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mirror of https://github.com/Ninjdai1/pokeemerald.git synced 2025-03-20 12:38:33 +01:00
This commit is contained in:
Eduardo Quezada 2020-10-25 22:36:05 -03:00
parent ae60ae8a2d
commit cb53c91b07

@ -10347,9 +10347,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_FLOATY_FALL] = [MOVE_FLOATY_FALL] =
{ {
.effect = EFFECT_FLINCH_HIT, .effect = EFFECT_FLINCH_HIT,
.power = 95, .power = 90,
.type = TYPE_FLYING, .type = TYPE_FLYING,
.accuracy = 90, .accuracy = 95,
.pp = 15, .pp = 15,
.secondaryEffectChance = 30, .secondaryEffectChance = 30,
.target = MOVE_TARGET_SELECTED, .target = MOVE_TARGET_SELECTED,