mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
state_to_direction memes
This commit is contained in:
parent
559833ccf6
commit
c6bb13939e
@ -5,488 +5,6 @@
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.text
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thumb_func_start sub_80920A4
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sub_80920A4: @ 80920A4
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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sub sp, 0x4
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adds r4, r0, 0
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adds r7, r1, 0
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mov r8, r3
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lsls r2, 24
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lsrs r6, r2, 24
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ldr r1, =gUnknown_085055CD
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ldrb r0, [r4, 0x6]
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adds r0, r1
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ldrb r0, [r0]
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adds r1, r4, 0
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adds r1, 0x21
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ldrb r1, [r1]
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adds r2, r6, 0
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bl state_to_direction
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adds r6, r0, 0
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mov r5, sp
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adds r5, 0x2
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adds r0, r4, 0
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adds r1, r6, 0
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mov r2, sp
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adds r3, r5, 0
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bl FieldObjectMoveDestCoords
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adds r0, r6, 0
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bl GetGoSpeed1AnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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mov r0, sp
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movs r2, 0
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ldrsh r1, [r0, r2]
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movs r0, 0
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ldrsh r2, [r5, r0]
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adds r0, r4, 0
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adds r3, r6, 0
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bl npc_block_way
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lsls r0, 24
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cmp r0, 0
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bne _0809212A
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mov r1, r8
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cmp r1, 0
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beq _0809213E
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mov r0, sp
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movs r2, 0
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ldrsh r0, [r0, r2]
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movs r2, 0
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ldrsh r1, [r5, r2]
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bl MapGridGetMetatileBehaviorAt
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lsls r0, 24
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lsrs r0, 24
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bl _call_via_r8
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lsls r0, 24
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cmp r0, 0
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bne _0809213E
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_0809212A:
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adds r0, r6, 0
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bl GetFaceDirectionAnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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_0809213E:
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ldrb r0, [r4]
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movs r1, 0x2
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orrs r0, r1
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strb r0, [r4]
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movs r0, 0x2
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strh r0, [r7, 0x30]
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movs r0, 0x1
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add sp, 0x4
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pop {r3}
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mov r8, r3
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pop {r4-r7}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80920A4
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thumb_func_start sub_809215C
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sub_809215C: @ 809215C
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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sub sp, 0x4
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adds r4, r0, 0
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adds r7, r1, 0
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mov r8, r3
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lsls r2, 24
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lsrs r6, r2, 24
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ldr r1, =gUnknown_085055CD
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ldrb r0, [r4, 0x6]
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adds r0, r1
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ldrb r0, [r0]
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adds r1, r4, 0
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adds r1, 0x21
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ldrb r1, [r1]
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adds r2, r6, 0
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bl state_to_direction
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adds r6, r0, 0
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mov r5, sp
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adds r5, 0x2
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adds r0, r4, 0
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adds r1, r6, 0
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mov r2, sp
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adds r3, r5, 0
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bl FieldObjectMoveDestCoords
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adds r0, r6, 0
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bl GetGoSpeed3AnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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mov r0, sp
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movs r2, 0
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ldrsh r1, [r0, r2]
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movs r0, 0
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ldrsh r2, [r5, r0]
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adds r0, r4, 0
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adds r3, r6, 0
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bl npc_block_way
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lsls r0, 24
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cmp r0, 0
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bne _080921E2
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mov r1, r8
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cmp r1, 0
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beq _080921F6
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mov r0, sp
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movs r2, 0
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ldrsh r0, [r0, r2]
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movs r2, 0
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ldrsh r1, [r5, r2]
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bl MapGridGetMetatileBehaviorAt
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lsls r0, 24
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lsrs r0, 24
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bl _call_via_r8
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lsls r0, 24
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cmp r0, 0
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bne _080921F6
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_080921E2:
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adds r0, r6, 0
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bl GetFaceDirectionAnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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_080921F6:
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ldrb r0, [r4]
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movs r1, 0x2
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orrs r0, r1
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strb r0, [r4]
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movs r0, 0x2
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strh r0, [r7, 0x30]
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movs r0, 0x1
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add sp, 0x4
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pop {r3}
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mov r8, r3
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pop {r4-r7}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_809215C
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thumb_func_start sub_8092214
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sub_8092214: @ 8092214
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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sub sp, 0x4
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adds r4, r0, 0
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adds r7, r1, 0
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mov r8, r3
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lsls r2, 24
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lsrs r6, r2, 24
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ldr r1, =gUnknown_085055CD
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ldrb r0, [r4, 0x6]
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adds r0, r1
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ldrb r0, [r0]
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adds r1, r4, 0
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adds r1, 0x21
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ldrb r1, [r1]
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adds r2, r6, 0
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bl state_to_direction
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adds r6, r0, 0
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mov r5, sp
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adds r5, 0x2
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adds r0, r4, 0
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adds r1, r6, 0
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mov r2, sp
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adds r3, r5, 0
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bl FieldObjectMoveDestCoords
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adds r0, r6, 0
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bl sub_8093438
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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mov r0, sp
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movs r2, 0
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ldrsh r1, [r0, r2]
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movs r0, 0
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ldrsh r2, [r5, r0]
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adds r0, r4, 0
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adds r3, r6, 0
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bl npc_block_way
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lsls r0, 24
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cmp r0, 0
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bne _0809229A
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mov r1, r8
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cmp r1, 0
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beq _080922AE
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mov r0, sp
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movs r2, 0
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ldrsh r0, [r0, r2]
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movs r2, 0
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ldrsh r1, [r5, r2]
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bl MapGridGetMetatileBehaviorAt
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lsls r0, 24
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lsrs r0, 24
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bl _call_via_r8
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lsls r0, 24
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cmp r0, 0
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bne _080922AE
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_0809229A:
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adds r0, r6, 0
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bl GetFaceDirectionAnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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_080922AE:
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ldrb r0, [r4]
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movs r1, 0x2
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orrs r0, r1
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strb r0, [r4]
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movs r0, 0x2
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strh r0, [r7, 0x30]
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movs r0, 0x1
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add sp, 0x4
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pop {r3}
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mov r8, r3
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pop {r4-r7}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_8092214
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thumb_func_start cph_IM_DIFFERENT
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cph_IM_DIFFERENT: @ 80922CC
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push {r4,r5,lr}
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adds r4, r0, 0
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adds r5, r1, 0
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lsls r2, 24
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lsrs r2, 24
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ldr r1, =gUnknown_085055CD
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ldrb r0, [r4, 0x6]
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adds r0, r1
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ldrb r0, [r0]
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adds r1, r4, 0
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adds r1, 0x21
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ldrb r1, [r1]
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bl state_to_direction
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bl sub_80934BC
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r5, 0
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bl FieldObjectSetRegularAnim
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ldrb r0, [r4]
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movs r1, 0x2
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orrs r0, r1
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strb r0, [r4]
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movs r0, 0x2
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strh r0, [r5, 0x30]
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movs r0, 0x1
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pop {r4,r5}
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pop {r1}
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bx r1
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.pool
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thumb_func_end cph_IM_DIFFERENT
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thumb_func_start sub_8092314
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sub_8092314: @ 8092314
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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sub sp, 0x4
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adds r4, r0, 0
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adds r7, r1, 0
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mov r8, r3
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lsls r2, 24
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lsrs r6, r2, 24
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ldr r1, =gUnknown_085055CD
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ldrb r0, [r4, 0x6]
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adds r0, r1
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ldrb r0, [r0]
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adds r1, r4, 0
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adds r1, 0x21
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ldrb r1, [r1]
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adds r2, r6, 0
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bl state_to_direction
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adds r6, r0, 0
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mov r5, sp
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adds r5, 0x2
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adds r0, r4, 0
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adds r1, r6, 0
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mov r2, sp
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adds r3, r5, 0
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bl FieldObjectMoveDestCoords
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adds r0, r6, 0
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bl sub_8093514
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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mov r0, sp
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movs r2, 0
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ldrsh r1, [r0, r2]
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movs r0, 0
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ldrsh r2, [r5, r0]
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adds r0, r4, 0
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adds r3, r6, 0
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bl npc_block_way
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lsls r0, 24
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cmp r0, 0
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bne _0809239A
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mov r1, r8
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cmp r1, 0
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beq _080923AE
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mov r0, sp
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movs r2, 0
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ldrsh r0, [r0, r2]
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movs r2, 0
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ldrsh r1, [r5, r2]
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bl MapGridGetMetatileBehaviorAt
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lsls r0, 24
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lsrs r0, 24
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bl _call_via_r8
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lsls r0, 24
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cmp r0, 0
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bne _080923AE
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_0809239A:
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adds r0, r6, 0
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bl GetFaceDirectionAnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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_080923AE:
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ldrb r0, [r4]
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movs r1, 0x2
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orrs r0, r1
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strb r0, [r4]
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movs r0, 0x2
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strh r0, [r7, 0x30]
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movs r0, 0x1
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add sp, 0x4
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pop {r3}
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mov r8, r3
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pop {r4-r7}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_8092314
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thumb_func_start oac_hopping
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oac_hopping: @ 80923CC
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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sub sp, 0x8
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adds r4, r0, 0
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adds r7, r1, 0
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mov r8, r3
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lsls r2, 24
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lsrs r6, r2, 24
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ldr r1, =gUnknown_085055CD
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ldrb r0, [r4, 0x6]
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adds r0, r1
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ldrb r0, [r0]
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adds r1, r4, 0
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adds r1, 0x21
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ldrb r1, [r1]
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adds r2, r6, 0
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bl state_to_direction
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adds r6, r0, 0
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ldrh r1, [r4, 0x10]
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add r0, sp, 0x4
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strh r1, [r0]
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ldrh r0, [r4, 0x12]
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mov r5, sp
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adds r5, 0x6
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strh r0, [r5]
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movs r0, 0x2
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str r0, [sp]
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adds r0, r6, 0
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add r1, sp, 0x4
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adds r2, r5, 0
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movs r3, 0x2
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bl sub_8092F88
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adds r0, r6, 0
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bl GetJumpLedgeAnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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add r0, sp, 0x4
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movs r2, 0
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ldrsh r1, [r0, r2]
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movs r0, 0
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ldrsh r2, [r5, r0]
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adds r0, r4, 0
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adds r3, r6, 0
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bl npc_block_way
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lsls r0, 24
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cmp r0, 0
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bne _08092460
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mov r1, r8
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cmp r1, 0
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beq _08092474
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add r0, sp, 0x4
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movs r2, 0
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ldrsh r0, [r0, r2]
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movs r2, 0
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ldrsh r1, [r5, r2]
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bl MapGridGetMetatileBehaviorAt
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lsls r0, 24
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lsrs r0, 24
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bl _call_via_r8
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lsls r0, 24
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cmp r0, 0
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bne _08092474
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_08092460:
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adds r0, r6, 0
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bl GetFaceDirectionAnimId
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adds r2, r0, 0
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lsls r2, 24
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lsrs r2, 24
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adds r0, r4, 0
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adds r1, r7, 0
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bl FieldObjectSetRegularAnim
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_08092474:
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ldrb r0, [r4]
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movs r1, 0x2
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orrs r0, r1
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strb r0, [r4]
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movs r0, 0x2
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strh r0, [r7, 0x30]
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movs r0, 0x1
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add sp, 0x8
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pop {r3}
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mov r8, r3
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pop {r4-r7}
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pop {r1}
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bx r1
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.pool
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thumb_func_end oac_hopping
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||||
thumb_func_start FieldObjectCB_CopyPlayer2
|
||||
FieldObjectCB_CopyPlayer2: @ 8092494
|
||||
push {lr}
|
||||
|
@ -95,8 +95,17 @@ static bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8);
|
||||
/*static*/ struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count);
|
||||
void npc_reset(struct MapObject *, struct Sprite *);
|
||||
void FieldObjectSetRegularAnim(struct MapObject *, struct Sprite *, u8);
|
||||
|
||||
u8 GetFaceDirectionAnimId(u32);
|
||||
u8 GetGoSpeed0AnimId(u32);
|
||||
u8 GetGoSpeed1AnimId(u32);
|
||||
u8 GetGoSpeed3AnimId(u32);
|
||||
u8 sub_8093438(u32);
|
||||
u8 sub_80934BC(u32);
|
||||
u8 sub_8093514(u32);
|
||||
u8 GetJumpLedgeAnimId(u32);
|
||||
void sub_8092F88(u32, s16 *, s16 *, s16, s16);
|
||||
|
||||
bool8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *);
|
||||
void SetFieldObjectStepTimer(struct Sprite *, s16);
|
||||
bool8 RunFieldObjectStepTimer(struct Sprite *);
|
||||
@ -3239,6 +3248,115 @@ bool8 sub_8091F94(struct MapObject *mapObject, struct Sprite *sprite, u8 playerD
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 sub_80920A4(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
||||
{
|
||||
u32 direction;
|
||||
s16 x;
|
||||
s16 y;
|
||||
|
||||
direction = playerDirection;
|
||||
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
||||
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed1AnimId(direction));
|
||||
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
||||
{
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
||||
}
|
||||
mapObject->mapobj_bit_1 = TRUE;
|
||||
sprite->data1 = 2;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 sub_809215C(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
||||
{
|
||||
u32 direction;
|
||||
s16 x;
|
||||
s16 y;
|
||||
|
||||
direction = playerDirection;
|
||||
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
||||
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, GetGoSpeed3AnimId(direction));
|
||||
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
||||
{
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
||||
}
|
||||
mapObject->mapobj_bit_1 = TRUE;
|
||||
sprite->data1 = 2;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 sub_8092214(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
||||
{
|
||||
u32 direction;
|
||||
s16 x;
|
||||
s16 y;
|
||||
|
||||
direction = playerDirection;
|
||||
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
||||
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, sub_8093438(direction));
|
||||
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
||||
{
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
||||
}
|
||||
mapObject->mapobj_bit_1 = TRUE;
|
||||
sprite->data1 = 2;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 cph_IM_DIFFERENT(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
||||
{
|
||||
u32 direction;
|
||||
|
||||
direction = playerDirection;
|
||||
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, sub_80934BC(direction));
|
||||
mapObject->mapobj_bit_1 = TRUE;
|
||||
sprite->data1 = 2;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 sub_8092314(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
||||
{
|
||||
u32 direction;
|
||||
s16 x;
|
||||
s16 y;
|
||||
|
||||
direction = playerDirection;
|
||||
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
||||
FieldObjectMoveDestCoords(mapObject, direction, &x, &y);
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, sub_8093514(direction));
|
||||
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
||||
{
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
||||
}
|
||||
mapObject->mapobj_bit_1 = TRUE;
|
||||
sprite->data1 = 2;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 oac_hopping(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, bool8 tileCB(u8))
|
||||
{
|
||||
u32 direction;
|
||||
s16 x;
|
||||
s16 y;
|
||||
|
||||
direction = playerDirection;
|
||||
direction = state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, direction);
|
||||
x = mapObject->coords2.x;
|
||||
y = mapObject->coords2.y;
|
||||
sub_8092F88(direction, &x, &y, 2, 2);
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, GetJumpLedgeAnimId(direction));
|
||||
if (npc_block_way(mapObject, x, y, direction) || (tileCB != NULL && !tileCB(MapGridGetMetatileBehaviorAt(x, y))))
|
||||
{
|
||||
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(direction));
|
||||
}
|
||||
mapObject->mapobj_bit_1 = TRUE;
|
||||
sprite->data1 = 2;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
asm(".section .text.get_face_direction_anim_id");
|
||||
|
||||
void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
|
||||
@ -3292,16 +3410,19 @@ void FieldObjectStep(struct MapObject *mapObject, struct Sprite *sprite, bool8 (
|
||||
FieldObjectUpdateSubpriority(mapObject, sprite);
|
||||
}
|
||||
|
||||
u8 GetFaceDirectionAnimId(u32 direction)
|
||||
{
|
||||
u8 dirn2;
|
||||
u8 animIds[sizeof gUnknown_0850DBA0];
|
||||
|
||||
dirn2 = direction;
|
||||
memcpy(animIds, gUnknown_0850DBA0, sizeof gUnknown_0850DBA0);
|
||||
if (dirn2 > DIR_EAST)
|
||||
{
|
||||
dirn2 = 0;
|
||||
}
|
||||
return animIds[dirn2];
|
||||
#define dirn2anim(name, table) \
|
||||
extern const u8 table[5]; \
|
||||
u8 name(u32 direction) \
|
||||
{ \
|
||||
u8 dirn2; \
|
||||
u8 animIds[5]; \
|
||||
dirn2 = direction; \
|
||||
memcpy(animIds, table, 5); \
|
||||
if (dirn2 > DIR_EAST) \
|
||||
{ \
|
||||
dirn2 = 0; \
|
||||
} \
|
||||
return animIds[dirn2]; \
|
||||
}
|
||||
|
||||
dirn2anim(GetFaceDirectionAnimId, gUnknown_0850DBA0);
|
||||
|
Loading…
Reference in New Issue
Block a user