Document math_util.c

This commit is contained in:
GriffinR 2020-05-20 14:22:41 -04:00 committed by huderlem
parent 210862f7b6
commit c6205b3df4
5 changed files with 56 additions and 56 deletions

View File

@ -1,14 +1,14 @@
#ifndef GUARD_MATH_UTIL_H
#define GUARD_MATH_UTIL_H
s16 sub_8151534(s16 x, s16 y);
s16 sub_8151550(u8 s, s16 x, s16 y);
s32 sub_8151574(s32 x, s32 y);
s16 sub_81515B0(s16 x, s16 y);
s16 sub_81515D4(u8 s, s16 x, s16 y);
s32 sub_81515FC(s32 x, s32 y);
s16 sub_8151624(s16 y);
s16 sub_815163C(u8 s, s16 y);
s32 sub_815165C(s32 y);
s16 MathUtil_Mul16(s16 x, s16 y);
s16 MathUtil_Mul16Shift(u8 s, s16 x, s16 y);
s32 MathUtil_Mul32(s32 x, s32 y);
s16 MathUtil_Div16(s16 x, s16 y);
s16 MathUtil_Div16Shift(u8 s, s16 x, s16 y);
s32 MathUtil_Div32(s32 x, s32 y);
s16 MathUtil_Inv16(s16 y);
s16 MathUtil_Inv16Shift(u8 s, s16 y);
s32 MathUtil_Inv32(s32 y);
#endif // GUARD_MATH_UTIL_H

View File

@ -1578,7 +1578,7 @@ static void AnimAirWaveProjectile(struct Sprite *sprite)
{
sprite->data[0] = 8;
task->data[5] = 4;
a = sub_8151624(0x1000);
a = MathUtil_Inv16(0x1000);
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.y = 0;
@ -1597,8 +1597,8 @@ static void AnimAirWaveProjectile(struct Sprite *sprite)
sprite->data[1] = 0;
sprite->data[6] = 0;
sprite->data[5] = 0;
sprite->data[3] = sub_8151534(sub_8151534(b, a), sub_8151624(0x1C0));
sprite->data[4] = sub_8151534(sub_8151534(c, a), sub_8151624(0x1C0));
sprite->data[3] = MathUtil_Mul16(MathUtil_Mul16(b, a), MathUtil_Inv16(0x1C0));
sprite->data[4] = MathUtil_Mul16(MathUtil_Mul16(c, a), MathUtil_Inv16(0x1C0));
sprite->callback = AnimAirWaveProjectile_Step1;
}
}
@ -1689,18 +1689,18 @@ void AnimTask_AirCutterProjectile(u8 taskId)
else
xDiff = attackerX - targetX;
gTasks[taskId].data[5] = sub_8151534(xDiff, sub_8151624(gBattleAnimArgs[2] & ~1));
gTasks[taskId].data[6] = sub_8151534(gTasks[taskId].data[5], 0x80);
gTasks[taskId].data[5] = MathUtil_Mul16(xDiff, MathUtil_Inv16(gBattleAnimArgs[2] & ~1));
gTasks[taskId].data[6] = MathUtil_Mul16(gTasks[taskId].data[5], 0x80);
gTasks[taskId].data[7] = gBattleAnimArgs[2];
if (targetY >= attackerY)
{
yDiff = targetY - attackerY;
gTasks[taskId].data[8] = sub_8151534(yDiff, sub_8151624(gTasks[taskId].data[5])) & ~1;
gTasks[taskId].data[8] = MathUtil_Mul16(yDiff, MathUtil_Inv16(gTasks[taskId].data[5])) & ~1;
}
else
{
yDiff = attackerY - targetY;
gTasks[taskId].data[8] = sub_8151534(yDiff, sub_8151624(gTasks[taskId].data[5])) | 1;
gTasks[taskId].data[8] = MathUtil_Mul16(yDiff, MathUtil_Inv16(gTasks[taskId].data[5])) | 1;
}
gTasks[taskId].data[3] = gBattleAnimArgs[3];

View File

@ -919,10 +919,10 @@ void sub_8020E58(void)
var0 = gUnknown_02022C90->unk68.as_four_players.unk00.unk04;
var0 <<= 8;
var0 = sub_81515FC(var0, 60 << 8);
var0 = MathUtil_Div32(var0, 60 << 8);
var1 = gUnknown_02022C90->unk68.as_four_players.unk00.unk0A;
var1 <<= 8;
var1 = sub_81515FC(var1, var0) & 0xFFFF;
var1 = MathUtil_Div32(var1, var0) & 0xFFFF;
gUnknown_02022C90->unk16 = var1;
switch (gUnknown_02022C90->unk9)
{
@ -1232,12 +1232,12 @@ void sub_80214A8(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
var0 *= 128;
var6 = var5 + 32;
var6 = var6 / 2;
var1 = sub_81515D4(7, 0x3F80, var6);
var1 = MathUtil_Div16Shift(7, 0x3F80, var6);
data[0] = (u16)arg1->unk38[i]->pos1.x * 128;
data[3] = sub_81515D4(7, var0, var1);
var1 = sub_8151550(7, var1, 85);
data[3] = MathUtil_Div16Shift(7, var0, var1);
var1 = MathUtil_Mul16Shift(7, var1, 85);
data[4] = 0;
data[5] = sub_81515D4(7, 0x3F80, var1);
data[5] = MathUtil_Div16Shift(7, 0x3F80, var1);
data[7] |= 0x8000;
if (arg1->unkC[i]->unk8 < 0)
StartSpriteAffineAnim(arg1->unk38[i], 1);
@ -1383,7 +1383,7 @@ void sub_8021944(struct BerryCrushGame_138 *arg0, u16 arg1)
arg0->unk4 = arg1 / 3600;
arg0->unk6 = (arg1 % 3600) / 60;
r3 = sub_8151534((arg1 % 60) << 8, 4);
r3 = MathUtil_Mul16((arg1 % 60) << 8, 4);
for (i = 0; i < 8; i++)
{
@ -1939,12 +1939,12 @@ void sub_8022B28(struct Sprite *sprite)
r7[2] = 32;
r7[7] = 168;
r4 = sprite->pos2.x * 128;
r5 = sub_81515D4(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
r5 = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
sprite->data[0] = sprite->pos1.x << 7;
r7[3] = sub_81515D4(7, r4, r5);
r2 = sub_8151550(7, r5, 85);
r7[3] = MathUtil_Div16Shift(7, r4, r5);
r2 = MathUtil_Mul16Shift(7, r5, 85);
r7[4] = r8;
r7[5] = sub_81515D4(7, 0x3F80, r2);
r7[5] = MathUtil_Div16Shift(7, 0x3F80, r2);
r7[6] = sprite->pos2.x / 4;
r7[7] |= 0x8000;
sprite->pos2.y = r8;
@ -2194,7 +2194,7 @@ static u32 sub_8022F1C(struct BerryCrushGame *r5, u8 *r2)
}
r5->unk10 = 0;
ResetBlockReceivedFlags();
r5->unk20 = sub_81515FC(r5->unk18 << 8, 0x2000);
r5->unk20 = MathUtil_Div32(r5->unk18 << 8, 0x2000);
break;
case 5:
ClearDialogWindowAndFrame(0, 1);
@ -2412,7 +2412,7 @@ void sub_802339C(struct BerryCrushGame *r4)
if (r0 - r2_ > 0)
{
r2_ <<= 8;
r2_ = sub_81515FC(r2_, r4->unk20);
r2_ = MathUtil_Div32(r2_, r4->unk20);
r2_ >>= 8;
r4->unk24 = r2_;
}
@ -2800,14 +2800,14 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
);
r7->unk68.as_four_players.unk00.unk04 = r7->unk28;
r7->unk68.as_four_players.unk00.unk06 = r7->unk18 / (r7->unk28 / 60);
r2 = sub_8151574(r7->unk30 << 8, 0x3200);
r2 = sub_81515FC(r2, r7->unk32 << 8) + 0x3200;
r2 = MathUtil_Mul32(r7->unk30 << 8, 0x3200);
r2 = MathUtil_Div32(r2, r7->unk32 << 8) + 0x3200;
r2 >>= 8;
r7->unk68.as_four_players.unk00.unk08 = r2 & 0x7F;
r2 <<= 8;
r2 = sub_81515FC(r2, 0x6400);
r2 = MathUtil_Div32(r2, 0x6400);
r4 = (r7->unk1C * r7->unk9) << 8;
r4 = sub_8151574(r4, r2);
r4 = MathUtil_Mul32(r4, r2);
r7->unk68.as_four_players.unk00.unk00 = r4 >> 8;
r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] = Random() % 3;
for (r6 = 0, r8 = 0; r8 < r7->unk9; ++r8)
@ -2823,10 +2823,10 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
{
r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[2];
r2 <<= 8;
r2 = sub_8151574(r2, 0x6400);
r2 = MathUtil_Mul32(r2, 0x6400);
r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3];
r4 <<= 8;
r4 = sub_81515FC(r2, r4);
r4 = MathUtil_Div32(r2, r4);
}
else
{
@ -2838,10 +2838,10 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
{
r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[4];
r2 <<= 8;
r2 = sub_8151574(r2, 0x6400);
r2 = MathUtil_Mul32(r2, 0x6400);
r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3];
r4 <<= 8;
r4 = sub_81515FC(r2, r4);
r4 = MathUtil_Div32(r2, r4);
}
else
{
@ -2861,10 +2861,10 @@ static u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1
{
r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[5];
r2 <<= 8;
r2 = sub_8151574(r2, 0x6400);
r2 = MathUtil_Mul32(r2, 0x6400);
r4 = r7->unk28;
r4 <<= 8;
r4 = sub_81515FC(r2, r4);
r4 = MathUtil_Div32(r2, r4);
}
break;
}

View File

@ -1038,15 +1038,15 @@ static void Task_DoFadeEffect(u8 taskId)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITE);
}
sPassGfx->setAffine = TRUE;
sPassGfx->unk2E = sub_8151624(data[1]);
sPassGfx->unk30 = sub_8151624(data[2]);
sPassGfx->unk2E = MathUtil_Inv16(data[1]);
sPassGfx->unk30 = MathUtil_Inv16(data[2]);
break;
case 1:
UpdatePaletteFade();
data[1] += data[3];
data[2] += data[4];
sPassGfx->unk2E = sub_8151624(data[1]);
sPassGfx->unk30 = sub_8151624(data[2]);
sPassGfx->unk2E = MathUtil_Inv16(data[1]);
sPassGfx->unk30 = MathUtil_Inv16(data[2]);
if (!data[0])
{
if (data[1] <= 0x1FC)
@ -1154,8 +1154,8 @@ static void sub_80C5F58(bool8 arg0, bool8 arg1)
gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
gUnknown_085713E0[sPassData->unkE - 1][0],
gUnknown_085713E0[sPassData->unkE - 1][1],
sub_8151624(0x1FC),
sub_8151624(0x1FC),
MathUtil_Inv16(0x1FC),
MathUtil_Inv16(0x1FC),
0);
}
else
@ -1165,8 +1165,8 @@ static void sub_80C5F58(bool8 arg0, bool8 arg1)
gUnknown_085713E0[sPassData->unkE - 1][1] << 8,
gUnknown_085713E0[sPassData->unkE - 1][0],
gUnknown_085713E0[sPassData->unkE - 1][1],
sub_8151624(0x100),
sub_8151624(0x100),
MathUtil_Inv16(0x100),
MathUtil_Inv16(0x100),
0);
}
}

View File

@ -1,6 +1,6 @@
#include "global.h"
s16 sub_8151534(s16 x, s16 y)
s16 MathUtil_Mul16(s16 x, s16 y)
{
s32 result;
@ -10,7 +10,7 @@ s16 sub_8151534(s16 x, s16 y)
return result;
}
s16 sub_8151550(u8 s, s16 x, s16 y)
s16 MathUtil_Mul16Shift(u8 s, s16 x, s16 y)
{
s32 result;
@ -20,7 +20,7 @@ s16 sub_8151550(u8 s, s16 x, s16 y)
return result;
}
s32 sub_8151574(s32 x, s32 y)
s32 MathUtil_Mul32(s32 x, s32 y)
{
s64 result;
@ -30,7 +30,7 @@ s32 sub_8151574(s32 x, s32 y)
return result;
}
s16 sub_81515B0(s16 x, s16 y)
s16 MathUtil_Div16(s16 x, s16 y)
{
if (y == 0)
{
@ -39,7 +39,7 @@ s16 sub_81515B0(s16 x, s16 y)
return (x << 8) / y;
}
s16 sub_81515D4(u8 s, s16 x, s16 y)
s16 MathUtil_Div16Shift(u8 s, s16 x, s16 y)
{
if (y == 0)
{
@ -48,7 +48,7 @@ s16 sub_81515D4(u8 s, s16 x, s16 y)
return (x << s) / y;
}
s32 sub_81515FC(s32 x, s32 y)
s32 MathUtil_Div32(s32 x, s32 y)
{
s64 _x;
@ -61,7 +61,7 @@ s32 sub_81515FC(s32 x, s32 y)
return _x / y;
}
s16 sub_8151624(s16 y)
s16 MathUtil_Inv16(s16 y)
{
s32 x;
@ -69,7 +69,7 @@ s16 sub_8151624(s16 y)
return x / y;
}
s16 sub_815163C(u8 s, s16 y)
s16 MathUtil_Inv16Shift(u8 s, s16 y)
{
s32 x;
@ -77,7 +77,7 @@ s16 sub_815163C(u8 s, s16 y)
return x / y;
}
s32 sub_815165C(s32 y)
s32 MathUtil_Inv32(s32 y)
{
s64 x;