mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-28 21:30:45 +01:00
Label miss string indexes
This commit is contained in:
parent
8be2c5d60b
commit
c9d3b26ff7
@ -2113,7 +2113,7 @@ BattleScript_EffectStockpile::
|
|||||||
|
|
||||||
BattleScript_EffectSpitUp::
|
BattleScript_EffectSpitUp::
|
||||||
attackcanceler
|
attackcanceler
|
||||||
jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82D9FA2
|
jumpifbyte CMP_EQUAL, cMISS_TYPE, B_MSG_PROTECTED, BattleScript_SpitUpFailProtect
|
||||||
attackstring
|
attackstring
|
||||||
ppreduce
|
ppreduce
|
||||||
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
||||||
@ -2127,7 +2127,7 @@ BattleScript_SpitUpFail::
|
|||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
goto BattleScript_MoveEnd
|
goto BattleScript_MoveEnd
|
||||||
|
|
||||||
BattleScript_82D9FA2::
|
BattleScript_SpitUpFailProtect::
|
||||||
attackstring
|
attackstring
|
||||||
ppreduce
|
ppreduce
|
||||||
pause 0x40
|
pause 0x40
|
||||||
@ -2223,7 +2223,7 @@ BattleScript_AlreadyBurned::
|
|||||||
|
|
||||||
BattleScript_EffectMemento::
|
BattleScript_EffectMemento::
|
||||||
attackcanceler
|
attackcanceler
|
||||||
jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82DA153
|
jumpifbyte CMP_EQUAL, cMISS_TYPE, B_MSG_PROTECTED, BattleScript_MementoFailProtect
|
||||||
attackstring
|
attackstring
|
||||||
ppreduce
|
ppreduce
|
||||||
jumpifattackandspecialattackcannotfall BattleScript_ButItFailed
|
jumpifattackandspecialattackcannotfall BattleScript_ButItFailed
|
||||||
@ -2253,11 +2253,11 @@ BattleScript_EffectMementoPrintNoEffect:
|
|||||||
printstring STRINGID_BUTNOEFFECT
|
printstring STRINGID_BUTNOEFFECT
|
||||||
waitmessage 0x40
|
waitmessage 0x40
|
||||||
goto BattleScript_EffectMementoTryFaint
|
goto BattleScript_EffectMementoTryFaint
|
||||||
BattleScript_82DA153:
|
BattleScript_MementoFailProtect:
|
||||||
attackstring
|
attackstring
|
||||||
ppreduce
|
ppreduce
|
||||||
jumpifattackandspecialattackcannotfall BattleScript_82DA15A
|
jumpifattackandspecialattackcannotfall BattleScript_MementoFailEnd
|
||||||
BattleScript_82DA15A:
|
BattleScript_MementoFailEnd:
|
||||||
setatkhptozero
|
setatkhptozero
|
||||||
pause 0x40
|
pause 0x40
|
||||||
effectivenesssound
|
effectivenesssound
|
||||||
|
@ -32,6 +32,7 @@
|
|||||||
|
|
||||||
#define cEFFECT_CHOOSER gBattleCommunication + 3
|
#define cEFFECT_CHOOSER gBattleCommunication + 3
|
||||||
#define cMULTISTRING_CHOOSER gBattleCommunication + 5
|
#define cMULTISTRING_CHOOSER gBattleCommunication + 5
|
||||||
|
#define cMISS_TYPE gBattleCommunication + 6
|
||||||
|
|
||||||
// Battle Script defines for getting the wanted battler
|
// Battle Script defines for getting the wanted battler
|
||||||
#define BS_TARGET 0
|
#define BS_TARGET 0
|
||||||
|
@ -383,4 +383,11 @@
|
|||||||
#define STRINGID_TRAINER1WINTEXT 379
|
#define STRINGID_TRAINER1WINTEXT 379
|
||||||
#define STRINGID_TRAINER2WINTEXT 380
|
#define STRINGID_TRAINER2WINTEXT 380
|
||||||
|
|
||||||
|
// Indexes into gMissStringIds
|
||||||
|
#define B_MSG_MISSED 0
|
||||||
|
#define B_MSG_PROTECTED 1
|
||||||
|
#define B_MSG_AVOIDED_ATK 2
|
||||||
|
#define B_MSG_AVOIDED_DMG 3
|
||||||
|
#define B_MSG_GROUND_MISS 4
|
||||||
|
|
||||||
#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
|
#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
|
||||||
|
@ -893,9 +893,11 @@ const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
|||||||
|
|
||||||
const u16 gMissStringIds[] =
|
const u16 gMissStringIds[] =
|
||||||
{
|
{
|
||||||
STRINGID_ATTACKMISSED, STRINGID_PKMNPROTECTEDITSELF,
|
[B_MSG_MISSED] = STRINGID_ATTACKMISSED,
|
||||||
STRINGID_PKMNAVOIDEDATTACK, STRINGID_AVOIDEDDAMAGE,
|
[B_MSG_PROTECTED] = STRINGID_PKMNPROTECTEDITSELF,
|
||||||
STRINGID_PKMNMAKESGROUNDMISS
|
[B_MSG_AVOIDED_ATK] = STRINGID_PKMNAVOIDEDATTACK,
|
||||||
|
[B_MSG_AVOIDED_DMG] = STRINGID_AVOIDEDDAMAGE,
|
||||||
|
[B_MSG_GROUND_MISS] = STRINGID_PKMNMAKESGROUNDMISS
|
||||||
};
|
};
|
||||||
|
|
||||||
const u16 gNoEscapeStringIds[] =
|
const u16 gNoEscapeStringIds[] =
|
||||||
|
@ -991,7 +991,7 @@ static void Cmd_attackcanceler(void)
|
|||||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||||
gLastLandedMoves[gBattlerTarget] = 0;
|
gLastLandedMoves[gBattlerTarget] = 0;
|
||||||
gLastHitByType[gBattlerTarget] = 0;
|
gLastHitByType[gBattlerTarget] = 0;
|
||||||
gBattleCommunication[6] = 1;
|
gBattleCommunication[6] = B_MSG_PROTECTED;
|
||||||
gBattlescriptCurrInstr++;
|
gBattlescriptCurrInstr++;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -1024,7 +1024,7 @@ static void Cmd_jumpifaffectedbyprotect(void)
|
|||||||
{
|
{
|
||||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||||
JumpIfMoveFailed(5, 0);
|
JumpIfMoveFailed(5, 0);
|
||||||
gBattleCommunication[6] = 1;
|
gBattleCommunication[6] = B_MSG_PROTECTED;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -1039,7 +1039,7 @@ bool8 JumpIfMoveAffectedByProtect(u16 move)
|
|||||||
{
|
{
|
||||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||||
JumpIfMoveFailed(7, move);
|
JumpIfMoveFailed(7, move);
|
||||||
gBattleCommunication[6] = 1;
|
gBattleCommunication[6] = B_MSG_PROTECTED;
|
||||||
affected = TRUE;
|
affected = TRUE;
|
||||||
}
|
}
|
||||||
return affected;
|
return affected;
|
||||||
@ -1172,9 +1172,9 @@ static void Cmd_accuracycheck(void)
|
|||||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE &&
|
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE &&
|
||||||
(gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY))
|
(gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY))
|
||||||
gBattleCommunication[6] = 2;
|
gBattleCommunication[6] = B_MSG_AVOIDED_ATK;
|
||||||
else
|
else
|
||||||
gBattleCommunication[6] = 0;
|
gBattleCommunication[6] = B_MSG_MISSED;
|
||||||
|
|
||||||
CheckWonderGuardAndLevitate();
|
CheckWonderGuardAndLevitate();
|
||||||
}
|
}
|
||||||
@ -1370,7 +1370,7 @@ static void Cmd_typecalc(void)
|
|||||||
gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
|
gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
|
||||||
gLastLandedMoves[gBattlerTarget] = 0;
|
gLastLandedMoves[gBattlerTarget] = 0;
|
||||||
gLastHitByType[gBattlerTarget] = 0;
|
gLastHitByType[gBattlerTarget] = 0;
|
||||||
gBattleCommunication[6] = moveType;
|
gBattleCommunication[6] = B_MSG_GROUND_MISS;
|
||||||
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -1406,7 +1406,7 @@ static void Cmd_typecalc(void)
|
|||||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||||
gLastLandedMoves[gBattlerTarget] = 0;
|
gLastLandedMoves[gBattlerTarget] = 0;
|
||||||
gLastHitByType[gBattlerTarget] = 0;
|
gLastHitByType[gBattlerTarget] = 0;
|
||||||
gBattleCommunication[6] = 3;
|
gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
|
||||||
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
||||||
}
|
}
|
||||||
if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
|
if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
|
||||||
@ -1429,7 +1429,7 @@ static void CheckWonderGuardAndLevitate(void)
|
|||||||
if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
|
if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
|
||||||
{
|
{
|
||||||
gLastUsedAbility = ABILITY_LEVITATE;
|
gLastUsedAbility = ABILITY_LEVITATE;
|
||||||
gBattleCommunication[6] = moveType;
|
gBattleCommunication[6] = B_MSG_GROUND_MISS;
|
||||||
RecordAbilityBattle(gBattlerTarget, ABILITY_LEVITATE);
|
RecordAbilityBattle(gBattlerTarget, ABILITY_LEVITATE);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -1484,7 +1484,7 @@ static void CheckWonderGuardAndLevitate(void)
|
|||||||
if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power)
|
if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power)
|
||||||
{
|
{
|
||||||
gLastUsedAbility = ABILITY_WONDER_GUARD;
|
gLastUsedAbility = ABILITY_WONDER_GUARD;
|
||||||
gBattleCommunication[6] = 3;
|
gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
|
||||||
RecordAbilityBattle(gBattlerTarget, ABILITY_WONDER_GUARD);
|
RecordAbilityBattle(gBattlerTarget, ABILITY_WONDER_GUARD);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2019,7 +2019,7 @@ static void Cmd_resultmessage(void)
|
|||||||
if (gBattleControllerExecFlags)
|
if (gBattleControllerExecFlags)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > 2))
|
if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > B_MSG_AVOIDED_ATK))
|
||||||
{
|
{
|
||||||
stringId = gMissStringIds[gBattleCommunication[6]];
|
stringId = gMissStringIds[gBattleCommunication[6]];
|
||||||
gBattleCommunication[MSG_DISPLAY] = 1;
|
gBattleCommunication[MSG_DISPLAY] = 1;
|
||||||
@ -4459,7 +4459,7 @@ static void Cmd_typecalc2(void)
|
|||||||
gLastUsedAbility = gBattleMons[gBattlerTarget].ability;
|
gLastUsedAbility = gBattleMons[gBattlerTarget].ability;
|
||||||
gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
|
gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
|
||||||
gLastLandedMoves[gBattlerTarget] = 0;
|
gLastLandedMoves[gBattlerTarget] = 0;
|
||||||
gBattleCommunication[6] = moveType;
|
gBattleCommunication[6] = B_MSG_GROUND_MISS;
|
||||||
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -4534,7 +4534,7 @@ static void Cmd_typecalc2(void)
|
|||||||
gLastUsedAbility = ABILITY_WONDER_GUARD;
|
gLastUsedAbility = ABILITY_WONDER_GUARD;
|
||||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||||
gLastLandedMoves[gBattlerTarget] = 0;
|
gLastLandedMoves[gBattlerTarget] = 0;
|
||||||
gBattleCommunication[6] = 3;
|
gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
|
||||||
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
||||||
}
|
}
|
||||||
if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
|
if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
|
||||||
@ -6802,7 +6802,7 @@ static void Cmd_stockpiletobasedamage(void)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (gBattleCommunication[6] != 1)
|
if (gBattleCommunication[6] != B_MSG_PROTECTED)
|
||||||
{
|
{
|
||||||
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove,
|
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove,
|
||||||
gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0,
|
gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0,
|
||||||
@ -8928,7 +8928,7 @@ static void Cmd_jumpifattackandspecialattackcannotfall(void) // memento
|
|||||||
{
|
{
|
||||||
if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == MIN_STAT_STAGE
|
if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == MIN_STAT_STAGE
|
||||||
&& gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == MIN_STAT_STAGE
|
&& gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == MIN_STAT_STAGE
|
||||||
&& gBattleCommunication[6] != 1)
|
&& gBattleCommunication[6] != B_MSG_PROTECTED)
|
||||||
{
|
{
|
||||||
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
|
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user