mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 11:14:15 +01:00
decompiled up to sub_81C0510
This commit is contained in:
parent
74bda5b680
commit
c2f1e2fe53
File diff suppressed because it is too large
Load Diff
@ -186,6 +186,8 @@
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#define WEATHER_HAIL (1 << 7)
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#define WEATHER_HAIL_ANY ((WEATHER_HAIL))
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#include "global.h"
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u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
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u8 GetBankSide(u8 bank);
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@ -260,6 +260,7 @@ SECTIONS {
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asm/fldeff_groundshake.o(.text);
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asm/fossil_specials.o(.text);
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asm/berry_fix_program.o(.text);
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src/pokemon_summary_screen.o(.text);
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asm/pokemon_summary_screen.o(.text);
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asm/pokenav.o(.text);
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asm/rayquaza_scene.o(.text);
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730
src/pokemon_summary_screen.c
Executable file
730
src/pokemon_summary_screen.c
Executable file
@ -0,0 +1,730 @@
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#include "battle.h"
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#include "decompress.h"
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#include "global.h"
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#include "m4a.h"
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#include "main.h"
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#include "malloc.h"
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#include "palette.h"
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#include "pokemon.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "task.h"
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#include "window.h"
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extern struct unkSummaryStruct* gUnknown_0203CF1C;
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extern struct BgTemplate gUnknown_0861CBB4;
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extern u8 gUnknown_0203CF20;
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extern struct MusicPlayerInfo gMPlay_BGM;
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extern void sub_806F2AC(u8 a, u8 b);
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void sub_81C488C(u8 a);
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extern void do_scheduled_bg_tilemap_copies_to_vram(void);
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extern u8 sub_81221EC();
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extern u8 sub_81221AC();
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extern void SetVBlankHBlankCallbacksToNull();
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extern void sub_8121DA0();
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extern void clear_scheduled_bg_copies_to_vram();
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extern void remove_some_task();
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extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
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extern void ShowBg(u8 a);
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extern void SetGpuReg(u8 regOffset, u16 value);
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extern void schedule_bg_copy_tilemap_to_vram(u8 a);
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extern void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplates);
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extern void SetBgTilemapBuffer(u8 bg, void *tilemap);
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extern u8 gUnknown_08D9862C;
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extern u8 gUnknown_08D98CC8;
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extern u8 gUnknown_08D987FC;
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extern u8 gUnknown_08D9898C;
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extern u8 gUnknown_08D98B28;
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extern u8 gUnknown_08D9853C;
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extern u8 gUnknown_08D85620;
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extern struct CompressedSpriteSheet gUnknown_0861CFBC;
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extern struct CompressedSpriteSheet gUnknown_0861D074;
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extern struct CompressedSpriteSheet gUnknown_0861D0F8;
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extern struct CompressedSpritePalette gUnknown_0861D100;
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extern struct CompressedSpritePalette gUnknown_0861D07C;
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extern u8 gUnknown_08D97B84;
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extern u8 gUnknown_08D97D0C;
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extern void reset_temp_tile_data_buffers();
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extern void decompress_and_copy_tile_data_to_vram(u8 a, void* tiledata, u8 b, u8 c, u8 d);
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extern u8 free_temp_tile_data_buffers_if_possible();
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extern void sub_8069004(struct BoxPokemon* a, void* b);
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extern u32 ChangeBgX(u8 bg, u32 value, u8 op);
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void sub_81BFAE4(void);
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void sub_81BFE24();
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u8 sub_81BFEB0();
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void sub_81C2554();
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void sub_81C1BA0();
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void sub_81C0098(struct Pokemon* a);
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u8 sub_81C00F0(struct Pokemon* a);
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void sub_81C25E8();
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void sub_81C286C();
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void sub_81C2D9C(u8 a);
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void sub_81C0348();
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void sub_81C2AFC(u8 a);
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void sub_81C4190();
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void sub_81C42C8();
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u8 sub_81C45F4(void* a, u16* b);
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void sub_81C4984();
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void sub_81C4A08();
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void sub_81C4A88();
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void sub_81C4280();
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void sub_81C0510(u8 taskId);
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void sub_81C171C(u8 taskId);
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void sub_8121E10();
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u8 sub_81B205C(struct Pokemon* a);
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void sub_81C1DA4(u8 a, u8 b);
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void sub_81C1EFC(u8 a, u8 b, u8 c);
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void sub_81C240C(u16 a);
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void sub_81C2194(void* a, u8 b, u8 c);
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void sub_81C2074(u8 a, u8 b);
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void sub_81C2524();
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void sub_81C2228(struct Pokemon* poke);
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void sub_81C0484(u8 taskId);
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void sub_81C4898();
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void sub_806F47C(u8 a);
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u8 GetLRKeysState();
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void sub_81C0604(u8 taskId, s8 a);
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void sub_81C0A8C(u8 taskId, s8 a);
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void sub_81C48F0();
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void sub_81C0E48(u8 taskId);
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void sub_81C0704(u8 taskId);
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u8 sub_81BFB10();
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u8 sub_81B1250();
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union unkUnion{
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struct Pokemon mons[6];
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struct BoxPokemon boxMons[6];
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};
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u8 sub_80D214C(union unkUnion* a, u8 b, u8 c, int d);
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struct pokeSummary{
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u16 species; // 0x0
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u16 species2; // 0x2
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u8 isEgg; // 0x4
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u8 level; // 0x5
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u8 ribbons; // 0x6
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u8 unk7; // 0x7
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u8 altability; // 0x8
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u8 metLocation; // 0x9
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u8 metLevel; // 0xA
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u8 metGame; // 0xB
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u32 pid; // 0xC
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u32 exp; // 0x10
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u16 moves[4]; // 0x14
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u8 pp[4]; // 0x1C
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u16 currentHP; // 0x20
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u16 maxHP; // 0x22
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u16 atk; // 0x24
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u16 def; // 0x26
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u16 spatk; // 0x28
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u16 spdef; // 0x2A
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u16 speed; // 0x2C
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u16 item; // 0x2E
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u16 friendship; // 0x30
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u8 OTGender; // 0x32
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u8 nature; // 0x33
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u8 ppBonuses; // 0x34
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u8 sanity; // 0x35
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u8 OTName[8]; // 0x36
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u8 unk3E[9]; // 0x3E
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u32 OTID; // 0x48
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};
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struct unkSummaryStruct{
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union unkUnion* unk0;
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void* unk4;
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void* unk8;
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struct Pokemon currentPoke;
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struct pokeSummary summary;
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u8 unkTilemap0[0x800];
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u8 unkTilemap0_1[0x800];
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u8 unkTilemap1[0x800];
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u8 unkTilemap1_1[0x800];
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u8 unkTilemap2[0x800];
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u8 unkTilemap2_1[0x800];
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u8 unkTilemap3[0x800];
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u8 unkTilemap3_1[0x800];
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u8 unk40BC;
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u8 unk40BD;
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u8 unk40BE;
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u8 unk40BF;
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u8 unk40C0;
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u8 unk40C1;
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u8 unk40C2;
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u8 unk40C3;
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u16 unk40C4;
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u8 unk40C6;
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u8 unk_filler3;
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u8 unk40C8;
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u8 unk_filler2[0xA];
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u8 unk40D3;
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u8 unk_filler5[0x1B];
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u8 unk40EF;
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s16 unk40F0;
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u8 unk_filler4[6];
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};
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void sub_81BF8EC(u8 a, void* b, u8 c, u8 d, void* e)
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{
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u8 byte;
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gUnknown_0203CF1C = AllocZeroed(0x40F8);
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gUnknown_0203CF1C->unk40BC = a;
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gUnknown_0203CF1C->unk0 = b;
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gUnknown_0203CF1C->unk40BE = c;
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gUnknown_0203CF1C->unk40BF = d;
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gUnknown_0203CF1C->unk4 = e;
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if (a == 2)
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gUnknown_0203CF1C->unk40BD = 1;
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else
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gUnknown_0203CF1C->unk40BD = 0;
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switch (a)
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{
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case 0:
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case 2:
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gUnknown_0203CF1C->unk40C1 = 0;
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gUnknown_0203CF1C->unk40C2 = 3;
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break;
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case 1:
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gUnknown_0203CF1C->unk40C1 = 0;
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gUnknown_0203CF1C->unk40C2 = 3;
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gUnknown_0203CF1C->unk40C8 = 1;
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break;
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case 3:
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gUnknown_0203CF1C->unk40C1 = 2;
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gUnknown_0203CF1C->unk40C2 = 3;
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gUnknown_0203CF1C->unk40C3 = 1;
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break;
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}
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byte = gUnknown_0203CF1C->unk40C1;
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gUnknown_0203CF1C->unk40C0 = byte;
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sub_81C488C(0xFF);
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if (gBattleSpritesGfx == 0)
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sub_806F2AC(0, 0);
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SetMainCallback2(sub_81BFAE4);
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}
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void sub_81BFA38(void* a, u8 b, u8 c, void* d, u16 e)
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{
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sub_81BF8EC(3, a, b, c, d);
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gUnknown_0203CF1C->unk40C4 = e;
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}
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void sub_81BFA80(u8 a, void* b, u8 c, u8 d, void* e)
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{
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sub_81BF8EC(a, b, c, d, e);
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gUnknown_0203CF1C->unk40EF = 1;
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}
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void sub_81BFAB4(void)
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{
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RunTasks();
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AnimateSprites();
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BuildOamBuffer();
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do_scheduled_bg_tilemap_copies_to_vram();
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UpdatePaletteFade();
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}
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void sub_81BFAD0(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void sub_81BFAE4()
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{
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while(1)
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{
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if (sub_81221EC() == 1 || sub_81BFB10() == 1 || sub_81221AC() == 1)
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break;
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}
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}
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u8 sub_81BFB10()
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{
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switch (gMain.state)
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{
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case 0:
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SetVBlankHBlankCallbacksToNull();
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sub_8121DA0();
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clear_scheduled_bg_copies_to_vram();
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gMain.state++;
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break;
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case 1:
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remove_some_task();
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gMain.state++;
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break;
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case 2:
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ResetPaletteFade();
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gPaletteFade.bufferTransferDisabled = 1;
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gMain.state++;
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break;
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case 3:
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ResetSpriteData();
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gMain.state++;
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break;
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case 4:
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FreeAllSpritePalettes();
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gMain.state++;
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break;
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case 5:
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sub_81BFE24();
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gUnknown_0203CF1C->unk40F0 = 0;
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gMain.state++;
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break;
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case 6:
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if (sub_81BFEB0() != 0)
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gMain.state++;
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break;
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case 7:
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sub_81C2554();
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gMain.state++;
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break;
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case 8:
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sub_81C1BA0();
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gMain.state++;
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break;
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case 9:
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sub_81C0098(&gUnknown_0203CF1C->currentPoke);
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gUnknown_0203CF1C->unk40F0 = 0;
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gMain.state++;
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break;
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case 10:
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if(sub_81C00F0(&gUnknown_0203CF1C->currentPoke) != 0)
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gMain.state++;
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break;
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case 11:
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sub_81C25E8();
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gMain.state++;
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break;
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case 12:
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sub_81C286C();
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gMain.state++;
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break;
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case 13:
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sub_81C2D9C(gUnknown_0203CF1C->unk40C0);
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gMain.state++;
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break;
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case 14:
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sub_81C0348();
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gMain.state++;
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break;
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case 15:
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sub_81C2AFC(gUnknown_0203CF1C->unk40C0);
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gMain.state++;
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break;
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case 16:
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sub_81C4190();
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sub_81C42C8();
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gUnknown_0203CF1C->unk40F0 = 0;
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gMain.state++;
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break;
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case 17:
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gUnknown_0203CF1C->unk40D3 = sub_81C45F4(&gUnknown_0203CF1C->currentPoke, &gUnknown_0203CF1C->unk40F0);
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if (gUnknown_0203CF1C->unk40D3 != 0xFF)
|
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{
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gUnknown_0203CF1C->unk40F0 = 0;
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gMain.state++;
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}
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break;
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case 18:
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sub_81C4984(&gUnknown_0203CF1C->currentPoke);
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gMain.state++;
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break;
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case 19:
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sub_81C4A08(&gUnknown_0203CF1C->currentPoke);
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gMain.state++;
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break;
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case 20:
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sub_81C4A88();
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gMain.state++;
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break;
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case 21:
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sub_81C4280();
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gMain.state++;
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break;
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case 22:
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if (gUnknown_0203CF1C->unk40BC != 3)
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CreateTask(sub_81C0510, 0);
|
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else
|
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CreateTask(sub_81C171C, 0);
|
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gMain.state++;
|
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break;
|
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case 23:
|
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BlendPalettes(-1, 16, 0);
|
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gMain.state++;
|
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break;
|
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case 24:
|
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BeginNormalPaletteFade(-1, 0, 16, 0, 0);
|
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gPaletteFade.bufferTransferDisabled = 0;
|
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gMain.state++;
|
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break;
|
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default:
|
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SetVBlankCallback(sub_81BFAD0);
|
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SetMainCallback2(sub_81BFAB4);
|
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return 1;
|
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}
|
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return 0;
|
||||
}
|
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|
||||
void sub_81BFE24()
|
||||
{
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
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InitBgsFromTemplates(0, &gUnknown_0861CBB4, 4);
|
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SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap2);
|
||||
SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap1);
|
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SetBgTilemapBuffer(3, &gUnknown_0203CF1C->unkTilemap0);
|
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sub_8121E10();
|
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schedule_bg_copy_tilemap_to_vram(1);
|
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schedule_bg_copy_tilemap_to_vram(2);
|
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schedule_bg_copy_tilemap_to_vram(3);
|
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SetGpuReg(0, 0x1040);
|
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SetGpuReg(0x50, 0);
|
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ShowBg(0);
|
||||
ShowBg(1);
|
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ShowBg(2);
|
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ShowBg(3);
|
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}
|
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|
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u8 sub_81BFEB0()
|
||||
{
|
||||
switch (gUnknown_0203CF1C->unk40F0)
|
||||
{
|
||||
case 0:
|
||||
reset_temp_tile_data_buffers();
|
||||
decompress_and_copy_tile_data_to_vram(1, &gUnknown_08D97D0C, 0, 0, 0);
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 1:
|
||||
if (free_temp_tile_data_buffers_if_possible() != 1)
|
||||
{
|
||||
LZDecompressWram(&gUnknown_08D9862C, gUnknown_0203CF1C->unkTilemap0);
|
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gUnknown_0203CF1C->unk40F0++;
|
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}
|
||||
break;
|
||||
case 2:
|
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LZDecompressWram(&gUnknown_08D98CC8, gUnknown_0203CF1C->unkTilemap0_1);
|
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gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 3:
|
||||
LZDecompressWram(&gUnknown_08D987FC, gUnknown_0203CF1C->unkTilemap1_1);
|
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gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 4:
|
||||
LZDecompressWram(&gUnknown_08D9898C, gUnknown_0203CF1C->unkTilemap2_1);
|
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gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 5:
|
||||
LZDecompressWram(&gUnknown_08D98B28, gUnknown_0203CF1C->unkTilemap3_1);
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 6:
|
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LoadCompressedPalette(&gUnknown_08D9853C, 0, 0x100);
|
||||
LoadPalette(&gUnknown_08D85620, 0x81, 0x1E);
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 7:
|
||||
LoadCompressedObjectPic(&gUnknown_0861CFBC);
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 8:
|
||||
LoadCompressedObjectPic(&gUnknown_0861D074);
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 9:
|
||||
LoadCompressedObjectPic(&gUnknown_0861D0F8);
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 10:
|
||||
LoadCompressedObjectPalette(&gUnknown_0861D100);
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 11:
|
||||
LoadCompressedObjectPalette(&gUnknown_0861D07C);
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
break;
|
||||
case 12:
|
||||
LoadCompressedPalette(&gUnknown_08D97B84, 0x1D0, 0x60);
|
||||
gUnknown_0203CF1C->unk40F0 = 0;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef NONMATCHING
|
||||
void sub_81C0098(struct Pokemon* poke)
|
||||
{
|
||||
if (gUnknown_0203CF1C->unk40BD == 0)
|
||||
{
|
||||
struct Pokemon* src = &gUnknown_0203CF1C->unk0->mons[gUnknown_0203CF1C->unk40BE];
|
||||
*poke = *src;
|
||||
}
|
||||
else
|
||||
sub_8069004(&gUnknown_0203CF1C->unk0->boxMons[gUnknown_0203CF1C->unk40BE], poke);
|
||||
}
|
||||
#else
|
||||
__attribute__((naked))
|
||||
void sub_81C0098(struct Pokemon* poke)
|
||||
{
|
||||
asm(".syntax unified\n\
|
||||
push {r4,lr}\n\
|
||||
adds r3, r0, 0\n\
|
||||
ldr r0, =gUnknown_0203CF1C\n\
|
||||
ldr r1, [r0]\n\
|
||||
ldr r2, =0x000040bd\n\
|
||||
adds r0, r1, r2\n\
|
||||
ldrb r0, [r0]\n\
|
||||
cmp r0, 0\n\
|
||||
bne _081C00D0\n\
|
||||
ldr r2, [r1]\n\
|
||||
ldr r4, =0x000040be\n\
|
||||
adds r0, r1, r4\n\
|
||||
ldrb r1, [r0]\n\
|
||||
movs r0, 0x64\n\
|
||||
muls r1, r0\n\
|
||||
adds r1, r2\n\
|
||||
adds r0, r3, 0\n\
|
||||
movs r2, 0x64\n\
|
||||
bl memcpy\n\
|
||||
b _081C00E6\n\
|
||||
.pool\n\
|
||||
_081C00D0:\n\
|
||||
ldr r0, [r1]\n\
|
||||
ldr r2, =0x000040be\n\
|
||||
adds r1, r2\n\
|
||||
ldrb r2, [r1]\n\
|
||||
lsls r1, r2, 2\n\
|
||||
adds r1, r2\n\
|
||||
lsls r1, 4\n\
|
||||
adds r0, r1\n\
|
||||
adds r1, r3, 0\n\
|
||||
bl sub_8069004\n\
|
||||
_081C00E6:\n\
|
||||
pop {r4}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool\n\
|
||||
.syntax divided\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
u8 sub_81C00F0(struct Pokemon* a)
|
||||
{
|
||||
u32 i;
|
||||
struct pokeSummary* sum = &gUnknown_0203CF1C->summary;
|
||||
switch (gUnknown_0203CF1C->unk40F0)
|
||||
{
|
||||
|
||||
case 0:
|
||||
sum->species = GetMonData(a, MON_DATA_SPECIES);
|
||||
sum->species2 = GetMonData(a, MON_DATA_SPECIES2);
|
||||
sum->exp = GetMonData(a, MON_DATA_EXP);
|
||||
sum->level = GetMonData(a, MON_DATA_LEVEL);
|
||||
sum->altability = GetMonData(a, MON_DATA_ALT_ABILITY);
|
||||
sum->item = GetMonData(a, MON_DATA_HELD_ITEM);
|
||||
sum->pid = GetMonData(a, MON_DATA_PERSONALITY);
|
||||
sum->sanity = GetMonData(a, MON_DATA_SANITY_BIT1);
|
||||
if (sum->sanity != 0)
|
||||
sum->isEgg = 1;
|
||||
else
|
||||
sum->isEgg = GetMonData(a, MON_DATA_IS_EGG);
|
||||
break;
|
||||
case 1:
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
sum->moves[i] = GetMonData(a, MON_DATA_MOVE1+i);
|
||||
sum->pp[i] = GetMonData(a, MON_DATA_PP1+i);
|
||||
}
|
||||
sum->ppBonuses = GetMonData(a, MON_DATA_PP_BONUSES);
|
||||
break;
|
||||
case 2:
|
||||
if ((struct Pokemon*)gUnknown_0203CF1C->unk0 == gPlayerParty || gUnknown_0203CF1C->unk40BC == 2 || gUnknown_0203CF1C->unk40EF == 1)
|
||||
{
|
||||
sum->nature = GetNature(a);
|
||||
sum->currentHP = GetMonData(a, MON_DATA_HP);
|
||||
sum->maxHP = GetMonData(a, MON_DATA_MAX_HP);
|
||||
sum->atk = GetMonData(a, MON_DATA_ATK);
|
||||
sum->def = GetMonData(a, MON_DATA_DEF);
|
||||
sum->spatk = GetMonData(a, MON_DATA_SPATK);
|
||||
sum->spdef = GetMonData(a, MON_DATA_SPDEF);
|
||||
sum->speed = GetMonData(a, MON_DATA_SPD);
|
||||
}
|
||||
else
|
||||
{
|
||||
sum->nature = GetNature(a);
|
||||
sum->currentHP = GetMonData(a, MON_DATA_HP);
|
||||
sum->maxHP = GetMonData(a, MON_DATA_MAX_HP);
|
||||
sum->atk = GetMonData(a, MON_DATA_ATK2);
|
||||
sum->def = GetMonData(a, MON_DATA_DEF2);
|
||||
sum->spatk = GetMonData(a, MON_DATA_SPATK2);
|
||||
sum->spdef = GetMonData(a, MON_DATA_SPDEF2);
|
||||
sum->speed = GetMonData(a, MON_DATA_SPD2);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
GetMonData(a, MON_DATA_OT_NAME, &sum->OTName);
|
||||
ConvertInternationalString((u8*)&sum->OTName, GetMonData(a, MON_DATA_LANGUAGE));
|
||||
sum->unk7 = sub_81B205C(a);
|
||||
sum->OTGender = GetMonData(a, MON_DATA_OT_GENDER);
|
||||
sum->OTID = GetMonData(a, MON_DATA_OT_ID);
|
||||
sum->metLocation = GetMonData(a, MON_DATA_MET_LOCATION);
|
||||
sum->metLevel = GetMonData(a, MON_DATA_MET_LEVEL);
|
||||
sum->metGame = GetMonData(a, MON_DATA_MET_GAME);
|
||||
sum->friendship = GetMonData(a, MON_DATA_FRIENDSHIP);
|
||||
break;
|
||||
default:
|
||||
sum->ribbons = GetMonData(a, MON_DATA_RIBBON_COUNT);
|
||||
return 1;
|
||||
}
|
||||
gUnknown_0203CF1C->unk40F0++;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_81C0348()
|
||||
{
|
||||
u8 a = gUnknown_0203CF1C->unk40C0 - 2;
|
||||
if (a > 1)
|
||||
{
|
||||
sub_81C1DA4(0, 255);
|
||||
sub_81C1EFC(0, 255, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_81C240C(gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6]);
|
||||
sub_81C2194(&gUnknown_0203CF1C->unkTilemap2, 3, 0);
|
||||
sub_81C2194(&gUnknown_0203CF1C->unkTilemap3, 1, 0);
|
||||
SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap3);
|
||||
SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap2);
|
||||
ChangeBgX(2, 0x10000, 1);
|
||||
ClearWindowTilemap(0x13);
|
||||
ClearWindowTilemap(0xD);
|
||||
}
|
||||
if (gUnknown_0203CF1C->summary.unk7 == 0)
|
||||
sub_81C2074(0, 0xFF);
|
||||
else
|
||||
{
|
||||
u8 b = gUnknown_0203CF1C->unk40C0 - 2;
|
||||
if (b > 1)
|
||||
PutWindowTilemap(0xD);
|
||||
}
|
||||
sub_81C2524();
|
||||
sub_81C2228(&gUnknown_0203CF1C->currentPoke);
|
||||
}
|
||||
|
||||
void sub_81C0434()
|
||||
{
|
||||
FreeAllWindowBuffers();
|
||||
Free(gUnknown_0203CF1C);
|
||||
}
|
||||
|
||||
void sub_81C044C(u8 taskId)
|
||||
{
|
||||
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
|
||||
gTasks[taskId].func = sub_81C0484;
|
||||
}
|
||||
|
||||
void sub_81C0484(u8 taskId)
|
||||
{
|
||||
if (sub_81221EC() != 1 && gPaletteFade.active == 0)
|
||||
{
|
||||
SetMainCallback2(gUnknown_0203CF1C->unk4);
|
||||
gUnknown_0203CF20 = gUnknown_0203CF1C->unk40BE;
|
||||
sub_81C4898();
|
||||
ResetSpriteData();
|
||||
FreeAllSpritePalettes();
|
||||
StopCryAndClearCrySongs();
|
||||
m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
|
||||
if (gBattleSpritesGfx == 0)
|
||||
sub_806F47C(0);
|
||||
sub_81C0434();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81C0510(u8 taskId)
|
||||
{
|
||||
if (sub_81221EC() != 1 && gPaletteFade.active == 0)
|
||||
{
|
||||
if (gMain.newKeys & DPAD_UP)
|
||||
sub_81C0604(taskId, -1);
|
||||
else if (gMain.newKeys & DPAD_DOWN)
|
||||
{
|
||||
sub_81C0604(taskId, 1);
|
||||
}
|
||||
else if ((gMain.newKeys & DPAD_LEFT) || GetLRKeysState() == 1)
|
||||
sub_81C0A8C(taskId, -1);
|
||||
else if ((gMain.newKeys & DPAD_RIGHT) || GetLRKeysState() == 2)
|
||||
sub_81C0A8C(taskId, 1);
|
||||
else if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
if (gUnknown_0203CF1C->unk40C0 != 1)
|
||||
{
|
||||
if (gUnknown_0203CF1C->unk40C0 == 0)
|
||||
{
|
||||
sub_81C48F0();
|
||||
PlaySE(5);
|
||||
sub_81C044C(taskId);
|
||||
}
|
||||
else
|
||||
{
|
||||
PlaySE(5);
|
||||
sub_81C0E48(taskId);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (gMain.newKeys & B_BUTTON)
|
||||
{
|
||||
sub_81C48F0();
|
||||
PlaySE(5);
|
||||
sub_81C044C(taskId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* void sub_81C0604(u8 taskId, s8 a)
|
||||
{
|
||||
s8 r4;
|
||||
s8 r4_2;
|
||||
if (gUnknown_0203CF1C->unk40C3 == 0)
|
||||
{
|
||||
if (gUnknown_0203CF1C->unk40BD == 1)
|
||||
{
|
||||
if(gUnknown_0203CF1C->unk40C0 != 0)
|
||||
{
|
||||
r4 = 2 * (a != 2);
|
||||
}
|
||||
else if (a == 1)
|
||||
r4 = 1;
|
||||
else
|
||||
r4 = 3;
|
||||
r4_2 = sub_80D214C(gUnknown_0203CF1C->unk0, gUnknown_0203CF1C->unk40BE, gUnknown_0203CF1C->unk40BF, r4);
|
||||
}
|
||||
else if (sub_81B1250() == 1)
|
||||
{
|
||||
r4_2 = sub_81C09B4(a);
|
||||
}
|
||||
else
|
||||
r4_2 = sub_81C08F8(a);
|
||||
if (r4_2 != -1)
|
||||
{
|
||||
PlaySE(5);
|
||||
if (gUnknown_0203CF1C->summary.unk7 != 0)
|
||||
{
|
||||
sub_81C4204(2, 1);
|
||||
ClearWindowTilemap(0xD);
|
||||
schedule_bg_copy_tilemap_to_vram(0);
|
||||
sub_81C2074(0, 2);
|
||||
}
|
||||
gUnknown_0203CF1C->unk40BE = r4_2;
|
||||
gTasks[taskId].data[0] = 0;
|
||||
gTasks[taskId].func = sub_81C0704;
|
||||
}
|
||||
}
|
||||
} */
|
Loading…
Reference in New Issue
Block a user