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Update graphics.h
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@ -4918,6 +4918,8 @@ extern const u32 gBattleAnimSpriteGfx_Tornado[];
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extern const u32 gBattleAnimSpritePal_Tornado[];
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extern const u32 gBattleAnimSpritePal_Tornado[];
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extern const u32 gBattleAnimSpriteGfx_ZMoveSymbol[];
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extern const u32 gBattleAnimSpriteGfx_ZMoveSymbol[];
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extern const u32 gBattleAnimSpritePal_ZMoveSymbol[];
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extern const u32 gBattleAnimSpritePal_ZMoveSymbol[];
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extern const u32 gBattleAnimSpriteGfx_Teapot[];
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extern const u32 gBattleAnimSpritePal_Teapot[];
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extern const u32 gBattleAnimBgImage_Dark[];
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extern const u32 gBattleAnimBgImage_Dark[];
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extern const u32 gBattleAnimBgImage_Ghost[];
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extern const u32 gBattleAnimBgImage_Ghost[];
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