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Tweaked BattleScript_WellBakedBodyActivates and BattleScript_WindRiderActivatesMoveEnd
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@ -9823,10 +9823,8 @@ BattleScript_DarkTypePreventsPrankster::
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BattleScript_WellBakedBodyActivates::
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BattleScript_WellBakedBodyActivates::
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attackstring
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attackstring
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ppreduce
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ppreduce
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pause B_WAIT_TIME_SHORT
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showabilitypopup BS_TARGET
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showabilitypopup BS_TARGET
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pause B_WAIT_TIME_MED
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printstring STRINGID_ITDOESNTAFFECT
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waitmessage B_WAIT_TIME_MED
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orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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modifybattlerstatstage BS_TARGET, STAT_DEF, INCREASE, 1, BattleScript_WellBakedBodyEnd, ANIM_ON
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modifybattlerstatstage BS_TARGET, STAT_DEF, INCREASE, 1, BattleScript_WellBakedBodyEnd, ANIM_ON
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BattleScript_WellBakedBodyEnd:
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BattleScript_WellBakedBodyEnd:
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@ -9835,10 +9833,9 @@ BattleScript_WellBakedBodyEnd:
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BattleScript_WindRiderActivatesMoveEnd::
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BattleScript_WindRiderActivatesMoveEnd::
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attackstring
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attackstring
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ppreduce
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ppreduce
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pause B_WAIT_TIME_SHORT
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showabilitypopup BS_TARGET
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showabilitypopup BS_TARGET
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pause B_WAIT_TIME_MED
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orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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orhalfword gMoveResultFlags, MOVE_RESULT_NO_EFFECT
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printstring STRINGID_EMPTYSTRING3
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modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_WindRiderActivatesMoveEnd_End, ANIM_ON
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modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_WindRiderActivatesMoveEnd_End, ANIM_ON
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BattleScript_WindRiderActivatesMoveEnd_End:
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BattleScript_WindRiderActivatesMoveEnd_End:
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goto BattleScript_MoveEnd
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goto BattleScript_MoveEnd
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