Storage - review changes

This commit is contained in:
DizzyEggg 2018-12-22 23:00:22 +01:00
parent 1374c11a1c
commit c805bab483
5 changed files with 159 additions and 166 deletions

View File

@ -409,7 +409,7 @@ _081C73C2:
_081C73C6: _081C73C6:
adds r0, r4, 0 adds r0, r4, 0
adds r1, r5, 0 adds r1, r5, 0
bl CheckBoxedMonSanity bl CheckBoxMonSanityAt
cmp r0, 0 cmp r0, 0
beq _081C73EC beq _081C73EC
lsls r1, r5, 24 lsls r1, r5, 24
@ -16376,7 +16376,7 @@ _081CF1F4:
_081CF1FC: _081CF1FC:
adds r0, r5, 0 adds r0, r5, 0
adds r1, r4, 0 adds r1, r4, 0
bl CheckBoxedMonSanity bl CheckBoxMonSanityAt
cmp r0, 0 cmp r0, 0
beq _081CF23A beq _081CF23A
ldr r1, =0xffffff00 ldr r1, =0xffffff00
@ -17735,7 +17735,7 @@ sub_81CFC40: @ 81CFC40
_081CFC60: _081CFC60:
adds r0, r7, 0 adds r0, r7, 0
adds r1, r6, 0 adds r1, r6, 0
bl CheckBoxedMonSanity bl CheckBoxMonSanityAt
cmp r0, 0 cmp r0, 0
beq _081CFCA6 beq _081CFCA6
lsls r0, r7, 24 lsls r0, r7, 24
@ -17900,7 +17900,7 @@ _081CFD92:
_081CFD96: _081CFD96:
adds r0, r5, 0 adds r0, r5, 0
adds r1, r4, 0 adds r1, r4, 0
bl CheckBoxedMonSanity bl CheckBoxMonSanityAt
cmp r0, 0 cmp r0, 0
beq _081CFDBC beq _081CFDBC
lsls r1, r4, 24 lsls r1, r4, 24

View File

@ -1,6 +1,51 @@
#ifndef GUARD_DMA3_H #ifndef GUARD_DMA3_H
#define GUARD_DMA3_H #define GUARD_DMA3_H
// Maximum amount of data we will transfer in one operation
#define MAX_DMA_BLOCK_SIZE 0x1000
#define Dma3CopyLarge_(src, dest, size, bit) \
{ \
const void *_src = src; \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaCopy##bit(3, _src, _dest, _size); \
break; \
} \
DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
_src += MAX_DMA_BLOCK_SIZE; \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
#define Dma3FillLarge_(value, dest, size, bit) \
{ \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaFill##bit(3, value, _dest, _size); \
break; \
} \
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
void ClearDma3Requests(void); void ClearDma3Requests(void);
void ProcessDma3Requests(void); void ProcessDma3Requests(void);
s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode); s16 RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode);

View File

@ -3,8 +3,8 @@
#define TOTAL_BOXES_COUNT 14 #define TOTAL_BOXES_COUNT 14
#define IN_BOX_ROWS 6 #define IN_BOX_ROWS 6
#define IN_BOX_COLUMS 5 #define IN_BOX_COLUMNS 5
#define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMS) #define IN_BOX_COUNT (IN_BOX_ROWS * IN_BOX_COLUMNS)
/* /*
ROWS ROWS
@ -23,7 +23,7 @@ struct PokemonStorage
/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT]; /*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
}; };
extern struct PokemonStorage* gPokemonStoragePtr; extern struct PokemonStorage *gPokemonStoragePtr;
u8 CountMonsInBox(u8 boxId); u8 CountMonsInBox(u8 boxId);
s16 GetFirstFreeBoxSpot(u8 boxId); s16 GetFirstFreeBoxSpot(u8 boxId);
@ -54,7 +54,7 @@ u8 GetBoxWallpaper(u8 boxId);
void SetBoxWallpaper(u8 boxId, u8 wallpaperId); void SetBoxWallpaper(u8 boxId, u8 wallpaperId);
s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3); s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3);
bool8 CheckFreePokemonStorageSpace(void); bool8 CheckFreePokemonStorageSpace(void);
bool32 CheckBoxedMonSanity(u32 boxId, u32 boxPosition); bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition);
u32 CountStorageNonEggMons(void); u32 CountStorageNonEggMons(void);
u32 CountAllStorageMons(void); u32 CountAllStorageMons(void);
bool32 AnyStorageMonWithMove(u16 moveId); bool32 AnyStorageMonWithMove(u16 moveId);

View File

@ -1,9 +1,6 @@
#include "global.h" #include "global.h"
#include "dma3.h" #include "dma3.h"
// Maximum amount of data we will transfer in one operation
#define MAX_DMA_BLOCK_SIZE 0x1000
#define MAX_DMA_REQUESTS 128 #define MAX_DMA_REQUESTS 128
#define DMA_REQUEST_COPY32 1 #define DMA_REQUEST_COPY32 1
@ -40,49 +37,6 @@ void ClearDma3Requests(void)
gDma3ManagerLocked = FALSE; gDma3ManagerLocked = FALSE;
} }
#define Dma3CopyLarge_(src, dest, size, bit) \
{ \
const void *_src = src; \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaCopy##bit(3, _src, _dest, _size); \
break; \
} \
DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
_src += MAX_DMA_BLOCK_SIZE; \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
#define Dma3FillLarge_(value, dest, size, bit) \
{ \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaFill##bit(3, value, _dest, _size); \
break; \
} \
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
void ProcessDma3Requests(void) void ProcessDma3Requests(void)
{ {
u16 bytesTransferred; u16 bytesTransferred;

View File

@ -388,7 +388,7 @@ enum
WALLPAPER_MACHINE, WALLPAPER_MACHINE,
WALLPAPER_PLAIN, WALLPAPER_PLAIN,
WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents. WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents.
WALLPAPERS_COUNT WALLPAPER_COUNT
}; };
enum enum
@ -586,7 +586,7 @@ static bool8 DoWallpaperGfxChange(void);
static bool8 DoMonPlaceChange(void); static bool8 DoMonPlaceChange(void);
static bool8 sub_80D00A8(void); static bool8 sub_80D00A8(void);
static bool8 CanMovePartyMon(void); static bool8 CanMovePartyMon(void);
static bool8 CanShifMon(void); static bool8 CanShiftMon(void);
static bool8 IsCursorOnCloseBox(void); static bool8 IsCursorOnCloseBox(void);
static bool8 IsCursorOnBox(void); static bool8 IsCursorOnBox(void);
static bool8 IsCursorInBox(void); static bool8 IsCursorInBox(void);
@ -1652,27 +1652,6 @@ static void sub_80C7128(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src,
} }
} }
#define MAX_DMA_BLOCK_SIZE 0x1000
#define Dma3FillLarge_(value, dest, size, bit) \
{ \
void *_dest = dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaFill##bit(3, value, _dest, _size); \
break; \
} \
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
static void sub_80C71A4(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height) static void sub_80C71A4(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height)
{ {
u16 i; u16 i;
@ -1929,7 +1908,7 @@ static void sub_80C78E4(void)
sub_80C7B14(); sub_80C7B14();
} }
static u8 sub_80C78F0(void) static u8 HandleBoxChooseSelectionInput(void)
{ {
if (gMain.newKeys & B_BUTTON) if (gMain.newKeys & B_BUTTON)
{ {
@ -1970,7 +1949,7 @@ static void sub_80C7958(u8 curBox)
template.tileTag = gUnknown_02039D04->unk_0240; template.tileTag = gUnknown_02039D04->unk_0240;
template.paletteTag = gUnknown_02039D04->unk_0242; template.paletteTag = gUnknown_02039D04->unk_0242;
spriteId = CreateSprite(&template, 0xA0, 0x60, 0); spriteId = CreateSprite(&template, 160, 96, 0);
gUnknown_02039D04->unk_0000 = gSprites + spriteId; gUnknown_02039D04->unk_0000 = gSprites + spriteId;
oamData.shape = ST_OAM_V_RECTANGLE; oamData.shape = ST_OAM_V_RECTANGLE;
@ -1980,17 +1959,17 @@ static void sub_80C7958(u8 curBox)
for (i = 0; i < 4; i++) for (i = 0; i < 4; i++)
{ {
u16 r5; u16 r5;
spriteId = CreateSprite(&template, 0x7c, 0x50, gUnknown_02039D04->unk_0246); spriteId = CreateSprite(&template, 124, 80, gUnknown_02039D04->unk_0246);
gUnknown_02039D04->unk_0004[i] = gSprites + spriteId; gUnknown_02039D04->unk_0004[i] = gSprites + spriteId;
r5 = 0; r5 = 0;
if (i & 2) if (i & 2)
{ {
gUnknown_02039D04->unk_0004[i]->pos1.x = 0xc4; gUnknown_02039D04->unk_0004[i]->pos1.x = 196;
r5 = 2; r5 = 2;
} }
if (i & 1) if (i & 1)
{ {
gUnknown_02039D04->unk_0004[i]->pos1.y = 0x70; gUnknown_02039D04->unk_0004[i]->pos1.y = 112;
gUnknown_02039D04->unk_0004[i]->oam.size = 0; gUnknown_02039D04->unk_0004[i]->oam.size = 0;
r5++; r5++;
} }
@ -2061,13 +2040,13 @@ static void sub_80C7BE4(void)
windowId = AddWindow(&winTemplate); windowId = AddWindow(&winTemplate);
FillWindowPixelBuffer(windowId, 0x44); FillWindowPixelBuffer(windowId, 0x44);
center = GetStringCenterAlignXOffset(1, boxName, 0x40); center = GetStringCenterAlignXOffset(1, boxName, 64);
AddTextPrinterParameterized3(windowId, 1, center, 1, gUnknown_08571734, TEXT_SPEED_FF, boxName); AddTextPrinterParameterized3(windowId, 1, center, 1, gUnknown_08571734, TEXT_SPEED_FF, boxName);
ConvertIntToDecimalStringN(text, nPokemonInBox, 1, 2); ConvertIntToDecimalStringN(text, nPokemonInBox, 1, 2);
StringAppend(text, gUnknown_08571737); StringAppend(text, gUnknown_08571737);
center = GetStringCenterAlignXOffset(1, text, 0x40); center = GetStringCenterAlignXOffset(1, text, 64);
AddTextPrinterParameterized3(windowId, 1, center, 0x11, gUnknown_08571734, TEXT_SPEED_FF, text); AddTextPrinterParameterized3(windowId, 1, center, 17, gUnknown_08571734, TEXT_SPEED_FF, text);
winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA); winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA);
CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400); CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400);
@ -2472,7 +2451,7 @@ static void Cb_MainPSS(u8 taskId)
} }
break; break;
case 14: case 14:
if (!CanShifMon()) if (!CanShiftMon())
{ {
sPSSData->state = 4; sPSSData->state = 4;
} }
@ -2714,7 +2693,7 @@ static void Cb_OnSelectedMon(u8 taskId)
SetPSSCallback(Cb_PlaceMon); SetPSSCallback(Cb_PlaceMon);
break; break;
case 4: case 4:
if (!CanShifMon()) if (!CanShiftMon())
{ {
sPSSData->state = 3; sPSSData->state = 3;
} }
@ -2945,8 +2924,11 @@ static void Cb_DepositMenu(u8 taskId)
sPSSData->state++; sPSSData->state++;
break; break;
case 1: case 1:
boxId = sub_80C78F0(); boxId = HandleBoxChooseSelectionInput();
if (boxId == 200); if (boxId == 200)
{
// no box chosen yet
}
else if (boxId == 201) else if (boxId == 201)
{ {
ClearBottomWindow(); ClearBottomWindow();
@ -3007,7 +2989,7 @@ static void Cb_ReleaseMon(u8 taskId)
case 1: case 1:
switch (Menu_ProcessInputNoWrapClearOnChoose()) switch (Menu_ProcessInputNoWrapClearOnChoose())
{ {
case -1: case MENU_B_PRESSED:
case 1: case 1:
ClearBottomWindow(); ClearBottomWindow();
SetPSSCallback(Cb_MainPSS); SetPSSCallback(Cb_MainPSS);
@ -3370,7 +3352,7 @@ static void Cb_CloseBoxWhileHoldingItem(u8 taskId)
case 1: case 1:
switch (Menu_ProcessInputNoWrapClearOnChoose()) switch (Menu_ProcessInputNoWrapClearOnChoose())
{ {
case -1: case MENU_B_PRESSED:
case 1: case 1:
ClearBottomWindow(); ClearBottomWindow();
SetPSSCallback(Cb_MainPSS); SetPSSCallback(Cb_MainPSS);
@ -3593,7 +3575,7 @@ static void Cb_JumpBox(u8 taskId)
sPSSData->state++; sPSSData->state++;
break; break;
case 1: case 1:
sPSSData->newCurrBoxId = sub_80C78F0(); sPSSData->newCurrBoxId = HandleBoxChooseSelectionInput();
switch (sPSSData->newCurrBoxId) switch (sPSSData->newCurrBoxId)
{ {
case 200: case 200:
@ -3720,8 +3702,8 @@ static void Cb_OnCloseBoxPressed(u8 taskId)
case 2: case 2:
switch (Menu_ProcessInputNoWrapClearOnChoose()) switch (Menu_ProcessInputNoWrapClearOnChoose())
{ {
case MENU_B_PRESSED:
case 1: case 1:
case -1:
ClearBottomWindow(); ClearBottomWindow();
SetPSSCallback(Cb_MainPSS); SetPSSCallback(Cb_MainPSS);
break; break;
@ -3786,7 +3768,7 @@ static void Cb_OnBPressed(u8 taskId)
SetPSSCallback(Cb_MainPSS); SetPSSCallback(Cb_MainPSS);
break; break;
case 1: case 1:
case -1: case MENU_B_PRESSED:
PlaySE(SE_PC_OFF); PlaySE(SE_PC_OFF);
ClearBottomWindow(); ClearBottomWindow();
sPSSData->state++; sPSSData->state++;
@ -4498,7 +4480,7 @@ static void sub_80CB028(u8 boxId)
count = 0; count = 0;
boxPosition = 0; boxPosition = 0;
for (i = 0; i < IN_BOX_COLUMS; i++) for (i = 0; i < IN_BOX_COLUMNS; i++)
{ {
for (j = 0; j < IN_BOX_ROWS; j++) for (j = 0; j < IN_BOX_ROWS; j++)
{ {
@ -4593,7 +4575,7 @@ static void DestroyAllIconsInRow(u8 row)
u16 column; u16 column;
u8 boxPosition = row; u8 boxPosition = row;
for (column = 0; column < IN_BOX_COLUMS; column++) for (column = 0; column < IN_BOX_COLUMNS; column++)
{ {
if (sPSSData->boxMonsSprites[boxPosition] != NULL) if (sPSSData->boxMonsSprites[boxPosition] != NULL)
{ {
@ -4616,7 +4598,7 @@ static u8 sub_80CB2F8(u8 row, u16 times, s16 xDelta)
if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS) if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
{ {
for (i = 0; i < IN_BOX_COLUMS; i++) for (i = 0; i < IN_BOX_COLUMNS; i++)
{ {
if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE) if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
{ {
@ -4638,7 +4620,7 @@ static u8 sub_80CB2F8(u8 row, u16 times, s16 xDelta)
} }
else else
{ {
for (i = 0; i < IN_BOX_COLUMS; i++) for (i = 0; i < IN_BOX_COLUMNS; i++)
{ {
if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE) if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
{ {
@ -4731,7 +4713,7 @@ static void SetBoxSpeciesAndPersonalities(u8 boxId)
s32 i, j, boxPosition; s32 i, j, boxPosition;
boxPosition = 0; boxPosition = 0;
for (i = 0; i < IN_BOX_COLUMS; i++) for (i = 0; i < IN_BOX_COLUMNS; i++)
{ {
for (j = 0; j < IN_BOX_ROWS; j++) for (j = 0; j < IN_BOX_ROWS; j++)
{ {
@ -5688,7 +5670,7 @@ static void sub_80CD210(struct Sprite *sprite)
break; break;
case 3: case 3:
sprite->pos1.x -= sPSSData->field_2CE; sprite->pos1.x -= sPSSData->field_2CE;
if (sprite->pos1.x < 0x49 || sprite->pos1.x > 0xf7) if (sprite->pos1.x < 73 || sprite->pos1.x > 247)
sprite->invisible = TRUE; sprite->invisible = TRUE;
if (--sprite->data[1] == 0) if (--sprite->data[1] == 0)
{ {
@ -6486,7 +6468,7 @@ static bool32 AtLeastThreeUsableMons(void)
{ {
for (j = 0; j < IN_BOX_COUNT; j++) for (j = 0; j < IN_BOX_COUNT; j++)
{ {
if (CheckBoxedMonSanity(i, j)) if (CheckBoxMonSanityAt(i, j))
{ {
if (++count >= 3) if (++count >= 3)
return TRUE; return TRUE;
@ -6625,7 +6607,9 @@ s16 CompactPartySlots(void)
last++; last++;
} }
else if (retVal == -1) else if (retVal == -1)
{
retVal = i; retVal = i;
}
} }
for (; last < PARTY_SIZE; last++) for (; last < PARTY_SIZE; last++)
ZeroMonData(gPlayerParty + last); ZeroMonData(gPlayerParty + last);
@ -6657,7 +6641,7 @@ static bool8 CanMovePartyMon(void)
return FALSE; return FALSE;
} }
static bool8 CanShifMon(void) static bool8 CanShiftMon(void)
{ {
if (sIsMonBeingMoved) if (sIsMonBeingMoved)
{ {
@ -8439,68 +8423,68 @@ static void sub_80CFC14(void)
{} {}
}; };
static const struct OamData sOamData_857BA0C = static const struct OamData sOamData_857BA0C =
{ {
.size = 2, .size = 2,
.priority = 1, .priority = 1,
}; };
static const struct OamData sOamData_857BA14 = static const struct OamData sOamData_857BA14 =
{ {
.size = 1, .size = 1,
.priority = 1, .priority = 1,
}; };
static const union AnimCmd sSpriteAnim_857BA1C[] = static const union AnimCmd sSpriteAnim_857BA1C[] =
{ {
ANIMCMD_FRAME(0, 30), ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(16, 30), ANIMCMD_FRAME(16, 30),
ANIMCMD_JUMP(0) ANIMCMD_JUMP(0)
}; };
static const union AnimCmd sSpriteAnim_857BA28[] = static const union AnimCmd sSpriteAnim_857BA28[] =
{ {
ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(0, 5),
ANIMCMD_END ANIMCMD_END
}; };
static const union AnimCmd sSpriteAnim_857BA30[] = static const union AnimCmd sSpriteAnim_857BA30[] =
{ {
ANIMCMD_FRAME(32, 5), ANIMCMD_FRAME(32, 5),
ANIMCMD_END ANIMCMD_END
}; };
static const union AnimCmd sSpriteAnim_857BA38[] = static const union AnimCmd sSpriteAnim_857BA38[] =
{ {
ANIMCMD_FRAME(48, 5), ANIMCMD_FRAME(48, 5),
ANIMCMD_END ANIMCMD_END
}; };
static const union AnimCmd *const sSpriteAnimTable_857BA40[] = static const union AnimCmd *const sSpriteAnimTable_857BA40[] =
{ {
sSpriteAnim_857BA1C, sSpriteAnim_857BA1C,
sSpriteAnim_857BA28, sSpriteAnim_857BA28,
sSpriteAnim_857BA30, sSpriteAnim_857BA30,
sSpriteAnim_857BA38 sSpriteAnim_857BA38
}; };
static const struct SpriteTemplate gSpriteTemplate_857BA50 = static const struct SpriteTemplate gSpriteTemplate_857BA50 =
{ {
.tileTag = TAG_TILE_0, .tileTag = TAG_TILE_0,
.paletteTag = TAG_PAL_WAVEFORM, .paletteTag = TAG_PAL_WAVEFORM,
.oam = &sOamData_857BA0C, .oam = &sOamData_857BA0C,
.anims = sSpriteAnimTable_857BA40, .anims = sSpriteAnimTable_857BA40,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy, .callback = SpriteCallbackDummy,
}; };
static const struct SpriteTemplate gSpriteTemplate_857BA68 = static const struct SpriteTemplate gSpriteTemplate_857BA68 =
{ {
.tileTag = TAG_TILE_1, .tileTag = TAG_TILE_1,
.paletteTag = TAG_PAL_WAVEFORM, .paletteTag = TAG_PAL_WAVEFORM,
.oam = &sOamData_857BA14, .oam = &sOamData_857BA14,
.anims = gDummySpriteAnimTable, .anims = gDummySpriteAnimTable,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80CFBF4, .callback = sub_80CFBF4,
}; };
LoadSpriteSheets(spriteSheets); LoadSpriteSheets(spriteSheets);
LoadSpritePalettes(spritePalettes); LoadSpritePalettes(spritePalettes);
@ -8522,7 +8506,7 @@ static const struct SpriteTemplate gSpriteTemplate_857BA68 =
sPSSData->field_CB4 = NULL; sPSSData->field_CB4 = NULL;
} }
if (sBoxCursorArea == 1) if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
{ {
subpriority = 13; subpriority = 13;
priority = 1; priority = 1;
@ -8693,7 +8677,7 @@ static void AddMenu(void)
static bool8 sub_80D00A8(void) static bool8 sub_80D00A8(void)
{ {
return 0; return FALSE;
} }
static s16 sub_80D00AC(void) static s16 sub_80D00AC(void)
@ -10200,7 +10184,7 @@ u8 GetBoxWallpaper(u8 boxId)
void SetBoxWallpaper(u8 boxId, u8 wallpaperId) void SetBoxWallpaper(u8 boxId, u8 wallpaperId)
{ {
if (boxId < TOTAL_BOXES_COUNT && wallpaperId < WALLPAPERS_COUNT) if (boxId < TOTAL_BOXES_COUNT && wallpaperId < WALLPAPER_COUNT)
gPokemonStoragePtr->boxWallpapers[boxId] = wallpaperId; gPokemonStoragePtr->boxWallpapers[boxId] = wallpaperId;
} }
@ -10249,7 +10233,7 @@ bool8 CheckFreePokemonStorageSpace(void)
return FALSE; return FALSE;
} }
bool32 CheckBoxedMonSanity(u32 boxId, u32 boxPosition) bool32 CheckBoxMonSanityAt(u32 boxId, u32 boxPosition)
{ {
if (boxId < TOTAL_BOXES_COUNT if (boxId < TOTAL_BOXES_COUNT
&& boxPosition < IN_BOX_COUNT && boxPosition < IN_BOX_COUNT
@ -10426,8 +10410,18 @@ struct
} }
static const sUnkVars[][4] = static const sUnkVars[][4] =
{ {
0x0100, 0x0100, 0x0200, 0x0100, 0x0100, 0x0200, 0x0200, 0x0200, {
0x0080, 0x0080, 0x0100, 0x0100, 0x0200, 0x0200, 0x0400, 0x0400, {0x0100, 0x0100},
{0x0200, 0x0100},
{0x0100, 0x0200},
{0x0200, 0x0200},
},
{
{0x0080, 0x0080},
{0x0100, 0x0100},
{0x0200, 0x0200},
{0x0400, 0x0400},
},
}; };
static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4) static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4)