diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 032e5f407..5aef7a04f 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -616,8 +616,8 @@ static void RecordLastUsedMoveByTarget(void) { if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == gLastMoves[gBattlerTarget]) break; - if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] != gLastMoves[gBattlerTarget] // HACK: This redundant condition is a hack to make the asm match. - && BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == MOVE_NONE) + + if (BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] == MOVE_NONE) { BATTLE_HISTORY->usedMoves[gBattlerTarget].moves[i] = gLastMoves[gBattlerTarget]; break;