battle_anim_effects_3

This commit is contained in:
Sewef 2019-10-21 18:19:07 +02:00
parent afdc8da297
commit c8e0e89f8e
2 changed files with 92 additions and 92 deletions

View File

@ -3340,7 +3340,7 @@ Move_RAPID_SPIN:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_RAPID_SPIN
monbg ANIM_ATTACKER
createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 2, 0, 2, 0
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
@ -6086,14 +6086,14 @@ Move_SPIKES:
monbg ANIM_DEF_PARTNER
playsewithpan SE_W026, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30
delay 10
playsewithpan SE_W026, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, -24, 24, 30
delay 10
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@ -6986,7 +6986,7 @@ Move_LEER:
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
playsewithpan SE_W043, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12
createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
waitforvisualfinish
delay 10
@ -7958,26 +7958,26 @@ Move_SLEEP_TALK:
loadspritegfx ANIM_TAG_LETTER_Z
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
delay 20
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
delay 20
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
delay 20
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
delay 6
createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
waitforvisualfinish
end
@ -7993,7 +7993,7 @@ Move_HYPER_FANG:
goto HyperFangOnPlayer
HyperFangContinue:
waitbgfadeout
createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
createsprite gFangSpriteTemplate, ANIM_TARGET, 2
waitbgfadein
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1
playsewithpan SE_W043, SOUND_PAN_TARGET
@ -8014,7 +8014,7 @@ HyperFangInContest:
Move_TRI_ATTACK:
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0
createsprite gTriForceTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0
playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 20
playsewithpan SE_W161, SOUND_PAN_ATTACKER
@ -8098,11 +8098,11 @@ Move_ENCORE:
createvisualtask sub_815ABEC, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8
createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
delay 16
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
@ -8768,7 +8768,7 @@ Move_POISON_FANG:
loadspritegfx ANIM_TAG_FANG_ATTACK
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
createsprite gFangSpriteTemplate, ANIM_TARGET, 2
delay 10
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
waitforvisualfinish

View File

@ -30,14 +30,14 @@ void AnimBlackSmoke(struct Sprite *);
void AnimWhiteHalo(struct Sprite *);
void AnimTealAlert(struct Sprite *);
void AnimMeanLookEye(struct Sprite *);
void sub_815A6C4(struct Sprite *);
void sub_815A7B0(struct Sprite *);
void AnimSpikes(struct Sprite *);
void AnimLeer(struct Sprite *);
void sub_815A7EC(struct Sprite *);
void sub_815A8AC(struct Sprite *);
void sub_815A934(struct Sprite *);
void sub_815AAA4(struct Sprite *);
void sub_815ABD0(struct Sprite *);
void sub_815ACD0(struct Sprite *);
void AnimFang(struct Sprite *);
void AnimSpotlight(struct Sprite *);
void AnimClappingHand(struct Sprite *);
void AnimClappingHand2(struct Sprite *);
void AnimRapidSpin(struct Sprite *);
void sub_815B27C(struct Sprite *);
void sub_815B394(struct Sprite *);
void sub_815B49C(struct Sprite *);
@ -247,7 +247,7 @@ const struct SpriteTemplate gMeanLookEyeSpriteTemplate =
.callback = AnimMeanLookEye,
};
const struct SpriteTemplate gUnknown_085CE11C =
const struct SpriteTemplate gSpikesSpriteTemplate =
{
.tileTag = ANIM_TAG_SPIKES,
.paletteTag = ANIM_TAG_SPIKES,
@ -255,10 +255,10 @@ const struct SpriteTemplate gUnknown_085CE11C =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_815A6C4,
.callback = AnimSpikes,
};
const union AnimCmd gUnknown_085CE134[] =
const union AnimCmd gLeerAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@ -268,57 +268,57 @@ const union AnimCmd gUnknown_085CE134[] =
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085CE14C[] =
const union AnimCmd *const gLeerAnimTable[] =
{
gUnknown_085CE134,
gLeerAnimCmds,
};
const struct SpriteTemplate gUnknown_085CE150 =
const struct SpriteTemplate gLeerSpriteTemplate =
{
.tileTag = ANIM_TAG_LEER,
.paletteTag = ANIM_TAG_LEER,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = gUnknown_085CE14C,
.anims = gLeerAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_815A7B0,
.callback = AnimLeer,
};
const union AnimCmd gUnknown_085CE168[] =
const union AnimCmd gLetterZAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085CE170[] =
const union AnimCmd *const gLetterZAnimTable[] =
{
gUnknown_085CE168,
gLetterZAnimCmds,
};
const union AffineAnimCmd gUnknown_085CE174[] =
const union AffineAnimCmd gLetterZAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-7, -7, -3, 16),
AFFINEANIMCMD_FRAME(7, 7, 3, 16),
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_085CE18C[] =
const union AffineAnimCmd *const gLetterZAffineAnimTable[] =
{
gUnknown_085CE174,
gLetterZAffineAnimCmds,
};
const struct SpriteTemplate gUnknown_085CE190 =
const struct SpriteTemplate gLetterZSpriteTemplate =
{
.tileTag = ANIM_TAG_LETTER_Z,
.paletteTag = ANIM_TAG_LETTER_Z,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gUnknown_085CE170,
.anims = gLetterZAnimTable,
.images = NULL,
.affineAnims = gUnknown_085CE18C,
.affineAnims = gLetterZAffineAnimTable,
.callback = sub_815A7EC,
};
const union AnimCmd gUnknown_085CE1A8[] =
const union AnimCmd gFangAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(16, 16),
@ -327,66 +327,66 @@ const union AnimCmd gUnknown_085CE1A8[] =
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085CE1BC[] =
const union AnimCmd *const gFangAnimTable[] =
{
gUnknown_085CE1A8,
gFangAnimCmds,
};
const union AffineAnimCmd gUnknown_085CE1C0[] =
const union AffineAnimCmd gFangAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_FRAME(-0x20, -0x20, 0, 8),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085CE1D8[] =
const union AffineAnimCmd *const gFangAffineAnimTable[] =
{
gUnknown_085CE1C0,
gFangAffineAnimCmds,
};
const struct SpriteTemplate gUnknown_085CE1DC =
const struct SpriteTemplate gFangSpriteTemplate =
{
.tileTag = ANIM_TAG_FANG_ATTACK,
.paletteTag = ANIM_TAG_FANG_ATTACK,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
.anims = gUnknown_085CE1BC,
.anims = gFangAnimTable,
.images = NULL,
.affineAnims = gUnknown_085CE1D8,
.callback = sub_815A8AC,
.affineAnims = gFangAffineAnimTable,
.callback = AnimFang,
};
const union AffineAnimCmd gUnknown_085CE1F4[] =
const union AffineAnimCmd gSpotlightAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_085CE20C[] =
const union AffineAnimCmd gSpotlightAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 19),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd *const gUnknown_085CE224[] =
const union AffineAnimCmd *const gSpotlightAffineAnimTable[] =
{
gUnknown_085CE1F4,
gUnknown_085CE20C,
gSpotlightAffineAnimCmds1,
gSpotlightAffineAnimCmds2,
};
const struct SpriteTemplate gUnknown_085CE22C =
const struct SpriteTemplate gSpotlightSpriteTemplate =
{
.tileTag = ANIM_TAG_SPOTLIGHT,
.paletteTag = ANIM_TAG_SPOTLIGHT,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_085CE224,
.callback = sub_815A934,
.affineAnims = gSpotlightAffineAnimTable,
.callback = AnimSpotlight,
};
const struct SpriteTemplate gUnknown_085CE244 =
const struct SpriteTemplate gClappingHandSpriteTemplate =
{
.tileTag = ANIM_TAG_TAG_HAND,
.paletteTag = ANIM_TAG_TAG_HAND,
@ -394,10 +394,10 @@ const struct SpriteTemplate gUnknown_085CE244 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_815AAA4,
.callback = AnimClappingHand,
};
const struct SpriteTemplate gUnknown_085CE25C =
const struct SpriteTemplate gClappingHand2SpriteTemplate =
{
.tileTag = ANIM_TAG_TAG_HAND,
.paletteTag = ANIM_TAG_TAG_HAND,
@ -405,10 +405,10 @@ const struct SpriteTemplate gUnknown_085CE25C =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_815ABD0,
.callback = AnimClappingHand2,
};
const union AnimCmd gUnknown_085CE274[] =
const union AnimCmd gRapidSpinAnimCmds[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(8, 2),
@ -416,20 +416,20 @@ const union AnimCmd gUnknown_085CE274[] =
ANIMCMD_JUMP(0),
};
const union AnimCmd *const gUnknown_085CE284[] =
const union AnimCmd *const gRapidSpinAnimTable[] =
{
gUnknown_085CE274,
gRapidSpinAnimCmds,
};
const struct SpriteTemplate gUnknown_085CE288 =
const struct SpriteTemplate gRapidSpinSpriteTemplate =
{
.tileTag = ANIM_TAG_RAPID_SPIN,
.paletteTag = ANIM_TAG_RAPID_SPIN,
.oam = &gOamData_AffineOff_ObjNormal_32x16,
.anims = gUnknown_085CE284,
.anims = gRapidSpinAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_815ACD0,
.callback = AnimRapidSpin,
};
const union AffineAnimCmd gUnknown_085CE2A0[] =
@ -440,18 +440,18 @@ const union AffineAnimCmd gUnknown_085CE2A0[] =
AFFINEANIMCMD_END,
};
const union AnimCmd gUnknown_085CE2C0[] =
const union AnimCmd gTriForceTriangleAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_085CE2C8[] =
const union AnimCmd *const gTriForceTriangleAnimTable[] =
{
gUnknown_085CE2C0,
gTriForceTriangleAnimCmds,
};
const union AffineAnimCmd gUnknown_085CE2CC[] =
const union AffineAnimCmd gTriForceTriangleAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, 5, 40),
AFFINEANIMCMD_FRAME(0, 0, 10, 10),
@ -460,19 +460,19 @@ const union AffineAnimCmd gUnknown_085CE2CC[] =
AFFINEANIMCMD_JUMP(0),
};
const union AffineAnimCmd *const gUnknown_085CE2F4[] =
const union AffineAnimCmd *const gTriForceTriangleAffineAnimTable[] =
{
gUnknown_085CE2CC,
gTriForceTriangleAffineAnimCmds,
};
const struct SpriteTemplate gUnknown_085CE2F8 =
const struct SpriteTemplate gTriForceTriangleSpriteTemplate =
{
.tileTag = ANIM_TAG_TRI_FORCE_TRIANGLE,
.paletteTag = ANIM_TAG_TRI_FORCE_TRIANGLE,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gUnknown_085CE2C8,
.anims = gTriForceTriangleAnimTable,
.images = NULL,
.affineAnims = gUnknown_085CE2F4,
.affineAnims = gTriForceTriangleAffineAnimTable,
.callback = sub_815B27C,
};
@ -762,7 +762,7 @@ const struct SpriteTemplate gFlatterSpotlightSpriteTemplate =
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_085CE224,
.affineAnims = gSpotlightAffineAnimTable,
.callback = AnimFlatterSpotlight,
};
@ -1426,7 +1426,7 @@ static void sub_815A5F0(u8 taskId)
DestroyTask(taskId);
}
void sub_815A6C4(struct Sprite *sprite)
void AnimSpikes(struct Sprite *sprite)
{
u16 x;
u16 y;
@ -1466,7 +1466,7 @@ static void sub_815A76C(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_815A7B0(struct Sprite *sprite)
void AnimLeer(struct Sprite *sprite)
{
SetSpriteCoordsToAnimAttackerCoords(sprite);
SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
@ -1513,7 +1513,7 @@ void sub_815A7EC(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_815A8AC(struct Sprite *sprite)
void AnimFang(struct Sprite *sprite)
{
if (sprite->animEnded)
DestroyAnimSprite(sprite);
@ -1539,7 +1539,7 @@ void AnimTask_IsHealingMove(u8 taskId)
DestroyAnimVisualTask(taskId);
}
void sub_815A934(struct Sprite *sprite)
void AnimSpotlight(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON);
@ -1604,7 +1604,7 @@ static void sub_815AA6C(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_815AAA4(struct Sprite *sprite)
void AnimClappingHand(struct Sprite *sprite)
{
if (gBattleAnimArgs[3] == 0)
{
@ -1665,11 +1665,11 @@ static void sub_815AB5C(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_815ABD0(struct Sprite *sprite)
void AnimClappingHand2(struct Sprite *sprite)
{
sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
sprite->data[3] = 255;
sub_815AAA4(sprite);
AnimClappingHand(sprite);
}
void sub_815ABEC(u8 taskId)
@ -1706,7 +1706,7 @@ void sub_815AC8C(u8 taskId)
DestroyAnimVisualTask(taskId);
}
void sub_815ACD0(struct Sprite *sprite)
void AnimRapidSpin(struct Sprite *sprite)
{
if (gBattleAnimArgs[0] == 0)
{