mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Decompile pokenav_unk_4.c through sub_81CB678()
This commit is contained in:
parent
394c0f5546
commit
c7954e1212
@ -5,483 +5,6 @@
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@ File centered around AllocSubstruct(6)
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thumb_func_start sub_81CB324
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sub_81CB324: @ 81CB324
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push {r4,r5,lr}
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sub sp, 0x8
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adds r4, r0, 0
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movs r0, 0x6
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bl GetSubstructPtr
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adds r5, r0, 0
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cmp r4, 0x7
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bls _081CB338
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b _081CB504
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_081CB338:
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lsls r0, r4, 2
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ldr r1, =_081CB348
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_081CB348:
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.4byte _081CB368
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.4byte _081CB3D4
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.4byte _081CB424
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.4byte _081CB468
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.4byte _081CB482
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.4byte _081CB494
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.4byte _081CB4A6
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.4byte _081CB4EA
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_081CB368:
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ldr r0, =gUnknown_0862278C
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movs r1, 0x3
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bl InitBgTemplates
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movs r0, 0x2
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0x2
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movs r1, 0
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movs r2, 0
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bl ChangeBgY
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ldr r1, =gUnknown_08622530
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movs r0, 0
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str r0, [sp]
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movs r0, 0x2
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movs r2, 0
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movs r3, 0
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bl decompress_and_copy_tile_data_to_vram
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ldr r0, =0x00001024
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adds r1, r5, r0
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movs r0, 0x2
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bl SetBgTilemapBuffer
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ldr r1, =gUnknown_086225D4
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movs r0, 0x2
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movs r2, 0
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movs r3, 0
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bl CopyToBgTilemapBuffer
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movs r0, 0x2
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bl CopyBgTilemapBufferToVram
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ldr r0, =gUnknown_08622510
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movs r1, 0x20
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movs r2, 0x20
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bl CopyPaletteIntoBufferUnfaded
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movs r0, 0x2
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b _081CB418
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.pool
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_081CB3D4:
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bl free_temp_tile_data_buffers_if_possible
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lsls r0, 24
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cmp r0, 0
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beq _081CB3E0
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b _081CB4FA
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_081CB3E0:
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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movs r3, 0x1
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bl sub_8199DF0
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adds r1, r5, 0
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adds r1, 0x24
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movs r0, 0x1
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bl SetBgTilemapBuffer
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movs r1, 0x80
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lsls r1, 5
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movs r0, 0x20
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str r0, [sp]
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movs r0, 0x14
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str r0, [sp, 0x4]
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movs r0, 0x1
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movs r2, 0
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movs r3, 0
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bl FillBgTilemapBufferRect_Palette0
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ldr r0, =gUnknown_086226E0
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movs r1, 0x10
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movs r2, 0x20
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bl CopyPaletteIntoBufferUnfaded
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movs r0, 0x1
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_081CB418:
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bl CopyBgTilemapBufferToVram
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movs r0, 0
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b _081CB506
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.pool
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_081CB424:
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bl free_temp_tile_data_buffers_if_possible
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lsls r0, 24
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lsrs r4, r0, 24
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cmp r4, 0
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bne _081CB4FA
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adds r0, r5, 0
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bl sub_81CC034
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ldr r1, =gUnknown_08622760
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str r4, [sp]
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movs r0, 0x3
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movs r2, 0
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movs r3, 0
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bl decompress_and_copy_tile_data_to_vram
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ldr r0, =gUnknown_08622700
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movs r1, 0x30
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movs r2, 0x20
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bl CopyPaletteIntoBufferUnfaded
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ldr r0, =gUnknown_08622720
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movs r1, 0x50
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movs r2, 0x20
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bl CopyPaletteIntoBufferUnfaded
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movs r0, 0
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b _081CB506
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.pool
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_081CB468:
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bl free_temp_tile_data_buffers_if_possible
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lsls r0, 24
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cmp r0, 0
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bne _081CB4FA
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bl sub_81CAE28
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cmp r0, 0
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beq _081CB4FA
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bl sub_81CBBB8
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movs r0, 0
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b _081CB506
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_081CB482:
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bl sub_81C8224
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cmp r0, 0
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bne _081CB4FA
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adds r0, r5, 0
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bl sub_81CBD78
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movs r0, 0
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b _081CB506
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_081CB494:
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adds r0, r5, 0
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bl sub_81CBDC0
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adds r0, r5, 0
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movs r1, 0
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bl sub_81CBEF8
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movs r0, 0
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b _081CB506
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_081CB4A6:
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0x1
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movs r1, 0
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movs r2, 0
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bl ChangeBgY
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movs r0, 0x2
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bl ShowBg
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movs r0, 0x3
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bl ShowBg
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movs r0, 0x1
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bl ShowBg
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bl sub_81CC214
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movs r0, 0x3
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bl LoadLeftHeaderGfxForIndex
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movs r0, 0x3
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movs r1, 0x1
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movs r2, 0
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bl sub_81C7FA0
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movs r0, 0x1
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bl sub_81C7AC0
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movs r0, 0
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b _081CB506
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_081CB4EA:
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bl IsPaletteFadeActive
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cmp r0, 0
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bne _081CB4FA
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bl sub_81C8010
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cmp r0, 0
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beq _081CB4FE
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_081CB4FA:
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movs r0, 0x2
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b _081CB506
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_081CB4FE:
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movs r0, 0x1
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bl sub_81CBC38
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_081CB504:
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movs r0, 0x4
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_081CB506:
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add sp, 0x8
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_81CB324
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thumb_func_start sub_81CB510
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sub_81CB510: @ 81CB510
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push {r4,r5,lr}
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adds r4, r0, 0
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movs r0, 0x6
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bl GetSubstructPtr
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adds r5, r0, 0
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cmp r4, 0x1
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beq _081CB55E
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cmp r4, 0x1
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bgt _081CB52A
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cmp r4, 0
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beq _081CB534
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b _081CB580
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_081CB52A:
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cmp r4, 0x2
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beq _081CB566
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cmp r4, 0x3
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beq _081CB572
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b _081CB580
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_081CB534:
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bl MatchCall_MoveCursorDown
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cmp r0, 0x1
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beq _081CB54C
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cmp r0, 0x1
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bgt _081CB546
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cmp r0, 0
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beq _081CB580
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b _081CB56E
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_081CB546:
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cmp r0, 0x2
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beq _081CB556
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b _081CB56E
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_081CB54C:
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movs r0, 0x5
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bl PlaySE
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movs r0, 0x7
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b _081CB582
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_081CB556:
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movs r0, 0x5
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bl PlaySE
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b _081CB56E
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_081CB55E:
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bl sub_81C8630
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cmp r0, 0
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bne _081CB57C
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_081CB566:
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adds r0, r5, 0
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movs r1, 0
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bl sub_81CBEF8
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_081CB56E:
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movs r0, 0
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b _081CB582
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_081CB572:
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bl IsDma3ManagerBusyWithBgCopy
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lsls r0, 24
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cmp r0, 0
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beq _081CB580
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_081CB57C:
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movs r0, 0x2
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b _081CB582
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_081CB580:
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movs r0, 0x4
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_081CB582:
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_81CB510
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thumb_func_start sub_81CB588
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sub_81CB588: @ 81CB588
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push {r4,r5,lr}
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adds r4, r0, 0
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movs r0, 0x6
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bl GetSubstructPtr
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adds r5, r0, 0
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cmp r4, 0x1
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beq _081CB5D6
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cmp r4, 0x1
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bgt _081CB5A2
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cmp r4, 0
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beq _081CB5AC
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b _081CB5F8
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_081CB5A2:
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cmp r4, 0x2
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beq _081CB5DE
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cmp r4, 0x3
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beq _081CB5EA
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b _081CB5F8
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_081CB5AC:
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bl MatchCall_MoveCursorUp
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cmp r0, 0x1
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beq _081CB5C4
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cmp r0, 0x1
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bgt _081CB5BE
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cmp r0, 0
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beq _081CB5F8
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b _081CB5E6
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_081CB5BE:
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cmp r0, 0x2
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beq _081CB5CE
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b _081CB5E6
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_081CB5C4:
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movs r0, 0x5
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bl PlaySE
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movs r0, 0x7
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b _081CB5FA
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_081CB5CE:
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movs r0, 0x5
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bl PlaySE
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b _081CB5E6
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_081CB5D6:
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bl sub_81C8630
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cmp r0, 0
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bne _081CB5F4
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_081CB5DE:
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adds r0, r5, 0
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movs r1, 0
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bl sub_81CBEF8
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_081CB5E6:
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movs r0, 0
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b _081CB5FA
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_081CB5EA:
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bl IsDma3ManagerBusyWithBgCopy
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lsls r0, 24
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cmp r0, 0
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beq _081CB5F8
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_081CB5F4:
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movs r0, 0x2
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b _081CB5FA
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_081CB5F8:
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movs r0, 0x4
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_081CB5FA:
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_81CB588
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thumb_func_start sub_81CB600
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sub_81CB600: @ 81CB600
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push {r4,r5,lr}
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adds r4, r0, 0
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movs r0, 0x6
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bl GetSubstructPtr
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adds r5, r0, 0
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cmp r4, 0x1
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beq _081CB64E
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cmp r4, 0x1
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bgt _081CB61A
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cmp r4, 0
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beq _081CB624
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b _081CB670
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_081CB61A:
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cmp r4, 0x2
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beq _081CB656
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cmp r4, 0x3
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beq _081CB662
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b _081CB670
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_081CB624:
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bl MatchCall_PageDown
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cmp r0, 0x1
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beq _081CB63C
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cmp r0, 0x1
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bgt _081CB636
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cmp r0, 0
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beq _081CB670
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b _081CB65E
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_081CB636:
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cmp r0, 0x2
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beq _081CB646
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b _081CB65E
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_081CB63C:
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movs r0, 0x5
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bl PlaySE
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movs r0, 0x7
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b _081CB672
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_081CB646:
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movs r0, 0x5
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bl PlaySE
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b _081CB65E
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_081CB64E:
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bl sub_81C8630
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cmp r0, 0
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bne _081CB66C
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_081CB656:
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adds r0, r5, 0
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movs r1, 0
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bl sub_81CBEF8
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_081CB65E:
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movs r0, 0
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b _081CB672
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_081CB662:
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bl IsDma3ManagerBusyWithBgCopy
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lsls r0, 24
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cmp r0, 0
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beq _081CB670
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_081CB66C:
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movs r0, 0x2
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b _081CB672
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_081CB670:
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movs r0, 0x4
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_081CB672:
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_81CB600
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thumb_func_start sub_81CB678
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sub_81CB678: @ 81CB678
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push {r4,r5,lr}
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adds r4, r0, 0
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movs r0, 0x6
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bl GetSubstructPtr
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adds r5, r0, 0
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cmp r4, 0x1
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beq _081CB6C6
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cmp r4, 0x1
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bgt _081CB692
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cmp r4, 0
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beq _081CB69C
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b _081CB6E8
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_081CB692:
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cmp r4, 0x2
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beq _081CB6CE
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cmp r4, 0x3
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beq _081CB6DA
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b _081CB6E8
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_081CB69C:
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bl MatchCall_PageUp
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cmp r0, 0x1
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beq _081CB6B4
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cmp r0, 0x1
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bgt _081CB6AE
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cmp r0, 0
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beq _081CB6E8
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b _081CB6D6
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_081CB6AE:
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cmp r0, 0x2
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beq _081CB6BE
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b _081CB6D6
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_081CB6B4:
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movs r0, 0x5
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bl PlaySE
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movs r0, 0x7
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b _081CB6EA
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_081CB6BE:
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movs r0, 0x5
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bl PlaySE
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b _081CB6D6
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_081CB6C6:
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bl sub_81C8630
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cmp r0, 0
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bne _081CB6E4
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_081CB6CE:
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adds r0, r5, 0
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movs r1, 0
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bl sub_81CBEF8
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_081CB6D6:
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movs r0, 0
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b _081CB6EA
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_081CB6DA:
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bl IsDma3ManagerBusyWithBgCopy
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lsls r0, 24
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cmp r0, 0
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beq _081CB6E8
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_081CB6E4:
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movs r0, 0x2
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b _081CB6EA
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_081CB6E8:
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movs r0, 0x4
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_081CB6EA:
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_81CB678
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thumb_func_start sub_81CB6F0
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sub_81CB6F0: @ 81CB6F0
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push {r4,r5,lr}
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@ -1,6 +1,8 @@
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#ifndef GUARD_POKENAV_H
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#define GUARD_POKENAV_H
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#include "bg.h"
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typedef u32 (*LoopedTask)(int state);
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// Return values of LoopedTask functions.
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@ -56,6 +58,12 @@ bool32 CanViewRibbonsMenu(void);
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// pokenav_match_call_ui.c
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u32 GetSelectedMatchCall(void);
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bool32 sub_81C8224(void);
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int MatchCall_MoveCursorUp(void);
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int MatchCall_MoveCursorDown(void);
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int MatchCall_PageDown(void);
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int MatchCall_PageUp(void);
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bool32 sub_81C8630(void);
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// pokenav_match_call_data.c
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bool32 sub_81D17E8(u32 idx);
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@ -74,6 +82,12 @@ bool32 InitPokenavMainMenu(void);
|
||||
void CopyPaletteIntoBufferUnfaded(const u16 *palette, u32 bufferOffset, u32 size);
|
||||
void sub_81C7850(u32 a0);
|
||||
u32 sub_81C786C(void);
|
||||
void LoadLeftHeaderGfxForIndex(u32 arg0);
|
||||
void sub_81C7FA0(u32 arg0, bool32 arg1, bool32 arg2);
|
||||
void sub_81C7AC0(int a0);
|
||||
bool32 sub_81C8010(void);
|
||||
void InitBgTemplates(const struct BgTemplate *templates, int count);
|
||||
bool32 IsPaletteFadeActive(void);
|
||||
|
||||
// pokenav_unk_1.c
|
||||
bool32 sub_81C9298(void);
|
||||
|
@ -505,7 +505,7 @@ struct MatchCallWindowState *GetMatchCallWindowStruct(void)
|
||||
return &structPtr->unk888;
|
||||
}
|
||||
|
||||
u32 MatchCall_MoveCursorUp(void)
|
||||
int MatchCall_MoveCursorUp(void)
|
||||
{
|
||||
struct MatchCallWindowState *structPtr;
|
||||
structPtr = GetMatchCallWindowStruct();
|
||||
@ -529,7 +529,7 @@ u32 MatchCall_MoveCursorUp(void)
|
||||
}
|
||||
}
|
||||
|
||||
u32 MatchCall_MoveCursorDown(void)
|
||||
int MatchCall_MoveCursorDown(void)
|
||||
{
|
||||
struct MatchCallWindowState *structPtr;
|
||||
structPtr = GetMatchCallWindowStruct();
|
||||
@ -554,7 +554,7 @@ u32 MatchCall_MoveCursorDown(void)
|
||||
return 2;
|
||||
}
|
||||
|
||||
u32 MatchCall_PageUp(void)
|
||||
int MatchCall_PageUp(void)
|
||||
{
|
||||
struct MatchCallWindowState *structPtr;
|
||||
s32 scroll;
|
||||
@ -580,7 +580,7 @@ u32 MatchCall_PageUp(void)
|
||||
}
|
||||
}
|
||||
|
||||
u32 MatchCall_PageDown(void)
|
||||
int MatchCall_PageDown(void)
|
||||
{
|
||||
struct MatchCallWindowState *structPtr;
|
||||
structPtr = GetMatchCallWindowStruct();
|
||||
|
@ -1,6 +1,10 @@
|
||||
#include "global.h"
|
||||
#include "bg.h"
|
||||
#include "menu.h"
|
||||
#include "pokenav.h"
|
||||
#include "sound.h"
|
||||
#include "window.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
struct Pokenav4Struct
|
||||
{
|
||||
@ -14,15 +18,34 @@ struct Pokenav4Struct
|
||||
u8 unk14;
|
||||
u8 filler15[0x4];
|
||||
u8 unk19;
|
||||
u8 filler1A[0x202E];
|
||||
u8 filler1A[0xA];
|
||||
u8 unk24[0x800];
|
||||
u8 unk824[0x800];
|
||||
u8 unk1024[0x800];
|
||||
u8 unk1824[0x824];
|
||||
};
|
||||
|
||||
static bool32 sub_81CB310(void);
|
||||
u32 sub_81CB324(int);
|
||||
static u32 sub_81CB324(int);
|
||||
void sub_81CBC1C(void);
|
||||
void sub_81CC2B4(void);
|
||||
void sub_81CC034(struct Pokenav4Struct *);
|
||||
void sub_81CBBB8(void);
|
||||
void sub_81CBD78(struct Pokenav4Struct *);
|
||||
void sub_81CBDC0(struct Pokenav4Struct *);
|
||||
void sub_81CBEF8(struct Pokenav4Struct *, int);
|
||||
void sub_81CC214(void);
|
||||
void sub_81CBC38(int);
|
||||
|
||||
extern const LoopedTask gUnknown_08622798[];
|
||||
extern const struct BgTemplate gUnknown_0862278C[3];
|
||||
extern const u16 gUnknown_08622510[];
|
||||
extern const u32 gUnknown_08622530[];
|
||||
extern const u32 gUnknown_08622760[];
|
||||
extern const u16 gUnknown_08622700[];
|
||||
extern const u16 gUnknown_08622720[];
|
||||
extern const u8 gUnknown_086225D4[];
|
||||
extern const u16 gUnknown_086226E0[];
|
||||
|
||||
bool32 sub_81CB260(void)
|
||||
{
|
||||
@ -65,3 +88,224 @@ static bool32 sub_81CB310(void)
|
||||
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
||||
return IsLoopedTaskActive(state->unk4);
|
||||
}
|
||||
|
||||
static u32 sub_81CB324(int taskState)
|
||||
{
|
||||
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
||||
switch (taskState)
|
||||
{
|
||||
case 0:
|
||||
InitBgTemplates(gUnknown_0862278C, ARRAY_COUNT(gUnknown_0862278C));
|
||||
ChangeBgX(2, 0, 0);
|
||||
ChangeBgY(2, 0, 0);
|
||||
decompress_and_copy_tile_data_to_vram(2, gUnknown_08622530, 0, 0, 0);
|
||||
SetBgTilemapBuffer(2, state->unk1024);
|
||||
CopyToBgTilemapBuffer(2, gUnknown_086225D4, 0, 0);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyPaletteIntoBufferUnfaded(gUnknown_08622510, 0x20, 0x20);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
return 0;
|
||||
case 1:
|
||||
if (free_temp_tile_data_buffers_if_possible())
|
||||
return 2;
|
||||
|
||||
sub_8199DF0(1, 0, 0, 1);
|
||||
SetBgTilemapBuffer(1, state->unk24);
|
||||
FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20);
|
||||
CopyPaletteIntoBufferUnfaded(gUnknown_086226E0, 0x10, 0x20);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
return 0;
|
||||
case 2:
|
||||
if (free_temp_tile_data_buffers_if_possible())
|
||||
return 2;
|
||||
|
||||
sub_81CC034(state);
|
||||
decompress_and_copy_tile_data_to_vram(3, gUnknown_08622760, 0, 0, 0);
|
||||
CopyPaletteIntoBufferUnfaded(gUnknown_08622700, 0x30, 0x20);
|
||||
CopyPaletteIntoBufferUnfaded(gUnknown_08622720, 0x50, 0x20);
|
||||
return 0;
|
||||
case 3:
|
||||
if (free_temp_tile_data_buffers_if_possible() || !sub_81CAE28())
|
||||
return 2;
|
||||
|
||||
sub_81CBBB8();
|
||||
return 0;
|
||||
case 4:
|
||||
if (sub_81C8224())
|
||||
return 2;
|
||||
|
||||
sub_81CBD78(state);
|
||||
return 0;
|
||||
case 5:
|
||||
sub_81CBDC0(state);
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 6:
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
ShowBg(2);
|
||||
ShowBg(3);
|
||||
ShowBg(1);
|
||||
sub_81CC214();
|
||||
LoadLeftHeaderGfxForIndex(3);
|
||||
sub_81C7FA0(3, 1, 0);
|
||||
sub_81C7AC0(1);
|
||||
return 0;
|
||||
case 7:
|
||||
if (IsPaletteFadeActive() || sub_81C8010())
|
||||
return 2;
|
||||
|
||||
sub_81CBC38(1);
|
||||
return 4;
|
||||
default:
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_81CB510(int taskState)
|
||||
{
|
||||
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
||||
switch (taskState)
|
||||
{
|
||||
case 0:
|
||||
switch (MatchCall_MoveCursorDown())
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
PlaySE(SE_SELECT);
|
||||
return 7;
|
||||
case 2:
|
||||
PlaySE(SE_SELECT);
|
||||
// fall through
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (sub_81C8630())
|
||||
return 2;
|
||||
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 2:
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 3:
|
||||
if (IsDma3ManagerBusyWithBgCopy())
|
||||
return 2;
|
||||
break;
|
||||
}
|
||||
return 4;
|
||||
}
|
||||
|
||||
u32 sub_81CB588(int taskState)
|
||||
{
|
||||
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
||||
switch (taskState)
|
||||
{
|
||||
case 0:
|
||||
switch (MatchCall_MoveCursorUp())
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
PlaySE(SE_SELECT);
|
||||
return 7;
|
||||
case 2:
|
||||
PlaySE(SE_SELECT);
|
||||
// fall through
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (sub_81C8630())
|
||||
return 2;
|
||||
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 2:
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 3:
|
||||
if (IsDma3ManagerBusyWithBgCopy())
|
||||
return 2;
|
||||
break;
|
||||
}
|
||||
return 4;
|
||||
}
|
||||
|
||||
u32 sub_81CB600(int taskState)
|
||||
{
|
||||
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
||||
switch (taskState)
|
||||
{
|
||||
case 0:
|
||||
switch (MatchCall_PageDown())
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
PlaySE(SE_SELECT);
|
||||
return 7;
|
||||
case 2:
|
||||
PlaySE(SE_SELECT);
|
||||
// fall through
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (sub_81C8630())
|
||||
return 2;
|
||||
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 2:
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 3:
|
||||
if (IsDma3ManagerBusyWithBgCopy())
|
||||
return 2;
|
||||
break;
|
||||
}
|
||||
return 4;
|
||||
}
|
||||
|
||||
u32 sub_81CB678(int taskState)
|
||||
{
|
||||
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
||||
switch (taskState)
|
||||
{
|
||||
case 0:
|
||||
switch (MatchCall_PageUp())
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
PlaySE(SE_SELECT);
|
||||
return 7;
|
||||
case 2:
|
||||
PlaySE(SE_SELECT);
|
||||
// fall through
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (sub_81C8630())
|
||||
return 2;
|
||||
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 2:
|
||||
sub_81CBEF8(state, 0);
|
||||
return 0;
|
||||
case 3:
|
||||
if (IsDma3ManagerBusyWithBgCopy())
|
||||
return 2;
|
||||
break;
|
||||
}
|
||||
return 4;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user