oamt_spawn_poke_or_trainer_picture

This commit is contained in:
PikalaxALT 2017-09-18 22:23:13 -04:00
parent 8aeb5ea301
commit c593b51dc5
2 changed files with 67 additions and 193 deletions

View File

@ -5,198 +5,6 @@
.text
thumb_func_start oamt_spawn_poke_or_trainer_picture
oamt_spawn_poke_or_trainer_picture: @ 818D1EC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x30
str r1, [sp, 0xC]
str r2, [sp, 0x10]
ldr r1, [sp, 0x50]
ldr r2, [sp, 0x54]
ldr r4, [sp, 0x58]
ldr r5, [sp, 0x5C]
ldr r6, [sp, 0x60]
ldr r7, [sp, 0x64]
mov r8, r7
lsls r0, 16
lsrs r0, 16
str r0, [sp, 0x8]
lsls r3, 24
lsrs r3, 24
str r3, [sp, 0x14]
lsls r1, 16
lsrs r1, 16
str r1, [sp, 0x18]
lsls r2, 16
lsrs r2, 16
str r2, [sp, 0x1C]
lsls r4, 24
lsrs r4, 24
str r4, [sp, 0x20]
lsls r5, 16
lsrs r5, 16
mov r10, r5
lsls r6, 24
lsrs r6, 24
mov r9, r6
mov r0, r8
lsls r0, 24
lsrs r5, r0, 24
movs r4, 0
ldr r1, =gUnknown_0203CD04
ldrb r0, [r1, 0xB]
cmp r0, 0
beq _0818D25C
_0818D244:
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x7
bhi _0818D25C
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
adds r0, r1
ldrb r0, [r0, 0xB]
cmp r0, 0
bne _0818D244
_0818D25C:
cmp r4, 0x8
beq _0818D280
movs r0, 0x80
lsls r0, 6
bl Alloc
adds r7, r0, 0
cmp r7, 0
beq _0818D280
movs r0, 0x20
bl Alloc
mov r8, r0
cmp r0, 0
bne _0818D28C
adds r0, r7, 0
bl Free
_0818D280:
ldr r0, =0x0000ffff
b _0818D356
.pool
_0818D28C:
mov r1, r9
str r1, [sp]
str r5, [sp, 0x4]
ldr r0, [sp, 0x8]
ldr r1, [sp, 0x10]
ldr r2, [sp, 0x14]
adds r3, r7, 0
bl load_pokemon_image_TODO
lsls r0, 16
cmp r0, 0
bne _0818D280
lsls r2, r4, 1
str r2, [sp, 0x2C]
ldr r5, =gUnknown_0203CCEC
ldr r0, =gUnknown_0860B064
mov r12, r0
ldr r1, [sp, 0x18]
lsls r1, 16
str r1, [sp, 0x24]
ldr r2, [sp, 0x1C]
lsls r2, 16
str r2, [sp, 0x28]
movs r3, 0x80
lsls r3, 4
mov r0, r8
adds r1, r7, 0
adds r6, r3, 0
movs r2, 0x3
_0818D2C6:
str r1, [r0]
strh r3, [r0, 0x4]
adds r0, 0x8
adds r1, r6
subs r2, 0x1
cmp r2, 0
bge _0818D2C6
ldr r0, =0x0000ffff
strh r0, [r5]
mov r0, r12
str r0, [r5, 0x4]
mov r0, r9
bl uns_builder_assign_animtable1
mov r1, r8
str r1, [r5, 0xC]
ldr r0, =gDummySpriteAffineAnimTable
str r0, [r5, 0x10]
ldr r0, =nullsub_122
str r0, [r5, 0x14]
mov r2, r10
str r2, [sp]
mov r0, r9
str r0, [sp, 0x4]
ldr r0, [sp, 0x8]
ldr r1, [sp, 0xC]
ldr r2, [sp, 0x10]
ldr r3, [sp, 0x20]
bl sub_818D0C4
ldr r2, [sp, 0x24]
asrs r1, r2, 16
ldr r0, [sp, 0x28]
asrs r2, r0, 16
adds r0, r5, 0
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r2, r0, 24
adds r6, r2, 0
ldr r0, =0x0000ffff
cmp r10, r0
bne _0818D336
ldr r0, =gSprites
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
adds r1, r0
ldr r2, [sp, 0x20]
lsls r3, r2, 4
ldrb r2, [r1, 0x5]
movs r0, 0xF
ands r0, r2
orrs r0, r3
strb r0, [r1, 0x5]
_0818D336:
ldr r1, =gUnknown_0203CD04
ldr r2, [sp, 0x2C]
adds r0, r2, r4
lsls r0, 2
adds r2, r0, r1
str r7, [r2]
adds r1, 0x4
adds r0, r1
mov r7, r8
str r7, [r0]
mov r0, r10
strh r0, [r2, 0x8]
strb r6, [r2, 0xA]
movs r0, 0x1
strb r0, [r2, 0xB]
adds r0, r6, 0
_0818D356:
add sp, 0x30
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end oamt_spawn_poke_or_trainer_picture
thumb_func_start sub_818D384
sub_818D384: @ 818D384
push {r4-r7,lr}

View File

@ -2,6 +2,7 @@
// Includes
#include "global.h"
#include "sprite.h"
#include "malloc.h"
#include "species.h"
#include "palette.h"
#include "decompress.h"
@ -13,11 +14,16 @@ extern const struct CompressedSpriteSheet gTrainerBackPicTable[];
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const union AnimCmd *const gUnknown_082FF70C[];
extern const union AnimCmd *const *const gUnknown_0830536C[];
extern const struct OamData gUnknown_0860B064;
// Static type declarations
struct BattleDomeCard {
u8 unk_00[12];
u8 *frames;
const struct SpriteFrameImage *images;
u16 paletteTag;
u8 spriteId;
u8 active;
};
// Static RAM declarations
@ -148,3 +154,63 @@ void uns_builder_assign_animtable1(bool8 isTrainer)
gUnknown_0203CCEC.anims = gUnknown_0830536C[0];
}
}
u16 oamt_spawn_poke_or_trainer_picture(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys)
{
u8 i;
u8 *framePics;
struct SpriteFrameImage *images;
int j;
u8 spriteId;
for (i = 0; i < 8; i ++)
{
if (!gUnknown_0203CD04[i].active)
{
break;
}
}
if (i == 8)
{
return 0xFFFF;
}
framePics = Alloc(4 * 0x800);
if (!framePics)
{
return 0xFFFF;
}
images = Alloc(4 * sizeof(struct SpriteFrameImage));
if (!images)
{
Free(framePics);
return 0xFFFF;
}
if (load_pokemon_image_TODO(species, personality, isFrontPic, framePics, isTrainer, ignoreDeoxys))
{
// debug trap?
return 0xFFFF;
}
for (j = 0; j < 4; j ++)
{
images[j].data = framePics + 0x800 * j;
images[j].size = 0x800;
}
gUnknown_0203CCEC.tileTag = 0xFFFF;
gUnknown_0203CCEC.oam = &gUnknown_0860B064;
uns_builder_assign_animtable1(isTrainer);
gUnknown_0203CCEC.images = images;
gUnknown_0203CCEC.affineAnims = gDummySpriteAffineAnimTable;
gUnknown_0203CCEC.callback = nullsub_122;
sub_818D0C4(species, otId, personality, paletteSlot, paletteTag, isTrainer);
spriteId = CreateSprite(&gUnknown_0203CCEC, x, y, 0);
if (paletteTag == 0xFFFF)
{
gSprites[spriteId].oam.paletteNum = paletteSlot;
}
gUnknown_0203CD04[i].frames = framePics;
gUnknown_0203CD04[i].images = images;
gUnknown_0203CD04[i].paletteTag = paletteTag;
gUnknown_0203CD04[i].spriteId = spriteId;
gUnknown_0203CD04[i].active = TRUE;
return spriteId;
}