pokeball file is decompiled

This commit is contained in:
DizzyEggg 2017-12-02 20:38:26 +01:00
parent c27f7a8131
commit c2fdde3a49
10 changed files with 429 additions and 1231 deletions

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@ -68,8 +68,8 @@ GPIOPortReadEnable: @ 80000C8
.4byte gAbilityDescriptionPointers .4byte gAbilityDescriptionPointers
.4byte gItems .4byte gItems
.4byte gBattleMoves .4byte gBattleMoves
.4byte gUnknown_0832C400 .4byte sBallSpriteSheets
.4byte gUnknown_0832C460 .4byte sBallSpritePalettes
.4byte 0x000000a8, 0x00000864, 0x0000089b .4byte 0x000000a8, 0x00000864, 0x0000089b

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@ -2215,7 +2215,7 @@ sub_8030A70: @ 8030A70
str r2, [sp, 0x10] str r2, [sp, 0x10]
movs r2, 0x70 movs r2, 0x70
movs r3, 0x3A movs r3, 0x3A
bl sub_8076438 bl CreatePokeballSpriteToReleaseMon
lsls r0, r4, 2 lsls r0, r4, 2
adds r0, r4 adds r0, r4
lsls r0, 3 lsls r0, 3

File diff suppressed because it is too large Load Diff

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@ -10445,7 +10445,7 @@ _0807CD1C:
str r2, [sp, 0x10] str r2, [sp, 0x10]
movs r2, 0x78 movs r2, 0x78
movs r3, 0x54 movs r3, 0x54
bl sub_8076438 bl CreatePokeballSpriteToReleaseMon
ldr r0, [r7] ldr r0, [r7]
adds r0, 0xD3 adds r0, 0xD3
ldrb r1, [r0] ldrb r1, [r0]
@ -12550,7 +12550,7 @@ _0807E168:
str r2, [sp, 0x10] str r2, [sp, 0x10]
movs r2, 0x78 movs r2, 0x78
movs r3, 0x54 movs r3, 0x54
bl sub_8076438 bl CreatePokeballSpriteToReleaseMon
ldr r0, [r7] ldr r0, [r7]
adds r0, 0xD3 adds r0, 0xD3
ldrb r1, [r0] ldrb r1, [r0]

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@ -21,7 +21,7 @@ gUnknown_08C01644:: @ 8C01644
gUnknown_08C01724:: @ 8C01724 gUnknown_08C01724:: @ 8C01724
.incbin "baserom.gba", 0xc01724, 0xBDC .incbin "baserom.gba", 0xc01724, 0xBDC
gUnknown_08C02300:: @ 8C02300 gOpenPokeballGfx:: @ 8C02300
.incbin "baserom.gba", 0xc02300, 0x7c .incbin "baserom.gba", 0xc02300, 0x7c
gUnknown_08C0237C:: @ 8C0237C gUnknown_08C0237C:: @ 8C0237C

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@ -4,10 +4,10 @@
.section .rodata .section .rodata
.align 2, 0 .align 2, 0
gUnknown_0832C400:: @ 832C400 sBallSpriteSheets:: @ 832C400
.incbin "baserom.gba", 0x32c400, 0x60 .incbin "baserom.gba", 0x32c400, 0x60
gUnknown_0832C460:: @ 832C460 sBallSpritePalettes:: @ 832C460
.incbin "baserom.gba", 0x32c460, 0x128 .incbin "baserom.gba", 0x32c460, 0x128
gBallSpriteTemplates:: @ 832C588 gBallSpriteTemplates:: @ 832C588

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@ -80,6 +80,7 @@ void HandleIntroSlide(u8 terrainId);
// battle_anim_80A5C6C.s // battle_anim_80A5C6C.s
void sub_80A6EEC(struct Sprite *sprite); void sub_80A6EEC(struct Sprite *sprite);
void sub_80A68D4(struct Sprite *sprite); void sub_80A68D4(struct Sprite *sprite);
void sub_80A6F3C(struct Sprite *sprite);
void sub_80A8278(void); void sub_80A8278(void);
void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B30(struct UnknownAnimStruct2*);
void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1);
@ -112,6 +113,6 @@ void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
// battle_anim_8170478.s // battle_anim_8170478.s
u8 ItemIdToBallId(u16 itemId); u8 ItemIdToBallId(u16 itemId);
u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId); u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 bank, u8 arg2, u8 ballId); u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 bank, u32 arg2, u8 ballId);
#endif // GUARD_BATTLE_ANIM_H #endif // GUARD_BATTLE_ANIM_H

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@ -1,7 +1,22 @@
#ifndef GUARD_POKEBALL_H #ifndef GUARD_POKEBALL_H
#define GUARD_POKEBALL_H #define GUARD_POKEBALL_H
#define POKEBALL_COUNT 12 enum
{
BALL_POKE,
BALL_GREAT,
BALL_SAFARI,
BALL_ULTRA,
BALL_MASTER,
BALL_NET,
BALL_DIVE,
BALL_NEST,
BALL_REPEAT,
BALL_TIMER,
BALL_LUXURY,
BALL_PREMIER,
POKEBALL_COUNT
};
#define POKEBALL_PLAYER_SENDOUT 0xFF #define POKEBALL_PLAYER_SENDOUT 0xFF
#define POKEBALL_OPPONENT_SENDOUT 0xFE #define POKEBALL_OPPONENT_SENDOUT 0xFE

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@ -82,7 +82,6 @@ SECTIONS {
src/battle_interface.o(.text); src/battle_interface.o(.text);
asm/smokescreen.o(.text); asm/smokescreen.o(.text);
src/pokeball.o(.text); src/pokeball.o(.text);
asm/pokeball.o(.text);
src/load_save.o(.text); src/load_save.o(.text);
asm/trade.o(.text); asm/trade.o(.text);
src/berry_blender.o(.text); src/berry_blender.o(.text);

View File

@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "pokemon.h"
#include "sprite.h" #include "sprite.h"
#include "pokeball.h" #include "pokeball.h"
#include "battle.h" #include "battle.h"
@ -9,14 +10,20 @@
#include "trig.h" #include "trig.h"
#include "main.h" #include "main.h"
#include "m4a.h" #include "m4a.h"
#include "decompress.h"
#include "species.h"
#include "util.h"
extern bool8 gDoingBattleAnim; extern bool8 gDoingBattleAnim;
extern u8 gActiveBank; extern u8 gActiveBank;
extern u8 gBankTarget; extern u8 gBankTarget;
extern u16 gBattlePartyID[]; extern u16 gBattlePartyID[];
extern u8 gBankSpriteIds[]; extern u8 gBankSpriteIds[];
extern u8 gHealthBoxesIds[];
extern struct MusicPlayerInfo gMPlay_BGM; extern struct MusicPlayerInfo gMPlay_BGM;
extern const u32 gOpenPokeballGfx[];
// this file's functions // this file's functions
void Task_DoPokeballSendOutAnim(u8 taskId); void Task_DoPokeballSendOutAnim(u8 taskId);
void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite); void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite);
@ -29,12 +36,23 @@ void sub_80757E4(struct Sprite *sprite);
void sub_8075838(struct Sprite *sprite); void sub_8075838(struct Sprite *sprite);
void sub_8075930(struct Sprite *sprite); void sub_8075930(struct Sprite *sprite);
void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite); void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite);
void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite);
void sub_8075970(struct Sprite *sprite); void sub_8075970(struct Sprite *sprite);
void HandleBallAnimEnd(struct Sprite *sprite); void HandleBallAnimEnd(struct Sprite *sprite);
void sub_8075FB4(struct Sprite *sprite); void sub_8075FB4(struct Sprite *sprite);
void sub_80760F8(struct Sprite *sprite); void sub_80760F8(struct Sprite *sprite);
void sub_8076524(struct Sprite *sprite);
void sub_80765E0(struct Sprite *sprite);
void sub_80767D4(struct Sprite *sprite);
void sub_807687C(struct Sprite *sprite);
void sub_80768F0(struct Sprite *sprite);
void sub_80769A8(struct Sprite *sprite);
void sub_80769CC(struct Sprite *sprite);
void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite);
u16 GetBankPokeballItemId(u8 bank); u16 GetBankPokeballItemId(u8 bank);
extern const struct CompressedSpriteSheet sBallSpriteSheets[];
extern const struct CompressedSpritePalette sBallSpritePalettes[];
extern const struct SpriteTemplate gBallSpriteTemplates[]; extern const struct SpriteTemplate gBallSpriteTemplates[];
#define tFrames data[0] #define tFrames data[0]
@ -58,12 +76,6 @@ u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow)
return 0; return 0;
} }
#define sData0 data[0]
#define sData1 data[1]
#define sData2 data[2]
#define sData3 data[3]
#define sData4 data[4]
#define sData5 data[5]
#define sBank data[6] #define sBank data[6]
void Task_DoPokeballSendOutAnim(u8 taskId) void Task_DoPokeballSendOutAnim(u8 taskId)
@ -107,7 +119,7 @@ void Task_DoPokeballSendOutAnim(u8 taskId)
gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS); gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24; gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24;
gBankTarget = bank; gBankTarget = bank;
gSprites[ballSpriteId].sData0 = 0; gSprites[ballSpriteId].data[0] = 0;
gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut; gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
break; break;
default: default:
@ -124,10 +136,10 @@ void Task_DoPokeballSendOutAnim(u8 taskId)
} }
// this will perform an unused ball throw animation // this will perform an unused ball throw animation
gSprites[ballSpriteId].sData0 = 0x22; gSprites[ballSpriteId].data[0] = 0x22;
gSprites[ballSpriteId].sData2 = GetBankPosition(gBankTarget, BANK_X_POS); gSprites[ballSpriteId].data[2] = GetBankPosition(gBankTarget, BANK_X_POS);
gSprites[ballSpriteId].sData4 = GetBankPosition(gBankTarget, BANK_Y_POS) - 16; gSprites[ballSpriteId].data[4] = GetBankPosition(gBankTarget, BANK_Y_POS) - 16;
gSprites[ballSpriteId].sData5 = -40; gSprites[ballSpriteId].data[5] = -40;
sub_80A68D4(&gSprites[ballSpriteId]); sub_80A68D4(&gSprites[ballSpriteId]);
gSprites[ballSpriteId].oam.affineParam = taskId; gSprites[ballSpriteId].oam.affineParam = taskId;
gTasks[taskId].tOpponentBank = gBankTarget; gTasks[taskId].tOpponentBank = gBankTarget;
@ -150,10 +162,10 @@ void SpriteCB_TestBallThrow(struct Sprite *sprite)
sprite->pos1.y += sprite->pos2.y; sprite->pos1.y += sprite->pos2.y;
sprite->pos2.x = 0; sprite->pos2.x = 0;
sprite->pos2.y = 0; sprite->pos2.y = 0;
sprite->sData5 = 0; sprite->data[5] = 0;
ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank)); ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId); LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
sprite->sData0 = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId); sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId);
sprite->sBank = opponentBank; sprite->sBank = opponentBank;
sprite->data[7] = noOfShakes; sprite->data[7] = noOfShakes;
DestroyTask(taskId); DestroyTask(taskId);
@ -174,9 +186,9 @@ void sub_80756D4(struct Sprite *sprite)
void sub_80756E0(struct Sprite *sprite) void sub_80756E0(struct Sprite *sprite)
{ {
if (++sprite->sData5 == 10) if (++sprite->data[5] == 10)
{ {
sprite->sData5 = 0; sprite->data[5] = 0;
sprite->callback = sub_807574C; sprite->callback = sub_807574C;
StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2); StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2);
AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]); AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]);
@ -189,17 +201,17 @@ void sub_807574C(struct Sprite *sprite)
sprite->data[5]++; sprite->data[5]++;
if (sprite->data[5] == 11) if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU); PlaySE(SE_SUIKOMU);
if (gSprites[gBankSpriteIds[sprite->data[6]]].affineAnimEnded) if (gSprites[gBankSpriteIds[sprite->sBank]].affineAnimEnded)
{ {
StartSpriteAnim(sprite, 2); StartSpriteAnim(sprite, 2);
gSprites[gBankSpriteIds[sprite->data[6]]].invisible = TRUE; gSprites[gBankSpriteIds[sprite->sBank]].invisible = TRUE;
sprite->data[5] = 0; sprite->data[5] = 0;
sprite->callback = sub_80757E4; sprite->callback = sub_80757E4;
} }
else else
{ {
gSprites[gBankSpriteIds[sprite->data[6]]].data[1] += 0x60; gSprites[gBankSpriteIds[sprite->sBank]].data[1] += 0x60;
gSprites[gBankSpriteIds[sprite->data[6]]].pos2.y = -gSprites[gBankSpriteIds[sprite->data[6]]].data[1] >> 8; gSprites[gBankSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBankSpriteIds[sprite->sBank]].data[1] >> 8;
} }
} }
@ -464,7 +476,7 @@ void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
StartSpriteAnim(sprite, 1); StartSpriteAnim(sprite, 1);
ballId = ItemIdToBallId(GetBankPokeballItemId(bank)); ballId = ItemIdToBallId(GetBankPokeballItemId(bank));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId); LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
sprite->sData0 = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId); sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId);
sprite->callback = HandleBallAnimEnd; sprite->callback = HandleBallAnimEnd;
if (gMain.inBattle) if (gMain.inBattle)
@ -628,10 +640,375 @@ void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
sprite->callback = SpriteCB_PlayerMonSendOut_2; sprite->callback = SpriteCB_PlayerMonSendOut_2;
} }
#undef sData0 #define HIBYTE(x) (((x) >> 8) & 0xFF)
#undef sData1
#undef sData2 void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
#undef sData3 {
#undef sData4 u32 r6;
#undef sData5 u32 r7;
if (HIBYTE(sprite->data[7]) >= 35 && HIBYTE(sprite->data[7]) < 80)
{
s16 r4;
if ((sprite->oam.affineParam & 0xFF00) == 0)
{
r6 = sprite->data[1] & 1;
r7 = sprite->data[2] & 1;
sprite->data[1] = ((sprite->data[1] / 3) & ~1) | r6;
sprite->data[2] = ((sprite->data[2] / 3) & ~1) | r7;
StartSpriteAffineAnim(sprite, 4);
}
r4 = sprite->data[0];
sub_80A6F3C(sprite);
sprite->data[7] += sprite->sBank / 3;
sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
sprite->oam.affineParam += 0x100;
if ((sprite->oam.affineParam >> 8) % 3 != 0)
sprite->data[0] = r4;
else
sprite->data[0] = r4 - 1;
if (HIBYTE(sprite->data[7]) >= 80)
{
r6 = sprite->data[1] & 1;
r7 = sprite->data[2] & 1;
sprite->data[1] = ((sprite->data[1] * 3) & ~1) | r6;
sprite->data[2] = ((sprite->data[2] * 3) & ~1) | r7;
}
}
else
{
if (AnimateBallThrow(sprite))
{
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.y = 0;
sprite->pos2.x = 0;
sprite->sBank = sprite->oam.affineParam & 0xFF;
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
&& sprite->sBank == GetBankByIdentity(IDENTITY_PLAYER_MON2))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
sprite->callback = SpriteCB_ReleaseMonFromBall;
StartSpriteAffineAnim(sprite, 0);
}
}
}
void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite)
{
if (sprite->data[0]++ > 24)
{
sprite->data[0] = 0;
sprite->callback = SpriteCB_ReleaseMonFromBall;
}
}
void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
{
sprite->data[0]++;
if (sprite->data[0] > 15)
{
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
&& sprite->sBank == GetBankByIdentity(IDENTITY_OPPONENT_MON2))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
sprite->callback = SpriteCB_ReleaseMonFromBall;
}
}
#undef sBank #undef sBank
u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d)
{
return LaunchBallStarsTask(x, y, kindOfStars, d, 0);
}
u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2)
{
return LaunchBallFadeMonTask(unFadeLater, bank, arg2, 0);
}
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
{
u8 spriteId;
LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[0]);
LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy);
gSprites[spriteId].data[0] = monSpriteId;
gSprites[spriteId].data[5] = gSprites[monSpriteId].pos1.x;
gSprites[spriteId].data[6] = gSprites[monSpriteId].pos1.y;
gSprites[monSpriteId].pos1.x = x;
gSprites[monSpriteId].pos1.y = y;
gSprites[monSpriteId].data[7] = species;
gSprites[spriteId].data[1] = g;
gSprites[spriteId].data[2] = bank;
gSprites[spriteId].data[3] = h;
gSprites[spriteId].data[4] = h >> 0x10;
gSprites[spriteId].oam.priority = oamPriority;
gSprites[spriteId].callback = sub_8076524;
gSprites[monSpriteId].invisible = TRUE;
}
void sub_8076524(struct Sprite *sprite)
{
if (sprite->data[1] == 0)
{
u8 r5;
u8 r7 = sprite->data[0];
u8 bank = sprite->data[2];
u32 r4 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
if (sprite->subpriority != 0)
r5 = sprite->subpriority - 1;
else
r5 = 0;
StartSpriteAnim(sprite, 1);
LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5);
sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, bank, r4);
sprite->callback = sub_80765E0;
gSprites[r7].invisible = FALSE;
StartSpriteAffineAnim(&gSprites[r7], 1);
AnimateSprite(&gSprites[r7]);
gSprites[r7].data[1] = 0x1000;
sprite->data[7] = 0;
}
else
{
sprite->data[1]--;
}
}
void sub_80765E0(struct Sprite *sprite)
{
bool8 r12 = FALSE;
bool8 r6 = FALSE;
u8 monSpriteId = sprite->data[0];
u16 var1;
u16 var2;
if (sprite->animEnded)
sprite->invisible = TRUE;
if (gSprites[monSpriteId].affineAnimEnded)
{
StartSpriteAffineAnim(&gSprites[monSpriteId], 0);
r12 = TRUE;
}
var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x;
var2 = (sprite->data[6] - sprite->pos1.y) * sprite->data[7] / 128 + sprite->pos1.y;
gSprites[monSpriteId].pos1.x = var1;
gSprites[monSpriteId].pos1.y = var2;
if (sprite->data[7] < 128)
{
s16 sine = -(gSineTable[(u8)sprite->data[7]] / 8);
sprite->data[7] += 4;
gSprites[monSpriteId].pos2.x = sine;
gSprites[monSpriteId].pos2.y = sine;
}
else
{
gSprites[monSpriteId].pos1.x = sprite->data[5];
gSprites[monSpriteId].pos1.y = sprite->data[6];
gSprites[monSpriteId].pos2.x = 0;
gSprites[monSpriteId].pos2.y = 0;
r6 = TRUE;
}
if (sprite->animEnded && r12 && r6)
{
if (gSprites[monSpriteId].data[7] == SPECIES_EGG)
DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], TRUE, 0);
else
DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], FALSE, 0);
DestroySpriteAndFreeResources(sprite);
}
}
u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h)
{
u8 spriteId;
LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[0]);
LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[0]);
spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority);
gSprites[spriteId].data[0] = a;
gSprites[spriteId].data[1] = g;
gSprites[spriteId].data[2] = b;
gSprites[spriteId].data[3] = h;
gSprites[spriteId].data[4] = h >> 16;
gSprites[spriteId].oam.priority = oamPriority;
gSprites[spriteId].callback = sub_80767D4;
return spriteId;
}
void sub_80767D4(struct Sprite *sprite)
{
if (sprite->data[1] == 0)
{
u8 r6;
u8 r7 = sprite->data[0];
u8 r8 = sprite->data[2];
u32 r5 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
if (sprite->subpriority != 0)
r6 = sprite->subpriority - 1;
else
r6 = 0;
StartSpriteAnim(sprite, 1);
LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6);
sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, r8, r5);
sprite->callback = sub_807687C;
StartSpriteAffineAnim(&gSprites[r7], 2);
AnimateSprite(&gSprites[r7]);
gSprites[r7].data[1] = 0;
}
else
{
sprite->data[1]--;
}
}
void sub_807687C(struct Sprite *sprite)
{
u8 r1;
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU);
r1 = sprite->data[0];
if (gSprites[r1].affineAnimEnded)
{
StartSpriteAnim(sprite, 2);
gSprites[r1].invisible = TRUE;
sprite->data[5] = 0;
sprite->callback = sub_80768F0;
}
else
{
gSprites[r1].data[1] += 96;
gSprites[r1].pos2.y = -gSprites[r1].data[1] >> 8;
}
}
void sub_80768F0(struct Sprite *sprite)
{
if (sprite->animEnded)
sprite->callback = SpriteCallbackDummy;
}
static void DestroySpriteAndFreeResources_(struct Sprite *sprite)
{
DestroySpriteAndFreeResources(sprite);
}
void sub_8076918(u8 bank)
{
struct Sprite *healthboxSprite = &gSprites[gHealthBoxesIds[bank]];
healthboxSprite->data[0] = 5;
healthboxSprite->data[1] = 0;
healthboxSprite->pos2.x = 0x73;
healthboxSprite->pos2.y = 0;
healthboxSprite->callback = sub_80769CC;
if (GetBankSide(bank) != SIDE_PLAYER)
{
healthboxSprite->data[0] = -healthboxSprite->data[0];
healthboxSprite->data[1] = -healthboxSprite->data[1];
healthboxSprite->pos2.x = -healthboxSprite->pos2.x;
healthboxSprite->pos2.y = -healthboxSprite->pos2.y;
}
gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]);
if (GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
healthboxSprite->callback = sub_80769A8;
}
void sub_80769A8(struct Sprite *sprite)
{
sprite->data[1]++;
if (sprite->data[1] == 20)
{
sprite->data[1] = 0;
sprite->callback = sub_80769CC;
}
}
void sub_80769CC(struct Sprite *sprite)
{
sprite->pos2.x -= sprite->data[0];
sprite->pos2.y -= sprite->data[1];
if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
sprite->callback = SpriteCallbackDummy;
}
void DoHitAnimHealthboxEffect(u8 bank)
{
u8 spriteId;
spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect);
gSprites[spriteId].data[0] = 1;
gSprites[spriteId].data[1] = gHealthBoxesIds[bank];
gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect;
}
void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite)
{
u8 r1 = sprite->data[1];
gSprites[r1].pos2.y = sprite->data[0];
sprite->data[0] = -sprite->data[0];
sprite->data[2]++;
if (sprite->data[2] == 21)
{
gSprites[r1].pos2.x = 0;
gSprites[r1].pos2.y = 0;
DestroySprite(sprite);
}
}
void LoadBallGfx(u8 ballId)
{
u16 var;
if (GetSpriteTileStartByTag(sBallSpriteSheets[ballId].tag) == 0xFFFF)
{
LoadCompressedObjectPicUsingHeap(&sBallSpriteSheets[ballId]);
LoadCompressedObjectPaletteUsingHeap(&sBallSpritePalettes[ballId]);
}
switch (ballId)
{
case BALL_DIVE:
case BALL_LUXURY:
case BALL_PREMIER:
break;
default:
var = GetSpriteTileStartByTag(sBallSpriteSheets[ballId].tag);
LZDecompressVram(gOpenPokeballGfx, (void *)(VRAM + 0x10100 + var * 32));
break;
}
}
void FreeBallGfx(u8 ballId)
{
FreeSpriteTilesByTag(sBallSpriteSheets[ballId].tag);
FreeSpritePaletteByTag(sBallSpritePalettes[ballId].tag);
}
u16 GetBankPokeballItemId(u8 bank)
{
if (GetBankSide(bank) == SIDE_PLAYER)
return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
else
return GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL);
}