Rename pokenav_match_call_ui

This commit is contained in:
GriffinR 2021-11-15 00:21:40 -05:00
parent d4d4234283
commit c779d03b3e
4 changed files with 54 additions and 54 deletions

View File

@ -323,7 +323,7 @@ bool32 CanViewRibbonsMenu(void);
void SetPokenavVBlankCallback(void); void SetPokenavVBlankCallback(void);
void SetVBlankCallback_(IntrCallback callback); void SetVBlankCallback_(IntrCallback callback);
// pokenav_match_call_ui.c // pokenav_list.c
bool32 CreatePokenavList(const struct BgTemplate *bgTemplate, struct PokenavListTemplate *listTemplate, s32 tileOffset); bool32 CreatePokenavList(const struct BgTemplate *bgTemplate, struct PokenavListTemplate *listTemplate, s32 tileOffset);
bool32 IsCreatePokenavListTaskActive(void); bool32 IsCreatePokenavListTaskActive(void);
void DestroyPokenavList(void); void DestroyPokenavList(void);
@ -337,7 +337,7 @@ void PokenavList_ToggleVerticalArrows(bool32 shouldHide);
void PokenavList_DrawCurrentItemIcon(void); void PokenavList_DrawCurrentItemIcon(void);
void PokenavList_EraseListForCheckPage(void); void PokenavList_EraseListForCheckPage(void);
bool32 PokenavList_IsTaskActive(void); bool32 PokenavList_IsTaskActive(void);
void PrintCheckPageInfo(s16 a0); void PrintCheckPageInfo(s16 delta);
u32 PokenavList_GetTopIndex(void); u32 PokenavList_GetTopIndex(void);
void PokenavList_ReshowListFromCheckPage(void); void PokenavList_ReshowListFromCheckPage(void);

View File

@ -310,7 +310,7 @@ SECTIONS {
src/battle_pyramid_bag.o(.text); src/battle_pyramid_bag.o(.text);
src/pokenav.o(.text); src/pokenav.o(.text);
src/pokenav_main_menu.o(.text); src/pokenav_main_menu.o(.text);
src/pokenav_match_call_ui.o(.text); src/pokenav_list.o(.text);
src/pokenav_menu_handler.o(.text); src/pokenav_menu_handler.o(.text);
src/pokenav_menu_handler_gfx.o(.text); src/pokenav_menu_handler_gfx.o(.text);
src/pokenav_match_call_1.o(.text); src/pokenav_match_call_1.o(.text);
@ -665,7 +665,7 @@ SECTIONS {
src/battle_pyramid_bag.o(.rodata); src/battle_pyramid_bag.o(.rodata);
src/pokenav.o(.rodata); src/pokenav.o(.rodata);
src/pokenav_main_menu.o(.rodata); src/pokenav_main_menu.o(.rodata);
src/pokenav_match_call_ui.o(.rodata); src/pokenav_list.o(.rodata);
src/pokenav_menu_handler.o(.rodata); src/pokenav_menu_handler.o(.rodata);
src/pokenav_menu_handler_gfx.o(.rodata); src/pokenav_menu_handler_gfx.o(.rodata);
src/pokenav_match_call_1.o(.rodata); src/pokenav_match_call_1.o(.rodata);

View File

@ -37,7 +37,7 @@ struct PokenavListWindowState {
void * listPtr; void * listPtr;
}; };
struct PokenavSub17Substruct struct PokenavListSub
{ {
struct PokenavListMenuWindow listWindow; struct PokenavListMenuWindow listWindow;
u32 unk10; u32 unk10;
@ -57,33 +57,33 @@ struct PokenavSub17Substruct
u8 itemTextBuffer[64]; u8 itemTextBuffer[64];
}; };
struct PokenavSub17 struct PokenavList
{ {
struct PokenavSub17Substruct list; struct PokenavListSub list;
u8 tilemapBuffer[BG_SCREEN_SIZE]; u8 tilemapBuffer[BG_SCREEN_SIZE];
struct PokenavListWindowState windowState; struct PokenavListWindowState windowState;
s32 eraseIndex; s32 eraseIndex;
u32 loopedTaskId; u32 loopedTaskId;
}; };
static void InitPokenavListBg(struct PokenavSub17 *); static void InitPokenavListBg(struct PokenavList *);
static bool32 CopyPokenavListMenuTemplate(struct PokenavSub17Substruct *, const struct BgTemplate *, struct PokenavListTemplate *, s32); static bool32 CopyPokenavListMenuTemplate(struct PokenavListSub *, const struct BgTemplate *, struct PokenavListTemplate *, s32);
static void InitPokenavListWindowState(struct PokenavListWindowState *, struct PokenavListTemplate *); static void InitPokenavListWindowState(struct PokenavListWindowState *, struct PokenavListTemplate *);
static void SpriteCB_UpArrow(struct Sprite *); static void SpriteCB_UpArrow(struct Sprite *);
static void SpriteCB_DownArrow(struct Sprite *); static void SpriteCB_DownArrow(struct Sprite *);
static void SpriteCB_RightArrow(struct Sprite *); static void SpriteCB_RightArrow(struct Sprite *);
static void ToggleListArrows(struct PokenavSub17Substruct *, u32); static void ToggleListArrows(struct PokenavListSub *, u32);
static void DestroyListArrows(struct PokenavSub17Substruct *); static void DestroyListArrows(struct PokenavListSub *);
static void CreateListArrowSprites(struct PokenavListWindowState *, struct PokenavSub17Substruct *); static void CreateListArrowSprites(struct PokenavListWindowState *, struct PokenavListSub *);
static void LoadListArrowGfx(void); static void LoadListArrowGfx(void);
static void PrintMatchCallFlavorText(struct PokenavListWindowState *, struct PokenavSub17Substruct *, u32); static void PrintMatchCallFlavorText(struct PokenavListWindowState *, struct PokenavListSub *, u32);
static void PrintMatchCallFieldNames(struct PokenavSub17Substruct *, u32); static void PrintMatchCallFieldNames(struct PokenavListSub *, u32);
static void PrintMatchCallListTrainerName(struct PokenavListWindowState *, struct PokenavSub17Substruct *); static void PrintMatchCallListTrainerName(struct PokenavListWindowState *, struct PokenavListSub *);
static void PrintCheckPageTrainerName(struct PokenavListWindowState *, struct PokenavSub17Substruct *); static void PrintCheckPageTrainerName(struct PokenavListWindowState *, struct PokenavListSub *);
static void EraseListEntry(struct PokenavListMenuWindow *, s32, s32); static void EraseListEntry(struct PokenavListMenuWindow *, s32, s32);
static void CreateMoveListWindowTask(s32, struct PokenavSub17Substruct *); static void CreateMoveListWindowTask(s32, struct PokenavListSub *);
static void PrintListItems(void *, u32, u32, u32, u32, struct PokenavSub17Substruct *); static void PrintListItems(void *, u32, u32, u32, u32, struct PokenavListSub *);
static void InitListItems(struct PokenavListWindowState *, struct PokenavSub17Substruct *); static void InitListItems(struct PokenavListWindowState *, struct PokenavListSub *);
static void InitPokenavListWindow(struct PokenavListMenuWindow *); static void InitPokenavListWindow(struct PokenavListMenuWindow *);
static u32 LoopedTask_CreatePokenavList(s32); static u32 LoopedTask_CreatePokenavList(s32);
static bool32 IsPrintListItemsTaskActive(void); static bool32 IsPrintListItemsTaskActive(void);
@ -100,7 +100,7 @@ static EWRAM_DATA u32 sMoveWindowDownIndex = 0; // Read, but pointlessly
bool32 CreatePokenavList(const struct BgTemplate *bgTemplate, struct PokenavListTemplate *listTemplate, s32 tileOffset) bool32 CreatePokenavList(const struct BgTemplate *bgTemplate, struct PokenavListTemplate *listTemplate, s32 tileOffset)
{ {
struct PokenavSub17 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_LIST, sizeof(struct PokenavSub17)); struct PokenavList *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_LIST, sizeof(struct PokenavList));
if (structPtr == NULL) if (structPtr == NULL)
return FALSE; return FALSE;
@ -119,7 +119,7 @@ bool32 IsCreatePokenavListTaskActive(void)
void DestroyPokenavList(void) void DestroyPokenavList(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
DestroyListArrows(&structPtr->list); DestroyListArrows(&structPtr->list);
RemoveWindow(structPtr->list.listWindow.windowId); RemoveWindow(structPtr->list.listWindow.windowId);
FreePokenavSubstruct(POKENAV_SUBSTRUCT_LIST); FreePokenavSubstruct(POKENAV_SUBSTRUCT_LIST);
@ -127,7 +127,7 @@ void DestroyPokenavList(void)
static u32 LoopedTask_CreatePokenavList(s32 state) static u32 LoopedTask_CreatePokenavList(s32 state)
{ {
struct PokenavSub17 *structPtr; struct PokenavList *structPtr;
if (IsDma3ManagerBusyWithBgCopy()) if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE; return LT_PAUSE;
@ -163,7 +163,7 @@ static u32 LoopedTask_CreatePokenavList(s32 state)
} }
} }
static void InitPokenavListBg(struct PokenavSub17 *a0) static void InitPokenavListBg(struct PokenavList *a0)
{ {
u16 tileNum = (a0->list.listWindow.fillValue << 12) | a0->list.listWindow.tileOffset; u16 tileNum = (a0->list.listWindow.fillValue << 12) | a0->list.listWindow.tileOffset;
BgDmaFill(a0->list.listWindow.bg, PIXEL_FILL(1), a0->list.listWindow.tileOffset, 1); BgDmaFill(a0->list.listWindow.bg, PIXEL_FILL(1), a0->list.listWindow.tileOffset, 1);
@ -183,7 +183,7 @@ static void InitPokenavListWindow(struct PokenavListMenuWindow *listWindow)
CopyWindowToVram(listWindow->windowId, COPYWIN_MAP); CopyWindowToVram(listWindow->windowId, COPYWIN_MAP);
} }
static void InitListItems(struct PokenavListWindowState *windowState, struct PokenavSub17Substruct *a1) static void InitListItems(struct PokenavListWindowState *windowState, struct PokenavListSub *a1)
{ {
s32 numToPrint = windowState->listLength - windowState->windowTopIndex; s32 numToPrint = windowState->listLength - windowState->windowTopIndex;
if (numToPrint > windowState->entriesOnscreen) if (numToPrint > windowState->entriesOnscreen)
@ -192,7 +192,7 @@ static void InitListItems(struct PokenavListWindowState *windowState, struct Pok
PrintListItems(windowState->listPtr, windowState->windowTopIndex, numToPrint, windowState->listItemSize, 0, a1); PrintListItems(windowState->listPtr, windowState->windowTopIndex, numToPrint, windowState->listItemSize, 0, a1);
} }
static void PrintListItems(void * listPtr, u32 topIndex, u32 numItems, u32 itemSize, u32 a4, struct PokenavSub17Substruct *list) static void PrintListItems(void * listPtr, u32 topIndex, u32 numItems, u32 itemSize, u32 a4, struct PokenavListSub *list)
{ {
if (numItems == 0) if (numItems == 0)
return; return;
@ -214,7 +214,7 @@ static bool32 IsPrintListItemsTaskActive(void)
static u32 LoopedTask_PrintListItems(s32 state) static u32 LoopedTask_PrintListItems(s32 state)
{ {
u32 row; u32 row;
struct PokenavSub17Substruct *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavListSub *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
switch (state) switch (state)
{ {
@ -251,14 +251,14 @@ static u32 LoopedTask_PrintListItems(s32 state)
static bool32 ShouldShowUpArrow(void) static bool32 ShouldShowUpArrow(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
return (structPtr->windowState.windowTopIndex != 0); return (structPtr->windowState.windowTopIndex != 0);
} }
static bool32 ShouldShowDownArrow(void) static bool32 ShouldShowDownArrow(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
struct PokenavListWindowState *subPtr = &structPtr->windowState; struct PokenavListWindowState *subPtr = &structPtr->windowState;
return (subPtr->windowTopIndex + subPtr->entriesOnscreen < subPtr->listLength); return (subPtr->windowTopIndex + subPtr->entriesOnscreen < subPtr->listLength);
@ -266,7 +266,7 @@ static bool32 ShouldShowDownArrow(void)
static void MoveListWindow(s32 delta, bool32 printItems) static void MoveListWindow(s32 delta, bool32 printItems)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
struct PokenavListWindowState *subPtr = &structPtr->windowState; struct PokenavListWindowState *subPtr = &structPtr->windowState;
if (delta < 0) if (delta < 0)
@ -289,7 +289,7 @@ static void MoveListWindow(s32 delta, bool32 printItems)
subPtr->windowTopIndex += delta; subPtr->windowTopIndex += delta;
} }
static void CreateMoveListWindowTask(s32 delta, struct PokenavSub17Substruct *list) static void CreateMoveListWindowTask(s32 delta, struct PokenavListSub *list)
{ {
list->startBgY = GetBgY(list->listWindow.bg); list->startBgY = GetBgY(list->listWindow.bg);
list->endBgY = list->startBgY + (delta << 12); list->endBgY = list->startBgY + (delta << 12);
@ -305,8 +305,8 @@ static u32 LoopedTask_MoveListWindow(s32 state)
{ {
s32 oldY, newY; s32 oldY, newY;
bool32 finished; bool32 finished;
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
struct PokenavSub17Substruct *subPtr = &structPtr->list; struct PokenavListSub *subPtr = &structPtr->list;
switch (state) switch (state)
{ {
@ -342,13 +342,13 @@ static u32 LoopedTask_MoveListWindow(s32 state)
bool32 PokenavList_IsMoveWindowTaskActive(void) bool32 PokenavList_IsMoveWindowTaskActive(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
return IsLoopedTaskActive(structPtr->list.loopedTaskId); return IsLoopedTaskActive(structPtr->list.loopedTaskId);
} }
static struct PokenavListWindowState *GetPokenavListWindowState(void) static struct PokenavListWindowState *GetPokenavListWindowState(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
return &structPtr->windowState; return &structPtr->windowState;
} }
@ -462,14 +462,14 @@ u32 PokenavList_GetTopIndex(void)
void PokenavList_EraseListForCheckPage(void) void PokenavList_EraseListForCheckPage(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
structPtr->eraseIndex = 0; structPtr->eraseIndex = 0;
structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_EraseListForCheckPage, 6); structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_EraseListForCheckPage, 6);
} }
void PrintCheckPageInfo(s16 delta) void PrintCheckPageInfo(s16 delta)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
structPtr->windowState.windowTopIndex += delta; structPtr->windowState.windowTopIndex += delta;
structPtr->eraseIndex = 0; structPtr->eraseIndex = 0;
structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_PrintCheckPageInfo, 6); structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_PrintCheckPageInfo, 6);
@ -477,20 +477,20 @@ void PrintCheckPageInfo(s16 delta)
void PokenavList_ReshowListFromCheckPage(void) void PokenavList_ReshowListFromCheckPage(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
structPtr->eraseIndex = 0; structPtr->eraseIndex = 0;
structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_ReshowListFromCheckPage, 6); structPtr->loopedTaskId = CreateLoopedTask(LoopedTask_ReshowListFromCheckPage, 6);
} }
bool32 PokenavList_IsTaskActive(void) bool32 PokenavList_IsTaskActive(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
return IsLoopedTaskActive(structPtr->loopedTaskId); return IsLoopedTaskActive(structPtr->loopedTaskId);
} }
void PokenavList_DrawCurrentItemIcon(void) void PokenavList_DrawCurrentItemIcon(void)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
struct PokenavListWindowState *subPtr = &structPtr->windowState; struct PokenavListWindowState *subPtr = &structPtr->windowState;
structPtr->list.iconDrawFunc(structPtr->list.listWindow.windowId, subPtr->windowTopIndex + subPtr->selectedIndexOffset, (structPtr->list.listWindow.unkA + subPtr->selectedIndexOffset) & 0xF); structPtr->list.iconDrawFunc(structPtr->list.listWindow.windowId, subPtr->windowTopIndex + subPtr->selectedIndexOffset, (structPtr->list.listWindow.unkA + subPtr->selectedIndexOffset) & 0xF);
CopyWindowToVram(structPtr->list.listWindow.windowId, COPYWIN_MAP); CopyWindowToVram(structPtr->list.listWindow.windowId, COPYWIN_MAP);
@ -498,7 +498,7 @@ void PokenavList_DrawCurrentItemIcon(void)
static u32 LoopedTask_EraseListForCheckPage(s32 state) static u32 LoopedTask_EraseListForCheckPage(s32 state)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
switch (state) switch (state)
{ {
@ -545,7 +545,7 @@ static u32 LoopedTask_EraseListForCheckPage(s32 state)
static u32 LoopedTask_PrintCheckPageInfo(s32 state) static u32 LoopedTask_PrintCheckPageInfo(s32 state)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
if (IsDma3ManagerBusyWithBgCopy()) if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE; return LT_PAUSE;
@ -583,9 +583,9 @@ static u32 LoopedTask_PrintCheckPageInfo(s32 state)
static u32 LoopedTask_ReshowListFromCheckPage(s32 state) static u32 LoopedTask_ReshowListFromCheckPage(s32 state)
{ {
struct PokenavSub17 *structPtr; struct PokenavList *structPtr;
struct PokenavListWindowState *windowState; struct PokenavListWindowState *windowState;
struct PokenavSub17Substruct *subPtr0; struct PokenavListSub *subPtr0;
s32 r5, *ptr; s32 r5, *ptr;
if (IsDma3ManagerBusyWithBgCopy()) if (IsDma3ManagerBusyWithBgCopy())
@ -707,7 +707,7 @@ static void SetListMarginTile(struct PokenavListMenuWindow *listWindow, bool32 d
} }
// Print the trainer's name and title at the top of their check page // Print the trainer's name and title at the top of their check page
static void PrintCheckPageTrainerName(struct PokenavListWindowState *state, struct PokenavSub17Substruct *list) static void PrintCheckPageTrainerName(struct PokenavListWindowState *state, struct PokenavListSub *list)
{ {
u8 colors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_RED}; u8 colors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_RED};
@ -720,7 +720,7 @@ static void PrintCheckPageTrainerName(struct PokenavListWindowState *state, stru
} }
// Print the trainer's name and title for the list (to replace the check page name and title, which has a red background) // Print the trainer's name and title for the list (to replace the check page name and title, which has a red background)
static void PrintMatchCallListTrainerName(struct PokenavListWindowState *state, struct PokenavSub17Substruct *list) static void PrintMatchCallListTrainerName(struct PokenavListWindowState *state, struct PokenavListSub *list)
{ {
list->bufferItemFunc(state->listPtr + state->listItemSize * state->windowTopIndex, list->itemTextBuffer); list->bufferItemFunc(state->listPtr + state->listItemSize * state->windowTopIndex, list->itemTextBuffer);
FillWindowPixelRect(list->listWindow.windowId, PIXEL_FILL(1), 0, list->listWindow.unkA * 16, list->listWindow.width * 8, 16); FillWindowPixelRect(list->listWindow.windowId, PIXEL_FILL(1), 0, list->listWindow.unkA * 16, list->listWindow.width * 8, 16);
@ -729,7 +729,7 @@ static void PrintMatchCallListTrainerName(struct PokenavListWindowState *state,
CopyWindowToVram(list->listWindow.windowId, COPYWIN_FULL); CopyWindowToVram(list->listWindow.windowId, COPYWIN_FULL);
} }
static void PrintMatchCallFieldNames(struct PokenavSub17Substruct *list, u32 fieldId) static void PrintMatchCallFieldNames(struct PokenavListSub *list, u32 fieldId)
{ {
const u8 *fieldNames[] = { const u8 *fieldNames[] = {
gText_PokenavMatchCall_Strategy, gText_PokenavMatchCall_Strategy,
@ -744,7 +744,7 @@ static void PrintMatchCallFieldNames(struct PokenavSub17Substruct *list, u32 fie
CopyWindowRectToVram(list->listWindow.windowId, COPYWIN_GFX, 0, top << 1, list->listWindow.width, 2); CopyWindowRectToVram(list->listWindow.windowId, COPYWIN_GFX, 0, top << 1, list->listWindow.width, 2);
} }
static void PrintMatchCallFlavorText(struct PokenavListWindowState *a0, struct PokenavSub17Substruct *list, u32 checkPageEntry) static void PrintMatchCallFlavorText(struct PokenavListWindowState *a0, struct PokenavListSub *list, u32 checkPageEntry)
{ {
// lines 1, 3, and 5 are the field names printed by PrintMatchCallFieldNames // lines 1, 3, and 5 are the field names printed by PrintMatchCallFieldNames
static const u8 lineOffsets[CHECK_PAGE_ENTRY_COUNT] = { static const u8 lineOffsets[CHECK_PAGE_ENTRY_COUNT] = {
@ -844,7 +844,7 @@ static void LoadListArrowGfx(void)
Pokenav_AllocAndLoadPalettes(sListArrowPalettes); Pokenav_AllocAndLoadPalettes(sListArrowPalettes);
} }
static void CreateListArrowSprites(struct PokenavListWindowState *windowState, struct PokenavSub17Substruct *list) static void CreateListArrowSprites(struct PokenavListWindowState *windowState, struct PokenavListSub *list)
{ {
u32 spriteId; u32 spriteId;
s16 x; s16 x;
@ -864,7 +864,7 @@ static void CreateListArrowSprites(struct PokenavListWindowState *windowState, s
list->upArrow->callback = SpriteCB_UpArrow; list->upArrow->callback = SpriteCB_UpArrow;
} }
static void DestroyListArrows(struct PokenavSub17Substruct *list) static void DestroyListArrows(struct PokenavListSub *list)
{ {
DestroySprite(list->rightArrow); DestroySprite(list->rightArrow);
DestroySprite(list->upArrow); DestroySprite(list->upArrow);
@ -873,7 +873,7 @@ static void DestroyListArrows(struct PokenavSub17Substruct *list)
FreeSpritePaletteByTag(PALTAG_ARROW); FreeSpritePaletteByTag(PALTAG_ARROW);
} }
static void ToggleListArrows(struct PokenavSub17Substruct *list, bool32 invisible) static void ToggleListArrows(struct PokenavListSub *list, bool32 invisible)
{ {
if (invisible) if (invisible)
{ {
@ -894,7 +894,7 @@ static void ToggleListArrows(struct PokenavSub17Substruct *list, bool32 invisibl
static void SpriteCB_RightArrow(struct Sprite *sprite) static void SpriteCB_RightArrow(struct Sprite *sprite)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
sprite->y2 = structPtr->windowState.selectedIndexOffset << 4; sprite->y2 = structPtr->windowState.selectedIndexOffset << 4;
} }
@ -940,7 +940,7 @@ static void SpriteCB_UpArrow(struct Sprite *sprite)
void PokenavList_ToggleVerticalArrows(bool32 invisible) void PokenavList_ToggleVerticalArrows(bool32 invisible)
{ {
struct PokenavSub17 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST); struct PokenavList *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_LIST);
structPtr->list.upArrow->sInvisible = invisible; structPtr->list.upArrow->sInvisible = invisible;
structPtr->list.downArrow->sInvisible = invisible; structPtr->list.downArrow->sInvisible = invisible;
} }
@ -977,7 +977,7 @@ static void InitPokenavListWindowState(struct PokenavListWindowState *dst, struc
} }
} }
static bool32 CopyPokenavListMenuTemplate(struct PokenavSub17Substruct *dest, const struct BgTemplate *bgTemplate, struct PokenavListTemplate *template, s32 tileOffset) static bool32 CopyPokenavListMenuTemplate(struct PokenavListSub *dest, const struct BgTemplate *bgTemplate, struct PokenavListTemplate *template, s32 tileOffset)
{ {
struct WindowTemplate window; struct WindowTemplate window;

View File

@ -143,7 +143,7 @@
.include "src/pokedex_area_region_map.o" .include "src/pokedex_area_region_map.o"
.include "src/battle_pyramid_bag.o" .include "src/battle_pyramid_bag.o"
.include "src/pokenav.o" .include "src/pokenav.o"
.include "src/pokenav_match_call_ui.o" .include "src/pokenav_list.o"
.include "src/menu_specialized.o" .include "src/menu_specialized.o"
.include "src/faraway_island.o" .include "src/faraway_island.o"
.include "src/trainer_hill.o" .include "src/trainer_hill.o"