mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
get rid of unnecessary externs
This commit is contained in:
parent
1a32010f13
commit
caf9af321d
@ -1032,8 +1032,8 @@ extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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extern u8 gPlayerDpadHoldFrames;
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extern struct BattleSpriteData *gBattleSpritesDataPtr;
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extern struct MonSpritesGfx *gMonSpritesGfxPtr;
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extern u8 *gUnknown_020244D8;
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extern u8 *gUnknown_020244DC;
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extern struct BattleHealthboxInfo *gUnknown_020244D8;
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extern struct BattleHealthboxInfo *gUnknown_020244DC;
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extern u16 gBattleMovePower;
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extern u16 gMoveToLearn;
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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@ -2,6 +2,7 @@
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#include "battle_ai_script_commands.h"
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#include "pokemon.h"
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#include "battle.h"
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#include "battle_setup.h"
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#include "constants/species.h"
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#include "constants/abilities.h"
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#include "random.h"
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@ -44,26 +45,7 @@ in order to read the next command correctly. refer to battle_ai_scripts.s for th
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AI scripts.
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*/
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extern u32 gBattleTypeFlags;
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extern u8 gActiveBattler;
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern u16 gCurrentMove;
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extern u8 gBattlerTarget;
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extern u8 gAbsentBattlerFlags;
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extern u16 gLastMoves[MAX_BATTLERS_COUNT];
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extern u16 gTrainerBattleOpponent_A;
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extern u16 gTrainerBattleOpponent_B;
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extern u32 gStatuses3[MAX_BATTLERS_COUNT];
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extern u16 gSideStatuses[2];
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u16 gDynamicBasePower;
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extern u8 gMoveResultFlags;
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extern s32 gBattleMoveDamage;
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extern u8 gCritMultiplier;
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extern u16 gBattleWeather;
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extern const struct BattleMove gBattleMoves[];
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extern const struct BaseStats gBaseStats[];
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extern const u8 * const gBattleAI_ScriptsTable[];
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extern u32 GetAiScriptsInRecordedBattle();
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@ -10,21 +10,7 @@
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#include "constants/items.h"
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#include "pokemon_item_effects.h"
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extern u8 gActiveBattler;
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extern u8 gAbsentBattlerFlags;
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extern u32 gBattleTypeFlags;
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extern u32 gStatuses3[MAX_BATTLERS_COUNT];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT];
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extern u8 gLastHitBy[MAX_BATTLERS_COUNT];
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extern u16 gDynamicBasePower;
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extern u8 gMoveResultFlags;
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extern u8 gCritMultiplier;
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extern s32 gBattleMoveDamage;
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extern const struct BattleMove gBattleMoves[];
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extern const struct BaseStats gBaseStats[];
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extern const u8 gTypeEffectiveness[];
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extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared
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@ -25,8 +25,6 @@
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#define ANIM_SPRITE_INDEX_COUNT 8
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extern u8 gBattlerAttacker;
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extern u8 gBattlerTarget;
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extern u16 gBattle_WIN0H;
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extern u16 gBattle_WIN0V;
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extern u16 gBattle_WIN1H;
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@ -35,12 +33,9 @@ extern u16 gBattle_BG1_X;
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extern u16 gBattle_BG1_Y;
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extern u16 gBattle_BG2_X;
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extern u16 gBattle_BG2_Y;
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct MusicPlayerInfo gMPlayInfo_SE1;
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extern struct MusicPlayerInfo gMPlayInfo_SE2;
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extern u8 gDecompressionBuffer[];
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extern const u16 gUnknown_082C8D64[];
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extern const u8 * const gBattleAnims_Moves[];
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@ -18,6 +18,7 @@
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#include "window.h"
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#include "text_window.h"
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#include "new_menu_helpers.h"
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#include "battle_setup.h"
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struct BattleBackground
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{
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@ -35,13 +36,10 @@ extern const struct BgTemplate gUnknown_0831AA08[4];
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extern const struct WindowTemplate *gUnknown_0831ABA0[];
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extern const struct BattleBackground gBattleTerrainTable[];
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extern u8 gBattleTerrain;
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extern u16 gTrainerBattleOpponent_A;
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extern u16 gBattle_BG1_X;
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extern u16 gBattle_BG1_Y;
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extern u16 gBattle_BG2_X;
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extern u16 gBattle_BG2_Y;
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extern u16 gPartnerTrainerId;
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extern u8 GetCurrentMapBattleScene(void);
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@ -23,38 +23,13 @@
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#include "reshow_battle_screen.h"
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#include "pokeball.h"
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#include "data2.h"
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#include "battle_setup.h"
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extern u32 gBattleControllerExecFlags;
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extern u8 gActiveBattler;
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gBattlersCount;
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extern bool8 gDoingBattleAnim;
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extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void (*gPreBattleCallback1)(void);
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
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extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern u16 gSpecialVar_ItemId;
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extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gBattleOutcome;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u16 gUnknown_020243FC;
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extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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extern u16 gPartnerTrainerId;
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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extern u8 gBattlerTarget;
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extern u8 gAbsentBattlerFlags;
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extern u8 gUnknown_020244B4[];
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern u16 gTrainerBattleOpponent_A;
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extern u16 gTrainerBattleOpponent_B;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const struct BattleMove gBattleMoves[];
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@ -64,6 +39,7 @@ extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
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extern void sub_806A068(u16, u8);
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extern void sub_81851A8(u8 *);
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extern u16 sub_8068B48(void);
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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// this file's functions
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static void LinkOpponentHandleGetMonData(void);
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@ -23,34 +23,11 @@
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#include "reshow_battle_screen.h"
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#include "pokeball.h"
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#include "data2.h"
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#include "battle_setup.h"
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extern u32 gBattleControllerExecFlags;
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extern u8 gActiveBattler;
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gBattlersCount;
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extern bool8 gDoingBattleAnim;
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extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void (*gPreBattleCallback1)(void);
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
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extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern u16 gSpecialVar_ItemId;
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extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gBattleOutcome;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u16 gUnknown_020243FC;
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extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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extern u16 gPartnerTrainerId;
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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extern u8 gBattlerTarget;
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extern u8 gAbsentBattlerFlags;
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extern u8 gUnknown_020244B4[];
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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@ -60,6 +37,7 @@ extern const struct BattleMove gBattleMoves[];
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extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
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extern void sub_806A068(u16, u8);
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extern void sub_81851A8(u8 *);
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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// this file's functions
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static void LinkPartnerHandleGetMonData(void);
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@ -27,33 +27,13 @@
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#include "random.h"
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#include "pokeball.h"
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#include "data2.h"
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#include "battle_setup.h"
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extern u32 gBattleControllerExecFlags;
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extern u8 gActiveBattler;
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extern u8 gBattlerTarget;
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extern u8 gAbsentBattlerFlags;
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extern bool8 gDoingBattleAnim;
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
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extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
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extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void *gUnknown_020244D8;
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extern void *gUnknown_020244DC;
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern u16 gTrainerBattleOpponent_A;
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extern u16 gTrainerBattleOpponent_B;
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u16 gUnknown_020243FC;
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extern u8 gUnknown_020244B4[];
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extern void (*gPreBattleCallback1)(void);
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const struct BattleMove gBattleMoves[];
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@ -26,44 +26,20 @@
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#include "random.h"
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#include "pokeball.h"
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#include "data2.h"
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#include "battle_setup.h"
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#include "item_use.h"
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#include "recorded_battle.h"
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extern u32 gBattleControllerExecFlags;
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extern u8 gActiveBattler;
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gAbsentBattlerFlags;
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extern u8 gBattlersCount;
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extern bool8 gDoingBattleAnim;
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extern u8 gPlayerDpadHoldFrames;
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extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void (*gPreBattleCallback1)(void);
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
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extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
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extern u8 gMultiUsePlayerCursor;
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern u16 gPartnerTrainerId;
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extern struct SpriteTemplate gUnknown_0202499C;
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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extern u16 gSpecialVar_ItemId;
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extern u8 gUnknown_0203CEE8;
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extern u8 gUnknown_0203CEE9;
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extern u8 gUnknown_0203CF00[];
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extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gBattleOutcome;
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extern u8 gNumberOfMovesToChoose;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern s32 gUnknown_0203CD70;
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extern u8 gBattlerInMenuId;
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extern u32 gBattlePalaceMoveSelectionRngValue;
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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extern u8 gUnknown_020244B4[];
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extern u16 gUnknown_020243FC;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct SpriteTemplate gUnknown_0202499C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
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@ -22,35 +22,13 @@
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#include "reshow_battle_screen.h"
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#include "pokeball.h"
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#include "data2.h"
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#include "battle_setup.h"
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#include "item_use.h"
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extern u32 gBattleControllerExecFlags;
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extern u8 gActiveBattler;
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gBattlersCount;
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extern bool8 gDoingBattleAnim;
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extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void (*gPreBattleCallback1)(void);
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
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extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern u16 gSpecialVar_ItemId;
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extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gBattleOutcome;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u8 gBattlerInMenuId;
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extern u16 gUnknown_020243FC;
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extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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extern u16 gPartnerTrainerId;
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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extern u8 gBattlerTarget;
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extern u8 gAbsentBattlerFlags;
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extern u8 gUnknown_020244B4[];
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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@ -60,6 +38,7 @@ extern const struct BattleMove gBattleMoves[];
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extern void sub_81358F4(void);
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extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
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extern void sub_806A068(u16, u8);
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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// this file's functions
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static void PlayerPartnerHandleGetMonData(void);
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@ -24,38 +24,15 @@
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#include "reshow_battle_screen.h"
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#include "pokeball.h"
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#include "data2.h"
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#include "item_use.h"
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#include "battle_setup.h"
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extern u32 gBattleControllerExecFlags;
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extern u8 gActiveBattler;
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extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
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extern u8 gBattlersCount;
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extern bool8 gDoingBattleAnim;
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extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
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extern void (*gPreBattleCallback1)(void);
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extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
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extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
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extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
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extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern u16 gSpecialVar_ItemId;
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extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
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extern u8 gBattleOutcome;
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u16 gUnknown_020243FC;
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extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
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extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
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extern u16 gPartnerTrainerId;
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extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
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extern u8 gBattlerTarget;
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extern u8 gAbsentBattlerFlags;
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extern u8 gUnknown_020244B4[];
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extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern struct UnusedControllerStruct gUnknown_02022D0C;
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extern u16 gTrainerBattleOpponent_A;
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extern u16 gTrainerBattleOpponent_B;
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extern u8 gUnknown_0203C7B4;
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extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
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@ -63,6 +40,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
extern u16 sub_8068B48(void);
|
||||
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
|
||||
|
||||
// this file's functions
|
||||
static void RecordedOpponentHandleGetMonData(void);
|
||||
|
@ -23,36 +23,13 @@
|
||||
#include "reshow_battle_screen.h"
|
||||
#include "pokeball.h"
|
||||
#include "data2.h"
|
||||
#include "item_use.h"
|
||||
|
||||
extern u32 gBattleControllerExecFlags;
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlersCount;
|
||||
extern bool8 gDoingBattleAnim;
|
||||
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
|
||||
extern void (*gPreBattleCallback1)(void);
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
extern u16 gBattle_BG0_X;
|
||||
extern u16 gBattle_BG0_Y;
|
||||
extern u8 gBattlerInMenuId;
|
||||
extern u16 gUnknown_020243FC;
|
||||
extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern u16 gPartnerTrainerId;
|
||||
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
|
||||
extern u8 gBattlerTarget;
|
||||
extern u8 gAbsentBattlerFlags;
|
||||
extern u8 gUnknown_020244B4[];
|
||||
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleCommunication[];
|
||||
extern u8 gUnknown_0203C7B4;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
@ -63,6 +40,7 @@ extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
|
||||
extern void sub_806A068(u16, u8);
|
||||
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
|
||||
|
||||
// this file's functions
|
||||
static void RecordedPlayerHandleGetMonData(void);
|
||||
|
@ -21,26 +21,12 @@
|
||||
#include "pokeball.h"
|
||||
#include "data2.h"
|
||||
#include "pokeblock.h"
|
||||
#include "item_use.h"
|
||||
|
||||
extern u32 gBattleControllerExecFlags;
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlersCount;
|
||||
extern bool8 gDoingBattleAnim;
|
||||
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
|
||||
extern void (*gPreBattleCallback1)(void);
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
extern u16 gBattle_BG0_X;
|
||||
extern u16 gBattle_BG0_Y;
|
||||
extern u8 gBattlerInMenuId;
|
||||
extern u16 gUnknown_020243FC;
|
||||
|
||||
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
|
@ -27,37 +27,14 @@
|
||||
#include "pokeball.h"
|
||||
#include "data2.h"
|
||||
#include "party_menu.h"
|
||||
#include "battle_setup.h"
|
||||
#include "item_use.h"
|
||||
|
||||
extern u32 gBattleControllerExecFlags;
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gAbsentBattlerFlags;
|
||||
extern u8 gBattlersCount;
|
||||
extern bool8 gDoingBattleAnim;
|
||||
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gMultiUsePlayerCursor;
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern u16 gPartnerTrainerId;
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
extern u8 gNumberOfMovesToChoose;
|
||||
extern u16 gBattle_BG0_X;
|
||||
extern u16 gBattle_BG0_Y;
|
||||
extern s32 gUnknown_0203CD70;
|
||||
extern u8 gBattlerInMenuId;
|
||||
extern u32 gBattlePalaceMoveSelectionRngValue;
|
||||
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
|
||||
extern u8 gUnknown_020244B4[];
|
||||
extern u16 gUnknown_020243FC;
|
||||
extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
|
||||
|
@ -12,37 +12,13 @@
|
||||
#include "constants/abilities.h"
|
||||
#include "battle_message.h"
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u32 gBattleControllerExecFlags;
|
||||
extern void (*gBattleMainFunc)(void);
|
||||
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
|
||||
extern u8 gBattlerPositions[MAX_BATTLERS_COUNT];
|
||||
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlersCount;
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattleBuffersTransferData[0x100];
|
||||
extern u8 gUnknown_0202428C;
|
||||
extern u32 gUnknown_02022FF4;
|
||||
extern u8 gUnknown_0203C7B4;
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBuffersTransferData[0x100];
|
||||
extern u8 gUnknown_02022D08;
|
||||
extern u8 gUnknown_02022D09;
|
||||
extern u8 gUnknown_02022D0A;
|
||||
extern u8 gBattlerAttacker;
|
||||
extern u8 gBattlerTarget;
|
||||
extern u8 gAbsentBattlerFlags;
|
||||
extern u8 gEffectBank;
|
||||
extern u16 gBattleWeather;
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern u16 gCurrentMove;
|
||||
extern u16 gChosenMove;
|
||||
extern u16 gLastUsedItem;
|
||||
extern u8 gBattleOutcome;
|
||||
extern u8 gLastUsedAbility;
|
||||
extern u8 gStringBattler;
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
|
@ -23,17 +23,7 @@
|
||||
#include "contest.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattlersCount;
|
||||
extern u16 gUnknown_020243FC;
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlerPositions[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
|
||||
extern struct MusicPlayerInfo gMPlayInfo_SE1;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_SE2;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
|
@ -153,11 +153,6 @@ enum
|
||||
HEALTHBOX_GFX_117,
|
||||
};
|
||||
|
||||
extern u8 gBattlerPositions[MAX_BATTLERS_COUNT];
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlersCount;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
|
||||
extern const u8 * const gNatureNamePointers[];
|
||||
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
|
||||
|
||||
|
@ -286,8 +286,8 @@ EWRAM_DATA u32 gTransformedPersonalities[MAX_BATTLERS_COUNT] = {0};
|
||||
EWRAM_DATA u8 gPlayerDpadHoldFrames = 0;
|
||||
EWRAM_DATA struct BattleSpriteData *gBattleSpritesDataPtr = NULL;
|
||||
EWRAM_DATA struct MonSpritesGfx *gMonSpritesGfxPtr = NULL;
|
||||
EWRAM_DATA u8 *gUnknown_020244D8 = NULL;
|
||||
EWRAM_DATA u8 *gUnknown_020244DC = NULL;
|
||||
EWRAM_DATA struct BattleHealthboxInfo *gUnknown_020244D8 = NULL;
|
||||
EWRAM_DATA struct BattleHealthboxInfo *gUnknown_020244DC = NULL;
|
||||
EWRAM_DATA u16 gBattleMovePower = 0;
|
||||
EWRAM_DATA u16 gMoveToLearn = 0;
|
||||
EWRAM_DATA u8 gBattleMonForms[MAX_BATTLERS_COUNT] = {0};
|
||||
|
@ -14,22 +14,7 @@
|
||||
#include "battle_controllers.h"
|
||||
#include "battle_setup.h"
|
||||
|
||||
extern u16 gLastUsedItem;
|
||||
extern u8 gLastUsedAbility;
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattlerAttacker;
|
||||
extern u8 gBattlerTarget;
|
||||
extern u8 gStringBattler;
|
||||
extern u8 gEffectBank;
|
||||
extern u8 gBattlerAbilities[MAX_BATTLERS_COUNT];
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
extern u16 gTrainerBattleOpponent_B;
|
||||
extern u16 gPartnerTrainerId;
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gUnknown_0203C7B4;
|
||||
extern struct StringInfoBattle *gStringInfo;
|
||||
|
||||
@ -2360,20 +2345,20 @@ static void sub_814F8F8(u8* textBuff)
|
||||
|
||||
// Appends "!" to the text buffer `dst`. In the original Japanese this looked
|
||||
// into the table of moves at sUnknownMoveTable and varied the line accordingly.
|
||||
//
|
||||
//
|
||||
// gText_ExclamationMark was a plain "!", used for any attack not on the list.
|
||||
// It resulted in the translation "<NAME>'s <ATTACK>!".
|
||||
//
|
||||
//
|
||||
// gText_ExclamationMark2 was "を つかった!". This resulted in the translation
|
||||
// "<NAME> used <ATTACK>!", which was used for all attacks in English.
|
||||
//
|
||||
//
|
||||
// gText_ExclamationMark3 was "した!". This was used for those moves whose
|
||||
// names were verbs, such as Recover, and resulted in translations like "<NAME>
|
||||
// recovered itself!".
|
||||
//
|
||||
//
|
||||
// gText_ExclamationMark4 was "を した!" This resulted in a translation of
|
||||
// "<NAME> did an <ATTACK>!".
|
||||
//
|
||||
//
|
||||
// gText_ExclamationMark5 was " こうげき!" This resulted in a translation of
|
||||
// "<NAME>'s <ATTACK> attack!".
|
||||
static void sub_814F950(u8* dst)
|
||||
|
@ -30,6 +30,7 @@
|
||||
#include "strings.h"
|
||||
#include "secret_base.h"
|
||||
#include "string_util.h"
|
||||
#include "overworld.h"
|
||||
|
||||
enum
|
||||
{
|
||||
@ -82,11 +83,7 @@ extern void sub_81D61E8(void);
|
||||
extern void sub_80982B8(void);
|
||||
extern void sub_81A9EDC(u16 a0);
|
||||
extern void sub_81D572C(u8 a0, u16 arg1);
|
||||
extern void IncrementGameStat(u8 statId);
|
||||
extern u32 GetGameStat(u8 statId);
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u8 gBattleOutcome;
|
||||
extern void (*gFieldCallback)(void);
|
||||
|
||||
// this file's functions
|
||||
|
@ -63,7 +63,6 @@ extern const struct OamData gFieldObjectBaseOam_32x32;
|
||||
|
||||
extern void c2_exit_to_overworld_2_switch(void);
|
||||
extern void sub_80AC3D0(void);
|
||||
extern void ScanlineEffect_Clear(void);
|
||||
|
||||
// this file's functions
|
||||
static void LaunchBattleTransitionTask(u8 transitionId);
|
||||
|
@ -23,45 +23,6 @@
|
||||
#include "link.h"
|
||||
#include "berry.h"
|
||||
|
||||
extern const u8* gBattlescriptCurrInstr;
|
||||
extern const u8* gSelectionBattleScripts[MAX_BATTLERS_COUNT];
|
||||
extern const u8* gPalaceSelectionBattleScripts[MAX_BATTLERS_COUNT];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gStringBattler;
|
||||
extern u16 gCurrentMove;
|
||||
extern u16 gLastUsedItem;
|
||||
extern u8 gBattlersCount;
|
||||
extern u32 gStatuses3[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlerAttacker;
|
||||
extern u8 gBattlerTarget;
|
||||
extern u8 gAbsentBattlerFlags;
|
||||
extern u16 gBattleWeather;
|
||||
extern u8 gBattleTurnOrder[MAX_BATTLERS_COUNT];
|
||||
extern u16 gSideStatuses[2];
|
||||
extern u8 gBattleCommunication[];
|
||||
extern void (*gBattleMainFunc)(void);
|
||||
extern s32 gBattleMoveDamage;
|
||||
extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u16 gLastMoves[MAX_BATTLERS_COUNT];
|
||||
extern u32 gHitMarker;
|
||||
extern u8 gEffectBank;
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBank1;
|
||||
extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
|
||||
extern u8 gMoveResultFlags;
|
||||
extern s32 gTakenDmg[MAX_BATTLERS_COUNT];
|
||||
extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT];
|
||||
extern u8 gLastUsedAbility;
|
||||
extern u8 gCurrentActionFuncId;
|
||||
extern u32 gBattleControllerExecFlags;
|
||||
extern u16 gRandomMove;
|
||||
extern u8 gCurrMovePos;
|
||||
extern u8 gUnknown_020241E9;
|
||||
extern u8 gSentPokesToOpponent[2];
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
||||
extern u8 weather_get_current(void);
|
||||
|
@ -8,12 +8,7 @@
|
||||
#include "random.h"
|
||||
#include "battle_scripts.h"
|
||||
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gUnknown_0203CF00[];
|
||||
extern const u8 *gBattlescriptCurrInstr;
|
||||
extern u8 gBattleCommunication[];
|
||||
extern u8 gActiveBattler;
|
||||
|
||||
extern void sub_81D55D0(void);
|
||||
extern void sub_81D5694(void);
|
||||
|
@ -1,6 +1,7 @@
|
||||
#include "global.h"
|
||||
#include "constants/abilities.h"
|
||||
#include "battle.h"
|
||||
#include "battle_setup.h"
|
||||
#include "constants/hold_effects.h"
|
||||
#include "event_data.h"
|
||||
#include "item.h"
|
||||
@ -10,15 +11,6 @@
|
||||
#include "constants/moves.h"
|
||||
#include "constants/battle_move_effects.h"
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern struct BattlePokemon gBattleMons[4];
|
||||
extern u16 gCurrentMove;
|
||||
extern u8 gCritMultiplier;
|
||||
extern u16 gBattleWeather;
|
||||
extern struct BattleEnigmaBerry gEnigmaBerries[];
|
||||
extern u16 gBattleMovePower;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
|
||||
bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 bank);
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
|
@ -48,13 +48,11 @@ extern u16 gBattle_BG2_X;
|
||||
extern u16 gBattle_BG2_Y;
|
||||
extern u16 gBattle_BG3_X;
|
||||
extern u16 gBattle_BG3_Y;
|
||||
extern u8 gBattleTerrain;
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern bool8 gAffineAnimsDisabled;
|
||||
extern u16 gMoveToLearn;
|
||||
extern const u8 gSpeciesNames[][11];
|
||||
|
||||
extern u8 gBattleCommunication[];
|
||||
#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
|
||||
#define sEvoGraphicsTaskID gBattleCommunication[2]
|
||||
|
||||
@ -113,7 +111,7 @@ static const u16 sUnknown_085B5884[] = INCBIN_U16("graphics/evolution_scene/tran
|
||||
|
||||
static const u8 Text_ShedinjaJapaneseName[] = _("ヌケニン");
|
||||
|
||||
static const u8 sUnknown_085B58C9[][4] =
|
||||
static const u8 sUnknown_085B58C9[][4] =
|
||||
{
|
||||
{ 0x00, 0x0C, 0x01, 0x06 },
|
||||
{ 0x0D, 0x24, 0x05, 0x02 },
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include "global.h"
|
||||
#include "item_use.h"
|
||||
#include "battle.h"
|
||||
#include "berry.h"
|
||||
#include "bike.h"
|
||||
@ -28,7 +29,6 @@
|
||||
#include "task.h"
|
||||
#include "text.h"
|
||||
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern void(**gUnknown_0203CE54)(void);
|
||||
extern void(**gUnknown_0203CF2C)(void);
|
||||
extern void(*gUnknown_0203A0F4)(u8 taskId);
|
||||
@ -88,14 +88,12 @@ extern void sub_80B7CC8(void);
|
||||
extern void flagmods_08054D70(void);
|
||||
extern u8* sub_806CF78(u16);
|
||||
extern bool8 ExecuteTableBasedItemEffect_(struct Pokemon*, u16, u8, u8);
|
||||
extern u8 gBattlerInMenuId;
|
||||
extern u16 gBattlerPartyIndexes[];
|
||||
extern void sub_81B89F0(void);
|
||||
extern u8 GetItemEffectType(u16);
|
||||
extern struct MapConnection *sub_8088A8C(s16, s16);
|
||||
|
||||
void MapPostLoadHook_UseItem(void);
|
||||
extern void sub_80AF6D4(void);
|
||||
void sub_80AF6D4(void);
|
||||
void Task_CallItemUseOnFieldCallback(u8 taskId);
|
||||
void bag_menu_inits_lists_menu(u8 taskId);
|
||||
void ItemUseOnFieldCB_Bike(u8 taskId);
|
||||
|
@ -15,12 +15,6 @@
|
||||
#include "util.h"
|
||||
#include "graphics.h"
|
||||
|
||||
extern bool8 gDoingBattleAnim;
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattlerTarget;
|
||||
extern u16 gBattlerPartyIndexes[];
|
||||
extern u8 gBattlerSpriteIds[];
|
||||
extern u8 gHealthboxSpriteIds[];
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
|
||||
// this file's functions
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include "task.h"
|
||||
#include "text.h"
|
||||
#include "window.h"
|
||||
#include "event_data.h"
|
||||
|
||||
struct ContestMove
|
||||
{
|
||||
@ -36,8 +37,6 @@ struct ContestEffect
|
||||
u8 jam;
|
||||
};
|
||||
|
||||
|
||||
|
||||
extern struct UnkSummaryStruct* gUnknown_0203CF1C;
|
||||
extern struct BgTemplate gUnknown_0861CBB4;
|
||||
extern u8 gUnknown_0203CF20;
|
||||
@ -45,7 +44,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern s8 gUnknown_0861CC1C[];
|
||||
extern u8 gUnknown_08329D22[];
|
||||
extern u8 gUnknown_0203CF21;
|
||||
extern u16 gSpecialVar_0x8005;
|
||||
extern struct UnkStruct_61CC04 gUnknown_0861CC04;
|
||||
extern struct UnkStruct_61CC04 gUnknown_0861CC10;
|
||||
extern struct UnkStruct_61CC04 gUnknown_0861CBEC;
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "util.h"
|
||||
#include "task.h"
|
||||
#include "text.h"
|
||||
#include "battle_setup.h"
|
||||
|
||||
#define BANK_RECORD_SIZE 664
|
||||
#define ILLEGAL_BATTLE_TYPES ((BATTLE_TYPE_LINK | BATTLE_TYPE_SAFARI | BATTLE_TYPE_FIRST_BATTLE \
|
||||
@ -21,15 +22,6 @@
|
||||
| BATTLE_TYPE_RECORDED | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE \
|
||||
| BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYOGRE | BATTLE_TYPE_RAYQUAZA))
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
extern u16 gTrainerBattleOpponent_B;
|
||||
extern u16 gPartnerTrainerId;
|
||||
extern u8 gActiveBattler;
|
||||
extern u8 gBattlersCount;
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
|
||||
extern u8 gUnknown_03001278;
|
||||
extern u8 gUnknown_03001279;
|
||||
|
||||
|
@ -15,7 +15,7 @@ void sub_81700F8(void)
|
||||
imeBackup = REG_IME;
|
||||
REG_IME = 0;
|
||||
RegisterRamReset(0x00000001);
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, 0x80);
|
||||
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_FORCED_BLANK);
|
||||
REG_IME = imeBackup;
|
||||
gMain.inBattle = FALSE;
|
||||
SetSaveBlocksPointers(sub_815355C());
|
||||
|
@ -12,6 +12,7 @@
|
||||
#include "sprite.h"
|
||||
#include "constants/species.h"
|
||||
#include "battle_interface.h"
|
||||
#include "battle_anim.h"
|
||||
|
||||
extern u16 gBattle_BG0_X;
|
||||
extern u16 gBattle_BG0_Y;
|
||||
@ -21,28 +22,15 @@ extern u16 gBattle_BG2_X;
|
||||
extern u16 gBattle_BG2_Y;
|
||||
extern u16 gBattle_BG3_X;
|
||||
extern u16 gBattle_BG3_Y;
|
||||
extern u8 gReservedSpritePaletteCount;
|
||||
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlerInMenuId;
|
||||
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattlersCount;
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
|
||||
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
|
||||
extern void ScanlineEffect_Clear(void);
|
||||
extern void sub_8035658(void);
|
||||
extern bool8 IsDoubleBattle(void);
|
||||
extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
|
||||
extern u8 GetBattlerSpriteDefault_Y(u8 bank);
|
||||
extern u8 sub_80A82E4(u8 bank);
|
||||
extern void sub_806A068(u16 species, u8 bankIdentity);
|
||||
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
|
||||
extern u8 GetBattlerSpriteCoord(u8 bank, u8 caseId);
|
||||
|
||||
// this file's functions
|
||||
static void CB2_ReshowBattleScreenAfterMenu(void);
|
||||
|
@ -64,13 +64,6 @@ static EWRAM_DATA u16 sMovingNpcMapBank = 0;
|
||||
static EWRAM_DATA u16 sMovingNpcMapId = 0;
|
||||
static EWRAM_DATA u16 sFieldEffectScriptId = 0;
|
||||
|
||||
extern u16 gSpecialVar_0x8000;
|
||||
extern u16 gSpecialVar_0x8001;
|
||||
extern u16 gSpecialVar_0x8002;
|
||||
extern u16 gSpecialVar_0x8004;
|
||||
|
||||
extern u16 gSpecialVar_Result;
|
||||
|
||||
extern u16 gSpecialVar_ContestCategory;
|
||||
|
||||
IWRAM_DATA u8 gUnknown_03000F30;
|
||||
|
Loading…
Reference in New Issue
Block a user