Match TryInterruptEventObjectSpecialAnim without asm hack.

This commit is contained in:
ultima-soul 2019-07-29 17:52:01 -07:00
parent 136da953d6
commit c77dc74410

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@ -336,14 +336,9 @@ void player_step(u8 direction, u16 newKeys, u16 heldKeys)
static bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *playerEventObj, u8 direction)
{
#ifdef NONMATCHING
u8 r5 = direction;
u8 r6 = direction;
#else
u8 r5 = direction;
register u8 r6 asm("r6") = direction;
#endif
//a very bad HACK
u8 r5 = direction;
u8 r6 = direction;
r6++; r6--;
if (EventObjectIsMovementOverridden(playerEventObj)
&& !EventObjectClearHeldMovementIfFinished(playerEventObj))