mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
Label miss string indexes
This commit is contained in:
parent
8be2c5d60b
commit
c9d3b26ff7
@ -2113,7 +2113,7 @@ BattleScript_EffectStockpile::
|
||||
|
||||
BattleScript_EffectSpitUp::
|
||||
attackcanceler
|
||||
jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82D9FA2
|
||||
jumpifbyte CMP_EQUAL, cMISS_TYPE, B_MSG_PROTECTED, BattleScript_SpitUpFailProtect
|
||||
attackstring
|
||||
ppreduce
|
||||
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
|
||||
@ -2127,7 +2127,7 @@ BattleScript_SpitUpFail::
|
||||
waitmessage 0x40
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
BattleScript_82D9FA2::
|
||||
BattleScript_SpitUpFailProtect::
|
||||
attackstring
|
||||
ppreduce
|
||||
pause 0x40
|
||||
@ -2223,7 +2223,7 @@ BattleScript_AlreadyBurned::
|
||||
|
||||
BattleScript_EffectMemento::
|
||||
attackcanceler
|
||||
jumpifbyte CMP_EQUAL, gBattleCommunication + 6, 0x1, BattleScript_82DA153
|
||||
jumpifbyte CMP_EQUAL, cMISS_TYPE, B_MSG_PROTECTED, BattleScript_MementoFailProtect
|
||||
attackstring
|
||||
ppreduce
|
||||
jumpifattackandspecialattackcannotfall BattleScript_ButItFailed
|
||||
@ -2253,11 +2253,11 @@ BattleScript_EffectMementoPrintNoEffect:
|
||||
printstring STRINGID_BUTNOEFFECT
|
||||
waitmessage 0x40
|
||||
goto BattleScript_EffectMementoTryFaint
|
||||
BattleScript_82DA153:
|
||||
BattleScript_MementoFailProtect:
|
||||
attackstring
|
||||
ppreduce
|
||||
jumpifattackandspecialattackcannotfall BattleScript_82DA15A
|
||||
BattleScript_82DA15A:
|
||||
jumpifattackandspecialattackcannotfall BattleScript_MementoFailEnd
|
||||
BattleScript_MementoFailEnd:
|
||||
setatkhptozero
|
||||
pause 0x40
|
||||
effectivenesssound
|
||||
|
@ -32,6 +32,7 @@
|
||||
|
||||
#define cEFFECT_CHOOSER gBattleCommunication + 3
|
||||
#define cMULTISTRING_CHOOSER gBattleCommunication + 5
|
||||
#define cMISS_TYPE gBattleCommunication + 6
|
||||
|
||||
// Battle Script defines for getting the wanted battler
|
||||
#define BS_TARGET 0
|
||||
|
@ -383,4 +383,11 @@
|
||||
#define STRINGID_TRAINER1WINTEXT 379
|
||||
#define STRINGID_TRAINER2WINTEXT 380
|
||||
|
||||
// Indexes into gMissStringIds
|
||||
#define B_MSG_MISSED 0
|
||||
#define B_MSG_PROTECTED 1
|
||||
#define B_MSG_AVOIDED_ATK 2
|
||||
#define B_MSG_AVOIDED_DMG 3
|
||||
#define B_MSG_GROUND_MISS 4
|
||||
|
||||
#endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H
|
||||
|
@ -893,9 +893,11 @@ const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
||||
|
||||
const u16 gMissStringIds[] =
|
||||
{
|
||||
STRINGID_ATTACKMISSED, STRINGID_PKMNPROTECTEDITSELF,
|
||||
STRINGID_PKMNAVOIDEDATTACK, STRINGID_AVOIDEDDAMAGE,
|
||||
STRINGID_PKMNMAKESGROUNDMISS
|
||||
[B_MSG_MISSED] = STRINGID_ATTACKMISSED,
|
||||
[B_MSG_PROTECTED] = STRINGID_PKMNPROTECTEDITSELF,
|
||||
[B_MSG_AVOIDED_ATK] = STRINGID_PKMNAVOIDEDATTACK,
|
||||
[B_MSG_AVOIDED_DMG] = STRINGID_AVOIDEDDAMAGE,
|
||||
[B_MSG_GROUND_MISS] = STRINGID_PKMNMAKESGROUNDMISS
|
||||
};
|
||||
|
||||
const u16 gNoEscapeStringIds[] =
|
||||
|
@ -991,7 +991,7 @@ static void Cmd_attackcanceler(void)
|
||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||
gLastLandedMoves[gBattlerTarget] = 0;
|
||||
gLastHitByType[gBattlerTarget] = 0;
|
||||
gBattleCommunication[6] = 1;
|
||||
gBattleCommunication[6] = B_MSG_PROTECTED;
|
||||
gBattlescriptCurrInstr++;
|
||||
}
|
||||
else
|
||||
@ -1024,7 +1024,7 @@ static void Cmd_jumpifaffectedbyprotect(void)
|
||||
{
|
||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||
JumpIfMoveFailed(5, 0);
|
||||
gBattleCommunication[6] = 1;
|
||||
gBattleCommunication[6] = B_MSG_PROTECTED;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1039,7 +1039,7 @@ bool8 JumpIfMoveAffectedByProtect(u16 move)
|
||||
{
|
||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||
JumpIfMoveFailed(7, move);
|
||||
gBattleCommunication[6] = 1;
|
||||
gBattleCommunication[6] = B_MSG_PROTECTED;
|
||||
affected = TRUE;
|
||||
}
|
||||
return affected;
|
||||
@ -1172,9 +1172,9 @@ static void Cmd_accuracycheck(void)
|
||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE &&
|
||||
(gBattleMoves[move].target == MOVE_TARGET_BOTH || gBattleMoves[move].target == MOVE_TARGET_FOES_AND_ALLY))
|
||||
gBattleCommunication[6] = 2;
|
||||
gBattleCommunication[6] = B_MSG_AVOIDED_ATK;
|
||||
else
|
||||
gBattleCommunication[6] = 0;
|
||||
gBattleCommunication[6] = B_MSG_MISSED;
|
||||
|
||||
CheckWonderGuardAndLevitate();
|
||||
}
|
||||
@ -1370,7 +1370,7 @@ static void Cmd_typecalc(void)
|
||||
gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
|
||||
gLastLandedMoves[gBattlerTarget] = 0;
|
||||
gLastHitByType[gBattlerTarget] = 0;
|
||||
gBattleCommunication[6] = moveType;
|
||||
gBattleCommunication[6] = B_MSG_GROUND_MISS;
|
||||
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
||||
}
|
||||
else
|
||||
@ -1406,7 +1406,7 @@ static void Cmd_typecalc(void)
|
||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||
gLastLandedMoves[gBattlerTarget] = 0;
|
||||
gLastHitByType[gBattlerTarget] = 0;
|
||||
gBattleCommunication[6] = 3;
|
||||
gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
|
||||
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
||||
}
|
||||
if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
|
||||
@ -1429,7 +1429,7 @@ static void CheckWonderGuardAndLevitate(void)
|
||||
if (gBattleMons[gBattlerTarget].ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
|
||||
{
|
||||
gLastUsedAbility = ABILITY_LEVITATE;
|
||||
gBattleCommunication[6] = moveType;
|
||||
gBattleCommunication[6] = B_MSG_GROUND_MISS;
|
||||
RecordAbilityBattle(gBattlerTarget, ABILITY_LEVITATE);
|
||||
return;
|
||||
}
|
||||
@ -1484,7 +1484,7 @@ static void CheckWonderGuardAndLevitate(void)
|
||||
if (((flags & 2) || !(flags & 1)) && gBattleMoves[gCurrentMove].power)
|
||||
{
|
||||
gLastUsedAbility = ABILITY_WONDER_GUARD;
|
||||
gBattleCommunication[6] = 3;
|
||||
gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
|
||||
RecordAbilityBattle(gBattlerTarget, ABILITY_WONDER_GUARD);
|
||||
}
|
||||
}
|
||||
@ -2019,7 +2019,7 @@ static void Cmd_resultmessage(void)
|
||||
if (gBattleControllerExecFlags)
|
||||
return;
|
||||
|
||||
if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > 2))
|
||||
if (gMoveResultFlags & MOVE_RESULT_MISSED && (!(gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE) || gBattleCommunication[6] > B_MSG_AVOIDED_ATK))
|
||||
{
|
||||
stringId = gMissStringIds[gBattleCommunication[6]];
|
||||
gBattleCommunication[MSG_DISPLAY] = 1;
|
||||
@ -4459,7 +4459,7 @@ static void Cmd_typecalc2(void)
|
||||
gLastUsedAbility = gBattleMons[gBattlerTarget].ability;
|
||||
gMoveResultFlags |= (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE);
|
||||
gLastLandedMoves[gBattlerTarget] = 0;
|
||||
gBattleCommunication[6] = moveType;
|
||||
gBattleCommunication[6] = B_MSG_GROUND_MISS;
|
||||
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
||||
}
|
||||
else
|
||||
@ -4534,7 +4534,7 @@ static void Cmd_typecalc2(void)
|
||||
gLastUsedAbility = ABILITY_WONDER_GUARD;
|
||||
gMoveResultFlags |= MOVE_RESULT_MISSED;
|
||||
gLastLandedMoves[gBattlerTarget] = 0;
|
||||
gBattleCommunication[6] = 3;
|
||||
gBattleCommunication[6] = B_MSG_AVOIDED_DMG;
|
||||
RecordAbilityBattle(gBattlerTarget, gLastUsedAbility);
|
||||
}
|
||||
if (gMoveResultFlags & MOVE_RESULT_DOESNT_AFFECT_FOE)
|
||||
@ -6802,7 +6802,7 @@ static void Cmd_stockpiletobasedamage(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleCommunication[6] != 1)
|
||||
if (gBattleCommunication[6] != B_MSG_PROTECTED)
|
||||
{
|
||||
gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove,
|
||||
gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)], 0,
|
||||
@ -8928,7 +8928,7 @@ static void Cmd_jumpifattackandspecialattackcannotfall(void) // memento
|
||||
{
|
||||
if (gBattleMons[gBattlerTarget].statStages[STAT_ATK] == MIN_STAT_STAGE
|
||||
&& gBattleMons[gBattlerTarget].statStages[STAT_SPATK] == MIN_STAT_STAGE
|
||||
&& gBattleCommunication[6] != 1)
|
||||
&& gBattleCommunication[6] != B_MSG_PROTECTED)
|
||||
{
|
||||
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user