mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
rom3 decomp start
This commit is contained in:
parent
428dd0e0a8
commit
c78679ae66
@ -59,13 +59,13 @@ _08056F3E:
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bl AllocZeroed
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ldr r1, [r5]
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str r0, [r1, 0x1C]
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ldr r4, =gUnknown_020244A0
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ldr r4, =gLinkBattleSendBuffer
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movs r5, 0x80
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lsls r5, 5
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adds r0, r5, 0
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bl AllocZeroed
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str r0, [r4]
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ldr r4, =gUnknown_020244A4
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ldr r4, =gLinkBattleRecvBuffer
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adds r0, r5, 0
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bl AllocZeroed
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str r0, [r4]
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@ -160,11 +160,11 @@ _0805703C:
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str r5, [r0, 0x1C]
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bl Free
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str r5, [r6]
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ldr r4, =gUnknown_020244A0
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ldr r4, =gLinkBattleSendBuffer
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ldr r0, [r4]
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bl Free
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str r5, [r4]
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ldr r4, =gUnknown_020244A4
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ldr r4, =gLinkBattleRecvBuffer
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ldr r0, [r4]
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bl Free
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str r5, [r4]
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@ -1801,7 +1801,7 @@ _0805E056:
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movs r4, 0
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cmp r4, r5
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bcs _0805E076
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ldr r7, =gBanksBySide
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ldr r7, =gBanksByIdentity
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ldr r6, =gUnknown_0832C108
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_0805E060:
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adds r0, r4, r7
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@ -1874,14 +1874,14 @@ _0805E0F0:
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_0805E100:
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cmp r4, 0x4
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bne _0805E110
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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ldrb r0, [r0]
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b _0805E198
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.pool
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_0805E110:
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cmp r4, 0x5
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bne _0805E1AC
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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ldrb r0, [r0, 0x1]
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b _0805E198
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.pool
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@ -1916,28 +1916,28 @@ _0805E150:
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_0805E160:
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cmp r4, 0x6
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bne _0805E170
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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ldrb r0, [r0]
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b _0805E198
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.pool
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_0805E170:
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cmp r4, 0x7
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bne _0805E180
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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ldrb r0, [r0, 0x1]
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b _0805E198
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.pool
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_0805E180:
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cmp r4, 0x8
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bne _0805E190
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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ldrb r0, [r0, 0x2]
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b _0805E198
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.pool
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_0805E190:
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cmp r5, 0x9
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bne _0805E1AC
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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ldrb r0, [r0, 0x3]
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_0805E198:
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lsls r0, 3
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@ -2038,7 +2038,7 @@ _0805E252:
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_0805E260:
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ldrb r0, [r4]
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bl sub_8072B18
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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ldrb r1, [r4]
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adds r0, r1, r0
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ldrb r0, [r0]
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@ -5,8 +5,8 @@
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.text
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thumb_func_start sub_80A3934
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sub_80A3934: @ 80A3934
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thumb_func_start ClearBattleAnimationVars
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ClearBattleAnimationVars: @ 80A3934
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push {r4-r7,lr}
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mov r7, r9
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mov r6, r8
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@ -84,7 +84,7 @@ _080A3994:
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80A3934
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thumb_func_end ClearBattleAnimationVars
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thumb_func_start move_anim_start_t1
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move_anim_start_t1: @ 80A3A10
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@ -10676,7 +10676,7 @@ _08103D54:
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strh r0, [r3, 0x4]
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b _08103DB6
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_08103D5C:
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ldr r1, =gBanksBySide
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ldr r1, =gBanksByIdentity
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ldr r0, =gAnimationBankTarget
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ldrb r0, [r0]
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adds r0, r1
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@ -27474,7 +27474,7 @@ sub_810C560: @ 810C560
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lsls r0, 8
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strh r0, [r5, 0x3C]
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_0810C594:
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ldr r3, =gBanksBySide
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ldr r3, =gBanksByIdentity
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ldrb r0, [r7]
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adds r0, r3
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ldrb r1, [r0]
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@ -27699,7 +27699,7 @@ _0810C736:
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lsls r0, 24
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cmp r0, 0
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bne _0810C78C
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ldr r1, =gBanksBySide
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ldr r1, =gBanksByIdentity
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ldrb r0, [r6]
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adds r0, r1
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ldrb r1, [r0]
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@ -27843,7 +27843,7 @@ _0810C85A:
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lsls r0, 24
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cmp r0, 0
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bne _0810C8B4
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ldr r1, =gBanksBySide
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ldr r1, =gBanksByIdentity
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ldr r0, =gAnimationBankTarget
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ldrb r0, [r0]
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adds r0, r1
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@ -28771,7 +28771,7 @@ _0810D000:
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negs r0, r0
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lsrs r4, r0, 16
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_0810D012:
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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add r0, r8
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ldrb r1, [r0]
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adds r0, r7, 0
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@ -514,7 +514,7 @@ _08072694:
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_08072716:
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str r0, [sp]
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_08072718:
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ldr r0, =gBanksBySide
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ldr r0, =gBanksByIdentity
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add r0, r10
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ldrb r1, [r0]
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lsls r0, r1, 1
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@ -1275,7 +1275,7 @@ _080802AC:
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strh r0, [r1]
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adds r5, 0x1
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_080802D4:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r5, r0
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@ -1295,7 +1295,7 @@ _080802EC:
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bl sub_807FD90
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b _08080336
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_08080302:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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ldr r2, =gUnknown_020322A4
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ldr r1, [r2]
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adds r1, 0x7C
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@ -6091,7 +6091,7 @@ _08082BEE:
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lsls r0, 24
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lsrs r5, r0, 24
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_08082BF4:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r5, r0
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@ -6104,7 +6104,7 @@ _08082C0C:
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lsls r0, 24
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lsrs r5, r0, 24
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_08082C12:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r5, r0
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@ -6118,7 +6118,7 @@ _08082C12:
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cmp r0, 0
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bne _08082C0C
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_08082C2E:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r5, r0
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@ -6132,7 +6132,7 @@ _08082C48:
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lsls r0, 24
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lsrs r5, r0, 24
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_08082C4E:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r5, r0
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@ -6149,7 +6149,7 @@ _08082C6A:
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ldr r4, =gUnknown_03003110
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adds r0, r4, 0
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bl sub_8081F94
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r5, r0
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@ -1059,7 +1059,7 @@ _080B2C5C:
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lsls r0, 24
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lsrs r4, r0, 24
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_080B2C7E:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r4, r0
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@ -1361,7 +1361,7 @@ _080B2F0C:
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movs r0, 0
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mov r8, r0
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mov r9, r0
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r5, r0, 24
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movs r4, 0
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@ -1980,11 +1980,11 @@ _080B3474:
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bl sub_800B524
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lsls r0, r4, 24
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lsrs r0, 24
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bl sub_800A5EC
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bl ResetBlockReceivedFlag
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adds r5, 0x1C
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adds r4, 0x1
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_080B349A:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r4, r0
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@ -2080,7 +2080,7 @@ _080B3574:
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beq _080B35F8
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b _080B35FE
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_080B357A:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r3, r0, 24
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movs r4, 0
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@ -1048,7 +1048,7 @@ _080D8004:
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bl sub_80DC594
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bl sub_80DC5E8
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bl sub_80DC7EC
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ldr r1, =gBanksBySide
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ldr r1, =gBanksByIdentity
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strb r4, [r1]
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movs r0, 0x1
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strb r0, [r1, 0x1]
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@ -13606,7 +13606,7 @@ sub_80DE864: @ 80DE864
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movs r1, 0
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movs r2, 0x14
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bl memset
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bl sub_80A3934
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bl ClearBattleAnimationVars
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ldr r1, =gBattleMonForms
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movs r2, 0
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adds r0, r1, 0x3
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@ -50,7 +50,7 @@ sub_80FC530: @ 80FC530
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cmp r4, 0
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beq _080FC552
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adds r0, r5, 0
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bl sub_800A5EC
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bl ResetBlockReceivedFlag
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movs r0, 0x1
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b _080FC554
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_080FC552:
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@ -141,7 +141,7 @@ sub_80FC5DC: @ 80FC5DC
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bl GetMultiplayerId
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ldr r1, =gUnknown_02039F25
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strb r0, [r1]
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bl sub_8009FCC
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bl GetLinkPlayerCount
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ldr r4, =gUnknown_02039F30
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strb r0, [r4]
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ldr r1, =gUnknown_02039F2A
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@ -492,7 +492,7 @@ sub_812287C: @ 812287C
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bl Free
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b _08122980
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_081228B0:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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mov r9, r0
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86
asm/link.s
86
asm/link.s
@ -545,7 +545,7 @@ _08009888:
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movs r6, 0
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strh r0, [r4]
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adds r0, r5, 0
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bl sub_800A5EC
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bl ResetBlockReceivedFlag
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ldrh r0, [r4]
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cmp r0, r8
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beq _080098C4
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@ -1371,8 +1371,8 @@ _08009FC4:
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.pool
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thumb_func_end sub_8009FAC
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thumb_func_start sub_8009FCC
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sub_8009FCC: @ 8009FCC
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thumb_func_start GetLinkPlayerCount
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GetLinkPlayerCount: @ 8009FCC
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push {lr}
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ldr r0, =gLinkVSyncDisabled
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ldrb r0, [r0]
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@ -1392,14 +1392,14 @@ _08009FEC:
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_08009FF4:
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pop {r1}
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bx r1
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thumb_func_end sub_8009FCC
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thumb_func_end GetLinkPlayerCount
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thumb_func_start sub_8009FF8
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sub_8009FF8: @ 8009FF8
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push {r4-r7,lr}
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adds r6, r0, 0
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adds r5, r1, 0
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r4, r0, 24
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movs r2, 0
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@ -1442,7 +1442,7 @@ sub_800A03C: @ 800A03C
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thumb_func_start sub_800A040
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sub_800A040: @ 800A040
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push {lr}
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r0, 0x4
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@ -1546,7 +1546,7 @@ _0800A0EA:
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b _0800A22E
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.pool
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_0800A0FC:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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cmp r0, 0
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bne _0800A10E
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@ -1572,12 +1572,12 @@ _0800A130:
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adds r5, 0x1C
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adds r6, 0x1
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_0800A134:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r6, r0
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blt _0800A120
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r7, r0
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@ -1714,12 +1714,12 @@ _0800A266:
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lsls r0, 24
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lsrs r4, r0, 24
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_0800A26C:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r4, r0
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bcc _0800A24C
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r6, r0
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||||
@ -2181,8 +2181,8 @@ _0800A5E2:
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.pool
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thumb_func_end ResetBlockReceivedFlags
|
||||
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thumb_func_start sub_800A5EC
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sub_800A5EC: @ 800A5EC
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thumb_func_start ResetBlockReceivedFlag
|
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ResetBlockReceivedFlag: @ 800A5EC
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push {lr}
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lsls r0, 24
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lsrs r1, r0, 24
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@ -2206,7 +2206,7 @@ _0800A616:
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pop {r0}
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bx r0
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.pool
|
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thumb_func_end sub_800A5EC
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thumb_func_end ResetBlockReceivedFlag
|
||||
|
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thumb_func_start sub_800A620
|
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sub_800A620: @ 800A620
|
||||
@ -2697,7 +2697,7 @@ _0800A9E2:
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lsrs r4, r0, 24
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adds r5, 0x1
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_0800A9EE:
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r0, 24
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cmp r5, r0
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@ -3044,7 +3044,7 @@ _0800AC96:
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thumb_func_start sub_800ACAC
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sub_800ACAC: @ 800ACAC
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push {r4,lr}
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r2, r0, 24
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movs r3, 0
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@ -3142,7 +3142,7 @@ _0800AD72:
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thumb_func_start sub_800AD88
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sub_800AD88: @ 800AD88
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push {r4,r5,lr}
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
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lsrs r3, r0, 24
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movs r1, 0
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||||
@ -3239,7 +3239,7 @@ _0800AE46:
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thumb_func_start sub_800AE5C
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sub_800AE5C: @ 800AE5C
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push {r4,lr}
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bl sub_8009FCC
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bl GetLinkPlayerCount
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lsls r0, 24
|
||||
lsrs r2, r0, 24
|
||||
movs r1, 0
|
||||
@ -9671,7 +9671,7 @@ _0800E1C8:
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
_0800E1E6:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
subs r0, 0x1
|
||||
@ -9965,7 +9965,7 @@ _0800E428:
|
||||
ble _0800E3FC
|
||||
mov r4, r9
|
||||
_0800E434:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r4, r0
|
||||
@ -10019,7 +10019,7 @@ _0800E4A6:
|
||||
adds r5, 0x1C
|
||||
adds r4, 0x1
|
||||
_0800E4AC:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r4, r0
|
||||
@ -13627,7 +13627,7 @@ sub_80102B8: @ 80102B8
|
||||
bl sub_800FD14
|
||||
strh r4, [r5]
|
||||
_080102E6:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r2, r0, 24
|
||||
movs r1, 0
|
||||
@ -13734,7 +13734,7 @@ sub_8010390: @ 8010390
|
||||
b _0801041C
|
||||
.pool
|
||||
_080103CC:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r2, r0, 24
|
||||
movs r1, 0x1
|
||||
@ -14607,7 +14607,7 @@ sub_8010A70: @ 8010A70
|
||||
adds r1, r4, 0
|
||||
bl CpuSet
|
||||
movs r0, 0
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
_08010A9C:
|
||||
add sp, 0x4
|
||||
pop {r4,r5}
|
||||
@ -14683,7 +14683,7 @@ _08010B40:
|
||||
b _08010CF0
|
||||
_08010B4A:
|
||||
adds r0, r4, 0
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
movs r0, 0xF0
|
||||
lsls r0, 7
|
||||
bl sub_800FD14
|
||||
@ -14713,7 +14713,7 @@ _08010B78:
|
||||
b _08010CF0
|
||||
_08010B8C:
|
||||
adds r0, r4, 0
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
lsls r2, r4, 8
|
||||
ldr r0, =gBlockRecvBuffer
|
||||
adds r2, r0
|
||||
@ -14845,7 +14845,7 @@ _08010C94:
|
||||
ldr r2, =0x0100007e
|
||||
bl CpuSet
|
||||
movs r0, 0
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
ldr r1, =gUnknown_03005000
|
||||
ldr r5, =0x00000ce8
|
||||
adds r0, r1, r5
|
||||
@ -14947,7 +14947,7 @@ _08010D82:
|
||||
ldr r0, =gBlockRecvBuffer
|
||||
bl sub_8010A14
|
||||
movs r0, 0
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
ldr r0, =gReceivedRemoteLinkPlayers
|
||||
strb r4, [r0]
|
||||
adds r0, r5, 0
|
||||
@ -15290,7 +15290,7 @@ _08011048:
|
||||
strb r0, [r1, 0x3]
|
||||
adds r4, 0x1
|
||||
_08011054:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r4, r0
|
||||
@ -20950,12 +20950,12 @@ _08014138:
|
||||
adds r5, 0x1C
|
||||
adds r4, 0x1
|
||||
_08014152:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r4, r0
|
||||
blt _08014138
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x2
|
||||
@ -21159,7 +21159,7 @@ sub_8014304: @ 8014304
|
||||
strh r1, [r0]
|
||||
ldr r0, =0x00004087
|
||||
bl VarSet
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
ldr r1, =gUnknown_03005DB8
|
||||
strb r0, [r1]
|
||||
bl GetMultiplayerId
|
||||
@ -39108,7 +39108,7 @@ sub_801D978: @ 801D978
|
||||
push {lr}
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_801D978
|
||||
@ -39697,7 +39697,7 @@ sub_801DDD0: @ 801DDD0
|
||||
strb r5, [r4, 0x16]
|
||||
movs r0, 0xFF
|
||||
strb r0, [r4, 0x1A]
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
strb r0, [r4, 0xD]
|
||||
bl GetMultiplayerId
|
||||
strb r0, [r4, 0x13]
|
||||
@ -42285,7 +42285,7 @@ _0801F30A:
|
||||
movs r0, 0x1
|
||||
strh r0, [r4]
|
||||
_0801F30E:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
adds r2, r0, 0
|
||||
@ -42361,7 +42361,7 @@ _0801F3A2:
|
||||
strh r1, [r4, 0x4]
|
||||
lsls r0, r1, 24
|
||||
lsrs r0, 24
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
movs r1, 0x2
|
||||
ldrsh r0, [r4, r1]
|
||||
lsls r0, 8
|
||||
@ -42446,7 +42446,7 @@ _0801F448:
|
||||
ldrsh r0, [r4, r3]
|
||||
cmp r0, 0
|
||||
beq _0801F47C
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x2
|
||||
@ -45504,7 +45504,7 @@ _08020C8E:
|
||||
b _08020CF8
|
||||
.pool
|
||||
_08020CAC:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
mov r8, r0
|
||||
@ -53271,7 +53271,7 @@ _08024B2C:
|
||||
_08024B6A:
|
||||
ldr r0, [sp, 0x10]
|
||||
strb r1, [r0]
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
mov r1, r8
|
||||
strb r0, [r1]
|
||||
bl GetMultiplayerId
|
||||
@ -57700,7 +57700,7 @@ _08026EF6:
|
||||
adds r4, 0xC
|
||||
adds r5, 0x1
|
||||
_08026EFE:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r5, r0
|
||||
@ -59511,7 +59511,7 @@ _08027C76:
|
||||
thumb_func_start sub_8027D20
|
||||
sub_8027D20: @ 8027D20
|
||||
push {lr}
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
ldr r1, =gUnknown_02022C98
|
||||
ldr r1, [r1]
|
||||
adds r1, 0x24
|
||||
@ -64891,7 +64891,7 @@ sub_802AA48: @ 802AA48
|
||||
sub_802AA60: @ 802AA60
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
movs r2, 0
|
||||
strb r0, [r4, 0x5]
|
||||
adds r1, r4, 0
|
||||
@ -68775,7 +68775,7 @@ _0802C8A4:
|
||||
thumb_func_start sub_802C8AC
|
||||
sub_802C8AC: @ 802C8AC
|
||||
push {lr}
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
pop {r1}
|
||||
|
@ -1135,7 +1135,7 @@ _080E76DC:
|
||||
bl memcpy
|
||||
_080E76E4:
|
||||
mov r0, r8
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
mov r0, r9
|
||||
lsls r1, r0, 1
|
||||
adds r1, r5, r1
|
||||
@ -1162,7 +1162,7 @@ _080E7714:
|
||||
lsrs r0, 24
|
||||
mov r8, r0
|
||||
_080E771C:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r8, r0
|
||||
@ -1179,7 +1179,7 @@ _080E771C:
|
||||
adds r1, 0x1
|
||||
strh r1, [r0, 0x8]
|
||||
_080E773E:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r4, [sp, 0x8]
|
||||
@ -1312,7 +1312,7 @@ sub_80E7820: @ 80E7820
|
||||
sub_80E7830: @ 80E7830
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x3
|
||||
@ -1738,7 +1738,7 @@ sub_80E7B60: @ 80E7B60
|
||||
ldr r0, =gLinkPlayers
|
||||
ldrh r0, [r0, 0x4]
|
||||
bl SeedRng2
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
movs r0, 0
|
||||
@ -1931,7 +1931,7 @@ _080E7CFA:
|
||||
lsrs r0, 16
|
||||
mov r8, r0
|
||||
_080E7D04:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r8, r0
|
||||
@ -3557,7 +3557,7 @@ sub_80E89AC: @ 80E89AC
|
||||
adds r6, r0, 0
|
||||
mov r8, r1
|
||||
mov r9, r2
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
|
@ -125,7 +125,7 @@ _08184EAC:
|
||||
bl GetMultiplayerId
|
||||
ldr r1, =gUnknown_0203C7B4
|
||||
strb r0, [r1]
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
mov r10, r0
|
||||
@ -505,7 +505,7 @@ _081851D0:
|
||||
adds r4, 0x1C
|
||||
adds r5, 0x1
|
||||
_081851DA:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r5, r0
|
||||
|
2239
asm/rom3.s
2239
asm/rom3.s
File diff suppressed because it is too large
Load Diff
@ -5399,7 +5399,7 @@ sub_8138240: @ 8138240
|
||||
bl GetMultiplayerId
|
||||
lsls r0, 24
|
||||
lsrs r7, r0, 24
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r5, r0, 24
|
||||
movs r4, 0
|
||||
@ -11676,7 +11676,7 @@ _0813B62E:
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r5]
|
||||
movs r0, 0x1
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
ldr r0, =gSpecialVar_0x8004
|
||||
ldrh r0, [r0]
|
||||
cmp r0, 0x1
|
||||
@ -11756,7 +11756,7 @@ _0813B6E4:
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r1]
|
||||
movs r0, 0
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
_0813B708:
|
||||
ldr r1, =gTasks
|
||||
lsls r0, r4, 2
|
||||
|
@ -1810,7 +1810,7 @@ _080A6A04:
|
||||
GetBankSide: @ 80A6A30
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBanksBySide
|
||||
ldr r1, =gBanksByIdentity
|
||||
adds r0, r1
|
||||
ldrb r1, [r0]
|
||||
movs r0, 0x1
|
||||
@ -1823,7 +1823,7 @@ GetBankSide: @ 80A6A30
|
||||
GetBankIdentity: @ 80A6A44
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
ldr r1, =gBanksBySide
|
||||
ldr r1, =gBanksByIdentity
|
||||
adds r0, r1
|
||||
ldrb r0, [r0]
|
||||
bx lr
|
||||
@ -1840,7 +1840,7 @@ GetBankByIdentity: @ 80A6A54
|
||||
ldrb r2, [r0]
|
||||
cmp r1, r2
|
||||
bcs _080A6A7E
|
||||
ldr r4, =gBanksBySide
|
||||
ldr r4, =gBanksByIdentity
|
||||
ldrb r0, [r4]
|
||||
cmp r0, r3
|
||||
beq _080A6A7E
|
||||
@ -1883,7 +1883,7 @@ sub_80A6A90: @ 80A6A90
|
||||
b _080A6B18
|
||||
.pool
|
||||
_080A6ABC:
|
||||
ldr r0, =gBanksBySide
|
||||
ldr r0, =gBanksByIdentity
|
||||
adds r0, r4, r0
|
||||
ldrb r0, [r0]
|
||||
cmp r0, 0xFF
|
||||
|
@ -4494,7 +4494,7 @@ sub_80EAF80: @ 80EAF80
|
||||
bne _080EAF9A
|
||||
b _080EB16A
|
||||
_080EAF9A:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r0, 0x2
|
||||
|
10
asm/trade.s
10
asm/trade.s
@ -125,7 +125,7 @@ sub_8077234: @ 8077234
|
||||
_08077250:
|
||||
lsls r0, r4, 24
|
||||
lsrs r0, 24
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
_08077258:
|
||||
pop {r4}
|
||||
pop {r0}
|
||||
@ -6603,7 +6603,7 @@ _0807A97C:
|
||||
adds r4, 0x1C
|
||||
adds r5, 0x1
|
||||
_0807A980:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r5, r0
|
||||
@ -6632,7 +6632,7 @@ _0807A9B0:
|
||||
adds r4, 0x1C
|
||||
adds r5, 0x1
|
||||
_0807A9B4:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r5, r0
|
||||
@ -12903,7 +12903,7 @@ _0807E504:
|
||||
strb r6, [r0]
|
||||
_0807E514:
|
||||
movs r0, 0
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
_0807E51A:
|
||||
movs r0, 0x2
|
||||
ands r0, r5
|
||||
@ -12924,7 +12924,7 @@ _0807E51A:
|
||||
strb r1, [r0]
|
||||
_0807E53C:
|
||||
movs r0, 0x1
|
||||
bl sub_800A5EC
|
||||
bl ResetBlockReceivedFlag
|
||||
_0807E542:
|
||||
pop {r4-r6}
|
||||
pop {r0}
|
||||
|
6
asm/tv.s
6
asm/tv.s
@ -7992,7 +7992,7 @@ _080F0270:
|
||||
lsls r0, 24
|
||||
lsrs r4, r0, 24
|
||||
_080F0276:
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
lsls r0, 24
|
||||
lsrs r0, 24
|
||||
cmp r4, r0
|
||||
@ -8107,7 +8107,7 @@ sub_80F0358: @ 80F0358
|
||||
str r0, [sp, 0x8]
|
||||
add r0, sp, 0x1C
|
||||
str r0, [sp, 0xC]
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
ldr r1, =gUnknown_03001174
|
||||
strb r0, [r1]
|
||||
_080F0384:
|
||||
@ -9329,7 +9329,7 @@ sub_80F0D60: @ 80F0D60
|
||||
str r0, [sp, 0x8]
|
||||
add r0, sp, 0x1C
|
||||
str r0, [sp, 0xC]
|
||||
bl sub_8009FCC
|
||||
bl GetLinkPlayerCount
|
||||
ldr r1, =gUnknown_03001175
|
||||
strb r0, [r1]
|
||||
movs r0, 0
|
||||
|
@ -27,7 +27,9 @@
|
||||
#define BIT_SIDE 0x1
|
||||
#define BIT_MON 0x2
|
||||
|
||||
#define GET_BANK_IDENTITY(bank)((gBanksByIdentity[bank]))
|
||||
#define GET_BANK_SIDE(bank)((GetBankIdentity(bank) & BIT_SIDE))
|
||||
#define GET_BANK_SIDE2(bank)((GET_BANK_IDENTITY(bank) & BIT_SIDE))
|
||||
|
||||
#define BATTLE_TYPE_DOUBLE 0x0001
|
||||
#define BATTLE_TYPE_LINK 0x0002
|
||||
@ -654,7 +656,9 @@ struct BattleStruct
|
||||
u8 field_1A1;
|
||||
bool8 overworldWeatherDone;
|
||||
u8 atkCancellerTracker;
|
||||
u8 field_1A4[240];
|
||||
u8 field_1A4[96];
|
||||
u8 field_204[104];
|
||||
u8 field_26C[40];
|
||||
u8 field_294[4];
|
||||
u8 field_298[8];
|
||||
u8 field_2A0;
|
||||
@ -891,6 +895,11 @@ struct BattleSpriteData
|
||||
|
||||
extern struct BattleSpriteData *gBattleSpritesDataPtr;
|
||||
|
||||
#define BATTLE_BUFFER_LINK_SIZE 0x1000
|
||||
|
||||
extern u8 *gLinkBattleSendBuffer;
|
||||
extern u8 *gLinkBattleRecvBuffer;
|
||||
|
||||
// Move this somewhere else
|
||||
|
||||
#include "sprite.h"
|
||||
|
@ -17,6 +17,8 @@ void RunBattleScriptCommands_PopCallbacksStack(void);
|
||||
void RunBattleScriptCommands(void);
|
||||
u32 sub_80397C4(u32 setId, u32 tableId);
|
||||
void sub_8039E9C(struct Sprite *sprite);
|
||||
void nullsub_20(void);
|
||||
void BeginBattleIntro(void);
|
||||
|
||||
extern const u8 gStatusConditionString_PoisonJpn[8];
|
||||
extern const u8 gStatusConditionString_SleepJpn[8];
|
||||
|
6
include/battle_anim.h
Normal file
6
include/battle_anim.h
Normal file
@ -0,0 +1,6 @@
|
||||
#ifndef GUARD_BATTLE_ANIM_H
|
||||
#define GUARD_BATTLE_ANIM_H
|
||||
|
||||
void ClearBattleAnimationVars(void);
|
||||
|
||||
#endif // GUARD_BATTLE_ANIM_H
|
@ -46,7 +46,13 @@ struct ChooseMoveStruct
|
||||
u8 monType2;
|
||||
};
|
||||
|
||||
// rom3.s, emitters
|
||||
// general functions
|
||||
void HandleLinkBattleSetup(void);
|
||||
void SetUpBattleVarsAndBirchZigzagoon(void);
|
||||
void sub_8032768(void);
|
||||
void sub_8033648(void);
|
||||
|
||||
// emitters
|
||||
void EmitSetMonData(u8 bufferId, u8 request, u8 c, u8 bytes, void *data);
|
||||
void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct* disableStructPtr, u8 multihit);
|
||||
void EmitHealthBarUpdate(u8 bufferId, u16 hpValue);
|
||||
@ -86,4 +92,34 @@ void EmitResetActionMoveSelection(u8 bufferId, u8 caseId);
|
||||
void EmitBallThrow(u8 bufferId, u8 caseId);
|
||||
void EmitCmd_x21(u8 bufferId, u8 arg1, u16 arg2);
|
||||
|
||||
// player controller
|
||||
void SetBankFuncToPlayerBufferRunCommand(void);
|
||||
void nullsub_21(void);
|
||||
void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
|
||||
void ActionSelectionDestroyCursorAt(u8 cursorPos);
|
||||
|
||||
// recorded player controller
|
||||
void SetBankFuncToRecordedPlayerBufferRunCommand(void);
|
||||
|
||||
// opponent controller
|
||||
void SetBankFuncToOpponentBufferRunCommand(void);
|
||||
|
||||
// player partner controller
|
||||
void SetBankFuncToPlayerPartnerBufferRunCommand(void);
|
||||
|
||||
// safari controller
|
||||
void SetBankFuncToSafariBufferRunCommand(void);
|
||||
|
||||
// wally controller
|
||||
void SetBankFuncToWallyBufferRunCommand(void);
|
||||
|
||||
// recorded opponent controller
|
||||
void SetBankFuncToRecordedOpponentBufferRunCommand(void);
|
||||
|
||||
// link opponent
|
||||
void SetBankFuncToLinkOpponentBufferRunCommand(void);
|
||||
|
||||
// link partner
|
||||
void SetBankFuncToLinkPartnerBufferRunCommand(void);
|
||||
|
||||
#endif // GUARD_BATTLE_CONTROLLERS_H
|
||||
|
@ -141,6 +141,7 @@ extern u8 gShouldAdvanceLinkState;
|
||||
extern struct LinkPlayer gLinkPlayers[];
|
||||
extern u16 word_3002910[];
|
||||
extern bool8 gReceivedRemoteLinkPlayers;
|
||||
extern bool8 gLinkVSyncDisabled;
|
||||
|
||||
void Task_DestroySelf(u8);
|
||||
void OpenLink(void);
|
||||
@ -183,6 +184,12 @@ bool8 sub_800A520(void);
|
||||
bool8 sub_8010500(void);
|
||||
void sub_800DFB4(u8, u8);
|
||||
void sub_800ADF8(void);
|
||||
u8 sub_8009FCC(void);
|
||||
u8 GetLinkPlayerCount(void);
|
||||
void sub_800B488(void);
|
||||
void sub_8009734(void);
|
||||
void sub_800A620(void);
|
||||
void sub_8011BD0(void);
|
||||
u8 sub_800ABAC(void);
|
||||
u8 sub_800ABBC(void);
|
||||
|
||||
#endif // GUARD_LINK_H
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
extern u32 gRecordedBattleRngSeed;
|
||||
|
||||
void sub_8184DA4(u8 arg0);
|
||||
void sub_8185F84(void);
|
||||
void sub_8184E58(void);
|
||||
void RecordedBattle_SetBankAction(u8 bank, u8 action);
|
||||
@ -15,5 +16,6 @@ u8 MoveRecordedBattleToSaveData(void);
|
||||
void sub_818603C(u8);
|
||||
void sub_8185FD0(void);
|
||||
void sub_8186444(void);
|
||||
void sub_8185EB8(void);
|
||||
|
||||
#endif // GUARD_RECORDED_BATTLE_H
|
||||
|
@ -54,6 +54,7 @@ SECTIONS {
|
||||
asm/link.o(.text);
|
||||
src/rtc.o(.text);
|
||||
asm/main_menu.o(.text);
|
||||
src/battle_controllers.o(.text);
|
||||
asm/rom3.o(.text);
|
||||
src/decompress.o(.text);
|
||||
asm/battle_1.o(.text);
|
||||
|
@ -207,9 +207,6 @@ extern const u8 BattleScript_ActionSwitch[];
|
||||
extern const u8 BattleScript_PrintFailedToRunString[];
|
||||
|
||||
// functions
|
||||
extern void HandleLinkBattleSetup(void); // rom_3
|
||||
extern void SetUpBattleVarsAndBirchZigzagoon(void); // rom_3
|
||||
extern void sub_8032768(void); // rom_3
|
||||
extern void dp12_8087EA4(void);
|
||||
extern void sub_80356D0(void);
|
||||
extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower
|
||||
|
928
src/battle_controllers.c
Normal file
928
src/battle_controllers.c
Normal file
@ -0,0 +1,928 @@
|
||||
#include "global.h"
|
||||
#include "battle.h"
|
||||
#include "battle_controllers.h"
|
||||
#include "link.h"
|
||||
#include "task.h"
|
||||
#include "battle_ai_script_commands.h"
|
||||
#include "battle_anim.h"
|
||||
#include "pokemon.h"
|
||||
#include "species.h"
|
||||
#include "recorded_battle.h"
|
||||
#include "util.h"
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u32 gBattleExecBuffer;
|
||||
extern void (*gBattleMainFunc)(void);
|
||||
extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
|
||||
extern u8 gBanksByIdentity[BATTLE_BANKS_COUNT];
|
||||
extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
|
||||
extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT];
|
||||
extern u8 gNoOfAllBanks;
|
||||
extern u8 gActiveBank;
|
||||
extern u8 gUnknown_0202428C;
|
||||
extern u32 gUnknown_02022FF4;
|
||||
extern u8 gUnknown_0203C7B4;
|
||||
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
|
||||
extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
|
||||
extern u8 gUnknown_02022D08;
|
||||
extern u8 gUnknown_02022D09;
|
||||
extern u8 gUnknown_02022D0A;
|
||||
extern u8 gBankAttacker;
|
||||
extern u8 gBankTarget;
|
||||
extern u8 gAbsentBankFlags;
|
||||
extern u8 gEffectBank;
|
||||
|
||||
extern void task00_08081A90(u8 taskId); // cable_club
|
||||
extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu
|
||||
|
||||
// this file's funcionts
|
||||
static void sub_8033244(void);
|
||||
static void SetControllersVariablesInLinkBattle(void);
|
||||
static void SetControllersVariables(void);
|
||||
static void sub_8033050(void);
|
||||
void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data);
|
||||
static void Task_HandleSendLinkBuffersData(u8 taskId);
|
||||
static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId);
|
||||
|
||||
void HandleLinkBattleSetup(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
|
||||
{
|
||||
if (gLinkVSyncDisabled)
|
||||
sub_800B488();
|
||||
if (!gReceivedRemoteLinkPlayers)
|
||||
sub_8009734();
|
||||
CreateTask(task00_08081A90, 0);
|
||||
sub_8033244();
|
||||
}
|
||||
}
|
||||
|
||||
void SetUpBattleVarsAndBirchZigzagoon(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
gBattleMainFunc = nullsub_20;
|
||||
|
||||
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
|
||||
{
|
||||
gBattleBankFunc[i] = nullsub_21;
|
||||
gBanksByIdentity[i] = 0xFF;
|
||||
gActionSelectionCursor[i] = 0;
|
||||
gMoveSelectionCursor[i] = 0;
|
||||
}
|
||||
|
||||
HandleLinkBattleSetup();
|
||||
gBattleExecBuffer = 0;
|
||||
ClearBattleAnimationVars();
|
||||
ClearBattleMonForms();
|
||||
BattleAI_HandleItemUseBeforeAISetup(0xF);
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
|
||||
{
|
||||
ZeroEnemyPartyMons();
|
||||
CreateMon(&gEnemyParty[0], SPECIES_ZIGZAGOON, 2, 32, 0, 0, 0, 0);
|
||||
i = 0;
|
||||
SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &i);
|
||||
}
|
||||
|
||||
gUnknown_02022FF4 = 0;
|
||||
gUnknown_0202428C = 0;
|
||||
}
|
||||
|
||||
void sub_8032768(void)
|
||||
{
|
||||
s32 i;
|
||||
u8 *data;
|
||||
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
|
||||
sub_8184DA4(1);
|
||||
else
|
||||
sub_8184DA4(2);
|
||||
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
|
||||
sub_8185EB8();
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
|
||||
SetControllersVariablesInLinkBattle();
|
||||
else
|
||||
SetControllersVariables();
|
||||
|
||||
sub_8033050();
|
||||
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
||||
{
|
||||
for (i = 0; i < gNoOfAllBanks; i++)
|
||||
sub_81B8D64(i, 0);
|
||||
}
|
||||
|
||||
for (i = 0; i < sizeof(gBattleStruct->field_1A4); i++)
|
||||
*(gBattleStruct->field_1A4 + i) = 0;
|
||||
|
||||
for (i = 0; i < sizeof(gBattleStruct->field_204); i++)
|
||||
*(gBattleStruct->field_204 + i) = 0;
|
||||
}
|
||||
|
||||
static void SetControllersVariables(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
|
||||
{
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
||||
{
|
||||
gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToPlayerPartnerBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToPlayerPartnerBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
|
||||
}
|
||||
|
||||
gNoOfAllBanks = 4;
|
||||
|
||||
sub_81B8D64(0, 0);
|
||||
sub_81B8D64(1, 0);
|
||||
sub_81B8D64(2, 1);
|
||||
sub_81B8D64(3, 1);
|
||||
|
||||
gBattlePartyID[0] = 0;
|
||||
gBattlePartyID[1] = 0;
|
||||
gBattlePartyID[2] = 3;
|
||||
gBattlePartyID[3] = 3;
|
||||
}
|
||||
else if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
|
||||
{
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
||||
gBattleBankFunc[0] = SetBankFuncToSafariBufferRunCommand;
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
|
||||
gBattleBankFunc[0] = SetBankFuncToWallyBufferRunCommand;
|
||||
else
|
||||
gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
|
||||
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gNoOfAllBanks = 2;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x80000000)
|
||||
{
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToRecordedOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gNoOfAllBanks = 2;
|
||||
}
|
||||
else // see how the banks are switched
|
||||
{
|
||||
gBattleBankFunc[1] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToRecordedOpponentBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gNoOfAllBanks = 2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
|
||||
|
||||
gNoOfAllBanks = 4;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
|
||||
{
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = 0;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = 1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[2] = 2;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = 3;
|
||||
|
||||
gNoOfAllBanks = 4;
|
||||
|
||||
sub_81B8D64(0, 0);
|
||||
sub_81B8D64(1, 0);
|
||||
sub_81B8D64(2, 1);
|
||||
sub_81B8D64(3, 1);
|
||||
|
||||
gBattlePartyID[0] = 0;
|
||||
gBattlePartyID[1] = 0;
|
||||
gBattlePartyID[2] = 3;
|
||||
gBattlePartyID[3] = 3;
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
{
|
||||
u8 var; // multiplayer Id in a recorded battle?
|
||||
|
||||
for (var = gUnknown_0203C7B4, i = 0; i < BATTLE_BANKS_COUNT; i++)
|
||||
{
|
||||
switch (gLinkPlayers[i].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
sub_81B8D64(gLinkPlayers[i].lp_field_18, 0);
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
sub_81B8D64(gLinkPlayers[i].lp_field_18, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
if (i == var)
|
||||
{
|
||||
gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
switch (gLinkPlayers[i].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON1;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON2;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[var].lp_field_18 & 1))
|
||||
|| ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[var].lp_field_18 & 1)))
|
||||
{
|
||||
gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
switch (gLinkPlayers[i].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON1;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_PLAYER_MON2;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToRecordedOpponentBufferRunCommand;
|
||||
switch (gLinkPlayers[i].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_OPPONENT_MON1;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = IDENTITY_OPPONENT_MON2;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_WILD)
|
||||
{
|
||||
gBattleBankFunc[0] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
|
||||
{
|
||||
gBattleBankFunc[1] = SetBankFuncToRecordedOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToRecordedOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[1] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToRecordedPlayerBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_x2000000)
|
||||
{
|
||||
gBattleBankFunc[0] = SetBankFuncToRecordedOpponentBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToRecordedOpponentBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[0] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SetControllersVariablesInLinkBattle(void)
|
||||
{
|
||||
s32 i;
|
||||
u8 multiplayerId;
|
||||
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
|
||||
{
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gNoOfAllBanks = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gNoOfAllBanks = 2;
|
||||
}
|
||||
}
|
||||
else if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) && gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
|
||||
{
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
|
||||
|
||||
gNoOfAllBanks = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[1] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_OPPONENT_MON2;
|
||||
|
||||
gNoOfAllBanks = 4;
|
||||
}
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
|
||||
{
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
gBattleBankFunc[0] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToLinkPartnerBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
|
||||
|
||||
gNoOfAllBanks = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[0] = SetBankFuncToLinkPartnerBufferRunCommand;
|
||||
gBanksByIdentity[0] = IDENTITY_PLAYER_MON1;
|
||||
|
||||
gBattleBankFunc[1] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
gBanksByIdentity[1] = IDENTITY_OPPONENT_MON1;
|
||||
|
||||
gBattleBankFunc[2] = SetBankFuncToPlayerBufferRunCommand;
|
||||
gBanksByIdentity[2] = IDENTITY_PLAYER_MON2;
|
||||
|
||||
gBattleBankFunc[3] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
gBanksByIdentity[3] = IDENTITY_OPPONENT_MON2;
|
||||
|
||||
gNoOfAllBanks = 4;
|
||||
}
|
||||
|
||||
sub_81B8D64(0, 0);
|
||||
sub_81B8D64(1, 0);
|
||||
sub_81B8D64(2, 1);
|
||||
sub_81B8D64(3, 1);
|
||||
gBattlePartyID[0] = 0;
|
||||
gBattlePartyID[1] = 0;
|
||||
gBattlePartyID[2] = 3;
|
||||
gBattlePartyID[3] = 3;
|
||||
}
|
||||
else
|
||||
{
|
||||
multiplayerId = GetMultiplayerId();
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_WILD)
|
||||
gBattleMainFunc = BeginBattleIntro;
|
||||
|
||||
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
|
||||
{
|
||||
switch (gLinkPlayers[i].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
sub_81B8D64(gLinkPlayers[i].lp_field_18, 0);
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
sub_81B8D64(gLinkPlayers[i].lp_field_18, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
if (i == multiplayerId)
|
||||
{
|
||||
gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToPlayerBufferRunCommand;
|
||||
switch (gLinkPlayers[i].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 0;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 2;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[multiplayerId].lp_field_18 & 1))
|
||||
|| ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[multiplayerId].lp_field_18 & 1)))
|
||||
{
|
||||
gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkPartnerBufferRunCommand;
|
||||
switch (gLinkPlayers[i].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 0;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 2;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattleBankFunc[gLinkPlayers[i].lp_field_18] = SetBankFuncToLinkOpponentBufferRunCommand;
|
||||
switch (gLinkPlayers[i].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
case 3:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 1;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 0;
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
gBanksByIdentity[gLinkPlayers[i].lp_field_18] = 3;
|
||||
gBattlePartyID[gLinkPlayers[i].lp_field_18] = 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
gNoOfAllBanks = 4;
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8033050(void)
|
||||
{
|
||||
s32 i, j;
|
||||
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
||||
{
|
||||
for (i = 0; i < gNoOfAllBanks; i++)
|
||||
{
|
||||
for (j = 0; j < 6; j++)
|
||||
{
|
||||
if (i < 2)
|
||||
{
|
||||
if (GET_BANK_SIDE2(i) == SIDE_PLAYER)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0)
|
||||
{
|
||||
gBattlePartyID[i] = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0)
|
||||
{
|
||||
gBattlePartyID[i] = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GET_BANK_SIDE2(i) == SIDE_PLAYER)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[j], MON_DATA_HP) != 0
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES) != SPECIES_NONE // Probably a typo by Game Freak. The rest use SPECIES2.
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&gPlayerParty[j], MON_DATA_IS_EGG) == 0
|
||||
&& gBattlePartyID[i - 2] != j)
|
||||
{
|
||||
gBattlePartyID[i] = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[j], MON_DATA_HP) != 0
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_NONE
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_SPECIES2) != SPECIES_EGG
|
||||
&& GetMonData(&gEnemyParty[j], MON_DATA_IS_EGG) == 0
|
||||
&& gBattlePartyID[i - 2] != j)
|
||||
{
|
||||
gBattlePartyID[i] = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
|
||||
gBattlePartyID[1] = 0, gBattlePartyID[3] = 3;
|
||||
}
|
||||
}
|
||||
|
||||
void PrepareBufferDataTransfer(u8 bufferId, u8 *data, u16 size)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
|
||||
{
|
||||
PrepareBufferDataTransferLink(bufferId, size, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (bufferId)
|
||||
{
|
||||
case 0:
|
||||
for (i = 0; i < size; i++)
|
||||
{
|
||||
gBattleBufferA[gActiveBank][i] = *data;
|
||||
data++;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
for (i = 0; i < size; i++)
|
||||
{
|
||||
gBattleBufferB[gActiveBank][i] = *data;
|
||||
data++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8033244(void)
|
||||
{
|
||||
gUnknown_02022D08 = CreateTask(Task_HandleSendLinkBuffersData, 0);
|
||||
gTasks[gUnknown_02022D08].data[11] = 0;
|
||||
gTasks[gUnknown_02022D08].data[12] = 0;
|
||||
gTasks[gUnknown_02022D08].data[13] = 0;
|
||||
gTasks[gUnknown_02022D08].data[14] = 0;
|
||||
gTasks[gUnknown_02022D08].data[15] = 0;
|
||||
|
||||
gUnknown_02022D09 = CreateTask(Task_HandleCopyReceivedLinkBuffersData, 0);
|
||||
gTasks[gUnknown_02022D09].data[12] = 0;
|
||||
gTasks[gUnknown_02022D09].data[13] = 0;
|
||||
gTasks[gUnknown_02022D09].data[14] = 0;
|
||||
gTasks[gUnknown_02022D09].data[15] = 0;
|
||||
|
||||
gUnknown_02022D0A = 0;
|
||||
}
|
||||
|
||||
enum
|
||||
{
|
||||
LINK_BUFF_BUFFER_ID,
|
||||
LINK_BUFF_ACTIVE_BANK,
|
||||
LINK_BUFF_ATTACKER,
|
||||
LINK_BUFF_TARGET,
|
||||
LINK_BUFF_SIZE_LO,
|
||||
LINK_BUFF_SIZE_HI,
|
||||
LINK_BUFF_ABSENT_BANK_FLAGS,
|
||||
LINK_BUFF_EFFECT_BANK,
|
||||
LINK_BUFF_DATA
|
||||
};
|
||||
|
||||
void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data)
|
||||
{
|
||||
s32 alignedSize;
|
||||
s32 i;
|
||||
|
||||
alignedSize = size - size % 4 + 4;
|
||||
if (gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA + 1 > BATTLE_BUFFER_LINK_SIZE)
|
||||
{
|
||||
gTasks[gUnknown_02022D08].data[12] = gTasks[gUnknown_02022D08].data[14];
|
||||
gTasks[gUnknown_02022D08].data[14] = 0;
|
||||
}
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_BUFFER_ID] = bufferId;
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ACTIVE_BANK] = gActiveBank;
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ATTACKER] = gBankAttacker;
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_TARGET] = gBankTarget;
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_LO] = alignedSize;
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_SIZE_HI] = (alignedSize & 0x0000FF00) >> 8;
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_ABSENT_BANK_FLAGS] = gAbsentBankFlags;
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_EFFECT_BANK] = gEffectBank;
|
||||
|
||||
for (i = 0; i < size; i++)
|
||||
gLinkBattleSendBuffer[gTasks[gUnknown_02022D08].data[14] + LINK_BUFF_DATA + i] = data[i];
|
||||
|
||||
gTasks[gUnknown_02022D08].data[14] = gTasks[gUnknown_02022D08].data[14] + alignedSize + LINK_BUFF_DATA;
|
||||
}
|
||||
|
||||
static void Task_HandleSendLinkBuffersData(u8 taskId)
|
||||
{
|
||||
u16 var;
|
||||
u16 blockSize;
|
||||
|
||||
switch (gTasks[taskId].data[11])
|
||||
{
|
||||
case 0:
|
||||
gTasks[taskId].data[10] = 100;
|
||||
gTasks[taskId].data[11]++;
|
||||
break;
|
||||
case 1:
|
||||
gTasks[taskId].data[10]--;
|
||||
if (gTasks[taskId].data[10] == 0)
|
||||
gTasks[taskId].data[11]++;
|
||||
break;
|
||||
case 2:
|
||||
if (gLinkVSyncDisabled)
|
||||
{
|
||||
gTasks[taskId].data[11]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
|
||||
var = 2;
|
||||
else
|
||||
var = (gBattleTypeFlags & BATTLE_TYPE_MULTI) ? 4 : 2;
|
||||
|
||||
if (sub_800ABAC() >= var)
|
||||
{
|
||||
if (sub_800ABBC())
|
||||
{
|
||||
sub_800A620();
|
||||
gTasks[taskId].data[11]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
gTasks[taskId].data[11]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (gTasks[taskId].data[15] != gTasks[taskId].data[14])
|
||||
{
|
||||
if (gTasks[taskId].data[13] == 0)
|
||||
{
|
||||
if (gTasks[taskId].data[15] > gTasks[taskId].data[14]
|
||||
&& gTasks[taskId].data[15] == gTasks[taskId].data[12])
|
||||
{
|
||||
gTasks[taskId].data[12] = 0;
|
||||
gTasks[taskId].data[15] = 0;
|
||||
}
|
||||
blockSize = (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8)) + LINK_BUFF_DATA;
|
||||
SendBlock(bitmask_all_link_players_but_self(), &gLinkBattleSendBuffer[gTasks[taskId].data[15]], blockSize);
|
||||
gTasks[taskId].data[11]++;
|
||||
}
|
||||
else
|
||||
{
|
||||
gTasks[taskId].data[13]--;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (sub_800A520())
|
||||
{
|
||||
blockSize = gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleSendBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8);
|
||||
gTasks[taskId].data[13] = 1;
|
||||
gTasks[taskId].data[15] = gTasks[taskId].data[15] + blockSize + LINK_BUFF_DATA;
|
||||
gTasks[taskId].data[11] = 3;
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
gTasks[taskId].data[13]--;
|
||||
if (gTasks[taskId].data[13] == 0)
|
||||
{
|
||||
gTasks[taskId].data[13] = 1;
|
||||
gTasks[taskId].data[11] = 3;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// fix me
|
||||
void sub_8033648(void)
|
||||
{
|
||||
u8 i;
|
||||
s32 j;
|
||||
u16 r6;
|
||||
u8 *recvBuffer;
|
||||
u8 *dest;
|
||||
u8 *src;
|
||||
|
||||
if (gReceivedRemoteLinkPlayers != 0 && (gBattleTypeFlags & BATTLE_TYPE_20))
|
||||
{
|
||||
sub_8011BD0();
|
||||
for (i = 0; i < GetLinkPlayerCount(); i++)
|
||||
{
|
||||
if (GetBlockReceivedStatus() & gBitTable[i])
|
||||
{
|
||||
ResetBlockReceivedFlag(i);
|
||||
recvBuffer = (u8 *)gBlockRecvBuffer[i];
|
||||
#ifndef NONMATCHING
|
||||
asm("");
|
||||
recvBuffer = (u8 *)&gBlockRecvBuffer[i];
|
||||
#endif
|
||||
r6 = gBlockRecvBuffer[i][2];
|
||||
|
||||
if (gTasks[gUnknown_02022D09].data[14] + 9 + r6 > 0x1000)
|
||||
{
|
||||
gTasks[gUnknown_02022D09].data[12] = gTasks[gUnknown_02022D09].data[14];
|
||||
gTasks[gUnknown_02022D09].data[14] = 0;
|
||||
}
|
||||
|
||||
dest = &gLinkBattleRecvBuffer[gTasks[gUnknown_02022D09].data[14]];
|
||||
src = recvBuffer;
|
||||
|
||||
for (j = 0; j < r6 + 8; j++)
|
||||
dest[j] = src[j];
|
||||
|
||||
gTasks[gUnknown_02022D09].data[14] = gTasks[gUnknown_02022D09].data[14] + r6 + 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
|
||||
{
|
||||
u16 blockSize;
|
||||
u8 bank;
|
||||
u8 var;
|
||||
|
||||
if (gTasks[taskId].data[15] != gTasks[taskId].data[14])
|
||||
{
|
||||
if (gTasks[taskId].data[15] > gTasks[taskId].data[14]
|
||||
&& gTasks[taskId].data[15] == gTasks[taskId].data[12])
|
||||
{
|
||||
gTasks[taskId].data[12] = 0;
|
||||
gTasks[taskId].data[15] = 0;
|
||||
}
|
||||
bank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK];
|
||||
blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8);
|
||||
|
||||
switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0])
|
||||
{
|
||||
case 0:
|
||||
if (gBattleExecBuffer & gBitTable[bank])
|
||||
return;
|
||||
|
||||
memcpy(gBattleBufferA[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
|
||||
sub_803F850(bank);
|
||||
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
|
||||
{
|
||||
gBankAttacker = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 2];
|
||||
gBankTarget = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 3];
|
||||
gAbsentBankFlags = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 6];
|
||||
gEffectBank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 7];
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
memcpy(gBattleBufferB[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
|
||||
break;
|
||||
case 2:
|
||||
var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA];
|
||||
gBattleExecBuffer &= ~(gBitTable[bank] << (var * 4));
|
||||
break;
|
||||
}
|
||||
|
||||
gTasks[taskId].data[15] = gTasks[taskId].data[15] + blockSize + LINK_BUFF_DATA;
|
||||
}
|
||||
}
|
@ -353,7 +353,7 @@ void sub_803F850(u8 arg0)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < sub_8009FCC(); i++)
|
||||
for (i = 0; i < GetLinkPlayerCount(); i++)
|
||||
gBattleExecBuffer |= gBitTable[arg0] << (i << 2);
|
||||
|
||||
gBattleExecBuffer &= ~(0x10000000 << arg0);
|
||||
|
@ -282,7 +282,7 @@ gNoOfAllBanks: @ 202406C
|
||||
gBattlePartyID: @ 202406E
|
||||
.space 0x8
|
||||
|
||||
gBanksBySide: @ 2024076
|
||||
gBanksByIdentity: @ 2024076
|
||||
.space 0x4
|
||||
|
||||
gActionsByTurnOrder: @ 202407A
|
||||
@ -471,10 +471,10 @@ gBattleScripting: @ 2024474
|
||||
gBattleStruct: @ 202449C
|
||||
.space 0x4
|
||||
|
||||
gUnknown_020244A0: @ 20244A0
|
||||
gLinkBattleSendBuffer: @ 20244A0
|
||||
.space 0x4
|
||||
|
||||
gUnknown_020244A4: @ 20244A4
|
||||
gLinkBattleRecvBuffer: @ 20244A4
|
||||
.space 0x4
|
||||
|
||||
gBattleResources: @ 20244A8
|
||||
|
Loading…
Reference in New Issue
Block a user