||||||
.4byte BattleScript_EffectRest
|
|
||||||
.4byte BattleScript_EffectOHKO
|
|
||||||
.4byte BattleScript_EffectFusionCombo
|
|
||||||
.4byte BattleScript_EffectSuperFang
|
|
||||||
.4byte BattleScript_EffectDragonRage
|
|
||||||
.4byte BattleScript_EffectTrap
|
|
||||||
.4byte BattleScript_EffectHealBlock
|
|
||||||
.4byte BattleScript_EffectDoubleHit
|
|
||||||
.4byte BattleScript_EffectRecoilIfMiss
|
|
||||||
.4byte BattleScript_EffectMist
|
|
||||||
.4byte BattleScript_EffectFocusEnergy
|
|
||||||
.4byte BattleScript_EffectRecoil25
|
|
||||||
.4byte BattleScript_EffectConfuse
|
|
||||||
.4byte BattleScript_EffectAttackUp2
|
|
||||||
.4byte BattleScript_EffectDefenseUp2
|
|
||||||
.4byte BattleScript_EffectSpeedUp2
|
|
||||||
.4byte BattleScript_EffectSpecialAttackUp2
|
|
||||||
.4byte BattleScript_EffectSpecialDefenseUp2
|
|
||||||
.4byte BattleScript_EffectAccuracyUp2
|
|
||||||
.4byte BattleScript_EffectEvasionUp2
|
|
||||||
.4byte BattleScript_EffectTransform
|
|
||||||
.4byte BattleScript_EffectAttackDown2
|
|
||||||
.4byte BattleScript_EffectDefenseDown2
|
|
||||||
.4byte BattleScript_EffectSpeedDown2
|
|
||||||
.4byte BattleScript_EffectSpecialAttackDown2
|
|
||||||
.4byte BattleScript_EffectSpecialDefenseDown2
|
|
||||||
.4byte BattleScript_EffectAccuracyDown2
|
|
||||||
.4byte BattleScript_EffectEvasionDown2
|
|
||||||
.4byte BattleScript_EffectReflect
|
|
||||||
.4byte BattleScript_EffectPoison
|
|
||||||
.4byte BattleScript_EffectParalyze
|
|
||||||
.4byte BattleScript_EffectAttackDownHit
|
|
||||||
.4byte BattleScript_EffectDefenseDownHit
|
|
||||||
.4byte BattleScript_EffectSpeedDownHit
|
|
||||||
.4byte BattleScript_EffectSpecialAttackDownHit
|
|
||||||
.4byte BattleScript_EffectSpecialDefenseDownHit
|
|
||||||
.4byte BattleScript_EffectAccuracyDownHit
|
|
||||||
.4byte BattleScript_EffectEvasionDownHit
|
|
||||||
.4byte BattleScript_EffectTwoTurnsAttack
|
|
||||||
.4byte BattleScript_EffectConfuseHit
|
|
||||||
.4byte BattleScript_EffectTwineedle
|
|
||||||
.4byte BattleScript_EffectVitalThrow
|
|
||||||
.4byte BattleScript_EffectSubstitute
|
|
||||||
.4byte BattleScript_EffectRecharge
|
|
||||||
.4byte BattleScript_EffectRage
|
|
||||||
.4byte BattleScript_EffectMimic
|
|
||||||
.4byte BattleScript_EffectMetronome
|
|
||||||
.4byte BattleScript_EffectLeechSeed
|
|
||||||
.4byte BattleScript_EffectDoNothing
|
|
||||||
.4byte BattleScript_EffectDisable
|
|
||||||
.4byte BattleScript_EffectLevelDamage
|
|
||||||
.4byte BattleScript_EffectPsywave
|
|
||||||
.4byte BattleScript_EffectCounter
|
|
||||||
.4byte BattleScript_EffectEncore
|
|
||||||
.4byte BattleScript_EffectPainSplit
|
|
||||||
.4byte BattleScript_EffectSnore
|
|
||||||
.4byte BattleScript_EffectConversion2
|
|
||||||
.4byte BattleScript_EffectLockOn
|
|
||||||
.4byte BattleScript_EffectSketch
|
|
||||||
.4byte BattleScript_EffectHammerArm
|
|
||||||
.4byte BattleScript_EffectSleepTalk
|
|
||||||
.4byte BattleScript_EffectDestinyBond
|
|
||||||
.4byte BattleScript_EffectFlail
|
|
||||||
.4byte BattleScript_EffectSpite
|
|
||||||
.4byte BattleScript_EffectFalseSwipe
|
|
||||||
.4byte BattleScript_EffectHealBell
|
|
||||||
.4byte BattleScript_EffectAlwaysCrit
|
|
||||||
.4byte BattleScript_EffectTripleKick
|
|
||||||
.4byte BattleScript_EffectThief
|
|
||||||
.4byte BattleScript_EffectMeanLook
|
|
||||||
.4byte BattleScript_EffectNightmare
|
|
||||||
.4byte BattleScript_EffectMinimize
|
|
||||||
.4byte BattleScript_EffectCurse
|
|
||||||
.4byte BattleScript_EffectHealingWish
|
|
||||||
.4byte BattleScript_EffectProtect
|
|
||||||
.4byte BattleScript_EffectSpikes
|
|
||||||
.4byte BattleScript_EffectForesight
|
|
||||||
.4byte BattleScript_EffectPerishSong
|
|
||||||
.4byte BattleScript_EffectSandstorm
|
|
||||||
.4byte BattleScript_EffectEndure
|
|
||||||
.4byte BattleScript_EffectRollout
|
|
||||||
.4byte BattleScript_EffectSwagger
|
|
||||||
.4byte BattleScript_EffectFuryCutter
|
|
||||||
.4byte BattleScript_EffectAttract
|
|
||||||
.4byte BattleScript_EffectReturn
|
|
||||||
.4byte BattleScript_EffectPresent
|
|
||||||
.4byte BattleScript_EffectFrustration
|
|
||||||
.4byte BattleScript_EffectSafeguard
|
|
||||||
.4byte BattleScript_EffectMagnitude
|
|
||||||
.4byte BattleScript_EffectBatonPass
|
|
||||||
.4byte BattleScript_EffectPursuit
|
|
||||||
.4byte BattleScript_EffectRapidSpin
|
|
||||||
.4byte BattleScript_EffectSonicboom
|
|
||||||
.4byte BattleScript_EffectCaptivate
|
|
||||||
.4byte BattleScript_EffectMorningSun
|
|
||||||
.4byte BattleScript_EffectSynthesis
|
|
||||||
.4byte BattleScript_EffectMoonlight
|
|
||||||
.4byte BattleScript_EffectHiddenPower
|
|
||||||
.4byte BattleScript_EffectRainDance
|
|
||||||
.4byte BattleScript_EffectSunnyDay
|
|
||||||
.4byte BattleScript_EffectDefenseUpHit
|
|
||||||
.4byte BattleScript_EffectAttackUpHit
|
|
||||||
.4byte BattleScript_EffectAllStatsUpHit
|
|
||||||
.4byte BattleScript_EffectFellStinger
|
|
||||||
.4byte BattleScript_EffectBellyDrum
|
|
||||||
.4byte BattleScript_EffectPsychUp
|
|
||||||
.4byte BattleScript_EffectMirrorCoat
|
|
||||||
.4byte BattleScript_EffectSkullBash
|
|
||||||
.4byte BattleScript_EffectTwister
|
|
||||||
.4byte BattleScript_EffectEarthquake
|
|
||||||
.4byte BattleScript_EffectFutureSight
|
|
||||||
.4byte BattleScript_EffectGust
|
|
||||||
.4byte BattleScript_EffectStomp
|
|
||||||
.4byte BattleScript_EffectSolarbeam
|
|
||||||
.4byte BattleScript_EffectThunder
|
|
||||||
.4byte BattleScript_EffectTeleport
|
|
||||||
.4byte BattleScript_EffectBeatUp
|
|
||||||
.4byte BattleScript_EffectSemiInvulnerable
|
|
||||||
.4byte BattleScript_EffectDefenseCurl
|
|
||||||
.4byte BattleScript_EffectSoftboiled
|
|
||||||
.4byte BattleScript_EffectFakeOut
|
|
||||||
.4byte BattleScript_EffectUproar
|
|
||||||
.4byte BattleScript_EffectStockpile
|
|
||||||
.4byte BattleScript_EffectSpitUp
|
|
||||||
.4byte BattleScript_EffectSwallow
|
|
||||||
.4byte BattleScript_EffectWorrySeed
|
|
||||||
.4byte BattleScript_EffectHail
|
|
||||||
.4byte BattleScript_EffectTorment
|
|
||||||
.4byte BattleScript_EffectFlatter
|
|
||||||
.4byte BattleScript_EffectWillOWisp
|
|
||||||
.4byte BattleScript_EffectMemento
|
|
||||||
.4byte BattleScript_EffectFacade
|
|
||||||
.4byte BattleScript_EffectFocusPunch
|
|
||||||
.4byte BattleScript_EffectSmellingsalt
|
|
||||||
.4byte BattleScript_EffectFollowMe
|
|
||||||
.4byte BattleScript_EffectNaturePower
|
|
||||||
.4byte BattleScript_EffectCharge
|
|
||||||
.4byte BattleScript_EffectTaunt
|
|
||||||
.4byte BattleScript_EffectHelpingHand
|
|
||||||
.4byte BattleScript_EffectTrick
|
|
||||||
.4byte BattleScript_EffectRolePlay
|
|
||||||
.4byte BattleScript_EffectWish
|
|
||||||
.4byte BattleScript_EffectAssist
|
|
||||||
.4byte BattleScript_EffectIngrain
|
|
||||||
.4byte BattleScript_EffectSuperpower
|
|
||||||
.4byte BattleScript_EffectMagicCoat
|
|
||||||
.4byte BattleScript_EffectRecycle
|
|
||||||
.4byte BattleScript_EffectRevenge
|
|
||||||
.4byte BattleScript_EffectBrickBreak
|
|
||||||
.4byte BattleScript_EffectYawn
|
|
||||||
.4byte BattleScript_EffectKnockOff
|
|
||||||
.4byte BattleScript_EffectEndeavor
|
|
||||||
.4byte BattleScript_EffectEruption
|
|
||||||
.4byte BattleScript_EffectSkillSwap
|
|
||||||
.4byte BattleScript_EffectImprison
|
|
||||||
.4byte BattleScript_EffectRefresh
|
|
||||||
.4byte BattleScript_EffectGrudge
|
|
||||||
.4byte BattleScript_EffectSnatch
|
|
||||||
.4byte BattleScript_EffectLowKick
|
|
||||||
.4byte BattleScript_EffectSecretPower
|
|
||||||
.4byte BattleScript_EffectRecoil33
|
|
||||||
.4byte BattleScript_EffectTeeterDance
|
|
||||||
.4byte BattleScript_EffectHitEscape
|
|
||||||
.4byte BattleScript_EffectMudSport
|
|
||||||
.4byte BattleScript_EffectPoisonFang
|
|
||||||
.4byte BattleScript_EffectWeatherBall
|
|
||||||
.4byte BattleScript_EffectOverheat
|
|
||||||
.4byte BattleScript_EffectTickle
|
|
||||||
.4byte BattleScript_EffectCosmicPower
|
|
||||||
.4byte BattleScript_EffectSkyUppercut
|
|
||||||
.4byte BattleScript_EffectBulkUp
|
|
||||||
.4byte BattleScript_EffectPlaceholder
|
|
||||||
.4byte BattleScript_EffectWaterSport
|
|
||||||
.4byte BattleScript_EffectCalmMind
|
|
||||||
.4byte BattleScript_EffectDragonDance
|
|
||||||
.4byte BattleScript_EffectCamouflage
|
|
||||||
.4byte BattleScript_EffectPledge
|
|
||||||
.4byte BattleScript_EffectFling
|
|
||||||
.4byte BattleScript_EffectNaturalGift
|
|
||||||
.4byte BattleScript_EffectWakeUpSlap
|
|
||||||
.4byte BattleScript_EffectWringOut
|
|
||||||
.4byte BattleScript_EffectHex
|
|
||||||
.4byte BattleScript_EffectAssurance
|
|
||||||
.4byte BattleScript_EffectTrump_card
|
|
||||||
.4byte BattleScript_EffectAcrobatics
|
|
||||||
.4byte BattleScript_EffectHeatCrash
|
|
||||||
.4byte BattleScript_EffectPunishment
|
|
||||||
.4byte BattleScript_EffectStoredPower
|
|
||||||
.4byte BattleScript_EffectElectroBall
|
|
||||||
.4byte BattleScript_EffectGyroBall
|
|
||||||
.4byte BattleScript_EffectEchoedVoice
|
|
||||||
.4byte BattleScript_EffectPayback
|
|
||||||
.4byte BattleScript_EffectRound
|
|
||||||
.4byte BattleScript_EffectBrine
|
|
||||||
.4byte BattleScript_EffectVenoshock
|
|
||||||
.4byte BattleScript_EffectRetalitate
|
|
||||||
.4byte BattleScript_EffectBulldoze
|
|
||||||
.4byte BattleScript_EffectFoulPlay
|
|
||||||
.4byte BattleScript_EffectPsyshock
|
|
||||||
.4byte BattleScript_EffectRoost
|
|
||||||
.4byte BattleScript_EffectGravity
|
|
||||||
.4byte BattleScript_EffectMircleEye
|
|
||||||
.4byte BattleScript_EffectTailwind
|
|
||||||
.4byte BattleScript_EffectEmbargo
|
|
||||||
.4byte BattleScript_EffectAquaRing
|
|
||||||
.4byte BattleScript_EffectTrickRoom
|
|
||||||
.4byte BattleScript_EffectWonderRoom
|
|
||||||
.4byte BattleScript_EffectMagicRoom
|
|
||||||
.4byte BattleScript_EffectMagnetRise
|
|
||||||
.4byte BattleScript_EffectToxicSpikes
|
|
||||||
.4byte BattleScript_EffectGastroAcid
|
|
||||||
.4byte BattleScript_EffectStealthRock
|
|
||||||
.4byte BattleScript_EffectTelekinesis
|
|
||||||
.4byte BattleScript_EffectPowerSwap
|
|
||||||
.4byte BattleScript_EffectGuardSwap
|
|
||||||
.4byte BattleScript_EffectHeartSwap
|
|
||||||
.4byte BattleScript_EffectPowerSplit
|
|
||||||
.4byte BattleScript_EffectGuardSplit
|
|
||||||
.4byte BattleScript_EffectStickyWeb
|
|
||||||
.4byte BattleScript_EffectMetalBurst
|
|
||||||
.4byte BattleScript_EffectLuckyChant
|
|
||||||
.4byte BattleScript_EffectSuckerPunch
|
|
||||||
.4byte BattleScript_EffectSpecialDefenseDownHit2
|
|
||||||
.4byte BattleScript_EffectSimpleBeam
|
|
||||||
.4byte BattleScript_EffectEntrainment
|
|
||||||
.4byte BattleScript_EffectHealPulse
|
|
||||||
.4byte BattleScript_EffectQuash
|
|
||||||
.4byte BattleScript_EffectIonDeluge
|
|
||||||
.4byte BattleScript_EffectFreezeDry
|
|
||||||
.4byte BattleScript_EffectTopsyTurvy
|
|
||||||
.4byte BattleScript_EffectMistyTerrain
|
|
||||||
.4byte BattleScript_EffectGrassyTerrain
|
|
||||||
.4byte BattleScript_EffectElectricTerrain
|
|
||||||
.4byte BattleScript_EffectPsychicTerrain
|
|
||||||
.4byte BattleScript_EffectAttackAccUp
|
|
||||||
.4byte BattleScript_EffectAttackSpAttackUp
|
|
||||||
.4byte BattleScript_EffectHurricane
|
|
||||||
.4byte BattleScript_EffectTwoTypedMove
|
|
||||||
.4byte BattleScript_EffectMeFirst
|
|
||||||
.4byte BattleScript_EffectSpeedUpHit
|
|
||||||
.4byte BattleScript_EffectQuiverDance
|
|
||||||
.4byte BattleScript_EffectCoil
|
|
||||||
.4byte BattleScript_EffectElectrify
|
|
||||||
.4byte BattleScript_EffectScald
|
|
||||||
.4byte BattleScript_EffectReflectType
|
|
||||||
.4byte BattleScript_EffectSoak
|
|
||||||
.4byte BattleScript_EffectGrowth
|
|
||||||
.4byte BattleScript_EffectCloseCombat
|
|
||||||
.4byte BattleScript_EffectLastResort
|
|
||||||
.4byte BattleScript_EffectRecoil33WithStatus
|
|
||||||
.4byte BattleScript_EffectFlinchWithStatus
|
|
||||||
.4byte BattleScript_EffectRecoil50
|
|
||||||
.4byte BattleScript_EffectShellSmash
|
|
||||||
.4byte BattleScript_EffectShiftGear
|
|
||||||
.4byte BattleScript_EffectDefenseUp3
|
|
||||||
.4byte BattleScript_EffectNobleRoar
|
|
||||||
.4byte BattleScript_EffectVenomDrench
|
|
||||||
.4byte BattleScript_EffectToxicThread
|
|
||||||
.4byte BattleScript_EffectClearSmog
|
|
||||||
.4byte BattleScript_EffectHitSwitchTarget
|
|
||||||
.4byte BattleScript_EffectFinalGambit
|
|
||||||
.4byte BattleScript_EffectChangeTypeOnItem
|
|
||||||
.4byte BattleScript_EffectAutotomize
|
|
||||||
.4byte BattleScript_EffectCopycat
|
|
||||||
.4byte BattleScript_EffectDefog
|
|
||||||
.4byte BattleScript_EffectHitEnemyHealAlly
|
|
||||||
.4byte BattleScript_EffectSmackDown
|
|
||||||
.4byte BattleScript_EffectSynchronoise
|
|
||||||
.4byte BattleScript_EffectPsychoShift
|
|
||||||
.4byte BattleScript_EffectPowerTrick
|
|
||||||
.4byte BattleScript_EffectFlameBurst
|
|
||||||
.4byte BattleScript_EffectAfterYou
|
|
||||||
.4byte BattleScript_EffectBestow
|
|
||||||
.4byte BattleScript_EffectRototiller
|
|
||||||
.4byte BattleScript_EffectFlowerShield
|
|
||||||
.4byte BattleScript_EffectHitPreventEscape
|
|
||||||
.4byte BattleScript_EffectSpeedSwap
|
|
||||||
.4byte BattleScript_EffectDefenseUp2Hit
|
|
||||||
.4byte BattleScript_EffectRevelationDance
|
|
||||||
.4byte BattleScript_EffectAuroraVeil
|
|
||||||
.4byte BattleScript_EffectThirdType
|
|
||||||
.4byte BattleScript_EffectFeint
|
|
||||||
.4byte BattleScript_EffectSparklingAria
|
|
||||||
.4byte BattleScript_EffectAcupressure
|
|
||||||
.4byte BattleScript_EffectAromaticMist
|
|
||||||
.4byte BattleScript_EffectPowder
|
|
||||||
.4byte BattleScript_EffectSpAtkUpHit
|
|
||||||
.4byte BattleScript_EffectBelch
|
|
||||||
.4byte BattleScript_EffectPartingShot
|
|
||||||
.4byte BattleScript_EffectSpectralThief
|
|
||||||
.4byte BattleScript_EffectVCreate
|
|
||||||
.4byte BattleScript_EffectMatBlock
|
|
||||||
.4byte BattleScript_EffectStompingTantrum
|
|
||||||
.4byte BattleScript_EffectCoreEnforcer
|
|
||||||
.4byte BattleScript_EffectInstruct
|
|
||||||
.4byte BattleScript_EffectThroatChop
|
|
||||||
.4byte BattleScript_EffectLaserFocus
|
|
||||||
.4byte BattleScript_EffectMagneticFlux
|
|
||||||
.4byte BattleScript_EffectGearUp
|
|
||||||
.4byte BattleScript_EffectIncinerate
|
|
||||||
.4byte BattleScript_EffectBugBite
|
|
||||||
.4byte BattleScript_EffectStrengthSap
|
|
||||||
.4byte BattleScript_EffectMindBlown
|
|
||||||
.4byte BattleScript_EffectPurify
|
|
||||||
.4byte BattleScript_EffectBurnUp
|
|
||||||
.4byte BattleScript_EffectShoreUp
|
|
||||||
.4byte BattleScript_EffectGeomancy
|
|
||||||
.4byte BattleScript_EffectFairyLock
|
|
||||||
.4byte BattleScript_EffectAllySwitch
|
|
||||||
.4byte BattleScript_EffectSleepHit
|
|
||||||
.4byte BattleScript_EffectAttackerDefenseDownHit
|
|
||||||
.4byte BattleScript_EffectBodyPress
|
|
||||||
.4byte BattleScript_EffectEerieSpell
|
|
||||||
.4byte BattleScript_EffectJungleHealing
|
|
||||||
.4byte BattleScript_EffectCoaching
|
|
||||||
.4byte BattleScript_EffectLashOut
|
|
||||||
.4byte BattleScript_EffectGrassyGlide
|
|
||||||
.4byte BattleScript_EffectRemoveTerrain
|
|
||||||
.4byte BattleScript_EffectDynamaxDoubleDmg
|
|
||||||
.4byte BattleScript_EffectDecorate
|
|
||||||
.4byte BattleScript_EffectSnipeShot
|
|
||||||
.4byte BattleScript_EffectTripleHit
|
|
||||||
|
|
||||||
BattleScript_EffectDecorate:
|
|
||||||
attackcanceler
|
|
||||||
attackstring
|
|
||||||
ppreduce
|
|
||||||
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, 12, BattleScript_DecorateBoost
|
|
||||||
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPATK, 12, BattleScript_DecorateBoost
|
|
||||||
goto BattleScript_ButItFailed
|
|
||||||
BattleScript_DecorateBoost:
|
|
||||||
attackanimation
|
|
||||||
waitanimation
|
|
||||||
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
||||||
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, 0x0
|
|
||||||
setstatchanger STAT_ATK, 2, FALSE
|
|
||||||
statbuffchange STAT_BUFF_ALLOW_PTR | STAT_BUFF_NOT_PROTECT_AFFECTED, BattleScript_DecorateBoostSpAtk
|
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DecorateBoostSpAtk
|
|
||||||
printfromtable gStatUpStringIds
|
|
||||||
waitmessage 0x40
|
|
||||||
BattleScript_DecorateBoostSpAtk:
|
|
||||||
setstatchanger STAT_SPATK, 2, FALSE
|
|
||||||
statbuffchange STAT_BUFF_ALLOW_PTR | STAT_BUFF_NOT_PROTECT_AFFECTED, BattleScript_MoveEnd
|
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_MoveEnd
|
|
||||||
printfromtable gStatUpStringIds
|
|
||||||
waitmessage 0x40
|
|
||||||
goto BattleScript_MoveEnd
|
|
||||||
|
|
||||||
BattleScript_EffectRemoveTerrain:
|
|
||||||
attackcanceler
|
|
||||||
attackstring
|
|
||||||
ppreduce
|
|
||||||
jumpifword CMP_NO_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_ANY, BattleScript_ButItFailed
|
|
||||||
critcalc
|
|
||||||
damagecalc
|
|
||||||
adjustdamage
|
|
||||||
attackanimation
|
|
||||||
waitanimation
|
|
||||||
effectivenesssound
|
|
||||||
hitanimation BS_TARGET
|
|
||||||
waitstate
|
|
||||||
healthbarupdate BS_TARGET
|
|
||||||
datahpupdate BS_TARGET
|
|
||||||
critmessage
|
|
||||||
waitmessage 0x40
|
|
||||||
resultmessage
|
|
||||||
waitmessage 0x40
|
|
||||||
removeterrain
|
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 4, BattleScript_MoveEnd
|
|
||||||
printfromtable gTerrainEndingStringIds
|
|
||||||
waitmessage 0x40
|
|
||||||
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG, NULL
|
|
||||||
tryfaintmon BS_TARGET, FALSE, NULL
|
|
||||||
goto BattleScript_MoveEnd
|
|
||||||
|
|
||||||
BattleScript_EffectCoaching:
|
|
||||||
attackcanceler
|
|
||||||
attackstring
|
|
||||||
ppreduce
|
|
||||||
jumpifnoally BS_ATTACKER, BattleScript_ButItFailed
|
|
||||||
copybyte gBattlerTarget, gBattlerAttacker
|
|
||||||
setallytonexttarget EffectCoaching_CheckAllyStats
|
|
||||||
goto BattleScript_ButItFailed
|
|
||||||
EffectCoaching_CheckAllyStats:
|
|
||||||
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, 12, BattleScript_CoachingWorks
|
|
||||||
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_DEF, 12, BattleScript_CoachingWorks
|
|
||||||
goto BattleScript_ButItFailed @ ally at max atk, def
|
|
||||||
BattleScript_CoachingWorks:
|
|
||||||
attackanimation
|
|
||||||
waitanimation
|
|
||||||
setbyte sSTAT_ANIM_PLAYED, FALSE
|
|
||||||
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, 0x0
|
|
||||||
setstatchanger STAT_ATK, 1, FALSE
|
|
||||||
statbuffchange STAT_BUFF_ALLOW_PTR | STAT_BUFF_NOT_PROTECT_AFFECTED, BattleScript_CoachingBoostDef
|
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CoachingBoostDef
|
|
||||||
printfromtable gStatUpStringIds
|
|
||||||
waitmessage 0x40
|
|
||||||
BattleScript_CoachingBoostDef:
|
|
||||||
setstatchanger STAT_DEF, 1, FALSE
|
|
||||||
statbuffchange STAT_BUFF_ALLOW_PTR | STAT_BUFF_NOT_PROTECT_AFFECTED, BattleScript_MoveEnd
|
|
||||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_MoveEnd
|
|
||||||
printfromtable gStatUpStringIds
|
|
||||||
waitmessage 0x40
|
|
||||||
goto BattleScript_MoveEnd
|
|
||||||
|
|
||||||
BattleScript_EffectJungleHealing:
|
|
||||||
attackcanceler
|
|
||||||
attackstring
|
|
||||||
ppreduce
|
|
||||||
jumpifteamhealthy BS_ATTACKER, BattleScript_ButItFailed
|
|
||||||
attackanimation
|
|
||||||
waitanimation
|
|
||||||
copybyte gBattlerTarget, gBattlerAttacker
|
|
||||||
setbyte gBattleCommunication, 0
|
|
||||||
JungleHealing_RestoreTargetHealth:
|
|
||||||
copybyte gBattlerAttacker, gBattlerTarget
|
|
||||||
tryhealquarterhealth BS_TARGET, BattleScript_JungleHealing_TryCureStatus
|
|
||||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
|
||||||
healthbarupdate BS_TARGET
|
|
||||||
datahpupdate BS_TARGET
|
|
||||||
printstring STRINGID_PKMNREGAINEDHEALTH
|
|
||||||
waitmessage 0x40
|
|
||||||
BattleScript_JungleHealing_TryCureStatus:
|
|
||||||
jumpifmove MOVE_LIFE_DEW, BattleScript_JungleHealingTryRestoreAlly @ life dew only heals
|
|
||||||
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_JungleHealingCureStatus
|
|
||||||
goto BattleScript_JungleHealingTryRestoreAlly
|
|
||||||
BattleScript_JungleHealingCureStatus:
|
|
||||||
curestatus BS_TARGET
|
|
||||||
updatestatusicon BS_TARGET
|
|
||||||
printstring STRINGID_PKMNSTATUSNORMAL
|
|
||||||
waitmessage 0x40
|
|
||||||
BattleScript_JungleHealingTryRestoreAlly:
|
|
||||||
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0x0, BattleScript_MoveEnd
|
|
||||||
addbyte gBattleCommunication, 1
|
|
||||||
jumpifnoally BS_TARGET, BattleScript_MoveEnd
|
|
||||||
setallytonexttarget JungleHealing_RestoreTargetHealth
|
|
||||||
goto BattleScript_MoveEnd
|
|
||||||
=======
|
|
||||||
gBattleScriptsForMoveEffects::
|
gBattleScriptsForMoveEffects::
|
||||||
.4byte BattleScript_EffectHit @ EFFECT_HIT
|
.4byte BattleScript_EffectHit @ EFFECT_HIT
|
||||||
.4byte BattleScript_EffectSleep @ EFFECT_SLEEP
|
.4byte BattleScript_EffectSleep @ EFFECT_SLEEP
|
||||||
@ -846,7 +369,131 @@ gBattleScriptsForMoveEffects::
|
|||||||
.4byte BattleScript_EffectSleepHit @ EFFECT_SLEEP_HIT
|
.4byte BattleScript_EffectSleepHit @ EFFECT_SLEEP_HIT
|
||||||
.4byte BattleScript_EffectAttackerDefenseDownHit @ EFFECT_ATTACKER_DEFENSE_DOWN_HIT
|
.4byte BattleScript_EffectAttackerDefenseDownHit @ EFFECT_ATTACKER_DEFENSE_DOWN_HIT
|
||||||
.4byte BattleScript_EffectHit @ EFFECT_BODY_PRESS
|
.4byte BattleScript_EffectHit @ EFFECT_BODY_PRESS
|
||||||
>>>>>>> 0cd7f3ffcde00002691719ae33b4fa0516662acf
|
.4byte BattleScript_EffectEerieSpell @ EFFECT_EERIE_SPELL
|
||||||
|
.4byte BattleScript_EffectJungleHealing @ EFFECT_JUNGLE_HEALING
|
||||||
|
.4byte BattleScript_EffectCoaching @ EFFECT_COACHING
|
||||||
|
.4byte BattleScript_EffectHit @ EFFECT_LASH_OUT
|
||||||
|
.4byte BattleScript_EffectHit @ EFFECT_GRASSY_GLIDE
|
||||||
|
.4byte BattleScript_EffectRemoveTerrain @ EFFECT_REMOVE_TERRAIN
|
||||||
|
.4byte BattleScript_EffectHit @ EFFECT_DYNAMAX_DOUBLE_DMG
|
||||||
|
.4byte BattleScript_EffectDecorate @ EFFECT_DECORATE
|
||||||
|
.4byte BattleScript_EffectHit @ EFFECT_SNIPE_SHOT
|
||||||
|
.4byte BattleScript_EffectTripleHit @ EFFECT_TRIPLE_HIT
|
||||||
|
|
||||||
|
BattleScript_EffectDecorate:
|
||||||
|
attackcanceler
|
||||||
|
attackstring
|
||||||
|
ppreduce
|
||||||
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, 12, BattleScript_DecorateBoost
|
||||||
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_SPATK, 12, BattleScript_DecorateBoost
|
||||||
|
goto BattleScript_ButItFailed
|
||||||
|
BattleScript_DecorateBoost:
|
||||||
|
attackanimation
|
||||||
|
waitanimation
|
||||||
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
||||||
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, 0x0
|
||||||
|
setstatchanger STAT_ATK, 2, FALSE
|
||||||
|
statbuffchange STAT_BUFF_ALLOW_PTR | STAT_BUFF_NOT_PROTECT_AFFECTED, BattleScript_DecorateBoostSpAtk
|
||||||
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DecorateBoostSpAtk
|
||||||
|
printfromtable gStatUpStringIds
|
||||||
|
waitmessage 0x40
|
||||||
|
BattleScript_DecorateBoostSpAtk:
|
||||||
|
setstatchanger STAT_SPATK, 2, FALSE
|
||||||
|
statbuffchange STAT_BUFF_ALLOW_PTR | STAT_BUFF_NOT_PROTECT_AFFECTED, BattleScript_MoveEnd
|
||||||
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_MoveEnd
|
||||||
|
printfromtable gStatUpStringIds
|
||||||
|
waitmessage 0x40
|
||||||
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
|
BattleScript_EffectRemoveTerrain:
|
||||||
|
attackcanceler
|
||||||
|
attackstring
|
||||||
|
ppreduce
|
||||||
|
jumpifword CMP_NO_COMMON_BITS, gFieldStatuses, STATUS_FIELD_TERRAIN_ANY, BattleScript_ButItFailed
|
||||||
|
critcalc
|
||||||
|
damagecalc
|
||||||
|
adjustdamage
|
||||||
|
attackanimation
|
||||||
|
waitanimation
|
||||||
|
effectivenesssound
|
||||||
|
hitanimation BS_TARGET
|
||||||
|
waitstate
|
||||||
|
healthbarupdate BS_TARGET
|
||||||
|
datahpupdate BS_TARGET
|
||||||
|
critmessage
|
||||||
|
waitmessage 0x40
|
||||||
|
resultmessage
|
||||||
|
waitmessage 0x40
|
||||||
|
removeterrain
|
||||||
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 4, BattleScript_MoveEnd
|
||||||
|
printfromtable gTerrainEndingStringIds
|
||||||
|
waitmessage 0x40
|
||||||
|
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG, NULL
|
||||||
|
tryfaintmon BS_TARGET, FALSE, NULL
|
||||||
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
|
BattleScript_EffectCoaching:
|
||||||
|
attackcanceler
|
||||||
|
attackstring
|
||||||
|
ppreduce
|
||||||
|
jumpifnoally BS_ATTACKER, BattleScript_ButItFailed
|
||||||
|
copybyte gBattlerTarget, gBattlerAttacker
|
||||||
|
setallytonexttarget EffectCoaching_CheckAllyStats
|
||||||
|
goto BattleScript_ButItFailed
|
||||||
|
EffectCoaching_CheckAllyStats:
|
||||||
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_ATK, 12, BattleScript_CoachingWorks
|
||||||
|
jumpifstat BS_TARGET, CMP_NOT_EQUAL, STAT_DEF, 12, BattleScript_CoachingWorks
|
||||||
|
goto BattleScript_ButItFailed @ ally at max atk, def
|
||||||
|
BattleScript_CoachingWorks:
|
||||||
|
attackanimation
|
||||||
|
waitanimation
|
||||||
|
setbyte sSTAT_ANIM_PLAYED, FALSE
|
||||||
|
playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, 0x0
|
||||||
|
setstatchanger STAT_ATK, 1, FALSE
|
||||||
|
statbuffchange STAT_BUFF_ALLOW_PTR | STAT_BUFF_NOT_PROTECT_AFFECTED, BattleScript_CoachingBoostDef
|
||||||
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CoachingBoostDef
|
||||||
|
printfromtable gStatUpStringIds
|
||||||
|
waitmessage 0x40
|
||||||
|
BattleScript_CoachingBoostDef:
|
||||||
|
setstatchanger STAT_DEF, 1, FALSE
|
||||||
|
statbuffchange STAT_BUFF_ALLOW_PTR | STAT_BUFF_NOT_PROTECT_AFFECTED, BattleScript_MoveEnd
|
||||||
|
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_MoveEnd
|
||||||
|
printfromtable gStatUpStringIds
|
||||||
|
waitmessage 0x40
|
||||||
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
|
BattleScript_EffectJungleHealing:
|
||||||
|
attackcanceler
|
||||||
|
attackstring
|
||||||
|
ppreduce
|
||||||
|
jumpifteamhealthy BS_ATTACKER, BattleScript_ButItFailed
|
||||||
|
attackanimation
|
||||||
|
waitanimation
|
||||||
|
copybyte gBattlerTarget, gBattlerAttacker
|
||||||
|
setbyte gBattleCommunication, 0
|
||||||
|
JungleHealing_RestoreTargetHealth:
|
||||||
|
copybyte gBattlerAttacker, gBattlerTarget
|
||||||
|
tryhealquarterhealth BS_TARGET, BattleScript_JungleHealing_TryCureStatus
|
||||||
|
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
||||||
|
healthbarupdate BS_TARGET
|
||||||
|
datahpupdate BS_TARGET
|
||||||
|
printstring STRINGID_PKMNREGAINEDHEALTH
|
||||||
|
waitmessage 0x40
|
||||||
|
BattleScript_JungleHealing_TryCureStatus:
|
||||||
|
jumpifmove MOVE_LIFE_DEW, BattleScript_JungleHealingTryRestoreAlly @ life dew only heals
|
||||||
|
jumpifstatus BS_TARGET, STATUS1_ANY, BattleScript_JungleHealingCureStatus
|
||||||
|
goto BattleScript_JungleHealingTryRestoreAlly
|
||||||
|
BattleScript_JungleHealingCureStatus:
|
||||||
|
curestatus BS_TARGET
|
||||||
|
updatestatusicon BS_TARGET
|
||||||
|
printstring STRINGID_PKMNSTATUSNORMAL
|
||||||
|
waitmessage 0x40
|
||||||
|
BattleScript_JungleHealingTryRestoreAlly:
|
||||||
|
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0x0, BattleScript_MoveEnd
|
||||||
|
addbyte gBattleCommunication, 1
|
||||||
|
jumpifnoally BS_TARGET, BattleScript_MoveEnd
|
||||||
|
setallytonexttarget JungleHealing_RestoreTargetHealth
|
||||||
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
BattleScript_EffectAttackerDefenseDownHit:
|
BattleScript_EffectAttackerDefenseDownHit:
|
||||||
setmoveeffect MOVE_EFFECT_DEF_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
|
setmoveeffect MOVE_EFFECT_DEF_MINUS_1 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
|
||||||
@ -2495,49 +2142,6 @@ BattleScript_EffectPlaceholder:
|
|||||||
goto BattleScript_MoveEnd
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
BattleScript_EffectHit::
|
BattleScript_EffectHit::
|
||||||
<<<<<<< HEAD
|
|
||||||
BattleScript_EffectLowKick:
|
|
||||||
BattleScript_EffectFlail:
|
|
||||||
BattleScript_EffectFacade:
|
|
||||||
BattleScript_EffectRevenge:
|
|
||||||
BattleScript_EffectReturn:
|
|
||||||
BattleScript_EffectFrustration:
|
|
||||||
BattleScript_EffectEruption:
|
|
||||||
BattleScript_EffectPledge:
|
|
||||||
BattleScript_EffectFling:
|
|
||||||
BattleScript_EffectWringOut:
|
|
||||||
BattleScript_EffectHex:
|
|
||||||
BattleScript_EffectAssurance:
|
|
||||||
BattleScript_EffectTrump_card:
|
|
||||||
BattleScript_EffectAcrobatics:
|
|
||||||
BattleScript_EffectHeatCrash:
|
|
||||||
BattleScript_EffectPunishment:
|
|
||||||
BattleScript_EffectStoredPower:
|
|
||||||
BattleScript_EffectElectroBall:
|
|
||||||
BattleScript_EffectGyroBall:
|
|
||||||
BattleScript_EffectEchoedVoice:
|
|
||||||
BattleScript_EffectPayback:
|
|
||||||
BattleScript_EffectRound:
|
|
||||||
BattleScript_EffectBrine:
|
|
||||||
BattleScript_EffectVenoshock:
|
|
||||||
BattleScript_EffectRetalitate:
|
|
||||||
BattleScript_EffectFoulPlay:
|
|
||||||
BattleScript_EffectPsyshock:
|
|
||||||
BattleScript_EffectWeatherBall:
|
|
||||||
BattleScript_EffectHiddenPower:
|
|
||||||
BattleScript_EffectTwoTypedMove:
|
|
||||||
BattleScript_EffectChangeTypeOnItem:
|
|
||||||
BattleScript_EffectFusionCombo:
|
|
||||||
BattleScript_EffectRevelationDance:
|
|
||||||
BattleScript_EffectBelch:
|
|
||||||
BattleScript_EffectBodyPress:
|
|
||||||
BattleScript_EffectLashOut:
|
|
||||||
BattleScript_EffectGrassyGlide:
|
|
||||||
BattleScript_EffectDynamaxDoubleDmg:
|
|
||||||
BattleScript_EffectSnipeShot:
|
|
||||||
|
|
||||||
=======
|
|
||||||
>>>>>>> 0cd7f3ffcde00002691719ae33b4fa0516662acf
|
|
||||||
BattleScript_HitFromAtkCanceler::
|
BattleScript_HitFromAtkCanceler::
|
||||||
attackcanceler
|
attackcanceler
|
||||||
BattleScript_HitFromAccCheck::
|
BattleScript_HitFromAccCheck::
|
||||||
@ -8544,5 +8148,3 @@ BattleScript_StickyBarbTransfer::
|
|||||||
waitmessage B_WAIT_TIME_LONG
|
waitmessage B_WAIT_TIME_LONG
|
||||||
removeitem BS_TARGET
|
removeitem BS_TARGET
|
||||||
return
|
return
|
||||||
|
|
||||||
>>>>>>> 0cd7f3ffcde00002691719ae33b4fa0516662acf
|
|
||||||
|
@ -126,244 +126,6 @@
|
|||||||
#define EFFECT_PRESENT 122
|
#define EFFECT_PRESENT 122
|
||||||
#define EFFECT_FRUSTRATION 123
|
#define EFFECT_FRUSTRATION 123
|
||||||
#define EFFECT_SAFEGUARD 124
|
#define EFFECT_SAFEGUARD 124
|
||||||
<<<<<<< HEAD
|
|
||||||
#define EFFECT_MAGNITUDE 125
|
|
||||||
#define EFFECT_BATON_PASS 126
|
|
||||||
#define EFFECT_PURSUIT 127
|
|
||||||
#define EFFECT_RAPID_SPIN 128
|
|
||||||
#define EFFECT_SONICBOOM 129
|
|
||||||
#define EFFECT_CAPTIVATE 130
|
|
||||||
#define EFFECT_MORNING_SUN 131
|
|
||||||
#define EFFECT_SYNTHESIS 132
|
|
||||||
#define EFFECT_MOONLIGHT 133
|
|
||||||
#define EFFECT_HIDDEN_POWER 134
|
|
||||||
#define EFFECT_RAIN_DANCE 135
|
|
||||||
#define EFFECT_SUNNY_DAY 136
|
|
||||||
#define EFFECT_DEFENSE_UP_HIT 137
|
|
||||||
#define EFFECT_ATTACK_UP_HIT 138
|
|
||||||
#define EFFECT_ALL_STATS_UP_HIT 139
|
|
||||||
#define EFFECT_FELL_STINGER 140
|
|
||||||
#define EFFECT_BELLY_DRUM 141
|
|
||||||
#define EFFECT_PSYCH_UP 142
|
|
||||||
#define EFFECT_MIRROR_COAT 143
|
|
||||||
#define EFFECT_SKULL_BASH 144
|
|
||||||
#define EFFECT_TWISTER 145
|
|
||||||
#define EFFECT_EARTHQUAKE 146
|
|
||||||
#define EFFECT_FUTURE_SIGHT 147
|
|
||||||
#define EFFECT_GUST 148
|
|
||||||
#define EFFECT_FLINCH_MINIMIZE_HIT 149
|
|
||||||
#define EFFECT_SOLARBEAM 150
|
|
||||||
#define EFFECT_THUNDER 151
|
|
||||||
#define EFFECT_TELEPORT 152
|
|
||||||
#define EFFECT_BEAT_UP 153
|
|
||||||
#define EFFECT_SEMI_INVULNERABLE 154
|
|
||||||
#define EFFECT_DEFENSE_CURL 155
|
|
||||||
#define EFFECT_SOFTBOILED 156
|
|
||||||
#define EFFECT_FAKE_OUT 157
|
|
||||||
#define EFFECT_UPROAR 158
|
|
||||||
#define EFFECT_STOCKPILE 159
|
|
||||||
#define EFFECT_SPIT_UP 160
|
|
||||||
#define EFFECT_SWALLOW 161
|
|
||||||
#define EFFECT_WORRY_SEED 162
|
|
||||||
#define EFFECT_HAIL 163
|
|
||||||
#define EFFECT_TORMENT 164
|
|
||||||
#define EFFECT_FLATTER 165
|
|
||||||
#define EFFECT_WILL_O_WISP 166
|
|
||||||
#define EFFECT_MEMENTO 167
|
|
||||||
#define EFFECT_FACADE 168
|
|
||||||
#define EFFECT_FOCUS_PUNCH 169
|
|
||||||
#define EFFECT_SMELLINGSALT 170
|
|
||||||
#define EFFECT_FOLLOW_ME 171
|
|
||||||
#define EFFECT_NATURE_POWER 172
|
|
||||||
#define EFFECT_CHARGE 173
|
|
||||||
#define EFFECT_TAUNT 174
|
|
||||||
#define EFFECT_HELPING_HAND 175
|
|
||||||
#define EFFECT_TRICK 176
|
|
||||||
#define EFFECT_ROLE_PLAY 177
|
|
||||||
#define EFFECT_WISH 178
|
|
||||||
#define EFFECT_ASSIST 179
|
|
||||||
#define EFFECT_INGRAIN 180
|
|
||||||
#define EFFECT_SUPERPOWER 181
|
|
||||||
#define EFFECT_MAGIC_COAT 182
|
|
||||||
#define EFFECT_RECYCLE 183
|
|
||||||
#define EFFECT_REVENGE 184
|
|
||||||
#define EFFECT_BRICK_BREAK 185
|
|
||||||
#define EFFECT_YAWN 186
|
|
||||||
#define EFFECT_KNOCK_OFF 187
|
|
||||||
#define EFFECT_ENDEAVOR 188
|
|
||||||
#define EFFECT_ERUPTION 189
|
|
||||||
#define EFFECT_SKILL_SWAP 190
|
|
||||||
#define EFFECT_IMPRISON 191
|
|
||||||
#define EFFECT_REFRESH 192
|
|
||||||
#define EFFECT_GRUDGE 193
|
|
||||||
#define EFFECT_SNATCH 194
|
|
||||||
#define EFFECT_LOW_KICK 195
|
|
||||||
#define EFFECT_SECRET_POWER 196
|
|
||||||
#define EFFECT_RECOIL_33 197
|
|
||||||
#define EFFECT_TEETER_DANCE 198
|
|
||||||
#define EFFECT_HIT_ESCAPE 199
|
|
||||||
#define EFFECT_MUD_SPORT 200
|
|
||||||
#define EFFECT_POISON_FANG 201
|
|
||||||
#define EFFECT_WEATHER_BALL 202
|
|
||||||
#define EFFECT_OVERHEAT 203
|
|
||||||
#define EFFECT_TICKLE 204
|
|
||||||
#define EFFECT_COSMIC_POWER 205
|
|
||||||
#define EFFECT_SKY_UPPERCUT 206
|
|
||||||
#define EFFECT_BULK_UP 207
|
|
||||||
#define EFFECT_PLACEHOLDER 208
|
|
||||||
#define EFFECT_WATER_SPORT 209
|
|
||||||
#define EFFECT_CALM_MIND 210
|
|
||||||
#define EFFECT_DRAGON_DANCE 211
|
|
||||||
#define EFFECT_CAMOUFLAGE 212
|
|
||||||
|
|
||||||
//
|
|
||||||
#define EFFECT_PLEDGE 213
|
|
||||||
#define EFFECT_FLING 214
|
|
||||||
#define EFFECT_NATURAL_GIFT 215
|
|
||||||
#define EFFECT_WAKE_UP_SLAP 216
|
|
||||||
#define EFFECT_WRING_OUT 217
|
|
||||||
#define EFFECT_HEX 218
|
|
||||||
#define EFFECT_ASSURANCE 219
|
|
||||||
#define EFFECT_TRUMP_CARD 220
|
|
||||||
#define EFFECT_ACROBATICS 221
|
|
||||||
#define EFFECT_HEAT_CRASH 222
|
|
||||||
#define EFFECT_PUNISHMENT 223
|
|
||||||
#define EFFECT_STORED_POWER 224
|
|
||||||
#define EFFECT_ELECTRO_BALL 225
|
|
||||||
#define EFFECT_GYRO_BALL 226
|
|
||||||
#define EFFECT_ECHOED_VOICE 227
|
|
||||||
#define EFFECT_PAYBACK 228
|
|
||||||
#define EFFECT_ROUND 229
|
|
||||||
#define EFFECT_BRINE 230
|
|
||||||
#define EFFECT_VENOSHOCK 231
|
|
||||||
#define EFFECT_RETALITATE 232
|
|
||||||
#define EFFECT_BULLDOZE 233
|
|
||||||
#define EFFECT_FOUL_PLAY 234
|
|
||||||
#define EFFECT_PSYSHOCK 235
|
|
||||||
#define EFFECT_ROOST 236
|
|
||||||
#define EFFECT_GRAVITY 237
|
|
||||||
#define EFFECT_MIRACLE_EYE 238
|
|
||||||
#define EFFECT_TAILWIND 239
|
|
||||||
#define EFFECT_EMBARGO 240
|
|
||||||
#define EFFECT_AQUA_RING 241
|
|
||||||
#define EFFECT_TRICK_ROOM 242
|
|
||||||
#define EFFECT_WONDER_ROOM 243
|
|
||||||
#define EFFECT_MAGIC_ROOM 244
|
|
||||||
#define EFFECT_MAGNET_RISE 245
|
|
||||||
#define EFFECT_TOXIC_SPIKES 246
|
|
||||||
#define EFFECT_GASTRO_ACID 247
|
|
||||||
#define EFFECT_STEALTH_ROCK 248
|
|
||||||
#define EFFECT_TELEKINESIS 249
|
|
||||||
#define EFFECT_POWER_SWAP 250
|
|
||||||
#define EFFECT_GUARD_SWAP 251
|
|
||||||
#define EFFECT_HEART_SWAP 252
|
|
||||||
#define EFFECT_POWER_SPLIT 253
|
|
||||||
#define EFFECT_GUARD_SPLIT 254
|
|
||||||
#define EFFECT_STICKY_WEB 255
|
|
||||||
#define EFFECT_METAL_BURST 256
|
|
||||||
#define EFFECT_LUCKY_CHANT 257
|
|
||||||
#define EFFECT_SUCKER_PUNCH 258
|
|
||||||
#define EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2 259
|
|
||||||
#define EFFECT_SIMPLE_BEAM 260
|
|
||||||
#define EFFECT_ENTRAINMENT 261
|
|
||||||
#define EFFECT_HEAL_PULSE 262
|
|
||||||
#define EFFECT_QUASH 263
|
|
||||||
#define EFFECT_ION_DELUGE 264
|
|
||||||
#define EFFECT_FREEZE_DRY 265
|
|
||||||
#define EFFECT_TOPSY_TURVY 266
|
|
||||||
#define EFFECT_MISTY_TERRAIN 267
|
|
||||||
#define EFFECT_GRASSY_TERRAIN 268
|
|
||||||
#define EFFECT_ELECTRIC_TERRAIN 269
|
|
||||||
#define EFFECT_PSYCHIC_TERRAIN 270
|
|
||||||
#define EFFECT_ATTACK_ACCURACY_UP 271
|
|
||||||
#define EFFECT_ATTACK_SPATK_UP 272
|
|
||||||
#define EFFECT_HURRICANE 273
|
|
||||||
#define EFFECT_TWO_TYPED_MOVE 274
|
|
||||||
#define EFFECT_ME_FIRST 275
|
|
||||||
#define EFFECT_SPEED_UP_HIT 276
|
|
||||||
#define EFFECT_QUIVER_DANCE 277
|
|
||||||
#define EFFECT_COIL 278
|
|
||||||
#define EFFECT_ELECTRIFY 279
|
|
||||||
#define EFFECT_SCALD 280
|
|
||||||
#define EFFECT_REFLECT_TYPE 281
|
|
||||||
#define EFFECT_SOAK 282
|
|
||||||
#define EFFECT_GROWTH 283
|
|
||||||
#define EFFECT_CLOSE_COMBAT 284
|
|
||||||
#define EFFECT_LAST_RESORT 285
|
|
||||||
#define EFFECT_RECOIL_33_STATUS 286
|
|
||||||
#define EFFECT_FLINCH_STATUS 287
|
|
||||||
#define EFFECT_RECOIL_50 288
|
|
||||||
#define EFFECT_SHELL_SMASH 289
|
|
||||||
#define EFFECT_SHIFT_GEAR 290
|
|
||||||
#define EFFECT_DEFENSE_UP_3 291
|
|
||||||
#define EFFECT_NOBLE_ROAR 292
|
|
||||||
#define EFFECT_VENOM_DRENCH 293
|
|
||||||
#define EFFECT_TOXIC_THREAD 294
|
|
||||||
#define EFFECT_CLEAR_SMOG 295
|
|
||||||
#define EFFECT_HIT_SWITCH_TARGET 296
|
|
||||||
#define EFFECT_FINAL_GAMBIT 297
|
|
||||||
#define EFFECT_CHANGE_TYPE_ON_ITEM 298
|
|
||||||
#define EFFECT_AUTOTOMIZE 299
|
|
||||||
#define EFFECT_COPYCAT 300
|
|
||||||
#define EFFECT_DEFOG 301
|
|
||||||
#define EFFECT_HIT_ENEMY_HEAL_ALLY 302
|
|
||||||
#define EFFECT_SMACK_DOWN 303
|
|
||||||
#define EFFECT_SYNCHRONOISE 304
|
|
||||||
#define EFFECT_PSYCHO_SHIFT 305
|
|
||||||
#define EFFECT_POWER_TRICK 306
|
|
||||||
#define EFFECT_FLAME_BURST 307
|
|
||||||
#define EFFECT_AFTER_YOU 308
|
|
||||||
#define EFFECT_BESTOW 309
|
|
||||||
#define EFFECT_ROTOTILLER 310
|
|
||||||
#define EFFECT_FLOWER_SHIELD 311
|
|
||||||
#define EFFECT_HIT_PREVENT_ESCAPE 312
|
|
||||||
#define EFFECT_SPEED_SWAP 313
|
|
||||||
#define EFFECT_DEFENSE_UP2_HIT 314
|
|
||||||
#define EFFECT_REVELATION_DANCE 315
|
|
||||||
#define EFFECT_AURORA_VEIL 316
|
|
||||||
#define EFFECT_THIRD_TYPE 317
|
|
||||||
#define EFFECT_FEINT 318
|
|
||||||
#define EFFECT_SPARKLING_ARIA 319
|
|
||||||
#define EFFECT_ACUPRESSURE 320
|
|
||||||
#define EFFECT_AROMATIC_MIST 321
|
|
||||||
#define EFFECT_POWDER 322
|
|
||||||
#define EFFECT_SP_ATTACK_UP_HIT 323
|
|
||||||
#define EFFECT_BELCH 324
|
|
||||||
#define EFFECT_PARTING_SHOT 325
|
|
||||||
#define EFFECT_SPECTRAL_THIEF 326
|
|
||||||
#define EFFECT_V_CREATE 327
|
|
||||||
#define EFFECT_MAT_BLOCK 328
|
|
||||||
#define EFFECT_STOMPING_TANTRUM 329
|
|
||||||
#define EFFECT_CORE_ENFORCER 330
|
|
||||||
#define EFFECT_INSTRUCT 331
|
|
||||||
#define EFFECT_THROAT_CHOP 332
|
|
||||||
#define EFFECT_LASER_FOCUS 333
|
|
||||||
#define EFFECT_MAGNETIC_FLUX 334
|
|
||||||
#define EFFECT_GEAR_UP 335
|
|
||||||
#define EFFECT_INCINERATE 336
|
|
||||||
#define EFFECT_BUG_BITE 337
|
|
||||||
#define EFFECT_STRENGTH_SAP 338
|
|
||||||
#define EFFECT_MIND_BLOWN 339
|
|
||||||
#define EFFECT_PURIFY 340
|
|
||||||
#define EFFECT_BURN_UP 341
|
|
||||||
#define EFFECT_SHORE_UP 342
|
|
||||||
#define EFFECT_GEOMANCY 343
|
|
||||||
#define EFFECT_FAIRY_LOCK 344
|
|
||||||
#define EFFECT_ALLY_SWITCH 345
|
|
||||||
#define EFFECT_SLEEP_HIT 346
|
|
||||||
#define EFFECT_ATTACKER_DEFENSE_DOWN_HIT 347
|
|
||||||
#define EFFECT_BODY_PRESS 348
|
|
||||||
#define EFFECT_EERIE_SPELL 349
|
|
||||||
#define EFFECT_JUNGLE_HEALING 350
|
|
||||||
#define EFFECT_COACHING 351
|
|
||||||
#define EFFECT_LASH_OUT 352
|
|
||||||
#define EFFECT_GRASSY_GLIDE 353
|
|
||||||
#define EFFECT_REMOVE_TERRAIN 354
|
|
||||||
#define EFFECT_DYNAMAX_DOUBLE_DMG 355
|
|
||||||
#define EFFECT_DECORATE 356
|
|
||||||
#define EFFECT_SNIPE_SHOT 357
|
|
||||||
#define EFFECT_TRIPLE_HIT 358
|
|
||||||
=======
|
|
||||||
#define EFFECT_UNUSED_125 125
|
#define EFFECT_UNUSED_125 125
|
||||||
#define EFFECT_MAGNITUDE 126
|
#define EFFECT_MAGNITUDE 126
|
||||||
#define EFFECT_BATON_PASS 127
|
#define EFFECT_BATON_PASS 127
|
||||||
@ -591,8 +353,17 @@
|
|||||||
#define EFFECT_SLEEP_HIT 347
|
#define EFFECT_SLEEP_HIT 347
|
||||||
#define EFFECT_ATTACKER_DEFENSE_DOWN_HIT 348
|
#define EFFECT_ATTACKER_DEFENSE_DOWN_HIT 348
|
||||||
#define EFFECT_BODY_PRESS 349
|
#define EFFECT_BODY_PRESS 349
|
||||||
>>>>>>> 0cd7f3ffcde00002691719ae33b4fa0516662acf
|
#define EFFECT_EERIE_SPELL 350
|
||||||
|
#define EFFECT_JUNGLE_HEALING 351
|
||||||
|
#define EFFECT_COACHING 352
|
||||||
|
#define EFFECT_LASH_OUT 353
|
||||||
|
#define EFFECT_GRASSY_GLIDE 354
|
||||||
|
#define EFFECT_REMOVE_TERRAIN 355
|
||||||
|
#define EFFECT_DYNAMAX_DOUBLE_DMG 356
|
||||||
|
#define EFFECT_DECORATE 357
|
||||||
|
#define EFFECT_SNIPE_SHOT 358
|
||||||
|
#define EFFECT_TRIPLE_HIT 359
|
||||||
|
|
||||||
#define NUM_BATTLE_MOVE_EFFECTS 359
|
#define NUM_BATTLE_MOVE_EFFECTS 360
|
||||||
|
|
||||||
#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
|
||||||
|
@ -173,15 +173,12 @@
|
|||||||
#define VARIOUS_DESTROY_ABILITY_POPUP 102
|
#define VARIOUS_DESTROY_ABILITY_POPUP 102
|
||||||
#define VARIOUS_TOTEM_BOOST 103
|
#define VARIOUS_TOTEM_BOOST 103
|
||||||
#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 104
|
#define VARIOUS_TRY_ACTIVATE_GRIM_NEIGH 104
|
||||||
<<<<<<< HEAD
|
|
||||||
#define VARIOUS_EERIE_SPELL_PP_REDUCE 105
|
|
||||||
#define VARIOUS_JUMP_IF_TEAM_HEALTHY 106
|
|
||||||
#define VARIOUS_TRY_HEAL_QUARTER_HP 107
|
|
||||||
#define VARIOUS_REMOVE_TERRAIN 108
|
|
||||||
#define VARIOUS_JUMP_IF_OBSTRUCT 109
|
|
||||||
=======
|
|
||||||
#define VARIOUS_MOVEEND_ITEM_EFFECTS 105
|
#define VARIOUS_MOVEEND_ITEM_EFFECTS 105
|
||||||
>>>>>>> 0cd7f3ffcde00002691719ae33b4fa0516662acf
|
#define VARIOUS_EERIE_SPELL_PP_REDUCE 106
|
||||||
|
#define VARIOUS_JUMP_IF_TEAM_HEALTHY 107
|
||||||
|
#define VARIOUS_TRY_HEAL_QUARTER_HP 108
|
||||||
|
#define VARIOUS_REMOVE_TERRAIN 109
|
||||||
|
#define VARIOUS_JUMP_IF_OBSTRUCT 110
|
||||||
|
|
||||||
// Cmd_manipulatedamage
|
// Cmd_manipulatedamage
|
||||||
#define DMG_CHANGE_SIGN 0
|
#define DMG_CHANGE_SIGN 0
|
||||||
|
Loading…
x
Reference in New Issue
Block a user