From 1d76144e196debd62430a7cebad1bc0aa6d8a4a3 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Fri, 16 Oct 2020 17:05:34 -0300 Subject: [PATCH 01/20] Commented out Gen 4+ abilities in base_stats.h --- src/data/pokemon/base_stats.h | 1824 ++++++++++++++++----------------- 1 file changed, 912 insertions(+), 912 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 2dca94a4a..58979e611 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -103,7 +103,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_SOLAR_POWER, + .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -129,7 +129,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_SOLAR_POWER, + .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -154,7 +154,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_SOLAR_POWER, + .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -306,7 +306,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -382,7 +382,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -406,8 +406,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_BIG_PECKS, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_BIG_PECKS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -431,8 +431,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_BIG_PECKS, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_BIG_PECKS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -456,8 +456,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_BIG_PECKS, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_BIG_PECKS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -533,7 +533,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -559,7 +559,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -584,7 +584,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -609,7 +609,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -686,7 +686,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_SAND_RUSH, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_RUSH*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -712,7 +712,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_SAND_RUSH, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_RUSH*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -736,7 +736,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -761,7 +761,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -786,8 +786,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -811,7 +811,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -836,7 +836,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -861,8 +861,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -887,8 +887,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -913,8 +913,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_UNAWARE, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNAWARE*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -992,8 +992,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -1018,8 +1018,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, - .abilityHidden = ABILITY_FRISK, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -1044,7 +1044,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1069,7 +1069,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1173,7 +1173,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE/*ABILITY_DRY_SKIN*/}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -1201,7 +1201,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE/*ABILITY_DRY_SKIN*/}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -1226,7 +1226,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_TINTED_LENS}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE/*ABILITY_TINTED_LENS*/}, .abilityHidden = ABILITY_RUN_AWAY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -1253,8 +1253,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SHIELD_DUST, ABILITY_TINTED_LENS}, - .abilityHidden = ABILITY_WONDER_SKIN, + .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE/*ABILITY_TINTED_LENS*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WONDER_SKIN*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1280,7 +1280,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1306,7 +1306,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1331,8 +1331,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_UNNERVE, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -1357,8 +1357,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIMBER, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_UNNERVE, + .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -1432,8 +1432,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, - .abilityHidden = ABILITY_DEFIANT, + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE/*ABILITY_ANGER_POINT*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1457,8 +1457,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, - .abilityHidden = ABILITY_DEFIANT, + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE/*ABILITY_ANGER_POINT*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1483,7 +1483,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE}, - .abilityHidden = ABILITY_JUSTIFIED, + .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1508,7 +1508,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE}, - .abilityHidden = ABILITY_JUSTIFIED, + .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1611,7 +1611,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_MAGIC_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_GUARD*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1637,7 +1637,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_MAGIC_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_GUARD*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1663,7 +1663,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_MAGIC_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_GUARD*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1688,8 +1688,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, - .abilityHidden = ABILITY_STEADFAST, + .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_NO_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -1714,8 +1714,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, - .abilityHidden = ABILITY_STEADFAST, + .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_NO_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -1740,8 +1740,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, - .abilityHidden = ABILITY_STEADFAST, + .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_NO_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -1766,7 +1766,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -1791,7 +1791,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -1816,7 +1816,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -2022,7 +2022,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2048,7 +2048,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2074,7 +2074,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2100,7 +2100,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2126,7 +2126,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2152,7 +2152,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_TANGLED_FEET, + .abilityHidden = ABILITY_NONE/*ABILITY_TANGLED_FEET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2178,7 +2178,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_TANGLED_FEET, + .abilityHidden = ABILITY_NONE/*ABILITY_TANGLED_FEET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2202,8 +2202,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_ICE_BODY, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ICE_BODY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -2227,8 +2227,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_ICE_BODY, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ICE_BODY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -2254,7 +2254,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_POISON_TOUCH, + .abilityHidden = ABILITY_NONE/*ABILITY_POISON_TOUCH*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2281,7 +2281,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_POISON_TOUCH, + .abilityHidden = ABILITY_NONE/*ABILITY_POISON_TOUCH*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2307,8 +2307,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2334,8 +2334,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2407,7 +2407,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_CURSED_BODY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_CURSED_BODY*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2432,7 +2432,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2456,7 +2456,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN}, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_FOREWARN*/}, .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -2481,7 +2481,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN}, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_FOREWARN*/}, .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -2507,7 +2507,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2532,7 +2532,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2557,7 +2557,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC}, - .abilityHidden = ABILITY_AFTERMATH, + .abilityHidden = ABILITY_NONE/*ABILITY_AFTERMATH*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2582,7 +2582,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC}, - .abilityHidden = ABILITY_AFTERMATH, + .abilityHidden = ABILITY_NONE/*ABILITY_AFTERMATH*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2608,7 +2608,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_HARVEST, + .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2633,7 +2633,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_HARVEST, + .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -2709,8 +2709,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_LIMBER, ABILITY_RECKLESS}, - .abilityHidden = ABILITY_UNBURDEN, + .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_RECKLESS*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2734,7 +2734,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_KEEN_EYE, ABILITY_IRON_FIST}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_IRON_FIST*/}, .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -2836,7 +2836,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2861,7 +2861,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2887,7 +2887,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_HEALER, + .abilityHidden = ABILITY_NONE/*ABILITY_HEALER*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2911,8 +2911,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -2936,7 +2936,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_EARLY_BIRD, ABILITY_SCRAPPY}, + .abilities = {ABILITY_EARLY_BIRD, ABILITY_NONE/*ABILITY_SCRAPPY*/}, .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -2962,7 +2962,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_SNIPER*/}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -2989,7 +2989,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_POISON_POINT, ABILITY_SNIPER}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_SNIPER*/}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3069,7 +3069,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3096,7 +3096,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3120,8 +3120,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, - .abilityHidden = ABILITY_TECHNICIAN, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE/*ABILITY_FILTER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -3145,8 +3145,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_STEADFAST, + .abilities = {ABILITY_SWARM, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -3170,8 +3170,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, - .abilityHidden = ABILITY_DRY_SKIN, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_FOREWARN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_DRY_SKIN*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -3247,8 +3247,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_MOXIE, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3273,8 +3273,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_ANGER_POINT}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_ANGER_POINT*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3299,7 +3299,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -3324,7 +3324,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3351,7 +3351,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_WATER_ABSORB, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3378,7 +3378,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DITTO, .eggGroup2 = EGG_GROUP_DITTO, .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - .abilityHidden = ABILITY_IMPOSTER, + .abilityHidden = ABILITY_NONE/*ABILITY_IMPOSTER*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3402,8 +3402,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RUN_AWAY, ABILITY_ADAPTABILITY}, - .abilityHidden = ABILITY_ANTICIPATION, + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE/*ABILITY_ADAPTABILITY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANTICIPATION*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3428,7 +3428,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_WATER_ABSORB, ABILITY_WATER_ABSORB}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3453,7 +3453,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_VOLT_ABSORB, ABILITY_VOLT_ABSORB}, - .abilityHidden = ABILITY_QUICK_FEET, + .abilityHidden = ABILITY_NONE/*ABILITY_QUICK_FEET*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -3502,8 +3502,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, - .abilityHidden = ABILITY_ANALYTIC, + .abilities = {ABILITY_TRACE, ABILITY_NONE/*ABILITY_DOWNLOAD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -3528,7 +3528,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3553,7 +3553,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3578,7 +3578,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3603,7 +3603,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3628,7 +3628,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_ROCK_HEAD, ABILITY_PRESSURE}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3655,7 +3655,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_IMMUNITY, ABILITY_THICK_FAT}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -3680,7 +3680,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_CLOAK, + .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3808,7 +3808,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - .abilityHidden = ABILITY_MULTISCALE, + .abilityHidden = ABILITY_NONE/*ABILITY_MULTISCALE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3833,7 +3833,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3884,7 +3884,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -3910,7 +3910,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -3936,7 +3936,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4037,7 +4037,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4063,7 +4063,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4089,7 +4089,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4114,7 +4114,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4139,7 +4139,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4164,7 +4164,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4189,7 +4189,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4214,7 +4214,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4239,7 +4239,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4264,7 +4264,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA}, - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4289,7 +4289,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA}, - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4314,7 +4314,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -4416,8 +4416,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -4441,8 +4441,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -4467,7 +4467,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_SUPER_LUCK, + .abilityHidden = ABILITY_NONE/*ABILITY_SUPER_LUCK*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -4492,7 +4492,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_SUPER_LUCK, + .abilityHidden = ABILITY_NONE/*ABILITY_SUPER_LUCK*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -4517,7 +4517,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_MAGIC_BOUNCE, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4543,7 +4543,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_MAGIC_BOUNCE, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4644,7 +4644,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_HEALER, + .abilityHidden = ABILITY_NONE/*ABILITY_HEALER*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4669,7 +4669,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4694,7 +4694,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4719,7 +4719,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4769,8 +4769,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -4794,8 +4794,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4819,8 +4819,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4845,7 +4845,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_PICKUP}, - .abilityHidden = ABILITY_SKILL_LINK, + .abilityHidden = ABILITY_NONE/*ABILITY_SKILL_LINK*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -4869,7 +4869,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SOLAR_POWER*/}, .abilityHidden = ABILITY_EARLY_BIRD, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -4894,7 +4894,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SOLAR_POWER*/}, .abilityHidden = ABILITY_EARLY_BIRD, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -4921,7 +4921,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SPEED_BOOST, ABILITY_COMPOUND_EYES}, - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4946,7 +4946,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, - .abilityHidden = ABILITY_UNAWARE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNAWARE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4971,7 +4971,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, - .abilityHidden = ABILITY_UNAWARE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNAWARE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4996,7 +4996,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_MAGIC_BOUNCE, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5045,8 +5045,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_PRANKSTER, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5072,7 +5072,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5146,7 +5146,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5171,7 +5171,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INNER_FOCUS, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5196,7 +5196,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_STURDY, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5221,7 +5221,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_STURDY, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5246,7 +5246,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SERENE_GRACE, ABILITY_RUN_AWAY}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5297,7 +5297,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5322,7 +5322,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_INTIMIDATE, ABILITY_RUN_AWAY}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5346,8 +5346,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_RATTLED, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5397,8 +5397,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_LIGHT_METAL, + .abilities = {ABILITY_SWARM, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5425,8 +5425,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_STURDY, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_CONTRARY, + .abilities = {ABILITY_STURDY, ABILITY_NONE/*ABILITY_GLUTTONY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5451,7 +5451,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_GUTS}, - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5477,7 +5477,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INNER_FOCUS, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5501,8 +5501,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_HONEY_GATHER, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HONEY_GATHER*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -5526,8 +5526,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GUTS, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_UNNERVE, + .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -5552,7 +5552,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5577,7 +5577,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5601,7 +5601,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -5627,7 +5627,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -5655,7 +5655,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HUSTLE, ABILITY_NATURAL_CURE}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5679,8 +5679,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_HUSTLE, ABILITY_SNIPER}, - .abilityHidden = ABILITY_MOODY, + .abilities = {ABILITY_HUSTLE, ABILITY_NONE/*ABILITY_SNIPER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5705,8 +5705,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_SNIPER}, - .abilityHidden = ABILITY_MOODY, + .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE/*ABILITY_SNIPER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5782,7 +5782,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_STURDY}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5807,7 +5807,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5832,7 +5832,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5859,7 +5859,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_SNIPER*/}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -5935,8 +5935,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, - .abilityHidden = ABILITY_ANALYTIC, + .abilities = {ABILITY_TRACE, ABILITY_NONE/*ABILITY_DOWNLOAD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5960,8 +5960,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_FRISK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -5985,8 +5985,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_MOODY, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -6010,7 +6010,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_GUTS, ABILITY_STEADFAST}, + .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_STEADFAST*/}, .abilityHidden = ABILITY_VITAL_SPIRIT, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -6035,8 +6035,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INTIMIDATE, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_STEADFAST, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6060,8 +6060,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, - .abilityHidden = ABILITY_HYDRATION, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_FOREWARN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6139,8 +6139,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_SCRAPPY}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_SCRAPPY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6166,7 +6166,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_HEALER, + .abilityHidden = ABILITY_NONE/*ABILITY_HEALER*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6318,7 +6318,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6343,7 +6343,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_MULTISCALE, + .abilityHidden = ABILITY_NONE/*ABILITY_MULTISCALE*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -6370,7 +6370,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6421,7 +6421,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6446,7 +6446,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6471,7 +6471,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6646,8 +6646,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RUN_AWAY, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_RATTLED, + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6671,8 +6671,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_MOXIE, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6698,8 +6698,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_QUICK_FEET, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_GLUTTONY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_QUICK_FEET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6725,8 +6725,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_QUICK_FEET, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_GLUTTONY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_QUICK_FEET*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -6803,7 +6803,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, - .abilityHidden = ABILITY_RIVALRY, + .abilityHidden = ABILITY_NONE/*ABILITY_RIVALRY*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -6957,7 +6957,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6983,7 +6983,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7009,7 +7009,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7034,7 +7034,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_GUTS, ABILITY_NONE}, - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7059,7 +7059,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_GUTS, ABILITY_NONE}, - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7084,7 +7084,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_HYDRATION}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_HYDRATION*/}, .abilityHidden = ABILITY_RAIN_DISH, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -7136,7 +7136,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7161,7 +7161,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7186,7 +7186,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7239,7 +7239,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7265,8 +7265,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, - .abilityHidden = ABILITY_QUICK_FEET, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE/*ABILITY_POISON_HEAL*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_QUICK_FEET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7292,8 +7292,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, - .abilityHidden = ABILITY_TECHNICIAN, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE/*ABILITY_POISON_HEAL*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7416,7 +7416,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -7465,7 +7465,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -7490,7 +7490,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7515,7 +7515,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7541,7 +7541,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -7567,7 +7567,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7592,7 +7592,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7618,7 +7618,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7642,8 +7642,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, - .abilityHidden = ABILITY_WONDER_SKIN, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_NORMALIZE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WONDER_SKIN*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -7668,8 +7668,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, - .abilityHidden = ABILITY_WONDER_SKIN, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_NORMALIZE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WONDER_SKIN*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -7695,8 +7695,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_KEEN_EYE, ABILITY_STALL}, - .abilityHidden = ABILITY_PRANKSTER, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_STALL*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -7723,7 +7723,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_INTIMIDATE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -7749,7 +7749,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_HEAVY_METAL, + .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7775,7 +7775,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_HEAVY_METAL, + .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7801,7 +7801,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_HEAVY_METAL, + .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7826,7 +7826,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7851,7 +7851,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -7979,7 +7979,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_ILLUMINATE, ABILITY_SWARM}, - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8004,8 +8004,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_TINTED_LENS}, - .abilityHidden = ABILITY_PRANKSTER, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_TINTED_LENS*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8031,7 +8031,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8058,7 +8058,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8085,7 +8085,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8211,7 +8211,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SIMPLE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_SIMPLE*/}, .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -8237,8 +8237,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_NONE/*ABILITY_SOLID_ROCK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -8289,7 +8289,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -8314,7 +8314,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8338,8 +8338,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_CONTRARY, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8365,7 +8365,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_ARENA_TRAP}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8544,7 +8544,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_IMMUNITY, ABILITY_NONE}, - .abilityHidden = ABILITY_TOXIC_BOOST, + .abilityHidden = ABILITY_NONE/*ABILITY_TOXIC_BOOST*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -8571,7 +8571,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -8647,8 +8647,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, - .abilityHidden = ABILITY_HYDRATION, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_ANTICIPATION*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8672,8 +8672,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, - .abilityHidden = ABILITY_HYDRATION, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_ANTICIPATION*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8698,7 +8698,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -8723,7 +8723,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -8799,7 +8799,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, - .abilityHidden = ABILITY_STORM_DRAIN, + .abilityHidden = ABILITY_NONE/*ABILITY_STORM_DRAIN*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8825,7 +8825,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, - .abilityHidden = ABILITY_STORM_DRAIN, + .abilityHidden = ABILITY_NONE/*ABILITY_STORM_DRAIN*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8900,7 +8900,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_OBLIVIOUS}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8924,7 +8924,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_MARVEL_SCALE, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_MARVEL_SCALE, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, .abilityHidden = ABILITY_CUTE_CHARM, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -8976,7 +8976,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_COLOR_CHANGE, ABILITY_NONE}, - .abilityHidden = ABILITY_PROTEAN, + .abilityHidden = ABILITY_NONE/*ABILITY_PROTEAN*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9001,8 +9001,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, - .abilityHidden = ABILITY_CURSED_BODY, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_FRISK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_CURSED_BODY*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9027,8 +9027,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, - .abilityHidden = ABILITY_CURSED_BODY, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_FRISK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_CURSED_BODY*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9054,7 +9054,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9081,7 +9081,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9105,8 +9105,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, - .abilityHidden = ABILITY_HARVEST, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SOLAR_POWER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9156,8 +9156,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PRESSURE, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_JUSTIFIED, + .abilities = {ABILITY_PRESSURE, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -9182,7 +9182,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9207,8 +9207,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, - .abilityHidden = ABILITY_MOODY, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_ICE_BODY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -9232,8 +9232,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, - .abilityHidden = ABILITY_MOODY, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_ICE_BODY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -9257,7 +9257,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_ICE_BODY*/}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -9282,7 +9282,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_ICE_BODY*/}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -9307,7 +9307,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_ICE_BODY*/}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -9335,7 +9335,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9388,7 +9388,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -9441,7 +9441,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -9467,7 +9467,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9493,7 +9493,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -9519,7 +9519,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9545,7 +9545,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9571,7 +9571,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9597,7 +9597,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9647,7 +9647,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_ICE_BODY, + .abilityHidden = ABILITY_NONE/*ABILITY_ICE_BODY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9673,7 +9673,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -9948,7 +9948,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -9974,7 +9974,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10001,7 +10001,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10026,7 +10026,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10051,7 +10051,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10076,7 +10076,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10101,7 +10101,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10126,7 +10126,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10151,7 +10151,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10175,8 +10175,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, - .abilityHidden = ABILITY_MOODY, + .abilities = {ABILITY_NONE/*ABILITY_SIMPLE*/, ABILITY_NONE/*ABILITY_UNAWARE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10200,8 +10200,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, - .abilityHidden = ABILITY_MOODY, + .abilities = {ABILITY_NONE/*ABILITY_SIMPLE*/, ABILITY_NONE/*ABILITY_UNAWARE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10253,7 +10253,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, - .abilityHidden = ABILITY_TECHNICIAN, + .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -10277,7 +10277,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_INTIMIDATE}, .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10302,7 +10302,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_INTIMIDATE}, .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10327,7 +10327,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_INTIMIDATE}, .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10354,7 +10354,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10380,7 +10380,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - .abilityHidden = ABILITY_TECHNICIAN, + .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10404,8 +10404,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilities = {ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10429,8 +10429,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilities = {ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10505,7 +10505,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10578,8 +10578,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10604,8 +10604,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10631,8 +10631,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -10659,7 +10659,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -10684,7 +10684,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_HONEY_GATHER, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_HONEY_GATHER*/, ABILITY_NONE}, .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -10712,7 +10712,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -10837,7 +10837,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_FLOWER_GIFT*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = TRUE, }, @@ -10861,8 +10861,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE/*ABILITY_STORM_DRAIN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -10886,8 +10886,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE/*ABILITY_STORM_DRAIN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -10911,8 +10911,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_TECHNICIAN, ABILITY_PICKUP}, - .abilityHidden = ABILITY_SKILL_LINK, + .abilities = {ABILITY_NONE/*ABILITY_TECHNICIAN*/, ABILITY_PICKUP}, + .abilityHidden = ABILITY_NONE/*ABILITY_SKILL_LINK*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -10936,8 +10936,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_FLARE_BOOST, + .abilities = {ABILITY_NONE/*ABILITY_AFTERMATH*/, ABILITY_NONE/*ABILITY_UNBURDEN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_FLARE_BOOST*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -10961,8 +10961,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_FLARE_BOOST, + .abilities = {ABILITY_NONE/*ABILITY_AFTERMATH*/, ABILITY_NONE/*ABILITY_UNBURDEN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_FLARE_BOOST*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -10986,7 +10986,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_RUN_AWAY, ABILITY_KLUTZ}, + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE/*ABILITY_KLUTZ*/}, .abilityHidden = ABILITY_LIMBER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11011,7 +11011,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_KLUTZ}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_KLUTZ*/}, .abilityHidden = ABILITY_LIMBER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11061,8 +11061,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_MOXIE, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -11112,7 +11112,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -11161,7 +11161,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, + .abilities = {ABILITY_STENCH, ABILITY_NONE/*ABILITY_AFTERMATH*/}, .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -11186,7 +11186,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, + .abilities = {ABILITY_STENCH, ABILITY_NONE/*ABILITY_AFTERMATH*/}, .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -11212,8 +11212,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, - .abilityHidden = ABILITY_HEAVY_METAL, + .abilities = {ABILITY_LEVITATE, ABILITY_NONE/*ABILITY_HEATPROOF*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11239,8 +11239,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, - .abilityHidden = ABILITY_HEAVY_METAL, + .abilities = {ABILITY_LEVITATE, ABILITY_NONE/*ABILITY_HEATPROOF*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11265,7 +11265,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11289,8 +11289,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, - .abilityHidden = ABILITY_TECHNICIAN, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE/*ABILITY_FILTER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -11316,7 +11316,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -11341,8 +11341,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_BIG_PECKS, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_BIG_PECKS*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -11368,7 +11368,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11470,7 +11470,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PICKUP, ABILITY_THICK_FAT}, - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -11494,8 +11494,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_PRANKSTER, + .abilities = {ABILITY_NONE/*ABILITY_STEADFAST*/, ABILITY_INNER_FOCUS}, + .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11520,8 +11520,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_JUSTIFIED, + .abilities = {ABILITY_NONE/*ABILITY_STEADFAST*/, ABILITY_INNER_FOCUS}, + .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11546,7 +11546,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11571,7 +11571,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11596,7 +11596,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE/*ABILITY_SNIPER*/}, .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -11622,7 +11622,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE/*ABILITY_SNIPER*/}, .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -11648,8 +11648,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, - .abilityHidden = ABILITY_POISON_TOUCH, + .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE/*ABILITY_DRY_SKIN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_POISON_TOUCH*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11674,8 +11674,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, - .abilityHidden = ABILITY_POISON_TOUCH, + .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE/*ABILITY_DRY_SKIN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_POISON_TOUCH*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11723,7 +11723,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_STORM_DRAIN*/}, .abilityHidden = ABILITY_WATER_VEIL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11748,7 +11748,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_STORM_DRAIN*/}, .abilityHidden = ABILITY_WATER_VEIL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11799,7 +11799,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_WARNING*/, ABILITY_NONE}, .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -11826,7 +11826,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_WARNING*/, ABILITY_NONE}, .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -11854,7 +11854,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -11880,7 +11880,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -11930,8 +11930,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_SOLID_ROCK}, - .abilityHidden = ABILITY_RECKLESS, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE/*ABILITY_SOLID_ROCK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -11955,8 +11955,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11981,7 +11981,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_MOTOR_DRIVE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_MOTOR_DRIVE*/, ABILITY_NONE}, .abilityHidden = ABILITY_VITAL_SPIRIT, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -12034,7 +12034,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_SUPER_LUCK, + .abilityHidden = ABILITY_NONE/*ABILITY_SUPER_LUCK*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12059,8 +12059,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SPEED_BOOST, ABILITY_TINTED_LENS}, - .abilityHidden = ABILITY_FRISK, + .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE/*ABILITY_TINTED_LENS*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12084,7 +12084,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LEAF_GUARD, ABILITY_LEAF_GUARD}, + .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -12109,8 +12109,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SNOW_CLOAK}, - .abilityHidden = ABILITY_ICE_BODY, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ICE_BODY*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12135,7 +12135,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SAND_VEIL}, - .abilityHidden = ABILITY_POISON_HEAL, + .abilityHidden = ABILITY_NONE/*ABILITY_POISON_HEAL*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12159,7 +12159,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -12184,8 +12184,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_ADAPTABILITY, ABILITY_DOWNLOAD}, - .abilityHidden = ABILITY_ANALYTIC, + .abilities = {ABILITY_NONE/*ABILITY_ADAPTABILITY*/, ABILITY_NONE/*ABILITY_DOWNLOAD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -12209,8 +12209,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_STEADFAST, ABILITY_NONE}, - .abilityHidden = ABILITY_JUSTIFIED, + .abilities = {ABILITY_NONE/*ABILITY_STEADFAST*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12237,7 +12237,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -12264,7 +12264,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12288,8 +12288,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_CURSED_BODY, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_CURSED_BODY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12540,7 +12540,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12565,7 +12565,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12614,7 +12614,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_SLOW_START, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SLOW_START*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12639,7 +12639,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12687,7 +12687,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_HYDRATION*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12711,7 +12711,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_HYDRATION*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12736,7 +12736,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BAD_DREAMS, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BAD_DREAMS*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12786,7 +12786,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_MULTITYPE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12810,7 +12810,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_VICTORY_STAR, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_VICTORY_STAR*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, }, @@ -12835,7 +12835,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12860,7 +12860,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12885,7 +12885,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12960,7 +12960,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -13060,7 +13060,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -13085,7 +13085,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_ILLUMINATE, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -13134,8 +13134,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, - .abilityHidden = ABILITY_SCRAPPY, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_SAND_RUSH*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13159,8 +13159,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, - .abilityHidden = ABILITY_SCRAPPY, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_SAND_RUSH*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13184,8 +13184,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_PRANKSTER, + .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_UNBURDEN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -13209,8 +13209,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_PRANKSTER, + .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_UNBURDEN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -13234,7 +13234,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -13259,7 +13259,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -13284,7 +13284,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -13309,7 +13309,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -13334,7 +13334,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13359,7 +13359,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13384,8 +13384,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilities = {ABILITY_NONE/*ABILITY_FOREWARN*/, ABILITY_SYNCHRONIZE}, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -13409,8 +13409,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilities = {ABILITY_NONE/*ABILITY_FOREWARN*/, ABILITY_SYNCHRONIZE}, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -13434,8 +13434,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_RIVALRY, + .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RIVALRY*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13459,8 +13459,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_RIVALRY, + .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RIVALRY*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13484,8 +13484,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_RIVALRY, + .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RIVALRY*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13509,8 +13509,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE/*ABILITY_MOTOR_DRIVE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13534,8 +13534,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE/*ABILITY_MOTOR_DRIVE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13561,8 +13561,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilities = {ABILITY_STURDY, ABILITY_NONE/*ABILITY_WEAK_ARMOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13589,8 +13589,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilities = {ABILITY_STURDY, ABILITY_NONE/*ABILITY_WEAK_ARMOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13617,7 +13617,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SAND_STREAM}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13641,8 +13641,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_SIMPLE, + .abilities = {ABILITY_NONE/*ABILITY_UNAWARE*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SIMPLE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13666,8 +13666,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_SIMPLE, + .abilities = {ABILITY_NONE/*ABILITY_UNAWARE*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SIMPLE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13691,8 +13691,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_NONE/*ABILITY_SAND_RUSH*/, ABILITY_NONE/*ABILITY_SAND_FORCE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13716,8 +13716,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_NONE/*ABILITY_SAND_RUSH*/, ABILITY_NONE/*ABILITY_SAND_FORCE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13743,8 +13743,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR}, - .abilityHidden = ABILITY_KLUTZ, + .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE/*ABILITY_REGENERATOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_KLUTZ*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -13768,8 +13768,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13793,8 +13793,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13818,8 +13818,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -13843,7 +13843,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_HYDRATION*/}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13868,7 +13868,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_HYDRATION*/}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13893,7 +13893,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_POISON_TOUCH}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_POISON_TOUCH*/}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13920,7 +13920,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_GUTS, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -13946,7 +13946,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_STURDY, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13972,7 +13972,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -13997,8 +13997,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_CHLOROPHYLL}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14024,7 +14024,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -14127,7 +14127,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14153,7 +14153,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14180,7 +14180,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14206,7 +14206,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14231,8 +14231,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_NONE/*ABILITY_RECKLESS*/, ABILITY_NONE/*ABILITY_ADAPTABILITY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14257,8 +14257,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_MOXIE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14283,8 +14283,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_MOXIE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14309,8 +14309,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_MOXIE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14359,8 +14359,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE}, - .abilityHidden = ABILITY_ZEN_MODE, + .abilities = {ABILITY_NONE/*ABILITY_SHEER_FORCE*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_ZEN_MODE*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14386,7 +14386,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_WATER_ABSORB, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_STORM_DRAIN, + .abilityHidden = ABILITY_NONE/*ABILITY_STORM_DRAIN*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14412,7 +14412,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14438,7 +14438,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14463,7 +14463,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE/*ABILITY_MOXIE*/}, .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -14490,7 +14490,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE/*ABILITY_MOXIE*/}, .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -14515,8 +14515,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_TINTED_LENS, + .abilities = {ABILITY_NONE/*ABILITY_WONDER_SKIN*/, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14541,7 +14541,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_MUMMY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_MUMMY*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14566,7 +14566,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_MUMMY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_MUMMY*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -14590,7 +14590,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, + .abilities = {ABILITY_NONE/*ABILITY_SOLID_ROCK*/, ABILITY_STURDY}, .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14615,7 +14615,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, + .abilities = {ABILITY_NONE/*ABILITY_SOLID_ROCK*/, ABILITY_STURDY}, .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14640,7 +14640,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_DEFEATIST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -14664,7 +14664,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_DEFEATIST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -14690,7 +14690,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_AFTERMATH, + .abilityHidden = ABILITY_NONE/*ABILITY_AFTERMATH*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14716,8 +14716,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR}, - .abilityHidden = ABILITY_AFTERMATH, + .abilities = {ABILITY_STENCH, ABILITY_NONE/*ABILITY_WEAK_ARMOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_AFTERMATH*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14741,7 +14741,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_ILLUSION*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14765,7 +14765,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_ILLUSION*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14789,8 +14789,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_SKILL_LINK, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SKILL_LINK*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14814,8 +14814,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_SKILL_LINK, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SKILL_LINK*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14839,7 +14839,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -14864,7 +14864,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -14889,7 +14889,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -14914,8 +14914,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilities = {ABILITY_NONE/*ABILITY_OVERCOAT*/, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14939,8 +14939,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilities = {ABILITY_NONE/*ABILITY_OVERCOAT*/, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14964,8 +14964,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilities = {ABILITY_NONE/*ABILITY_OVERCOAT*/, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14989,8 +14989,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, - .abilityHidden = ABILITY_HYDRATION, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_BIG_PECKS*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15014,8 +15014,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, - .abilityHidden = ABILITY_HYDRATION, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_BIG_PECKS*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15040,8 +15040,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilities = {ABILITY_NONE/*ABILITY_ICE_BODY*/, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15066,8 +15066,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilities = {ABILITY_NONE/*ABILITY_ICE_BODY*/, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15092,8 +15092,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilities = {ABILITY_NONE/*ABILITY_ICE_BODY*/, ABILITY_NONE/*ABILITY_SNOW_WARNING*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15117,7 +15117,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SAP_SIPPER*/}, .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -15142,7 +15142,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SAP_SIPPER*/}, .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -15168,7 +15168,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_STATIC, ABILITY_NONE}, - .abilityHidden = ABILITY_MOTOR_DRIVE, + .abilityHidden = ABILITY_NONE/*ABILITY_MOTOR_DRIVE*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15193,7 +15193,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHED_SKIN}, - .abilityHidden = ABILITY_NO_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_NO_GUARD*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15218,7 +15218,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15245,7 +15245,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15272,7 +15272,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15296,7 +15296,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, + .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE/*ABILITY_CURSED_BODY*/}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -15321,7 +15321,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, + .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE/*ABILITY_CURSED_BODY*/}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -15346,8 +15346,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_HEALER, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_REGENERATOR, + .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -15371,7 +15371,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE/*ABILITY_UNNERVE*/}, .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -15396,7 +15396,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE/*ABILITY_UNNERVE*/}, .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -15422,7 +15422,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_IRON_BARBS*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15447,8 +15447,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, - .abilityHidden = ABILITY_ANTICIPATION, + .abilities = {ABILITY_NONE/*ABILITY_IRON_BARBS*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANTICIPATION*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15619,8 +15619,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_ANALYTIC, + .abilities = {ABILITY_NONE/*ABILITY_TELEPATHY*/, ABILITY_SYNCHRONIZE}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15644,8 +15644,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_ANALYTIC, + .abilities = {ABILITY_NONE/*ABILITY_TELEPATHY*/, ABILITY_SYNCHRONIZE}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15670,7 +15670,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15695,7 +15695,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -15720,7 +15720,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -15744,8 +15744,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_UNNERVE, + .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15769,8 +15769,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_UNNERVE, + .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15794,8 +15794,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_UNNERVE, + .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15819,8 +15819,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, - .abilityHidden = ABILITY_RATTLED, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE/*ABILITY_SLUSH_RUSH*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15844,7 +15844,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE/*ABILITY_SLUSH_RUSH*/}, .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -15894,8 +15894,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_NONE/*ABILITY_HYDRATION*/, ABILITY_SHELL_ARMOR}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15919,8 +15919,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_UNBURDEN, + .abilities = {ABILITY_NONE/*ABILITY_HYDRATION*/, ABILITY_STICKY_HOLD}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15970,8 +15970,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, - .abilityHidden = ABILITY_RECKLESS, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_REGENERATOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15995,8 +15995,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, - .abilityHidden = ABILITY_RECKLESS, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_REGENERATOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -16021,8 +16021,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_ROUGH_SKIN, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16047,8 +16047,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_NO_GUARD, + .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_NO_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16073,8 +16073,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_NO_GUARD, + .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_NO_GUARD*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16098,7 +16098,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_NONE/*ABILITY_DEFIANT*/, ABILITY_INNER_FOCUS}, .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -16123,7 +16123,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_NONE/*ABILITY_DEFIANT*/, ABILITY_INNER_FOCUS}, .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -16148,7 +16148,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RECKLESS, ABILITY_SAP_SIPPER}, + .abilities = {ABILITY_NONE/*ABILITY_RECKLESS*/, ABILITY_NONE/*ABILITY_SAP_SIPPER*/}, .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -16173,7 +16173,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16198,8 +16198,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_DEFIANT, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16223,8 +16223,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_OVERCOAT*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -16248,8 +16248,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_OVERCOAT*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -16273,7 +16273,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_FLASH_FIRE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_FLASH_FIRE}, .abilityHidden = ABILITY_WHITE_SMOKE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -16447,7 +16447,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_JUSTIFIED*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16471,7 +16471,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_JUSTIFIED*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16495,7 +16495,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_JUSTIFIED*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16519,8 +16519,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16544,8 +16544,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16569,7 +16569,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_TURBOBLAZE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16593,7 +16593,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_TERAVOLT*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -16617,8 +16617,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilities = {ABILITY_NONE/*ABILITY_SAND_FORCE*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -16668,7 +16668,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_TURBOBLAZE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16692,7 +16692,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_TERAVOLT*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16716,7 +16716,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_JUSTIFIED*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16770,7 +16770,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_DOWNLOAD*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -16795,7 +16795,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_BULLETPROOF, + .abilityHidden = ABILITY_NONE/*ABILITY_BULLETPROOF*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16820,7 +16820,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_BULLETPROOF, + .abilityHidden = ABILITY_NONE/*ABILITY_BULLETPROOF*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16845,7 +16845,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_BULLETPROOF, + .abilityHidden = ABILITY_NONE/*ABILITY_BULLETPROOF*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16870,7 +16870,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_MAGICIAN, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGICIAN*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16895,7 +16895,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_MAGICIAN, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGICIAN*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16920,7 +16920,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_MAGICIAN, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGICIAN*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16945,7 +16945,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_PROTEAN, + .abilityHidden = ABILITY_NONE/*ABILITY_PROTEAN*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16970,7 +16970,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_PROTEAN, + .abilityHidden = ABILITY_NONE/*ABILITY_PROTEAN*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16995,7 +16995,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_PROTEAN, + .abilityHidden = ABILITY_NONE/*ABILITY_PROTEAN*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17019,7 +17019,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_CHEEK_POUCH*/}, .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -17044,7 +17044,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_CHEEK_POUCH*/}, .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -17069,8 +17069,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE}, - .abilityHidden = ABILITY_GALE_WINGS, + .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_GALE_WINGS*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17095,7 +17095,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_GALE_WINGS, + .abilityHidden = ABILITY_NONE/*ABILITY_GALE_WINGS*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17120,7 +17120,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_GALE_WINGS, + .abilityHidden = ABILITY_NONE/*ABILITY_GALE_WINGS*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17145,7 +17145,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17170,7 +17170,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17197,7 +17197,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17221,8 +17221,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, - .abilityHidden = ABILITY_MOXIE, + .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_UNNERVE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17246,8 +17246,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, - .abilityHidden = ABILITY_MOXIE, + .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_UNNERVE*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17271,8 +17271,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_SYMBIOSIS, + .abilities = {ABILITY_NONE/*ABILITY_FLOWER_VEIL*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SYMBIOSIS*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17296,8 +17296,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_SYMBIOSIS, + .abilities = {ABILITY_NONE/*ABILITY_FLOWER_VEIL*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SYMBIOSIS*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17321,8 +17321,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_SYMBIOSIS, + .abilities = {ABILITY_NONE/*ABILITY_FLOWER_VEIL*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SYMBIOSIS*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17346,8 +17346,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, - .abilityHidden = ABILITY_GRASS_PELT, + .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_GRASS_PELT*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17371,8 +17371,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, - .abilityHidden = ABILITY_GRASS_PELT, + .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_GRASS_PELT*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17397,8 +17397,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_SCRAPPY, + .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17423,8 +17423,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_SCRAPPY, + .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17448,7 +17448,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_FUR_COAT*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17472,7 +17472,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -17497,8 +17497,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, - .abilityHidden = ABILITY_PRANKSTER, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17522,8 +17522,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, - .abilityHidden = ABILITY_COMPETITIVE, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_COMPETITIVE*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17547,7 +17547,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_NO_GUARD*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17571,7 +17571,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_NO_GUARD*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17596,7 +17596,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_STANCE_CHANGE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17620,8 +17620,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_HEALER, ABILITY_NONE}, - .abilityHidden = ABILITY_AROMA_VEIL, + .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_AROMA_VEIL*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -17645,8 +17645,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_HEALER, ABILITY_NONE}, - .abilityHidden = ABILITY_AROMA_VEIL, + .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_AROMA_VEIL*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -17670,8 +17670,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_UNBURDEN, + .abilities = {ABILITY_NONE/*ABILITY_SWEET_VEIL*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17695,8 +17695,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_UNBURDEN, + .abilities = {ABILITY_NONE/*ABILITY_SWEET_VEIL*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17720,8 +17720,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilities = {ABILITY_NONE/*ABILITY_CONTRARY*/, ABILITY_SUCTION_CUPS}, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17745,8 +17745,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilities = {ABILITY_NONE/*ABILITY_CONTRARY*/, ABILITY_SUCTION_CUPS}, + .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17770,8 +17770,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_SNIPER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17795,8 +17795,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_SNIPER*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17820,8 +17820,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_POISON_TOUCH*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17845,8 +17845,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_POISON_TOUCH*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17870,7 +17870,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_MEGA_LAUNCHER*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17894,7 +17894,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_MEGA_LAUNCHER*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17918,8 +17918,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, - .abilityHidden = ABILITY_SOLAR_POWER, + .abilities = {ABILITY_NONE/*ABILITY_DRY_SKIN*/, ABILITY_SAND_VEIL}, + .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17944,8 +17944,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, - .abilityHidden = ABILITY_SOLAR_POWER, + .abilities = {ABILITY_NONE/*ABILITY_DRY_SKIN*/, ABILITY_SAND_VEIL}, + .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17969,7 +17969,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_STRONG_JAW*/, ABILITY_NONE}, .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -17994,7 +17994,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_STRONG_JAW*/, ABILITY_NONE}, .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -18019,8 +18019,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_WARNING, + .abilities = {ABILITY_NONE/*ABILITY_REFRIGERATE*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_WARNING*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18044,8 +18044,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_WARNING, + .abilities = {ABILITY_NONE/*ABILITY_REFRIGERATE*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_WARNING*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18070,7 +18070,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM}, - .abilityHidden = ABILITY_PIXILATE, + .abilityHidden = ABILITY_NONE/*ABILITY_PIXILATE*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -18095,8 +18095,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_UNBURDEN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18120,7 +18120,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP}, + .abilities = {ABILITY_NONE/*ABILITY_CHEEK_POUCH*/, ABILITY_PICKUP}, .abilityHidden = ABILITY_PLUS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -18172,8 +18172,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_GOOEY, + .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_GOOEY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18198,8 +18198,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_GOOEY, + .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_GOOEY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18223,8 +18223,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_GOOEY, + .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_GOOEY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18248,8 +18248,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, - .abilityHidden = ABILITY_MAGICIAN, + .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_MAGICIAN*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -18273,8 +18273,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, - .abilityHidden = ABILITY_HARVEST, + .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE/*ABILITY_FRISK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18298,8 +18298,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, - .abilityHidden = ABILITY_HARVEST, + .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE/*ABILITY_FRISK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18323,7 +18323,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_FRISK*/}, .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18348,7 +18348,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_FRISK*/}, .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18373,7 +18373,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_ICE_BODY*/}, .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18398,7 +18398,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_ICE_BODY*/}, .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18423,8 +18423,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, - .abilityHidden = ABILITY_TELEPATHY, + .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18448,8 +18448,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, - .abilityHidden = ABILITY_TELEPATHY, + .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18473,7 +18473,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_FAIRY_AURA*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18497,7 +18497,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_DARK_AURA, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_DARK_AURA*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18521,7 +18521,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_AURA_BREAK*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18570,7 +18570,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_MAGICIAN*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18619,7 +18619,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_LONG_REACH, + .abilityHidden = ABILITY_NONE/*ABILITY_LONG_REACH*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18644,7 +18644,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_LONG_REACH, + .abilityHidden = ABILITY_NONE/*ABILITY_LONG_REACH*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18669,7 +18669,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_LONG_REACH, + .abilityHidden = ABILITY_NONE/*ABILITY_LONG_REACH*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18769,7 +18769,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_LIQUID_VOICE, + .abilityHidden = ABILITY_NONE/*ABILITY_LIQUID_VOICE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18794,7 +18794,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_LIQUID_VOICE, + .abilityHidden = ABILITY_NONE/*ABILITY_LIQUID_VOICE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18819,7 +18819,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_LIQUID_VOICE, + .abilityHidden = ABILITY_NONE/*ABILITY_LIQUID_VOICE*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18844,7 +18844,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, .abilityHidden = ABILITY_PICKUP, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -18870,7 +18870,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, .abilityHidden = ABILITY_PICKUP, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -18896,8 +18896,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -18922,8 +18922,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilities = {ABILITY_NONE/*ABILITY_STAKEOUT*/, ABILITY_NONE/*ABILITY_STRONG_JAW*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18948,8 +18948,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilities = {ABILITY_NONE/*ABILITY_STAKEOUT*/, ABILITY_NONE/*ABILITY_STRONG_JAW*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18998,7 +18998,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_BATTERY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BATTERY*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -19047,8 +19047,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE/*ABILITY_IRON_FIST*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -19073,8 +19073,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE/*ABILITY_IRON_FIST*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19099,7 +19099,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_DANCER, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_DANCER*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -19124,8 +19124,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilities = {ABILITY_NONE/*ABILITY_HONEY_GATHER*/, ABILITY_SHIELD_DUST}, + .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19150,8 +19150,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilities = {ABILITY_NONE/*ABILITY_HONEY_GATHER*/, ABILITY_SHIELD_DUST}, + .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19176,7 +19176,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, - .abilityHidden = ABILITY_STEADFAST, + .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19200,8 +19200,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH}, - .abilityHidden = ABILITY_STEADFAST, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SAND_RUSH*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19225,7 +19225,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SCHOOLING*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19250,8 +19250,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, - .abilityHidden = ABILITY_REGENERATOR, + .abilities = {ABILITY_NONE/*ABILITY_MERCILESS*/, ABILITY_LIMBER}, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19276,8 +19276,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, - .abilityHidden = ABILITY_REGENERATOR, + .abilities = {ABILITY_NONE/*ABILITY_MERCILESS*/, ABILITY_LIMBER}, + .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19302,7 +19302,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_STAMINA*/}, .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19328,7 +19328,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_STAMINA*/}, .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19354,7 +19354,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_WATER_BUBBLE*/, ABILITY_NONE}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -19380,7 +19380,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_WATER_BUBBLE*/, ABILITY_NONE}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -19406,8 +19406,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, - .abilityHidden = ABILITY_CONTRARY, + .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19432,8 +19432,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, - .abilityHidden = ABILITY_CONTRARY, + .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19512,7 +19512,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_CORROSION, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_CORROSION*/, ABILITY_NONE}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -19538,7 +19538,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_CORROSION, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_CORROSION*/, ABILITY_NONE}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -19563,7 +19563,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, + .abilities = {ABILITY_NONE/*ABILITY_FLUFFY*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, .abilityHidden = ABILITY_CUTE_CHARM, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -19588,8 +19588,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_UNNERVE, + .abilities = {ABILITY_NONE/*ABILITY_FLUFFY*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19614,8 +19614,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_OBLIVIOUS}, + .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -19640,8 +19640,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_OBLIVIOUS}, + .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -19666,8 +19666,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_NONE/*ABILITY_QUEENLY_MAJESTY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -19692,7 +19692,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_TRIAGE}, + .abilities = {ABILITY_NONE/*ABILITY_FLOWER_VEIL*/, ABILITY_NONE/*ABILITY_TRIAGE*/}, .abilityHidden = ABILITY_NATURAL_CURE, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -19717,8 +19717,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY}, - .abilityHidden = ABILITY_SYMBIOSIS, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_TELEPATHY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SYMBIOSIS*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19742,8 +19742,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RECEIVER, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilities = {ABILITY_NONE/*ABILITY_RECEIVER*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19767,7 +19767,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_WIMP_OUT, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_WIMP_OUT*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -19791,7 +19791,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_EMERGENCY_EXIT, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_EMERGENCY_EXIT*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -19816,7 +19816,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_WATER_COMPACTION*/, ABILITY_NONE}, .abilityHidden = ABILITY_SAND_VEIL, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19842,7 +19842,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_WATER_COMPACTION*/, ABILITY_NONE}, .abilityHidden = ABILITY_SAND_VEIL, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19867,8 +19867,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE}, - .abilityHidden = ABILITY_UNAWARE, + .abilities = {ABILITY_NONE/*ABILITY_INNARDS_OUT*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_UNAWARE*/, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -19916,7 +19916,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_RKS_SYSTEM*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -19942,7 +19942,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SHIELDS_DOWN*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19966,7 +19966,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_COMATOSE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_COMATOSE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20016,7 +20016,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD}, + .abilities = {ABILITY_NONE/*ABILITY_IRON_BARBS*/, ABILITY_LIGHTNING_ROD}, .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -20042,7 +20042,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_DISGUISE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -20067,8 +20067,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW}, - .abilityHidden = ABILITY_WONDER_SKIN, + .abilities = {ABILITY_NONE/*ABILITY_DAZZLING*/, ABILITY_NONE/*ABILITY_STRONG_JAW*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_WONDER_SKIN*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -20093,7 +20093,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_BERSERK, ABILITY_SAP_SIPPER}, + .abilities = {ABILITY_NONE/*ABILITY_BERSERK*/, ABILITY_NONE/*ABILITY_SAP_SIPPER*/}, .abilityHidden = ABILITY_CLOUD_NINE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -20118,7 +20118,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STEELWORKER, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_STEELWORKER*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -20143,8 +20143,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_NONE/*ABILITY_BULLETPROOF*/, ABILITY_SOUNDPROOF}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20169,8 +20169,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_NONE/*ABILITY_BULLETPROOF*/, ABILITY_SOUNDPROOF}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20195,8 +20195,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_OVERCOAT, + .abilities = {ABILITY_NONE/*ABILITY_BULLETPROOF*/, ABILITY_SOUNDPROOF}, + .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20220,8 +20220,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilities = {ABILITY_NONE/*ABILITY_ELECTRIC_SURGE*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -20245,8 +20245,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilities = {ABILITY_NONE/*ABILITY_PSYCHIC_SURGE*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -20270,8 +20270,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilities = {ABILITY_NONE/*ABILITY_GRASSY_SURGE*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -20295,8 +20295,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilities = {ABILITY_NONE/*ABILITY_MISTY_SURGE*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20320,7 +20320,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_UNAWARE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_UNAWARE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20369,7 +20369,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_FULL_METAL_BODY, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_FULL_METAL_BODY*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20393,7 +20393,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_SHADOW_SHIELD, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SHADOW_SHIELD*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20417,7 +20417,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20442,7 +20442,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -20466,7 +20466,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20490,7 +20490,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20516,7 +20516,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -20540,7 +20540,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20564,7 +20564,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20589,7 +20589,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_PRISM_ARMOR*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20613,7 +20613,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SOUL_HEART*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20638,7 +20638,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_TECHNICIAN, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_TECHNICIAN*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20662,7 +20662,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20686,7 +20686,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20710,7 +20710,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20734,7 +20734,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20806,7 +20806,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_IRON_FIST, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20854,7 +20854,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, + .abilities = {ABILITY_NONE/*ABILITY_PIXILATE*/, ABILITY_NONE/*ABILITY_PIXILATE*/}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20878,7 +20878,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -20927,7 +20927,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20975,7 +20975,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_STEADFAST, ABILITY_STEADFAST}, + .abilities = {ABILITY_NONE/*ABILITY_STEADFAST*/, ABILITY_NONE/*ABILITY_STEADFAST*/}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21071,7 +21071,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SOLAR_POWER, ABILITY_SOLAR_POWER}, + .abilities = {ABILITY_NONE/*ABILITY_SOLAR_POWER*/, ABILITY_NONE/*ABILITY_SOLAR_POWER*/}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21096,7 +21096,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_FILTER, ABILITY_FILTER}, + .abilities = {ABILITY_NONE/*ABILITY_FILTER*/, ABILITY_NONE/*ABILITY_FILTER*/}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21121,7 +21121,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_PRANKSTER, ABILITY_PRANKSTER}, + .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE/*ABILITY_PRANKSTER*/}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21169,7 +21169,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_TECHNICIAN, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_NONE/*ABILITY_TECHNICIAN*/, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -21193,7 +21193,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, + .abilities = {ABILITY_NONE/*ABILITY_AERILATE*/, ABILITY_NONE/*ABILITY_AERILATE*/}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21217,7 +21217,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21242,7 +21242,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, + .abilities = {ABILITY_NONE/*ABILITY_ADAPTABILITY*/, ABILITY_NONE/*ABILITY_ADAPTABILITY*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21268,7 +21268,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_SNOW_WARNING, ABILITY_SNOW_WARNING}, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_WARNING*/, ABILITY_NONE/*ABILITY_SNOW_WARNING*/}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21292,7 +21292,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER}, + .abilities = {ABILITY_NONE/*ABILITY_MEGA_LAUNCHER*/, ABILITY_NONE/*ABILITY_MEGA_LAUNCHER*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21316,7 +21316,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_PARENTAL_BOND, ABILITY_PARENTAL_BOND}, + .abilities = {ABILITY_NONE/*ABILITY_PARENTAL_BOND*/, ABILITY_NONE/*ABILITY_PARENTAL_BOND*/}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21340,7 +21340,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21364,7 +21364,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + .abilities = {ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21413,7 +21413,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SKILL_LINK, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_NONE/*ABILITY_SKILL_LINK*/, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21486,7 +21486,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, + .abilities = {ABILITY_NONE/*ABILITY_SAND_FORCE*/, ABILITY_NONE/*ABILITY_SAND_FORCE*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21607,7 +21607,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + .abilities = {ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21631,7 +21631,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, + .abilities = {ABILITY_NONE/*ABILITY_PIXILATE*/, ABILITY_NONE/*ABILITY_PIXILATE*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21681,7 +21681,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_HEALER, ABILITY_HEALER}, + .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE/*ABILITY_HEALER*/}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21706,7 +21706,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_STRONG_JAW, ABILITY_STRONG_JAW}, + .abilities = {ABILITY_NONE/*ABILITY_STRONG_JAW*/, ABILITY_NONE/*ABILITY_STRONG_JAW*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21756,7 +21756,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, + .abilities = {ABILITY_NONE/*ABILITY_SAND_FORCE*/, ABILITY_NONE/*ABILITY_SAND_FORCE*/}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21780,7 +21780,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NO_GUARD, ABILITY_NO_GUARD}, + .abilities = {ABILITY_NONE/*ABILITY_NO_GUARD*/, ABILITY_NONE/*ABILITY_NO_GUARD*/}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21804,7 +21804,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_REFRIGERATE, ABILITY_REFRIGERATE}, + .abilities = {ABILITY_NONE/*ABILITY_REFRIGERATE*/, ABILITY_NONE/*ABILITY_REFRIGERATE*/}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21829,7 +21829,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + .abilities = {ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -21854,7 +21854,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21879,7 +21879,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM}, + .abilities = {ABILITY_NONE/*ABILITY_DELTA_STREAM*/, ABILITY_NONE/*ABILITY_DELTA_STREAM*/}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -21904,7 +21904,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SHEER_FORCE, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_NONE/*ABILITY_SHEER_FORCE*/, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -21928,7 +21928,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_SCRAPPY, ABILITY_SCRAPPY}, + .abilities = {ABILITY_NONE/*ABILITY_SCRAPPY*/, ABILITY_NONE/*ABILITY_SCRAPPY*/}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21953,7 +21953,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, + .abilities = {ABILITY_NONE/*ABILITY_AERILATE*/, ABILITY_NONE/*ABILITY_AERILATE*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21979,7 +21979,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, + .abilities = {ABILITY_NONE/*ABILITY_ADAPTABILITY*/, ABILITY_NONE/*ABILITY_ADAPTABILITY*/}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -22004,7 +22004,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_HUSTLE}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -22030,7 +22030,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, + .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_HUSTLE}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -22055,7 +22055,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SURGE_SURFER*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22080,8 +22080,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_SLUSH_RUSH, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SLUSH_RUSH*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22105,8 +22105,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_SLUSH_RUSH, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SLUSH_RUSH*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22131,8 +22131,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_WARNING, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_WARNING*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22157,8 +22157,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_WARNING, + .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_WARNING*/, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22183,8 +22183,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE/*ABILITY_TANGLING_HAIR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22209,8 +22209,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE/*ABILITY_TANGLING_HAIR*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22235,8 +22235,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_RATTLED, + .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22261,8 +22261,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_RATTLED, + .abilities = {ABILITY_NONE/*ABILITY_FUR_COAT*/, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22288,7 +22288,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_GALVANIZE, + .abilityHidden = ABILITY_NONE/*ABILITY_GALVANIZE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22314,7 +22314,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_GALVANIZE, + .abilityHidden = ABILITY_NONE/*ABILITY_GALVANIZE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22339,7 +22339,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_GALVANIZE, + .abilityHidden = ABILITY_NONE/*ABILITY_GALVANIZE*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22364,8 +22364,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_POWER_OF_ALCHEMY, + .abilities = {ABILITY_NONE/*ABILITY_POISON_TOUCH*/, ABILITY_NONE/*ABILITY_GLUTTONY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_POWER_OF_ALCHEMY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22390,8 +22390,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_POWER_OF_ALCHEMY, + .abilities = {ABILITY_NONE/*ABILITY_POISON_TOUCH*/, ABILITY_NONE/*ABILITY_GLUTTONY*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_POWER_OF_ALCHEMY*/, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22415,8 +22415,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_FRISK, ABILITY_NONE}, - .abilityHidden = ABILITY_HARVEST, + .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -22440,7 +22440,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD}, + .abilities = {ABILITY_NONE/*ABILITY_CURSED_BODY*/, ABILITY_LIGHTNING_ROD}, .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -22465,7 +22465,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA}, + .abilities = {ABILITY_NONE/*ABILITY_PRIMORDIAL_SEA*/, ABILITY_NONE/*ABILITY_PRIMORDIAL_SEA*/}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22489,7 +22489,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND}, + .abilities = {ABILITY_NONE/*ABILITY_DESOLATE_LAND*/, ABILITY_NONE/*ABILITY_DESOLATE_LAND*/}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -22563,7 +22563,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_ZEN_MODE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_ZEN_MODE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -22587,7 +22587,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_REGENERATOR, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_REGENERATOR*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22688,7 +22688,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_STANCE_CHANGE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22712,7 +22712,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_MAGICIAN*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -22738,7 +22738,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SHIELDS_DOWN*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22762,7 +22762,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_SCHOOLING*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22787,7 +22787,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_DISGUISE*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -22812,7 +22812,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, - .abilityHidden = ABILITY_NO_GUARD, + .abilityHidden = ABILITY_NONE/*ABILITY_NO_GUARD*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22836,8 +22836,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, - .abilityHidden = ABILITY_TOUGH_CLAWS, + .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/}, + .abilityHidden = ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22862,7 +22862,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_AURA_BREAK, ABILITY_POWER_CONSTRUCT}, + .abilities = {ABILITY_NONE/*ABILITY_AURA_BREAK*/, ABILITY_NONE/*ABILITY_POWER_CONSTRUCT*/}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22887,7 +22887,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, + .abilities = {ABILITY_NONE/*ABILITY_POWER_CONSTRUCT*/, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, From fa037b14b764e901b52e409965ffc4f6fdae14cd Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 04:34:50 -0300 Subject: [PATCH 02/20] Kanto mon --- src/data/pokemon/base_stats.h | 2133 +++++++++++++++++++-------------- 1 file changed, 1221 insertions(+), 912 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index c6f1e10eb..a4da3c38a 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -103,7 +103,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SOLAR_POWER, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -129,7 +131,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SOLAR_POWER, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -154,7 +158,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SOLAR_POWER, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -310,7 +316,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_TINTED_LENS, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -390,7 +398,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SNIPER, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -414,8 +424,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_BIG_PECKS*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, + .abilityHidden = ABILITY_BIG_PECKS, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -439,8 +453,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_BIG_PECKS*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, + .abilityHidden = ABILITY_BIG_PECKS, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -468,8 +486,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_BIG_PECKS*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, + .abilityHidden = ABILITY_BIG_PECKS, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -545,7 +567,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SNIPER, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -571,7 +595,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SNIPER, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -596,7 +622,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -625,7 +653,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -713,7 +743,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_RUSH*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SAND_RUSH, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -739,7 +771,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_RUSH*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SAND_RUSH, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -763,7 +797,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -788,7 +826,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -817,8 +859,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilityHidden = ABILITY_SHEER_FORCE, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -842,7 +888,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -867,7 +917,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -896,8 +950,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_RIVALRY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilityHidden = ABILITY_SHEER_FORCE, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -927,8 +985,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, + .abilityHidden = ABILITY_FRIEND_GUARD, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -962,8 +1024,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNAWARE*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, + .abilityHidden = ABILITY_UNAWARE, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -1046,8 +1112,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, + .abilityHidden = ABILITY_FRIEND_GUARD, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -1081,8 +1151,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, + .abilityHidden = ABILITY_FRISK, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -1107,7 +1181,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1132,7 +1208,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1240,7 +1318,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE/*ABILITY_DRY_SKIN*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN}, + #else + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -1268,7 +1350,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE/*ABILITY_DRY_SKIN*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN}, + #else + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -1293,7 +1379,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE/*ABILITY_TINTED_LENS*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_TINTED_LENS}, + #else + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_RUN_AWAY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -1320,8 +1410,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE/*ABILITY_TINTED_LENS*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WONDER_SKIN*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_SHIELD_DUST, ABILITY_TINTED_LENS}, + .abilityHidden = ABILITY_WONDER_SKIN, + #else + .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -1347,7 +1441,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SAND_FORCE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1377,7 +1473,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SAND_FORCE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1402,8 +1500,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -1428,8 +1530,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_LIMBER, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -1503,8 +1609,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE/*ABILITY_ANGER_POINT*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, + .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1528,8 +1638,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE/*ABILITY_ANGER_POINT*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, + .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1554,7 +1668,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE}, - .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_JUSTIFIED, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1579,7 +1695,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE}, - .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_JUSTIFIED, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1686,7 +1804,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_GUARD*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_MAGIC_GUARD, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1712,7 +1832,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_GUARD*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_MAGIC_GUARD, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1742,7 +1864,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_GUARD*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_MAGIC_GUARD, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -1767,8 +1891,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_NO_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, + .abilityHidden = ABILITY_STEADFAST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -1793,8 +1921,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_NO_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, + .abilityHidden = ABILITY_STEADFAST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -1819,8 +1951,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_NO_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, + .abilityHidden = ABILITY_STEADFAST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -1845,7 +1981,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -1870,7 +2008,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -1899,7 +2039,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -2109,7 +2251,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2135,7 +2279,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2161,7 +2307,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2187,7 +2335,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2217,7 +2367,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_DEFIANT, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2243,7 +2395,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_TANGLED_FEET*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_TANGLED_FEET, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2273,7 +2427,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_TANGLED_FEET*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_TANGLED_FEET, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2297,8 +2453,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_HYDRATION*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ICE_BODY*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, + .abilityHidden = ABILITY_ICE_BODY, + #else + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -2322,8 +2482,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_HYDRATION*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ICE_BODY*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, + .abilityHidden = ABILITY_ICE_BODY, + #else + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -2349,7 +2513,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_NONE/*ABILITY_POISON_TOUCH*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_POISON_TOUCH, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2376,7 +2542,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_NONE/*ABILITY_POISON_TOUCH*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_POISON_TOUCH, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2402,8 +2570,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, + .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2429,8 +2601,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, + .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2502,7 +2678,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_CURSED_BODY*/, ABILITY_NONE}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CURSED_BODY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -2527,7 +2707,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2551,7 +2733,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_FOREWARN*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN}, + #else + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -2576,7 +2762,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_FOREWARN*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN}, + #else + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -2602,7 +2792,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2627,7 +2819,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2652,7 +2846,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC}, - .abilityHidden = ABILITY_NONE/*ABILITY_AFTERMATH*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_AFTERMATH, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2681,7 +2877,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC}, - .abilityHidden = ABILITY_NONE/*ABILITY_AFTERMATH*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_AFTERMATH, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -2707,7 +2905,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_HARVEST, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -2736,7 +2936,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_HARVEST, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -2812,8 +3014,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_RECKLESS*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_LIMBER, ABILITY_RECKLESS}, + .abilityHidden = ABILITY_UNBURDEN, + #else + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -2837,7 +3044,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_IRON_FIST*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_KEEN_EYE, ABILITY_IRON_FIST}, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -2939,7 +3150,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_RECKLESS, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2964,7 +3177,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_RECKLESS, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -2990,7 +3205,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_HEALER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_HEALER, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -3014,8 +3231,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3039,7 +3261,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_EARLY_BIRD, ABILITY_NONE/*ABILITY_SCRAPPY*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_EARLY_BIRD, ABILITY_SCRAPPY}, + #else + .abilities = {ABILITY_EARLY_BIRD, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -3065,7 +3291,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_SNIPER*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3092,7 +3322,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_SNIPER*/}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_POISON_POINT, ABILITY_SNIPER}, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3172,7 +3406,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3199,7 +3435,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3228,8 +3466,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE/*ABILITY_FILTER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, + .abilityHidden = ABILITY_TECHNICIAN, + #else + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, + .abilityHidden = ABILITY_NONE, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -3253,8 +3496,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SWARM, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_STEADFAST, + #else + .abilities = {ABILITY_SWARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -3278,8 +3525,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_FOREWARN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_DRY_SKIN*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, + .abilityHidden = ABILITY_DRY_SKIN, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -3355,8 +3606,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_MOLD_BREAKER}, + .abilityHidden = ABILITY_MOXIE, + #else + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3381,8 +3636,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_ANGER_POINT*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_INTIMIDATE, ABILITY_ANGER_POINT}, + .abilityHidden = ABILITY_SHEER_FORCE, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3407,7 +3666,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_RATTLED, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -3432,7 +3693,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_MOXIE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3459,7 +3722,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_WATER_ABSORB, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_HYDRATION, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3486,7 +3751,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DITTO, .eggGroup2 = EGG_GROUP_DITTO, .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_IMPOSTER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_IMPOSTER, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3510,8 +3777,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE/*ABILITY_ADAPTABILITY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANTICIPATION*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_RUN_AWAY, ABILITY_ADAPTABILITY}, + .abilityHidden = ABILITY_ANTICIPATION, + #else + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3536,7 +3807,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_WATER_ABSORB, ABILITY_WATER_ABSORB}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_HYDRATION, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3561,7 +3834,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_VOLT_ABSORB, ABILITY_VOLT_ABSORB}, - .abilityHidden = ABILITY_NONE/*ABILITY_QUICK_FEET*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_QUICK_FEET, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -3610,8 +3885,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_TRACE, ABILITY_NONE/*ABILITY_DOWNLOAD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, + .abilityHidden = ABILITY_ANALYTIC, + #else + .abilities = {ABILITY_TRACE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -3636,7 +3915,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3661,7 +3942,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3686,7 +3969,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3711,7 +3996,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3736,7 +4023,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_ROCK_HEAD, ABILITY_PRESSURE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3763,7 +4052,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_IMMUNITY, ABILITY_THICK_FAT}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -3788,7 +4079,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SNOW_CLOAK, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -3916,7 +4209,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MULTISCALE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_MULTISCALE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -3941,7 +4236,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -3992,7 +4289,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, + .abilityHidden = ABILITY_LEAF_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4018,7 +4315,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, + .abilityHidden = ABILITY_LEAF_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4044,7 +4341,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, + .abilityHidden = ABILITY_LEAF_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4145,7 +4442,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4171,7 +4468,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4197,7 +4494,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4222,7 +4519,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, + .abilityHidden = ABILITY_FRISK, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4247,7 +4544,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, + .abilityHidden = ABILITY_FRISK, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4272,7 +4569,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, + .abilityHidden = ABILITY_TINTED_LENS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4301,7 +4598,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, + .abilityHidden = ABILITY_TINTED_LENS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4326,7 +4623,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4351,7 +4648,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, + .abilityHidden = ABILITY_IRON_FIST, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4376,7 +4673,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SNIPER, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4405,7 +4704,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNIPER*/, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_SNIPER, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4430,7 +4731,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -4537,8 +4838,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, + .abilityHidden = ABILITY_FRIEND_GUARD, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -4567,8 +4872,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, + .abilityHidden = ABILITY_FRIEND_GUARD, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -4598,7 +4907,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SUPER_LUCK*/, + .abilityHidden = ABILITY_SUPER_LUCK, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -4628,7 +4937,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SUPER_LUCK*/, + .abilityHidden = ABILITY_SUPER_LUCK, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -4653,7 +4962,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, + .abilityHidden = ABILITY_MAGIC_BOUNCE, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4679,7 +4988,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, + .abilityHidden = ABILITY_MAGIC_BOUNCE, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4788,7 +5097,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_HEALER*/, + .abilityHidden = ABILITY_HEALER, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4818,7 +5127,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, + .abilityHidden = ABILITY_SAP_SIPPER, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4852,7 +5161,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, + .abilityHidden = ABILITY_SAP_SIPPER, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4877,7 +5186,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4927,8 +5236,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -4952,8 +5261,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4981,8 +5290,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5007,7 +5316,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_PICKUP}, - .abilityHidden = ABILITY_NONE/*ABILITY_SKILL_LINK*/, + .abilityHidden = ABILITY_SKILL_LINK, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5031,7 +5340,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SOLAR_POWER*/}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, .abilityHidden = ABILITY_EARLY_BIRD, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -5056,7 +5365,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SOLAR_POWER*/}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, .abilityHidden = ABILITY_EARLY_BIRD, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -5083,7 +5392,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SPEED_BOOST, ABILITY_COMPOUND_EYES}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, + .abilityHidden = ABILITY_FRISK, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5108,7 +5417,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNAWARE*/, + .abilityHidden = ABILITY_UNAWARE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5133,7 +5442,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNAWARE*/, + .abilityHidden = ABILITY_UNAWARE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5158,7 +5467,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, + .abilityHidden = ABILITY_MAGIC_BOUNCE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5207,8 +5516,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, + .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, + .abilityHidden = ABILITY_PRANKSTER, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5234,7 +5543,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5308,7 +5617,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5333,7 +5642,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INNER_FOCUS, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, + .abilityHidden = ABILITY_SAP_SIPPER, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5358,7 +5667,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_STURDY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5383,7 +5692,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_STURDY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5408,7 +5717,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SERENE_GRACE, ABILITY_RUN_AWAY}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5459,7 +5768,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5489,7 +5798,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_INTIMIDATE, ABILITY_RUN_AWAY}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5518,8 +5827,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5573,8 +5882,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SWARM, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, + .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_LIGHT_METAL, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5601,8 +5910,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_STURDY, ABILITY_NONE/*ABILITY_GLUTTONY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, + .abilities = {ABILITY_STURDY, ABILITY_GLUTTONY}, + .abilityHidden = ABILITY_CONTRARY, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5627,7 +5936,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_GUTS}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, + .abilityHidden = ABILITY_MOXIE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5653,7 +5962,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INNER_FOCUS, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, + .abilityHidden = ABILITY_PICKPOCKET, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5677,8 +5986,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HONEY_GATHER*/, + .abilities = {ABILITY_PICKUP, ABILITY_QUICK_FEET}, + .abilityHidden = ABILITY_HONEY_GATHER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -5702,8 +6011,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilities = {ABILITY_GUTS, ABILITY_QUICK_FEET}, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -5728,7 +6037,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5761,7 +6070,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5785,7 +6094,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -5811,7 +6120,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -5848,7 +6157,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HUSTLE, ABILITY_NATURAL_CURE}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5872,8 +6181,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_HUSTLE, ABILITY_NONE/*ABILITY_SNIPER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, + .abilities = {ABILITY_HUSTLE, ABILITY_SNIPER}, + .abilityHidden = ABILITY_MOODY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5898,8 +6207,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE/*ABILITY_SNIPER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, + .abilities = {ABILITY_SUCTION_CUPS, ABILITY_SNIPER}, + .abilityHidden = ABILITY_MOODY, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5979,7 +6288,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6004,7 +6313,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -6029,7 +6338,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -6056,7 +6365,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_SNIPER*/}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -6132,8 +6441,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_TRACE, ABILITY_NONE/*ABILITY_DOWNLOAD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, + .abilityHidden = ABILITY_ANALYTIC, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6157,8 +6466,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_FRISK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK}, + .abilityHidden = ABILITY_SAP_SIPPER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6182,8 +6491,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_MOODY, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -6207,7 +6516,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_STEADFAST*/}, + .abilities = {ABILITY_GUTS, ABILITY_STEADFAST}, .abilityHidden = ABILITY_VITAL_SPIRIT, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -6232,8 +6541,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_STEADFAST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6257,8 +6566,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_FOREWARN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, + .abilityHidden = ABILITY_HYDRATION, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6336,8 +6645,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_SCRAPPY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, + .abilities = {ABILITY_THICK_FAT, ABILITY_SCRAPPY}, + .abilityHidden = ABILITY_SAP_SIPPER, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6363,7 +6672,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_HEALER*/, + .abilityHidden = ABILITY_HEALER, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6515,7 +6824,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6540,7 +6849,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MULTISCALE*/, + .abilityHidden = ABILITY_MULTISCALE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -6567,7 +6876,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6618,7 +6927,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, + .abilityHidden = ABILITY_UNBURDEN, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6643,7 +6952,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, + .abilityHidden = ABILITY_UNBURDEN, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6668,7 +6977,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, + .abilityHidden = ABILITY_UNBURDEN, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6843,8 +7152,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilities = {ABILITY_RUN_AWAY, ABILITY_QUICK_FEET}, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6868,8 +7177,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_QUICK_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, + .abilityHidden = ABILITY_MOXIE, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6895,8 +7204,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_GLUTTONY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_QUICK_FEET*/, + .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, + .abilityHidden = ABILITY_QUICK_FEET, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6922,8 +7231,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_GLUTTONY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_QUICK_FEET*/, + .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, + .abilityHidden = ABILITY_QUICK_FEET, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7004,7 +7313,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_RIVALRY*/, + .abilityHidden = ABILITY_RIVALRY, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -7158,7 +7467,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, + .abilityHidden = ABILITY_PICKPOCKET, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7184,7 +7493,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, + .abilityHidden = ABILITY_PICKPOCKET, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7210,7 +7519,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, - .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, + .abilityHidden = ABILITY_PICKPOCKET, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7235,7 +7544,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_GUTS, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, + .abilityHidden = ABILITY_SCRAPPY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7264,7 +7573,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_GUTS, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, + .abilityHidden = ABILITY_SCRAPPY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7289,7 +7598,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_HYDRATION}, .abilityHidden = ABILITY_RAIN_DISH, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -7350,7 +7659,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7380,7 +7689,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7410,7 +7719,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7468,7 +7777,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7494,8 +7803,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE/*ABILITY_POISON_HEAL*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_QUICK_FEET*/, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, + .abilityHidden = ABILITY_QUICK_FEET, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7521,8 +7830,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE/*ABILITY_POISON_HEAL*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, + .abilityHidden = ABILITY_TECHNICIAN, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7645,7 +7954,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -7694,7 +8003,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -7719,7 +8028,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, + .abilityHidden = ABILITY_SCRAPPY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7748,7 +8057,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, + .abilityHidden = ABILITY_SCRAPPY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7774,7 +8083,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -7800,7 +8109,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7830,7 +8139,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, + .abilityHidden = ABILITY_SAP_SIPPER, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7856,7 +8165,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7880,8 +8189,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_NORMALIZE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WONDER_SKIN*/, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, + .abilityHidden = ABILITY_WONDER_SKIN, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -7910,8 +8219,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_NORMALIZE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WONDER_SKIN*/, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, + .abilityHidden = ABILITY_WONDER_SKIN, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -7937,8 +8246,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_STALL*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_STALL}, + .abilityHidden = ABILITY_PRANKSTER, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -7970,7 +8279,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_INTIMIDATE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -7996,7 +8305,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, + .abilityHidden = ABILITY_HEAVY_METAL, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8022,7 +8331,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, + .abilityHidden = ABILITY_HEAVY_METAL, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8048,7 +8357,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, + .abilityHidden = ABILITY_HEAVY_METAL, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8073,7 +8382,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8098,7 +8407,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -8233,7 +8542,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_ILLUMINATE, ABILITY_SWARM}, - .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, + .abilityHidden = ABILITY_PRANKSTER, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8265,8 +8574,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_TINTED_LENS*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_TINTED_LENS}, + .abilityHidden = ABILITY_PRANKSTER, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8292,7 +8601,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, + .abilityHidden = ABILITY_LEAF_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8319,7 +8628,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + .abilityHidden = ABILITY_GLUTTONY, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8346,7 +8655,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + .abilityHidden = ABILITY_GLUTTONY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8472,7 +8781,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_SIMPLE*/}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SIMPLE}, .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -8498,8 +8807,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_NONE/*ABILITY_SOLID_ROCK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, + .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK}, + .abilityHidden = ABILITY_ANGER_POINT, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -8550,7 +8859,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + .abilityHidden = ABILITY_GLUTTONY, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -8575,7 +8884,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + .abilityHidden = ABILITY_GLUTTONY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8599,8 +8908,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_TANGLED_FEET}, + .abilityHidden = ABILITY_CONTRARY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8626,7 +8935,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_ARENA_TRAP}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8805,7 +9114,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_IMMUNITY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TOXIC_BOOST*/, + .abilityHidden = ABILITY_TOXIC_BOOST, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -8832,7 +9141,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -8916,8 +9225,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_ANTICIPATION*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, + .abilityHidden = ABILITY_HYDRATION, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8941,8 +9250,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_ANTICIPATION*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, + .abilityHidden = ABILITY_HYDRATION, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8967,7 +9276,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, + .abilityHidden = ABILITY_ADAPTABILITY, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -8992,7 +9301,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, + .abilityHidden = ABILITY_ADAPTABILITY, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -9068,7 +9377,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_STORM_DRAIN*/, + .abilityHidden = ABILITY_STORM_DRAIN, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -9094,7 +9403,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_STORM_DRAIN*/, + .abilityHidden = ABILITY_STORM_DRAIN, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9169,7 +9478,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_OBLIVIOUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, + .abilityHidden = ABILITY_ADAPTABILITY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -9193,7 +9502,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_MARVEL_SCALE, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, + .abilities = {ABILITY_MARVEL_SCALE, ABILITY_COMPETITIVE}, .abilityHidden = ABILITY_CUTE_CHARM, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -9245,7 +9554,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_COLOR_CHANGE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_PROTEAN*/, + .abilityHidden = ABILITY_PROTEAN, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9270,8 +9579,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_FRISK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_CURSED_BODY*/, + .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, + .abilityHidden = ABILITY_CURSED_BODY, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9296,8 +9605,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_FRISK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_CURSED_BODY*/, + .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, + .abilityHidden = ABILITY_CURSED_BODY, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9323,7 +9632,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, + .abilityHidden = ABILITY_FRISK, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9350,7 +9659,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, + .abilityHidden = ABILITY_FRISK, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9374,8 +9683,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SOLAR_POWER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, + .abilityHidden = ABILITY_HARVEST, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9434,8 +9743,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PRESSURE, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, + .abilities = {ABILITY_PRESSURE, ABILITY_SUPER_LUCK}, + .abilityHidden = ABILITY_JUSTIFIED, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -9460,7 +9769,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9485,8 +9794,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_ICE_BODY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, + .abilityHidden = ABILITY_MOODY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -9510,8 +9819,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_ICE_BODY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, + .abilityHidden = ABILITY_MOODY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -9535,7 +9844,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_ICE_BODY*/}, + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -9560,7 +9869,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_ICE_BODY*/}, + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -9585,7 +9894,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE/*ABILITY_ICE_BODY*/}, + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -9613,7 +9922,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9666,7 +9975,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + .abilityHidden = ABILITY_HYDRATION, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -9719,7 +10028,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + .abilityHidden = ABILITY_HYDRATION, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -9745,7 +10054,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9771,7 +10080,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -9797,7 +10106,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, + .abilityHidden = ABILITY_MOXIE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9823,7 +10132,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, + .abilityHidden = ABILITY_LIGHT_METAL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9849,7 +10158,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, + .abilityHidden = ABILITY_LIGHT_METAL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9875,7 +10184,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, + .abilityHidden = ABILITY_LIGHT_METAL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9925,7 +10234,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ICE_BODY*/, + .abilityHidden = ABILITY_ICE_BODY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9951,7 +10260,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LIGHT_METAL*/, + .abilityHidden = ABILITY_LIGHT_METAL, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -10226,7 +10535,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, + .abilityHidden = ABILITY_IRON_FIST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10252,7 +10561,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, + .abilityHidden = ABILITY_IRON_FIST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10279,7 +10588,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, + .abilityHidden = ABILITY_IRON_FIST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10304,7 +10613,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + .abilityHidden = ABILITY_DEFIANT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10329,7 +10638,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + .abilityHidden = ABILITY_DEFIANT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10354,7 +10663,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + .abilityHidden = ABILITY_DEFIANT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10379,7 +10688,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + .abilityHidden = ABILITY_RECKLESS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10404,7 +10713,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + .abilityHidden = ABILITY_RECKLESS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10433,7 +10742,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + .abilityHidden = ABILITY_RECKLESS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10457,8 +10766,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SIMPLE*/, ABILITY_NONE/*ABILITY_UNAWARE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, + .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, + .abilityHidden = ABILITY_MOODY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10482,8 +10791,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SIMPLE*/, ABILITY_NONE/*ABILITY_UNAWARE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOODY*/, + .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, + .abilityHidden = ABILITY_MOODY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10535,7 +10844,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, + .abilityHidden = ABILITY_TECHNICIAN, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -10559,7 +10868,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10584,7 +10893,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10609,7 +10918,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10636,7 +10945,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, + .abilityHidden = ABILITY_LEAF_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10666,7 +10975,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, - .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, + .abilityHidden = ABILITY_TECHNICIAN, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10690,8 +10999,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10715,8 +11024,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10791,7 +11100,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10864,8 +11173,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -10890,8 +11199,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10917,8 +11226,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -10945,7 +11254,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, + .abilityHidden = ABILITY_TINTED_LENS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -10970,7 +11279,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_HONEY_GATHER*/, ABILITY_NONE}, + .abilities = {ABILITY_HONEY_GATHER, ABILITY_NONE}, .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -10998,7 +11307,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -11123,7 +11432,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_FLOWER_GIFT*/, ABILITY_NONE}, + .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = TRUE, }, @@ -11147,8 +11456,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE/*ABILITY_STORM_DRAIN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11172,8 +11481,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE/*ABILITY_STORM_DRAIN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11197,8 +11506,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_TECHNICIAN*/, ABILITY_PICKUP}, - .abilityHidden = ABILITY_NONE/*ABILITY_SKILL_LINK*/, + .abilities = {ABILITY_TECHNICIAN, ABILITY_PICKUP}, + .abilityHidden = ABILITY_SKILL_LINK, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11222,8 +11531,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_AFTERMATH*/, ABILITY_NONE/*ABILITY_UNBURDEN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_FLARE_BOOST*/, + .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, + .abilityHidden = ABILITY_FLARE_BOOST, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11247,8 +11556,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_AFTERMATH*/, ABILITY_NONE/*ABILITY_UNBURDEN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_FLARE_BOOST*/, + .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, + .abilityHidden = ABILITY_FLARE_BOOST, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11272,7 +11581,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE/*ABILITY_KLUTZ*/}, + .abilities = {ABILITY_RUN_AWAY, ABILITY_KLUTZ}, .abilityHidden = ABILITY_LIMBER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11297,7 +11606,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_KLUTZ*/}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_KLUTZ}, .abilityHidden = ABILITY_LIMBER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11347,8 +11656,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, + .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, + .abilityHidden = ABILITY_MOXIE, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -11398,7 +11707,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + .abilityHidden = ABILITY_DEFIANT, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -11447,7 +11756,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_STENCH, ABILITY_NONE/*ABILITY_AFTERMATH*/}, + .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -11472,7 +11781,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_STENCH, ABILITY_NONE/*ABILITY_AFTERMATH*/}, + .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -11498,8 +11807,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_LEVITATE, ABILITY_NONE/*ABILITY_HEATPROOF*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, + .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, + .abilityHidden = ABILITY_HEAVY_METAL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11525,8 +11834,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_LEVITATE, ABILITY_NONE/*ABILITY_HEATPROOF*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HEAVY_METAL*/, + .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, + .abilityHidden = ABILITY_HEAVY_METAL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11551,7 +11860,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11580,8 +11889,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE/*ABILITY_FILTER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_TECHNICIAN*/, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, + .abilityHidden = ABILITY_TECHNICIAN, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -11607,7 +11916,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, + .abilityHidden = ABILITY_FRIEND_GUARD, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -11632,8 +11941,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_TANGLED_FEET*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_BIG_PECKS*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, + .abilityHidden = ABILITY_BIG_PECKS, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -11659,7 +11968,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11761,7 +12070,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PICKUP, ABILITY_THICK_FAT}, - .abilityHidden = ABILITY_NONE/*ABILITY_GLUTTONY*/, + .abilityHidden = ABILITY_GLUTTONY, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -11785,8 +12094,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_STEADFAST*/, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, + .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, + .abilityHidden = ABILITY_PRANKSTER, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11811,8 +12120,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_STEADFAST*/, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, + .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, + .abilityHidden = ABILITY_JUSTIFIED, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11837,7 +12146,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11862,7 +12171,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11887,7 +12196,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE/*ABILITY_SNIPER*/}, + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -11913,7 +12222,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE/*ABILITY_SNIPER*/}, + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -11939,8 +12248,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE/*ABILITY_DRY_SKIN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_POISON_TOUCH*/, + .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, + .abilityHidden = ABILITY_POISON_TOUCH, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11965,8 +12274,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_ANTICIPATION*/, ABILITY_NONE/*ABILITY_DRY_SKIN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_POISON_TOUCH*/, + .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, + .abilityHidden = ABILITY_POISON_TOUCH, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12014,7 +12323,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_STORM_DRAIN*/}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, .abilityHidden = ABILITY_WATER_VEIL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -12039,7 +12348,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_STORM_DRAIN*/}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, .abilityHidden = ABILITY_WATER_VEIL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -12090,7 +12399,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_WARNING*/, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -12117,7 +12426,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_WARNING*/, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -12145,7 +12454,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, + .abilityHidden = ABILITY_PICKPOCKET, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12171,7 +12480,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + .abilityHidden = ABILITY_ANALYTIC, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -12221,8 +12530,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE/*ABILITY_SOLID_ROCK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_SOLID_ROCK}, + .abilityHidden = ABILITY_RECKLESS, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -12246,8 +12555,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12272,7 +12581,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_MOTOR_DRIVE*/, ABILITY_NONE}, + .abilities = {ABILITY_MOTOR_DRIVE, ABILITY_NONE}, .abilityHidden = ABILITY_VITAL_SPIRIT, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -12330,7 +12639,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SUPER_LUCK*/, + .abilityHidden = ABILITY_SUPER_LUCK, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12355,8 +12664,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE/*ABILITY_TINTED_LENS*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, + .abilities = {ABILITY_SPEED_BOOST, ABILITY_TINTED_LENS}, + .abilityHidden = ABILITY_FRISK, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12380,7 +12689,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_NONE/*ABILITY_LEAF_GUARD*/}, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -12405,8 +12714,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ICE_BODY*/, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SNOW_CLOAK}, + .abilityHidden = ABILITY_ICE_BODY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12431,7 +12740,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SAND_VEIL}, - .abilityHidden = ABILITY_NONE/*ABILITY_POISON_HEAL*/, + .abilityHidden = ABILITY_POISON_HEAL, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12455,7 +12764,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -12480,8 +12789,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_ADAPTABILITY*/, ABILITY_NONE/*ABILITY_DOWNLOAD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + .abilities = {ABILITY_ADAPTABILITY, ABILITY_DOWNLOAD}, + .abilityHidden = ABILITY_ANALYTIC, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -12505,8 +12814,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_STEADFAST*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_JUSTIFIED*/, + .abilities = {ABILITY_STEADFAST, ABILITY_NONE}, + .abilityHidden = ABILITY_JUSTIFIED, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12533,7 +12842,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -12560,7 +12869,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRISK*/, + .abilityHidden = ABILITY_FRISK, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12584,8 +12893,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_CURSED_BODY*/, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilityHidden = ABILITY_CURSED_BODY, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12836,7 +13145,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12861,7 +13170,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12910,7 +13219,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_SLOW_START*/, ABILITY_NONE}, + .abilities = {ABILITY_SLOW_START, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -12935,7 +13244,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12983,7 +13292,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_HYDRATION*/, ABILITY_NONE}, + .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13007,7 +13316,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_HYDRATION*/, ABILITY_NONE}, + .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13032,7 +13341,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BAD_DREAMS*/, ABILITY_NONE}, + .abilities = {ABILITY_BAD_DREAMS, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13082,7 +13391,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_MULTITYPE*/, ABILITY_NONE}, + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13106,7 +13415,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_VICTORY_STAR*/, ABILITY_NONE}, + .abilities = {ABILITY_VICTORY_STAR, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, }, @@ -13131,7 +13440,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, + .abilityHidden = ABILITY_CONTRARY, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -13156,7 +13465,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, + .abilityHidden = ABILITY_CONTRARY, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -13181,7 +13490,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, + .abilityHidden = ABILITY_CONTRARY, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -13256,7 +13565,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + .abilityHidden = ABILITY_RECKLESS, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -13356,7 +13665,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + .abilityHidden = ABILITY_ANALYTIC, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -13381,7 +13690,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_ILLUMINATE, ABILITY_KEEN_EYE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + .abilityHidden = ABILITY_ANALYTIC, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -13430,8 +13739,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_SAND_RUSH*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, + .abilityHidden = ABILITY_SCRAPPY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13459,8 +13768,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_SAND_RUSH*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, + .abilityHidden = ABILITY_SCRAPPY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13484,8 +13793,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_UNBURDEN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, + .abilityHidden = ABILITY_PRANKSTER, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -13509,8 +13818,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_UNBURDEN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, + .abilityHidden = ABILITY_PRANKSTER, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -13534,7 +13843,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -13559,7 +13868,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -13584,7 +13893,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -13609,7 +13918,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -13634,7 +13943,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13659,7 +13968,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13684,8 +13993,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_FOREWARN*/, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -13709,8 +14018,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_FOREWARN*/, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -13734,8 +14043,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RIVALRY*/, + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, + .abilityHidden = ABILITY_RIVALRY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13759,8 +14068,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RIVALRY*/, + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, + .abilityHidden = ABILITY_RIVALRY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13788,8 +14097,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_SUPER_LUCK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RIVALRY*/, + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, + .abilityHidden = ABILITY_RIVALRY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13813,8 +14122,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE/*ABILITY_MOTOR_DRIVE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, + .abilityHidden = ABILITY_SAP_SIPPER, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13838,8 +14147,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE/*ABILITY_MOTOR_DRIVE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAP_SIPPER*/, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, + .abilityHidden = ABILITY_SAP_SIPPER, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13865,8 +14174,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STURDY, ABILITY_NONE/*ABILITY_WEAK_ARMOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13893,8 +14202,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STURDY, ABILITY_NONE/*ABILITY_WEAK_ARMOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13925,7 +14234,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SAND_STREAM}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13953,8 +14262,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_UNAWARE*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SIMPLE*/, + .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, + .abilityHidden = ABILITY_SIMPLE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13978,8 +14287,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_UNAWARE*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SIMPLE*/, + .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, + .abilityHidden = ABILITY_SIMPLE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14003,8 +14312,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SAND_RUSH*/, ABILITY_NONE/*ABILITY_SAND_FORCE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, + .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, + .abilityHidden = ABILITY_MOLD_BREAKER, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14028,8 +14337,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SAND_RUSH*/, ABILITY_NONE/*ABILITY_SAND_FORCE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, + .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, + .abilityHidden = ABILITY_MOLD_BREAKER, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14055,8 +14364,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE/*ABILITY_REGENERATOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_KLUTZ*/, + .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR}, + .abilityHidden = ABILITY_KLUTZ, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -14080,8 +14389,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, + .abilityHidden = ABILITY_IRON_FIST, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14105,8 +14414,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, + .abilityHidden = ABILITY_IRON_FIST, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14130,8 +14439,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_GUTS, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_IRON_FIST*/, + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, + .abilityHidden = ABILITY_IRON_FIST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14155,7 +14464,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14180,7 +14489,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_HYDRATION*/}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14209,7 +14518,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE/*ABILITY_POISON_TOUCH*/}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_POISON_TOUCH}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14236,7 +14545,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_GUTS, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, + .abilityHidden = ABILITY_MOLD_BREAKER, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14262,7 +14571,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_STURDY, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, + .abilityHidden = ABILITY_MOLD_BREAKER, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14288,7 +14597,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -14313,8 +14622,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14344,7 +14653,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -14456,7 +14765,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, + .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14487,7 +14796,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, + .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14514,7 +14823,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, + .abilityHidden = ABILITY_LEAF_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14540,7 +14849,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, - .abilityHidden = ABILITY_NONE/*ABILITY_LEAF_GUARD*/, + .abilityHidden = ABILITY_LEAF_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14565,8 +14874,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_NONE/*ABILITY_RECKLESS*/, ABILITY_NONE/*ABILITY_ADAPTABILITY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, + .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY}, + .abilityHidden = ABILITY_MOLD_BREAKER, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14591,8 +14900,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_MOXIE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, + .abilityHidden = ABILITY_ANGER_POINT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14617,8 +14926,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_MOXIE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, + .abilityHidden = ABILITY_ANGER_POINT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14647,8 +14956,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE/*ABILITY_MOXIE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, + .abilityHidden = ABILITY_ANGER_POINT, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14697,8 +15006,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SHEER_FORCE*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ZEN_MODE*/, + .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE}, + .abilityHidden = ABILITY_ZEN_MODE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14724,7 +15033,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_WATER_ABSORB, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_NONE/*ABILITY_STORM_DRAIN*/, + .abilityHidden = ABILITY_STORM_DRAIN, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14750,7 +15059,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14780,7 +15089,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14805,7 +15114,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE/*ABILITY_MOXIE*/}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -14832,7 +15141,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE/*ABILITY_MOXIE*/}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -14857,8 +15166,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_WONDER_SKIN*/, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_TINTED_LENS*/, + .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD}, + .abilityHidden = ABILITY_TINTED_LENS, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14883,7 +15192,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_MUMMY*/, ABILITY_NONE}, + .abilities = {ABILITY_MUMMY, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14908,7 +15217,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_MUMMY*/, ABILITY_NONE}, + .abilities = {ABILITY_MUMMY, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -14932,7 +15241,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_SOLID_ROCK*/, ABILITY_STURDY}, + .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14957,7 +15266,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_SOLID_ROCK*/, ABILITY_STURDY}, + .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14982,7 +15291,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_DEFEATIST*/, ABILITY_NONE}, + .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15006,7 +15315,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_DEFEATIST*/, ABILITY_NONE}, + .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15032,7 +15341,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_NONE/*ABILITY_AFTERMATH*/, + .abilityHidden = ABILITY_AFTERMATH, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15058,8 +15367,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_STENCH, ABILITY_NONE/*ABILITY_WEAK_ARMOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_AFTERMATH*/, + .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR}, + .abilityHidden = ABILITY_AFTERMATH, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15083,7 +15392,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_ILLUSION*/, ABILITY_NONE}, + .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15107,7 +15416,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_ILLUSION*/, ABILITY_NONE}, + .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15131,8 +15440,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SKILL_LINK*/, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_SKILL_LINK, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15156,8 +15465,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SKILL_LINK*/, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_SKILL_LINK, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15181,7 +15490,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -15206,7 +15515,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -15231,7 +15540,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_COMPETITIVE*/}, + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -15256,8 +15565,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_OVERCOAT*/, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15281,8 +15590,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_OVERCOAT*/, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15306,8 +15615,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_OVERCOAT*/, ABILITY_NONE/*ABILITY_MAGIC_GUARD*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15331,8 +15640,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_BIG_PECKS*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, + .abilityHidden = ABILITY_HYDRATION, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15356,8 +15665,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_BIG_PECKS*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HYDRATION*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, + .abilityHidden = ABILITY_HYDRATION, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15382,8 +15691,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_ICE_BODY*/, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15408,8 +15717,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_ICE_BODY*/, ABILITY_NONE/*ABILITY_SNOW_CLOAK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15434,8 +15743,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_ICE_BODY*/, ABILITY_NONE/*ABILITY_SNOW_WARNING*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING}, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15459,7 +15768,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SAP_SIPPER*/}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -15484,7 +15793,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE/*ABILITY_SAP_SIPPER*/}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -15510,7 +15819,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_STATIC, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOTOR_DRIVE*/, + .abilityHidden = ABILITY_MOTOR_DRIVE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15535,7 +15844,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHED_SKIN}, - .abilityHidden = ABILITY_NONE/*ABILITY_NO_GUARD*/, + .abilityHidden = ABILITY_NO_GUARD, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15560,7 +15869,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15587,7 +15896,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15614,7 +15923,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -15638,7 +15947,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE/*ABILITY_CURSED_BODY*/}, + .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -15663,7 +15972,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE/*ABILITY_CURSED_BODY*/}, + .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -15688,8 +15997,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE/*ABILITY_HYDRATION*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilities = {ABILITY_HEALER, ABILITY_HYDRATION}, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -15713,7 +16022,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE/*ABILITY_UNNERVE*/}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -15738,7 +16047,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE/*ABILITY_UNNERVE*/}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -15764,7 +16073,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_IRON_BARBS*/, ABILITY_NONE}, + .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15789,8 +16098,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_IRON_BARBS*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANTICIPATION*/, + .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, + .abilityHidden = ABILITY_ANTICIPATION, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15961,8 +16270,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_TELEPATHY*/, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, + .abilityHidden = ABILITY_ANALYTIC, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15986,8 +16295,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_TELEPATHY*/, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANALYTIC*/, + .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, + .abilityHidden = ABILITY_ANALYTIC, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -16012,7 +16321,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16037,7 +16346,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -16062,7 +16371,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -16086,8 +16395,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16111,8 +16420,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16136,8 +16445,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16161,8 +16470,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE/*ABILITY_SLUSH_RUSH*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16190,7 +16499,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE/*ABILITY_SLUSH_RUSH*/}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16246,8 +16555,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_HYDRATION*/, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR}, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16271,8 +16580,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_HYDRATION*/, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, + .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD}, + .abilityHidden = ABILITY_UNBURDEN, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16322,8 +16631,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_REGENERATOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, + .abilityHidden = ABILITY_RECKLESS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16347,8 +16656,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_REGENERATOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RECKLESS*/, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, + .abilityHidden = ABILITY_RECKLESS, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -16373,8 +16682,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_ROUGH_SKIN, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, + .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE}, + .abilityHidden = ABILITY_MOLD_BREAKER, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16399,8 +16708,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_NO_GUARD*/, + .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, + .abilityHidden = ABILITY_NO_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16425,8 +16734,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_NO_GUARD*/, + .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, + .abilityHidden = ABILITY_NO_GUARD, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16450,7 +16759,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_DEFIANT*/, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -16475,7 +16784,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_DEFIANT*/, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -16500,7 +16809,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_RECKLESS*/, ABILITY_NONE/*ABILITY_SAP_SIPPER*/}, + .abilities = {ABILITY_RECKLESS, ABILITY_SAP_SIPPER}, .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -16525,7 +16834,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16550,8 +16859,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, + .abilityHidden = ABILITY_DEFIANT, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -16575,8 +16884,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_OVERCOAT*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -16600,8 +16909,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE/*ABILITY_OVERCOAT*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WEAK_ARMOR*/, + .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, + .abilityHidden = ABILITY_WEAK_ARMOR, .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -16625,7 +16934,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_FLASH_FIRE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_FLASH_FIRE}, .abilityHidden = ABILITY_WHITE_SMOKE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -16799,7 +17108,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_JUSTIFIED*/, ABILITY_NONE}, + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16823,7 +17132,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_JUSTIFIED*/, ABILITY_NONE}, + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16847,7 +17156,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_JUSTIFIED*/, ABILITY_NONE}, + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16871,8 +17180,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, + .abilityHidden = ABILITY_DEFIANT, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16896,8 +17205,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, + .abilityHidden = ABILITY_DEFIANT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16921,7 +17230,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_TURBOBLAZE*/, ABILITY_NONE}, + .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16945,7 +17254,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_TERAVOLT*/, ABILITY_NONE}, + .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -16969,8 +17278,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_SAND_FORCE*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE}, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17020,7 +17329,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_TURBOBLAZE*/, ABILITY_NONE}, + .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -17044,7 +17353,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_TERAVOLT*/, ABILITY_NONE}, + .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -17068,7 +17377,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_JUSTIFIED*/, ABILITY_NONE}, + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17122,7 +17431,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_DOWNLOAD*/, ABILITY_NONE}, + .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -17147,7 +17456,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_BULLETPROOF*/, + .abilityHidden = ABILITY_BULLETPROOF, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17172,7 +17481,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_BULLETPROOF*/, + .abilityHidden = ABILITY_BULLETPROOF, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17197,7 +17506,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_BULLETPROOF*/, + .abilityHidden = ABILITY_BULLETPROOF, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17222,7 +17531,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGICIAN*/, + .abilityHidden = ABILITY_MAGICIAN, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17247,7 +17556,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGICIAN*/, + .abilityHidden = ABILITY_MAGICIAN, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17272,7 +17581,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGICIAN*/, + .abilityHidden = ABILITY_MAGICIAN, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17297,7 +17606,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_PROTEAN*/, + .abilityHidden = ABILITY_PROTEAN, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17322,7 +17631,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_PROTEAN*/, + .abilityHidden = ABILITY_PROTEAN, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17347,7 +17656,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_PROTEAN*/, + .abilityHidden = ABILITY_PROTEAN, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17371,7 +17680,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_CHEEK_POUCH*/}, + .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -17396,7 +17705,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_CHEEK_POUCH*/}, + .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -17421,8 +17730,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_BIG_PECKS*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_GALE_WINGS*/, + .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE}, + .abilityHidden = ABILITY_GALE_WINGS, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17447,7 +17756,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_GALE_WINGS*/, + .abilityHidden = ABILITY_GALE_WINGS, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17472,7 +17781,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_GALE_WINGS*/, + .abilityHidden = ABILITY_GALE_WINGS, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17497,7 +17806,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, + .abilityHidden = ABILITY_FRIEND_GUARD, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17522,7 +17831,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, + .abilityHidden = ABILITY_FRIEND_GUARD, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17549,7 +17858,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, - .abilityHidden = ABILITY_NONE/*ABILITY_FRIEND_GUARD*/, + .abilityHidden = ABILITY_FRIEND_GUARD, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17573,8 +17882,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_UNNERVE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, + .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, + .abilityHidden = ABILITY_MOXIE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17598,8 +17907,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_RIVALRY*/, ABILITY_NONE/*ABILITY_UNNERVE*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOXIE*/, + .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, + .abilityHidden = ABILITY_MOXIE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17623,8 +17932,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_FLOWER_VEIL*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SYMBIOSIS*/, + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, + .abilityHidden = ABILITY_SYMBIOSIS, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17648,8 +17957,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_FLOWER_VEIL*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SYMBIOSIS*/, + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, + .abilityHidden = ABILITY_SYMBIOSIS, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17673,8 +17982,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_FLOWER_VEIL*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SYMBIOSIS*/, + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, + .abilityHidden = ABILITY_SYMBIOSIS, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17698,8 +18007,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_GRASS_PELT*/, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, + .abilityHidden = ABILITY_GRASS_PELT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17723,8 +18032,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_GRASS_PELT*/, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, + .abilityHidden = ABILITY_GRASS_PELT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17749,8 +18058,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, + .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, + .abilityHidden = ABILITY_SCRAPPY, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17775,8 +18084,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SCRAPPY*/, + .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, + .abilityHidden = ABILITY_SCRAPPY, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17800,7 +18109,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_FUR_COAT*/, ABILITY_NONE}, + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17824,7 +18133,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -17849,8 +18158,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_PRANKSTER*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, + .abilityHidden = ABILITY_PRANKSTER, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17874,8 +18183,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_COMPETITIVE*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, + .abilityHidden = ABILITY_COMPETITIVE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17899,7 +18208,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_NO_GUARD*/, ABILITY_NONE}, + .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17923,7 +18232,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_NO_GUARD*/, ABILITY_NONE}, + .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17955,7 +18264,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_STANCE_CHANGE*/, ABILITY_NONE}, + .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17979,8 +18288,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_AROMA_VEIL*/, + .abilities = {ABILITY_HEALER, ABILITY_NONE}, + .abilityHidden = ABILITY_AROMA_VEIL, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -18004,8 +18313,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_AROMA_VEIL*/, + .abilities = {ABILITY_HEALER, ABILITY_NONE}, + .abilityHidden = ABILITY_AROMA_VEIL, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -18029,8 +18338,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_SWEET_VEIL*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, + .abilityHidden = ABILITY_UNBURDEN, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -18054,8 +18363,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_SWEET_VEIL*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNBURDEN*/, + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, + .abilityHidden = ABILITY_UNBURDEN, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -18079,8 +18388,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_NONE/*ABILITY_CONTRARY*/, ABILITY_SUCTION_CUPS}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18104,8 +18413,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_NONE/*ABILITY_CONTRARY*/, ABILITY_SUCTION_CUPS}, - .abilityHidden = ABILITY_NONE/*ABILITY_INFILTRATOR*/, + .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, + .abilityHidden = ABILITY_INFILTRATOR, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18129,8 +18438,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_SNIPER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, + .abilityHidden = ABILITY_PICKPOCKET, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18154,8 +18463,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_SNIPER*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_PICKPOCKET*/, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, + .abilityHidden = ABILITY_PICKPOCKET, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18179,8 +18488,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_POISON_TOUCH*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, + .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, + .abilityHidden = ABILITY_ADAPTABILITY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18204,8 +18513,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE/*ABILITY_POISON_TOUCH*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, + .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, + .abilityHidden = ABILITY_ADAPTABILITY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18229,7 +18538,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_MEGA_LAUNCHER*/, ABILITY_NONE}, + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18253,7 +18562,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_MEGA_LAUNCHER*/, ABILITY_NONE}, + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18277,8 +18586,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_DRY_SKIN*/, ABILITY_SAND_VEIL}, - .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, + .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, + .abilityHidden = ABILITY_SOLAR_POWER, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -18303,8 +18612,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_DRY_SKIN*/, ABILITY_SAND_VEIL}, - .abilityHidden = ABILITY_NONE/*ABILITY_SOLAR_POWER*/, + .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, + .abilityHidden = ABILITY_SOLAR_POWER, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -18328,7 +18637,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_STRONG_JAW*/, ABILITY_NONE}, + .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18353,7 +18662,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_STRONG_JAW*/, ABILITY_NONE}, + .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -18378,8 +18687,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_NONE/*ABILITY_REFRIGERATE*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_WARNING*/, + .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, + .abilityHidden = ABILITY_SNOW_WARNING, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18403,8 +18712,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_NONE/*ABILITY_REFRIGERATE*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_WARNING*/, + .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, + .abilityHidden = ABILITY_SNOW_WARNING, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18429,7 +18738,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM}, - .abilityHidden = ABILITY_NONE/*ABILITY_PIXILATE*/, + .abilityHidden = ABILITY_PIXILATE, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -18454,8 +18763,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_LIMBER, ABILITY_NONE/*ABILITY_UNBURDEN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, + .abilityHidden = ABILITY_MOLD_BREAKER, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18479,7 +18788,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_CHEEK_POUCH*/, ABILITY_PICKUP}, + .abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP}, .abilityHidden = ABILITY_PLUS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -18531,8 +18840,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE/*ABILITY_HYDRATION*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_GOOEY*/, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, + .abilityHidden = ABILITY_GOOEY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18557,8 +18866,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE/*ABILITY_HYDRATION*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_GOOEY*/, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, + .abilityHidden = ABILITY_GOOEY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18582,8 +18891,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_SAP_SIPPER*/, ABILITY_NONE/*ABILITY_HYDRATION*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_GOOEY*/, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, + .abilityHidden = ABILITY_GOOEY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18607,8 +18916,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_MAGICIAN*/, + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, + .abilityHidden = ABILITY_MAGICIAN, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -18632,8 +18941,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE/*ABILITY_FRISK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, + .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, + .abilityHidden = ABILITY_HARVEST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18657,8 +18966,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE/*ABILITY_FRISK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, + .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, + .abilityHidden = ABILITY_HARVEST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -18682,7 +18991,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_FRISK*/}, + .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18707,7 +19016,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_FRISK*/}, + .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18732,7 +19041,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_ICE_BODY*/}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18757,7 +19066,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_ICE_BODY*/}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18782,8 +19091,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18807,8 +19116,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE/*ABILITY_INFILTRATOR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18832,7 +19141,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_FAIRY_AURA*/, ABILITY_NONE}, + .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18856,7 +19165,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_DARK_AURA*/, ABILITY_NONE}, + .abilities = {ABILITY_DARK_AURA, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18880,7 +19189,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_AURA_BREAK*/, ABILITY_NONE}, + .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18929,7 +19238,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_MAGICIAN*/, ABILITY_NONE}, + .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -18978,7 +19287,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LONG_REACH*/, + .abilityHidden = ABILITY_LONG_REACH, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19003,7 +19312,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LONG_REACH*/, + .abilityHidden = ABILITY_LONG_REACH, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19028,7 +19337,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LONG_REACH*/, + .abilityHidden = ABILITY_LONG_REACH, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19128,7 +19437,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LIQUID_VOICE*/, + .abilityHidden = ABILITY_LIQUID_VOICE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19153,7 +19462,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LIQUID_VOICE*/, + .abilityHidden = ABILITY_LIQUID_VOICE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19178,7 +19487,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_LIQUID_VOICE*/, + .abilityHidden = ABILITY_LIQUID_VOICE, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19203,7 +19512,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, .abilityHidden = ABILITY_PICKUP, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -19229,7 +19538,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, .abilityHidden = ABILITY_PICKUP, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -19255,8 +19564,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SHEER_FORCE*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, + .abilityHidden = ABILITY_SHEER_FORCE, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -19281,8 +19590,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_STAKEOUT*/, ABILITY_NONE/*ABILITY_STRONG_JAW*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, + .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, + .abilityHidden = ABILITY_ADAPTABILITY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19307,8 +19616,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_STAKEOUT*/, ABILITY_NONE/*ABILITY_STRONG_JAW*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ADAPTABILITY*/, + .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, + .abilityHidden = ABILITY_ADAPTABILITY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19357,7 +19666,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_BATTERY*/, ABILITY_NONE}, + .abilities = {ABILITY_BATTERY, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -19406,8 +19715,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE/*ABILITY_IRON_FIST*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, + .abilityHidden = ABILITY_ANGER_POINT, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -19432,8 +19741,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE/*ABILITY_IRON_FIST*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_ANGER_POINT*/, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, + .abilityHidden = ABILITY_ANGER_POINT, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19458,7 +19767,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_DANCER*/, ABILITY_NONE}, + .abilities = {ABILITY_DANCER, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -19483,8 +19792,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_HONEY_GATHER*/, ABILITY_SHIELD_DUST}, - .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, + .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, + .abilityHidden = ABILITY_SWEET_VEIL, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19509,8 +19818,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_HONEY_GATHER*/, ABILITY_SHIELD_DUST}, - .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, + .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, + .abilityHidden = ABILITY_SWEET_VEIL, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19535,7 +19844,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, - .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, + .abilityHidden = ABILITY_STEADFAST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19559,8 +19868,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE/*ABILITY_SAND_RUSH*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_STEADFAST*/, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH}, + .abilityHidden = ABILITY_STEADFAST, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19584,7 +19893,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_NONE/*ABILITY_SCHOOLING*/, ABILITY_NONE}, + .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19609,8 +19918,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_NONE/*ABILITY_MERCILESS*/, ABILITY_LIMBER}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19635,8 +19944,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_NONE/*ABILITY_MERCILESS*/, ABILITY_LIMBER}, - .abilityHidden = ABILITY_NONE/*ABILITY_REGENERATOR*/, + .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, + .abilityHidden = ABILITY_REGENERATOR, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19661,7 +19970,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_STAMINA*/}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19687,7 +19996,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE/*ABILITY_STAMINA*/}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19713,7 +20022,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_WATER_BUBBLE*/, ABILITY_NONE}, + .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -19739,7 +20048,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_WATER_BUBBLE*/, ABILITY_NONE}, + .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE}, .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -19765,8 +20074,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, + .abilityHidden = ABILITY_CONTRARY, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19791,8 +20100,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_CONTRARY*/, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, + .abilityHidden = ABILITY_CONTRARY, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19871,7 +20180,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_CORROSION*/, ABILITY_NONE}, + .abilities = {ABILITY_CORROSION, ABILITY_NONE}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -19897,7 +20206,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_CORROSION*/, ABILITY_NONE}, + .abilities = {ABILITY_CORROSION, ABILITY_NONE}, .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -19922,7 +20231,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_FLUFFY*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, + .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, .abilityHidden = ABILITY_CUTE_CHARM, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -19947,8 +20256,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_FLUFFY*/, ABILITY_NONE/*ABILITY_KLUTZ*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNNERVE*/, + .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, + .abilityHidden = ABILITY_UNNERVE, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19973,8 +20282,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_OBLIVIOUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, + .abilityHidden = ABILITY_SWEET_VEIL, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -19999,8 +20308,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_OBLIVIOUS}, - .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, + .abilityHidden = ABILITY_SWEET_VEIL, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20025,8 +20334,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_LEAF_GUARD*/, ABILITY_NONE/*ABILITY_QUEENLY_MAJESTY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SWEET_VEIL*/, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY}, + .abilityHidden = ABILITY_SWEET_VEIL, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20051,7 +20360,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_FLOWER_VEIL*/, ABILITY_NONE/*ABILITY_TRIAGE*/}, + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_TRIAGE}, .abilityHidden = ABILITY_NATURAL_CURE, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -20076,8 +20385,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE/*ABILITY_TELEPATHY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SYMBIOSIS*/, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY}, + .abilityHidden = ABILITY_SYMBIOSIS, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20101,8 +20410,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_RECEIVER*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_DEFIANT*/, + .abilities = {ABILITY_RECEIVER, ABILITY_NONE}, + .abilityHidden = ABILITY_DEFIANT, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20126,7 +20435,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_WIMP_OUT*/, ABILITY_NONE}, + .abilities = {ABILITY_WIMP_OUT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20150,7 +20459,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, - .abilities = {ABILITY_NONE/*ABILITY_EMERGENCY_EXIT*/, ABILITY_NONE}, + .abilities = {ABILITY_EMERGENCY_EXIT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20175,7 +20484,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_WATER_COMPACTION*/, ABILITY_NONE}, + .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, .abilityHidden = ABILITY_SAND_VEIL, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20201,7 +20510,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_WATER_COMPACTION*/, ABILITY_NONE}, + .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, .abilityHidden = ABILITY_SAND_VEIL, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20226,8 +20535,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_NONE/*ABILITY_INNARDS_OUT*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_UNAWARE*/, + .abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE}, + .abilityHidden = ABILITY_UNAWARE, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20275,7 +20584,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_RKS_SYSTEM*/, ABILITY_NONE}, + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20301,7 +20610,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_SHIELDS_DOWN*/, ABILITY_NONE}, + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20325,7 +20634,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_COMATOSE*/, ABILITY_NONE}, + .abilities = {ABILITY_COMATOSE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20375,7 +20684,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_IRON_BARBS*/, ABILITY_LIGHTNING_ROD}, + .abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD}, .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -20401,7 +20710,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_DISGUISE*/, ABILITY_NONE}, + .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -20426,8 +20735,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_NONE/*ABILITY_DAZZLING*/, ABILITY_NONE/*ABILITY_STRONG_JAW*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_WONDER_SKIN*/, + .abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW}, + .abilityHidden = ABILITY_WONDER_SKIN, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -20452,7 +20761,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_BERSERK*/, ABILITY_NONE/*ABILITY_SAP_SIPPER*/}, + .abilities = {ABILITY_BERSERK, ABILITY_SAP_SIPPER}, .abilityHidden = ABILITY_CLOUD_NINE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -20477,7 +20786,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_STEELWORKER*/, ABILITY_NONE}, + .abilities = {ABILITY_STEELWORKER, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -20502,8 +20811,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_BULLETPROOF*/, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20528,8 +20837,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_BULLETPROOF*/, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20554,8 +20863,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_BULLETPROOF*/, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_NONE/*ABILITY_OVERCOAT*/, + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, + .abilityHidden = ABILITY_OVERCOAT, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20579,8 +20888,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_ELECTRIC_SURGE*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE}, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -20604,8 +20913,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_PSYCHIC_SURGE*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE}, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -20629,8 +20938,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_GRASSY_SURGE*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE}, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -20654,8 +20963,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_MISTY_SURGE*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_TELEPATHY*/, + .abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE}, + .abilityHidden = ABILITY_TELEPATHY, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20679,7 +20988,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_UNAWARE*/, ABILITY_NONE}, + .abilities = {ABILITY_UNAWARE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20728,7 +21037,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_FULL_METAL_BODY*/, ABILITY_NONE}, + .abilities = {ABILITY_FULL_METAL_BODY, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20752,7 +21061,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_SHADOW_SHIELD*/, ABILITY_NONE}, + .abilities = {ABILITY_SHADOW_SHIELD, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20776,7 +21085,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20801,7 +21110,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -20825,7 +21134,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20849,7 +21158,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20875,7 +21184,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -20899,7 +21208,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -20923,7 +21232,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20948,7 +21257,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_PRISM_ARMOR*/, ABILITY_NONE}, + .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20972,7 +21281,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_SOUL_HEART*/, ABILITY_NONE}, + .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20997,7 +21306,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_TECHNICIAN*/, ABILITY_NONE}, + .abilities = {ABILITY_TECHNICIAN, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21021,7 +21330,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21045,7 +21354,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21069,7 +21378,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21093,7 +21402,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_BEAST_BOOST*/, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21165,7 +21474,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_IRON_FIST*/, ABILITY_NONE}, + .abilities = {ABILITY_IRON_FIST, ABILITY_NONE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21213,7 +21522,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_PIXILATE*/, ABILITY_NONE/*ABILITY_PIXILATE*/}, + .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21237,7 +21546,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -21286,7 +21595,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21334,7 +21643,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_STEADFAST*/, ABILITY_NONE/*ABILITY_STEADFAST*/}, + .abilities = {ABILITY_STEADFAST, ABILITY_STEADFAST}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21430,7 +21739,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SOLAR_POWER*/, ABILITY_NONE/*ABILITY_SOLAR_POWER*/}, + .abilities = {ABILITY_SOLAR_POWER, ABILITY_SOLAR_POWER}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21455,7 +21764,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_NONE/*ABILITY_FILTER*/, ABILITY_NONE/*ABILITY_FILTER*/}, + .abilities = {ABILITY_FILTER, ABILITY_FILTER}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21480,7 +21789,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_PRANKSTER*/, ABILITY_NONE/*ABILITY_PRANKSTER*/}, + .abilities = {ABILITY_PRANKSTER, ABILITY_PRANKSTER}, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21528,7 +21837,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_TECHNICIAN*/, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, + .abilities = {ABILITY_TECHNICIAN, ABILITY_TECHNICIAN}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -21552,7 +21861,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_AERILATE*/, ABILITY_NONE/*ABILITY_AERILATE*/}, + .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21576,7 +21885,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21601,7 +21910,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_ADAPTABILITY*/, ABILITY_NONE/*ABILITY_ADAPTABILITY*/}, + .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21627,7 +21936,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_WARNING*/, ABILITY_NONE/*ABILITY_SNOW_WARNING*/}, + .abilities = {ABILITY_SNOW_WARNING, ABILITY_SNOW_WARNING}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21651,7 +21960,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, - .abilities = {ABILITY_NONE/*ABILITY_MEGA_LAUNCHER*/, ABILITY_NONE/*ABILITY_MEGA_LAUNCHER*/}, + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21675,7 +21984,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_NONE/*ABILITY_PARENTAL_BOND*/, ABILITY_NONE/*ABILITY_PARENTAL_BOND*/}, + .abilities = {ABILITY_PARENTAL_BOND, ABILITY_PARENTAL_BOND}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21699,7 +22008,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_MOLD_BREAKER*/, ABILITY_NONE/*ABILITY_MOLD_BREAKER*/}, + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21723,7 +22032,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/}, + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21776,7 +22085,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_SKILL_LINK*/, ABILITY_NONE/*ABILITY_SKILL_LINK*/}, + .abilities = {ABILITY_SKILL_LINK, ABILITY_SKILL_LINK}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21849,7 +22158,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_SAND_FORCE*/, ABILITY_NONE/*ABILITY_SAND_FORCE*/}, + .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21970,7 +22279,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/}, + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21994,7 +22303,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_PIXILATE*/, ABILITY_NONE/*ABILITY_PIXILATE*/}, + .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22044,7 +22353,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_HEALER*/, ABILITY_NONE/*ABILITY_HEALER*/}, + .abilities = {ABILITY_HEALER, ABILITY_HEALER}, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -22069,7 +22378,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_NONE/*ABILITY_STRONG_JAW*/, ABILITY_NONE/*ABILITY_STRONG_JAW*/}, + .abilities = {ABILITY_STRONG_JAW, ABILITY_STRONG_JAW}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22119,7 +22428,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_SAND_FORCE*/, ABILITY_NONE/*ABILITY_SAND_FORCE*/}, + .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22143,7 +22452,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, - .abilities = {ABILITY_NONE/*ABILITY_NO_GUARD*/, ABILITY_NONE/*ABILITY_NO_GUARD*/}, + .abilities = {ABILITY_NO_GUARD, ABILITY_NO_GUARD}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22167,7 +22476,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_REFRIGERATE*/, ABILITY_NONE/*ABILITY_REFRIGERATE*/}, + .abilities = {ABILITY_REFRIGERATE, ABILITY_REFRIGERATE}, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22192,7 +22501,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/, ABILITY_NONE/*ABILITY_MAGIC_BOUNCE*/}, + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -22217,7 +22526,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22242,7 +22551,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_DELTA_STREAM*/, ABILITY_NONE/*ABILITY_DELTA_STREAM*/}, + .abilities = {ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22267,7 +22576,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SHEER_FORCE*/, ABILITY_NONE/*ABILITY_SHEER_FORCE*/}, + .abilities = {ABILITY_SHEER_FORCE, ABILITY_SHEER_FORCE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -22291,7 +22600,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, - .abilities = {ABILITY_NONE/*ABILITY_SCRAPPY*/, ABILITY_NONE/*ABILITY_SCRAPPY*/}, + .abilities = {ABILITY_SCRAPPY, ABILITY_SCRAPPY}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22316,7 +22625,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, - .abilities = {ABILITY_NONE/*ABILITY_AERILATE*/, ABILITY_NONE/*ABILITY_AERILATE*/}, + .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22342,7 +22651,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_NONE/*ABILITY_ADAPTABILITY*/, ABILITY_NONE/*ABILITY_ADAPTABILITY*/}, + .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -22367,7 +22676,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_HUSTLE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -22393,7 +22702,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_GLUTTONY*/, ABILITY_HUSTLE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -22418,7 +22727,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, - .abilities = {ABILITY_NONE/*ABILITY_SURGE_SURFER*/, ABILITY_NONE}, + .abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22443,8 +22752,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SLUSH_RUSH*/, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilityHidden = ABILITY_SLUSH_RUSH, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22468,8 +22777,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SLUSH_RUSH*/, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilityHidden = ABILITY_SLUSH_RUSH, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22494,8 +22803,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_WARNING*/, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilityHidden = ABILITY_SNOW_WARNING, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22520,8 +22829,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_SNOW_CLOAK*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_SNOW_WARNING*/, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilityHidden = ABILITY_SNOW_WARNING, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22546,8 +22855,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE/*ABILITY_TANGLING_HAIR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22572,8 +22881,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE/*ABILITY_TANGLING_HAIR*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_SAND_FORCE*/, + .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, + .abilityHidden = ABILITY_SAND_FORCE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22598,8 +22907,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_PICKUP, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22624,8 +22933,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_FUR_COAT*/, ABILITY_NONE/*ABILITY_TECHNICIAN*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_RATTLED*/, + .abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN}, + .abilityHidden = ABILITY_RATTLED, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22651,7 +22960,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_GALVANIZE*/, + .abilityHidden = ABILITY_GALVANIZE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22677,7 +22986,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_GALVANIZE*/, + .abilityHidden = ABILITY_GALVANIZE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22702,7 +23011,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, - .abilityHidden = ABILITY_NONE/*ABILITY_GALVANIZE*/, + .abilityHidden = ABILITY_GALVANIZE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22727,8 +23036,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_POISON_TOUCH*/, ABILITY_NONE/*ABILITY_GLUTTONY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_POWER_OF_ALCHEMY*/, + .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, + .abilityHidden = ABILITY_POWER_OF_ALCHEMY, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22753,8 +23062,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_POISON_TOUCH*/, ABILITY_NONE/*ABILITY_GLUTTONY*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_POWER_OF_ALCHEMY*/, + .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, + .abilityHidden = ABILITY_POWER_OF_ALCHEMY, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22778,8 +23087,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, - .abilities = {ABILITY_NONE/*ABILITY_FRISK*/, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE/*ABILITY_HARVEST*/, + .abilities = {ABILITY_FRISK, ABILITY_NONE}, + .abilityHidden = ABILITY_HARVEST, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -22803,7 +23112,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, - .abilities = {ABILITY_NONE/*ABILITY_CURSED_BODY*/, ABILITY_LIGHTNING_ROD}, + .abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD}, .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -22828,7 +23137,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_PRIMORDIAL_SEA*/, ABILITY_NONE/*ABILITY_PRIMORDIAL_SEA*/}, + .abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22852,7 +23161,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_DESOLATE_LAND*/, ABILITY_NONE/*ABILITY_DESOLATE_LAND*/}, + .abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -22926,7 +23235,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_ZEN_MODE*/, ABILITY_NONE}, + .abilities = {ABILITY_ZEN_MODE, ABILITY_NONE}, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -22950,7 +23259,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_REGENERATOR*/, ABILITY_NONE}, + .abilities = {ABILITY_REGENERATOR, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23058,7 +23367,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_STANCE_CHANGE*/, ABILITY_NONE}, + .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23082,7 +23391,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_MAGICIAN*/, ABILITY_NONE}, + .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -23108,7 +23417,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, - .abilities = {ABILITY_NONE/*ABILITY_SHIELDS_DOWN*/, ABILITY_NONE}, + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23132,7 +23441,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, - .abilities = {ABILITY_NONE/*ABILITY_SCHOOLING*/, ABILITY_NONE}, + .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23157,7 +23466,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - .abilities = {ABILITY_NONE/*ABILITY_DISGUISE*/, ABILITY_NONE}, + .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -23182,7 +23491,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, - .abilityHidden = ABILITY_NONE/*ABILITY_NO_GUARD*/, + .abilityHidden = ABILITY_NO_GUARD, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23206,8 +23515,8 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, - .abilities = {ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/}, - .abilityHidden = ABILITY_NONE/*ABILITY_TOUGH_CLAWS*/, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + .abilityHidden = ABILITY_TOUGH_CLAWS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23232,7 +23541,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_AURA_BREAK*/, ABILITY_NONE/*ABILITY_POWER_CONSTRUCT*/}, + .abilities = {ABILITY_AURA_BREAK, ABILITY_POWER_CONSTRUCT}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -23257,7 +23566,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_NONE/*ABILITY_POWER_CONSTRUCT*/, ABILITY_NONE}, + .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, From 0a8c5e2134d955e34c494d378294af7a4723b6d4 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 04:46:45 -0300 Subject: [PATCH 03/20] Johto mon --- src/data/pokemon/base_stats.h | 184 ++++++++++++++++++++++++++++++++++ 1 file changed, 184 insertions(+) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index a4da3c38a..a38e34191 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -4289,7 +4289,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4315,7 +4317,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4341,7 +4345,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4442,7 +4448,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4468,7 +4476,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4494,7 +4504,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -4519,7 +4531,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRISK, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4544,7 +4558,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRISK, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4569,7 +4585,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TINTED_LENS, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4598,7 +4616,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TINTED_LENS, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -4623,7 +4643,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RATTLED, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4648,7 +4670,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_IRON_FIST, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -4731,7 +4755,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -4907,7 +4933,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SUPER_LUCK, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -4937,7 +4965,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SUPER_LUCK, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -4962,7 +4992,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGIC_BOUNCE, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -4988,7 +5020,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGIC_BOUNCE, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -5097,7 +5131,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_HEALER, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -5127,7 +5163,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAP_SIPPER, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5161,7 +5199,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAP_SIPPER, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5186,7 +5226,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RATTLED, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -5236,8 +5278,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5261,8 +5307,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -5290,8 +5340,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5316,7 +5370,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_PICKUP}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SKILL_LINK, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5340,7 +5396,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_EARLY_BIRD, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -5365,7 +5425,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_EARLY_BIRD, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -5392,7 +5456,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SPEED_BOOST, ABILITY_COMPOUND_EYES}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRISK, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5417,7 +5483,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNAWARE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5442,7 +5510,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNAWARE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5467,7 +5537,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_SYNCHRONIZE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGIC_BOUNCE, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5516,8 +5588,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5543,7 +5619,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5617,7 +5695,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5642,7 +5722,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INNER_FOCUS, ABILITY_EARLY_BIRD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAP_SIPPER, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5667,7 +5749,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_STURDY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5692,7 +5776,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_STURDY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5717,7 +5803,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SERENE_GRACE, ABILITY_RUN_AWAY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RATTLED, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5768,7 +5856,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -5798,7 +5888,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_INTIMIDATE, ABILITY_RUN_AWAY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RATTLED, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -5827,8 +5919,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_RATTLED, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -5882,8 +5978,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_LIGHT_METAL, + #else + .abilities = {ABILITY_SWARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -5910,8 +6010,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STURDY, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_CONTRARY, + #else + .abilities = {ABILITY_STURDY, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -5936,7 +6040,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_GUTS}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MOXIE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -5962,7 +6068,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INNER_FOCUS, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PICKPOCKET, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -5986,8 +6094,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_HONEY_GATHER, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6011,8 +6123,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6037,7 +6153,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6070,7 +6188,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6094,7 +6214,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -6120,7 +6244,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -6157,7 +6285,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HUSTLE, ABILITY_NATURAL_CURE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6181,8 +6311,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HUSTLE, ABILITY_SNIPER}, .abilityHidden = ABILITY_MOODY, + #else + .abilities = {ABILITY_HUSTLE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6207,8 +6341,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SUCTION_CUPS, ABILITY_SNIPER}, .abilityHidden = ABILITY_MOODY, + #else + .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6288,7 +6426,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_STURDY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -6313,7 +6453,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -6338,7 +6480,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -6365,7 +6509,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -6441,8 +6589,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, .abilityHidden = ABILITY_ANALYTIC, + #else + .abilities = {ABILITY_TRACE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -6466,8 +6618,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK}, .abilityHidden = ABILITY_SAP_SIPPER, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6491,8 +6647,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_MOODY, + #else + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -6516,7 +6676,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_STEADFAST}, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_VITAL_SPIRIT, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -6541,8 +6705,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_STEADFAST, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6566,8 +6734,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, .abilityHidden = ABILITY_HYDRATION, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6645,8 +6817,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_THICK_FAT, ABILITY_SCRAPPY}, .abilityHidden = ABILITY_SAP_SIPPER, + #else + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6672,7 +6848,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_HEALER, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -6824,7 +7002,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -6849,7 +7029,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MULTISCALE, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -6876,7 +7058,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, From 545b3bf128a933339889c10edf9a46ffd8bcd3f4 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 05:25:13 -0300 Subject: [PATCH 04/20] Hoenn mon --- src/data/pokemon/base_stats.h | 216 ++++++++++++++++++++++++++++++++++ 1 file changed, 216 insertions(+) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index a38e34191..67fc8eebd 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -7111,7 +7111,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNBURDEN, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7136,7 +7138,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNBURDEN, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7161,7 +7165,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNBURDEN, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -7336,8 +7342,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RUN_AWAY, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_RATTLED, + #else + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7361,8 +7371,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_MOXIE, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -7388,8 +7402,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_QUICK_FEET, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7415,8 +7433,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_QUICK_FEET, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7497,7 +7519,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RIVALRY, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -7651,7 +7675,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PICKPOCKET, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7677,7 +7703,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PICKPOCKET, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7703,7 +7731,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PICKPOCKET, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -7728,7 +7758,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SCRAPPY, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7757,7 +7789,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SCRAPPY, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7782,7 +7816,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_HYDRATION}, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_RAIN_DISH, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -7843,7 +7881,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7873,7 +7913,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7903,7 +7945,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -7961,7 +8005,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -7987,8 +8033,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, .abilityHidden = ABILITY_QUICK_FEET, + #else + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8014,8 +8064,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, .abilityHidden = ABILITY_TECHNICIAN, + #else + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8138,7 +8192,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -8187,7 +8243,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RATTLED, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -8212,7 +8270,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SCRAPPY, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8241,7 +8301,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SCRAPPY, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8267,7 +8329,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -8293,7 +8357,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -8323,7 +8389,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAP_SIPPER, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8349,7 +8417,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAND_FORCE, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8373,8 +8443,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, .abilityHidden = ABILITY_WONDER_SKIN, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -8403,8 +8477,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, .abilityHidden = ABILITY_WONDER_SKIN, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8430,8 +8508,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_STALL}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8463,7 +8545,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_INTIMIDATE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -8489,7 +8573,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_HEAVY_METAL, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8515,7 +8601,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_HEAVY_METAL, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8541,7 +8629,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_HEAVY_METAL, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8566,7 +8656,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -8591,7 +8683,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -8726,7 +8820,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_ILLUMINATE, ABILITY_SWARM}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PRANKSTER, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -8758,8 +8854,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_TINTED_LENS}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8785,7 +8885,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8812,7 +8914,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -8839,7 +8943,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -8965,7 +9071,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_SIMPLE}, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -8991,8 +9101,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -9043,7 +9157,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9068,7 +9184,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -9092,8 +9210,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_TANGLED_FEET}, .abilityHidden = ABILITY_CONTRARY, + #else + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -9119,7 +9241,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_ARENA_TRAP}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -9298,7 +9422,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_IMMUNITY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TOXIC_BOOST, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -9325,7 +9451,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9409,8 +9537,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, .abilityHidden = ABILITY_HYDRATION, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -9434,8 +9566,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, .abilityHidden = ABILITY_HYDRATION, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9460,7 +9596,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ADAPTABILITY, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -9485,7 +9623,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ADAPTABILITY, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -9561,7 +9701,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_STORM_DRAIN, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -9587,7 +9729,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_STORM_DRAIN, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9662,7 +9806,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_OBLIVIOUS}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ADAPTABILITY, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -9686,7 +9832,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MARVEL_SCALE, ABILITY_COMPETITIVE}, + #else + .abilities = {ABILITY_MARVEL_SCALE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_CUTE_CHARM, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -9738,7 +9888,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_COLOR_CHANGE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PROTEAN, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9763,8 +9915,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, .abilityHidden = ABILITY_CURSED_BODY, + #else + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9789,8 +9945,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, .abilityHidden = ABILITY_CURSED_BODY, + #else + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9816,7 +9976,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRISK, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9843,7 +10005,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRISK, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -9867,8 +10031,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, .abilityHidden = ABILITY_HARVEST, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -9927,8 +10095,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRESSURE, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_JUSTIFIED, + #else + .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -9953,7 +10125,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -9978,8 +10152,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_MOODY, + #else + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -10003,8 +10181,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_MOODY, + #else + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -10028,7 +10210,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + #else + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10053,7 +10239,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + #else + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10078,7 +10268,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + #else + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10106,7 +10300,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RATTLED, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10159,7 +10355,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_HYDRATION, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -10212,7 +10410,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_HYDRATION, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -10238,7 +10438,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10264,7 +10466,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -10290,7 +10494,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MOXIE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10316,7 +10522,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LIGHT_METAL, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10342,7 +10550,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LIGHT_METAL, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10368,7 +10578,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LIGHT_METAL, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10418,7 +10630,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ICE_BODY, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -10444,7 +10658,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LIGHT_METAL, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, From 97be3674cd1cd7c3c9c379a166ccff4f11e67c41 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 06:06:18 -0300 Subject: [PATCH 05/20] Sinnoh Mon --- src/data/pokemon/base_stats.h | 266 ++++++++++++++++++++++++++++++++++ 1 file changed, 266 insertions(+) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 67fc8eebd..7992bfb0a 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -10935,7 +10935,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_IRON_FIST, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10961,7 +10963,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_IRON_FIST, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -10988,7 +10992,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_IRON_FIST, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11013,7 +11019,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_DEFIANT, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11038,7 +11046,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_DEFIANT, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11063,7 +11073,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_DEFIANT, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11088,7 +11100,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RECKLESS, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11113,7 +11127,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RECKLESS, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11142,7 +11158,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RECKLESS, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11166,8 +11184,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, .abilityHidden = ABILITY_MOODY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11191,8 +11213,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, .abilityHidden = ABILITY_MOODY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11244,7 +11270,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TECHNICIAN, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -11268,7 +11296,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + #else + .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, + #endif .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11293,7 +11325,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + #else + .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, + #endif .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11318,7 +11354,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + #else + .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, + #endif .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11345,7 +11385,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11375,7 +11417,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TECHNICIAN, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11399,8 +11443,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, .abilityHidden = ABILITY_SHEER_FORCE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11424,8 +11472,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, .abilityHidden = ABILITY_SHEER_FORCE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -11500,7 +11552,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11573,8 +11627,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -11599,8 +11657,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -11626,8 +11688,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -11654,7 +11720,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TINTED_LENS, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -11679,7 +11747,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HONEY_GATHER, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -11707,7 +11779,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_UNNERVE, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -11832,7 +11906,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = TRUE, }, @@ -11856,8 +11934,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, .abilityHidden = ABILITY_SAND_FORCE, + #else + .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11881,8 +11963,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, .abilityHidden = ABILITY_SAND_FORCE, + #else + .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11906,8 +11992,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TECHNICIAN, ABILITY_PICKUP}, .abilityHidden = ABILITY_SKILL_LINK, + #else + .abilities = {ABILITY_NONE, ABILITY_PICKUP}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11931,8 +12021,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_FLARE_BOOST, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11956,8 +12050,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FLUCTUATING, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_FLARE_BOOST, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -11981,7 +12079,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RUN_AWAY, ABILITY_KLUTZ}, + #else + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_LIMBER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -12006,7 +12108,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_KLUTZ}, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_LIMBER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -12056,8 +12162,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_MOXIE, + #else + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12107,7 +12217,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_DEFIANT, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -12156,7 +12268,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, + #else + .abilities = {ABILITY_STENCH, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12181,7 +12297,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, + #else + .abilities = {ABILITY_STENCH, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12207,8 +12327,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, .abilityHidden = ABILITY_HEAVY_METAL, + #else + .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12234,8 +12358,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, .abilityHidden = ABILITY_HEAVY_METAL, + #else + .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -12260,7 +12388,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RATTLED, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -12289,8 +12419,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, .abilityHidden = ABILITY_TECHNICIAN, + #else + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -12316,7 +12450,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRIEND_GUARD, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -12341,8 +12477,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, .abilityHidden = ABILITY_BIG_PECKS, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12368,7 +12508,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -12470,7 +12612,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PICKUP, ABILITY_THICK_FAT}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GLUTTONY, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12494,8 +12638,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12520,8 +12668,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, .abilityHidden = ABILITY_JUSTIFIED, + #else + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12546,7 +12698,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAND_FORCE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -12571,7 +12725,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAND_FORCE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -12596,7 +12752,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, + #else + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12622,7 +12782,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, + #else + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12648,8 +12812,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, .abilityHidden = ABILITY_POISON_TOUCH, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12674,8 +12842,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, .abilityHidden = ABILITY_POISON_TOUCH, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12723,7 +12895,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_VEIL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -12748,7 +12924,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_VEIL, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -12799,7 +12979,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -12826,7 +13010,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -12854,7 +13042,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PICKPOCKET, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -12880,7 +13070,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -12930,8 +13122,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_SOLID_ROCK}, .abilityHidden = ABILITY_RECKLESS, + #else + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -12955,8 +13151,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -12981,7 +13181,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MOTOR_DRIVE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_VITAL_SPIRIT, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -13039,7 +13243,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SUPER_LUCK, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13064,8 +13270,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SPEED_BOOST, ABILITY_TINTED_LENS}, .abilityHidden = ABILITY_FRISK, + #else + .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -13089,7 +13299,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_LEAF_GUARD}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -13114,8 +13328,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_ICE_BODY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13140,7 +13358,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SAND_VEIL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_POISON_HEAL, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -13164,7 +13384,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + #else + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -13189,8 +13413,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ADAPTABILITY, ABILITY_DOWNLOAD}, .abilityHidden = ABILITY_ANALYTIC, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -13214,8 +13442,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEADFAST, ABILITY_NONE}, .abilityHidden = ABILITY_JUSTIFIED, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13242,7 +13474,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAND_FORCE, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -13269,7 +13503,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRISK, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13293,8 +13529,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_CURSED_BODY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13545,7 +13785,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13570,7 +13812,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -13619,7 +13863,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SLOW_START, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -13644,7 +13892,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_TELEPATHY, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13692,7 +13942,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13716,7 +13970,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -13741,7 +13999,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BAD_DREAMS, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -13791,7 +14053,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, From ba299cb3fbd30acf552a6024ba7377754806f45c Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 06:56:47 -0300 Subject: [PATCH 06/20] Unova Mon --- src/data/pokemon/base_stats.h | 482 +++++++++++++++++++++++++++++++++- 1 file changed, 481 insertions(+), 1 deletion(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 7992bfb0a..45edbbf72 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -14081,7 +14081,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_VICTORY_STAR, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, }, @@ -14106,7 +14110,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_CONTRARY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14131,7 +14137,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_CONTRARY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14156,7 +14164,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_CONTRARY, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -14231,7 +14241,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_RECKLESS, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -14331,7 +14343,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14356,7 +14370,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_ILLUMINATE, ABILITY_KEEN_EYE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_ANALYTIC, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -14405,8 +14421,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, .abilityHidden = ABILITY_SCRAPPY, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14434,8 +14454,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, .abilityHidden = ABILITY_SCRAPPY, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14459,8 +14483,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -14484,8 +14512,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -14509,7 +14541,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14534,7 +14570,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14559,7 +14599,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -14584,7 +14628,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -14609,7 +14657,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14634,7 +14686,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14659,8 +14715,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -14684,8 +14744,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -14709,8 +14773,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14734,8 +14802,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14763,8 +14835,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -14788,8 +14864,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, .abilityHidden = ABILITY_SAP_SIPPER, + #else + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14813,8 +14893,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, .abilityHidden = ABILITY_SAP_SIPPER, + #else + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -14840,8 +14924,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_SAND_FORCE, + #else + .abilities = {ABILITY_STURDY, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14868,8 +14956,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_SAND_FORCE, + #else + .abilities = {ABILITY_STURDY, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14900,7 +14992,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SAND_STREAM}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SAND_FORCE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14928,8 +15022,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, .abilityHidden = ABILITY_SIMPLE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14953,8 +15051,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, .abilityHidden = ABILITY_SIMPLE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -14978,8 +15080,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15003,8 +15110,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15030,8 +15142,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_KLUTZ, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -15055,8 +15171,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15080,8 +15200,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15105,8 +15229,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, + #else + .abilities = {ABILITY_GUTS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15130,7 +15258,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15155,7 +15287,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15184,7 +15320,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWIFT_SWIM, ABILITY_POISON_TOUCH}, + #else + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15211,7 +15351,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_GUTS, ABILITY_INNER_FOCUS}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MOLD_BREAKER, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15237,7 +15379,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_STURDY, ABILITY_INNER_FOCUS}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MOLD_BREAKER, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15263,7 +15407,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15288,8 +15434,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_CHLOROPHYLL}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15319,7 +15469,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15431,7 +15583,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15462,7 +15618,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15489,7 +15649,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15515,7 +15677,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LEAF_GUARD, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15540,8 +15704,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY}, .abilityHidden = ABILITY_MOLD_BREAKER, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15566,8 +15734,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15592,8 +15764,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -15622,8 +15798,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15672,8 +15852,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE}, .abilityHidden = ABILITY_ZEN_MODE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15699,7 +15883,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_WATER_ABSORB, ABILITY_CHLOROPHYLL}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_STORM_DRAIN, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -15725,7 +15911,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15755,7 +15943,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_WEAK_ARMOR, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15780,7 +15970,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, + #else + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -15807,7 +16001,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, + #else + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15832,8 +16030,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_TINTED_LENS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -15858,7 +16060,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MUMMY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -15883,7 +16089,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MUMMY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15907,7 +16117,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, + #else + .abilities = {ABILITY_NONE, ABILITY_STURDY}, + #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15932,7 +16146,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, + #else + .abilities = {ABILITY_NONE, ABILITY_STURDY}, + #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15957,7 +16175,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -15981,7 +16203,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -16007,7 +16233,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_AFTERMATH, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16033,8 +16261,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_AFTERMATH, + #else + .abilities = {ABILITY_STENCH, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16058,7 +16290,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16082,7 +16318,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16106,8 +16346,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_SKILL_LINK, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16131,8 +16375,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_SKILL_LINK, + #else + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16156,7 +16404,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -16181,7 +16433,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -16206,7 +16462,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -16231,8 +16491,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16256,8 +16520,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16281,8 +16549,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -16306,8 +16578,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, .abilityHidden = ABILITY_HYDRATION, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16331,8 +16607,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, .abilityHidden = ABILITY_HYDRATION, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16357,8 +16637,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16383,8 +16667,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16409,8 +16697,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16434,7 +16726,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -16459,7 +16755,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, + #else + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -16485,7 +16785,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_STATIC, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MOTOR_DRIVE, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16510,7 +16812,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHED_SKIN}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_NO_GUARD, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16535,7 +16839,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHELL_ARMOR}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_OVERCOAT, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16562,7 +16868,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16589,7 +16897,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_REGENERATOR, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -16613,7 +16923,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, + #else + .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16638,7 +16952,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, + #else + .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16663,8 +16981,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -16688,7 +17010,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, + #else + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -16713,7 +17039,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, + #else + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -16739,7 +17069,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16764,8 +17098,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, .abilityHidden = ABILITY_ANTICIPATION, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -16936,8 +17274,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_ANALYTIC, + #else + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -16961,8 +17303,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_ANALYTIC, + #else + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -16987,7 +17333,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17012,7 +17360,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17037,7 +17387,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17061,8 +17413,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17086,8 +17442,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17111,8 +17471,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17136,8 +17500,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, .abilityHidden = ABILITY_RATTLED, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17165,7 +17533,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -17221,8 +17593,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_SHELL_ARMOR}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17246,8 +17622,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD}, .abilityHidden = ABILITY_UNBURDEN, + #else + .abilities = {ABILITY_NONE, ABILITY_STICKY_HOLD}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17297,8 +17677,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_RECKLESS, + #else + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -17322,8 +17706,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_RECKLESS, + #else + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -17348,8 +17736,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, + #else + .abilities = {ABILITY_ROUGH_SKIN, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17374,8 +17766,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, .abilityHidden = ABILITY_NO_GUARD, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17400,8 +17796,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, .abilityHidden = ABILITY_NO_GUARD, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17425,7 +17825,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, + #else + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + #endif .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17450,7 +17854,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, + #else + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + #endif .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17475,7 +17883,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RECKLESS, ABILITY_SAP_SIPPER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -17500,7 +17912,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -17525,8 +17941,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17550,8 +17970,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17575,8 +17999,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, .abilityHidden = ABILITY_WEAK_ARMOR, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, }, @@ -17600,7 +18028,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_FLASH_FIRE}, + #else + .abilities = {ABILITY_NONE, ABILITY_FLASH_FIRE}, + #endif .abilityHidden = ABILITY_WHITE_SMOKE, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17774,7 +18206,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17798,7 +18234,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -17822,7 +18262,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17846,8 +18290,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -17871,8 +18319,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -17896,7 +18348,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -17920,7 +18376,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -17944,8 +18404,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE}, .abilityHidden = ABILITY_SHEER_FORCE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -17995,7 +18459,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -18019,7 +18487,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -18043,7 +18515,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -18097,7 +18573,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, - .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, From f8206f8286be8008433c62b366da7cb746b428a0 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 07:07:16 -0300 Subject: [PATCH 07/20] Kalos Mon amie. --- src/data/pokemon/base_stats.h | 250 ++++++++++++++++++++++++++++++++++ 1 file changed, 250 insertions(+) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 45edbbf72..84a1ae4e7 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -18602,7 +18602,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_BULLETPROOF, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18627,7 +18629,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_BULLETPROOF, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18652,7 +18656,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_BULLETPROOF, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -18677,7 +18683,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGICIAN, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18702,7 +18710,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGICIAN, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18727,7 +18737,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_MAGICIAN, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18752,7 +18764,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PROTEAN, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18777,7 +18791,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PROTEAN, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18802,7 +18818,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PROTEAN, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -18826,7 +18844,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18851,7 +18873,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18876,8 +18902,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE}, .abilityHidden = ABILITY_GALE_WINGS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18902,7 +18932,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GALE_WINGS, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18927,7 +18959,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GALE_WINGS, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -18952,7 +18986,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRIEND_GUARD, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -18977,7 +19013,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRIEND_GUARD, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -19004,7 +19042,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_FRIEND_GUARD, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19028,8 +19068,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, .abilityHidden = ABILITY_MOXIE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19053,8 +19097,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, .abilityHidden = ABILITY_MOXIE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19078,8 +19126,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19103,8 +19155,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19128,8 +19184,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19153,8 +19213,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, .abilityHidden = ABILITY_GRASS_PELT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19178,8 +19242,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, .abilityHidden = ABILITY_GRASS_PELT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19204,8 +19272,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_SCRAPPY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19230,8 +19302,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_SCRAPPY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19255,7 +19331,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19279,7 +19359,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -19304,8 +19388,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_PRANKSTER, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19329,8 +19417,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_COMPETITIVE, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19354,7 +19446,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19378,7 +19474,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19410,7 +19510,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19434,8 +19538,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_NONE}, .abilityHidden = ABILITY_AROMA_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19459,8 +19567,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_NONE}, .abilityHidden = ABILITY_AROMA_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19484,8 +19596,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_UNBURDEN, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19509,8 +19625,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_UNBURDEN, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -19534,8 +19654,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19559,8 +19683,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19584,8 +19712,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, .abilityHidden = ABILITY_PICKPOCKET, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19609,8 +19741,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, .abilityHidden = ABILITY_PICKPOCKET, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19634,8 +19770,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, .abilityHidden = ABILITY_ADAPTABILITY, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19659,8 +19799,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, .abilityHidden = ABILITY_ADAPTABILITY, + #else + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -19684,7 +19828,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19708,7 +19856,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19732,8 +19884,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, .abilityHidden = ABILITY_SOLAR_POWER, + #else + .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19758,8 +19914,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, .abilityHidden = ABILITY_SOLAR_POWER, + #else + .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -19783,7 +19943,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19808,7 +19972,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -19833,8 +20001,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19858,8 +20030,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -19884,7 +20060,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_PIXILATE, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -19909,8 +20087,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_MOLD_BREAKER, + #else + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -19934,7 +20116,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP}, + #else + .abilities = {ABILITY_NONE, ABILITY_PICKUP}, + #endif .abilityHidden = ABILITY_PLUS, .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -19986,8 +20172,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20012,8 +20202,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20037,8 +20231,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20062,8 +20260,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_MAGICIAN, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -20087,8 +20289,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, .abilityHidden = ABILITY_HARVEST, + #else + .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20112,8 +20318,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, .abilityHidden = ABILITY_HARVEST, + #else + .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20137,7 +20347,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20162,7 +20376,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20187,7 +20405,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, + #else + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20212,7 +20434,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, + #else + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20237,8 +20463,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20262,8 +20492,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -20287,7 +20521,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20311,7 +20549,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DARK_AURA, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -20335,7 +20577,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -20384,7 +20630,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, From f54d8669006ebe417cab999d8453e85702fa9ebf Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 07:31:09 -0300 Subject: [PATCH 08/20] Alola Mons --- src/data/pokemon/base_stats.h | 294 +++++++++++++++++++++++++++++++++- 1 file changed, 292 insertions(+), 2 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 84a1ae4e7..fb341e7c7 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -20683,7 +20683,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LONG_REACH, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20708,7 +20710,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LONG_REACH, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20733,7 +20737,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LONG_REACH, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -20833,7 +20839,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LIQUID_VOICE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20858,7 +20866,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LIQUID_VOICE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20883,7 +20893,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_LIQUID_VOICE, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -20908,7 +20920,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_PICKUP, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -20934,7 +20950,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_PICKUP, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -20960,8 +20980,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, .abilityHidden = ABILITY_SHEER_FORCE, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -20986,8 +21010,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, .abilityHidden = ABILITY_ADAPTABILITY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21012,8 +21040,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, .abilityHidden = ABILITY_ADAPTABILITY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21062,7 +21094,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BATTERY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -21111,8 +21147,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21137,8 +21177,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, .abilityHidden = ABILITY_ANGER_POINT, + #else + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21163,7 +21207,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DANCER, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -21188,8 +21236,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, .abilityHidden = ABILITY_SWEET_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -21214,8 +21266,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, .abilityHidden = ABILITY_SWEET_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -21240,7 +21296,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_STEADFAST, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21264,8 +21322,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH}, .abilityHidden = ABILITY_STEADFAST, + #else + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -21289,7 +21351,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21314,8 +21380,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_LIMBER}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21340,8 +21410,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, .abilityHidden = ABILITY_REGENERATOR, + #else + .abilities = {ABILITY_NONE, ABILITY_LIMBER}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -21366,7 +21440,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, + #else + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -21392,7 +21470,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, + #else + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -21418,7 +21500,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -21444,7 +21530,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, - .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE}, + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -21470,8 +21560,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, .abilityHidden = ABILITY_CONTRARY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -21496,8 +21590,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, .abilityHidden = ABILITY_CONTRARY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -21576,7 +21674,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CORROSION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -21602,7 +21704,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CORROSION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -21627,7 +21733,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_CUTE_CHARM, .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -21652,8 +21762,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, .abilityHidden = ABILITY_UNNERVE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -21678,8 +21792,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, .abilityHidden = ABILITY_SWEET_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21704,8 +21822,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, .abilityHidden = ABILITY_SWEET_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21730,8 +21852,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY}, .abilityHidden = ABILITY_SWEET_VEIL, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -21756,7 +21882,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_TRIAGE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_NATURAL_CURE, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -21781,8 +21911,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY}, .abilityHidden = ABILITY_SYMBIOSIS, + #else + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21806,8 +21940,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RECEIVER, ABILITY_NONE}, .abilityHidden = ABILITY_DEFIANT, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -21831,7 +21969,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WIMP_OUT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21855,7 +21997,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_EMERGENCY_EXIT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -21880,7 +22026,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SAND_VEIL, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -21906,7 +22056,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_SAND_VEIL, .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -21931,8 +22085,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE}, .abilityHidden = ABILITY_UNAWARE, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -21980,7 +22138,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22006,7 +22168,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -22030,7 +22196,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_COMATOSE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22080,7 +22250,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -22106,7 +22280,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -22131,8 +22309,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW}, .abilityHidden = ABILITY_WONDER_SKIN, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -22157,7 +22339,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BERSERK, ABILITY_SAP_SIPPER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .abilityHidden = ABILITY_CLOUD_NINE, .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -22182,7 +22368,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEELWORKER, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22207,8 +22397,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22233,8 +22427,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22259,8 +22457,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, .abilityHidden = ABILITY_OVERCOAT, + #else + .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22284,8 +22486,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -22309,8 +22515,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -22334,8 +22544,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -22359,8 +22573,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE}, .abilityHidden = ABILITY_TELEPATHY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -22384,7 +22602,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_UNAWARE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -22433,7 +22655,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FULL_METAL_BODY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -22457,7 +22683,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHADOW_SHIELD, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -22481,7 +22711,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -22506,7 +22740,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -22530,7 +22768,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -22554,7 +22796,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -22580,7 +22826,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -22604,7 +22854,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -22628,7 +22882,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -22653,7 +22911,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -22677,7 +22939,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22702,7 +22968,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TECHNICIAN, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22726,7 +22996,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -22750,7 +23024,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -22774,7 +23052,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -22798,7 +23080,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -22870,7 +23156,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, From e3699ba30a82e84c99a81133e81a32dac210f874 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 07:35:28 -0300 Subject: [PATCH 09/20] Megas --- src/data/pokemon/base_stats.h | 128 ++++++++++++++++++++++++++++++++++ 1 file changed, 128 insertions(+) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index fb341e7c7..06e807b59 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -23208,7 +23208,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -23232,7 +23236,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -23281,7 +23289,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -23329,7 +23341,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEADFAST, ABILITY_STEADFAST}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -23425,7 +23441,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOLAR_POWER, ABILITY_SOLAR_POWER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -23450,7 +23470,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FILTER, ABILITY_FILTER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -23475,7 +23499,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_PRANKSTER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, }, @@ -23523,7 +23551,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TECHNICIAN, ABILITY_TECHNICIAN}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -23547,7 +23579,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23571,7 +23607,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -23596,7 +23636,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23622,7 +23666,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_WARNING, ABILITY_SNOW_WARNING}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -23646,7 +23694,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23670,7 +23722,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PARENTAL_BOND, ABILITY_PARENTAL_BOND}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -23694,7 +23750,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23718,7 +23778,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -23771,7 +23835,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SKILL_LINK, ABILITY_SKILL_LINK}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23844,7 +23912,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -23965,7 +24037,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -23989,7 +24065,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_ERRATIC, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24039,7 +24119,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_HEALER}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, }, @@ -24064,7 +24148,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STRONG_JAW, ABILITY_STRONG_JAW}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24114,7 +24202,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -24138,7 +24230,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_NO_GUARD, ABILITY_NO_GUARD}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24162,7 +24258,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_REFRIGERATE, ABILITY_REFRIGERATE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -24187,7 +24287,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, }, @@ -24212,7 +24316,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24237,7 +24345,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -24262,7 +24374,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHEER_FORCE, ABILITY_SHEER_FORCE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -24286,7 +24402,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SCRAPPY, ABILITY_SCRAPPY}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24311,7 +24431,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24337,7 +24461,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, From 1358197af49c1f309e205a93ca25e2bcb5ee915b Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 07:41:49 -0300 Subject: [PATCH 10/20] Forms. --- src/data/pokemon/base_stats.h | 116 ++++++++++++++++++++++++++++++++++ 1 file changed, 116 insertions(+) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 06e807b59..dd35dd956 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -24490,7 +24490,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, + #else + .abilities = {ABILITY_NONE, ABILITY_HUSTLE}, + #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -24516,7 +24520,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, + #else + .abilities = {ABILITY_NONE, ABILITY_HUSTLE}, + #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -24541,7 +24549,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24566,8 +24578,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_SLUSH_RUSH, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24591,8 +24607,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_SLUSH_RUSH, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24617,8 +24637,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24643,8 +24667,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24669,8 +24697,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, .abilityHidden = ABILITY_SAND_FORCE, + #else + .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24695,8 +24727,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, .abilityHidden = ABILITY_SAND_FORCE, + #else + .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24721,8 +24757,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_RATTLED, + #else + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -24747,8 +24787,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_RATTLED, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -24774,7 +24818,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GALVANIZE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24800,7 +24846,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GALVANIZE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24825,7 +24873,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_GALVANIZE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -24850,8 +24900,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_POWER_OF_ALCHEMY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -24876,8 +24930,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_POWER_OF_ALCHEMY, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -24901,8 +24959,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_NONE}, .abilityHidden = ABILITY_HARVEST, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -24926,7 +24988,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD}, + #else + .abilities = {ABILITY_NONE, ABILITY_LIGHTNING_ROD}, + #endif .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -24951,7 +25017,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -24975,7 +25045,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -25049,7 +25123,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_ZEN_MODE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -25073,7 +25151,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_REGENERATOR, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -25181,7 +25263,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -25205,7 +25291,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, }, @@ -25231,7 +25321,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -25255,7 +25349,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_FAST, .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -25280,7 +25378,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -25305,7 +25407,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, + #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_NO_GUARD, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -25329,8 +25433,12 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, .abilityHidden = ABILITY_TOUGH_CLAWS, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -25355,7 +25463,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_AURA_BREAK, ABILITY_POWER_CONSTRUCT}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, @@ -25380,7 +25492,11 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_SLOW, .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, + #ifdef BATTLE_ENGINE .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, }, From 67817ff9b9a7cb010f78b23021ed14edddb96cf2 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 07:58:58 -0300 Subject: [PATCH 11/20] Updated abilities. --- include/constants/pokemon_config.h | 1 + src/data/pokemon/base_stats.h | 44 ++++++++++++++++++++++++++++-- 2 files changed, 42 insertions(+), 3 deletions(-) diff --git a/include/constants/pokemon_config.h b/include/constants/pokemon_config.h index f0fcc5fc0..cc8106153 100644 --- a/include/constants/pokemon_config.h +++ b/include/constants/pokemon_config.h @@ -15,5 +15,6 @@ #define P_UPDATED_TYPES GEN_8 // In Gen6+, several Pokémon were changed to be partially or fully Fairy type. #define P_UPDATED_STATS GEN_8 // Since Gen 6, Pokémon stats are updated with each passing generation. +#define P_UPDATED_ABILITIES GEN_8 // Since Gen 6, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. #endif // GUARD_CONSTANTS_POKEMON_CONFIG_H diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index dd35dd956..87b1fe580 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -2678,10 +2678,14 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, - #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CURSED_BODY, ABILITY_NONE}, + #if P_UPDATED_ABILITIES >= GEN_7 + #ifdef BATTLE_ENGINE + .abilities = {ABILITY_CURSED_BODY, ABILITY_NONE}, + #else + .abilities = {ABILITY_NONE, ABILITY_NONE}, + #endif #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -4106,7 +4110,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #if P_UPDATED_ABILITIES >= GEN6 .abilityHidden = ABILITY_STATIC, + #else + .abilityHidden = ABILITY_LIGHTNING_ROD, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -6876,7 +6884,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #if P_UPDATED_ABILITIES >= GEN_7 .abilityHidden = ABILITY_INNER_FOCUS, + #else + .abilityHidden = ABILITY_VOLT_ABSORB, + #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, }, @@ -6902,7 +6914,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #if P_UPDATED_ABILITIES >= GEN_7 .abilityHidden = ABILITY_INNER_FOCUS, + #else + .abilityHidden = ABILITY_FLASH_FIRE, + #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, }, @@ -6928,7 +6944,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + #if P_UPDATED_ABILITIES >= GEN_7 .abilityHidden = ABILITY_INNER_FOCUS, + #else + .abilityHidden = ABILITY_WATER_ABSORB, + #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, }, @@ -15497,7 +15517,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, + #if P_UPDATED_ABILITIES >= GEN6 .abilityHidden = ABILITY_SPEED_BOOST, + #else + .abilityHidden = ABILITY_QUICK_FEET, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -15523,7 +15547,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, + #if P_UPDATED_ABILITIES >= GEN6 .abilityHidden = ABILITY_SPEED_BOOST, + #else + .abilityHidden = ABILITY_QUICK_FEET, + #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, }, @@ -15553,7 +15581,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, + #if P_UPDATED_ABILITIES >= GEN6 .abilityHidden = ABILITY_SPEED_BOOST, + #else + .abilityHidden = ABILITY_QUICK_FEET, + #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, }, @@ -17335,6 +17367,8 @@ const struct BaseStats gBaseStats[] = .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilityHidden = ABILITY_SHADOW_TAG, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -17362,6 +17396,8 @@ const struct BaseStats gBaseStats[] = .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilityHidden = ABILITY_SHADOW_TAG, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -17389,6 +17425,8 @@ const struct BaseStats gBaseStats[] = .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_INFILTRATOR, + #else + .abilityHidden = ABILITY_SHADOW_TAG, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, From 13a6b70e8cded768009b5ac12295159a9308cf1b Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sat, 24 Oct 2020 08:04:30 -0300 Subject: [PATCH 12/20] Updating Egg Groups. --- include/constants/pokemon_config.h | 7 +++-- src/data/pokemon/base_stats.h | 48 ++++++++++++++++++++++++++++++ 2 files changed, 52 insertions(+), 3 deletions(-) diff --git a/include/constants/pokemon_config.h b/include/constants/pokemon_config.h index cc8106153..8c9eb2dfa 100644 --- a/include/constants/pokemon_config.h +++ b/include/constants/pokemon_config.h @@ -13,8 +13,9 @@ #define GEN_8 5 #endif -#define P_UPDATED_TYPES GEN_8 // In Gen6+, several Pokémon were changed to be partially or fully Fairy type. -#define P_UPDATED_STATS GEN_8 // Since Gen 6, Pokémon stats are updated with each passing generation. -#define P_UPDATED_ABILITIES GEN_8 // Since Gen 6, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. +#define P_UPDATED_TYPES GEN_8 // In Gen6+, several Pokémon were changed to be partially or fully Fairy type. +#define P_UPDATED_STATS GEN_8 // Since Gen 6, Pokémon stats are updated with each passing generation. +#define P_UPDATED_ABILITIES GEN_8 // Since Gen 6, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. +#define P_UPDATED_EGG_GROUPS GEN_8 // Since Gen 6, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. #endif // GUARD_CONSTANTS_POKEMON_CONFIG_H diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 87b1fe580..e6a1c10e5 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -7898,7 +7898,11 @@ const struct BaseStats gBaseStats[] = .eggCycles = 20, .friendship = 35, .growthRate = GROWTH_SLOW, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + #else .eggGroup1 = EGG_GROUP_AMORPHOUS, + #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, #ifdef BATTLE_ENGINE @@ -7930,7 +7934,11 @@ const struct BaseStats gBaseStats[] = .eggCycles = 20, .friendship = 35, .growthRate = GROWTH_SLOW, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + #else .eggGroup1 = EGG_GROUP_AMORPHOUS, + #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, #ifdef BATTLE_ENGINE @@ -7962,7 +7970,11 @@ const struct BaseStats gBaseStats[] = .eggCycles = 20, .friendship = 35, .growthRate = GROWTH_SLOW, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + #else .eggGroup1 = EGG_GROUP_AMORPHOUS, + #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, #ifdef BATTLE_ENGINE @@ -9259,7 +9271,11 @@ const struct BaseStats gBaseStats[] = .friendship = 70, .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup2 = EGG_GROUP_DRAGON, + #else .eggGroup2 = EGG_GROUP_BUG, + #endif .abilities = {ABILITY_HYPER_CUTTER, ABILITY_ARENA_TRAP}, #ifdef BATTLE_ENGINE .abilityHidden = ABILITY_SHEER_FORCE, @@ -9287,7 +9303,11 @@ const struct BaseStats gBaseStats[] = .friendship = 70, .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup2 = EGG_GROUP_DRAGON, + #else .eggGroup2 = EGG_GROUP_BUG, + #endif .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -9312,7 +9332,11 @@ const struct BaseStats gBaseStats[] = .friendship = 70, .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup2 = EGG_GROUP_DRAGON, + #else .eggGroup2 = EGG_GROUP_BUG, + #endif .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -13460,7 +13484,11 @@ const struct BaseStats gBaseStats[] = .eggCycles = 20, .friendship = 35, .growthRate = GROWTH_SLOW, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + #else .eggGroup1 = EGG_GROUP_AMORPHOUS, + #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEADFAST, ABILITY_NONE}, @@ -20123,7 +20151,11 @@ const struct BaseStats gBaseStats[] = .eggCycles = 20, .friendship = 70, .growthRate = GROWTH_MEDIUM_FAST, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup1 = EGG_GROUP_FLYING, + #else .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + #endif .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, @@ -20442,7 +20474,11 @@ const struct BaseStats gBaseStats[] = .friendship = 70, .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, + #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_MONSTER, + #else + .eggGroup2 = EGG_GROUP_MINERAL, + #endif #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, #else @@ -20471,7 +20507,11 @@ const struct BaseStats gBaseStats[] = .friendship = 70, .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, + #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_MONSTER, + #else + .eggGroup2 = EGG_GROUP_MINERAL, + #endif #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, #else @@ -20500,7 +20540,11 @@ const struct BaseStats gBaseStats[] = .friendship = 70, .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup2 = EGG_GROUP_DRAGON, + #else .eggGroup2 = EGG_GROUP_FLYING, + #endif #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_TELEPATHY, @@ -20529,7 +20573,11 @@ const struct BaseStats gBaseStats[] = .friendship = 70, .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, + #if P_UPDATED_EGG_GROUPS >= GEN_8 + .eggGroup2 = EGG_GROUP_DRAGON, + #else .eggGroup2 = EGG_GROUP_FLYING, + #endif #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_TELEPATHY, From 641daafb3fff5a7a4b1651e01d198cdae045999e Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sun, 25 Oct 2020 12:34:48 -0300 Subject: [PATCH 13/20] Fixed identation for better readability. --- include/constants/pokemon_config.h | 2 +- src/data/pokemon/base_stats.h | 2814 ++++++++++++++-------------- 2 files changed, 1398 insertions(+), 1418 deletions(-) diff --git a/include/constants/pokemon_config.h b/include/constants/pokemon_config.h index 8c9eb2dfa..069611515 100644 --- a/include/constants/pokemon_config.h +++ b/include/constants/pokemon_config.h @@ -16,6 +16,6 @@ #define P_UPDATED_TYPES GEN_8 // In Gen6+, several Pokémon were changed to be partially or fully Fairy type. #define P_UPDATED_STATS GEN_8 // Since Gen 6, Pokémon stats are updated with each passing generation. #define P_UPDATED_ABILITIES GEN_8 // Since Gen 6, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. -#define P_UPDATED_EGG_GROUPS GEN_8 // Since Gen 6, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. +#define P_UPDATED_EGG_GROUPS GEN_8 // Since Gen 8, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. #endif // GUARD_CONSTANTS_POKEMON_CONFIG_H diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index e6a1c10e5..d17252edc 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -104,7 +104,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SOLAR_POWER, + .abilityHidden = ABILITY_SOLAR_POWER, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -132,7 +132,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SOLAR_POWER, + .abilityHidden = ABILITY_SOLAR_POWER, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -159,7 +159,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SOLAR_POWER, + .abilityHidden = ABILITY_SOLAR_POWER, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -297,9 +297,9 @@ const struct BaseStats gBaseStats[] = .baseDefense = 50, .baseSpeed = 70, #if P_UPDATED_STATS >= GEN_6 - .baseSpAttack = 90, + .baseSpAttack = 90, #else - .baseSpAttack = 80, + .baseSpAttack = 80, #endif .baseSpDefense = 80, .type1 = TYPE_BUG, @@ -317,7 +317,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_TINTED_LENS, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -376,9 +376,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 65, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 90, + .baseAttack = 90, #else - .baseAttack = 80, + .baseAttack = 80, #endif .baseDefense = 40, .baseSpeed = 75, @@ -399,7 +399,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_SNIPER, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -425,10 +425,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, .abilityHidden = ABILITY_BIG_PECKS, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -454,10 +454,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, .abilityHidden = ABILITY_BIG_PECKS, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -469,9 +469,9 @@ const struct BaseStats gBaseStats[] = .baseAttack = 80, .baseDefense = 75, #if P_UPDATED_STATS >= GEN_6 - .baseSpeed = 101, + .baseSpeed = 101, #else - .baseSpeed = 91, + .baseSpeed = 91, #endif .baseSpAttack = 70, .baseSpDefense = 70, @@ -487,10 +487,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, .abilityHidden = ABILITY_BIG_PECKS, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -568,7 +568,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_SNIPER, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -596,7 +596,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_SNIPER, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -623,7 +623,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -633,9 +633,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 60, #if P_UPDATED_STATS >= GEN_7 - .baseAttack = 95, + .baseAttack = 95, #else - .baseAttack = 85, + .baseAttack = 85, #endif .baseDefense = 69, .baseSpeed = 80, @@ -654,7 +654,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_SHED_SKIN}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -664,16 +664,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 35, .baseAttack = 55, + .baseSpeed = 90, + .baseSpAttack = 50, #if P_UPDATED_STATS >= GEN_6 - .baseDefense = 40, - .baseSpeed = 90, - .baseSpAttack = 50, - .baseSpDefense = 50, + .baseDefense = 40, + .baseSpDefense = 50, #else - .baseDefense = 30, - .baseSpeed = 90, - .baseSpAttack = 50, - .baseSpDefense = 40, + .baseDefense = 30, + .baseSpDefense = 40, #endif .type1 = TYPE_ELECTRIC, .type2 = TYPE_ELECTRIC, @@ -699,9 +697,9 @@ const struct BaseStats gBaseStats[] = .baseAttack = 90, .baseDefense = 55, #if P_UPDATED_STATS >= GEN_6 - .baseSpeed = 110, + .baseSpeed = 110, #else - .baseSpeed = 100, + .baseSpeed = 100, #endif .baseSpAttack = 90, .baseSpDefense = 80, @@ -744,7 +742,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_RUSH, + .abilityHidden = ABILITY_SAND_RUSH, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -772,7 +770,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_RUSH, + .abilityHidden = ABILITY_SAND_RUSH, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -798,9 +796,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_BLUE, @@ -827,9 +825,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_BLUE, @@ -840,9 +838,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 90, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 92, + .baseAttack = 92, #else - .baseAttack = 82, + .baseAttack = 82, #endif .baseDefense = 87, .baseSpeed = 76, @@ -860,10 +858,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, .abilityHidden = ABILITY_SHEER_FORCE, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -889,9 +887,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_PURPLE, @@ -918,9 +916,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_PURPLE, @@ -931,9 +929,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 81, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 102, + .baseAttack = 102, #else - .baseAttack = 92, + .baseAttack = 92, #endif .baseDefense = 77, .baseSpeed = 85, @@ -951,10 +949,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, + .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, .abilityHidden = ABILITY_SHEER_FORCE, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -969,11 +967,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 60, .baseSpDefense = 65, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_FAIRY, - .type2 = TYPE_FAIRY, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 150, .expYield = 113, @@ -986,10 +984,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_FRIEND_GUARD, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -1002,17 +1000,17 @@ const struct BaseStats gBaseStats[] = .baseDefense = 73, .baseSpeed = 60, #if P_UPDATED_STATS >= GEN_6 - .baseSpAttack = 95, + .baseSpAttack = 95, #else - .baseSpAttack = 85, + .baseSpAttack = 85, #endif .baseSpDefense = 90, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_FAIRY, - .type2 = TYPE_FAIRY, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 25, .expYield = 217, @@ -1025,10 +1023,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_UNAWARE, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -1096,11 +1094,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 45, .baseSpDefense = 25, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_NORMAL, - .type2 = TYPE_FAIRY, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 170, .expYield = 95, @@ -1113,10 +1111,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, .abilityHidden = ABILITY_FRIEND_GUARD, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -1129,17 +1127,17 @@ const struct BaseStats gBaseStats[] = .baseDefense = 45, .baseSpeed = 45, #if P_UPDATED_STATS >= GEN_6 - .baseSpAttack = 85, + .baseSpAttack = 85, #else - .baseSpAttack = 75, + .baseSpAttack = 75, #endif .baseSpDefense = 50, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_NORMAL, - .type2 = TYPE_FAIRY, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 50, .expYield = 196, @@ -1152,10 +1150,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, .abilityHidden = ABILITY_FRISK, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -1182,7 +1180,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -1209,7 +1207,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -1274,9 +1272,9 @@ const struct BaseStats gBaseStats[] = .baseDefense = 85, .baseSpeed = 50, #if P_UPDATED_STATS >= GEN_6 - .baseSpAttack = 110, + .baseSpAttack = 110, #else - .baseSpAttack = 100, + .baseSpAttack = 100, #endif .baseSpDefense = 90, .type1 = TYPE_GRASS, @@ -1319,9 +1317,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN}, #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_RED, @@ -1351,9 +1349,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_DRY_SKIN}, #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_RED, @@ -1380,9 +1378,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_TINTED_LENS}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_TINTED_LENS}, #else - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, #endif .abilityHidden = ABILITY_RUN_AWAY, .bodyColor = BODY_COLOR_PURPLE, @@ -1411,10 +1409,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELD_DUST, ABILITY_TINTED_LENS}, + .abilities = {ABILITY_SHIELD_DUST, ABILITY_TINTED_LENS}, .abilityHidden = ABILITY_WONDER_SKIN, #else - .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE}, + .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -1442,7 +1440,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1452,9 +1450,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 35, #if P_UPDATED_STATS >= GEN_7 - .baseAttack = 100, + .baseAttack = 100, #else - .baseAttack = 80, + .baseAttack = 80, #endif .baseDefense = 50, .baseSpeed = 120, @@ -1474,7 +1472,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_VEIL, ABILITY_ARENA_TRAP}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1501,10 +1499,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_UNNERVE, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -1531,10 +1529,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_LIMBER, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_UNNERVE, #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -1610,10 +1608,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, .abilityHidden = ABILITY_DEFIANT, #else - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1639,10 +1637,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, .abilityHidden = ABILITY_DEFIANT, #else - .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, + .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1669,7 +1667,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_JUSTIFIED, + .abilityHidden = ABILITY_JUSTIFIED, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1696,7 +1694,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INTIMIDATE, ABILITY_FLASH_FIRE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_JUSTIFIED, + .abilityHidden = ABILITY_JUSTIFIED, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1757,9 +1755,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 90, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 95, + .baseAttack = 95, #else - .baseAttack = 85, + .baseAttack = 85, #endif .baseDefense = 95, .baseSpeed = 70, @@ -1805,7 +1803,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGIC_GUARD, + .abilityHidden = ABILITY_MAGIC_GUARD, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1833,7 +1831,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGIC_GUARD, + .abilityHidden = ABILITY_MAGIC_GUARD, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1847,9 +1845,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 120, .baseSpAttack = 135, #if P_UPDATED_STATS >= GEN_6 - .baseSpDefense = 95, + .baseSpDefense = 95, #else - .baseSpDefense = 85, + .baseSpDefense = 85, #endif .type1 = TYPE_PSYCHIC, .type2 = TYPE_PSYCHIC, @@ -1865,7 +1863,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_INNER_FOCUS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGIC_GUARD, + .abilityHidden = ABILITY_MAGIC_GUARD, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -1892,10 +1890,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, .abilityHidden = ABILITY_STEADFAST, #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, + .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -1922,10 +1920,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, .abilityHidden = ABILITY_STEADFAST, #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, + .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -1952,10 +1950,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, + .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, .abilityHidden = ABILITY_STEADFAST, #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, + .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -1982,7 +1980,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -2009,7 +2007,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -2023,9 +2021,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 70, .baseSpAttack = 100, #if P_UPDATED_STATS >= GEN_6 - .baseSpDefense = 70, + .baseSpDefense = 70, #else - .baseSpDefense = 60, + .baseSpDefense = 60, #endif .type1 = TYPE_GRASS, .type2 = TYPE_POISON, @@ -2040,7 +2038,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -2154,9 +2152,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 80, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 120, + .baseAttack = 120, #else - .baseAttack = 110, + .baseAttack = 110, #endif .baseDefense = 130, .baseSpeed = 45, @@ -2252,7 +2250,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -2280,7 +2278,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -2308,7 +2306,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -2336,7 +2334,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -2346,9 +2344,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 52, #if P_UPDATED_STATS >= GEN_7 - .baseAttack = 90, + .baseAttack = 90, #else - .baseAttack = 65, + .baseAttack = 65, #endif .baseDefense = 55, .baseSpeed = 60, @@ -2368,7 +2366,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_INNER_FOCUS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -2396,7 +2394,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TANGLED_FEET, + .abilityHidden = ABILITY_TANGLED_FEET, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -2408,9 +2406,9 @@ const struct BaseStats gBaseStats[] = .baseAttack = 110, .baseDefense = 70, #if P_UPDATED_STATS >= GEN_7 - .baseSpeed = 110, + .baseSpeed = 110, #else - .baseSpeed = 100, + .baseSpeed = 100, #endif .baseSpAttack = 60, .baseSpDefense = 60, @@ -2428,7 +2426,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_RUN_AWAY, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TANGLED_FEET, + .abilityHidden = ABILITY_TANGLED_FEET, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -2454,10 +2452,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, + .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, .abilityHidden = ABILITY_ICE_BODY, #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -2483,10 +2481,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, + .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, .abilityHidden = ABILITY_ICE_BODY, #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -2514,7 +2512,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_POISON_TOUCH, + .abilityHidden = ABILITY_POISON_TOUCH, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -2543,7 +2541,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_POISON_TOUCH, + .abilityHidden = ABILITY_POISON_TOUCH, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -2571,10 +2569,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -2602,10 +2600,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, + .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -2680,12 +2678,12 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #if P_UPDATED_ABILITIES >= GEN_7 #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CURSED_BODY, ABILITY_NONE}, + .abilities = {ABILITY_CURSED_BODY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, + .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -2712,7 +2710,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -2738,9 +2736,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN}, + .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN}, #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_YELLOW, @@ -2767,9 +2765,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN}, + .abilities = {ABILITY_INSOMNIA, ABILITY_FOREWARN}, #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_YELLOW, @@ -2797,7 +2795,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -2824,7 +2822,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -2851,7 +2849,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_AFTERMATH, + .abilityHidden = ABILITY_AFTERMATH, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -2863,9 +2861,9 @@ const struct BaseStats gBaseStats[] = .baseAttack = 50, .baseDefense = 70, #if P_UPDATED_STATS >= GEN_7 - .baseSpeed = 150, + .baseSpeed = 150, #else - .baseSpeed = 140, + .baseSpeed = 140, #endif .baseSpAttack = 80, .baseSpDefense = 80, @@ -2882,7 +2880,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_SOUNDPROOF, ABILITY_STATIC}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_AFTERMATH, + .abilityHidden = ABILITY_AFTERMATH, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -2910,7 +2908,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HARVEST, + .abilityHidden = ABILITY_HARVEST, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -2924,9 +2922,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 55, .baseSpAttack = 125, #if P_UPDATED_STATS >= GEN_7 - .baseSpDefense = 75, + .baseSpDefense = 75, #else - .baseSpDefense = 65, + .baseSpDefense = 65, #endif .type1 = TYPE_GRASS, .type2 = TYPE_PSYCHIC, @@ -2941,7 +2939,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HARVEST, + .abilityHidden = ABILITY_HARVEST, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -3019,10 +3017,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_RECKLESS}, + .abilities = {ABILITY_LIMBER, ABILITY_RECKLESS}, .abilityHidden = ABILITY_UNBURDEN, #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, .abilityHidden = ABILITY_NONE, #endif .bodyColor = BODY_COLOR_BROWN, @@ -3049,9 +3047,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_IRON_FIST}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_IRON_FIST}, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, @@ -3155,7 +3153,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -3182,7 +3180,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_ROCK_HEAD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -3210,7 +3208,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HEALER, + .abilityHidden = ABILITY_HEALER, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -3236,10 +3234,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_REGENERATOR, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, .abilityHidden = ABILITY_NONE, #endif .bodyColor = BODY_COLOR_BLUE, @@ -3266,9 +3264,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EARLY_BIRD, ABILITY_SCRAPPY}, + .abilities = {ABILITY_EARLY_BIRD, ABILITY_SCRAPPY}, #else - .abilities = {ABILITY_EARLY_BIRD, ABILITY_NONE}, + .abilities = {ABILITY_EARLY_BIRD, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, @@ -3296,9 +3294,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, @@ -3327,9 +3325,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_SNIPER}, + .abilities = {ABILITY_POISON_POINT, ABILITY_SNIPER}, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, @@ -3411,7 +3409,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -3440,7 +3438,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_ILLUMINATE, ABILITY_NATURAL_CURE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -3455,11 +3453,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 100, .baseSpDefense = 120, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_FAIRY, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_PSYCHIC, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, #endif .catchRate = 45, .expYield = 161, @@ -3471,10 +3469,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, .abilityHidden = ABILITY_TECHNICIAN, #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, .abilityHidden = ABILITY_NONE, #endif .bodyColor = BODY_COLOR_PINK, @@ -3501,10 +3499,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_STEADFAST, #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, + .abilities = {ABILITY_SWARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -3530,10 +3528,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, .abilityHidden = ABILITY_DRY_SKIN, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -3611,10 +3609,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_MOXIE, #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -3641,10 +3639,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_ANGER_POINT}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_ANGER_POINT}, .abilityHidden = ABILITY_SHEER_FORCE, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -3671,7 +3669,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -3698,7 +3696,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_MOXIE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3727,7 +3725,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_WATER_ABSORB, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3756,7 +3754,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DITTO, .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_IMPOSTER, + .abilityHidden = ABILITY_IMPOSTER, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -3782,10 +3780,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_ADAPTABILITY}, + .abilities = {ABILITY_RUN_AWAY, ABILITY_ADAPTABILITY}, .abilityHidden = ABILITY_ANTICIPATION, #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -3812,7 +3810,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_WATER_ABSORB, ABILITY_WATER_ABSORB}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3839,7 +3837,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_VOLT_ABSORB, ABILITY_VOLT_ABSORB}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_QUICK_FEET, + .abilityHidden = ABILITY_QUICK_FEET, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -3890,10 +3888,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, + .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, .abilityHidden = ABILITY_ANALYTIC, #else - .abilities = {ABILITY_TRACE, ABILITY_NONE}, + .abilities = {ABILITY_TRACE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -3920,7 +3918,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3947,7 +3945,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3974,7 +3972,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -4001,7 +3999,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_BATTLE_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -4028,7 +4026,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_ROCK_HEAD, ABILITY_PRESSURE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -4057,7 +4055,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_IMMUNITY, ABILITY_THICK_FAT}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -4084,7 +4082,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SNOW_CLOAK, + .abilityHidden = ABILITY_SNOW_CLOAK, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -4111,9 +4109,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #if P_UPDATED_ABILITIES >= GEN6 - .abilityHidden = ABILITY_STATIC, + .abilityHidden = ABILITY_STATIC, #else - .abilityHidden = ABILITY_LIGHTNING_ROD, + .abilityHidden = ABILITY_LIGHTNING_ROD, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -4218,7 +4216,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MULTISCALE, + .abilityHidden = ABILITY_MULTISCALE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -4245,7 +4243,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -4298,7 +4296,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_LEAF_GUARD, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -4326,7 +4324,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_LEAF_GUARD, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -4354,7 +4352,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_LEAF_GUARD, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -4457,7 +4455,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -4485,7 +4483,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -4513,7 +4511,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -4540,7 +4538,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_FRISK, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -4567,7 +4565,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_FRISK, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -4594,7 +4592,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_TINTED_LENS, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -4607,9 +4605,9 @@ const struct BaseStats gBaseStats[] = .baseDefense = 50, .baseSpeed = 70, #if P_UPDATED_STATS >= GEN_7 - .baseSpAttack = 86, + .baseSpAttack = 86, #else - .baseSpAttack = 76, + .baseSpAttack = 76, #endif .baseSpDefense = 96, .type1 = TYPE_NORMAL, @@ -4625,7 +4623,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INSOMNIA, ABILITY_KEEN_EYE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_TINTED_LENS, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -4652,7 +4650,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -4679,7 +4677,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_IRON_FIST, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -4706,7 +4704,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_SNIPER, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -4720,9 +4718,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 40, .baseSpAttack = 60, #if P_UPDATED_STATS >= GEN_7 - .baseSpDefense = 70, + .baseSpDefense = 70, #else - .baseSpDefense = 60, + .baseSpDefense = 60, #endif .type1 = TYPE_BUG, .type2 = TYPE_POISON, @@ -4737,7 +4735,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_INSOMNIA}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SNIPER, + .abilityHidden = ABILITY_SNIPER, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -4764,7 +4762,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -4856,11 +4854,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 45, .baseSpDefense = 55, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_FAIRY, - .type2 = TYPE_FAIRY, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 150, .expYield = 44, @@ -4873,10 +4871,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_FRIEND_GUARD, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -4891,11 +4889,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 40, .baseSpDefense = 20, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_NORMAL, - .type2 = TYPE_FAIRY, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 170, .expYield = 42, @@ -4907,10 +4905,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, .abilityHidden = ABILITY_FRIEND_GUARD, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -4925,11 +4923,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 40, .baseSpDefense = 65, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_FAIRY, - .type2 = TYPE_FAIRY, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 190, .expYield = 49, @@ -4942,7 +4940,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SUPER_LUCK, + .abilityHidden = ABILITY_SUPER_LUCK, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -4957,11 +4955,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 80, .baseSpDefense = 105, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_FAIRY, - .type2 = TYPE_FLYING, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FLYING, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_FLYING, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, #endif .catchRate = 75, .expYield = 142, @@ -4974,7 +4972,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SUPER_LUCK, + .abilityHidden = ABILITY_SUPER_LUCK, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -5001,7 +4999,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGIC_BOUNCE, + .abilityHidden = ABILITY_MAGIC_BOUNCE, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -5029,7 +5027,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGIC_BOUNCE, + .abilityHidden = ABILITY_MAGIC_BOUNCE, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -5090,9 +5088,9 @@ const struct BaseStats gBaseStats[] = .baseHP = 90, .baseAttack = 75, #if P_UPDATED_STATS >= GEN_6 - .baseDefense = 85, + .baseDefense = 85, #else - .baseDefense = 75, + .baseDefense = 75, #endif .baseSpeed = 55, .baseSpAttack = 115, @@ -5119,9 +5117,9 @@ const struct BaseStats gBaseStats[] = .baseHP = 75, .baseAttack = 80, #if P_UPDATED_STATS >= GEN_6 - .baseDefense = 95, + .baseDefense = 95, #else - .baseDefense = 85, + .baseDefense = 85, #endif .baseSpeed = 50, .baseSpAttack = 90, @@ -5140,7 +5138,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HEALER, + .abilityHidden = ABILITY_HEALER, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -5155,11 +5153,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 20, .baseSpDefense = 50, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_WATER, - .type2 = TYPE_FAIRY, + .type1 = TYPE_WATER, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_WATER, - .type2 = TYPE_WATER, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, #endif .catchRate = 190, .expYield = 88, @@ -5172,7 +5170,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_SAP_SIPPER, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -5185,17 +5183,17 @@ const struct BaseStats gBaseStats[] = .baseDefense = 80, .baseSpeed = 50, #if P_UPDATED_STATS >= GEN_6 - .baseSpAttack = 60, + .baseSpAttack = 60, #else - .baseSpAttack = 50, + .baseSpAttack = 50, #endif .baseSpDefense = 80, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_WATER, - .type2 = TYPE_FAIRY, + .type1 = TYPE_WATER, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_WATER, - .type2 = TYPE_WATER, + .type1 = TYPE_WATER, + .type2 = TYPE_WATER, #endif .catchRate = 75, .expYield = 189, @@ -5208,7 +5206,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_SAP_SIPPER, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -5235,7 +5233,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -5287,10 +5285,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_INFILTRATOR, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -5316,10 +5314,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_INFILTRATOR, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -5333,9 +5331,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 110, .baseSpAttack = 55, #if P_UPDATED_STATS >= GEN_6 - .baseSpDefense = 95, + .baseSpDefense = 95, #else - .baseSpDefense = 85, + .baseSpDefense = 85, #endif .type1 = TYPE_GRASS, .type2 = TYPE_FLYING, @@ -5349,10 +5347,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_INFILTRATOR, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -5379,7 +5377,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_PICKUP}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SKILL_LINK, + .abilityHidden = ABILITY_SKILL_LINK, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -5405,9 +5403,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .abilityHidden = ABILITY_EARLY_BIRD, .bodyColor = BODY_COLOR_YELLOW, @@ -5434,9 +5432,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .abilityHidden = ABILITY_EARLY_BIRD, .bodyColor = BODY_COLOR_YELLOW, @@ -5465,7 +5463,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SPEED_BOOST, ABILITY_COMPOUND_EYES}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_FRISK, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -5492,7 +5490,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNAWARE, + .abilityHidden = ABILITY_UNAWARE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -5519,7 +5517,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_DAMP, ABILITY_WATER_ABSORB}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNAWARE, + .abilityHidden = ABILITY_UNAWARE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -5546,7 +5544,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_SYNCHRONIZE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGIC_BOUNCE, + .abilityHidden = ABILITY_MAGIC_BOUNCE, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -5597,10 +5595,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, + .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_PRANKSTER, #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -5628,7 +5626,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_OBLIVIOUS, ABILITY_OWN_TEMPO}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -5704,7 +5702,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -5731,7 +5729,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INNER_FOCUS, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_SAP_SIPPER, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -5758,7 +5756,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_STURDY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -5785,7 +5783,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_STURDY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -5812,7 +5810,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SERENE_GRACE, ABILITY_RUN_AWAY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -5865,7 +5863,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_ROCK_HEAD, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -5880,11 +5878,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 40, .baseSpDefense = 40, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_FAIRY, - .type2 = TYPE_FAIRY, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 190, .expYield = 60, @@ -5897,7 +5895,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_INTIMIDATE, ABILITY_RUN_AWAY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -5912,11 +5910,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 60, .baseSpDefense = 60, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_FAIRY, - .type2 = TYPE_FAIRY, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 75, .expYield = 158, @@ -5928,10 +5926,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_RATTLED, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -5942,9 +5940,9 @@ const struct BaseStats gBaseStats[] = .baseHP = 65, .baseAttack = 95, #if P_UPDATED_STATS >= GEN_7 - .baseDefense = 85, + .baseDefense = 85, #else - .baseDefense = 75, + .baseDefense = 75, #endif .baseSpeed = 85, .baseSpAttack = 55, @@ -5987,10 +5985,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_LIGHT_METAL, #else - .abilities = {ABILITY_SWARM, ABILITY_NONE}, + .abilities = {ABILITY_SWARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -6019,10 +6017,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_GLUTTONY}, + .abilities = {ABILITY_STURDY, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_CONTRARY, #else - .abilities = {ABILITY_STURDY, ABILITY_NONE}, + .abilities = {ABILITY_STURDY, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -6049,7 +6047,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_GUTS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_MOXIE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -6077,7 +6075,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_INNER_FOCUS, ABILITY_KEEN_EYE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_PICKPOCKET, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -6103,10 +6101,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_QUICK_FEET}, + .abilities = {ABILITY_PICKUP, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_HONEY_GATHER, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -6132,10 +6130,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_QUICK_FEET}, + .abilities = {ABILITY_GUTS, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_UNNERVE, #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, + .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -6162,7 +6160,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -6170,20 +6168,17 @@ const struct BaseStats gBaseStats[] = [SPECIES_MAGCARGO] = { - #if P_UPDATED_STATS >= GEN_7 - .baseHP = 60, - .baseAttack = 50, - .baseDefense = 120, - .baseSpeed = 30, - .baseSpAttack = 90, - #else - .baseHP = 50, - .baseAttack = 50, - .baseDefense = 120, - .baseSpeed = 30, - .baseSpAttack = 80, - #endif .baseSpDefense = 80, + .baseAttack = 50, + .baseDefense = 120, + .baseSpeed = 30, + #if P_UPDATED_STATS >= GEN_7 + .baseHP = 60, + .baseSpAttack = 90, + #else + .baseHP = 50, + .baseSpAttack = 80, + #endif .type1 = TYPE_FIRE, .type2 = TYPE_ROCK, .catchRate = 75, @@ -6197,7 +6192,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_FLAME_BODY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -6223,9 +6218,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, @@ -6253,9 +6248,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, @@ -6264,20 +6259,17 @@ const struct BaseStats gBaseStats[] = [SPECIES_CORSOLA] = { + .baseAttack = 55, + .baseSpeed = 35, + .baseSpAttack = 65, #if P_UPDATED_STATS >= GEN_7 - .baseHP = 65, - .baseAttack = 55, - .baseDefense = 95, - .baseSpeed = 35, - .baseSpAttack = 65, - .baseSpDefense = 95, + .baseHP = 65, + .baseDefense = 95, + .baseSpDefense = 95, #else - .baseHP = 55, - .baseAttack = 55, - .baseDefense = 85, - .baseSpeed = 35, - .baseSpAttack = 65, - .baseSpDefense = 85, + .baseHP = 55, + .baseDefense = 85, + .baseSpDefense = 85, #endif .type1 = TYPE_WATER, .type2 = TYPE_ROCK, @@ -6294,7 +6286,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HUSTLE, ABILITY_NATURAL_CURE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -6320,10 +6312,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HUSTLE, ABILITY_SNIPER}, + .abilities = {ABILITY_HUSTLE, ABILITY_SNIPER}, .abilityHidden = ABILITY_MOODY, #else - .abilities = {ABILITY_HUSTLE, ABILITY_NONE}, + .abilities = {ABILITY_HUSTLE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -6350,10 +6342,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_SNIPER}, + .abilities = {ABILITY_SUCTION_CUPS, ABILITY_SNIPER}, .abilityHidden = ABILITY_MOODY, #else - .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, + .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -6387,9 +6379,9 @@ const struct BaseStats gBaseStats[] = [SPECIES_MANTINE] = { #if P_UPDATED_STATS >= GEN_7 - .baseHP = 85, + .baseHP = 85, #else - .baseHP = 65, + .baseHP = 65, #endif .baseAttack = 40, .baseDefense = 70, @@ -6435,7 +6427,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -6462,7 +6454,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -6489,7 +6481,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_EARLY_BIRD, ABILITY_FLASH_FIRE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -6518,9 +6510,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_SNIPER}, #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_BLUE, @@ -6598,10 +6590,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, + .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, .abilityHidden = ABILITY_ANALYTIC, #else - .abilities = {ABILITY_TRACE, ABILITY_NONE}, + .abilities = {ABILITY_TRACE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -6627,10 +6619,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK}, .abilityHidden = ABILITY_SAP_SIPPER, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -6656,10 +6648,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_MOODY, #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -6685,9 +6677,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_STEADFAST}, + .abilities = {ABILITY_GUTS, ABILITY_STEADFAST}, #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, + .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif .abilityHidden = ABILITY_VITAL_SPIRIT, .bodyColor = BODY_COLOR_PURPLE, @@ -6714,10 +6706,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_STEADFAST, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -6743,10 +6735,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, .abilityHidden = ABILITY_HYDRATION, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -6826,10 +6818,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_SCRAPPY}, + .abilities = {ABILITY_THICK_FAT, ABILITY_SCRAPPY}, .abilityHidden = ABILITY_SAP_SIPPER, #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -6857,7 +6849,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HEALER, + .abilityHidden = ABILITY_HEALER, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -6885,9 +6877,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #if P_UPDATED_ABILITIES >= GEN_7 - .abilityHidden = ABILITY_INNER_FOCUS, + .abilityHidden = ABILITY_INNER_FOCUS, #else - .abilityHidden = ABILITY_VOLT_ABSORB, + .abilityHidden = ABILITY_VOLT_ABSORB, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -6915,9 +6907,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #if P_UPDATED_ABILITIES >= GEN_7 - .abilityHidden = ABILITY_INNER_FOCUS, + .abilityHidden = ABILITY_INNER_FOCUS, #else - .abilityHidden = ABILITY_FLASH_FIRE, + .abilityHidden = ABILITY_FLASH_FIRE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -6945,9 +6937,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #if P_UPDATED_ABILITIES >= GEN_7 - .abilityHidden = ABILITY_INNER_FOCUS, + .abilityHidden = ABILITY_INNER_FOCUS, #else - .abilityHidden = ABILITY_WATER_ABSORB, + .abilityHidden = ABILITY_WATER_ABSORB, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -7023,7 +7015,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -7050,7 +7042,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MULTISCALE, + .abilityHidden = ABILITY_MULTISCALE, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -7079,7 +7071,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -7132,7 +7124,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_UNBURDEN, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -7159,7 +7151,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_UNBURDEN, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -7186,7 +7178,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_UNBURDEN, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -7363,10 +7355,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_QUICK_FEET}, + .abilities = {ABILITY_RUN_AWAY, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_RATTLED, #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -7392,10 +7384,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, .abilityHidden = ABILITY_MOXIE, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -7423,10 +7415,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, + .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_QUICK_FEET, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -7454,10 +7446,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, + .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_QUICK_FEET, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -7521,9 +7513,9 @@ const struct BaseStats gBaseStats[] = .baseDefense = 50, .baseSpeed = 65, #if P_UPDATED_STATS >= GEN_6 - .baseSpAttack = 100, + .baseSpAttack = 100, #else - .baseSpAttack = 90, + .baseSpAttack = 90, #endif .baseSpDefense = 50, .type1 = TYPE_BUG, @@ -7540,7 +7532,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RIVALRY, + .abilityHidden = ABILITY_RIVALRY, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -7696,7 +7688,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_PICKPOCKET, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -7724,7 +7716,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_PICKPOCKET, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -7752,7 +7744,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_EARLY_BIRD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_PICKPOCKET, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -7779,7 +7771,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_GUTS, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_SCRAPPY, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -7792,9 +7784,9 @@ const struct BaseStats gBaseStats[] = .baseDefense = 60, .baseSpeed = 125, #if P_UPDATED_STATS >= GEN_7 - .baseSpAttack = 75, + .baseSpAttack = 75, #else - .baseSpAttack = 50, + .baseSpAttack = 50, #endif .baseSpDefense = 50, .type1 = TYPE_NORMAL, @@ -7810,7 +7802,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_GUTS, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_SCRAPPY, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -7837,9 +7829,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_HYDRATION}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_HYDRATION}, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_RAIN_DISH, .bodyColor = BODY_COLOR_WHITE, @@ -7853,9 +7845,9 @@ const struct BaseStats gBaseStats[] = .baseDefense = 100, .baseSpeed = 65, #if P_UPDATED_STATS >= GEN_7 - .baseSpAttack = 95, + .baseSpAttack = 95, #else - .baseSpAttack = 85, + .baseSpAttack = 85, #endif .baseSpDefense = 70, .type1 = TYPE_WATER, @@ -7885,11 +7877,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 45, .baseSpDefense = 35, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_FAIRY, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_PSYCHIC, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, #endif .catchRate = 235, .expYield = 40, @@ -7899,14 +7891,14 @@ const struct BaseStats gBaseStats[] = .friendship = 35, .growthRate = GROWTH_SLOW, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #else - .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -7921,11 +7913,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 65, .baseSpDefense = 55, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_FAIRY, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_PSYCHIC, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, #endif .catchRate = 120, .expYield = 97, @@ -7937,12 +7929,12 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #else - .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -7957,11 +7949,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 125, .baseSpDefense = 115, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_FAIRY, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_PSYCHIC, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, #endif .catchRate = 45, .expYield = 233, @@ -7973,12 +7965,12 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #else - .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_SYNCHRONIZE, ABILITY_TRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -8016,11 +8008,11 @@ const struct BaseStats gBaseStats[] = .baseAttack = 60, .baseDefense = 62, #if P_UPDATED_STATS >= GEN_7 - .baseSpeed = 80, - .baseSpAttack = 100, + .baseSpeed = 80, + .baseSpAttack = 100, #else - .baseSpeed = 60, - .baseSpAttack = 80, + .baseSpeed = 60, + .baseSpAttack = 80, #endif .baseSpDefense = 82, .type1 = TYPE_BUG, @@ -8038,7 +8030,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -8066,10 +8058,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, .abilityHidden = ABILITY_QUICK_FEET, #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -8097,10 +8089,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, .abilityHidden = ABILITY_TECHNICIAN, #else - .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, + .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -8225,7 +8217,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -8276,7 +8268,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -8303,7 +8295,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_SCRAPPY, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -8317,9 +8309,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 68, .baseSpAttack = 91, #if P_UPDATED_STATS >= GEN_6 - .baseSpDefense = 73, + .baseSpDefense = 73, #else - .baseSpDefense = 63, + .baseSpDefense = 63, #endif .type1 = TYPE_NORMAL, .type2 = TYPE_NORMAL, @@ -8334,7 +8326,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_SCRAPPY, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -8362,7 +8354,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -8390,7 +8382,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_THICK_FAT, ABILITY_GUTS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -8405,11 +8397,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 20, .baseSpDefense = 40, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_NORMAL, - .type2 = TYPE_FAIRY, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_NORMAL, + .type1 = TYPE_NORMAL, + .type2 = TYPE_NORMAL, #endif .catchRate = 150, .expYield = 38, @@ -8422,7 +8414,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_THICK_FAT, ABILITY_HUGE_POWER}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_SAP_SIPPER, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -8450,7 +8442,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -8476,10 +8468,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, .abilityHidden = ABILITY_WONDER_SKIN, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -8491,9 +8483,9 @@ const struct BaseStats gBaseStats[] = .baseAttack = 65, .baseDefense = 65, #if P_UPDATED_STATS >= GEN_7 - .baseSpeed = 90, + .baseSpeed = 90, #else - .baseSpeed = 70, + .baseSpeed = 70, #endif .baseSpAttack = 55, .baseSpDefense = 55, @@ -8510,10 +8502,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, .abilityHidden = ABILITY_WONDER_SKIN, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -8541,10 +8533,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_STALL}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_STALL}, .abilityHidden = ABILITY_PRANKSTER, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -8559,11 +8551,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 55, .baseSpDefense = 55, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_STEEL, - .type2 = TYPE_FAIRY, + .type1 = TYPE_STEEL, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_STEEL, - .type2 = TYPE_STEEL, + .type1 = TYPE_STEEL, + .type2 = TYPE_STEEL, #endif .catchRate = 45, .expYield = 133, @@ -8578,7 +8570,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_INTIMIDATE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -8606,7 +8598,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HEAVY_METAL, + .abilityHidden = ABILITY_HEAVY_METAL, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -8634,7 +8626,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HEAVY_METAL, + .abilityHidden = ABILITY_HEAVY_METAL, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -8662,7 +8654,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HEAVY_METAL, + .abilityHidden = ABILITY_HEAVY_METAL, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -8689,7 +8681,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -8716,7 +8708,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_PURE_POWER, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -8828,16 +8820,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 65, .baseAttack = 73, + .baseSpeed = 85, + .baseSpAttack = 47, #if P_UPDATED_STATS >= GEN_7 - .baseDefense = 75, - .baseSpeed = 85, - .baseSpAttack = 47, - .baseSpDefense = 85, + .baseDefense = 75, + .baseSpDefense = 85, #else - .baseDefense = 55, - .baseSpeed = 85, - .baseSpAttack = 47, - .baseSpDefense = 75, + .baseDefense = 55, + .baseSpDefense = 75, #endif .type1 = TYPE_BUG, .type2 = TYPE_BUG, @@ -8853,7 +8843,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_ILLUMINATE, ABILITY_SWARM}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_PRANKSTER, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -8863,16 +8853,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 65, .baseAttack = 47, + .baseSpeed = 85, + .baseSpAttack = 73, #if P_UPDATED_STATS >= GEN_7 - .baseDefense = 75, - .baseSpeed = 85, - .baseSpAttack = 73, - .baseSpDefense = 85, + .baseDefense = 75, + .baseSpDefense = 85, #else - .baseDefense = 55, - .baseSpeed = 85, - .baseSpAttack = 73, - .baseSpDefense = 75, + .baseDefense = 55, + .baseSpDefense = 75, #endif .type1 = TYPE_BUG, .type2 = TYPE_BUG, @@ -8887,10 +8875,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_TINTED_LENS}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_TINTED_LENS}, .abilityHidden = ABILITY_PRANKSTER, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -8918,7 +8906,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_LEAF_GUARD, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -8947,7 +8935,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -8976,7 +8964,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LIQUID_OOZE, ABILITY_STICKY_HOLD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -9104,9 +9092,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SIMPLE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SIMPLE}, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_YELLOW, @@ -9134,10 +9122,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK}, + .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK}, .abilityHidden = ABILITY_ANGER_POINT, #else - .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_NONE}, + .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -9190,7 +9178,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -9217,7 +9205,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -9243,10 +9231,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_TANGLED_FEET}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_TANGLED_FEET}, .abilityHidden = ABILITY_CONTRARY, #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -9274,11 +9262,11 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_DRAGON, #else - .eggGroup2 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, #endif .abilities = {ABILITY_HYPER_CUTTER, ABILITY_ARENA_TRAP}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -9306,7 +9294,7 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_DRAGON, #else - .eggGroup2 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, #endif .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, @@ -9335,7 +9323,7 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_DRAGON, #else - .eggGroup2 = EGG_GROUP_BUG, + .eggGroup2 = EGG_GROUP_BUG, #endif .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, .bodyColor = BODY_COLOR_GREEN, @@ -9467,7 +9455,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_IMMUNITY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TOXIC_BOOST, + .abilityHidden = ABILITY_TOXIC_BOOST, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -9496,7 +9484,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -9505,9 +9493,9 @@ const struct BaseStats gBaseStats[] = [SPECIES_LUNATONE] = { #if P_UPDATED_STATS >= GEN_7 - .baseHP = 90, + .baseHP = 90, #else - .baseHP = 70, + .baseHP = 70, #endif .baseAttack = 55, .baseDefense = 65, @@ -9535,9 +9523,9 @@ const struct BaseStats gBaseStats[] = [SPECIES_SOLROCK] = { #if P_UPDATED_STATS >= GEN_7 - .baseHP = 90, + .baseHP = 90, #else - .baseHP = 70, + .baseHP = 70, #endif .baseAttack = 95, .baseDefense = 85, @@ -9582,10 +9570,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, .abilityHidden = ABILITY_HYDRATION, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -9611,10 +9599,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, .abilityHidden = ABILITY_HYDRATION, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -9641,7 +9629,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_ADAPTABILITY, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -9668,7 +9656,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_ADAPTABILITY, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -9746,7 +9734,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_STORM_DRAIN, + .abilityHidden = ABILITY_STORM_DRAIN, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -9774,7 +9762,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_STORM_DRAIN, + .abilityHidden = ABILITY_STORM_DRAIN, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -9851,7 +9839,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_OBLIVIOUS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_ADAPTABILITY, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -9877,9 +9865,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MARVEL_SCALE, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_MARVEL_SCALE, ABILITY_COMPETITIVE}, #else - .abilities = {ABILITY_MARVEL_SCALE, ABILITY_NONE}, + .abilities = {ABILITY_MARVEL_SCALE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_CUTE_CHARM, .bodyColor = BODY_COLOR_PINK, @@ -9933,7 +9921,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_COLOR_CHANGE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PROTEAN, + .abilityHidden = ABILITY_PROTEAN, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -9960,10 +9948,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, + .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, .abilityHidden = ABILITY_CURSED_BODY, #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -9990,10 +9978,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, + .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, .abilityHidden = ABILITY_CURSED_BODY, #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -10021,7 +10009,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_FRISK, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -10050,7 +10038,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_FRISK, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -10076,10 +10064,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, .abilityHidden = ABILITY_HARVEST, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -10087,20 +10075,17 @@ const struct BaseStats gBaseStats[] = [SPECIES_CHIMECHO] = { + .baseAttack = 50, + .baseSpeed = 65, + .baseSpAttack = 95, #if P_UPDATED_STATS >= GEN_7 - .baseHP = 75, - .baseAttack = 50, - .baseDefense = 80, - .baseSpeed = 65, - .baseSpAttack = 95, - .baseSpDefense = 90, + .baseHP = 75, + .baseDefense = 80, + .baseSpDefense = 90, #else - .baseHP = 65, - .baseAttack = 50, - .baseDefense = 70, - .baseSpeed = 65, - .baseSpAttack = 95, - .baseSpDefense = 80, + .baseHP = 65, + .baseDefense = 70, + .baseSpDefense = 80, #endif .type1 = TYPE_PSYCHIC, .type2 = TYPE_PSYCHIC, @@ -10140,10 +10125,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRESSURE, ABILITY_SUPER_LUCK}, + .abilities = {ABILITY_PRESSURE, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_JUSTIFIED, #else - .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, + .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -10170,7 +10155,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_SHADOW_TAG, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10197,10 +10182,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_MOODY, #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -10226,10 +10211,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, .abilityHidden = ABILITY_MOODY, #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -10255,9 +10240,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, @@ -10284,9 +10269,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, @@ -10313,9 +10298,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, + .abilities = {ABILITY_THICK_FAT, ABILITY_ICE_BODY}, #else - .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, + .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLUE, @@ -10345,7 +10330,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10400,7 +10385,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -10455,7 +10440,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -10483,7 +10468,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10511,7 +10496,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_ROCK_HEAD, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -10539,7 +10524,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_MOXIE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10567,7 +10552,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_LIGHT_METAL, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10595,7 +10580,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_LIGHT_METAL, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10623,7 +10608,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_LIGHT_METAL, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10675,7 +10660,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ICE_BODY, + .abilityHidden = ABILITY_ICE_BODY, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -10703,7 +10688,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_CLEAR_BODY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_LIGHT_METAL, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -10980,7 +10965,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_IRON_FIST, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11008,7 +10993,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_IRON_FIST, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11037,7 +11022,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_IRON_FIST, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11064,7 +11049,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11091,7 +11076,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11118,7 +11103,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11145,7 +11130,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11172,7 +11157,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11186,9 +11171,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 100, .baseSpAttack = 50, #if P_UPDATED_STATS >= GEN_6 - .baseSpDefense = 60, + .baseSpDefense = 60, #else - .baseSpDefense = 50, + .baseSpDefense = 50, #endif .type1 = TYPE_NORMAL, .type2 = TYPE_FLYING, @@ -11203,7 +11188,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11229,10 +11214,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, + .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, .abilityHidden = ABILITY_MOODY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11258,10 +11243,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, + .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, .abilityHidden = ABILITY_MOODY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11315,7 +11300,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TECHNICIAN, + .abilityHidden = ABILITY_TECHNICIAN, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -11341,9 +11326,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, #else - .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, #endif .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, @@ -11370,9 +11355,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, #else - .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, #endif .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, @@ -11399,9 +11384,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_RIVALRY, ABILITY_INTIMIDATE}, #else - .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, + .abilities = {ABILITY_NONE, ABILITY_INTIMIDATE}, #endif .abilityHidden = ABILITY_GUTS, .bodyColor = BODY_COLOR_BLUE, @@ -11430,7 +11415,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_LEAF_GUARD, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -11441,9 +11426,9 @@ const struct BaseStats gBaseStats[] = .baseHP = 60, .baseAttack = 70, #if P_UPDATED_STATS >= GEN_6 - .baseDefense = 65, + .baseDefense = 65, #else - .baseDefense = 55, + .baseDefense = 55, #endif .baseSpeed = 90, .baseSpAttack = 125, @@ -11462,7 +11447,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_NATURAL_CURE, ABILITY_POISON_POINT}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TECHNICIAN, + .abilityHidden = ABILITY_TECHNICIAN, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -11488,10 +11473,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, .abilityHidden = ABILITY_SHEER_FORCE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11517,10 +11502,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, .abilityHidden = ABILITY_SHEER_FORCE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -11597,7 +11582,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -11672,10 +11657,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -11702,10 +11687,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -11733,10 +11718,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, + .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -11765,7 +11750,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_TINTED_LENS, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -11792,9 +11777,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HONEY_GATHER, ABILITY_NONE}, + .abilities = {ABILITY_HONEY_GATHER, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_YELLOW, @@ -11824,7 +11809,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -11951,9 +11936,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, + .abilities = {ABILITY_FLOWER_GIFT, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = TRUE, @@ -11979,10 +11964,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, + .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, .abilityHidden = ABILITY_SAND_FORCE, #else - .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, + .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12008,10 +11993,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, + .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, .abilityHidden = ABILITY_SAND_FORCE, #else - .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, + .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12037,10 +12022,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TECHNICIAN, ABILITY_PICKUP}, + .abilities = {ABILITY_TECHNICIAN, ABILITY_PICKUP}, .abilityHidden = ABILITY_SKILL_LINK, #else - .abilities = {ABILITY_NONE, ABILITY_PICKUP}, + .abilities = {ABILITY_NONE, ABILITY_PICKUP}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12066,10 +12051,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, + .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_FLARE_BOOST, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12095,10 +12080,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, + .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_FLARE_BOOST, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12124,9 +12109,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RUN_AWAY, ABILITY_KLUTZ}, + .abilities = {ABILITY_RUN_AWAY, ABILITY_KLUTZ}, #else - .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, + .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, #endif .abilityHidden = ABILITY_LIMBER, .bodyColor = BODY_COLOR_BROWN, @@ -12153,9 +12138,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_KLUTZ}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_KLUTZ}, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .abilityHidden = ABILITY_LIMBER, .bodyColor = BODY_COLOR_BROWN, @@ -12207,10 +12192,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, + .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_MOXIE, #else - .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, + .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -12262,7 +12247,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_THICK_FAT, ABILITY_OWN_TEMPO}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -12313,9 +12298,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, + .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, #else - .abilities = {ABILITY_STENCH, ABILITY_NONE}, + .abilities = {ABILITY_STENCH, ABILITY_NONE}, #endif .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, @@ -12342,9 +12327,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, + .abilities = {ABILITY_STENCH, ABILITY_AFTERMATH}, #else - .abilities = {ABILITY_STENCH, ABILITY_NONE}, + .abilities = {ABILITY_STENCH, ABILITY_NONE}, #endif .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, @@ -12372,10 +12357,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, + .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, .abilityHidden = ABILITY_HEAVY_METAL, #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, + .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -12403,10 +12388,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, + .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, .abilityHidden = ABILITY_HEAVY_METAL, #else - .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, + .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -12433,7 +12418,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_STURDY, ABILITY_ROCK_HEAD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -12448,11 +12433,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 70, .baseSpDefense = 90, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_FAIRY, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_PSYCHIC, - .type2 = TYPE_PSYCHIC, + .type1 = TYPE_PSYCHIC, + .type2 = TYPE_PSYCHIC, #endif .catchRate = 145, .expYield = 62, @@ -12464,10 +12449,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, .abilityHidden = ABILITY_TECHNICIAN, #else - .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, + .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -12495,7 +12480,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_NATURAL_CURE, ABILITY_SERENE_GRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_FRIEND_GUARD, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -12522,10 +12507,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, .abilityHidden = ABILITY_BIG_PECKS, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -12553,7 +12538,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -12657,7 +12642,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PICKUP, ABILITY_THICK_FAT}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GLUTTONY, + .abilityHidden = ABILITY_GLUTTONY, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -12683,10 +12668,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, .abilityHidden = ABILITY_PRANKSTER, #else - .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -12713,10 +12698,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, .abilityHidden = ABILITY_JUSTIFIED, #else - .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -12743,7 +12728,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -12770,7 +12755,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_SAND_STREAM, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -12797,9 +12782,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, #else - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE}, + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE}, #endif .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, @@ -12827,9 +12812,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_SNIPER}, #else - .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE}, + .abilities = {ABILITY_BATTLE_ARMOR, ABILITY_NONE}, #endif .abilityHidden = ABILITY_KEEN_EYE, .bodyColor = BODY_COLOR_PURPLE, @@ -12857,10 +12842,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, + .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, .abilityHidden = ABILITY_POISON_TOUCH, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -12887,10 +12872,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, + .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, .abilityHidden = ABILITY_POISON_TOUCH, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -12940,9 +12925,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #endif .abilityHidden = ABILITY_WATER_VEIL, .bodyColor = BODY_COLOR_BLUE, @@ -12969,9 +12954,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_STORM_DRAIN}, #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #endif .abilityHidden = ABILITY_WATER_VEIL, .bodyColor = BODY_COLOR_BLUE, @@ -13024,9 +13009,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_WHITE, @@ -13055,9 +13040,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_WARNING, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_WHITE, @@ -13087,7 +13072,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_PICKPOCKET, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -13115,7 +13100,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -13167,10 +13152,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_SOLID_ROCK}, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_SOLID_ROCK}, .abilityHidden = ABILITY_RECKLESS, #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -13196,10 +13181,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, .abilityHidden = ABILITY_REGENERATOR, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13226,9 +13211,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOTOR_DRIVE, ABILITY_NONE}, + .abilities = {ABILITY_MOTOR_DRIVE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_VITAL_SPIRIT, .bodyColor = BODY_COLOR_YELLOW, @@ -13270,11 +13255,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 120, .baseSpDefense = 115, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_FAIRY, - .type2 = TYPE_FLYING, + .type1 = TYPE_FAIRY, + .type2 = TYPE_FLYING, #else - .type1 = TYPE_NORMAL, - .type2 = TYPE_FLYING, + .type1 = TYPE_NORMAL, + .type2 = TYPE_FLYING, #endif .catchRate = 30, .expYield = 245, @@ -13288,7 +13273,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, .abilities = {ABILITY_HUSTLE, ABILITY_SERENE_GRACE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SUPER_LUCK, + .abilityHidden = ABILITY_SUPER_LUCK, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -13315,10 +13300,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SPEED_BOOST, ABILITY_TINTED_LENS}, + .abilities = {ABILITY_SPEED_BOOST, ABILITY_TINTED_LENS}, .abilityHidden = ABILITY_FRISK, #else - .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -13344,9 +13329,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_LEAF_GUARD}, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_LEAF_GUARD}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, @@ -13373,10 +13358,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_ICE_BODY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -13403,7 +13388,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_HYPER_CUTTER, ABILITY_SAND_VEIL}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_POISON_HEAL, + .abilityHidden = ABILITY_POISON_HEAL, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -13429,9 +13414,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_SNOW_CLOAK}, #else - .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, + .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BROWN, @@ -13458,10 +13443,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ADAPTABILITY, ABILITY_DOWNLOAD}, + .abilities = {ABILITY_ADAPTABILITY, ABILITY_DOWNLOAD}, .abilityHidden = ABILITY_ANALYTIC, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -13487,14 +13472,14 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #else - .eggGroup1 = EGG_GROUP_AMORPHOUS, + .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_NONE}, + .abilities = {ABILITY_STEADFAST, ABILITY_NONE}, .abilityHidden = ABILITY_JUSTIFIED, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -13523,7 +13508,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_MAGNET_PULL}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -13552,7 +13537,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_FRISK, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -13578,10 +13563,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_CURSED_BODY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -13834,7 +13819,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -13861,7 +13846,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -13912,9 +13897,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SLOW_START, ABILITY_NONE}, + .abilities = {ABILITY_SLOW_START, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -13941,7 +13926,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -13991,9 +13976,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, + .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14019,9 +14004,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, + .abilities = {ABILITY_HYDRATION, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -14048,9 +14033,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BAD_DREAMS, ABILITY_NONE}, + .abilities = {ABILITY_BAD_DREAMS, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -14102,9 +14087,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, + .abilities = {ABILITY_MULTITYPE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -14130,9 +14115,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_VICTORY_STAR, ABILITY_NONE}, + .abilities = {ABILITY_VICTORY_STAR, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = TRUE, @@ -14159,7 +14144,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_CONTRARY, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14186,7 +14171,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_CONTRARY, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14213,7 +14198,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_CONTRARY, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -14290,7 +14275,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -14392,7 +14377,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_RUN_AWAY, ABILITY_KEEN_EYE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -14419,7 +14404,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_ILLUMINATE, ABILITY_KEEN_EYE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -14470,10 +14455,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, .abilityHidden = ABILITY_SCRAPPY, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -14483,9 +14468,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 85, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 110, + .baseAttack = 110, #else - .baseAttack = 100, + .baseAttack = 100, #endif .baseDefense = 90, .baseSpeed = 80, @@ -14503,10 +14488,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, .abilityHidden = ABILITY_SCRAPPY, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -14532,10 +14517,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_PRANKSTER, #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -14561,10 +14546,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_PRANKSTER, #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -14590,9 +14575,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, @@ -14619,9 +14604,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OVERGROW, .bodyColor = BODY_COLOR_GREEN, @@ -14648,9 +14633,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, @@ -14677,9 +14662,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_BLAZE, .bodyColor = BODY_COLOR_RED, @@ -14706,9 +14691,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, @@ -14735,9 +14720,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_TORRENT, .bodyColor = BODY_COLOR_BLUE, @@ -14764,10 +14749,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, + .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_TELEPATHY, #else - .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -14793,10 +14778,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, + .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_TELEPATHY, #else - .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -14822,10 +14807,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -14851,10 +14836,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -14864,9 +14849,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 80, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 115, + .baseAttack = 115, #else - .baseAttack = 105, + .baseAttack = 105, #endif .baseDefense = 80, .baseSpeed = 93, @@ -14884,10 +14869,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, + .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, .abilityHidden = ABILITY_RIVALRY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -14913,10 +14898,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, .abilityHidden = ABILITY_SAP_SIPPER, #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -14942,10 +14927,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, .abilityHidden = ABILITY_SAP_SIPPER, #else - .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, + .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -14973,10 +14958,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, + .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_SAND_FORCE, #else - .abilities = {ABILITY_STURDY, ABILITY_NONE}, + .abilities = {ABILITY_STURDY, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15005,10 +14990,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, + .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_SAND_FORCE, #else - .abilities = {ABILITY_STURDY, ABILITY_NONE}, + .abilities = {ABILITY_STURDY, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15022,9 +15007,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 25, .baseSpAttack = 60, #if P_UPDATED_STATS >= GEN_6 - .baseSpDefense = 80, + .baseSpDefense = 80, #else - .baseSpDefense = 70, + .baseSpDefense = 70, #endif .type1 = TYPE_ROCK, .type2 = TYPE_ROCK, @@ -15041,7 +15026,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SAND_STREAM}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15050,9 +15035,9 @@ const struct BaseStats gBaseStats[] = [SPECIES_WOOBAT] = { #if P_UPDATED_STATS >= GEN_7 - .baseHP = 65, + .baseHP = 65, #else - .baseHP = 55, + .baseHP = 55, #endif .baseAttack = 45, .baseDefense = 43, @@ -15071,10 +15056,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, + .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, .abilityHidden = ABILITY_SIMPLE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15100,10 +15085,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, + .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, .abilityHidden = ABILITY_SIMPLE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15129,11 +15114,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, + .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, .abilities = {ABILITY_NONE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -15159,11 +15144,11 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, + .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, .abilities = {ABILITY_NONE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -15191,10 +15176,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR}, + .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_KLUTZ, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -15220,10 +15205,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, + .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -15249,10 +15234,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, + .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -15278,10 +15263,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_IRON_FIST, #else - .abilities = {ABILITY_GUTS, ABILITY_NONE}, + .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -15307,9 +15292,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, @@ -15336,9 +15321,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_HYDRATION}, #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, @@ -15349,9 +15334,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 105, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 95, + .baseAttack = 95, #else - .baseAttack = 85, + .baseAttack = 85, #endif .baseDefense = 75, .baseSpeed = 74, @@ -15369,9 +15354,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_POISON_TOUCH}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_POISON_TOUCH}, #else - .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, + .abilities = {ABILITY_SWIFT_SWIM, ABILITY_NONE}, #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_BLUE, @@ -15400,7 +15385,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_GUTS, ABILITY_INNER_FOCUS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilityHidden = ABILITY_MOLD_BREAKER, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15428,7 +15413,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, .abilities = {ABILITY_STURDY, ABILITY_INNER_FOCUS}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilityHidden = ABILITY_MOLD_BREAKER, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -15456,7 +15441,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -15483,10 +15468,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_NONE, ABILITY_CHLOROPHYLL}, + .abilities = {ABILITY_NONE, ABILITY_CHLOROPHYLL}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15500,9 +15485,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 92, .baseSpAttack = 70, #if P_UPDATED_STATS >= GEN_6 - .baseSpDefense = 80, + .baseSpDefense = 80, #else - .baseSpDefense = 70, + .baseSpDefense = 70, #endif .type1 = TYPE_BUG, .type2 = TYPE_GRASS, @@ -15518,7 +15503,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_CHLOROPHYLL}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -15546,9 +15531,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, #if P_UPDATED_ABILITIES >= GEN6 - .abilityHidden = ABILITY_SPEED_BOOST, + .abilityHidden = ABILITY_SPEED_BOOST, #else - .abilityHidden = ABILITY_QUICK_FEET, + .abilityHidden = ABILITY_QUICK_FEET, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15576,9 +15561,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, #if P_UPDATED_ABILITIES >= GEN6 - .abilityHidden = ABILITY_SPEED_BOOST, + .abilityHidden = ABILITY_SPEED_BOOST, #else - .abilityHidden = ABILITY_QUICK_FEET, + .abilityHidden = ABILITY_QUICK_FEET, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -15588,9 +15573,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 60, #if P_UPDATED_STATS >= GEN_6 - .baseAttack = 100, + .baseAttack = 100, #else - .baseAttack = 90, + .baseAttack = 90, #endif .baseDefense = 89, .baseSpeed = 112, @@ -15610,9 +15595,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_POISON_POINT, ABILITY_SWARM}, #if P_UPDATED_ABILITIES >= GEN6 - .abilityHidden = ABILITY_SPEED_BOOST, + .abilityHidden = ABILITY_SPEED_BOOST, #else - .abilityHidden = ABILITY_QUICK_FEET, + .abilityHidden = ABILITY_QUICK_FEET, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15627,11 +15612,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 37, .baseSpDefense = 50, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_GRASS, - .type2 = TYPE_FAIRY, + .type1 = TYPE_GRASS, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_GRASS, - .type2 = TYPE_GRASS, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, #endif .catchRate = 190, .expYield = 56, @@ -15644,9 +15629,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, @@ -15662,11 +15647,11 @@ const struct BaseStats gBaseStats[] = .baseSpAttack = 77, .baseSpDefense = 75, #if P_UPDATED_TYPES >= GEN_6 - .type1 = TYPE_GRASS, - .type2 = TYPE_FAIRY, + .type1 = TYPE_GRASS, + .type2 = TYPE_FAIRY, #else - .type1 = TYPE_GRASS, - .type2 = TYPE_GRASS, + .type1 = TYPE_GRASS, + .type2 = TYPE_GRASS, #endif .catchRate = 75, .expYield = 168, @@ -15679,9 +15664,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_PRANKSTER, ABILITY_INFILTRATOR}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_CHLOROPHYLL, .bodyColor = BODY_COLOR_GREEN, @@ -15710,7 +15695,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_LEAF_GUARD, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15738,7 +15723,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_CHLOROPHYLL, ABILITY_OWN_TEMPO}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LEAF_GUARD, + .abilityHidden = ABILITY_LEAF_GUARD, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15765,10 +15750,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY}, + .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY}, .abilityHidden = ABILITY_MOLD_BREAKER, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15795,10 +15780,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -15825,10 +15810,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -15839,9 +15824,9 @@ const struct BaseStats gBaseStats[] = .baseHP = 95, .baseAttack = 117, #if P_UPDATED_STATS >= GEN_6 - .baseDefense = 80, + .baseDefense = 80, #else - .baseDefense = 70, + .baseDefense = 70, #endif .baseSpeed = 92, .baseSpAttack = 65, @@ -15859,10 +15844,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, .abilityHidden = ABILITY_ANGER_POINT, #else - .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, + .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15913,10 +15898,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE}, + .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE}, .abilityHidden = ABILITY_ZEN_MODE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15944,7 +15929,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_WATER_ABSORB, ABILITY_CHLOROPHYLL}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_STORM_DRAIN, + .abilityHidden = ABILITY_STORM_DRAIN, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -15972,7 +15957,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15982,9 +15967,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 70, #if P_UPDATED_STATS >= GEN_7 - .baseAttack = 105, + .baseAttack = 105, #else - .baseAttack = 95, + .baseAttack = 95, #endif .baseDefense = 125, .baseSpeed = 45, @@ -16004,7 +15989,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STURDY, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -16031,9 +16016,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, #else - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_YELLOW, @@ -16062,9 +16047,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_MOXIE}, #else - .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, + .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INTIMIDATE, .bodyColor = BODY_COLOR_RED, @@ -16091,10 +16076,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD}, + .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_TINTED_LENS, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -16121,9 +16106,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MUMMY, ABILITY_NONE}, + .abilities = {ABILITY_MUMMY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -16150,9 +16135,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MUMMY, ABILITY_NONE}, + .abilities = {ABILITY_MUMMY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -16178,9 +16163,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, + .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, #else - .abilities = {ABILITY_NONE, ABILITY_STURDY}, + .abilities = {ABILITY_NONE, ABILITY_STURDY}, #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, @@ -16207,9 +16192,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, + .abilities = {ABILITY_SOLID_ROCK, ABILITY_STURDY}, #else - .abilities = {ABILITY_NONE, ABILITY_STURDY}, + .abilities = {ABILITY_NONE, ABILITY_STURDY}, #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_BLUE, @@ -16236,9 +16221,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, + .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -16264,9 +16249,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, + .abilities = {ABILITY_DEFEATIST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -16294,7 +16279,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_STENCH, ABILITY_STICKY_HOLD}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_AFTERMATH, + .abilityHidden = ABILITY_AFTERMATH, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -16322,10 +16307,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR}, + .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR}, .abilityHidden = ABILITY_AFTERMATH, #else - .abilities = {ABILITY_STENCH, ABILITY_NONE}, + .abilities = {ABILITY_STENCH, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -16351,9 +16336,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -16379,9 +16364,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, + .abilities = {ABILITY_ILLUSION, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -16407,10 +16392,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_SKILL_LINK, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -16436,10 +16421,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_SKILL_LINK, #else - .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, + .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -16465,9 +16450,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, @@ -16494,9 +16479,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, @@ -16523,9 +16508,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, + .abilities = {ABILITY_FRISK, ABILITY_COMPETITIVE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SHADOW_TAG, .bodyColor = BODY_COLOR_PURPLE, @@ -16552,10 +16537,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -16581,10 +16566,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -16610,10 +16595,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, + .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, .abilityHidden = ABILITY_REGENERATOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -16639,10 +16624,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, .abilityHidden = ABILITY_HYDRATION, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -16668,10 +16653,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, .abilityHidden = ABILITY_HYDRATION, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16698,10 +16683,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_WEAK_ARMOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16728,10 +16713,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, .abilityHidden = ABILITY_WEAK_ARMOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16758,10 +16743,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING}, + .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING}, .abilityHidden = ABILITY_WEAK_ARMOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16787,9 +16772,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_PINK, @@ -16816,9 +16801,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SAP_SIPPER}, #else - .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, + .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SERENE_GRACE, .bodyColor = BODY_COLOR_BROWN, @@ -16846,7 +16831,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_STATIC, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MOTOR_DRIVE, + .abilityHidden = ABILITY_MOTOR_DRIVE, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16873,7 +16858,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHED_SKIN}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_NO_GUARD, + .abilityHidden = ABILITY_NO_GUARD, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -16900,7 +16885,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SWARM, ABILITY_SHELL_ARMOR}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -16929,7 +16914,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16958,7 +16943,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -16984,9 +16969,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, + .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, + .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, @@ -17013,9 +16998,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, + .abilities = {ABILITY_WATER_ABSORB, ABILITY_CURSED_BODY}, #else - .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, + .abilities = {ABILITY_WATER_ABSORB, ABILITY_NONE}, #endif .abilityHidden = ABILITY_DAMP, .bodyColor = BODY_COLOR_WHITE, @@ -17042,10 +17027,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_HYDRATION}, + .abilities = {ABILITY_HEALER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_REGENERATOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -17071,9 +17056,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, #else - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, @@ -17100,9 +17085,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_UNNERVE}, #else - .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, + .abilities = {ABILITY_COMPOUND_EYES, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SWARM, .bodyColor = BODY_COLOR_YELLOW, @@ -17130,9 +17115,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, + .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -17159,10 +17144,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, + .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, .abilityHidden = ABILITY_ANTICIPATION, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -17335,10 +17320,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, + .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_ANALYTIC, #else - .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -17364,10 +17349,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, + .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, .abilityHidden = ABILITY_ANALYTIC, #else - .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, + .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -17394,9 +17379,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #else - .abilityHidden = ABILITY_SHADOW_TAG, + .abilityHidden = ABILITY_SHADOW_TAG, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -17423,9 +17408,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #else - .abilityHidden = ABILITY_SHADOW_TAG, + .abilityHidden = ABILITY_SHADOW_TAG, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -17452,9 +17437,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #else - .abilityHidden = ABILITY_SHADOW_TAG, + .abilityHidden = ABILITY_SHADOW_TAG, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -17480,10 +17465,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -17509,10 +17494,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -17538,10 +17523,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_UNNERVE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -17567,10 +17552,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, .abilityHidden = ABILITY_RATTLED, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -17580,9 +17565,9 @@ const struct BaseStats gBaseStats[] = { .baseHP = 95, #if P_UPDATED_STATS >= GEN_7 - .baseAttack = 130, + .baseAttack = 130, #else - .baseAttack = 110, + .baseAttack = 110, #endif .baseDefense = 80, .baseSpeed = 50, @@ -17600,9 +17585,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SWIFT_SWIM, .bodyColor = BODY_COLOR_WHITE, @@ -17611,14 +17596,13 @@ const struct BaseStats gBaseStats[] = [SPECIES_CRYOGONAL] = { + .baseAttack = 50, #if P_UPDATED_STATS >= GEN_7 - .baseHP = 80, - .baseAttack = 50, - .baseDefense = 50, + .baseHP = 80, + .baseDefense = 50, #else - .baseHP = 70, - .baseAttack = 50, - .baseDefense = 30, + .baseHP = 70, + .baseDefense = 30, #endif .baseSpeed = 105, .baseSpAttack = 95, @@ -17660,10 +17644,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR}, + .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_NONE, ABILITY_SHELL_ARMOR}, + .abilities = {ABILITY_NONE, ABILITY_SHELL_ARMOR}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17689,10 +17673,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD}, + .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD}, .abilityHidden = ABILITY_UNBURDEN, #else - .abilities = {ABILITY_NONE, ABILITY_STICKY_HOLD}, + .abilities = {ABILITY_NONE, ABILITY_STICKY_HOLD}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17744,10 +17728,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_RECKLESS, #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -17773,10 +17757,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, .abilityHidden = ABILITY_RECKLESS, #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -17803,10 +17787,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_MOLD_BREAKER, #else - .abilities = {ABILITY_ROUGH_SKIN, ABILITY_NONE}, + .abilities = {ABILITY_ROUGH_SKIN, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -17833,10 +17817,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, + .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, .abilityHidden = ABILITY_NO_GUARD, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -17863,10 +17847,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, + .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, .abilityHidden = ABILITY_NO_GUARD, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -17892,9 +17876,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, #else - .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, #endif .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, @@ -17921,9 +17905,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_DEFIANT, ABILITY_INNER_FOCUS}, #else - .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, + .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, #endif .abilityHidden = ABILITY_PRESSURE, .bodyColor = BODY_COLOR_RED, @@ -17950,9 +17934,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RECKLESS, ABILITY_SAP_SIPPER}, + .abilities = {ABILITY_RECKLESS, ABILITY_SAP_SIPPER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SOUNDPROOF, .bodyColor = BODY_COLOR_BROWN, @@ -17979,9 +17963,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_HUSTLE, .bodyColor = BODY_COLOR_WHITE, @@ -18008,10 +17992,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, .abilityHidden = ABILITY_DEFIANT, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -18037,10 +18021,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, + .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, .abilityHidden = ABILITY_WEAK_ARMOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18066,10 +18050,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, + .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, .abilityHidden = ABILITY_WEAK_ARMOR, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = TRUE, @@ -18095,9 +18079,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_FLASH_FIRE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_FLASH_FIRE}, #else - .abilities = {ABILITY_NONE, ABILITY_FLASH_FIRE}, + .abilities = {ABILITY_NONE, ABILITY_FLASH_FIRE}, #endif .abilityHidden = ABILITY_WHITE_SMOKE, .bodyColor = BODY_COLOR_RED, @@ -18273,9 +18257,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18301,9 +18285,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -18329,9 +18313,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -18357,10 +18341,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_DEFIANT, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -18386,10 +18370,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_DEFIANT, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18415,9 +18399,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, + .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -18443,9 +18427,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, + .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -18471,10 +18455,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE}, + .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE}, .abilityHidden = ABILITY_SHEER_FORCE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -18526,9 +18510,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, + .abilities = {ABILITY_TURBOBLAZE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -18554,9 +18538,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, + .abilities = {ABILITY_TERAVOLT, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -18582,9 +18566,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, + .abilities = {ABILITY_JUSTIFIED, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -18640,9 +18624,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -18669,7 +18653,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_BULLETPROOF, + .abilityHidden = ABILITY_BULLETPROOF, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -18696,7 +18680,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_BULLETPROOF, + .abilityHidden = ABILITY_BULLETPROOF, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -18723,7 +18707,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_BULLETPROOF, + .abilityHidden = ABILITY_BULLETPROOF, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -18750,7 +18734,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGICIAN, + .abilityHidden = ABILITY_MAGICIAN, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -18777,7 +18761,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGICIAN, + .abilityHidden = ABILITY_MAGICIAN, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -18804,7 +18788,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_BLAZE, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_MAGICIAN, + .abilityHidden = ABILITY_MAGICIAN, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -18831,7 +18815,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PROTEAN, + .abilityHidden = ABILITY_PROTEAN, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18858,7 +18842,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PROTEAN, + .abilityHidden = ABILITY_PROTEAN, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18885,7 +18869,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PROTEAN, + .abilityHidden = ABILITY_PROTEAN, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -18911,9 +18895,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, + .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, @@ -18940,9 +18924,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, + .abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH}, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .abilityHidden = ABILITY_HUGE_POWER, .bodyColor = BODY_COLOR_BROWN, @@ -18969,10 +18953,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE}, + .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE}, .abilityHidden = ABILITY_GALE_WINGS, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -18999,7 +18983,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GALE_WINGS, + .abilityHidden = ABILITY_GALE_WINGS, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -19026,7 +19010,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_FLAME_BODY, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GALE_WINGS, + .abilityHidden = ABILITY_GALE_WINGS, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -19053,7 +19037,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_FRIEND_GUARD, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -19080,7 +19064,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHED_SKIN, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_FRIEND_GUARD, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -19109,7 +19093,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, .abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_FRIEND_GUARD, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19135,10 +19119,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, + .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, .abilityHidden = ABILITY_MOXIE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19164,10 +19148,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, + .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, .abilityHidden = ABILITY_MOXIE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19193,10 +19177,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19222,10 +19206,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19251,10 +19235,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_SYMBIOSIS, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19280,10 +19264,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, .abilityHidden = ABILITY_GRASS_PELT, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19309,10 +19293,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, .abilityHidden = ABILITY_GRASS_PELT, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19339,10 +19323,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_SCRAPPY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19369,10 +19353,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, .abilityHidden = ABILITY_SCRAPPY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19398,9 +19382,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, + .abilities = {ABILITY_FUR_COAT, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19426,9 +19410,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OWN_TEMPO, .bodyColor = BODY_COLOR_GRAY, @@ -19455,10 +19439,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_PRANKSTER, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -19484,10 +19468,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_COMPETITIVE, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19513,9 +19497,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, + .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19541,9 +19525,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, + .abilities = {ABILITY_NO_GUARD, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19553,16 +19537,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 60, .baseAttack = 50, + .baseSpeed = 60, + .baseSpAttack = 50, #if P_UPDATED_STATS >= GEN_8 - .baseDefense = 140, - .baseSpeed = 60, - .baseSpAttack = 50, - .baseSpDefense = 140, + .baseDefense = 140, + .baseSpDefense = 140, #else - .baseDefense = 150, - .baseSpeed = 60, - .baseSpAttack = 50, - .baseSpDefense = 150, + .baseDefense = 150, + .baseSpDefense = 150, #endif .type1 = TYPE_STEEL, .type2 = TYPE_GHOST, @@ -19577,9 +19559,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, + .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19605,10 +19587,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_NONE}, + .abilities = {ABILITY_HEALER, ABILITY_NONE}, .abilityHidden = ABILITY_AROMA_VEIL, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -19634,10 +19616,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_NONE}, + .abilities = {ABILITY_HEALER, ABILITY_NONE}, .abilityHidden = ABILITY_AROMA_VEIL, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -19663,10 +19645,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_UNBURDEN, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19692,10 +19674,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, + .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, .abilityHidden = ABILITY_UNBURDEN, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -19721,10 +19703,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, + .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, .abilityHidden = ABILITY_INFILTRATOR, #else - .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, + .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -19750,10 +19732,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, + .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, .abilityHidden = ABILITY_INFILTRATOR, #else - .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, + .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -19779,10 +19761,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, .abilityHidden = ABILITY_PICKPOCKET, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19808,10 +19790,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, .abilityHidden = ABILITY_PICKPOCKET, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19837,10 +19819,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, + .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, .abilityHidden = ABILITY_ADAPTABILITY, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19866,10 +19848,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, + .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, .abilityHidden = ABILITY_ADAPTABILITY, #else - .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, + .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -19895,9 +19877,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -19923,9 +19905,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -19951,10 +19933,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, + .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, .abilityHidden = ABILITY_SOLAR_POWER, #else - .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, + .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -19981,10 +19963,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, + .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, .abilityHidden = ABILITY_SOLAR_POWER, #else - .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, + .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -20010,9 +19992,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, + .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BROWN, @@ -20039,9 +20021,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, + .abilities = {ABILITY_STRONG_JAW, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_RED, @@ -20068,10 +20050,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, + .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20097,10 +20079,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, + .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20127,7 +20109,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_PIXILATE, + .abilityHidden = ABILITY_PIXILATE, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -20154,14 +20136,14 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup1 = EGG_GROUP_FLYING, #else - .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #endif .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, + .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, .abilityHidden = ABILITY_MOLD_BREAKER, #else - .abilities = {ABILITY_LIMBER, ABILITY_NONE}, + .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -20187,9 +20169,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP}, + .abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP}, #else - .abilities = {ABILITY_NONE, ABILITY_PICKUP}, + .abilities = {ABILITY_NONE, ABILITY_PICKUP}, #endif .abilityHidden = ABILITY_PLUS, .bodyColor = BODY_COLOR_YELLOW, @@ -20243,10 +20225,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -20273,10 +20255,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -20302,10 +20284,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, + .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, .abilityHidden = ABILITY_GOOEY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -20331,10 +20313,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, + .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, .abilityHidden = ABILITY_MAGICIAN, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -20360,10 +20342,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, + .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, .abilityHidden = ABILITY_HARVEST, #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, + .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20389,10 +20371,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, + .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, .abilityHidden = ABILITY_HARVEST, #else - .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, + .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20418,9 +20400,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, + .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, @@ -20447,9 +20429,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, + .abilities = {ABILITY_PICKUP, ABILITY_FRISK}, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INSOMNIA, .bodyColor = BODY_COLOR_BROWN, @@ -20477,12 +20459,12 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_MONSTER, #else - .eggGroup2 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, #endif #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, @@ -20510,12 +20492,12 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_MONSTER, #else - .eggGroup2 = EGG_GROUP_MINERAL, + .eggGroup2 = EGG_GROUP_MINERAL, #endif #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY}, #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_BLUE, @@ -20543,13 +20525,13 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_DRAGON, #else - .eggGroup2 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, #endif #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_TELEPATHY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -20576,13 +20558,13 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_EGG_GROUPS >= GEN_8 .eggGroup2 = EGG_GROUP_DRAGON, #else - .eggGroup2 = EGG_GROUP_FLYING, + .eggGroup2 = EGG_GROUP_FLYING, #endif #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, + .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, .abilityHidden = ABILITY_TELEPATHY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -20608,9 +20590,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, + .abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20636,9 +20618,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DARK_AURA, ABILITY_NONE}, + .abilities = {ABILITY_DARK_AURA, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -20664,9 +20646,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, + .abilities = {ABILITY_AURA_BREAK, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -20717,9 +20699,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, + .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -20770,7 +20752,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LONG_REACH, + .abilityHidden = ABILITY_LONG_REACH, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20797,7 +20779,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LONG_REACH, + .abilityHidden = ABILITY_LONG_REACH, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20824,7 +20806,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, .abilities = {ABILITY_OVERGROW, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LONG_REACH, + .abilityHidden = ABILITY_LONG_REACH, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -20926,7 +20908,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LIQUID_VOICE, + .abilityHidden = ABILITY_LIQUID_VOICE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20953,7 +20935,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LIQUID_VOICE, + .abilityHidden = ABILITY_LIQUID_VOICE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -20980,7 +20962,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_TORRENT, ABILITY_NONE}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_LIQUID_VOICE, + .abilityHidden = ABILITY_LIQUID_VOICE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -21007,9 +20989,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_PICKUP, .bodyColor = BODY_COLOR_BLACK, @@ -21037,9 +21019,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_PICKUP, .bodyColor = BODY_COLOR_BLACK, @@ -21067,10 +21049,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, .abilityHidden = ABILITY_SHEER_FORCE, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -21097,10 +21079,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, + .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, .abilityHidden = ABILITY_ADAPTABILITY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -21127,10 +21109,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, + .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, .abilityHidden = ABILITY_ADAPTABILITY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -21181,9 +21163,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BATTERY, ABILITY_NONE}, + .abilities = {ABILITY_BATTERY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -21234,10 +21216,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, .abilityHidden = ABILITY_ANGER_POINT, #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -21264,10 +21246,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_3, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, .abilityHidden = ABILITY_ANGER_POINT, #else - .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, + .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -21294,9 +21276,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DANCER, ABILITY_NONE}, + .abilities = {ABILITY_DANCER, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -21323,10 +21305,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, + .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, .abilityHidden = ABILITY_SWEET_VEIL, #else - .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, + .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -21353,10 +21335,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, + .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, .abilityHidden = ABILITY_SWEET_VEIL, #else - .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, + .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -21383,7 +21365,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_STEADFAST, + .abilityHidden = ABILITY_STEADFAST, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -21409,10 +21391,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH}, .abilityHidden = ABILITY_STEADFAST, #else - .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, + .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -21438,9 +21420,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, + .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -21467,10 +21449,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, + .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, .abilityHidden = ABILITY_REGENERATOR, #else - .abilities = {ABILITY_NONE, ABILITY_LIMBER}, + .abilities = {ABILITY_NONE, ABILITY_LIMBER}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -21497,10 +21479,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, + .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, .abilityHidden = ABILITY_REGENERATOR, #else - .abilities = {ABILITY_NONE, ABILITY_LIMBER}, + .abilities = {ABILITY_NONE, ABILITY_LIMBER}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -21527,9 +21509,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, @@ -21557,9 +21539,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_STAMINA}, #else - .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, + .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, #endif .abilityHidden = ABILITY_INNER_FOCUS, .bodyColor = BODY_COLOR_BROWN, @@ -21587,9 +21569,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_GREEN, @@ -21617,9 +21599,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_WATER_ABSORB, .bodyColor = BODY_COLOR_GREEN, @@ -21647,10 +21629,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, .abilityHidden = ABILITY_CONTRARY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -21677,10 +21659,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, .abilityHidden = ABILITY_CONTRARY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -21761,9 +21743,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CORROSION, ABILITY_NONE}, + .abilities = {ABILITY_CORROSION, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLACK, @@ -21791,9 +21773,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CORROSION, ABILITY_NONE}, + .abilities = {ABILITY_CORROSION, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_OBLIVIOUS, .bodyColor = BODY_COLOR_BLACK, @@ -21820,9 +21802,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, + .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_CUTE_CHARM, .bodyColor = BODY_COLOR_PINK, @@ -21849,10 +21831,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, + .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, .abilityHidden = ABILITY_UNNERVE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -21879,10 +21861,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, .abilityHidden = ABILITY_SWEET_VEIL, #else - .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, + .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -21909,10 +21891,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, .abilityHidden = ABILITY_SWEET_VEIL, #else - .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, + .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -21939,10 +21921,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY}, + .abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY}, .abilityHidden = ABILITY_SWEET_VEIL, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -21969,9 +21951,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FLOWER_VEIL, ABILITY_TRIAGE}, + .abilities = {ABILITY_FLOWER_VEIL, ABILITY_TRIAGE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_NATURAL_CURE, .bodyColor = BODY_COLOR_GREEN, @@ -21998,10 +21980,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY}, .abilityHidden = ABILITY_SYMBIOSIS, #else - .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, + .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -22027,10 +22009,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RECEIVER, ABILITY_NONE}, + .abilities = {ABILITY_RECEIVER, ABILITY_NONE}, .abilityHidden = ABILITY_DEFIANT, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -22056,9 +22038,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WIMP_OUT, ABILITY_NONE}, + .abilities = {ABILITY_WIMP_OUT, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -22084,9 +22066,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_EMERGENCY_EXIT, ABILITY_NONE}, + .abilities = {ABILITY_EMERGENCY_EXIT, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -22113,9 +22095,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, + .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SAND_VEIL, .bodyColor = BODY_COLOR_BROWN, @@ -22143,9 +22125,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, + .abilities = {ABILITY_WATER_COMPACTION, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_SAND_VEIL, .bodyColor = BODY_COLOR_BROWN, @@ -22172,10 +22154,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE}, + .abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE}, .abilityHidden = ABILITY_UNAWARE, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -22225,9 +22207,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, + .abilities = {ABILITY_RKS_SYSTEM, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -22255,9 +22237,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -22283,9 +22265,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_COMATOSE, ABILITY_NONE}, + .abilities = {ABILITY_COMATOSE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -22337,9 +22319,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD}, + .abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_GRAY, @@ -22367,9 +22349,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, + .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -22396,10 +22378,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW}, + .abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW}, .abilityHidden = ABILITY_WONDER_SKIN, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -22426,9 +22408,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BERSERK, ABILITY_SAP_SIPPER}, + .abilities = {ABILITY_BERSERK, ABILITY_SAP_SIPPER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .abilityHidden = ABILITY_CLOUD_NINE, .bodyColor = BODY_COLOR_WHITE, @@ -22455,9 +22437,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEELWORKER, ABILITY_NONE}, + .abilities = {ABILITY_STEELWORKER, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -22484,10 +22466,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, + .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -22514,10 +22496,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, + .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -22544,10 +22526,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, + .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, .abilityHidden = ABILITY_OVERCOAT, #else - .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, + .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -22573,10 +22555,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE}, + .abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE}, .abilityHidden = ABILITY_TELEPATHY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -22602,10 +22584,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE}, + .abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE}, .abilityHidden = ABILITY_TELEPATHY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -22631,10 +22613,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE}, + .abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE}, .abilityHidden = ABILITY_TELEPATHY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -22660,10 +22642,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE}, + .abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE}, .abilityHidden = ABILITY_TELEPATHY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -22689,9 +22671,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_UNAWARE, ABILITY_NONE}, + .abilities = {ABILITY_UNAWARE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -22742,9 +22724,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FULL_METAL_BODY, ABILITY_NONE}, + .abilities = {ABILITY_FULL_METAL_BODY, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -22770,9 +22752,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHADOW_SHIELD, ABILITY_NONE}, + .abilities = {ABILITY_SHADOW_SHIELD, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -22798,9 +22780,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -22827,9 +22809,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -22855,9 +22837,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -22883,9 +22865,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -22913,9 +22895,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -22941,9 +22923,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -22969,9 +22951,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -22998,9 +22980,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, + .abilities = {ABILITY_PRISM_ARMOR, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -23026,9 +23008,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, + .abilities = {ABILITY_SOUL_HEART, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -23055,9 +23037,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TECHNICIAN, ABILITY_NONE}, + .abilities = {ABILITY_TECHNICIAN, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -23083,9 +23065,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -23111,9 +23093,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -23139,9 +23121,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -23167,9 +23149,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, + .abilities = {ABILITY_BEAST_BOOST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -23243,9 +23225,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_IRON_FIST, ABILITY_NONE}, + .abilities = {ABILITY_IRON_FIST, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -23295,9 +23277,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, + .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -23323,9 +23305,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -23376,9 +23358,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -23428,9 +23410,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STEADFAST, ABILITY_STEADFAST}, + .abilities = {ABILITY_STEADFAST, ABILITY_STEADFAST}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -23528,9 +23510,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SOLAR_POWER, ABILITY_SOLAR_POWER}, + .abilities = {ABILITY_SOLAR_POWER, ABILITY_SOLAR_POWER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -23557,9 +23539,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FILTER, ABILITY_FILTER}, + .abilities = {ABILITY_FILTER, ABILITY_FILTER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -23586,9 +23568,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRANKSTER, ABILITY_PRANKSTER}, + .abilities = {ABILITY_PRANKSTER, ABILITY_PRANKSTER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLACK, .noFlip = FALSE, @@ -23638,9 +23620,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TECHNICIAN, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_TECHNICIAN, ABILITY_TECHNICIAN}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -23666,9 +23648,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, + .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -23694,9 +23676,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -23723,9 +23705,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, + .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -23753,9 +23735,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_WARNING, ABILITY_SNOW_WARNING}, + .abilities = {ABILITY_SNOW_WARNING, ABILITY_SNOW_WARNING}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -23781,9 +23763,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER}, + .abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_MEGA_LAUNCHER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -23809,9 +23791,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PARENTAL_BOND, ABILITY_PARENTAL_BOND}, + .abilities = {ABILITY_PARENTAL_BOND, ABILITY_PARENTAL_BOND}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -23837,9 +23819,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, + .abilities = {ABILITY_MOLD_BREAKER, ABILITY_MOLD_BREAKER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -23865,9 +23847,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -23881,9 +23863,9 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 150, .baseSpAttack = 175, #if P_UPDATED_STATS >= GEN_7 - .baseSpDefense = 105, + .baseSpDefense = 105, #else - .baseSpDefense = 95, + .baseSpDefense = 95, #endif .type1 = TYPE_PSYCHIC, .type2 = TYPE_PSYCHIC, @@ -23922,9 +23904,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SKILL_LINK, ABILITY_SKILL_LINK}, + .abilities = {ABILITY_SKILL_LINK, ABILITY_SKILL_LINK}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -23999,9 +23981,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, + .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24124,9 +24106,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_HUMAN_LIKE, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -24152,9 +24134,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, + .abilities = {ABILITY_PIXILATE, ABILITY_PIXILATE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24206,9 +24188,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_HEALER, ABILITY_HEALER}, + .abilities = {ABILITY_HEALER, ABILITY_HEALER}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_WHITE, .noFlip = FALSE, @@ -24235,9 +24217,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STRONG_JAW, ABILITY_STRONG_JAW}, + .abilities = {ABILITY_STRONG_JAW, ABILITY_STRONG_JAW}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24289,9 +24271,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, + .abilities = {ABILITY_SAND_FORCE, ABILITY_SAND_FORCE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -24317,9 +24299,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FLYING, .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NO_GUARD, ABILITY_NO_GUARD}, + .abilities = {ABILITY_NO_GUARD, ABILITY_NO_GUARD}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -24345,9 +24327,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FAIRY, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_REFRIGERATE, ABILITY_REFRIGERATE}, + .abilities = {ABILITY_REFRIGERATE, ABILITY_REFRIGERATE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -24374,9 +24356,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, + .abilities = {ABILITY_MAGIC_BOUNCE, ABILITY_MAGIC_BOUNCE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -24403,9 +24385,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24432,9 +24414,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM}, + .abilities = {ABILITY_DELTA_STREAM, ABILITY_DELTA_STREAM}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -24461,9 +24443,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHEER_FORCE, ABILITY_SHEER_FORCE}, + .abilities = {ABILITY_SHEER_FORCE, ABILITY_SHEER_FORCE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -24489,9 +24471,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SCRAPPY, ABILITY_SCRAPPY}, + .abilities = {ABILITY_SCRAPPY, ABILITY_SCRAPPY}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -24518,9 +24500,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_DRAGON, .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, + .abilities = {ABILITY_AERILATE, ABILITY_AERILATE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24548,9 +24530,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_BUG, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, + .abilities = {ABILITY_ADAPTABILITY, ABILITY_ADAPTABILITY}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -24577,9 +24559,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, #else - .abilities = {ABILITY_NONE, ABILITY_HUSTLE}, + .abilities = {ABILITY_NONE, ABILITY_HUSTLE}, #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BLACK, @@ -24607,9 +24589,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, + .abilities = {ABILITY_GLUTTONY, ABILITY_HUSTLE}, #else - .abilities = {ABILITY_NONE, ABILITY_HUSTLE}, + .abilities = {ABILITY_NONE, ABILITY_HUSTLE}, #endif .abilityHidden = ABILITY_THICK_FAT, .bodyColor = BODY_COLOR_BLACK, @@ -24636,9 +24618,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE}, + .abilities = {ABILITY_SURGE_SURFER, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -24665,10 +24647,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_SLUSH_RUSH, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24694,10 +24676,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_SLUSH_RUSH, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24724,10 +24706,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24754,10 +24736,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, + .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, .abilityHidden = ABILITY_SNOW_WARNING, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -24784,10 +24766,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, + .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, .abilityHidden = ABILITY_SAND_FORCE, #else - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, + .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -24814,10 +24796,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, + .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, .abilityHidden = ABILITY_SAND_FORCE, #else - .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, + .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -24844,10 +24826,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_RATTLED, #else - .abilities = {ABILITY_PICKUP, ABILITY_NONE}, + .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -24874,10 +24856,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN}, + .abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN}, .abilityHidden = ABILITY_RATTLED, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -24905,7 +24887,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GALVANIZE, + .abilityHidden = ABILITY_GALVANIZE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -24933,7 +24915,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GALVANIZE, + .abilityHidden = ABILITY_GALVANIZE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -24960,7 +24942,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, .abilities = {ABILITY_MAGNET_PULL, ABILITY_STURDY}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_GALVANIZE, + .abilityHidden = ABILITY_GALVANIZE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -24987,10 +24969,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, + .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_POWER_OF_ALCHEMY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -25017,10 +24999,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, + .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, .abilityHidden = ABILITY_POWER_OF_ALCHEMY, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -25046,10 +25028,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_GRASS, .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_FRISK, ABILITY_NONE}, + .abilities = {ABILITY_FRISK, ABILITY_NONE}, .abilityHidden = ABILITY_HARVEST, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -25075,9 +25057,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MONSTER, .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD}, + .abilities = {ABILITY_CURSED_BODY, ABILITY_LIGHTNING_ROD}, #else - .abilities = {ABILITY_NONE, ABILITY_LIGHTNING_ROD}, + .abilities = {ABILITY_NONE, ABILITY_LIGHTNING_ROD}, #endif .abilityHidden = ABILITY_ROCK_HEAD, .bodyColor = BODY_COLOR_PURPLE, @@ -25104,9 +25086,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA}, + .abilities = {ABILITY_PRIMORDIAL_SEA, ABILITY_PRIMORDIAL_SEA}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -25132,9 +25114,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND}, + .abilities = {ABILITY_DESOLATE_LAND, ABILITY_DESOLATE_LAND}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -25210,9 +25192,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_ZEN_MODE, ABILITY_NONE}, + .abilities = {ABILITY_ZEN_MODE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -25238,9 +25220,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_REGENERATOR, ABILITY_NONE}, + .abilities = {ABILITY_REGENERATOR, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -25325,16 +25307,14 @@ const struct BaseStats gBaseStats[] = [SPECIES_AEGISLASH_BLADE] = { .baseHP = 60, + .baseDefense = 50, + .baseSpeed = 60, #if P_UPDATED_STATS >= GEN_8 - .baseAttack = 140, - .baseDefense = 50, - .baseSpeed = 60, - .baseSpAttack = 140, + .baseAttack = 140, + .baseSpAttack = 140, #else - .baseAttack = 150, - .baseDefense = 50, - .baseSpeed = 60, - .baseSpAttack = 150, + .baseAttack = 150, + .baseSpAttack = 150, #endif .baseSpDefense = 50, .type1 = TYPE_STEEL, @@ -25350,9 +25330,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, + .abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -25378,9 +25358,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, + .abilities = {ABILITY_MAGICIAN, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_PURPLE, .noFlip = FALSE, @@ -25408,9 +25388,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_MINERAL, .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, + .abilities = {ABILITY_SHIELDS_DOWN, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -25436,9 +25416,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_2, .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, + .abilities = {ABILITY_SCHOOLING, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -25465,9 +25445,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, + .abilities = {ABILITY_DISGUISE, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_YELLOW, .noFlip = FALSE, @@ -25494,7 +25474,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, .abilities = {ABILITY_KEEN_EYE, ABILITY_VITAL_SPIRIT}, #ifdef BATTLE_ENGINE - .abilityHidden = ABILITY_NO_GUARD, + .abilityHidden = ABILITY_NO_GUARD, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -25520,10 +25500,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_FIELD, .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, + .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, .abilityHidden = ABILITY_TOUGH_CLAWS, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -25550,9 +25530,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_AURA_BREAK, ABILITY_POWER_CONSTRUCT}, + .abilities = {ABILITY_AURA_BREAK, ABILITY_POWER_CONSTRUCT}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, @@ -25579,9 +25559,9 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, + .abilities = {ABILITY_POWER_CONSTRUCT, ABILITY_NONE}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif .bodyColor = BODY_COLOR_GREEN, .noFlip = FALSE, From e948ffc8b7c26834af6ba62515f964521940d849 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Sun, 1 Nov 2020 12:24:34 -0300 Subject: [PATCH 14/20] Corrected a few Gen. 4 footprints after accidentally screwing them up --- graphics/pokemon/bidoof/footprint.png | Bin 207 -> 298 bytes graphics/pokemon/lucario/footprint.png | Bin 217 -> 308 bytes graphics/pokemon/luxray/footprint.png | Bin 207 -> 298 bytes graphics/pokemon/regigigas/footprint.png | Bin 224 -> 315 bytes graphics/pokemon/staraptor/footprint.png | Bin 213 -> 304 bytes graphics/pokemon/staravia/footprint.png | Bin 208 -> 299 bytes graphics/pokemon/starly/footprint.png | Bin 210 -> 301 bytes 7 files changed, 0 insertions(+), 0 deletions(-) diff --git a/graphics/pokemon/bidoof/footprint.png b/graphics/pokemon/bidoof/footprint.png index a41fc0d6d93e7789d77e221224857ada151d1281..07c1cff78d60538c2dd02781f71d8d378178dcd5 100644 GIT binary patch literal 298 zcmeAS@N?(olHy`uVBq!ia0vp^0wBx?BpA#)4xIr~Ea{HEjtmSN`?>!lvI6-E$sR$z z3=CCj3=9n|3=F@3LJcn%7)lKo7+xhXFj&oCU=S~uvn$XBD8ZEE?e4$|`3>1>}ba4#fxSssu|9nQtzpK-K zh@Su8EZ6n#hVcR|28PMUrJbGa<0b+Xs+PD$l%yngTe~DWM4fZr-UD)EJzX3_D&|a_D=omjBC;JQ!r5Hn!&&zUNC1@pbb!hDaqU2g@N&Im+%rGkF&rdvY3H^?=T269?xHq z0u*E~@$_|Nf5OekFQ#u)k@XoUr0&V;;uyklec}?;A~Cl}AE1zGiEBhjN@7W>RdP`( zkYX@0Ff!0JG}JXP3^6pdGBU6-HP$vTure^%Xu4SeMMG|WN@iLmZVd-AxaR;hFnGH9 KxvX!lvI6-E$sR$z z3=CCj3=9n|3=F@3LJcn%7)lKo7+xhXFj&oCU=S~uvn$XBD8ZEE?e4$|`3>1>}ba4#fxSssu|9r;2egTe~DWM4fv>s14 delta 151 zcmZ3*be?g7WDqk01B0qCO3f tfh@)(Z+92Q|4h2~fE-y*7srr_ITPnf3-DUFP6CQBc)I$ztaD0e0stSPDq;Wt diff --git a/graphics/pokemon/regigigas/footprint.png b/graphics/pokemon/regigigas/footprint.png index a2de061bd82c129a162220386160579d4aec75b7..25900cf29dd2518e40c79fb09f8bf19d3e25fd52 100644 GIT binary patch delta 258 zcmaFBxSMH$WIY2An0FjH1Eg5e9eo`c7&i8E|4C#8@)eRjf_xbms?-=58d?|_egTCV zUNA6}8Za=tN?>5Hn!&&zUNC1@pbb!hDaqU2g@N&Im+%rGkF&rdvY3H^?=T269?xHq z0u*E~@$_|Nf5OekFQ#u)k@XoUr02=%;uyklec}?GqJLk!s(?bOC9V-ADTyViR>?)F zK#IZ0z{o(?&`{UFFvQT*%E-{l&|KTVz{nC}Q!>*kachWQ@8u2Dz~JfX K=d#Wzp$PzoQAJ_^ delta 151 zcmdnZ^nh`KWDqk01B0qZr-UD*5Hn!&&zUNC1@pbb!hDaqU2g@N&Im+%rGkF&rdvY3H^?=T269?xHq z0u*E~@$_|Nf5OekFQ#u)k@XoUr0mJ+;uyklec}?uqJ1nY?*fHXOI#yLQW8s2t&)pU zffR$0fsui(p`osUVThrrm64&9k-4^kft7*5g4(YlC>nC}Q!>*kacj7!;JX5-fx*+& K&t;ucLK6T2T0|-U delta 151 zcmdnMbd_;}WDqk01B0q!Lpea95QCN*Fz$e5N$p8QU|I(ZD u?*dtjN#5=*jQ^Q*?*Tc=o-U3d6>}!eRTSu3pWy`*VeoYIb6Mw<&;$VYVJgP} diff --git a/graphics/pokemon/staravia/footprint.png b/graphics/pokemon/staravia/footprint.png index 67a5222b297a66c50c0d4bf0ddfa862891e70a8f..e620010586398d4dafec9449800409ce116dee58 100644 GIT binary patch literal 299 zcmeAS@N?(olHy`uVBq!ia0vp^0wBx?BpA#)4xIr~Ea{HEjtmSN`?>!lvI6-E$sR$z z3=CCj3=9n|3=F@3LJcn%7)lKo7+xhXFj&oCU=S~uvn$XBD8ZEE?e4$|`3>1>{ba4#fxSssu|9r-#y0`2L z<-c)!IX>@UysgN=DU1xIm6BiIn*2QiRH<6x8c~vxSdwa$T$Bo=7>o>z40H_*bqx$d w3{9x^skei>9nO2EggWB@AO+XC{p00i_>zopr04K>&JOBUy delta 151 zcmZ3@bb)b#WDqk01B0q!Lpea95QCN*Fz$e5N$p8QU|I(ZD u?*dtjN#5=*jQ^Q*?*Tb-o-U3d6>}!el@X9!a(@y~gu&C*&t;ucLK6TGY%4PW diff --git a/graphics/pokemon/starly/footprint.png b/graphics/pokemon/starly/footprint.png index 05eb474b52f65f16584fe70fabeda38b9747e972..1dec150e763e2a94ba0f07f52cb8dbff7e84a06d 100644 GIT binary patch literal 301 zcmeAS@N?(olHy`uVBq!ia0vp^0wBx?BpA#)4xIr~Ea{HEjtmSN`?>!lvI6-E$sR$z z3=CCj3=9n|3=F@3LJcn%7)lKo7+xhXFj&oCU=S~uvn$XBD8ZEE?e4$|`3=~rEba4#fxSssu|9r-#e^-rb zKD95B|D^Ecyqr!dzgs{mL-bimsWO}UPC&J)C9V-ADTyViR>?)FK#IZ0z{o(?&`{UF yFvQT*%E-vdz(m`?z{bcu0-WDqk01B0q Date: Sun, 1 Nov 2020 14:45:41 -0300 Subject: [PATCH 15/20] Fixed identation for real. --- src/data/pokemon/base_stats.h | 489 +++++++++++++++++----------------- 1 file changed, 242 insertions(+), 247 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index d17252edc..c0e5beb59 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -426,7 +426,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_BIG_PECKS, + .abilityHidden = ABILITY_BIG_PECKS, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -455,7 +455,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_BIG_PECKS, + .abilityHidden = ABILITY_BIG_PECKS, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -488,7 +488,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_BIG_PECKS, + .abilityHidden = ABILITY_BIG_PECKS, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -859,7 +859,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #else .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif @@ -950,7 +950,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_POINT, ABILITY_RIVALRY}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #else .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif @@ -985,7 +985,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_FRIEND_GUARD, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -1024,7 +1024,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_UNAWARE, + .abilityHidden = ABILITY_UNAWARE, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -1112,7 +1112,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_FRIEND_GUARD, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -1151,7 +1151,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_FRISK, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -1410,7 +1410,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHIELD_DUST, ABILITY_TINTED_LENS}, - .abilityHidden = ABILITY_WONDER_SKIN, + .abilityHidden = ABILITY_WONDER_SKIN, #else .abilities = {ABILITY_SHIELD_DUST, ABILITY_NONE}, #endif @@ -1500,7 +1500,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #else .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif @@ -1530,7 +1530,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #else .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #endif @@ -1609,7 +1609,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #else .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, #endif @@ -1638,7 +1638,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_ANGER_POINT}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #else .abilities = {ABILITY_VITAL_SPIRIT, ABILITY_NONE}, #endif @@ -1891,7 +1891,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, - .abilityHidden = ABILITY_STEADFAST, + .abilityHidden = ABILITY_STEADFAST, #else .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif @@ -1921,7 +1921,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, - .abilityHidden = ABILITY_STEADFAST, + .abilityHidden = ABILITY_STEADFAST, #else .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif @@ -1951,7 +1951,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_NO_GUARD}, - .abilityHidden = ABILITY_STEADFAST, + .abilityHidden = ABILITY_STEADFAST, #else .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif @@ -2453,7 +2453,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_ICE_BODY, + .abilityHidden = ABILITY_ICE_BODY, #else .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif @@ -2482,7 +2482,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_THICK_FAT, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_ICE_BODY, + .abilityHidden = ABILITY_ICE_BODY, #else .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif @@ -2570,7 +2570,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, #endif @@ -2601,7 +2601,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHELL_ARMOR, ABILITY_SKILL_LINK}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_SHELL_ARMOR, ABILITY_NONE}, #endif @@ -3018,10 +3018,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_RECKLESS}, - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_UNBURDEN, #else .abilities = {ABILITY_LIMBER, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE, #endif .bodyColor = BODY_COLOR_BROWN, .noFlip = FALSE, @@ -3235,10 +3234,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #else .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE, #endif .bodyColor = BODY_COLOR_BLUE, .noFlip = FALSE, @@ -3470,10 +3468,9 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, - .abilityHidden = ABILITY_TECHNICIAN, + .abilityHidden = ABILITY_TECHNICIAN, #else .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, - .abilityHidden = ABILITY_NONE, #endif .bodyColor = BODY_COLOR_PINK, .noFlip = FALSE, @@ -3500,7 +3497,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_STEADFAST, + .abilityHidden = ABILITY_STEADFAST, #else .abilities = {ABILITY_SWARM, ABILITY_NONE}, #endif @@ -3529,7 +3526,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, - .abilityHidden = ABILITY_DRY_SKIN, + .abilityHidden = ABILITY_DRY_SKIN, #else .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif @@ -3610,7 +3607,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYPER_CUTTER, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_MOXIE, #else .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, #endif @@ -3640,7 +3637,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_ANGER_POINT}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -3781,7 +3778,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RUN_AWAY, ABILITY_ADAPTABILITY}, - .abilityHidden = ABILITY_ANTICIPATION, + .abilityHidden = ABILITY_ANTICIPATION, #else .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, #endif @@ -3889,7 +3886,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #else .abilities = {ABILITY_TRACE, ABILITY_NONE}, #endif @@ -4872,7 +4869,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_FRIEND_GUARD, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -4906,7 +4903,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_COMPETITIVE}, - .abilityHidden = ABILITY_FRIEND_GUARD, + .abilityHidden = ABILITY_FRIEND_GUARD, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -5286,7 +5283,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #else .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif @@ -5315,7 +5312,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #else .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif @@ -5348,7 +5345,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #else .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif @@ -5596,7 +5593,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_PRANKSTER, #else .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif @@ -5927,7 +5924,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -5986,7 +5983,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWARM, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_LIGHT_METAL, + .abilityHidden = ABILITY_LIGHT_METAL, #else .abilities = {ABILITY_SWARM, ABILITY_NONE}, #endif @@ -6018,7 +6015,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STURDY, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_CONTRARY, #else .abilities = {ABILITY_STURDY, ABILITY_NONE}, #endif @@ -6102,7 +6099,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_HONEY_GATHER, + .abilityHidden = ABILITY_HONEY_GATHER, #else .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif @@ -6131,7 +6128,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #else .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif @@ -6313,7 +6310,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HUSTLE, ABILITY_SNIPER}, - .abilityHidden = ABILITY_MOODY, + .abilityHidden = ABILITY_MOODY, #else .abilities = {ABILITY_HUSTLE, ABILITY_NONE}, #endif @@ -6343,7 +6340,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SUCTION_CUPS, ABILITY_SNIPER}, - .abilityHidden = ABILITY_MOODY, + .abilityHidden = ABILITY_MOODY, #else .abilities = {ABILITY_SUCTION_CUPS, ABILITY_NONE}, #endif @@ -6591,7 +6588,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_TRACE, ABILITY_DOWNLOAD}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #else .abilities = {ABILITY_TRACE, ABILITY_NONE}, #endif @@ -6620,7 +6617,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_FRISK}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_SAP_SIPPER, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -6649,7 +6646,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_MOODY, + .abilityHidden = ABILITY_MOODY, #else .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, #endif @@ -6707,7 +6704,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_STEADFAST, + .abilityHidden = ABILITY_STEADFAST, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -6736,7 +6733,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_FOREWARN}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #else .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif @@ -6819,7 +6816,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_THICK_FAT, ABILITY_SCRAPPY}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_SAP_SIPPER, #else .abilities = {ABILITY_THICK_FAT, ABILITY_NONE}, #endif @@ -7356,7 +7353,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RUN_AWAY, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #else .abilities = {ABILITY_RUN_AWAY, ABILITY_NONE}, #endif @@ -7385,7 +7382,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_QUICK_FEET}, - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_MOXIE, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -7416,7 +7413,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_QUICK_FEET, + .abilityHidden = ABILITY_QUICK_FEET, #else .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif @@ -7447,7 +7444,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_QUICK_FEET, + .abilityHidden = ABILITY_QUICK_FEET, #else .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif @@ -7927,7 +7924,7 @@ const struct BaseStats gBaseStats[] = .friendship = 35, .growthRate = GROWTH_SLOW, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #else .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif @@ -7963,7 +7960,7 @@ const struct BaseStats gBaseStats[] = .friendship = 35, .growthRate = GROWTH_SLOW, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #else .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif @@ -8059,7 +8056,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, - .abilityHidden = ABILITY_QUICK_FEET, + .abilityHidden = ABILITY_QUICK_FEET, #else .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, #endif @@ -8090,7 +8087,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_EFFECT_SPORE, ABILITY_POISON_HEAL}, - .abilityHidden = ABILITY_TECHNICIAN, + .abilityHidden = ABILITY_TECHNICIAN, #else .abilities = {ABILITY_EFFECT_SPORE, ABILITY_NONE}, #endif @@ -8469,7 +8466,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, - .abilityHidden = ABILITY_WONDER_SKIN, + .abilityHidden = ABILITY_WONDER_SKIN, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -8503,7 +8500,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_NORMALIZE}, - .abilityHidden = ABILITY_WONDER_SKIN, + .abilityHidden = ABILITY_WONDER_SKIN, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -8534,7 +8531,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_STALL}, - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_PRANKSTER, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -8876,7 +8873,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_TINTED_LENS}, - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_PRANKSTER, #else .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif @@ -9123,7 +9120,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_SOLID_ROCK}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilityHidden = ABILITY_ANGER_POINT, #else .abilities = {ABILITY_MAGMA_ARMOR, ABILITY_NONE}, #endif @@ -9232,7 +9229,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OWN_TEMPO, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_CONTRARY, #else .abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE}, #endif @@ -9260,7 +9257,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup2 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, #else .eggGroup2 = EGG_GROUP_BUG, #endif @@ -9292,7 +9289,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup2 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, #else .eggGroup2 = EGG_GROUP_BUG, #endif @@ -9321,7 +9318,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_SLOW, .eggGroup1 = EGG_GROUP_BUG, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup2 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, #else .eggGroup2 = EGG_GROUP_BUG, #endif @@ -9571,7 +9568,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #else .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif @@ -9600,7 +9597,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OBLIVIOUS, ABILITY_ANTICIPATION}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #else .abilities = {ABILITY_OBLIVIOUS, ABILITY_NONE}, #endif @@ -9949,7 +9946,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, - .abilityHidden = ABILITY_CURSED_BODY, + .abilityHidden = ABILITY_CURSED_BODY, #else .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif @@ -9979,7 +9976,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INSOMNIA, ABILITY_FRISK}, - .abilityHidden = ABILITY_CURSED_BODY, + .abilityHidden = ABILITY_CURSED_BODY, #else .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif @@ -10065,7 +10062,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_SOLAR_POWER}, - .abilityHidden = ABILITY_HARVEST, + .abilityHidden = ABILITY_HARVEST, #else .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif @@ -10126,7 +10123,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRESSURE, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_JUSTIFIED, + .abilityHidden = ABILITY_JUSTIFIED, #else .abilities = {ABILITY_PRESSURE, ABILITY_NONE}, #endif @@ -10183,7 +10180,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, - .abilityHidden = ABILITY_MOODY, + .abilityHidden = ABILITY_MOODY, #else .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif @@ -10212,7 +10209,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_ICE_BODY}, - .abilityHidden = ABILITY_MOODY, + .abilityHidden = ABILITY_MOODY, #else .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif @@ -11215,7 +11212,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, - .abilityHidden = ABILITY_MOODY, + .abilityHidden = ABILITY_MOODY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -11244,7 +11241,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SIMPLE, ABILITY_UNAWARE}, - .abilityHidden = ABILITY_MOODY, + .abilityHidden = ABILITY_MOODY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -11474,7 +11471,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -11503,7 +11500,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE .abilities = {ABILITY_MOLD_BREAKER, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -11658,7 +11655,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -11688,7 +11685,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -11719,7 +11716,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_NONE}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -11965,7 +11962,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #else .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, #endif @@ -11994,7 +11991,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STICKY_HOLD, ABILITY_STORM_DRAIN}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #else .abilities = {ABILITY_STICKY_HOLD, ABILITY_NONE}, #endif @@ -12023,7 +12020,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_TECHNICIAN, ABILITY_PICKUP}, - .abilityHidden = ABILITY_SKILL_LINK, + .abilityHidden = ABILITY_SKILL_LINK, #else .abilities = {ABILITY_NONE, ABILITY_PICKUP}, #endif @@ -12052,7 +12049,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_FLARE_BOOST, + .abilityHidden = ABILITY_FLARE_BOOST, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -12081,7 +12078,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_AFTERMATH, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_FLARE_BOOST, + .abilityHidden = ABILITY_FLARE_BOOST, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -12193,7 +12190,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INSOMNIA, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_MOXIE, #else .abilities = {ABILITY_INSOMNIA, ABILITY_NONE}, #endif @@ -12358,7 +12355,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, - .abilityHidden = ABILITY_HEAVY_METAL, + .abilityHidden = ABILITY_HEAVY_METAL, #else .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, #endif @@ -12389,7 +12386,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEVITATE, ABILITY_HEATPROOF}, - .abilityHidden = ABILITY_HEAVY_METAL, + .abilityHidden = ABILITY_HEAVY_METAL, #else .abilities = {ABILITY_LEVITATE, ABILITY_NONE}, #endif @@ -12450,7 +12447,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SOUNDPROOF, ABILITY_FILTER}, - .abilityHidden = ABILITY_TECHNICIAN, + .abilityHidden = ABILITY_TECHNICIAN, #else .abilities = {ABILITY_SOUNDPROOF, ABILITY_NONE}, #endif @@ -12508,7 +12505,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_TANGLED_FEET}, - .abilityHidden = ABILITY_BIG_PECKS, + .abilityHidden = ABILITY_BIG_PECKS, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -12669,7 +12666,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_PRANKSTER, #else .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, #endif @@ -12699,7 +12696,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEADFAST, ABILITY_INNER_FOCUS}, - .abilityHidden = ABILITY_JUSTIFIED, + .abilityHidden = ABILITY_JUSTIFIED, #else .abilities = {ABILITY_NONE, ABILITY_INNER_FOCUS}, #endif @@ -12843,7 +12840,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, - .abilityHidden = ABILITY_POISON_TOUCH, + .abilityHidden = ABILITY_POISON_TOUCH, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -12873,7 +12870,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ANTICIPATION, ABILITY_DRY_SKIN}, - .abilityHidden = ABILITY_POISON_TOUCH, + .abilityHidden = ABILITY_POISON_TOUCH, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -13153,7 +13150,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_SOLID_ROCK}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #else .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, #endif @@ -13182,7 +13179,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CHLOROPHYLL, ABILITY_LEAF_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #else .abilities = {ABILITY_CHLOROPHYLL, ABILITY_NONE}, #endif @@ -13301,7 +13298,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SPEED_BOOST, ABILITY_TINTED_LENS}, - .abilityHidden = ABILITY_FRISK, + .abilityHidden = ABILITY_FRISK, #else .abilities = {ABILITY_SPEED_BOOST, ABILITY_NONE}, #endif @@ -13359,7 +13356,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SNOW_CLOAK}, - .abilityHidden = ABILITY_ICE_BODY, + .abilityHidden = ABILITY_ICE_BODY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -13444,7 +13441,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ADAPTABILITY, ABILITY_DOWNLOAD}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -13470,14 +13467,14 @@ const struct BaseStats gBaseStats[] = .friendship = 35, .growthRate = GROWTH_SLOW, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup1 = EGG_GROUP_HUMAN_LIKE, + .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #else .eggGroup1 = EGG_GROUP_AMORPHOUS, #endif .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STEADFAST, ABILITY_NONE}, - .abilityHidden = ABILITY_JUSTIFIED, + .abilityHidden = ABILITY_JUSTIFIED, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -13564,7 +13561,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_CURSED_BODY, + .abilityHidden = ABILITY_CURSED_BODY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -14456,7 +14453,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_SCRAPPY, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -14489,7 +14486,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_SAND_RUSH}, - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_SCRAPPY, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -14518,7 +14515,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_PRANKSTER, #else .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #endif @@ -14547,7 +14544,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_PRANKSTER, #else .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #endif @@ -14750,7 +14747,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #else .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, #endif @@ -14779,7 +14776,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_FOREWARN, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #else .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, #endif @@ -14808,7 +14805,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_RIVALRY, + .abilityHidden = ABILITY_RIVALRY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -14837,7 +14834,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_RIVALRY, + .abilityHidden = ABILITY_RIVALRY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -14870,7 +14867,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_SUPER_LUCK}, - .abilityHidden = ABILITY_RIVALRY, + .abilityHidden = ABILITY_RIVALRY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -14899,7 +14896,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_SAP_SIPPER, #else .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, #endif @@ -14928,7 +14925,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_MOTOR_DRIVE}, - .abilityHidden = ABILITY_SAP_SIPPER, + .abilityHidden = ABILITY_SAP_SIPPER, #else .abilities = {ABILITY_LIGHTNING_ROD, ABILITY_NONE}, #endif @@ -14959,7 +14956,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #else .abilities = {ABILITY_STURDY, ABILITY_NONE}, #endif @@ -14991,7 +14988,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STURDY, ABILITY_WEAK_ARMOR}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #else .abilities = {ABILITY_STURDY, ABILITY_NONE}, #endif @@ -15057,7 +15054,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_SIMPLE, + .abilityHidden = ABILITY_SIMPLE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -15086,7 +15083,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_UNAWARE, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_SIMPLE, + .abilityHidden = ABILITY_SIMPLE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -15115,8 +15112,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, - .abilityHidden = ABILITY_MOLD_BREAKER, - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilityHidden = ABILITY_MOLD_BREAKER, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -15145,8 +15141,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_RUSH, ABILITY_SAND_FORCE}, - .abilityHidden = ABILITY_MOLD_BREAKER, - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilityHidden = ABILITY_MOLD_BREAKER, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -15177,7 +15172,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_REGENERATOR}, - .abilityHidden = ABILITY_KLUTZ, + .abilityHidden = ABILITY_KLUTZ, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -15206,7 +15201,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_IRON_FIST, #else .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif @@ -15235,7 +15230,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_IRON_FIST, #else .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif @@ -15264,7 +15259,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_GUTS, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_IRON_FIST, + .abilityHidden = ABILITY_IRON_FIST, #else .abilities = {ABILITY_GUTS, ABILITY_NONE}, #endif @@ -15469,7 +15464,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_CHLOROPHYLL}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_NONE, ABILITY_CHLOROPHYLL}, #endif @@ -15751,7 +15746,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RECKLESS, ABILITY_ADAPTABILITY}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilityHidden = ABILITY_MOLD_BREAKER, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -15781,7 +15776,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilityHidden = ABILITY_ANGER_POINT, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -15811,7 +15806,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilityHidden = ABILITY_ANGER_POINT, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -15845,7 +15840,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INTIMIDATE, ABILITY_MOXIE}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilityHidden = ABILITY_ANGER_POINT, #else .abilities = {ABILITY_INTIMIDATE, ABILITY_NONE}, #endif @@ -15899,7 +15894,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SHEER_FORCE, ABILITY_NONE}, - .abilityHidden = ABILITY_ZEN_MODE, + .abilityHidden = ABILITY_ZEN_MODE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -16077,7 +16072,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_WONDER_SKIN, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_TINTED_LENS, + .abilityHidden = ABILITY_TINTED_LENS, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -16308,7 +16303,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STENCH, ABILITY_WEAK_ARMOR}, - .abilityHidden = ABILITY_AFTERMATH, + .abilityHidden = ABILITY_AFTERMATH, #else .abilities = {ABILITY_STENCH, ABILITY_NONE}, #endif @@ -16393,7 +16388,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_SKILL_LINK, + .abilityHidden = ABILITY_SKILL_LINK, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -16422,7 +16417,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CUTE_CHARM, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_SKILL_LINK, + .abilityHidden = ABILITY_SKILL_LINK, #else .abilities = {ABILITY_CUTE_CHARM, ABILITY_NONE}, #endif @@ -16538,7 +16533,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -16567,7 +16562,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -16596,7 +16591,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_OVERCOAT, ABILITY_MAGIC_GUARD}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -16625,7 +16620,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -16654,7 +16649,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_BIG_PECKS}, - .abilityHidden = ABILITY_HYDRATION, + .abilityHidden = ABILITY_HYDRATION, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -16684,7 +16679,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -16714,7 +16709,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_CLOAK}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -16744,7 +16739,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ICE_BODY, ABILITY_SNOW_WARNING}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17028,7 +17023,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17145,7 +17140,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_BARBS, ABILITY_NONE}, - .abilityHidden = ABILITY_ANTICIPATION, + .abilityHidden = ABILITY_ANTICIPATION, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17321,7 +17316,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #else .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, #endif @@ -17350,7 +17345,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_TELEPATHY, ABILITY_SYNCHRONIZE}, - .abilityHidden = ABILITY_ANALYTIC, + .abilityHidden = ABILITY_ANALYTIC, #else .abilities = {ABILITY_NONE, ABILITY_SYNCHRONIZE}, #endif @@ -17466,7 +17461,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17495,7 +17490,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17524,7 +17519,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17553,7 +17548,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_SLUSH_RUSH}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17645,7 +17640,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYDRATION, ABILITY_SHELL_ARMOR}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_NONE, ABILITY_SHELL_ARMOR}, #endif @@ -17674,7 +17669,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYDRATION, ABILITY_STICKY_HOLD}, - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_UNBURDEN, #else .abilities = {ABILITY_NONE, ABILITY_STICKY_HOLD}, #endif @@ -17729,7 +17724,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #else .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif @@ -17758,7 +17753,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_REGENERATOR}, - .abilityHidden = ABILITY_RECKLESS, + .abilityHidden = ABILITY_RECKLESS, #else .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif @@ -17788,7 +17783,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ROUGH_SKIN, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilityHidden = ABILITY_MOLD_BREAKER, #else .abilities = {ABILITY_ROUGH_SKIN, ABILITY_NONE}, #endif @@ -17818,7 +17813,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_NO_GUARD, + .abilityHidden = ABILITY_NO_GUARD, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17848,7 +17843,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_NO_GUARD, + .abilityHidden = ABILITY_NO_GUARD, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -17993,7 +17988,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SHEER_FORCE}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -18022,7 +18017,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -18051,7 +18046,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_OVERCOAT}, - .abilityHidden = ABILITY_WEAK_ARMOR, + .abilityHidden = ABILITY_WEAK_ARMOR, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -18342,7 +18337,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -18371,7 +18366,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -18456,7 +18451,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_FORCE, ABILITY_NONE}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -18954,7 +18949,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BIG_PECKS, ABILITY_NONE}, - .abilityHidden = ABILITY_GALE_WINGS, + .abilityHidden = ABILITY_GALE_WINGS, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19120,7 +19115,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_MOXIE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19149,7 +19144,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE}, - .abilityHidden = ABILITY_MOXIE, + .abilityHidden = ABILITY_MOXIE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19178,7 +19173,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_SYMBIOSIS, + .abilityHidden = ABILITY_SYMBIOSIS, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19207,7 +19202,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_SYMBIOSIS, + .abilityHidden = ABILITY_SYMBIOSIS, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19236,7 +19231,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_SYMBIOSIS, + .abilityHidden = ABILITY_SYMBIOSIS, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19265,7 +19260,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, - .abilityHidden = ABILITY_GRASS_PELT, + .abilityHidden = ABILITY_GRASS_PELT, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19294,7 +19289,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE}, - .abilityHidden = ABILITY_GRASS_PELT, + .abilityHidden = ABILITY_GRASS_PELT, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19324,7 +19319,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_SCRAPPY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19354,7 +19349,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER}, - .abilityHidden = ABILITY_SCRAPPY, + .abilityHidden = ABILITY_SCRAPPY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19440,7 +19435,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, - .abilityHidden = ABILITY_PRANKSTER, + .abilityHidden = ABILITY_PRANKSTER, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -19469,7 +19464,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR}, - .abilityHidden = ABILITY_COMPETITIVE, + .abilityHidden = ABILITY_COMPETITIVE, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -19588,7 +19583,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_NONE}, - .abilityHidden = ABILITY_AROMA_VEIL, + .abilityHidden = ABILITY_AROMA_VEIL, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19617,7 +19612,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HEALER, ABILITY_NONE}, - .abilityHidden = ABILITY_AROMA_VEIL, + .abilityHidden = ABILITY_AROMA_VEIL, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19646,7 +19641,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_UNBURDEN, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19675,7 +19670,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE}, - .abilityHidden = ABILITY_UNBURDEN, + .abilityHidden = ABILITY_UNBURDEN, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19704,7 +19699,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #else .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, #endif @@ -19733,7 +19728,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS}, - .abilityHidden = ABILITY_INFILTRATOR, + .abilityHidden = ABILITY_INFILTRATOR, #else .abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS}, #endif @@ -19762,7 +19757,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_PICKPOCKET, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19791,7 +19786,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER}, - .abilityHidden = ABILITY_PICKPOCKET, + .abilityHidden = ABILITY_PICKPOCKET, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -19820,7 +19815,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_ADAPTABILITY, #else .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif @@ -19849,7 +19844,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_ADAPTABILITY, #else .abilities = {ABILITY_POISON_POINT, ABILITY_NONE}, #endif @@ -19934,7 +19929,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, - .abilityHidden = ABILITY_SOLAR_POWER, + .abilityHidden = ABILITY_SOLAR_POWER, #else .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, #endif @@ -19964,7 +19959,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL}, - .abilityHidden = ABILITY_SOLAR_POWER, + .abilityHidden = ABILITY_SOLAR_POWER, #else .abilities = {ABILITY_NONE, ABILITY_SAND_VEIL}, #endif @@ -20051,7 +20046,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_WARNING, + .abilityHidden = ABILITY_SNOW_WARNING, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -20080,7 +20075,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MONSTER, #ifdef BATTLE_ENGINE .abilities = {ABILITY_REFRIGERATE, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_WARNING, + .abilityHidden = ABILITY_SNOW_WARNING, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -20134,14 +20129,14 @@ const struct BaseStats gBaseStats[] = .friendship = 70, .growthRate = GROWTH_MEDIUM_FAST, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup1 = EGG_GROUP_FLYING, + .eggGroup1 = EGG_GROUP_FLYING, #else .eggGroup1 = EGG_GROUP_HUMAN_LIKE, #endif .eggGroup2 = EGG_GROUP_HUMAN_LIKE, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN}, - .abilityHidden = ABILITY_MOLD_BREAKER, + .abilityHidden = ABILITY_MOLD_BREAKER, #else .abilities = {ABILITY_LIMBER, ABILITY_NONE}, #endif @@ -20226,7 +20221,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_GOOEY, + .abilityHidden = ABILITY_GOOEY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -20256,7 +20251,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_GOOEY, + .abilityHidden = ABILITY_GOOEY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -20285,7 +20280,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION}, - .abilityHidden = ABILITY_GOOEY, + .abilityHidden = ABILITY_GOOEY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -20314,7 +20309,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_MINERAL, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PRANKSTER, ABILITY_NONE}, - .abilityHidden = ABILITY_MAGICIAN, + .abilityHidden = ABILITY_MAGICIAN, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -20343,7 +20338,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, - .abilityHidden = ABILITY_HARVEST, + .abilityHidden = ABILITY_HARVEST, #else .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, #endif @@ -20372,7 +20367,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK}, - .abilityHidden = ABILITY_HARVEST, + .abilityHidden = ABILITY_HARVEST, #else .abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE}, #endif @@ -20457,7 +20452,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup2 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, #else .eggGroup2 = EGG_GROUP_MINERAL, #endif @@ -20490,7 +20485,7 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_MONSTER, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup2 = EGG_GROUP_MONSTER, + .eggGroup2 = EGG_GROUP_MONSTER, #else .eggGroup2 = EGG_GROUP_MINERAL, #endif @@ -20523,13 +20518,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup2 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, #else .eggGroup2 = EGG_GROUP_FLYING, #endif #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -20556,13 +20551,13 @@ const struct BaseStats gBaseStats[] = .growthRate = GROWTH_MEDIUM_FAST, .eggGroup1 = EGG_GROUP_FLYING, #if P_UPDATED_EGG_GROUPS >= GEN_8 - .eggGroup2 = EGG_GROUP_DRAGON, + .eggGroup2 = EGG_GROUP_DRAGON, #else .eggGroup2 = EGG_GROUP_FLYING, #endif #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21050,7 +21045,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FLYING, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SKILL_LINK}, - .abilityHidden = ABILITY_SHEER_FORCE, + .abilityHidden = ABILITY_SHEER_FORCE, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -21080,7 +21075,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_ADAPTABILITY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21110,7 +21105,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_STAKEOUT, ABILITY_STRONG_JAW}, - .abilityHidden = ABILITY_ADAPTABILITY, + .abilityHidden = ABILITY_ADAPTABILITY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21217,7 +21212,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilityHidden = ABILITY_ANGER_POINT, #else .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, #endif @@ -21247,7 +21242,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_3, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HYPER_CUTTER, ABILITY_IRON_FIST}, - .abilityHidden = ABILITY_ANGER_POINT, + .abilityHidden = ABILITY_ANGER_POINT, #else .abilities = {ABILITY_HYPER_CUTTER, ABILITY_NONE}, #endif @@ -21306,7 +21301,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilityHidden = ABILITY_SWEET_VEIL, #else .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, #endif @@ -21336,7 +21331,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FAIRY, #ifdef BATTLE_ENGINE .abilities = {ABILITY_HONEY_GATHER, ABILITY_SHIELD_DUST}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilityHidden = ABILITY_SWEET_VEIL, #else .abilities = {ABILITY_NONE, ABILITY_SHIELD_DUST}, #endif @@ -21392,7 +21387,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_KEEN_EYE, ABILITY_SAND_RUSH}, - .abilityHidden = ABILITY_STEADFAST, + .abilityHidden = ABILITY_STEADFAST, #else .abilities = {ABILITY_KEEN_EYE, ABILITY_NONE}, #endif @@ -21450,7 +21445,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #else .abilities = {ABILITY_NONE, ABILITY_LIMBER}, #endif @@ -21480,7 +21475,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE .abilities = {ABILITY_MERCILESS, ABILITY_LIMBER}, - .abilityHidden = ABILITY_REGENERATOR, + .abilityHidden = ABILITY_REGENERATOR, #else .abilities = {ABILITY_NONE, ABILITY_LIMBER}, #endif @@ -21630,7 +21625,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_CONTRARY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21660,7 +21655,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_NONE}, - .abilityHidden = ABILITY_CONTRARY, + .abilityHidden = ABILITY_CONTRARY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21832,7 +21827,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_FLUFFY, ABILITY_KLUTZ}, - .abilityHidden = ABILITY_UNNERVE, + .abilityHidden = ABILITY_UNNERVE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21862,7 +21857,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilityHidden = ABILITY_SWEET_VEIL, #else .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, #endif @@ -21892,7 +21887,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_OBLIVIOUS}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilityHidden = ABILITY_SWEET_VEIL, #else .abilities = {ABILITY_NONE, ABILITY_OBLIVIOUS}, #endif @@ -21922,7 +21917,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_LEAF_GUARD, ABILITY_QUEENLY_MAJESTY}, - .abilityHidden = ABILITY_SWEET_VEIL, + .abilityHidden = ABILITY_SWEET_VEIL, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21981,7 +21976,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNER_FOCUS, ABILITY_TELEPATHY}, - .abilityHidden = ABILITY_SYMBIOSIS, + .abilityHidden = ABILITY_SYMBIOSIS, #else .abilities = {ABILITY_INNER_FOCUS, ABILITY_NONE}, #endif @@ -22010,7 +22005,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_RECEIVER, ABILITY_NONE}, - .abilityHidden = ABILITY_DEFIANT, + .abilityHidden = ABILITY_DEFIANT, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -22155,7 +22150,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_1, #ifdef BATTLE_ENGINE .abilities = {ABILITY_INNARDS_OUT, ABILITY_NONE}, - .abilityHidden = ABILITY_UNAWARE, + .abilityHidden = ABILITY_UNAWARE, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -22379,7 +22374,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_WATER_2, #ifdef BATTLE_ENGINE .abilities = {ABILITY_DAZZLING, ABILITY_STRONG_JAW}, - .abilityHidden = ABILITY_WONDER_SKIN, + .abilityHidden = ABILITY_WONDER_SKIN, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -22467,7 +22462,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, #endif @@ -22497,7 +22492,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, #endif @@ -22527,7 +22522,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_DRAGON, #ifdef BATTLE_ENGINE .abilities = {ABILITY_BULLETPROOF, ABILITY_SOUNDPROOF}, - .abilityHidden = ABILITY_OVERCOAT, + .abilityHidden = ABILITY_OVERCOAT, #else .abilities = {ABILITY_NONE, ABILITY_SOUNDPROOF}, #endif @@ -22556,7 +22551,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_ELECTRIC_SURGE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -22585,7 +22580,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PSYCHIC_SURGE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -22614,7 +22609,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_GRASSY_SURGE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -22643,7 +22638,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE .abilities = {ABILITY_MISTY_SURGE, ABILITY_NONE}, - .abilityHidden = ABILITY_TELEPATHY, + .abilityHidden = ABILITY_TELEPATHY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -24648,7 +24643,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_SLUSH_RUSH, + .abilityHidden = ABILITY_SLUSH_RUSH, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -24677,7 +24672,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_SLUSH_RUSH, + .abilityHidden = ABILITY_SLUSH_RUSH, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -24707,7 +24702,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_WARNING, + .abilityHidden = ABILITY_SNOW_WARNING, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -24737,7 +24732,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SNOW_CLOAK, ABILITY_NONE}, - .abilityHidden = ABILITY_SNOW_WARNING, + .abilityHidden = ABILITY_SNOW_WARNING, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -24767,7 +24762,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #else .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, #endif @@ -24797,7 +24792,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_SAND_VEIL, ABILITY_TANGLING_HAIR}, - .abilityHidden = ABILITY_SAND_FORCE, + .abilityHidden = ABILITY_SAND_FORCE, #else .abilities = {ABILITY_SAND_VEIL, ABILITY_NONE}, #endif @@ -24827,7 +24822,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_PICKUP, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #else .abilities = {ABILITY_PICKUP, ABILITY_NONE}, #endif @@ -24857,7 +24852,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_FUR_COAT, ABILITY_TECHNICIAN}, - .abilityHidden = ABILITY_RATTLED, + .abilityHidden = ABILITY_RATTLED, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -24970,7 +24965,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_POWER_OF_ALCHEMY, + .abilityHidden = ABILITY_POWER_OF_ALCHEMY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -25000,7 +24995,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_AMORPHOUS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_POISON_TOUCH, ABILITY_GLUTTONY}, - .abilityHidden = ABILITY_POWER_OF_ALCHEMY, + .abilityHidden = ABILITY_POWER_OF_ALCHEMY, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -25029,7 +25024,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_GRASS, #ifdef BATTLE_ENGINE .abilities = {ABILITY_FRISK, ABILITY_NONE}, - .abilityHidden = ABILITY_HARVEST, + .abilityHidden = ABILITY_HARVEST, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -25501,7 +25496,7 @@ const struct BaseStats gBaseStats[] = .eggGroup2 = EGG_GROUP_FIELD, #ifdef BATTLE_ENGINE .abilities = {ABILITY_TOUGH_CLAWS, ABILITY_TOUGH_CLAWS}, - .abilityHidden = ABILITY_TOUGH_CLAWS, + .abilityHidden = ABILITY_TOUGH_CLAWS, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif From ad5b728967e93299aeea4eca7e08469d8e7e26af Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 1 Nov 2020 14:50:08 -0300 Subject: [PATCH 16/20] Fixed Quick Feet BATTLE_ENGINE define. --- src/data/pokemon/base_stats.h | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index c0e5beb59..fdddf5e6c 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -15528,7 +15528,9 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_ABILITIES >= GEN6 .abilityHidden = ABILITY_SPEED_BOOST, #else - .abilityHidden = ABILITY_QUICK_FEET, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_QUICK_FEET, + #endif #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, @@ -15558,7 +15560,9 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_ABILITIES >= GEN6 .abilityHidden = ABILITY_SPEED_BOOST, #else - .abilityHidden = ABILITY_QUICK_FEET, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_QUICK_FEET, + #endif #endif .bodyColor = BODY_COLOR_GRAY, .noFlip = FALSE, @@ -15592,7 +15596,9 @@ const struct BaseStats gBaseStats[] = #if P_UPDATED_ABILITIES >= GEN6 .abilityHidden = ABILITY_SPEED_BOOST, #else - .abilityHidden = ABILITY_QUICK_FEET, + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_QUICK_FEET, + #endif #endif .bodyColor = BODY_COLOR_RED, .noFlip = FALSE, From b372ab1c344b4931eddb2dff7a675ebee19b417d Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 1 Nov 2020 14:50:29 -0300 Subject: [PATCH 17/20] Fixed label for Egg Group config. --- include/constants/pokemon_config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/constants/pokemon_config.h b/include/constants/pokemon_config.h index 069611515..b43e4327f 100644 --- a/include/constants/pokemon_config.h +++ b/include/constants/pokemon_config.h @@ -16,6 +16,6 @@ #define P_UPDATED_TYPES GEN_8 // In Gen6+, several Pokémon were changed to be partially or fully Fairy type. #define P_UPDATED_STATS GEN_8 // Since Gen 6, Pokémon stats are updated with each passing generation. #define P_UPDATED_ABILITIES GEN_8 // Since Gen 6, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. -#define P_UPDATED_EGG_GROUPS GEN_8 // Since Gen 8, certain Pokémon have their abilities changed. Requires BATTLE_ENGINE for Gen4+ abilities. +#define P_UPDATED_EGG_GROUPS GEN_8 // Since Gen 8, certain Pokémon have gained new egg groups. #endif // GUARD_CONSTANTS_POKEMON_CONFIG_H From 2c3d4ec7c7bee55fb8459cb766a40b95d0ae6ca8 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 1 Nov 2020 15:32:50 -0300 Subject: [PATCH 18/20] Moved P_UPDATED_STATS ifs to above typing. --- src/data/pokemon/base_stats.h | 236 +++++++++++++++++----------------- 1 file changed, 118 insertions(+), 118 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index fdddf5e6c..2f6fc952c 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -296,12 +296,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 45, .baseDefense = 50, .baseSpeed = 70, + .baseSpDefense = 80, #if P_UPDATED_STATS >= GEN_6 .baseSpAttack = 90, #else .baseSpAttack = 80, #endif - .baseSpDefense = 80, .type1 = TYPE_BUG, .type2 = TYPE_FLYING, .catchRate = 45, @@ -375,15 +375,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_BEEDRILL] = { .baseHP = 65, + .baseDefense = 40, + .baseSpeed = 75, + .baseSpAttack = 45, + .baseSpDefense = 80, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 90, #else .baseAttack = 80, #endif - .baseDefense = 40, - .baseSpeed = 75, - .baseSpAttack = 45, - .baseSpDefense = 80, .type1 = TYPE_BUG, .type2 = TYPE_POISON, .catchRate = 45, @@ -468,13 +468,13 @@ const struct BaseStats gBaseStats[] = .baseHP = 83, .baseAttack = 80, .baseDefense = 75, + .baseSpAttack = 70, + .baseSpDefense = 70, #if P_UPDATED_STATS >= GEN_6 .baseSpeed = 101, #else .baseSpeed = 91, #endif - .baseSpAttack = 70, - .baseSpDefense = 70, .type1 = TYPE_NORMAL, .type2 = TYPE_FLYING, .catchRate = 45, @@ -632,15 +632,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_ARBOK] = { .baseHP = 60, + .baseDefense = 69, + .baseSpeed = 80, + .baseSpAttack = 65, + .baseSpDefense = 79, #if P_UPDATED_STATS >= GEN_7 .baseAttack = 95, #else .baseAttack = 85, #endif - .baseDefense = 69, - .baseSpeed = 80, - .baseSpAttack = 65, - .baseSpDefense = 79, .type1 = TYPE_POISON, .type2 = TYPE_POISON, .catchRate = 90, @@ -696,13 +696,13 @@ const struct BaseStats gBaseStats[] = .baseHP = 60, .baseAttack = 90, .baseDefense = 55, + .baseSpAttack = 90, + .baseSpDefense = 80, #if P_UPDATED_STATS >= GEN_6 .baseSpeed = 110, #else .baseSpeed = 100, #endif - .baseSpAttack = 90, - .baseSpDefense = 80, .type1 = TYPE_ELECTRIC, .type2 = TYPE_ELECTRIC, .catchRate = 75, @@ -837,15 +837,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_NIDOQUEEN] = { .baseHP = 90, + .baseDefense = 87, + .baseSpeed = 76, + .baseSpAttack = 75, + .baseSpDefense = 85, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 92, #else .baseAttack = 82, #endif - .baseDefense = 87, - .baseSpeed = 76, - .baseSpAttack = 75, - .baseSpDefense = 85, .type1 = TYPE_POISON, .type2 = TYPE_GROUND, .catchRate = 45, @@ -928,15 +928,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_NIDOKING] = { .baseHP = 81, + .baseDefense = 77, + .baseSpeed = 85, + .baseSpAttack = 85, + .baseSpDefense = 75, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 102, #else .baseAttack = 92, #endif - .baseDefense = 77, - .baseSpeed = 85, - .baseSpAttack = 85, - .baseSpDefense = 75, .type1 = TYPE_POISON, .type2 = TYPE_GROUND, .catchRate = 45, @@ -999,12 +999,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 70, .baseDefense = 73, .baseSpeed = 60, + .baseSpDefense = 90, #if P_UPDATED_STATS >= GEN_6 .baseSpAttack = 95, #else .baseSpAttack = 85, #endif - .baseSpDefense = 90, #if P_UPDATED_TYPES >= GEN_6 .type1 = TYPE_FAIRY, .type2 = TYPE_FAIRY, @@ -1126,12 +1126,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 70, .baseDefense = 45, .baseSpeed = 45, + .baseSpDefense = 50, #if P_UPDATED_STATS >= GEN_6 .baseSpAttack = 85, #else .baseSpAttack = 75, #endif - .baseSpDefense = 50, #if P_UPDATED_TYPES >= GEN_6 .type1 = TYPE_NORMAL, .type2 = TYPE_FAIRY, @@ -1271,12 +1271,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 80, .baseDefense = 85, .baseSpeed = 50, + .baseSpDefense = 90, #if P_UPDATED_STATS >= GEN_6 .baseSpAttack = 110, #else .baseSpAttack = 100, #endif - .baseSpDefense = 90, .type1 = TYPE_GRASS, .type2 = TYPE_POISON, .catchRate = 45, @@ -1449,15 +1449,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_DUGTRIO] = { .baseHP = 35, + .baseDefense = 50, + .baseSpeed = 120, + .baseSpAttack = 50, + .baseSpDefense = 70, #if P_UPDATED_STATS >= GEN_7 .baseAttack = 100, #else .baseAttack = 80, #endif - .baseDefense = 50, - .baseSpeed = 120, - .baseSpAttack = 50, - .baseSpDefense = 70, .type1 = TYPE_GROUND, .type2 = TYPE_GROUND, .catchRate = 50, @@ -1754,15 +1754,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_POLIWRATH] = { .baseHP = 90, + .baseDefense = 95, + .baseSpeed = 70, + .baseSpAttack = 70, + .baseSpDefense = 90, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 95, #else .baseAttack = 85, #endif - .baseDefense = 95, - .baseSpeed = 70, - .baseSpAttack = 70, - .baseSpDefense = 90, .type1 = TYPE_WATER, .type2 = TYPE_FIGHTING, .catchRate = 45, @@ -2151,15 +2151,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_GOLEM] = { .baseHP = 80, + .baseDefense = 130, + .baseSpeed = 45, + .baseSpAttack = 55, + .baseSpDefense = 65, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 120, #else .baseAttack = 110, #endif - .baseDefense = 130, - .baseSpeed = 45, - .baseSpAttack = 55, - .baseSpDefense = 65, .type1 = TYPE_ROCK, .type2 = TYPE_GROUND, .catchRate = 45, @@ -2343,15 +2343,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_FARFETCHD] = { .baseHP = 52, + .baseDefense = 55, + .baseSpeed = 60, + .baseSpAttack = 58, + .baseSpDefense = 62, #if P_UPDATED_STATS >= GEN_7 .baseAttack = 90, #else .baseAttack = 65, #endif - .baseDefense = 55, - .baseSpeed = 60, - .baseSpAttack = 58, - .baseSpDefense = 62, .type1 = TYPE_NORMAL, .type2 = TYPE_FLYING, .catchRate = 45, @@ -2405,13 +2405,13 @@ const struct BaseStats gBaseStats[] = .baseHP = 60, .baseAttack = 110, .baseDefense = 70, + .baseSpAttack = 60, + .baseSpDefense = 60, #if P_UPDATED_STATS >= GEN_7 .baseSpeed = 110, #else .baseSpeed = 100, #endif - .baseSpAttack = 60, - .baseSpDefense = 60, .type1 = TYPE_NORMAL, .type2 = TYPE_FLYING, .catchRate = 45, @@ -2860,13 +2860,13 @@ const struct BaseStats gBaseStats[] = .baseHP = 60, .baseAttack = 50, .baseDefense = 70, + .baseSpAttack = 80, + .baseSpDefense = 80, #if P_UPDATED_STATS >= GEN_7 .baseSpeed = 150, #else .baseSpeed = 140, #endif - .baseSpAttack = 80, - .baseSpDefense = 80, .type1 = TYPE_ELECTRIC, .type2 = TYPE_ELECTRIC, .catchRate = 60, @@ -4601,12 +4601,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 50, .baseDefense = 50, .baseSpeed = 70, + .baseSpDefense = 96, #if P_UPDATED_STATS >= GEN_7 .baseSpAttack = 86, #else .baseSpAttack = 76, #endif - .baseSpDefense = 96, .type1 = TYPE_NORMAL, .type2 = TYPE_FLYING, .catchRate = 90, @@ -5084,14 +5084,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 90, .baseAttack = 75, + .baseSpeed = 55, + .baseSpAttack = 115, + .baseSpDefense = 90, #if P_UPDATED_STATS >= GEN_6 .baseDefense = 85, #else .baseDefense = 75, #endif - .baseSpeed = 55, - .baseSpAttack = 115, - .baseSpDefense = 90, .type1 = TYPE_ELECTRIC, .type2 = TYPE_ELECTRIC, .catchRate = 45, @@ -5113,14 +5113,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 75, .baseAttack = 80, + .baseSpeed = 50, + .baseSpAttack = 90, + .baseSpDefense = 100, #if P_UPDATED_STATS >= GEN_6 .baseDefense = 95, #else .baseDefense = 85, #endif - .baseSpeed = 50, - .baseSpAttack = 90, - .baseSpDefense = 100, .type1 = TYPE_GRASS, .type2 = TYPE_GRASS, .catchRate = 45, @@ -5179,12 +5179,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 50, .baseDefense = 80, .baseSpeed = 50, + .baseSpDefense = 80, #if P_UPDATED_STATS >= GEN_6 .baseSpAttack = 60, #else .baseSpAttack = 50, #endif - .baseSpDefense = 80, #if P_UPDATED_TYPES >= GEN_6 .type1 = TYPE_WATER, .type2 = TYPE_FAIRY, @@ -5936,14 +5936,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 65, .baseAttack = 95, + .baseSpeed = 85, + .baseSpAttack = 55, + .baseSpDefense = 55, #if P_UPDATED_STATS >= GEN_7 .baseDefense = 85, #else .baseDefense = 75, #endif - .baseSpeed = 85, - .baseSpAttack = 55, - .baseSpDefense = 55, .type1 = TYPE_WATER, .type2 = TYPE_POISON, .catchRate = 45, @@ -6375,16 +6375,16 @@ const struct BaseStats gBaseStats[] = [SPECIES_MANTINE] = { - #if P_UPDATED_STATS >= GEN_7 - .baseHP = 85, - #else - .baseHP = 65, - #endif .baseAttack = 40, .baseDefense = 70, .baseSpeed = 70, .baseSpAttack = 80, .baseSpDefense = 140, + #if P_UPDATED_STATS >= GEN_7 + .baseHP = 85, + #else + .baseHP = 65, + #endif .type1 = TYPE_WATER, .type2 = TYPE_FLYING, .catchRate = 25, @@ -7509,12 +7509,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 70, .baseDefense = 50, .baseSpeed = 65, + .baseSpDefense = 50, #if P_UPDATED_STATS >= GEN_6 .baseSpAttack = 100, #else .baseSpAttack = 90, #endif - .baseSpDefense = 50, .type1 = TYPE_BUG, .type2 = TYPE_FLYING, .catchRate = 45, @@ -7780,12 +7780,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 85, .baseDefense = 60, .baseSpeed = 125, + .baseSpDefense = 50, #if P_UPDATED_STATS >= GEN_7 .baseSpAttack = 75, #else .baseSpAttack = 50, #endif - .baseSpDefense = 50, .type1 = TYPE_NORMAL, .type2 = TYPE_FLYING, .catchRate = 45, @@ -7841,12 +7841,12 @@ const struct BaseStats gBaseStats[] = .baseAttack = 50, .baseDefense = 100, .baseSpeed = 65, + .baseSpDefense = 70, #if P_UPDATED_STATS >= GEN_7 .baseSpAttack = 95, #else .baseSpAttack = 85, #endif - .baseSpDefense = 70, .type1 = TYPE_WATER, .type2 = TYPE_FLYING, .catchRate = 45, @@ -8004,6 +8004,7 @@ const struct BaseStats gBaseStats[] = .baseHP = 70, .baseAttack = 60, .baseDefense = 62, + .baseSpDefense = 82, #if P_UPDATED_STATS >= GEN_7 .baseSpeed = 80, .baseSpAttack = 100, @@ -8011,7 +8012,6 @@ const struct BaseStats gBaseStats[] = .baseSpeed = 60, .baseSpAttack = 80, #endif - .baseSpDefense = 82, .type1 = TYPE_BUG, .type2 = TYPE_FLYING, .catchRate = 75, @@ -8479,13 +8479,13 @@ const struct BaseStats gBaseStats[] = .baseHP = 70, .baseAttack = 65, .baseDefense = 65, + .baseSpAttack = 55, + .baseSpDefense = 55, #if P_UPDATED_STATS >= GEN_7 .baseSpeed = 90, #else .baseSpeed = 70, #endif - .baseSpAttack = 55, - .baseSpDefense = 55, .type1 = TYPE_NORMAL, .type2 = TYPE_NORMAL, .catchRate = 60, @@ -9489,16 +9489,16 @@ const struct BaseStats gBaseStats[] = [SPECIES_LUNATONE] = { - #if P_UPDATED_STATS >= GEN_7 - .baseHP = 90, - #else - .baseHP = 70, - #endif .baseAttack = 55, .baseDefense = 65, .baseSpeed = 70, .baseSpAttack = 95, .baseSpDefense = 85, + #if P_UPDATED_STATS >= GEN_7 + .baseHP = 90, + #else + .baseHP = 70, + #endif .type1 = TYPE_ROCK, .type2 = TYPE_PSYCHIC, .catchRate = 45, @@ -9519,16 +9519,16 @@ const struct BaseStats gBaseStats[] = [SPECIES_SOLROCK] = { - #if P_UPDATED_STATS >= GEN_7 - .baseHP = 90, - #else - .baseHP = 70, - #endif .baseAttack = 95, .baseDefense = 85, .baseSpeed = 70, .baseSpAttack = 55, .baseSpDefense = 65, + #if P_UPDATED_STATS >= GEN_7 + .baseHP = 90, + #else + .baseHP = 70, + #endif .type1 = TYPE_ROCK, .type2 = TYPE_PSYCHIC, .catchRate = 45, @@ -11422,14 +11422,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 60, .baseAttack = 70, + .baseSpeed = 90, + .baseSpAttack = 125, + .baseSpDefense = 105, #if P_UPDATED_STATS >= GEN_6 .baseDefense = 65, #else .baseDefense = 55, #endif - .baseSpeed = 90, - .baseSpAttack = 125, - .baseSpDefense = 105, .type1 = TYPE_GRASS, .type2 = TYPE_POISON, .catchRate = 75, @@ -14464,15 +14464,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_STOUTLAND] = { .baseHP = 85, + .baseDefense = 90, + .baseSpeed = 80, + .baseSpAttack = 45, + .baseSpDefense = 90, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 110, #else .baseAttack = 100, #endif - .baseDefense = 90, - .baseSpeed = 80, - .baseSpAttack = 45, - .baseSpDefense = 90, .type1 = TYPE_NORMAL, .type2 = TYPE_NORMAL, .catchRate = 45, @@ -14845,15 +14845,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_UNFEZANT] = { .baseHP = 80, + .baseDefense = 80, + .baseSpeed = 93, + .baseSpAttack = 65, + .baseSpDefense = 55, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 115, #else .baseAttack = 105, #endif - .baseDefense = 80, - .baseSpeed = 93, - .baseSpAttack = 65, - .baseSpDefense = 55, .type1 = TYPE_NORMAL, .type2 = TYPE_FLYING, .catchRate = 45, @@ -15031,16 +15031,16 @@ const struct BaseStats gBaseStats[] = [SPECIES_WOOBAT] = { - #if P_UPDATED_STATS >= GEN_7 - .baseHP = 65, - #else - .baseHP = 55, - #endif .baseAttack = 45, .baseDefense = 43, .baseSpeed = 72, .baseSpAttack = 55, .baseSpDefense = 43, + #if P_UPDATED_STATS >= GEN_7 + .baseHP = 65, + #else + .baseHP = 55, + #endif .type1 = TYPE_PSYCHIC, .type2 = TYPE_FLYING, .catchRate = 190, @@ -15328,15 +15328,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_SEISMITOAD] = { .baseHP = 105, + .baseDefense = 75, + .baseSpeed = 74, + .baseSpAttack = 85, + .baseSpDefense = 75, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 95, #else .baseAttack = 85, #endif - .baseDefense = 75, - .baseSpeed = 74, - .baseSpAttack = 85, - .baseSpDefense = 75, .type1 = TYPE_WATER, .type2 = TYPE_GROUND, .catchRate = 45, @@ -15571,15 +15571,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_SCOLIPEDE] = { .baseHP = 60, + .baseDefense = 89, + .baseSpeed = 112, + .baseSpAttack = 55, + .baseSpDefense = 69, #if P_UPDATED_STATS >= GEN_6 .baseAttack = 100, #else .baseAttack = 90, #endif - .baseDefense = 89, - .baseSpeed = 112, - .baseSpAttack = 55, - .baseSpDefense = 69, .type1 = TYPE_BUG, .type2 = TYPE_POISON, .catchRate = 45, @@ -15824,14 +15824,14 @@ const struct BaseStats gBaseStats[] = { .baseHP = 95, .baseAttack = 117, + .baseSpeed = 92, + .baseSpAttack = 65, + .baseSpDefense = 70, #if P_UPDATED_STATS >= GEN_6 .baseDefense = 80, #else .baseDefense = 70, #endif - .baseSpeed = 92, - .baseSpAttack = 65, - .baseSpDefense = 70, .type1 = TYPE_GROUND, .type2 = TYPE_DARK, .catchRate = 45, @@ -15967,15 +15967,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_CRUSTLE] = { .baseHP = 70, + .baseDefense = 125, + .baseSpeed = 45, + .baseSpAttack = 65, + .baseSpDefense = 75, #if P_UPDATED_STATS >= GEN_7 .baseAttack = 105, #else .baseAttack = 95, #endif - .baseDefense = 125, - .baseSpeed = 45, - .baseSpAttack = 65, - .baseSpDefense = 75, .type1 = TYPE_BUG, .type2 = TYPE_ROCK, .catchRate = 75, @@ -17379,7 +17379,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #ifdef BATTLE_ENGINE + #ifdef BATTLE_ENGINE && P_UPDATED_ABILITY >= GEN_6 .abilityHidden = ABILITY_INFILTRATOR, #else .abilityHidden = ABILITY_SHADOW_TAG, @@ -17408,7 +17408,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #ifdef BATTLE_ENGINE + #ifdef BATTLE_ENGINE && P_UPDATED_ABILITY >= GEN_6 .abilityHidden = ABILITY_INFILTRATOR, #else .abilityHidden = ABILITY_SHADOW_TAG, @@ -17437,7 +17437,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #ifdef BATTLE_ENGINE + #ifdef BATTLE_ENGINE && P_UPDATED_ABILITY >= GEN_6 .abilityHidden = ABILITY_INFILTRATOR, #else .abilityHidden = ABILITY_SHADOW_TAG, @@ -17565,15 +17565,15 @@ const struct BaseStats gBaseStats[] = [SPECIES_BEARTIC] = { .baseHP = 95, + .baseDefense = 80, + .baseSpeed = 50, + .baseSpAttack = 70, + .baseSpDefense = 80, #if P_UPDATED_STATS >= GEN_7 .baseAttack = 130, #else .baseAttack = 110, #endif - .baseDefense = 80, - .baseSpeed = 50, - .baseSpAttack = 70, - .baseSpDefense = 80, .type1 = TYPE_ICE, .type2 = TYPE_ICE, .catchRate = 60, @@ -17598,6 +17598,9 @@ const struct BaseStats gBaseStats[] = [SPECIES_CRYOGONAL] = { .baseAttack = 50, + .baseSpeed = 105, + .baseSpAttack = 95, + .baseSpDefense = 135, #if P_UPDATED_STATS >= GEN_7 .baseHP = 80, .baseDefense = 50, @@ -17605,9 +17608,6 @@ const struct BaseStats gBaseStats[] = .baseHP = 70, .baseDefense = 30, #endif - .baseSpeed = 105, - .baseSpAttack = 95, - .baseSpDefense = 135, .type1 = TYPE_ICE, .type2 = TYPE_ICE, .catchRate = 25, @@ -25310,6 +25310,7 @@ const struct BaseStats gBaseStats[] = .baseHP = 60, .baseDefense = 50, .baseSpeed = 60, + .baseSpDefense = 50, #if P_UPDATED_STATS >= GEN_8 .baseAttack = 140, .baseSpAttack = 140, @@ -25317,7 +25318,6 @@ const struct BaseStats gBaseStats[] = .baseAttack = 150, .baseSpAttack = 150, #endif - .baseSpDefense = 50, .type1 = TYPE_STEEL, .type2 = TYPE_GHOST, .catchRate = 45, From 44e066cdb4ca86e349c7d9c933c77f178ad14f3f Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 1 Nov 2020 15:37:01 -0300 Subject: [PATCH 19/20] Fixed missing abilities. --- src/data/pokemon/base_stats.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 2f6fc952c..61d87b793 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -18625,7 +18625,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_UNDISCOVERED, .eggGroup2 = EGG_GROUP_UNDISCOVERED, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_DOWNLOAD, ABILITY_NONE}, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21570,7 +21570,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE}, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -21600,7 +21600,7 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_WATER_1, .eggGroup2 = EGG_GROUP_BUG, #ifdef BATTLE_ENGINE - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_WATER_BUBBLE, ABILITY_NONE}, #else .abilities = {ABILITY_NONE, ABILITY_NONE}, #endif @@ -22322,7 +22322,7 @@ const struct BaseStats gBaseStats[] = #ifdef BATTLE_ENGINE .abilities = {ABILITY_IRON_BARBS, ABILITY_LIGHTNING_ROD}, #else - .abilities = {ABILITY_NONE, ABILITY_NONE}, + .abilities = {ABILITY_NONE, ABILITY_LIGHTNING_ROD}, #endif .abilityHidden = ABILITY_STURDY, .bodyColor = BODY_COLOR_GRAY, From 910d502df2560faaa0f4ffec0717eb141dcc7795 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 1 Nov 2020 19:23:45 -0300 Subject: [PATCH 20/20] Review changes --- src/data/pokemon/base_stats.h | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) diff --git a/src/data/pokemon/base_stats.h b/src/data/pokemon/base_stats.h index 61d87b793..88d356d47 100644 --- a/src/data/pokemon/base_stats.h +++ b/src/data/pokemon/base_stats.h @@ -17379,8 +17379,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #ifdef BATTLE_ENGINE && P_UPDATED_ABILITY >= GEN_6 - .abilityHidden = ABILITY_INFILTRATOR, + #if P_UPDATED_ABILITY >= GEN_6 + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_INFILTRATOR, + #endif #else .abilityHidden = ABILITY_SHADOW_TAG, #endif @@ -17408,8 +17410,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #ifdef BATTLE_ENGINE && P_UPDATED_ABILITY >= GEN_6 - .abilityHidden = ABILITY_INFILTRATOR, + #if P_UPDATED_ABILITY >= GEN_6 + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_INFILTRATOR, + #endif #else .abilityHidden = ABILITY_SHADOW_TAG, #endif @@ -17437,8 +17441,10 @@ const struct BaseStats gBaseStats[] = .eggGroup1 = EGG_GROUP_AMORPHOUS, .eggGroup2 = EGG_GROUP_AMORPHOUS, .abilities = {ABILITY_FLASH_FIRE, ABILITY_FLAME_BODY}, - #ifdef BATTLE_ENGINE && P_UPDATED_ABILITY >= GEN_6 - .abilityHidden = ABILITY_INFILTRATOR, + #if P_UPDATED_ABILITY >= GEN_6 + #ifdef BATTLE_ENGINE + .abilityHidden = ABILITY_INFILTRATOR, + #endif #else .abilityHidden = ABILITY_SHADOW_TAG, #endif