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Label miss string indexes
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@ -2113,7 +2113,7 @@ BattleScript_EffectStockpile::
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BattleScript_EffectSpitUp::
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BattleScript_EffectSpitUp::
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attackcanceler
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attackcanceler
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jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82D9FA2
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jumpifbyte CMP_EQUAL, cMISS_TYPE, B_MSG_PROTECTED, BattleScript_SpitUpFailProtect
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attackstring
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attackstring
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ppreduce
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ppreduce
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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@ -2127,7 +2127,7 @@ BattleScript_SpitUpFail::
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waitmessage 0x40
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waitmessage 0x40
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goto BattleScript_MoveEnd
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goto BattleScript_MoveEnd
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BattleScript_82D9FA2::
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BattleScript_SpitUpFailProtect::
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attackstring
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attackstring
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ppreduce
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ppreduce
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pause 0x40
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pause 0x40
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@ -2223,7 +2223,7 @@ BattleScript_AlreadyBurned::
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BattleScript_EffectMemento::
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BattleScript_EffectMemento::
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attackcanceler
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attackcanceler
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jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82DA153
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jumpifbyte CMP_EQUAL, cMISS_TYPE, B_MSG_PROTECTED, BattleScript_MementoFailProtect
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attackstring
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attackstring
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ppreduce
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ppreduce
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jumpifattackandspecialattackcannotfall BattleScript_ButItFailed
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jumpifattackandspecialattackcannotfall BattleScript_ButItFailed
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@ -2253,11 +2253,11 @@ BattleScript_EffectMementoPrintNoEffect:
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printstring STRINGID_BUTNOEFFECT
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printstring STRINGID_BUTNOEFFECT
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waitmessage 0x40
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waitmessage 0x40
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goto BattleScript_EffectMementoTryFaint
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goto BattleScript_EffectMementoTryFaint
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BattleScript_82DA153:
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BattleScript_MementoFailProtect:
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attackstring
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attackstring
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ppreduce
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ppreduce
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jumpifattackandspecialattackcannotfall BattleScript_82DA15A
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jumpifattackandspecialattackcannotfall BattleScript_MementoFailEnd
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BattleScript_82DA15A:
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BattleScript_MementoFailEnd:
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setatkhptozero
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setatkhptozero
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pause 0x40
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pause 0x40
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effectivenesssound
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effectivenesssound
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@ -32,6 +32,7 @@
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#define cEFFECT_CHOOSER gBattleCommunication + 3
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#define cEFFECT_CHOOSER gBattleCommunication + 3
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#define cMULTISTRING_CHOOSER gBattleCommunication + 5
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#define cMULTISTRING_CHOOSER gBattleCommunication + 5
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#define cMISS_TYPE gBattleCommunication + 6
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// Battle Script defines for getting the wanted battler
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// Battle Script defines for getting the wanted battler
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#define BS_TARGET 0
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#define BS_TARGET 0
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@ -383,4 +383,11 @@
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#define STRINGID_TRAINER1WINTEXT 379
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#define STRINGID_TRAINER1WINTEXT 379
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#define STRINGID_TRAINER2WINTEXT 380
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#define STRINGID_TRAINER2WINTEXT 380
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// Indexes into gMissStringIds
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#define B_MSG_MISSED 0
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#define B_MSG_PROTECTED 1
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#define B_MSG_AVOIDED_ATK 2
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#define B_MSG_AVOIDED_DMG 3
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#define B_MSG_GROUND_MISS 4
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#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
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#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
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@ -893,9 +893,11 @@ const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
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const u16 gMissStringIds[] =
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const u16 gMissStringIds[] =
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{
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{
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STRINGID_ATTACKMISSED, STRINGID_PKMNPROTECTEDITSELF,
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[B_MSG_MISSED] = STRINGID_ATTACKMISSED,
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STRINGID_PKMNAVOIDEDATTACK, STRINGID_AVOIDEDDAMAGE,
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[B_MSG_PROTECTED] = STRINGID_PKMNPROTECTEDITSELF,
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STRINGID_PKMNMAKESGROUNDMISS
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[B_MSG_AVOIDED_ATK] = STRINGID_PKMNAVOIDEDATTACK,
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[B_MSG_AVOIDED_DMG] = STRINGID_AVOIDEDDAMAGE,
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[B_MSG_GROUND_MISS] = STRINGID_PKMNMAKESGROUNDMISS
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};
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};
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const u16 gNoEscapeStringIds[] =
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const u16 gNoEscapeStringIds[] =
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@ -991,7 +991,7 @@ static void Cmd_attackcanceler(void)
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gLastLandedMoves[gBattlerTarget] = 0;
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gLastLandedMoves[gBattlerTarget] = 0;
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gLastHitByType[gBattlerTarget] = 0;
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gLastHitByType[gBattlerTarget] = 0;
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gBattleCommunication[6] = 1;
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gBattleCommunication[6] = B_MSG_PROTECTED;
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gBattlescriptCurrInstr++;
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gBattlescriptCurrInstr++;
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}
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}
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else
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else
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@ -1024,7 +1024,7 @@ static void Cmd_jumpifaffectedbyprotect(void)
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{
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{
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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JumpIfMoveFailed(5, 0);
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JumpIfMoveFailed(5, 0);
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gBattleCommunication[6] = 1;
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gBattleCommunication[6] = B_MSG_PROTECTED;
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}
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}
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else
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else
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{
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{
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@ -1039,7 +1039,7 @@ bool8 JumpIfMoveAffectedByProtect(u16 move)
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{
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{
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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JumpIfMoveFailed(7, move);
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JumpIfMoveFailed(7, move);
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gBattleCommunication[6] = 1;
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gBattleCommunication[6] = B_MSG_PROTECTED;
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affected = TRUE;
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affected = TRUE;
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}
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}
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return affected;
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return affected;
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@ -1172,9 +1172,9 @@ static void Cmd_accuracycheck(void)
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE &&
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE &&
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(gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY))
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(gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY))
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gBattleCommunication[6] = 2;
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gBattleCommunication[6] = B_MSG_AVOIDED_ATK;
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else
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else
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gBattleCommunication[6] = 0;
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gBattleCommunication[6] = B_MSG_MISSED;
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CheckWonderGuardAndLevitate();
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CheckWonderGuardAndLevitate();
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}
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}
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@ -1370,7 +1370,7 @@ static void Cmd_typecalc(void)
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gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
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gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
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gLastLandedMoves[gBattlerTarget] = 0;
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gLastLandedMoves[gBattlerTarget] = 0;
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gLastHitByType[gBattlerTarget] = 0;
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gLastHitByType[gBattlerTarget] = 0;
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gBattleCommunication[6] = moveType;
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gBattleCommunication[6] = B_MSG_GROUND_MISS;
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RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
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RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
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}
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}
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else
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else
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@ -1406,7 +1406,7 @@ static void Cmd_typecalc(void)
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gLastLandedMoves[gBattlerTarget] = 0;
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gLastLandedMoves[gBattlerTarget] = 0;
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gLastHitByType[gBattlerTarget] = 0;
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gLastHitByType[gBattlerTarget] = 0;
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gBattleCommunication[6] = 3;
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gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
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RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
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RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
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}
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}
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if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
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if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
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@ -1429,7 +1429,7 @@ static void CheckWonderGuardAndLevitate(void)
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if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
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if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
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{
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{
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gLastUsedAbility = ABILITY_LEVITATE;
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gLastUsedAbility = ABILITY_LEVITATE;
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gBattleCommunication[6] = moveType;
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gBattleCommunication[6] = B_MSG_GROUND_MISS;
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RecordAbilityBattle(gBattlerTarget, ABILITY_LEVITATE);
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RecordAbilityBattle(gBattlerTarget, ABILITY_LEVITATE);
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return;
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return;
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}
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}
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@ -1484,7 +1484,7 @@ static void CheckWonderGuardAndLevitate(void)
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if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power)
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if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power)
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{
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{
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gLastUsedAbility = ABILITY_WONDER_GUARD;
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gLastUsedAbility = ABILITY_WONDER_GUARD;
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gBattleCommunication[6] = 3;
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gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
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RecordAbilityBattle(gBattlerTarget, ABILITY_WONDER_GUARD);
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RecordAbilityBattle(gBattlerTarget, ABILITY_WONDER_GUARD);
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}
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}
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}
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}
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@ -2019,7 +2019,7 @@ static void Cmd_resultmessage(void)
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if (gBattleControllerExecFlags)
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if (gBattleControllerExecFlags)
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return;
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return;
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if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > 2))
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if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > B_MSG_AVOIDED_ATK))
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{
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{
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stringId = gMissStringIds[gBattleCommunication[6]];
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stringId = gMissStringIds[gBattleCommunication[6]];
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gBattleCommunication[MSG_DISPLAY] = 1;
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gBattleCommunication[MSG_DISPLAY] = 1;
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@ -4459,7 +4459,7 @@ static void Cmd_typecalc2(void)
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gLastUsedAbility = gBattleMons[gBattlerTarget].ability;
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gLastUsedAbility = gBattleMons[gBattlerTarget].ability;
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gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
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gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
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gLastLandedMoves[gBattlerTarget] = 0;
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gLastLandedMoves[gBattlerTarget] = 0;
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gBattleCommunication[6] = moveType;
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gBattleCommunication[6] = B_MSG_GROUND_MISS;
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RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
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RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
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}
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}
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else
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else
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@ -4534,7 +4534,7 @@ static void Cmd_typecalc2(void)
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gLastUsedAbility = ABILITY_WONDER_GUARD;
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gLastUsedAbility = ABILITY_WONDER_GUARD;
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gMoveResultFlags |= MOVE_RESULT_MISSED;
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gLastLandedMoves[gBattlerTarget] = 0;
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gLastLandedMoves[gBattlerTarget] = 0;
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gBattleCommunication[6] = 3;
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gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
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RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
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RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
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}
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}
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if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
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if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
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@ -6802,7 +6802,7 @@ static void Cmd_stockpiletobasedamage(void)
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}
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}
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else
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else
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{
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{
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if (gBattleCommunication[6] != 1)
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if (gBattleCommunication[6] != B_MSG_PROTECTED)
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{
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{
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gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove,
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gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove,
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gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0,
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gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0,
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@ -8928,7 +8928,7 @@ static void Cmd_jumpifattackandspecialattackcannotfall(void) // memento
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{
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{
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if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == MIN_STAT_STAGE
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if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == MIN_STAT_STAGE
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&& gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == MIN_STAT_STAGE
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&& gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == MIN_STAT_STAGE
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&& gBattleCommunication[6] != 1)
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&& gBattleCommunication[6] != B_MSG_PROTECTED)
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{
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{
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gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
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gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
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}
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}
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