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fix steamroller
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50ce6b2374
commit
c6ea2c28f8
@ -8354,11 +8354,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_STEAMROLLER] =
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{
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#if B_UPDATED_MOVE_DATA >= GEN_6
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
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#else
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST,
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#endif
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.effect = EFFECT_FLINCH_HIT,
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.power = 65,
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.type = TYPE_BUG,
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@ -8368,6 +8363,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.target = MOVE_TARGET_SELECTED,
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.priority = 0,
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.split = SPLIT_PHYSICAL,
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.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE,
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},
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[MOVE_COTTON_GUARD] =
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@ -8836,8 +8832,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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.effect = EFFECT_ION_DELUGE,
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.power = 0,
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.type = TYPE_ELECTRIC,
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.accuracy = 0,
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.pp = 25,
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.secondaryEffectChance = 0,
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